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Thread Statistics | Show CCP posts - 25 post(s) |

Panterata
BRUTAL GENESIS GaNg BaNg TeAm
306
|
Posted - 2015.06.25 20:18:36 -
[2131] - Quote
Rio Bravo wrote:Panterata wrote:Rio Bravo....undock from the station and go play tetris! This game is not for you
For you
Past = Eve ...Future = Tetris But how will I adapt to all those falling pieces? They are all different shapes? Is it necessary they be all different colors??? Also, they fall faster the farther I go. Besides, I want the new Tetris to be like the old Commodore 64 version! If they don't change it back I will unsub my Xbox account, which has been losing subscriptions for a long time, thanks to all the complexity. Give us back the old tetris, at least the gameboy versions graphics...My eyes bleed when I play, and my brain makes me crap my pants when the long L shaped pieces start falling. Sigh...maybe I should just stick with EvE and the awsome new icons that make life simpler. 
Just admin that you are CCP alt! (CCP Claymore/ Surge is that you?) |

Rio Bravo
Volition Cult The Volition Cult
67
|
Posted - 2015.06.25 20:20:39 -
[2132] - Quote
Panterata wrote:Just admin that you are CCP alt! (CCP Claymore/ Surge is that you?)
My hauler alt is The Mittani, and my other cyno alt is Chribba.

GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
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Panterata
BRUTAL GENESIS GaNg BaNg TeAm
306
|
Posted - 2015.06.25 20:26:08 -
[2133] - Quote
Rio Bravo wrote:Panterata wrote:Just admin that you are CCP alt! (CCP Claymore/ Surge is that you?) My hauler alt is The Mittani, and my other cyno alt is Chribba. 
https://zkillboard.com/character/443630591/
This make sense. You are a station player. That's why you like new icons
 |

Rio Bravo
Volition Cult The Volition Cult
67
|
Posted - 2015.06.25 20:32:53 -
[2134] - Quote
Panterata wrote:https://zkillboard.com/character/443630591/ This make sense. You are a station player. That's why you like new icons 
I like the new station services ones too, lol.

GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
|

Alea
Pator Tech School Minmatar Republic
97
|
Posted - 2015.06.25 20:58:05 -
[2135] - Quote
Panterata wrote:CCP Claymore
So any chance to use old ships and npc icons? Or to customize them as per old one for all ships classes? - shiny squares and shiny red crosses
As you can see most of the ppl wants them. Pls reply
^^^ This for the love of all that's good this..!! ^^
Not gonna say please as I'm 99.99999999999999999999% sure the new icons are here to stay, forcing a small number of us out of the game probably forever. :( |

Rio Bravo
Volition Cult The Volition Cult
68
|
Posted - 2015.06.25 21:03:40 -
[2136] - Quote
Alea wrote:Not gonna say please as I'm 99.99999999999999999999% sure the new icons are here to stay, forcing a small number of us out of the game probably forever. :(
The dev blog says they are going to make the icons a customizable thing from the overview menu. So you can still stand your friends up, forget your wifes birthday, or show up late for work, because of your EvE addiction.
GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
|

Alea
Pator Tech School Minmatar Republic
97
|
Posted - 2015.06.25 21:04:19 -
[2137] - Quote
Panterata wrote:Copy - Paste
CCP Claymore
So any chance to use old ships and npc icons for ALL SHIPS CLASSES? - shiny squares and shiny red crosses
Or to customize them as per old one for all ships classes? - shiny squares and shiny red crosses
As you can see most of the ppl wants them. Pls reply
Why don't you give us a straight answer for the most important questions ?! 2109 ppl waiting more then a 3 weeks
No answer will be given as they most likely don't care about the few of us who can't play with the icon change, sure they'll lose a few bux but not enough to make them think about spending a few minutes to include the old icon set as an option in a future patch. |

Alea
Pator Tech School Minmatar Republic
98
|
Posted - 2015.06.25 21:06:49 -
[2138] - Quote
Cleanse Serce wrote:Panterata wrote:Copy - Paste
CCP Claymore
So any chance to use old ships and npc icons for ALL SHIPS CLASSES? - shiny squares and shiny red crosses
Or to customize them as per old one for all ships classes? - shiny squares and shiny red crosses
As you can see most of the ppl wants them. Pls reply
Why don't you give us a straight answer for the most important questions ?! 2109 ppl waiting more then a 3 weeks They already answered to this question days ago. Simple answer is : NO. They stick to those icones, and improve them.
It's hard to make something terrible when it's already terrible so improvement is all there is left. |

Panterata
BRUTAL GENESIS GaNg BaNg TeAm
312
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Posted - 2015.06.25 21:14:26 -
[2139] - Quote
I just found some temporary solution. I just remove the icon colon from my overview and hide all brackets. I will not see where will be/is the fleet but who cares for pvp fights and pvp players |

Alea
Pator Tech School Minmatar Republic
98
|
Posted - 2015.06.25 21:31:07 -
[2140] - Quote
Rio Bravo wrote:Alea wrote:Not gonna say please as I'm 99.99999999999999999999% sure the new icons are here to stay, forcing a small number of us out of the game probably forever. :( The dev blog says they are going to make the icons a customizable thing from the overview menu. So you can still stand your friends up, forget your wifes birthday, or show up late for work, because of your EvE addiction.
My kids are grown, my friends have a life of there own so don't need me around to hold there hand, I'm self employed so I can be as late as I want, my GF has access to my bank account so she can get whatever she wants for her B-Day, Eve was my main game until the icon changes so now I play something else to take up my spare time.
CCP will not make any changes so those of us who want the old icon set available again as that's not CCPs way, it's always been there way or the highway and it will always be that way, the icons will never be customizable enough to make them as useful as they once were, the old icons are a small chunk of the good stuff CCP has removed from the game over the years so what's next to be removed that already works perfectly as it already is..?? |

MavnGoose
Valkyrie.
21
|
Posted - 2015.06.25 23:37:06 -
[2141] - Quote
A tempory sticky tape I have found for the situation is to make all players outside of corp/alliance have a grey shaded background. This helps me distinguish between Npc and player, next thing is to devide your overview tabs into groups ie ships drones structures celestials wrecks etc etc. Somewhat clunky nand limited and may not be any help to our colorblind brothers and sisters . Also a real shame we can only have 5 overview tabs.
To any devs reading please note that I am identifying ships by color shading then reading shiptype name. The icons are still superfluous and of no use at least to me. This fix uses no recently deployed features. |

Sky Marshal
Core Industry. Circle-Of-Two
65
|
Posted - 2015.06.26 01:58:17 -
[2142] - Quote
Rio Bravo wrote:The dev blog says they are going to make the icons a customizable thing from the overview menu. So you can still stand your friends up, forget your wifes birthday, or show up late for work, because of your EvE addiction.
I know that I am french and so genetically bad in english, but the dev blog don't say that. It says that there will be a column who show the icons into the overview customization window. Big difference.
Quote:Add icons to overview customization [window]
WeGÇÖve heard the most benefit from the new icons was gained by those with properly managed overview setups. WeGÇÖre looking to add an icon column to the customization window, to make it super simple to understand which items you want the tab to display and how. This will also double as an in-client legend and visual guide to learning the new icons faster. Where did you read that we will be able to customize them ? |

Rio Bravo
Volition Cult The Volition Cult
69
|
Posted - 2015.06.26 02:02:48 -
[2143] - Quote
Sky Marshal wrote:WeGÇÖve heard the most benefit from the new icons was gained by those with properly managed overview setups. WeGÇÖre looking to add an icon column to the customization window, to make it super simple to understand which items you want the tab to display and how. This will also double as an in-client legend and visual guide to learning the new icons faster. Where did you read that we will be able to customize them ?
My mistake. I did read it wrong. Thanks for pointing that out. Just to help people understand, not customize. Can just turn them on and off in the brackets and states menu.

GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
|

Panterata
BRUTAL GENESIS GaNg BaNg TeAm
315
|
Posted - 2015.06.26 07:02:01 -
[2144] - Quote
Thinking/Target of Dev team - "They will write couple of days/weeks and after that will stop and forgot" |

SamuraiJack
Tritanium Industries and Technology Executive Outcomes
155
|
Posted - 2015.06.26 12:22:27 -
[2145] - Quote
Panterata wrote: Thinking/Target of Dev team - "They will write couple of days/weeks and after that will stop and forgot"
or just leave and play other games...
I hear the sov testing is going great... PL took all of DARKNESS sov in 20mins.
/me gets popcorn and goes back to playing XCom
SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack
|

Orm Magnustat
Red Serpent Industries
103
|
Posted - 2015.06.26 13:44:13 -
[2146] - Quote
SamuraiJack wrote:
or just leave and play other games...
I hear the sov testing is going great... PL took all of DARKNESS sov in 20mins.
/me gets popcorn and goes back to playing XCom
oh, that sounds interesting ..... I-¦m not involved at all in sov gameplay, but it it seems those that warned of the trolling potential of Fozzie sov were quite on the righ track. These changes are the other reasons why so many players dropped out during the last 6 months - CCPs plans created a lot of negative anticipation for all those that were fascinated by the classical powerplay (and skilled for a Titan ).
In the end no one of the old players joined up with the expectation to play "wack a mole in space". |

Bernard Dupont
C0NATUS Echoes of Nowhere
28
|
Posted - 2015.06.26 14:01:32 -
[2147] - Quote
Orm Magnustat wrote:SamuraiJack wrote:
or just leave and play other games...
I hear the sov testing is going great... PL took all of DARKNESS sov in 20mins.
/me gets popcorn and goes back to playing XCom
oh, that sounds interesting .....  I-¦m not involved at all in sov gameplay, but it it seems those that warned of the trolling potential of Fozzie sov were quite on the righ track. These changes are the other reasons why so many players dropped out during the last 6 months - CCPs plans created a lot of negative anticipation for all those that were fascinated by the classical powerplay (and skilled for a Titan  ). In the end no one of the old players joined up with the expectation to play "wack a mole in space".
CCP do not want listening to their clients...they still doing shiit since more than 1 year...number of players online never was so low since end of 2007... and know an 10K fall since the begining of 2015... |

Rio Bravo
Volition Cult The Volition Cult
69
|
Posted - 2015.06.26 16:19:05 -
[2148] - Quote
Interesting to hear how quickly sov can be overturned. Refreshing actually. Empires will shrink and consolidate. Much more roaming...maybe even ratting in hostile space. I predict alliances will have to more deliberately organize things like production and PI to stay competitive. If you don't have the active members to defend your systems, you will lose em easy. The vulnerability window might be all that stands between you and eviction. Certain systems will have high strategic value now, as bottlenecks, trade routes, etc. I like it, it's anti-lazy...Might even have cta's for home system numbers during vulnerability time.... All of null will have to recognize the threat of upstarts from low and high that have grown their numbers, and honed their PvP and Fleet skills. Nothing will stay the same!
+1 CCP
GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
|

Rio Bravo
Volition Cult The Volition Cult
69
|
Posted - 2015.06.26 16:27:54 -
[2149] - Quote
Orm Magnustat wrote:SamuraiJack wrote:
or just leave and play other games...
I hear the sov testing is going great... PL took all of DARKNESS sov in 20mins.
/me gets popcorn and goes back to playing XCom
oh, that sounds interesting .....  I-¦m not involved at all in sov gameplay, but it seems those that warned of the trolling potential of Fozzie sov were quite on the right track. These changes are the other reasons why so many players dropped out during the last 6 months - CCPs plans created a lot of negative anticipation for all those that were fascinated by the classical powerplay (and skilled for a Titan  ). In the end no one of the old players joined up with the expectation to play "wack a mole in space".
Means if you want your refinery, labs, or fitting service...can't hide in station. Coming from some one who safes up in POS or station when there are intruders...It will be imperative that Corp/Alliance members have a hefty militia fleet armed and ready on the undock. Many PvPers who would cry about people hiding in stations, now have screws to turn to get people to undock or otherwise engage them. I welcome this dynamic.
+1 CCP
GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
|

Bernard Dupont
C0NATUS Echoes of Nowhere
29
|
Posted - 2015.06.26 17:00:59 -
[2150] - Quote
Rio Bravo wrote:Interesting to hear how quickly sov can be overturned. Refreshing actually. Empires will shrink and consolidate. Much more roaming...maybe even ratting in hostile space. I predict alliances will have to be more deliberately organize things like production and PI to stay competitive. If you don't have the active members to defend your systems, you will lose em easy. The vulnerability window might be all that stands between you and eviction. Certain systems will have high strategic value now, as bottlenecks, trade routes, etc. I like it, it's anti-lazy...Might even have cta's for home system numbers during vulnerability time.... All of null will have to recognize the threat of upstarts from low and high that have grown their numbers, and honed their PvP and Fleet skills. Nothing will stay the same!
+1 CCP
not all player are nolife without RL, some of us have lot of things to do in RL and can' t wast their time to keep on eye on the game... i think that's will be advantage only for hard gamers and not normal people, neither strategy ... Stop making blow job to cpp and begin to think by your own. |

slphy vansyl
Deep Core Mining Inc. Caldari State
5
|
Posted - 2015.06.26 19:58:29 -
[2151] - Quote
i'm not nolife, not a fanboy, not an alt of a great player, not a hater, not a blind one... just a casual player with some little time (and money) to spend on game. since few time, i've just log few minutes a day to see how evolve EVE, and, really, it evolve! great for the gamers and lovers of this game! but too much change this last time, with no options to learn with the low time i've to play (hey guys! it's SUMMER^^) so yes, i've to adapt, to learn faster, to evolve cause EVE is a game of ever changing blablabla... and with all the text, message i've read just before, there's a lot of change to come (great, really) but as a casual, i just want to go in my little ship, go around and have fun! i'm not at a school to learn and learn neitheir in work with rules and rules ("YOU must accept this" isn't my philosophy, in reference of the devblog...YOU can accept this seems better, free to have the choice...) as a casual, i'm just going to unsub, this go too fast, and the icongate was too much and i prefer to see the beautiful "pixel" of girls on playa than the pacman set^^
see ya
|

slphy vansyl
Deep Core Mining Inc. Caldari State
5
|
Posted - 2015.06.26 20:00:42 -
[2152] - Quote
slphy vansyl wrote:i'm not nolife, not a fanboy, not an alt of a great player, not a hater, not a blind one... just a casual player with some little time (and money) to spend on game. since few time, i've just log few minutes a day to see how evolve EVE, and, really, it evolve! great for the gamers and lovers of this game! but too much change this last time, with no options to learn with the low time i've to play (hey guys! it's SUMMER^^) so yes, i've to adapt, to learn faster, to evolve cause EVE is a game of ever changing blablabla... and with all the text, message i've read just before, there's a lot of change to come (great, really) but as a casual, i just want to go in my little ship, go around and have fun! i'm not at a school to learn and learn neitheir in work with rules and rules ("YOU must accept this" isn't my philosophy, in reference of the devblog...YOU can accept this seems better, free to have the choice...) the fun is no more for now... as a casual, i'm just going to unsub, this go too fast, and the icongate was too much and i prefer to see the beautiful "pixel" of girls on playa than the pacman set^^
see ya
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Rio Bravo
Volition Cult The Volition Cult
69
|
Posted - 2015.06.26 21:02:25 -
[2153] - Quote
Bernard Dupont wrote:not all players are nolife without RL. Some of us have lot of things to do in RL and can' t wast their time to keep an eye on the game... i think that's will be an advantage only for hard gamers and not normal people, neither strategy ... Stop making blow job to cpp and start to think by your own.
Lol, I always appreciate fan mail...
That's why you can set the vulnerability window for your station, to benefit yourself. I would set it to when most corp/alliance members would be on. Maybe CCP will make a single player version for you 'Real Life' serious people. So that you too, can have your very own station in Null with out all the messy stressful feelings you get from other players being there. Guessing you want an EvE version of the WoW garrison?... Oh wait, your an uber real life player...You must be thinking an Outpost is like a body part that no one else can touch, because it's a No-No!

GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
|

SportBilly
GHOSTS OF THE FIRST AND ONLY
59
|
Posted - 2015.06.27 07:17:52 -
[2154] - Quote
Had a look at the icon shading on singularity and does improve visibility, unfortunately i normally have concord ships turned off so doesn't help in game play. Both my sons who have now given up the game are colour blind and they have greater contrast to distinguish shapes,( Like the old B & W TV's) something the new icons are not...line drawings are not as easy to see with peripheral vision.
If you print your cheat sheet off for all the new icons on A3 paper and hold it at the same distance as a screen is from yourself you cannot at a glance tell what is what, just like all the other changes to neocom, in station icons etc. you have turned to white line icons. A mix of coloured shapes or pictograms is quicker and easier to jump to.
Too many changes for changes sake and ive seen a lot. concentrate on fixing in game mechanics that are broken and continue expanding the game content/story.
Asteroid belts are a good improvement, they should be full of particles.
I will keep looking at posts and updates and if i see an improvement to game play i could re sub my accounts.
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Mira Stargazer
Epic Warfare
54
|
Posted - 2015.06.27 12:18:28 -
[2155] - Quote
In time I will for sure learn to live with the new icons. I might even come to like them some day, even though I doubt it right now.
Problem is that I think you tried to sqeeze in too much information to suit all players.
"Improving playerGÇÖs situational awareness and reaction times in combat." This might be very true, but only if you are a very active player. New or more casual players will instead suffer from longer reaction times.
Where did the old saying "less is more" go?
I have feelings, I can smile - and murder while!
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Joe Gormley
Nemo Modicus Group
5
|
Posted - 2015.06.27 15:10:44 -
[2156] - Quote
Still hoping someone in this DEV team will 'man up' and take responsibility for this mess that is ICONGATE and fall on their sword..
As at the moment TQ is left in a mess I understand until July, meanwhile a significant number of players are unable to play the game as they once did...
DEVs have got their colouring pencils out and shaded a few icons in an attempt to look as though they are doing something.. But us old lags no different...
These icons should never have been released on TQ, and someone should stand up in the CCP team and say so.. The argument put forward by DEVs for this ICON change is very weak and just doesn't stand up in practise..
Sometimes doing stuff just because you can doesn't mean that you should...
Come on CCP get TQ back to a fit state where the game can be enjoyed by all players not just those with 20/20 vision..., get these wretched Icons off TQ ..
and if you need a sword open the cupboard carefully as there are a few skeletons in there... |

Rio Bravo
Volition Cult The Volition Cult
69
|
Posted - 2015.06.27 16:13:17 -
[2157] - Quote
Joe Gormley wrote:Still hoping someone in this DEV team will 'man up' and take responsibility for this mess that is ICONGATE and fall on their sword..
As at the moment TQ is left in a mess I understand until July, meanwhile a significant number of players are unable to play the game as they once did...
DEVs have got their colouring pencils out and shaded a few icons in an attempt to look as though they are doing something.. But us old lags no different...
These icons should never have been released on TQ, and someone should stand up in the CCP team and say so.. The argument put forward by DEVs for this ICON change is very weak and just doesn't stand up in practise..
Sometimes doing stuff just because you can doesn't mean that you should...
Come on CCP get TQ back to a fit state where the game can be enjoyed by all players not just those with 20/20 vision..., get these wretched Icons off TQ ..
and if you need a sword open the cupboard carefully as there are a few skeletons in there...
I just don't get it... Is everyone at CCP a 'Super-see-er'? You'd think there would be people there that have glasses or contact lenses... Maybe the Icons are the latest NPC that are encroaching on empire and non empire space alike.
This Icon thing is going to destroy mankind, apparently.

GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
|

Joe Gormley
Nemo Modicus Group
6
|
Posted - 2015.06.27 16:46:08 -
[2158] - Quote
Rio Bravo wrote:Joe Gormley wrote:Still hoping someone in this DEV team will 'man up' and take responsibility for this mess that is ICONGATE and fall on their sword..
As at the moment TQ is left in a mess I understand until July, meanwhile a significant number of players are unable to play the game as they once did...
DEVs have got their colouring pencils out and shaded a few icons in an attempt to look as though they are doing something.. But us old lags no different...
These icons should never have been released on TQ, and someone should stand up in the CCP team and say so.. The argument put forward by DEVs for this ICON change is very weak and just doesn't stand up in practise..
Sometimes doing stuff just because you can doesn't mean that you should...
Come on CCP get TQ back to a fit state where the game can be enjoyed by all players not just those with 20/20 vision..., get these wretched Icons off TQ ..
and if you need a sword open the cupboard carefully as there are a few skeletons in there... I just don't get it... Is everyone at CCP a 'Super-see-er'? You'd think there would be people there that have glasses or contact lenses too... Maybe the Icons are the latest NPC's, that are encroaching on empire and non-empire space alike. Jove Icons! Icon Incursions! This Icon thing is going to destroy mankind, apparently. 
You are only as strong as your brother, and if your brother needs help, you support him....
Unfortunately, CCP appears not to take responsibility for appearing to discriminate against a group with sight issues...
The icons don't, in my opinion, achieve any of the DEVs stated objectives.
Unfortunately many of us have seen this situation before, the ICON project with be kicked into the long grass, which it appears to have already happened, because the agenda and release program has no space for making things work properly for the whole EVE community..
2015 will be remembered for many things in EVE, unfortunately there has been too much hype regarding fluffy stuff, whilst the game itself has suffered through poorly thought out concepts.. Implementation and testing has been woeful, using feedback has been hit and miss, depending on which DEV Team it is.. Which highlight poor quality control management.. So, someone at CCP does need to 'Man up' and take responsibility for this debacle that is ICONGATE..
Personally, 2015 I will remember as the year so many friends just had enough of pointless changes that took the pleasure out of playing the game they had played for years and just no longer log on... I'm sure many other players are also seeing this, where there is only you on comms now...
Quite sad really, and needless..
|

Sky Marshal
Core Industry. Circle-Of-Two
69
|
Posted - 2015.06.27 17:33:16 -
[2159] - Quote
About UI and graphic annoyances that CCP should correct, here is my list :
- RGB sliders must return. That don't mean that the new themes should disappear. It is certainly possible to make them cohabitate without problem, as using one would disable the other. - Icons should be customizable by external files (not ANY files, CCP would say what is supported and what are the limitations), with the new icons as default ones. Players will create their proper set, even an old-one-like if they want too, and byebye the icongate. - Neocom should be made opaque or transparent with the transparency slider. I always set it at 0 to make the channels more readable, but the neocom break the consistency of the UI as it can't be made opaque, making the UI not attracting. - This bubble of light at each activated gate should be made disabled at will... seriously, whoever designed it while thinking it was a good fancy idea should be fired, period. I have to change the camera angle each time I encounter this annoyance. I know that the EULA protects CCP about unwanted visual seizures or annoyances that the game can provoke, but it is not a reason to deliberately create something who will provoke them. - A fade-to-black transition as an option, to hide the gate animation for anyone who is annoyed by it (the bubble of light, the flash spots in the tunnel and the change of POV each minute in a 60-system travel make this animation very destabilizing).
I know that CCP won't take care of this few points, as it is impossible to know how much players are really concerned and so that if the cost to do that is justified or not. It is also a matter of pride, as all of them was deliberatly created by CCP. Still, it can be an act in the good direction who can remotivate some of their players. Of course, EVE needs content too, but content with a bad UI and serious visual annoyances will not attract players. |

Rio Bravo
Volition Cult The Volition Cult
69
|
Posted - 2015.06.28 14:52:25 -
[2160] - Quote
Rio Bravo wrote:Maybe the Icons are the latest NPC's, that are encroaching on empire and non-empire space alike. Jove Icons! Icon Incursions! They are sooo OP! This Icon thing is going to destroy mankind, apparently. 
Even more dangerous than the Drifters or Seekers, the new faction of 'Icons' has been decimating the less than enduring of New Eden pilots. Their tactics on the overview, amounts to electronic warfare. Unless you sensor strengthen your mind and senses, you will be forced to disengage from the game. Fortunately, I have refused to surrender, and have become used to their maneuvers. I can now 'Out think' the Icons at their own game...Though they have immunity to even being red boxed. So far the only known damage vulnerability of the Icons appears to be posting on the forums! The forum damage type has had little long-lasting effect up till now...Perhaps it's time to capitulate, and accept our new Overlords.

GÇ£You see, in this world there's two kinds of people, my friend: Those with loaded guns and those who dig.-áI dig.GÇ¥
-á- Clint Eastwood, misquote.
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