| Pages: 1 2 3 4 5 6 7 8 9 10 [11] 12 13 14 15 16 17 18 19 20 .. 22 :: one page |
| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

DirtyHarry
Caldari Forsaken Empire The Forsaken Empire
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Posted - 2007.03.19 22:19:00 -
[301]
Just looked at this for the first time, pretty damn sweet 
Havocide - DirtyHarryF-E Homepage F-E Killboard |

Kennyer
Caldari Vendetta Underground Rule of Three
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Posted - 2007.03.19 23:06:00 -
[302]
I like the map alot very accruate have always wanted a map like that nice work (talking about map i saw from first post i cant be arsed reading the rest)
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roq deelim
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Posted - 2007.03.19 23:09:00 -
[303]
best map available! thx
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Kalralahr
GoonFleet GoonSwarm
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Posted - 2007.03.19 23:11:00 -
[304]
This is pretty much the best map.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.20 03:43:00 -
[305]
Originally by: Patch86
Originally by: Ryysa
Oh, I am aware of that. There are only two ways to get the sov data. 1. Breach the EULA. 2. Be a dev or have contacts within CCP.
Theres a third way- ask. It might just be as simple as the fact as he emailed Wrangler or Kieron's address and said "hey I've got this great idea- can I have access to some data?", and they worked out a deal with him. They do that kind of thing all the time for community projects.
Ok, seems that you have reading comprehension issues. Please re-read the part I wrote in my second point and that I have bolded for you - It is exactly what you just tried to explain.
Originally by: Gnulpie
Originally by: Ryysa Oh, I am aware of that. There are only two ways to get the sov data. 1. Breach the EULA. 2. Be a dev or have contacts within CCP.
That you can only think of two ways doesn't mean that there are only two ways, but it tells a lot about you.
My dear, if you had the tiniest amount of clue about programming or about computing in general, you wouldn't criticize what I stated above, it's very simple.
Quote: For example wouldn't it be difficult to make a screenshot from the map and extract the sov data from that image.
Yes, it would be very difficult. In fact, image recognition software is insanely complex and expensive. But once again, you have to have experience with programming, and realize that computers don't think the way you do.
Quote: There are other ways also which all are perfectly within the EULA and for neither way it is necessary to be a dev.
Such as?
Quote: Why do you throw dirt at the op? Why do you try to stir up trouble for no reason? Be gone! 
No one is throwing dirt at anyone, I am merely pointing out a couple of facts. The fact that he is happy to share his frontend, but keeps secrecy about his backend, further supports my statement.
I never said his map is bad either, in fact I find it a unique approach.
As I stated before, data mining eve is a grey area. It has been done before, and devs usually don't mind as long as you don't leech too much.
Just as an example, how do you think bob's killboard has a fairly complete database of all Images associated with player named? name => cid database. Aquiring one is every killboard's wet dream ;)
I did mention that in my opinion, in this case the ends justify the means. Meaning that I appreciate the work he has done.
N.F.F. Recruitment |

Rikkard Strofeldt
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.03.20 06:00:00 -
[306]
Would be interesting to see how it would look if you merged the alliances in the Northern Coalition, Southern Coalition, BoB and pets, into a group each.
Naturally, I don't expect to see it, it would probably be a gaint PITA. Would be cool to see though :)
--
Madness has arisen. |

Graalum
Foundation R0ADKILL
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Posted - 2007.03.20 06:08:00 -
[307]
Originally by: Patch86
Originally by: Graalum somone raised this issue in another thread, on the stations in cloud ring. FLA held 2 of these, youwhat the third, but the region appeared to be overwhelmingly to be FLA dominated. I'm not sure what should be done to fix it or how, but one thought might be to make competing claims in various systems nullify eachother. For instance, if in a particular system there are 2 competing sovereigns, the one with say, 5 sovereignty points, and the other with three, instead of just showing the stronger sovereign at full strength, deduct the 3 points from the 5 to display a strength of 2.
Just a guess, but its probably because we've been spamming POS's like crazy. POS's are quite weighty on this map, so the fact that we have a lot more POS's is probably making us look more all-encompassing, despite only owning 2 of 3 stations.
I could be wrong, but does this not go by sovereignty and not number of towers? I just glanced at the map and youwhat and fla both have 2 sovereign systems.
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Asylum Seaker
Minmatar Celtic Anarchy Anarchy Empire
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Posted - 2007.03.20 06:23:00 -
[308]
Edited by: Asylum Seaker on 20/03/2007 06:20:08
Originally by: Graalum
Originally by: Patch86
Originally by: Graalum somone raised this issue in another thread, on the stations in cloud ring. FLA held 2 of these, youwhat the third, but the region appeared to be overwhelmingly to be FLA dominated. I'm not sure what should be done to fix it or how, but one thought might be to make competing claims in various systems nullify eachother. For instance, if in a particular system there are 2 competing sovereigns, the one with say, 5 sovereignty points, and the other with three, instead of just showing the stronger sovereign at full strength, deduct the 3 points from the 5 to display a strength of 2.
Just a guess, but its probably because we've been spamming POS's like crazy. POS's are quite weighty on this map, so the fact that we have a lot more POS's is probably making us look more all-encompassing, despite only owning 2 of 3 stations.
I could be wrong, but does this not go by sovereignty and not number of towers? I just glanced at the map and youwhat and fla both have 2 sovereign systems.
Depends on the nature of the data the map uses. It could go by 'how much' sov is being claimed, rather than just whether it is or isn't. Memento Mori. Your signature exceeds the maximum allowed dimensions of 400x120 pixels -Sahwoolo Etoophie ([email protected]) |

Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.03.20 13:42:00 -
[309]
Originally by: Ryysa
Originally by: Patch86
Originally by: Ryysa
Oh, I am aware of that. There are only two ways to get the sov data. 1. Breach the EULA. 2. Be a dev or have contacts within CCP.
Theres a third way- ask. It might just be as simple as the fact as he emailed Wrangler or Kieron's address and said "hey I've got this great idea- can I have access to some data?", and they worked out a deal with him. They do that kind of thing all the time for community projects.
Ok, seems that you have reading comprehension issues. Please re-read the part I wrote in my second point and that I have bolded for you - It is exactly what you just tried to explain.
I assumed, when you said "contacts", that you meant it in a "I have contacts in the police force", sort of way. As in, "I know someone there and have some influence", as opposed to "I looked up their phone number in the phone book".
And I was not flaming you- theres no need to get so smacktastic. We're only having an adult discussion  --------
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.20 16:32:00 -
[310]
Originally by: Asylum Seaker Depends on the nature of the data the map uses. It could go by 'how much' sov is being claimed, rather than just whether it is or isn't.
Not possible unless the map maker is a dev or somehow else has direct access to EvE's DB.
It correlates two things. Sov and also station count. Both are transmitted to you when you open the map.
I am pretty sure he intercepts that transmission by either packet sniffing, d3d hooking or python injection. (It sounds really dangerous, while in fact it's simple and quite harmless).
Originally by: Patch86 I assumed, when you said "contacts", that you meant it in a "I have contacts in the police force", sort of way. As in, "I know someone there and have some influence", as opposed to "I looked up their phone number in the phone book".
And I was not flaming you- theres no need to get so smacktastic. We're only having an adult discussion 
We misunderstood eachother, sorry. I apologize if you took offense from my post.
N.F.F. Recruitment |

Aquidus Nefron
Caldari Department of Defence Soldiers of the Forgotten Abyss
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Posted - 2007.03.20 17:24:00 -
[311]
I like it
congrads
I BM'd this page for updates
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Tas Devil
JUDGE DREAD Inc. Forces of Freedom
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Posted - 2007.03.20 17:51:00 -
[312]
This is a good map... I like how its done ...
But I really would like to be explained a few things ...of course regarding FoF and NXT lVL sovereignty....
Neither of us own stations or outposts around PureBlind.... So how come NXT LVL's sov is so blatantly stronger then FOF's ? why are FOF sov not even extending to cover the areas we are the only ones to claim sov in ? and why are NXT LVL's sov extending much further then the systems they own sov in ? Error ? or am I missing something ?
Thanks
Tas
The best Laugh ever ... Credit goes to TheKiller8 for this ! This includes bad language... so beware |

Internet Knight
Caldari The Knighthawks Ratel Alliance
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Posted - 2007.03.20 22:55:00 -
[313]
Whether or not this is done by breaching the EULA or not, I must say that it is worth it. It's also worth noting that in addition to asking CCP for permission to do this, it could easily have involved doing things that would normally breach the EULA so CCP either had him agree to a new EULA specifically for him, or especially some sort of (or in addition to a) non-disclosure agreement regarding what's being done and how.
In any case, Paladin, I see you heeded the advice of adding multiple names for a single entity if the entity has multiple non-contiguous blobs of space. Good job :)
Just one problem ...
On the latest map, there are several small blobs that still don't have names. Perhaps it would be prudent to link a name to those blobs via a line?
As always, keep up the good work!
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.03.20 23:51:00 -
[314]
Oooh, ooh, I have a suggestion. The other day, there was a little rendering glitch in the Cloud ring bit of the map that showed FLA and -Y- sovereignty sort of intermingled on top of each other.
That could be a nice way of showing other strong Sov holders that are getting drowned out- have their plumes shown kinda cross hatched with the majority holder.
It might look butt fugly, but give it a go and see what you think, if its not too difficult. --------
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Jane Spondogolo
NoobWaffe
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Posted - 2007.03.21 00:01:00 -
[315]
If the data is in the cache, he's perfectly entitled to play with it. The EULA covers playing with the program, or CCP's data. Since cache data is not the program, nor does it belong to CCP (data generated by your computer genuinely belongs to you), it isnt EULA material, nor could it be if CCP wanted to.
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Nitrogendixoide
The 5 Amigo's LLC. NxT LeveL
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Posted - 2007.03.21 00:36:00 -
[316]
Originally by: Tas Devil This is a good map... I like how its done ...
But I really would like to be explained a few things ...of course regarding FoF and NXT lVL sovereignty....
Neither of us own stations or outposts around PureBlind.... So how come NXT LVL's sov is so blatantly stronger then FOF's ? why are FOF sov not even extending to cover the areas we are the only ones to claim sov in ? and why are NXT LVL's sov extending much further then the systems they own sov in ? Error ? or am I missing something ?
Thanks
I was kinda wondering about about this too.... Though, I must say that I can't complain about the way it is right now hehe.
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Internet Knight
Caldari The Knighthawks Ratel Alliance
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Posted - 2007.03.21 01:03:00 -
[317]
Originally by: Jane Spondogolo If the data is in the cache, he's perfectly entitled to play with it. The EULA covers playing with the program, or CCP's data. Since cache data is not the program, nor does it belong to CCP (data generated by your computer genuinely belongs to you), it isnt EULA material, nor could it be if CCP wanted to.
Good luck with that. The cache files weren't generated by us. They were generated 100% using data supplied by CCP's servers.
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Bashiri
Caldari Point-Zero Ratel Alliance
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Posted - 2007.03.21 03:08:00 -
[318]
This i have to say is the best map i ever saw
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Arakk
Caldari VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.03.21 03:27:00 -
[319]
very cool, if not stickied i wish when you clicked sov on the ingame map it looked like this.
very cool, props OP.
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Kethry Avenger
Devil's Angels
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Posted - 2007.03.21 13:24:00 -
[320]
I like it. It would be interesting to see what it would look like if you put in the NPC's corps and factions sovereignty. Glad to see this is updated regularly since the sticked map is a couple weeks old now.
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Baldigan Joackim
Viziam
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Posted - 2007.03.21 13:28:00 -
[321]
you have miss an TCF outpost, it's not updated automaticly ?
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Diragi
Strife Mercenaries Inc.
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Posted - 2007.03.21 15:28:00 -
[322]
Originally by: Baldigan Joackim you have miss an TCF outpost, it's not updated automaticly ?
Depends on the weight of neighbor and how many POSes they have.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.21 15:32:00 -
[323]
Originally by: Jane Spondogolo If the data is in the cache, he's perfectly entitled to play with it. The EULA covers playing with the program, or CCP's data. Since cache data is not the program, nor does it belong to CCP (data generated by your computer genuinely belongs to you), it isnt EULA material, nor could it be if CCP wanted to.
Not cached, or maybe I just couldn't find it.
It stores a cache of it in ram as far as I can tell - well, you can surely scan eve's process space and try to extract the data structures, but this would be a very blunt way of doing it.
Either way, it doesn't really matter too much, nothing he is doing to gain the data harms the servers in any way nor does it give him an unfair advantage. So I personally think we should bury that subject and give him some appretiation for what he has done :)
N.F.F. Recruitment |

Baldigan Joackim
Viziam
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Posted - 2007.03.21 15:43:00 -
[324]
he miss the square, not only the "influence", just the square
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Paladin Vent
Aeria Gloris Inc United Legion
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Posted - 2007.03.21 16:54:00 -
[325]
Originally by: Baldigan Joackim he miss the square, not only the "influence", just the square
Ok, let me open one part of data importer. :-)
I'm importing outposts form the "Outpost alert" service. Are they already published your outpost? Please tell me the system name.
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Paladin Vent
Aeria Gloris Inc United Legion
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Posted - 2007.03.22 22:52:00 -
[326]
I've fixed sovereignty loss bug. Also 2 new outposts added to the map.
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Lake
The Praxis Initiative FREGE Alliance
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Posted - 2007.03.24 03:52:00 -
[327]
This is my new favorite map. But I have one major feature request: move all 5,000+ star systems so they're not so thoroughly tangled in 2D view. You might have trouble with that one, though ;)
On a more practical note:
I suggest having influence spread through stargates that are constellation or region jumps only if the alliance has sovereignty in the adjacent constellation/region.
Those jumps are the rivers/oceans of EVE and political boundaries tend to be drawn on them. I expect the resulting map will more closely match reality if they're taken into account.
-- Lake, Founder of The Praxis Initiative |

Miklas Laces
A.N.A.R.C.H.I.C.A
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Posted - 2007.03.24 14:06:00 -
[328]
Best map ever. Amazing
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Wendat Huron
Lupus Industries
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Posted - 2007.03.24 23:07:00 -
[329]
Where can I see what the small icons mean?
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Thoric Frosthammer
The Syndicate Inc INVICTUS.
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Posted - 2007.03.24 23:38:00 -
[330]
Originally by: Lake This is my new favorite map. But I have one major feature request: move all 5,000+ star systems so they're not so thoroughly tangled in 2D view. You might have trouble with that one, though ;)
On a more practical note:
I suggest having influence spread through stargates that are constellation or region jumps only if the alliance has sovereignty in the adjacent constellation/region.
Those jumps are the rivers/oceans of EVE and political boundaries tend to be drawn on them. I expect the resulting map will more closely match reality if they're taken into account.
I'd tend to agree with that approach. It'd be interesting to try it and compare the two approaches to see which is closer.
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