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Author |
Thread Statistics | Show CCP posts - 25 post(s) |
Shpongled Victim
Starfighter Command Most Usual Suspects
1
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Posted - 2015.06.04 14:55:13 -
[1021] - Quote
Joia Crenca wrote:Shpongled Victim wrote:dunno why ppl complain about the UI/Neocom colours, theres a option to choose between different themes. Or do i get it wrong? This is actually about the color and type of new icons on the overview where you see your targets/enemies. They changed from the crosses and other small icons to the new triangles and such. The biggest thing I can see as a problem is not quickly seeing the difference between an NPC and a Player, or not as quickly as before. The other thing is that they can be blurry for a number of people. That's what was meant with icon colors. It looks like people that enjoy PVP most are having the hardest time with this, and even though I don't PVP much, I can easily see the frustration caused by this change.
Now i understand, thxxx |
Vincent Athena
V.I.C.E.
3434
|
Posted - 2015.06.04 14:55:26 -
[1022] - Quote
Misaca Mikoto wrote:Why can't we just have to the option to choose the old Icons or the new ones in the settings. I see a benefit for pve content, but for pvp I dislike it. Then they would have to do regression testing with both settings each and every update. That's more money maintaining stuff that could be spent on new stuff.
Know a Frozen fan? Check this out
Frozen fanfiction
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Steijn
Quay Industries
746
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Posted - 2015.06.04 14:58:05 -
[1023] - Quote
CCP Surge wrote:Milla Goodpussy wrote:i want the old icons back,
im afraid since the majority of the community is saying the same. ccp has put on the wall module and are no longer paying any attention to this thread. That's not true. We're definitely still keeping tabs on this thread and assessing the situation. Just don't expect any knee-jerk reactions from us so soon. For now keep the feedback coming, keep it constructive. Thanks
Constructive?
Give me the option to chose wether i want to use the old icons, or the new icons.
PS. I dont expect a knee jerk reaction, but I wouldnt leave it to long if i were you because the damage is already been done. Ive been here 6 years but will gladly delete Eve from my PC if this isnt rectified soon. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1720
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Posted - 2015.06.04 14:59:14 -
[1024] - Quote
CCP Surge wrote:Milla Goodpussy wrote:i want the old icons back,
im afraid since the majority of the community is saying the same. ccp has put on the wall module and are no longer paying any attention to this thread. That's not true. We're definitely still keeping tabs on this thread and assessing the situation. Just don't expect any knee-jerk reactions from us so soon. For now keep the feedback coming, keep it constructive. Thanks
It is good news to hear you are still keeping an eye on this. whilst you are absolutely right, not to make actions made in haste, We are all aware that significant work will go into any change to address our concerns, and to make something that improves the overall gaming experience.
In The meantime however, some of us are suffering. This is not an exaggeration, it is literally a statement of fact. In order to continue playing we suffer, eyestrain, and headaches.
To alleviate this, and to allow us to continue playing, can you please allow us the option of using the old icons in the interim?
I am sure eventually you will present a wonderful new experience, that is clear, distinctive, and a delight to use. until that time, please have mercy.
There is one EvE. Many people. Many lifestyles. WE are EvE
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Muul Udonii
THORN Syndicate Circle-Of-Two
157
|
Posted - 2015.06.04 14:59:26 -
[1025] - Quote
I don't like the new icons. Not in that I hate the design, I just think they look bad, almost childish. When the old gate, moon, tower, station etc. icons on the overview were crisp and clear, the new ones with a filling just look like a bad attempt to copy them.
Maybe reduce the size of them by 15% or so, and make them transparent, that might look better.
Or just use the ones from your dev blog on the subject, they actually looked pretty cool. |
Thanatos Marathon
Black Fox Marauders Spaceship Bebop
461
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Posted - 2015.06.04 14:59:58 -
[1026] - Quote
I seem to be having more odd issues when in space.
Exmple, tried to look at another ship last night and my client flickered between black and white and I couldn't do a thing for a good five seconds in a combat environment.
Multiple times when hitting align or approach my ship either doesn't move, or goes nowhere close to full speed, even when not bumping into someone. Double clicking in space seems to work though. |
Alsayr Nara
The Scope Gallente Federation
0
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Posted - 2015.06.04 15:02:46 -
[1027] - Quote
What about T3 gallente destroyer Hecate ship ? We know release date for this ship (or closed time to be) ? |
BuddhaMancer
Just Wandering.
2
|
Posted - 2015.06.04 15:02:48 -
[1028] - Quote
not sure if this has already been mentioned.. but the police rats(concord/navy, also the industrial that undock from stations) now share the same icons as player ships.. which is actually quiet confusing when landing on a gate/station. so maybe change their colour? to be blue or green or whatever that isnt white or red |
Ivorcya Yvormes
Scope Works
17
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Posted - 2015.06.04 15:10:33 -
[1029] - Quote
Sadly i have to follow most of my predecessors in this threadnought with my opinion.
The previous icons used to be clear and distinctive. That's what their purpose was for years: a quick and reliable way of telling what ship classes are on the field. All other information is in the "type" field of your overview. Putting that much extra information into the icon field as you did does NOT help the way you think it does. You still need to know the exact hull type and for many ships you even need to zoom in on the ship itself to know what you are up against and if it's worth or even possible to take on that in your ship(s).
The issue some previous talkers mentioned: "but you couldn't see the difference between frigs and dessies on the overview". I agree, that was one of the flaws of the previous icons. Even though size distinction was not always truly possible with the old icons accompanied by some other flaws, they provided a quick and reliable way of telling item classes apart. This is totally missing in the new system.
Right now i have deactivated the icons column. Why? They are irritating and useless because not quickly enough identified, thus just distracting from important information like in the types column. And on top of that - as if that wasn't enough yet - they ain't even stylistically fitting into the futuristic style of the eve overview, they look like something escaped from a 1980s arcade style console game. So now i'm missing a way of quickly identifying a certain object class on my overview - very bad and an extreme hinderance for especially pvp.
As a developer myself i'm shocked how you guys ignore that much negative user feedback. Clearly there's like at least 90% negative responses from what i see by skimming over in this threadnought, yet you refuse to acknowledge that you made a mistake and roll back. If i did my work like that, my customers simply would get another guy to do what i do for them. On the long term that does not pay out very well ....
Finally to be a little constructive in this post as well:
I'm asking you as a passionate EVE player that does not want to stop playing this game over bad design decisions by a few of your devs: Make such a critical change optional. You received a lot of negative feedback. Act on it.
You did with the beta map and with the notifications. Please do it again.
This way you can keep your newly achieved icon stuff without angering a big part of your customer base. Those that like it can use it. Those that dislike it, use the old icons.
I know that means some additional work now. I hate it everytime a customer comes back at me and says "uh no that needs to be undone/done differently". BUT i can assure you that it will be worth the extra hours. It will please a lot of your paying customers. |
Shpongled Victim
Starfighter Command Most Usual Suspects
1
|
Posted - 2015.06.04 15:14:49 -
[1030] - Quote
Panterata wrote:To attention of CCP Claymore again.
Claymore pls write something
Just to specify to be clear - The players DO NOT want you to make the new icons more shiny and beautiful. They want old overview icons.
I'm writing this in case you post something like "we will make the new one better" because this will be NOT a solution for us.
So I hope you will fix them till 2-3 days because I didn't play couple of days and I really want to play again
Im ok with the new ones, and if they can improve them even better, so why "the players dont want"? this game gets a facelifting so far i can see since last patches which was about time i think. So i think the devs play themself EVE or at least the majority of them and i cant believe they dont know what they do, even it looks all fine to me and cant complain.
Besides that i think, related to a statement something like this in here "in the past there were 50k players and now barely 30k". Im a MMORPG fan and allways had a hard time to adapt to this totally different system of leveling and the lack of life,conten,entertainment. Missions cant substitute quest+rewards so starrting playing eve in my case and aproaching it surfaced and with the wrong expectations was the reason why i never played more than a few month. But i allways come back since its another world than the others. In this niche prolly fall a lot of those 20k and the devs working on it to get them into eve and stay. At least thats what i believe whats going on and im prepared for even more "major" changes (ironic) than icons...
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Panterata
BRUTAL GENESIS GaNg BaNg TeAm
112
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Posted - 2015.06.04 15:22:12 -
[1031] - Quote
Shpongled Victim wrote:Panterata wrote:To attention of CCP Claymore again.
Claymore pls write something
Just to specify to be clear - The players DO NOT want you to make the new icons more shiny and beautiful. They want old overview icons.
I'm writing this in case you post something like "we will make the new one better" because this will be NOT a solution for us.
So I hope you will fix them till 2-3 days because I didn't play couple of days and I really want to play again Im ok with the new ones, and if they can improve them even better, so why "the players dont want"? this game gets a facelifting so far i can see since last patches which was about time i think. So i think the devs play themself EVE or at least the majority of them and i cant believe they dont know what they do, even it looks all fine to me and cant complain. Besides that i think, related to a statement something like this in here "in the past there were 50k players and now barely 30k". Im a MMORPG fan and allways had a hard time to adapt to this totally different system of leveling and the lack of life,conten,entertainment. Missions cant substitute quest+rewards so starrting playing eve in my case and aproaching it surfaced and with the wrong expectations was the reason why i never played more than a few month. But i allways come back since its another world than the others. In this niche prolly fall a lot of those 20k and the devs working on it to get them into eve and stay. At least thats what i believe whats going on and im prepared for even more "major" changes (ironic) than icons...
Probably you read only this post of my others. Yes it's true that ppl don't want it or to be more accurate 75% of the ppl in this game don't want it.
If you read my other post you can see that I wrote that we must have both option
New icons - for you Old icons - for me
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Ida Aurlien
Cerberus Federation Industrial Division Gentlemen's.Parlor
13
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Posted - 2015.06.04 15:22:30 -
[1032] - Quote
Shpongled Victim wrote:Panterata wrote:To attention of CCP Claymore again.
Claymore pls write something
Just to specify to be clear - The players DO NOT want you to make the new icons more shiny and beautiful. They want old overview icons.
I'm writing this in case you post something like "we will make the new one better" because this will be NOT a solution for us.
So I hope you will fix them till 2-3 days because I didn't play couple of days and I really want to play again Im ok with the new ones, and if they can improve them even better, so why "the players dont want"? this game gets a facelifting so far i can see since last patches which was about time i think. So i think the devs play themself EVE or at least the majority of them and i cant believe they dont know what they do, even it looks all fine to me and cant complain. Besides that i think, related to a statement something like this in here "in the past there were 50k players and now barely 30k". Im a MMORPG fan and allways had a hard time to adapt to this totally different system of leveling and the lack of life,conten,entertainment. Missions cant substitute quest+rewards so starrting playing eve in my case and aproaching it surfaced and with the wrong expectations was the reason why i never played more than a few month. But i allways come back since its another world than the others. In this niche prolly fall a lot of those 20k and the devs working on it to get them into eve and stay. At least thats what i believe whats going on and im prepared for even more "major" changes (ironic) than icons...
sometimes less is more even in the time it takes to grow in this game almost to long....10 plus years to b maxed out ppl leave b4 getting maxed as to to long to get there
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Benito Arias
Angry Mustellid The Periphery
97
|
Posted - 2015.06.04 15:22:39 -
[1033] - Quote
Shpongled Victim wrote: Im ok with the new ones, and if they can improve them even better, so why "the players dont want"? this game gets a facelifting so far i can see since last patches which was about time i think. So i think the devs play themself EVE or at least the majority of them and i cant believe they dont know what they do, even it looks all fine to me and cant complain.
Besides that i think, related to a statement something like this in here "in the past there were 50k players and now barely 30k". Im a MMORPG fan and allways had a hard time to adapt to this totally different system of leveling and the lack of life,conten,entertainment. Missions cant substitute quest+rewards so starrting playing eve in my case and aproaching it surfaced and with the wrong expectations was the reason why i never played more than a few month. But i allways come back since its another world than the others. In this niche prolly fall a lot of those 20k and the devs working on it to get them into eve and stay. At least thats what i believe whats going on and im prepared for even more "major" changes (ironic) than icons...
Don't mean to be rude, but you obviously have no experience with such aspects of EVE as fast-paced or fleet PvP in hostile environments. These require the interface to be more than 'having a facelift' or 'looking fine'. These require the interface to be military-grade precise and functional above all else. Old in-space and overview icons did provide that to a degree. The new ones ruined that, because they are not nearly as distinguishable from each other as they need to be. |
Shpongled Victim
Starfighter Command Most Usual Suspects
2
|
Posted - 2015.06.04 15:26:09 -
[1034] - Quote
Panterata wrote:Shpongled Victim wrote:Panterata wrote:To attention of CCP Claymore again.
Claymore pls write something
Just to specify to be clear - The players DO NOT want you to make the new icons more shiny and beautiful. They want old overview icons.
I'm writing this in case you post something like "we will make the new one better" because this will be NOT a solution for us.
So I hope you will fix them till 2-3 days because I didn't play couple of days and I really want to play again Im ok with the new ones, and if they can improve them even better, so why "the players dont want"? this game gets a facelifting so far i can see since last patches which was about time i think. So i think the devs play themself EVE or at least the majority of them and i cant believe they dont know what they do, even it looks all fine to me and cant complain. Besides that i think, related to a statement something like this in here "in the past there were 50k players and now barely 30k". Im a MMORPG fan and allways had a hard time to adapt to this totally different system of leveling and the lack of life,conten,entertainment. Missions cant substitute quest+rewards so starrting playing eve in my case and aproaching it surfaced and with the wrong expectations was the reason why i never played more than a few month. But i allways come back since its another world than the others. In this niche prolly fall a lot of those 20k and the devs working on it to get them into eve and stay. At least thats what i believe whats going on and im prepared for even more "major" changes (ironic) than icons... Probably you read only this post of my others. Yes it's true that ppl don't want it or to be more accurate 75% of the ppl in this game don't want it. If you read my other post you can see that I wrote that we must have both option New icons - for you Old icons - for me and ppl that like it
yea right , missed that. That should be managble, as they say gonna to improve em |
Panterata
BRUTAL GENESIS GaNg BaNg TeAm
112
|
Posted - 2015.06.04 15:31:21 -
[1035] - Quote
My sole concern is that they must included it as soon as possible or roll it back. Not to implement them on next big patch after 3-4 months! This must happen next week. So they will have a time to improve their "new icons" in the following months and after that just to add it in the next patch! |
gallaoth
Sophisticated Liquidators Immediate Destruction
6
|
Posted - 2015.06.04 15:32:22 -
[1036] - Quote
I dislike the overview icons :( other than that its ok. |
Shpongled Victim
Starfighter Command Most Usual Suspects
2
|
Posted - 2015.06.04 15:33:02 -
[1037] - Quote
Benito Arias wrote:Shpongled Victim wrote: Im ok with the new ones, and if they can improve them even better, so why "the players dont want"? this game gets a facelifting so far i can see since last patches which was about time i think. So i think the devs play themself EVE or at least the majority of them and i cant believe they dont know what they do, even it looks all fine to me and cant complain.
Besides that i think, related to a statement something like this in here "in the past there were 50k players and now barely 30k". Im a MMORPG fan and allways had a hard time to adapt to this totally different system of leveling and the lack of life,conten,entertainment. Missions cant substitute quest+rewards so starrting playing eve in my case and aproaching it surfaced and with the wrong expectations was the reason why i never played more than a few month. But i allways come back since its another world than the others. In this niche prolly fall a lot of those 20k and the devs working on it to get them into eve and stay. At least thats what i believe whats going on and im prepared for even more "major" changes (ironic) than icons...
Don't mean to be rude, but you obviously have no experience with such aspects of EVE as fast-paced or fleet PvP in hostile environments. These require the interface to be more than 'having a facelift' or 'looking fine'. These require the interface to be military-grade precise and functional above all else. Old in-space and overview icons did provide that to a degree. The new ones ruined that, because they are not nearly as distinguishable from each other as they need to be.
Theyre working on that, but tbh the old ones were from ancient times...in 2015 even the worst B-Movies offer besser ideas than big red massive crosse which completly blocks the object at distance. Not all player like to play MMORPG for PvP and many posts say theyre okay. |
Noel Darroch
Phantom Corp.
0
|
Posted - 2015.06.04 15:36:10 -
[1038] - Quote
Although they may take some getting used to, I don't mind the new icons. |
Dersen Lowery
Drinking in Station
1606
|
Posted - 2015.06.04 15:36:23 -
[1039] - Quote
Benito Arias wrote:Don't mean to be rude, but you obviously have no experience with such aspects of EVE as fast-paced or fleet PvP in hostile environments. These require the interface to be more than 'having a facelift' or 'looking fine'. These require the interface to be military-grade precise and functional above all else. Old in-space and overview icons did provide that to a degree. The new ones ruined that, because they are not nearly as distinguishable from each other as they need to be.
This is a completely subjective assessment. I can see the new icons more clearly than the old ones. I find them significantly less ambiguous. I've looked at the pictures of what people consider confusing and overwhelming and all I see is clarity.
The obvious exception is the 90% scaling problem. That's just flat-out broken, and CCP should have collected and acted on that information before rolling this out.
If this gets rolled back, then I suppose I can go back to not being able to see player ships nearly as well as rats (whose old icons were strong and iconic), mistaking destroyers and cruisers and battlecruisers, and not really seeing cruisers and larger ships at all, because those icons are thin and weak and nearly indistinguishable from the bounding box of the overview column. The game is playable that way--I just ignored the icons and looked at the ship type column--but I was really looking forward to this.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Eli Stan
Center for Advanced Studies Gallente Federation
204
|
Posted - 2015.06.04 15:42:06 -
[1040] - Quote
One objection I hear is that it's now difficult to tell player ships from other items, which I understand. With the old icons, player ships were squares that didn't look like anything else (except perhaps stations which were different enough in various ways to not cause confusion.) While with Carnyx, the triangular player ship icons can look a bit like other non-ship icons, and especially like NPC ship (eg, faction police) icons.
However, that is not an issue whatsoever for me, because of how I set up my overview a long time ago.
http://i.imgur.com/6YxJP9A.png http://i.imgur.com/PazEX1t.png
I wanted it extremely clear what items in my overview were player-controlled ships. That's all I cared about. I've done that by making sure every ship gets both a colored background and a colored tag. In decreasing order of priority:
Fleetmates are of course purple. Criminals and suspects get red/yellow so I can tell lowsec targets. Limited engagement pilots are bright cyan. Then everything else gets teal. I do this by turning on teal for all standings selections (excellent, good, terrible, bad, neutral and no standing.) Also, all players get a yellow color tag by default (unless they have some other tag due to criminal status, BFF, etc.)
That's it. I don't care about wars or alliances or bounties. NPSI, after all. :-) (Although for nostalgia's sake, CAS corpies get the default green star. They'll still get shot in low/null of course.) The player ships are easy for me to pick out due to the teal background and yellow colortag. There's no chance for me to confuse the nearby neutral NPC battleships as a player ship, and I can easily tell player ships from celestials, mobile depots, wrecks, and the like. ___
Another issue I've heard is the sorting behavior when the icon column is selected. Thinking over it as much as my poor memory allows, I don't think sorting has changed whatsoever. It's always just sorted by two things - type and status. So for types, celestials came first and were sorted into their types (sun, moon, station, etc), then player ships came last and were sorted by status (so in my overview, reds would be grouped, purples were grouped, neutrals grouped, etc.) I don't recall ship classes being sorted in any way, just grouped such that all Machs were together, all Scimitars together, etc.
My theory is that the lack of sorting by ship size or capability is now much more obvious due to the new icons, but the actual sorting algorithms haven't changed at all.
I would certainly like to have the ships in the overview sorted by size, though. Pods, shuttles and frigs on one end of the scale, Titans on the other. With ships then sorted alphabetically by hull name within the size groupings. ___
About the 90% scaling issue - this definitely needs to be fixed. It's not a problem for me personally since I use 100% scaling, but the screenshots I've seen look pretty illegible. Whether the best solution is to tweak the scaling / anti-alias algorithms or tweak the icons, I don't know, but something needs to bee done. ___
After using the icons more, I'm liking them more. I can look at the grid using my camera drones and get a very good sense of what's going on - what the frigs are doing and how they're moving, were the cruisers are clustered or kiting, how the battleships are positioned, that sort of thing. Many of the issues other people are having aren't issues for me, partly because of the above overview settings I've implemented. Perhaps what I've done can help other people too.
Finally, I have no issue with CCP bringing back the old icons, of course - so long as the new ones remain an option for those people like me who like them. |
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Ida Aurlien
Cerberus Federation Industrial Division Gentlemen's.Parlor
13
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Posted - 2015.06.04 15:42:48 -
[1041] - Quote
LOL just think 2 or 3 more patches/ updates .ccp will have it down to 10 to 15 k players |
Lazarus Complex
The Prodigy Expedition
11
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Posted - 2015.06.04 15:45:44 -
[1042] - Quote
OK, so, with the first day of the new realease, and the initial cry of "the new icons suck", ccp replied with "wait for 3 days, give it a chance to grow on you". I have never actually posted on the forums here before, never had anything interest me enough that i felt i needed to interupt my game time with posting on some forum, until those icons showed up.
First day of the release, i posted, and have been checking back, looking for Dev replies, which have been very few. So, i spend three days, doing PVE, waiting to see if the new icons would get to that "instinctual" point of recognition that I had with the old ones. Ummm, NO. Didn't happen. Now at least i know that the red mobile depots will attack me, and anything bigger than that might be a battleship, cruiser, or battle cruiser.
I'm still waiting on the a solid reply to these icons which the majority seem to dislike, I've only seen one dev post today. "we don't want to make a kneejerk reaction" What what the kneejerk reaction that prompted the change in the first place? I haven't seen even one reply to that question.
I have this week off from work, was planning on doing a lot of null sec hacking sites, make some isk. With this new set of icons, i haven't risked it.
**edit to fix spelling |
Joia Crenca
Science and Trade Institute Caldari State
142
|
Posted - 2015.06.04 15:57:06 -
[1043] - Quote
Lazarus Complex wrote:OK, so, with the first day of the new realease, and the initial cry of "the new icons suck", ccp replied with "wait for 3 days, give it a chance to grow on you". I have never actually posted on the forums here before, never had anything interest me enough that i felt i needed to interupt my game time with posting on some forum, until those icons showed up.
First day of the release, i posted, and have been checking back, looking for Dev replies, which have been very few. So, i spend three days, doing PVE, waiting to see if the new icons would get to that "instinctual" point of recognition that I had with the old ones. Ummm, NO. Didn't happen. Now at least i know that the red mobile depots will attack me, and anything bigger than that might be a battleship, cruiser, or battle cruiser.
I'm still waiting on the a solid reply to these icons which the majority seem to dislike, I've only seen one dev post today. "we don't want to make a kneejerk reaction" What what the kneejerk reaction that prompted the change in the first place? I haven't seen even one reply to that question.
I have this week off from work, was planning on doing a lot of null sec hacking sites, make some isk. With this new set of icons, i haven't risked it.
**edit to fix spelling
On the upside, the pvp folks that would hunt you are having the same issue. (Many of them, anyway) So you *might* be safe, or you might not
But to CCP, it's not really a knee-jerk reaction now. The testers had given you a very good line of feedback, and now, the playerbase has given you quite a bit as well. I'm trying to work with these new icons, but it's not working out well. If the heads of CCP are so married to this new scheme, is there ANY room for adjustment? I'm thinking of ways to differentiate NPCs and Players, as an example, in one glance. |
Bad Bobby
Bring Me Sunshine In Tea We Trust
814
|
Posted - 2015.06.04 15:57:33 -
[1044] - Quote
CCP Surge wrote:We're definitely still keeping tabs on this thread and assessing the situation. Just don't expect any knee-jerk reactions from us so soon. If only you had been so circumspect when it came to shipping these UI changes. |
Eternity Mistseeker
Renegades of Eve Aureus Alae
3
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Posted - 2015.06.04 15:58:54 -
[1045] - Quote
It's difficult to tell which are ship icons on the new overview.
I've already got myself killed once through this, and i am more than capable of doing it without assistance from the UI. |
Sniper Smith
Center for Advanced Studies Gallente Federation
480
|
Posted - 2015.06.04 16:01:55 -
[1046] - Quote
Hey CCP.
When can we expect the Dev Blog on Skin's that CCP Falcon promised to have for us FOUR Week ago? ( https://forums.eveonline.com/default.aspx?g=posts&m=5719918#post5720298 ) As you can see from the post above, we were promised a dev blog by "Early Next Week", that was a MONTH ago today. We have got nothing, and CCP Falcon hasn't bothered to update the thread with any explanation, or eta on when we should expect it.
So are we actually going to get this blog? Are we gonna get an explanation? Or is he just allowed to lie to the community on the forums and then ignore us? Cause I donno how you runs things there, but in my business, if I make a promise to a client(s), and fail to deliver, provide an explanation, of even respond, I'd be fired. And it wouldn't take 5 weeks to reach that point. |
Koba Kyogen
Ultima Unitatis The Asylum.
39
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Posted - 2015.06.04 16:04:38 -
[1047] - Quote
Bad Bobby wrote:CCP Surge wrote:We're definitely still keeping tabs on this thread and assessing the situation. Just don't expect any knee-jerk reactions from us so soon. If only you had been so circumspect when it came to shipping these UI changes.
Kneejerk?
Roll them back already before we lose more players.
I'm a pre 2006 player. I came to EVE from Star Wars Galaxies, where the same crap killed the game and all of Sony Online Entertainment.
Why not just pull an apology and roll it back? Dev-pride gonna tank CCP Games? Certainly that's not a good idea. I don't see another CCP title that people are excited to play... this is it. And it's dwindling.
ROLL IT BACK
KK |
Sophia Mileghere
Agressive Fraction Killers
4
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Posted - 2015.06.04 16:08:17 -
[1048] - Quote
@CCP You told us that you look at the feedback.
Can you tell witch options you have for the problem with the UI-Icons (looking bad, most players don`t want them)? How long will it take to bring us a solution with the old Icons ( will it comes in the next days, next update or never)?
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Theia Matova
Dominance Theory
128
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Posted - 2015.06.04 16:20:34 -
[1049] - Quote
Please give way to change back to the old overview icons. New icons contain too much detail for their size. Look != usability please don't do same style UI change decisions in future. |
Lazarus Complex
The Prodigy Expedition
13
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Posted - 2015.06.04 16:27:33 -
[1050] - Quote
I just realized, the new icon for an obelisk or other freighters, looks a lot like a mushroom from mario bros.
http://t3.gstatic.com/images?q=tbn:ANd9GcSEnjj_mfDGYWpDo3GPkpkFUCiVz7HlRhsMzwBRmlqh3_6lq1RuWbUbCnhmgw |
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