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Thread Statistics | Show CCP posts - 13 post(s) |

000Hunter000
Gallente Missiles 'R' Us
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Posted - 2008.07.05 13:53:00 -
[1261]
Originally by: CCP Eris Discordia you should really come to fanfest if you are interested in Ambulation.
Sure, send me some planetickets and book a hotel for me and i'll come... Mebbe u should hold the fanfest somewhere else instead of FFING Iceland for a change? Germany would be good. _______________________________________________________ CCP, let us pay the online shop with Direct Debit!!!
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Ava Yvenne
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Posted - 2008.07.05 14:54:00 -
[1262]
It looks really great! I'm very excited to see this ingame.
Probably you could go into a lab or refinery an start your tasks with a console...
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Hendelse
Caldari Eve University Ivy League
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Posted - 2008.07.05 15:30:00 -
[1263]
Man I would like to play some ISK poker. That would be awesome.
I am very positive to Ambulation, its not like the rest of the game dissapears for this new stuff to arrive.
Just stick to the old stuff if you dont like it. Its ok.
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MotherMoon
Huang Yinglong
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Posted - 2008.07.05 15:43:00 -
[1264]
well it's going to be playable at fanfest so they better release it :P
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kryptteacher
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Posted - 2008.07.05 16:48:00 -
[1265]
looking forward to this. it should be fun to see others "face to face".
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.07.05 17:00:00 -
[1266]
Now all I need to do is hope RL works out as it should so that I can go to Fanfest this year. 
Looking forward to Ambulation at any rate, can't wait to see what it'll be like once live. 
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Todd Jaeger
Body Count Inc. The Requiem
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Posted - 2008.07.05 22:43:00 -
[1267]
Originally by: MotherMoon well it's going to be playable at fanfest so they better release it :P
You really think thats what they mean, and there not going to have it running on some different engine? I was kind of let down when I heard that it still wouldnt be released until after fanfest 
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MotherMoon
Huang Yinglong
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Posted - 2008.07.05 22:59:00 -
[1268]
Originally by: Todd Jaeger
Originally by: MotherMoon well it's going to be playable at fanfest so they better release it :P
You really think thats what they mean, and there not going to have it running on some different engine? I was kind of let down when I heard that it still wouldnt be released until after fanfest 
what? try again I don't know what you meant.
It will be playable at fanfest that is all I said and that is a fact.
will it come out afterfanfest? it better if everyone is going to get to play it :P
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Todd Jaeger
Body Count Inc. The Requiem
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Posted - 2008.07.06 01:40:00 -
[1269]
Edited by: Todd Jaeger on 06/07/2008 01:41:30 I had a post here but it got nerf'd
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mercyonman
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Posted - 2008.07.06 02:11:00 -
[1270]
but WHEN WILL THIS BE RELEASED
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Spineker
Caldari Caldari Provisions
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Posted - 2008.07.06 02:19:00 -
[1271]
Well not before fanfest 2008 apprarently so that is not until November.
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Psychotic Penguin
Gallente BLACK-FLAG
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Posted - 2008.07.06 04:10:00 -
[1272]
Originally by: Alias fighter
Originally by: Ultin Harvor
Originally by: Alias fighter This is an MMO space conquest game, it is not 'the Sims'. 'walking in stations' is not something i would find very appealing at all.
Why do people keep saying this? Of course it's not 'The Sims', we don't have to keep our avatars happy, we don't have to get them jobs and then stare at the empty house. Yes we will be able to buy clothes and whatnot, but by no means is this 'The Sims'. Far from it in fact. Can you go and blow people up in 'The Sims'? Can you build huge ships in 'The Sims'? Can you contest and own space in 'The Sims'? No, you cannot.
So in conclusion.....EVE != 'The Sims' and it never will be.
lol, this is my point exactly; In eve we can make massive space ships and fly them, we can take 'control' of space , we can also fight for that space or just for fun, thats the way i like it. To me, all this 'click and giggle', 'look at the shhiiinnneeey lights on my ship when its in the hanger', 'ooohh i can play poker' is B*&$S#@*t, if that is what appeals to you, there are many games out there like 2nd life, sims etc. Eve has a really great mature player base and would be sad to see this whittled down by ambulation attracting alot of 'click and giggle' type players (this may not happen but it's likely)
The header on this page you are viewing says "EVE ONLINE, The worlds largest game universe", Ambulation in my eye's won't be helping to spread ppl out over this massive universe, who want's to ambulate in a low sec station etc that gets max 10 visitors a day. In my opininion all the ppl who'll wan't to ambulate will congregate in a few central systems anyway, clogging up the servers, again.
I think the precious dev hrs can be spent on way more useful content, i really liked the idea of Empyrean age, it gets ppl in spaceships conquering space and other ppls spaceships, wich essentially means getting ppl enjoying/useing "The Worlds Largest Game Universe"
No doubt tho, my fellow forum readers will try to prove me wrong and i hope CCP does prove me wrong.
If i ever see that header change to "EVE ONLINE, The worlds most fluffiest cutesy interactive space game " Im out!
sure the dev time could be used for more important things but what you and a lot of other people are missing is that this is a sort of test for another game ccp is developing if ambulation was not being made for eve those same devs would NOT be developing important stuff for eve they would still be on that other game.
as for ambulation attracting 'click and giggle' type players, well I would find great enjoyment in shooting them, so much in fact that I am training 'deceiving' to level 5 in anticipation. It is going to be great going in to station talking with them face to face and convincing them to go for some "friendly" mission running  ____________________________________________________ Reality is for those who have no imagination. |

B1FF
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Posted - 2008.07.07 15:56:00 -
[1273]
Originally by: Pushtan Can i just say, having scanned through almost all of this lot...
B1FF - you know Ambulation is coming, you know its gonna be implemented, and you knows going to be used, so why troll the people who are phsyched about it? they want it, i want it.
I'm sorry I can't stop what I'm not doing. Next time please try and understand instead of scanning.
Quote: Cus heres the deal, barbera. Its OPTIONAL, therefore WHATEVER your post here is completely irreclevant...all those hours reading and typing - pointless.
This is exactly what makes ambulation pointless. It's all optional and meaningless. This is the broken design that you didn't pick up from your scanning. Next time please try and read and understand.
Quote:
And why? because you DONT HAVE TO USE IT....itll be a patch, just like FW, people will use it - enjoy it, and use it when they feel bored/waste some time after the inital period. Obviously RP'ers will get a great benefit from it, but all that crap about ''its nerfing what we already have'' is complete crap! You will still play the game exactly the same, and i suspect when people just need to do things, like dock, repair and undock again - theyre going to!!!
The optional nature is the flaw. They have two options. Either they make a ambulation a separate game or they nerf the existing game by forcing people into ambulation, and thus the added time.
Quote: You'll dock, rep, undock....not all the balls about 'dock, walk to rep station, engage it, wait, climb back in ship, undock'...jesus, you are overplaying the time aspect here...
No I'm not. CCP has explictly stated that you will have to walk and that there will be no running nor instant teleport to locations. That's neat a couple of times but it's a game and if you have two choices with identical outcomes but one takes less time the players are going to use the one that takes less time.
Quote: hell i dont even care if hes not watching the thread anymore...i just needed to show him his point is invalid, because WHATEVER he says - its NOT going to affect him, besides a patch day...plain and simple, thats undeniable like it or not...
I understand this. Please read the thread and learn that this is not my complaint. If you'd like to respond with something new I'd be more than happy to discuss it. Until then *plonk*.
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Ultin Harvor
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Posted - 2008.07.07 18:28:00 -
[1274]
I tried to let this slide, I really did. I just can't do it.
Originally by: B1FF
Quote: Cus heres the deal, barbera. Its OPTIONAL, therefore WHATEVER your post here is completely irreclevant...all those hours reading and typing - pointless.
This is exactly what makes ambulation pointless. It's all optional and meaningless. This is the broken design that you didn't pick up from your scanning. Next time please try and read and understand.
First of all, you are playing a game. That in itself is optional, yet you aren't saying that EVE is a broken design in itself.
Originally by: B1FF
Quote:
And why? because you DONT HAVE TO USE IT....itll be a patch, just like FW, people will use it - enjoy it, and use it when they feel bored/waste some time after the inital period. Obviously RP'ers will get a great benefit from it, but all that crap about ''its nerfing what we already have'' is complete crap! You will still play the game exactly the same, and i suspect when people just need to do things, like dock, repair and undock again - theyre going to!!!
The optional nature is the flaw. They have two options. Either they make a ambulation a separate game or they nerf the existing game by forcing people into ambulation, and thus the added time.
Actually they have 4 options; make it a seperate game, force you into it, do what they are doing or not do it. As they have chosen to make it an optional part of the game then that is probably the best one, as they are the Devs and it is their world, also it is the only one of its kind and they are not going to do anything that will mess it up.
You are also assuming that people always take the quicker way to do things, that is not the case. There are endless RP'ers out there who would probably go and see the ship being repaired or actually go into an agents office. I do not consider myself a serious RP'er yet even I would go into an Agents office every time to accept a mission. But this is a pointless topic of discussion as it has been said time and time again that CCP will NOT replace any existing functionality.
Oh and the reason that, occording to you, no one is coming up with anything new is that people are being very patiant with your narrow-mindedness and are trying to explain why it is not a broken design. People will use it, even if not straight away, because CCP will expand on it. The whole point of expansions is to expand the world, which they are doing and very successfully so in my opinion (and most peoples otherwise they would have left).
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Dkorg
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Posted - 2008.07.07 18:33:00 -
[1275]
Originally by: Ultin Harvor as they are the Devs and it is their world, also it is the only one of its kind and they are not going to do anything that will mess it up.
Wow. Fanboi much? Devs can, have, and will continue to make mistakes. They're human just like everyone else.
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Ultin Harvor
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Posted - 2008.07.07 18:47:00 -
[1276]
Originally by: Dkorg
Originally by: Ultin Harvor as they are the Devs and it is their world, also it is the only one of its kind and they are not going to do anything that will mess it up.
Wow. Fanboi much? Devs can, have, and will continue to make mistakes. They're human just like everyone else.
I don't consider myself a fanboi, but if it was your world that you have spent over a decade in creating would you want to screw it up?
And yes they are only human, but they are careful humans. I never said that they will never make mistakes as they are gods, I said that they will take great care and time to try and get it right. There is a huge difference.
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Dkorg
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Posted - 2008.07.07 18:52:00 -
[1277]
Originally by: Ultin Harvor I never said that they will never make mistakes
You said "as they are the Devs and it is their world, also it is the only one of its kind and they are not going to do anything that will mess it up."
The only way for your statement to be true is for the Dev's to never make a mistake.
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Ultin Harvor
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Posted - 2008.07.07 21:36:00 -
[1278]
Originally by: Dkorg
Originally by: Ultin Harvor I never said that they will never make mistakes
You said "as they are the Devs and it is their world, also it is the only one of its kind and they are not going to do anything that will mess it up."
The only way for your statement to be true is for the Dev's to never make a mistake.
Ok I concede that, but let me elaborate. They will never do anything major to mess it up, like a complete expansion that will/already has taken months of development time. With the amount of people on the teams I am sure that someone will spot a point of an expansion which will ruin the game if one occurs.
This situation would also spark up a lot of debate and discussion within the Devs; and example of this would be whether or not to introduce ship crews into the game. Some want it, some don't. They all have their own opinions and thoughts on the matter (except Oveur, who just wants to be friends) and because of this discussion they will probably either get it right, or not introduce it as it would ruin some aspect of it.
That is what I meant by "as they are the Devs and it is their world, also it is the only one of its kind and they are not going to do anything that will mess it up."
I never thought that I would have to explain that if I'm honest as it was implied that they would take great care over something as large as Ambulation. Also, if it really was going to screw the game up, there would be more people vocally saying 'NO' to this expansion, and if they were serious about it then they would rally together and provide valid reasons why it should not come into being. And then gift these reasons and back them up to either the CSM or CCP itself.
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Pithecanthropus
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Posted - 2008.07.07 21:51:00 -
[1279]
Bring it on... as long as I don't turn a corner and slip on a t2 banana to then get ganked by a running nano dweeb in his 'boots of speed' as he steals my implants.
The whole inside should be interaction only... no gains, no losses. Just aesthetic concepts... paint jobs... clothing changes... meeting rooms... etc. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

Skipdog
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Posted - 2008.07.07 22:03:00 -
[1280]
I'm a new player to the EVE world. I read about this Ambulation thing, and I just don't quite understand the point. Do you any of you expect to spend more than an hour or so "walking around"? Maybe I missed something, but isn't this just some glorified chat with 3d avatars and a 3d environment? I guess, I am having a hard time understanding what most of you folks will actually DO while walking around...
I just feel like I must be missing something. We will get to have avatars and walk around in a station....with what point? I just have to be missing something major about this. It doesn't make sense that so many are excited about "looking at our 3d avatars while walking around and looking at a 3d station". If that was so fun, wouldn't we be playing Second Life?
I'm not trying to insult anybody or anything. I just wanna know what it is I don't understand..
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Todd Jaeger
Body Count Inc. The Requiem
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Posted - 2008.07.08 02:11:00 -
[1281]
Originally by: Pithecanthropus Bring it on... as long as I don't turn a corner and slip on a t2 banana to then get ganked by a running nano dweeb in his 'boots of speed' as he steals my implants. .
One of the few things that I have read on the internet that truly made me laugh myself silly 
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B1FF
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Posted - 2008.07.08 19:08:00 -
[1282]
Originally by: Ultin Harvor
Actually they have 4 options; make it a seperate game, force you into it, do what they are doing or not do it. As they have chosen to make it an optional part of the game then that is probably the best one, as they are the Devs and it is their world, also it is the only one of its kind and they are not going to do anything that will mess it up.
That doesn't make any sense. The only people who are capable of messing up the game are the devs. Do you think bad code and bad design gets put in by the bad hackers? To think that the devs would never make a poor choice is insane.
Regardless, I've never claimed that Ambulation will "mess up" the game.
Quote:
You are also assuming that people always take the quicker way to do things, that is not the case. There are endless RP'ers out there who would probably go and see the ship being repaired or actually go into an agents office. I do not consider myself a serious RP'er yet even I would go into an Agents office every time to accept a mission. But this is a pointless topic of discussion as it has been said time and time again that CCP will NOT replace any existing functionality.
Yes that's exactly what I'm assuming. It's basic human nature. You may take the long way at first but the novelty will wear off and you will take the short way.
The RPers are not endless. They are a minority. Second off RP does not mean stupid. Right now RPers can and do talk to each other from anywhere. They're not going to stop doing that. They're not going to start disrupting their normal behavior to spend time traveling so they talk with avatars. At best they'll use it for special events. RPs are the exception case.
Quote:
Oh and the reason that, occording to you, no one is coming up with anything new is that people are being very patiant with your narrow-mindedness and are trying to explain why it is not a broken design. People will use it, even if not straight away, because CCP will expand on it. The whole point of expansions is to expand the world, which they are doing and very successfully so in my opinion (and most peoples otherwise they would have left).
You say these things but they're just not true. Look here's the deal. Every single thing we know about ambulation falls under one of three categories.
Useful features that don't require and would in fact be better if accessible outside ambulation: 3D map Poker
Things that take longer: Walking to an agent, repair, etc.
Things that only matter in ambulation: Playing dress up. (Why not let us play dress up with ships?) Hanging out in a bar.
Everyone touts the last one on the list. Hanging out. Which is really the most outlandish reason. Apart from the hubs there won't be people to hang out with. Hanging out in ambulation requires people to spend time to limit them selves to one location and limited actions. They must then spend time to make them selves mobile and able to partake in many actions again. All this in order to chat. Chatting is something that you can currently do while doing anything else. The "hanging out" everyone mentions is chat while doing nothing else.
The docked same station requirement is the killer. To hang out with your friend they have to stop what ever activities they are doing, travel, dock, walk and then chat. I see it going something like this.
A:Hey you should come to station_name and we can hang out and talk B:I'm X jumps out in the middle of activity_name. A:Yeah but we can hang out and talk. B:Umm aren't we talking right now?
No one has been able to explain yet where these people to hang out with are going to come from. Why are people going to stop all activity to limit themselves to chatting with you?
At best I see it as a bullet point on the web page to attract people. People who will them complain that there's nothing to do in ambulation. Hopefully the info from fanfest will change things.
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B1FF
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Posted - 2008.07.08 19:11:00 -
[1283]
Originally by: Psychotic Penguin
sure the dev time could be used for more important things but what you and a lot of other people are missing is that this is a sort of test for another game ccp is developing if ambulation was not being made for eve those same devs would NOT be developing important stuff for eve they would still be on that other game.
What you are missing is the previous 42 pages. The idea that ambulation will not consume resources is nonsensical. This has been covered already. Integration and ongoing deleopment of ambulation are not going to consume resources?
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B1FF
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Posted - 2008.07.08 19:13:00 -
[1284]
Originally by: Pohbis
90% of EVE happens outside of battles. A big chunk of that in stations, tied to your hangar. I for one would like to jump in and play a round of ISK poker with my buddies, instead of idling around and logout bored when nothing is going on.
Are you buddies to stop all activity and travel to your location to play poker with you?
Why not allow poker to be played anywhere at anytime?
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ZephyrLexx
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Posted - 2008.07.09 00:00:00 -
[1285]
I for one can not wait for Ambulation, it would be interesting to know how our portraits will affect our walking around characters, when the patch is first released, will our walk-around-selves look like our portraits, or will we be prompted to create/modify the character before being able to enter the game, and thus affect the portrait? Does this mean on character creation there will now be different/more options, clothing, hair styles etc?
Personally looking forward to mostly walking around my own ship,I hope each ships interior is vastly different, and we can explore a lot of it, for example.. checking out the drone bays on a Carrier? seeing all those fighters lined up in the docking clamps ready to shoot out D:
How about checking out the services on stations? walking into a cloning room area with all the clones floating in glass jars, or the fitting room with cranes and robotic arms putting peices on your ship etc, fun!
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Todd Jaeger
Body Count Inc. The Requiem
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Posted - 2008.07.09 00:37:00 -
[1286]
One of the things I have been curious about is inside different stations. While reading The Empyrean Age by Tony Gonzales, it struck me that if all the stations look the same inside it will be kind of gay. Throne Worlds for instance. The Emperor Family Academy is the seat of the Amarrian Church. Will this station reflect that? Will the CONCORD Assembly station in Yulai, have the 5 wings, one for each major race (and the jovians). What about the bio-domes in gallente space, will we be able to walk into lush gardens with waterfalls?
Hope its not going to be 5,000 generic stations.
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Stitcher
Caldari Duty.
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Posted - 2008.07.09 01:08:00 -
[1287]
Edited by: Stitcher on 09/07/2008 01:07:56
Originally by: B1FF
Quote:
I think our friend B1ff is just a curmudgeonly luddite, tbfh.
And we've devolved to personal attacks. Classy.
Yep, we have. Doesn't mean I'm wrong, though.
Look, seriously, this isn't HALF the issue you're inflating it into. There's no need for it, you're quite right - but it's being done anyway. Why?
Because the Devs want it, and so do a huge number of players. Do us all a favour and shut up about it.
Oh, also: I'd like to introduce you to a friend of mine:
Seriously, please click on that little sucker instead of adding an extra post every time you spot something you want to add. It helps keep the place neat and tidy. -
Lt. Verin "Stitcher" Tarn-Hakatain. |

Ira Astrum
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Posted - 2008.07.09 02:43:00 -
[1288]
uhhhhh, just throwing this one out there B1FF.. Surely the idea of this is to pull the player away from the sensation that their character ingame is merely whichever ship they're flying, rather than an actualy represented 'person' ?
adding more depth of interaction and character development cannot possibly be a bad thing.
Also, my own personal reason to be excited is simply because i've never actually been able to grasp the scale of EVE, as in, how gargantuan ARE the ships? what do i look like next to a raven?
only thing i have an issue with is i'm hoping they won't stop us customising our ships, even corp logos would be nice!
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B1FF
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Posted - 2008.07.09 10:22:00 -
[1289]
Originally by: ZephyrLexx
Personally looking forward to mostly walking around my own ship,I hope each ships interior is vastly different, and we can explore a lot of it, for example.. checking out the drone bays on a Carrier? seeing all those fighters lined up in the docking clamps ready to shoot out D:
How about checking out the services on stations? walking into a cloning room area with all the clones floating in glass jars, or the fitting room with cranes and robotic arms putting peices on your ship etc, fun!
Yes that will be neat. Once or twice. After that it's simply a waste of resources.
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B1FF
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Posted - 2008.07.09 10:26:00 -
[1290]
Originally by: Ira Astrum uhhhhh, just throwing this one out there B1FF.. Surely the idea of this is to pull the player away from the sensation that their character ingame is merely whichever ship they're flying, rather than an actualy represented 'person' ?
How is it going to do that? There's no incentive to enter ambulation and see your character as a person.
Quote:
adding more depth of interaction and character development cannot possibly be a bad thing.
This is true but what character development are you referring to? How will there be more interaction?
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