| Pages: 1 2 3 4 5 6 7 8 9 [10] 11 12 13 14 15 16 17 18 19 20 .. 22 :: one page |
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Thread Statistics | Show CCP posts - 2 post(s) |

Hans Roaming
Body Count Inc. Mercenary Coalition
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Posted - 2007.03.16 10:16:00 -
[271]
Originally by: tiller Edited by: tiller on 12/03/2007 06:59:36
I think this is a such a good way of making a map it should be built into the game tbh
Hire the man CCP !!!
Totally agree this really adds value and depth to all the 0.0 goings on.
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Blue Stratos
Amarr BOOM - Gotcha
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Posted - 2007.03.16 11:00:00 -
[272]
Originally by: Ryysa Edited by: Ryysa on 14/03/2007 01:41:02 I might work on this source some, but it's a bit useless without the backend.
My question to the author - sorry if this has been answered before.
How do you get all the outpost/station systems from the game?
Unless there is something i am unaware of, you would need to be able to get all systems with stations, and also the sovereignity for all.
Now, you are obviously not doing this by hand. And i am not aware of a way to export the data.
So i would like to ask, which way you used to hack the client?
D3D hook? Python injector? or did you manage to decode ccp's version of zlib that they use in their packets and use a network sniffer? Or is it much simpler and the data is cached in one of eve's cache folders?
I'd really like an answer to that.
If you are sniffing traffic or processing cache files, it would be a mild breach of eula.
If you are hooking the client or injecting python code into it, then that would be a lot heavier breach. And somehow, I think it's the latter >.<
It's a great idea, I don't want to bash it, and I also understand if you don't want to share the way you are doing it, since it might get you banned :P
I guess what I want to say is, that for people who are even slightly into programming, the source of your backend is far more interesting than the source of your frontend. Imo you should really be getting credit for your data mining program, not for the flashy frontend stuff.
So instead of just saying *good masp mate* u try to make out he's sum kind fo hacker getting passwds and breaking the EULA
U truly are a privateer
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Vensa Heckler
Clarf Inc
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Posted - 2007.03.16 12:32:00 -
[273]
awesome map. it may have been said before, but clearer region names and boundaies would be nice. but seriously, best map of the 3 currently around atm imo. -
Do what thou wilt shall be the whole of the Law |

Paladin Vent
Aeria Gloris Inc United Legion
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Posted - 2007.03.16 17:19:00 -
[274]
A little jubilee: 900+ sovereign systems on the map.
Let's get it to 1000+!!!
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Paladin Vent
Aeria Gloris Inc United Legion
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Posted - 2007.03.16 17:19:00 -
[275]
A little jubilee: 900+ sovereign systems on the map.
Let's get it to 1000+!!!
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Borg017
0utbreak
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Posted - 2007.03.16 17:28:00 -
[276]
This map is pure genius. Stop making these maps and I will kill you ok?  -----------------------------------------------
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Borg017
0utbreak
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Posted - 2007.03.16 17:28:00 -
[277]
This map is pure genius. Stop making these maps and I will kill you ok?  -----------------------------------------------
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Thoric Frosthammer
The Syndicate Inc INVICTUS.
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Posted - 2007.03.16 19:41:00 -
[278]
It's definately improved since you dropped on the sov dots for stations and what have you. And it's starting to reflect reality a bit better in the new region, I'm still seeing some things that jar with the reality of flying through the space however. It seems to work out pretty well for the more established regions, so it may just be the nature of the flux in the new region that makes it a bit wonky there.
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Plekto
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Posted - 2007.03.16 20:26:00 -
[279]
Chokepoints are always a wildcard, of course.
I would be nice to have a zoom-in feature, though. Mostly to see where the outposts are located easily.
Overall, fantastic job. It accurately shows my alliance's influence like it should and is my new replacement for a political/inflluence map.
I think this is perfect - we don't need to know who is fighting who. Not really - we know or can ask in game or here easily enough.(and it changes so fast - what matters is what you *own* in 0.0 anyways)
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Kadarin
Wolfenrecon 1 Shot 1 Kill
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Posted - 2007.03.16 21:27:00 -
[280]
Originally by: Nez Perces Edited by: Nez Perces on 09/03/2007 11:33:56 Ofc one question remains, why hasn't CCP themselves put something like this together? 
Obviously it's because they are far too busy fixing bugs, improving performance to eliminate lag, and making sure their Internal Affairs department is completely on top of any possible instance of questionable Dev/GM activity. You must be new here 
I really like this map.
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.03.16 21:46:00 -
[281]
Not that I want to be picky or anything, but now FLA has majority Sov in Cloud Ring, its screwed up the labels a bit; Freelancer Alliance is now plastered in the middle of D2 Pure Blind, and the Dusk And Dawn label is mostly in FLA's Dek space. 
I don't know if thats something you can manually tweak for ease of reading. Not a big deal really, it just looks a bit silly  --------
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ceaon
Gallente Porandor
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Posted - 2007.03.16 21:53:00 -
[282]
gif map 12 mb http://bob.justgotowned.com/
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Motoko Katsuragi
Infinite Improbability Inc
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Posted - 2007.03.16 22:05:00 -
[283]
Originally by: Patch86 now FLA has majority Sov in Cloud Ring, its screwed up the labels a bit; Freelancer Alliance is now plastered in the middle of Pure Blind, and the Dusk And Dawn label is mostly in FLA's Dek space.
His code sizes each alliances territory by finding the northern, southern, eastern, and western most edges. It then centers the alliance name between them and bases the size of the alliance font on how large that area is.
There's no simple solution to do what you want AFAIK, but there are several complex ways to determine it. One might be checking each pixel to see if it's part of a contiguous segment of sovereign space, and to label each of those.
He's said it already takes 15 minutes of CPU crunching to generate the map, so I don't know how quick he'll be to add a bunch more math to it.
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Motoko Katsuragi
Infinite Improbability Inc
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Posted - 2007.03.16 22:05:00 -
[284]
Originally by: Patch86 now FLA has majority Sov in Cloud Ring, its screwed up the labels a bit; Freelancer Alliance is now plastered in the middle of Pure Blind, and the Dusk And Dawn label is mostly in FLA's Dek space.
His code sizes each alliances territory by finding the northern, southern, eastern, and western most edges. It then centers the alliance name between them and bases the size of the alliance font on how large that area is.
There's no simple solution to do what you want AFAIK, but there are several complex ways to determine it. One might be checking each pixel to see if it's part of a contiguous segment of sovereign space, and to label each of those.
He's said it already takes 15 minutes of CPU crunching to generate the map, so I don't know how quick he'll be to add a bunch more math to it.
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Paladin Vent
Aeria Gloris Inc United Legion
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Posted - 2007.03.16 22:44:00 -
[285]
Originally by: Motoko Katsuragi His code sizes each alliances territory by finding the northern, southern, eastern, and western most edges. It then centers the alliance name between them and bases the size of the alliance font on how large that area is.
Current alliance name coordinates is the math average of all map pixel coordinates belonging to that alliance. But I've already planned to change that. Get a little of patience and all'll be done. )
Current map for 16 mar is re-rendered. (Now rendering 20 min. Sux). - Added display of territory changes. - Region names is more visible. - Border brightness increased a little. - Created a stub of new alliance names placement alhoritm (and not used in this version).
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.17 02:52:00 -
[286]
Edited by: Ryysa on 17/03/2007 02:51:24
Originally by: Paladin Vent
Originally by: Ryysa How do you get all the outpost/station systems from the game?
I told that I won't open the way how I get the sov data. Some later I'll do a sovereignty datafeed for 3rd party devs. Btw, all your suggested ways to get the sov data is forbidden by Eula.
Oh, I am aware of that. There are only two ways to get the sov data. 1. Breach the EULA. 2. Be a dev or have contacts within CCP.
Now, I am not quite sure which one I like more ;)
And it's very obvious that either way, it would be very harmful for your eve career to share your method.
But since when you click "sovereignity" on map, all the data gets transmitted to your eve client, there are plenty of ways to intercept it.
As I said before, I don't want to bash your work, and imo in this case the ends justify the means.
Also, from my experience CCP doesn't really mind the community doing "alternative data exports" as long as they don't strain the servers too much or provide you with unfair advantages. Getting sov data once a day hardly puts a lot of stress on the servers, so I personally don't see a problem.
N.F.F. Recruitment |

Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.03.17 03:06:00 -
[287]
Originally by: Ryysa
Oh, I am aware of that. There are only two ways to get the sov data. 1. Breach the EULA. 2. Be a dev or have contacts within CCP.
Theres a third way- ask. It might just be as simple as the fact as he emailed Wrangler or Kieron's address and said "hey I've got this great idea- can I have access to some data?", and they worked out a deal with him. They do that kind of thing all the time for community projects.
Heh, for all I know theres a fourth way of getting the data, all by yourself, without breaking the EULA. Won't know till he tells us, though  --------
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Gnulpie
Minmatar Miner Tech
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Posted - 2007.03.17 14:05:00 -
[288]
Originally by: Ryysa Oh, I am aware of that. There are only two ways to get the sov data. 1. Breach the EULA. 2. Be a dev or have contacts within CCP.
That you can only think of two ways doesn't mean that there are only two ways, but it tells a lot about you.
For example wouldn't it be difficult to make a screenshot from the map and extract the sov data from that image. There are other ways also which all are perfectly within the EULA and for neither way it is necessary to be a dev.
Why do you throw dirt at the op? Why do you try to stir up trouble for no reason? Be gone! 
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Konner Kyle
The Shadow Order Hydra Alliance
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Posted - 2007.03.17 19:18:00 -
[289]
Edited by: Konner Kyle on 17/03/2007 19:16:54 I like it...and think it needs to be sticky.
edit: wow, that was quick....
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Phoebus Athenian
Gallente KIA Corp KIA Alliance
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Posted - 2007.03.17 20:57:00 -
[290]
Thats pretty good, congrats :) Keep the good work up... ---
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Chaomos Skynard
The Flaming Sideburn's Hedonistic Imperative
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Posted - 2007.03.18 10:30:00 -
[291]
just to add to the many congratz. This is fantastic work, keep it up.
And Devs if one of you can organise for relevant data to be given to Paladin, you will get loadsa votes on the competition before it ends. Come on you know you wanna 
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Dez Erichs
Agony Unleashed Agony Empire
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Posted - 2007.03.18 13:15:00 -
[292]
This map is sweetness! Unbiased and a lot of useful info can be gleaned from it!
Thanks! --- PvP Training: www.agony-unleashed.com "Veni, Vidi, Caedi" |

Graalum
Foundation R0ADKILL
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Posted - 2007.03.18 14:19:00 -
[293]
somone raised this issue in another thread, on the stations in cloud ring. FLA held 2 of these, youwhat the third, but the region appeared to be overwhelmingly to be FLA dominated. I'm not sure what should be done to fix it or how, but one thought might be to make competing claims in various systems nullify eachother. For instance, if in a particular system there are 2 competing sovereigns, the one with say, 5 sovereignty points, and the other with three, instead of just showing the stronger sovereign at full strength, deduct the 3 points from the 5 to display a strength of 2.
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Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD Galactic-Federation
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Posted - 2007.03.18 14:32:00 -
[294]
Paladin, I have seen that in the past days you have added information about sovereignity loss and gain to the maps. Do you happen to have a history of that information, and probably could publish it?
Juwi Kotch
JOIN NOW, KLICK SIG! |

Xeron Silverblade
Esthar Industries
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Posted - 2007.03.18 14:49:00 -
[295]
Edited by: Xeron Silverblade on 18/03/2007 14:46:27 would you mind re-rendering the old maps with the updated format every time? so they look uniform when u look at them one after the other or make an ani-gif out of them? shouldn't be the problem.. or did you delete the old sov-data when a new map was created?
edit 4 spelling
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.03.18 18:07:00 -
[296]
Originally by: Graalum somone raised this issue in another thread, on the stations in cloud ring. FLA held 2 of these, youwhat the third, but the region appeared to be overwhelmingly to be FLA dominated. I'm not sure what should be done to fix it or how, but one thought might be to make competing claims in various systems nullify eachother. For instance, if in a particular system there are 2 competing sovereigns, the one with say, 5 sovereignty points, and the other with three, instead of just showing the stronger sovereign at full strength, deduct the 3 points from the 5 to display a strength of 2.
Just a guess, but its probably because we've been spamming POS's like crazy. POS's are quite weighty on this map, so the fact that we have a lot more POS's is probably making us look more all-encompassing, despite only owning 2 of 3 stations. --------
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Sun Paktu
Kiith Paktu
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Posted - 2007.03.18 19:37:00 -
[297]
Beautiful map - welldone.
n00bi question - where can i find a list of corporations within an alliance?
__________________________________________________________
Its is time to hunt the enemy as they have hunted us.
-Sun Ayyubi Paktu Kiith'Sa, Kiith Paktu Founder
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Hoshi
Blackguard Brigade
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Posted - 2007.03.19 03:10:00 -
[298]
Originally by: Sun Paktu Beautiful map - welldone.
n00bi question - where can i find a list of corporations within an alliance?
Here: http://www.eve-online.com/alliances/ But that link is not updates as often as it should (last update was over 2 months ago).
Only other way is to ask someone in that alliance. ---------------------------------------- A Guide to Scan Probing in Revelations |

Valgren
A.W.M Ka-Tet
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Posted - 2007.03.19 09:53:00 -
[299]
In my opinion, an excellent map. Completely unbiased, and very informative.
Valgren Public Relations Director AWM Ka-tet
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Paladin Vent
Aeria Gloris Inc United Legion
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Posted - 2007.03.19 21:57:00 -
[300]
Sorry, I get some troubles. Here is yesterday's map. Today's version is also uploaded.
Also, I think, there is a bug - program doesn't detect and draw sovereignty loss. I'll catch it some later.
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