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Braccer
The Senate and People of Rome Fortis Et Certus
2
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Posted - 2015.04.23 08:29:48 -
[631] - Quote
Aya Nova wrote:All these changes only address one side (and the less important one of) of why null mining isn't happening.
Mining as it is, is a very uninteractive activity. You need a bunch of people sitting in a belt for hours, who can do nothing but drag ore from their bay. At the same time you need someone to clear the rats (who gets to do nothing for ~30min, then be active for 2) and if you plan to defend from PvP enemies, you need a sizable gang on standby (which is supremely boring).
Secondly the exhumers (or at least 1-2 of them or a new class of mining ships) need to be redesigned with the idea of nullsec defensive combat. This doesn't just mean lots of tank, because a helpless ship with lots of tank will just get ground down eventually. They need to actually be able to protect themselves, something like bonuses and slots to allow fitting of undersized weapons (or RLMLs) that would allow a pack of exhumers to not be a pushover for a smaller number of inities or a torp bomber drop. For example adding a max 3 fitted to strip miners, and adding turret/launcher highs, more mids and bonusing small weapons on the hull, but reducing warp speed to make them undesirable offensively.
Have you ever seen more than 1 skiff/proc mining in a belt? 2 can deal with BS rats, I have see 5 take down thoraxes with no losses... Please keep posting rubbish idea's if you wish but as it stands there is a defensive mining barge.
No if only mining was more valuable/intresting it would be fun. |

Sizeof Void
Ninja Suicide Squadron
587
|
Posted - 2015.04.23 08:38:45 -
[632] - Quote
Mario Putzo wrote:The inverse of course is making HS more dangerous, to encourage folks to work with other people for protection. If HS wasn't as (and I use this losely because you can still be killed) risk free as it is, then folks would be more encouraged to venture into more risky areas such as LS, NS, WH. Nah... this was the whole point of the "EVE is harsh" direction, and it did not work. No matter what CCP does to make high sec more risky, by encouraging more wardec or ganking activity, high sec carebears simply won't learn to PVP, nor move to low sec, null sec, or WH space. They just whine more.
TBH, I think that the only way to eventually significantly shift the population demographics is to actually start new players in low or null sec, rather than high sec.
Mario Putzo wrote: People don't mine in NS, because there are many more activities that generate more isk. Some of which just put it right into your wallet without ever needing to visit the market place to sell stuff. I don't know why people mine at all to be honest, since the isk is pathetic compared to pretty much every other activity.
Yep. We had that discussion earlier in this thread. Some players naively want to increase null sec mining profitability, but I made the well-received suggestion that significantly reducing the value of all other null sec ISK farming activities (until they are on par with, or lower than null sec mining) would be more effective. :) |

Ncc 1709
Fusion Enterprises Ltd Shadow of xXDEATHXx
179
|
Posted - 2015.04.23 10:51:25 -
[633] - Quote
To the highsec miners complaining that null is getting a boost to mining, well do the simple thing
Move to NullSec |

GankYou
Redshield Holding Company
131
|
Posted - 2015.04.23 11:57:51 -
[634] - Quote
Ncc 1709 wrote:To the highsec miners complaining that null is getting a boost to mining, well do the simple thing
Move to NullSec
Indeed.
New data from CCP Quant - Active Character Locations in EVE
75% in Hisec 12% in Null 8% in LS
15-25% increases in pilots being active in Null, W-space and LS since Odyssey 1.1. 
...And They All Crave One Thing - ISK.
|

Strom Ronuken
Pator Tech School Minmatar Republic
6
|
Posted - 2015.04.23 12:37:57 -
[635] - Quote
Lady Miah wrote:Hi,
I am not a fan of these changes. I do not think you have adequately considered price and manufacturing pressure on existing items. Many items are unprofitable to manufacture in their current form and invention is a total mess even with recent changes, so increasing the mineral cost for these items at the same time sovereignty changes are being introduced is going to have a hugely negative impact on the game, making it much more expensive for people to play. Which works great for your pocketbook, until you start losing subscribers.
I like the idea of nullsec minerals increasing in importance and increasing nullsec self-sufficiency, but the reality is that life is already very difficult for most miners both high and lowsec, and the nullsec mining climate is going to get much more hostile with the increases in roaming gangs under the new sovereignty system. Which is totally fine, but it is going to have a serious net impact on prices, which in turn is going to continue to help the rich get richer and the poor get poorer.
CCP's changes are getting less and less clued by the day. There are some fantastic ideas being bandied around (and I applaud the innovative spirit, particularly of the structure changes which I think are the best thing to happen to EVE in almost a decade) but the rush to put them in place before they have been thought through is pretty obvious.
Before you do anything, you need to wait for the changes from Fozziesov to settle out, rebalance the industrial ships, take a good hard look at manufacturing profit and mineral content overall, and consider making PVPers make a choice between killing miners/industrialists and killing everything else. My suggestion would be to offer specialized arrays for scanning down mining anomalies. Then there's the question of how to get these minerals out of null, which has gotten pretty difficult with the absolutely dimwitted travel changes and has essentially pushed everyone towards jump freighters.
You can't rely on the market dataset; there are too many items there being sold at levels currently unprofitable to manufacture, which leads one to question whether CCP has any sense of what is actually going on.
If you don't fix industry, EVE will continue to be too expensive to play.
Can you please stop with the braindead decisions?
Meh, I look forward to CODE. gangs roaming SOV space asking for mining permits from SOV renters...
(great post btw)
IMO Null sec mining will always be a joke where even renters have to put up their mining fleets and turn to ratting as their main source of income...
Mining ships are just floating targets... with out concord Null Miners cry to the PvP players who tell them to "Fleet up" and while they roam around for hours, nothing is being mined.
Just entering a system can stop ore mining and if done often enough can cripple null sec manufacturing...
And that is why it will always be better to sneak in High Sec produced goods at downtime rather than trying to MINE during Peak Time.
Of course we all know that some systems in NULL are safer than High Sec and everything i just wrote doesn't apply one single bit... =o)
|

baltec1
Bat Country Goonswarm Federation
15626
|
Posted - 2015.04.23 13:11:52 -
[636] - Quote
Mario Putzo wrote:Jiulia wrote:Mario Putzo wrote:Its impossible to tell where the 18% reduction comes from, miners could make a big part of it, but Id wager most of those miners are bots, since mining has traditionally provided a very steady (all be it shite) income stream. A lot of that % could also be from folks in NS who lost their space...folks in LS who are tired of it being mostly empty except in blob filled FW space. I wouldn't read to much into the 18% all that shows is that people have left the game, it doesn't give a why, who, or where. Although interestingly enough CCP did release some hard numbers recently, and shockingly (to me anyway) of active players 75% of them exist in HS. So in that vein it does seem odd CCP is catering to a vast minority of people with these changes. Lord knows folks ain't going to be packing their bags and heading to null sec just to mine. http://i.imgur.com/W1G0jsI.png Want to know what is really cool none of that info in that pic tells you how many of those high sec people are null sec alts. Eh can just apply the old 3:1 rule, even if you do that for every region no HS you still end up with the majority of people being in HS. Main, Money Maker, Jita Alt. Any other alts above that are typically logistical alts, cyno alts, scouting alts, or secondary combat character alts (capitals) Especially now that ISboxer is dead, and soloing Incursions with your 20 highsec alts is no longer permitted. (and given that the sky didn't fall on PLEX prices its safe to say ISboxer wasn't as popular as the woe is me crowd claimed it to be)
You can still solo incursion sites, its just a lot harder.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1664
|
Posted - 2015.04.23 13:26:09 -
[637] - Quote
Munchkin bait wrote:] Still mad about the greatest ship ever created! The Venture has utterly made the Hulk useless! So mush for having 100 million mining toon only to watch Mr Venture match me 85 %%%%%%%
April 20th was three days ago, man. A venture in highsec has a yield of 724 m^3 per minute, compared to a covetor's 2923. This is less "85%" and more "24%."
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Mario Putzo
1207
|
Posted - 2015.04.23 14:08:03 -
[638] - Quote
Querns wrote:Munchkin bait wrote:] Still mad about the greatest ship ever created! The Venture has utterly made the Hulk useless! So mush for having 100 million mining toon only to watch Mr Venture match me 85 %%%%%%%
April 20th was three days ago, man. A venture in highsec has a yield of 724 m^3 per minute, compared to a covetor's 2923. This is less "85%" and more "24%."
Eh its a fair bit higher when you factor in transporting the Ore. Still less than 85% though. Ventures just warp that much faster, heck could probably get to station, dump ore, and be back in belt before any of the barges exit warp. Id say after factoring in travel you are looking at 50-60%. Can even use Warp Rigs on the venture to make it that much faster too, since it costs **** if you get shot (which should never happen since they warp so fast with +2 Warp Core.)
Of course this bit is irrelevant if you have a friend or alt in a hauler (or heck even a venture) running ore back to station for you. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
1664
|
Posted - 2015.04.23 14:27:50 -
[639] - Quote
Mario Putzo wrote:which should never happen since they warp so fast with +2 Warp Core.)
Warp Core Stability doesn't work the way you think it does.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Mario Putzo
1207
|
Posted - 2015.04.23 14:34:58 -
[640] - Quote
Querns wrote:Mario Putzo wrote:which should never happen since they warp so fast with +2 Warp Core.)
Warp Core Stability doesn't work the way you think it does.
Are you just intentionally daft? Or are you actually incapable of rational thinking? **** me. |
|

GankYou
Redshield Holding Company
131
|
Posted - 2015.04.23 14:37:58 -
[641] - Quote
Aren't the Warp Core bonuses on the DSTs and the Venture against warp scrambling? Like the WCS, no? 
...And They All Crave One Thing - ISK.
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Teckos Pech
The Executives Executive Outcomes
2779
|
Posted - 2015.04.23 14:57:14 -
[642] - Quote
Sizeof Void wrote:Teckos Pech wrote:Sizeof Void wrote:Teckos Pech wrote:Skiff tanked out (needs a 2% cpu implant) with an orca boosting shields gets 133,800 ehp. So, assuming the gank team has to kill you in 18 seconds and they have all the relevant skills my quick estimate was 12 guys minimum for that gank. If you see them coming...and you overheat your shield modules then 161,839 ehp and now they'll need 14 guys, minimum. Want to make double damn sure, 15-16 dudes in catalysts. Actually, in this particular case, you'd probably want to upship to cruisers, or maybe a BC, rather than dessies. However, in high sec, you rarely run across a fully tanked Skiff - most of them compromise the tank by having some sort of mining upgrade somewhere in the fit. And, they almost never overheat - high sec miners tend to be simi-AFK, probably haven't trained up Thermodynamics, and/or simply forget (or don't know) how to overheat their modules. Most high sec miners have very limited experience with PVP, you know. If you don't tank your skiff and you know there are HS gankers about you are a moron and you deserve what you get. If you want to rage against anyone go in your bathroom and looki in the mirror. Regarding overheating...not my problem that HS players do not use everything to their advantage. Either adapt or go back to being a poop socking WoW player. Who is actually raging here? I'm just calmly pointing out that ganking higher EHP targets is commonly done using ships larger than dessies. I'm also just pointing out that a high sec miner isn't likely to be fielding a max tank, even on a Skiff - yield is always an issue with them. And, as I told Querns, I play Hello Kitty Island Adventure. WoW is too hardcore for me....
And my point is...tank your ship if you think there is a chance of getting suicide ganked. And maybe go find us a skiff kill in HS. I spent a few minutes doing it and couldn't. Doesn't mean there isn't one, but it seems if you use a skiff you become less likely to be ganked...maybe because nobody uses them in HS*...or because they can have a pretty impressive tank.
*I highly ******* doubt this. After all on the page for skiffs at zkillboard there are plenty of catalyst kills....killed by the skiff and concord.
Upgrading Local to Eliminate All AFK Influence
So Local Chat vanished, now what?
|

EvilweaselSA
GoonWaffe Goonswarm Federation
1061
|
Posted - 2015.04.23 15:35:19 -
[643] - Quote
Mario Putzo wrote:Querns wrote:Mario Putzo wrote:which should never happen since they warp so fast with +2 Warp Core.)
Warp Core Stability doesn't work the way you think it does. So I missed a ******* comma. Are you just intentionally daft? Or are you actually incapable of rational thinking? **** me. where exactly are you thinking you could put a comma in that sentence that would make it not wrong |

Ragori Mitternacht
Forsaken Industrial Empire The Southern Syndicate
10
|
Posted - 2015.04.23 16:05:59 -
[644] - Quote
I am a CEO of a small industrial corp in our alliance. From everything I have read the changes to ore look good. However there is a difference between on paper and put into practice. I have had to shift to mining in high-sec to gather all the bulk quantities of Tritanium and Pyrite which is not fun. I enjoy null and WH mining more fun however it takes such considerable time to mine out enough material to get the needed quantities.
I will enjoy this coming update because if what they say works out like I am hoping it will I may not have to worry aobut mining in high-sec anymore I can fully mine all needed materiel in null or WH when I find a good one.
As for the Orca and Rorqual I have been getting close to my first year of playing so I have yet to reach the Rorqual however I am just getting the orca so I have heard it mentioned that they have flaws I am hoping that those flaws won't de-rail my plans for the corporation.
I still have alot to learn and I am hoping that I can finally do what I have been wanting to do. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
1666
|
Posted - 2015.04.23 16:10:57 -
[645] - Quote
Ragori Mitternacht wrote:I am a CEO of a small industrial corp in our alliance. From everything I have read the changes to ore look good. However there is a difference between on paper and put into practice. I have had to shift to mining in high-sec to gather all the bulk quantities of Tritanium and Pyrite which is not fun. I enjoy null and WH mining more fun however it takes such considerable time to mine out enough material to get the needed quantities.
I will enjoy this coming update because if what they say works out like I am hoping it will I may not have to worry aobut mining in high-sec anymore I can fully mine all needed materiel in null or WH when I find a good one.
As for the Orca and Rorqual I have been getting close to my first year of playing so I have yet to reach the Rorqual however I am just getting the orca so I have heard it mentioned that they have flaws I am hoping that those flaws won't de-rail my plans for the corporation.
I still have alot to learn and I am hoping that I can finally do what I have been wanting to do. Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :)
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

GankYou
Redshield Holding Company
132
|
Posted - 2015.04.23 16:55:38 -
[646] - Quote
EvilweaselSA wrote:Mario Putzo wrote:Querns wrote:Mario Putzo wrote:which should never happen since they warp so fast with +2 Warp Core.)
Warp Core Stability doesn't work the way you think it does. So I missed a ******* comma. Are you just intentionally daft? Or are you actually incapable of rational thinking? **** me. where exactly are you thinking you could put a comma in that sentence that would make it not wrong
So guys, does that bonus work like WCS or not? I must know. (Gò»-¦Gûí-¦n+ëGò»n+¦ Gö+GöüGö+
...And They All Crave One Thing - ISK.
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Joanna RB
Twenty Questions RAZOR Alliance
17
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Posted - 2015.04.23 18:04:23 -
[647] - Quote
If you want to fix nullsec mining, you need to fix the one thing that makes nullsec mining worthless as an isk making activity.
Interceptors.
Stupidly fast, immune to bubbles, instantly know where you are when entering system, they no longer even need to scan, and even if you die you lose 30 mill as opposed to 240 mill for every hulk you blow. And your exhumer WILL blow, even skiffs are totally helpless against inties tackling you and waiting for thier friends on the other side of the gate/worm hole. Also, not everyone has five alts to scout, and even if they did, you are reducing your income/character to a fifth - in other words the income from null mining would have to be over SIX times better than highsec to justify using one mack plus five cloaky scouts in null as opposed to six macks (or orca + five macks) in high. |

Anhenka
Infinite Point Nulli Secunda
1478
|
Posted - 2015.04.23 18:12:11 -
[648] - Quote
Joanna RB wrote:If you want to fix nullsec mining, you need to fix the one thing that makes nullsec mining worthless as an isk making activity.
Interceptors.
Stupidly fast, immune to bubbles, instantly know where you are when entering system, they no longer even need to scan, and even if you die you lose 30 mill as opposed to 240 mill for every hulk you blow. And your exhumer WILL blow, even skiffs are totally helpless against inties tackling you and waiting for thier friends on the other side of the gate/worm hole. Also, not everyone has five alts to scout, and even if they did, you are reducing your income/character to a fifth - in other words the income from null mining would have to be over SIX times better than highsec to justify using one mack plus five cloaky scouts in null as opposed to six macks (or orca + five macks) in high.
...? Are you trying to solo mine in a system that's a 5 way intersection?
Provi manages to mine despite tons of people coming to shoot them for ***** and giggles (including me about 30 minutes ago), Brave mined even in camped system, Test mines, all of the random N3 alliances in poorly secured systems mined too.
Are you telling me that despite being in a large alliance in the most stable and developed coalition in the game, living in a fairly isolated region, you are incapable of running even a basic intel network and placing a scout or two in the neighboring systems so that you can see people coming. Even if they were not reported in your apparently non-existent intel channels?
Go away with your useless complaints if they can't be based in reality. Nobody uses one miner and 5 cloaky scouts. Nobody with two functional brain cells mines in a 5 way intersection anyway. |

GankYou
Redshield Holding Company
138
|
Posted - 2015.04.23 18:20:35 -
[649] - Quote
That "issue" could be fixed with an increased delay on unloacking before all system anomalies are visible/warpable. Altho, that would reduce player interaction and make exploration a tad more tedious. 
...And They All Crave One Thing - ISK.
|

Sizeof Void
Ninja Suicide Squadron
588
|
Posted - 2015.04.23 20:33:49 -
[650] - Quote
Querns wrote:Ragori Mitternacht wrote:I am a CEO of a small industrial corp in our alliance. From everything I have read the changes to ore look good. However there is a difference between on paper and put into practice. I have had to shift to mining in high-sec to gather all the bulk quantities of Tritanium and Pyrite which is not fun. I enjoy null and WH mining more fun however it takes such considerable time to mine out enough material to get the needed quantities.
I will enjoy this coming update because if what they say works out like I am hoping it will I may not have to worry aobut mining in high-sec anymore I can fully mine all needed materiel in null or WH when I find a good one.
As for the Orca and Rorqual I have been getting close to my first year of playing so I have yet to reach the Rorqual however I am just getting the orca so I have heard it mentioned that they have flaws I am hoping that those flaws won't de-rail my plans for the corporation.
I still have alot to learn and I am hoping that I can finally do what I have been wanting to do. Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :) Oh, c'mon, Querns (aka Fozzie alt).. this is just too obvious... I *know* this is one of your alts. ;) |
|

Teckos Pech
The Executives Executive Outcomes
2780
|
Posted - 2015.04.23 20:46:09 -
[651] - Quote
Sizeof Void wrote:Querns wrote:Ragori Mitternacht wrote:I am a CEO of a small industrial corp in our alliance. From everything I have read the changes to ore look good. However there is a difference between on paper and put into practice. I have had to shift to mining in high-sec to gather all the bulk quantities of Tritanium and Pyrite which is not fun. I enjoy null and WH mining more fun however it takes such considerable time to mine out enough material to get the needed quantities.
I will enjoy this coming update because if what they say works out like I am hoping it will I may not have to worry aobut mining in high-sec anymore I can fully mine all needed materiel in null or WH when I find a good one.
As for the Orca and Rorqual I have been getting close to my first year of playing so I have yet to reach the Rorqual however I am just getting the orca so I have heard it mentioned that they have flaws I am hoping that those flaws won't de-rail my plans for the corporation.
I still have alot to learn and I am hoping that I can finally do what I have been wanting to do. Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :) Oh, c'mon, Querns (aka Fozzie alt).. this is just too obvious... I *know* this is one of your alts. ;)
Ok, you caught me, I too am an alt of Querns. 
Upgrading Local to Eliminate All AFK Influence
So Local Chat vanished, now what?
|

Sizeof Void
Ninja Suicide Squadron
588
|
Posted - 2015.04.23 20:52:29 -
[652] - Quote
Teckos Pech wrote:And my point is...tank your ship if you think there is a chance of getting suicide ganked. And maybe go find us a skiff kill in HS. I spent a few minutes doing it and couldn't. Doesn't mean there isn't one, but it seems if you use a skiff you become less likely to be ganked...maybe because nobody uses them in HS*...or because they can have a pretty impressive tank.
*I highly ******* doubt this. After all on the page for skiffs at zkillboard there are plenty of catalyst kills....killed by the skiff and concord. And, my point is that you need to drink a beer and take a chill pill. This is just a game, friend. Don't get so stressed about it - relax and you'll live longer in RL, where it really counts. :)
Clearly, you don't play much in high sec... and probably don't want to. That is 100% ok.
But, this also means that there is not much point for you to be arguing about what happens in high sec with the players who do play in high sec. When you do so, you are merely doing the same silly thing that null players often complain about with regards to the high sec players who argue endlessly about null sec - ie. talking about what they really don't know. Let it go and move on. |

Sizeof Void
Ninja Suicide Squadron
588
|
Posted - 2015.04.23 20:56:33 -
[653] - Quote
Teckos Pech wrote:Sizeof Void wrote:Querns wrote:Ragori Mitternacht wrote:I am a CEO of a small industrial corp... Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :) Oh, c'mon, Querns (aka Fozzie alt).. this is just too obvious... I *know* this is one of your alts. ;) Ok, you caught me, I too am an alt of Querns.  Tsk, tsk... you are simply too naive to realize how truly skilled Querns is in the forum PVP game... lol.
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
1669
|
Posted - 2015.04.23 21:00:23 -
[654] - Quote
Sizeof Void wrote:Teckos Pech wrote:Sizeof Void wrote:Querns wrote:Ragori Mitternacht wrote:I am a CEO of a small industrial corp... Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :) Oh, c'mon, Querns (aka Fozzie alt).. this is just too obvious... I *know* this is one of your alts. ;) Ok, you caught me, I too am an alt of Querns.  Tsk, tsk... you are simply too naive to realize how truly skilled Querns is in the forum PVP game... lol. Please, not in public. It's embarrassing.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Anhenka
Infinite Point Nulli Secunda
1478
|
Posted - 2015.04.23 21:01:07 -
[655] - Quote
Teckos Pech wrote:Sizeof Void wrote:Querns wrote: Folks like you are essentially the target of these changes. Here's to hoping you can stay in nullsec for all your production needs. :)
Oh, c'mon, Querns (aka Fozzie alt).. this is just too obvious... I *know* this is one of your alts. ;) Ok, you caught me, I too am an alt of Querns. 
No I'm CCP Fozzie!
https://www.youtube.com/watch?v=-8h_v_our_Q |

bigbillthaboss3
Wildly Inappropriate Goonswarm Federation
65
|
Posted - 2015.04.23 22:04:26 -
[656] - Quote
Anhenka wrote:
...? Are you trying to solo mine in a system that's a 5 way intersection?
Provi manages to mine despite tons of people coming to shoot them for ***** and giggles (including me about 30 minutes ago), Brave mined even in camped system, Test mines, all of the random N3 alliances in poorly secured systems mined too.
Are you telling me that despite being in a large alliance in the most stable and developed coalition in the game, living in a fairly isolated region, you are incapable of running even a basic intel network or placing a scout or two in the neighboring systems so that you can see people coming? Even if they were not reported in your apparently non-existent intel channels?
Go away with your useless complaints if they can't be based in reality. Nobody uses one miner and 5 cloaky scouts. Nobody with two functional brain cells mines in a 5 way intersection anyway.
You don't have Poitot Dot. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1402
|
Posted - 2015.04.23 22:55:20 -
[657] - Quote
Sizeof Void wrote:Teckos Pech wrote:And my point is...tank your ship if you think there is a chance of getting suicide ganked. And maybe go find us a skiff kill in HS. I spent a few minutes doing it and couldn't. Doesn't mean there isn't one, but it seems if you use a skiff you become less likely to be ganked...maybe because nobody uses them in HS*...or because they can have a pretty impressive tank.
*I highly ******* doubt this. After all on the page for skiffs at zkillboard there are plenty of catalyst kills....killed by the skiff and concord. And, my point is that you need to drink a beer and take a chill pill. This is just a game, friend. Don't get so stressed about it - relax and you'll live longer in RL, where it really counts. :) Clearly, you don't play much in high sec... and probably don't want to. That is 100% ok. But, this also means that there is not much point for you to be arguing about what happens in high sec with the players who do play in high sec. When you do so, you are merely doing the same silly thing that null players often complain about with regards to the high sec players who argue endlessly about null sec - ie. talking about what they really don't know. Let it go and move on. I'm in highsec. I see plenty of Skiffs and Procurers. No one messes with them. Overheating doesn't even become necessary for the most part as even a moderate tank makes you, in my experience, not worth the effort. |

Teckos Pech
The Executives Executive Outcomes
2781
|
Posted - 2015.04.23 23:11:28 -
[658] - Quote
Sizeof Void wrote:Teckos Pech wrote:And my point is...tank your ship if you think there is a chance of getting suicide ganked. And maybe go find us a skiff kill in HS. I spent a few minutes doing it and couldn't. Doesn't mean there isn't one, but it seems if you use a skiff you become less likely to be ganked...maybe because nobody uses them in HS*...or because they can have a pretty impressive tank.
*I highly ******* doubt this. After all on the page for skiffs at zkillboard there are plenty of catalyst kills....killed by the skiff and concord. And, my point is that you need to drink a beer and take a chill pill. This is just a game, friend. Don't get so stressed about it - relax and you'll live longer in RL, where it really counts. :) Clearly, you don't play much in high sec... and probably don't want to. That is 100% ok. But, this also means that there is not much point for you to be arguing about what happens in high sec with the players who do play in high sec. When you do so, you are merely doing the same silly thing that null players often complain about with regards to the high sec players who argue endlessly about null sec - ie. talking about what they really don't know. Let it go and move on.
When you want to keep null sec broken so you can keep things the way they are in HS...then I have an issue.
1. The high end market is very, very well supplied. So well supplied the prices are in the toilet compared to where they were years ago.
2. Getting low ends in null is a problem, so much so that most people source them in HS and ship them.
3. CCP really wants to nerf JFs. CCP wants more people in null. CCP wants more conflict in null or at least the, until recently, end to null being primarily 2 big coalitions periodically poking at each other.
You can't really do 3 and leave 1 nd 2 untouched. That is what people are saying.
Upgrading Local to Eliminate All AFK Influence
So Local Chat vanished, now what?
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Anhenka
Infinite Point Nulli Secunda
1478
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Posted - 2015.04.24 00:35:03 -
[659] - Quote
Sizeof Void wrote:Clearly, you don't play much in high sec... and probably don't want to. That is 100% ok.
But, this also means that there is not much point for you to be arguing about what happens in high sec with the players who do play in high sec. When you do so, you are merely doing the same silly thing that null players often complain about with regards to the high sec players who argue endlessly about null sec - ie. talking about what they really don't know. Let it go and move on.
Your statement assumes that nobody in nullsec knows anything about highsec, and ignores the fact that most nullsec players both started in highsec, still have alts that live there, and continue most of the activity a highsec players does in nullsec.
Your statement breaks down when the people involved have experience in both highsec and nullsec production, logistics, and economics of scale.
Nor is restricting a persons ability to comment on things that don't happen directly in their space reasonable. There's really nothing in this game that can be said not to effect the other areas of space.
Let's take the ESS as an example.
Did it effect nullsec? Yes, directly through reducing our income at the source. So ofc we can discuss it. Did it effect highsec/lowsec? Yes, through creating a LP source that devalued empire corp LP prices. So they too can discuss it. Did it effect WH's? Yes, WH people love to steal from the ESS piggy banks. Since it effects them, they too can discuss it.
Highsec mining effects highsec. It effects lowsec. It effects nullsec. It even effects WH's by dictating supply.
Nullsec demand and mining dictates highsec ore prices. It effects lowsec and WH's through the mineral supply and the availability of targets in PvP zones.
Since everyone can talk about anything anywhere in the game since it's all interconnected, the only significant qualifiers are the understanding of how proposed changes effect the game.
So when you get people who openly state they have no experience or interest in anything besides mining rock and selling it to market, or who openly state that they consider everything else in the game combined less important than the tiny slice of their playstyle, or those that constantly trumpet false information as gospel truth, others step in a likely futile attempt to get them to understand the reasoning behind the changes.
I could only include four of the best examples due to silly quote count rules, but here's some jewels that best showcase those who look at the changes and explanations and decided weapons grade crazy and massive entitlement was the answer.
Maldiro Selkurk wrote:This change will deplete nullsec need for highsec ore our incomes will drop. NOTHING else in the game needs to change except the proposed changes for our (*Highsec*) incomes to drop.
I am NOT asking for my ISK / hr to go up, find any place I asked for that. Im asking for it not to go down.
Basil Pupkin wrote:Usual gewnspeak, trying to troll, ignoring everything, typical density and no-brain show. Once again, for special people, and those who are below them, and gewns who are below those: 1) There are no meaningful advantages of Skiff over Procurer. 2) If something attacks the miner and it's not a low-dps rat, the miner is dead, no matter what he pilots.
Suicide wanking is 100% foolproof, but I guess it's still not 100% gewnproof, as you seem convinced you can find new ways for it to fail, despite it being foolproof.[
(*In response to a very detailed explanation about how deep nullsec would become empty and near worthless without changes*)
Mario Putzo wrote:That's too bad. Fight and take space closer to Lowsec if you want easier access to the minerals.
LTC Vuvovich wrote:Lets face it peeps, CCP is out of control plain and simple. This game has gone to **** ever since CCP ran off all the RMT's. I liked it better when RMT's were in charge... they didnt CHANGE things every 3 months or less. They simply CHARGED more.
Do you really suggest we just say nothing to responses like these and through silence, endorse them? |

Andrei Rianovski
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.04.24 00:46:30 -
[660] - Quote
Narku Bourgeoisie Tonisilitis wrote:Quote:The upgraded versions of each ore will continue to contain +5% and +10% minerals as they did before. Noooo, this is such a good opportunity for ore tiericide :( We don't need 96 different ore markets for 8 types of minerals!
Perhaps at least ore 'group' or 'type' can be fixed, so that way things like "Concentrated Veldspare" count as "Veldspar" instead of exactly "Concentrated Veldspar" because when we're looking to mine/exclude certain types of ore it would be nice if the related types were really grouped proerly instead of being scattered across the overview/inventory list. Can the group type be "Ore" or start with the word Ore?
Also, Omber. Omber. Omber is just poor-grade Kernite. However you do it, please fix Omber? Poor Omber... |
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