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Thread Statistics | Show CCP posts - 30 post(s) |

DaMaster Architect
SOTI Inc. FREGE Alliance
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Posted - 2007.04.18 19:24:00 -
[541]
people.. read the devblog! I quote:
Originally by: "CCP Oveur" ...and various other fixes in there - we were happy - but not quite there. For example, the asteroid reseed in the new regions is slow - because it's a reseed, it's not a refill of them all. They take time to grow to their original size, but at least, now they are growing (which they didn't). We're still monitoring it and have been looking at the mineral count of all the regions vs. other regions. [...] In new content, we have more Exploration sites for the whole universe (including some special love for the Drone regions)... [...] In any case, know that you are not ignored, we're quite aware of the situation and you could really help us out.
Those last three devblogs really made me smile. 
Originally by: CCP Oveur
If you don't like it there, there are about 5000 other solar systems which you can go for.
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Lookylooklook
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Posted - 2007.04.18 20:01:00 -
[542]
\o/ Responses make us happy cows!
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Agyban Nagy
EON Order Te-Ka
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Posted - 2007.04.19 09:20:00 -
[543]
To the top, we will see, if they fix the 'roids :)
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ShadowAgony
An Eye For An Eye Rule of Three
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Posted - 2007.04.19 10:23:00 -
[544]
"Special Love" -> it doesnt sounds good to me at all
i think all we want its to be normal?
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Gerog
Gallente Ashen Lion Mining and Production Consortium FREGE Alliance
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Posted - 2007.04.19 11:09:00 -
[545]
Originally by: DaMaster Architect people.. read the devblog! I quote:
Originally by: "CCP Oveur" ...and various other fixes in there - we were happy - but not quite there. For example, the asteroid reseed in the new regions is slow - because it's a reseed, it's not a refill of them all. They take time to grow to their original size, but at least, now they are growing (which they didn't). We're still monitoring it and have been looking at the mineral count of all the regions vs. other regions. [...] In new content, we have more Exploration sites for the whole universe (including some special love for the Drone regions)... [...] In any case, know that you are not ignored, we're quite aware of the situation and you could really help us out.
Those last three devblogs really made me smile. 
Well at least it's some recognition. Hopefully they fix it and we can let this thread die. Gerog
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Ademius Knortak
A.W.M Ka-Tet
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Posted - 2007.04.19 12:15:00 -
[546]
..back to first page you go. 
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Otellus
Imperial Shipment
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Posted - 2007.04.19 12:16:00 -
[547]
I am getting some reports that they're trying to fix it on Sisi atm, gonna check that out tonight.
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NeoTech
Minmatar A.W.M Ka-Tet
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Posted - 2007.04.19 13:57:00 -
[548]
So.. they want it to reseed from 100 to 3000?ĶI'm happy, but with the current speed, thats like next year :D haha. Anyways, i sure hope it'll be fixed properly this time.
Originally by: DB Preacher nothing on those forums show that anyone in CCP is in RKK or have done anything to assist us and I am 100% certain that the investigation will show that nothing untoward has
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Cruel Fox
Singulerity Dark Matter Coalition
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Posted - 2007.04.19 16:45:00 -
[549]
Canceling 3 mine accounts until fix!
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Arron S
Gallente Rampage Eternal Ka-Tet
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Posted - 2007.04.19 17:00:00 -
[550]
Fix it now!!! OMG......
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Rikeka
Amarr Eye of God X-PACT
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Posted - 2007.04.20 00:04:00 -
[551]
BUMP for the cause. And some more feedback on the supposed fix would be welcome. Your signature exceeds the maximum allowed dimensions of 400x120 pixels -Sahwoolo Etoophie ([email protected]) What? No! ATTICA! ATTICA! -Rikeka |

Karanth
Gallente Independent Fleet O X I D E
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Posted - 2007.04.20 00:49:00 -
[552]
At the moment, my usable industrial skills consist of Refining Efficiency 5, and that's about it. Make training all those ore processing skills worth it! 
Free beer for those who mod my sig!
I'll see your beer, and raise you a goat kebab -Tirg I'll take that pint and raise you two -Timmeh |

Sir Bart
Vendetta Underground Rule of Three
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Posted - 2007.04.20 09:02:00 -
[553]
Edited by: Sir Bart on 20/04/2007 08:58:57 It looks to me like Ovuer believes the asteroids to be fixed and that we just need to let the roids re-grow... however, when you pop an asteroid and it respawns later, doesn't it respawn at a reasonable size? So our home systems that get totally stripped once in awhile should not be normal by now?
If that doesn't make sense, is there anything a miner can tell me about how to encourage belts to regrow?
-Bart
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Kirja
Rampage Eternal Ka-Tet
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Posted - 2007.04.20 11:12:00 -
[554]
signed with my two accounts
as somebody said "whining gets you stuff" ;)
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CCP TomB

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Posted - 2007.04.20 13:51:00 -
[555]
Dear friends and foes of Rogue Drones. We have been on this issue for quite a time, which has been split into a history of multiple issues that have delayed .
- Asteroids in 8 new regions arn't respawning - we spend quite a time looking at code to see if something was preventing these new regions for having asteroids reseeded in quantity, and verifying that it was indeed working as intended.
- Asteroid belts had off-grid stones - this was a general issue with asteroid belts but the 8 new regions had the worst version of this issue. This was fixed a few patches ago.
- The amount of ore in the 8 new regions is less! - yet another issue that didn't make sense to us, the total amount of roids was around the same as for other regions, we spend quite a lot of time looking if big portion of them were "hidden".
Now that we finally found out that #3 was the real issue but in another way; the asteroids are just way smaller than found in other regions, but there are are way more of them.
We didn't think of this being a possible issue at the time being, as we didn't realize that strip miners empty the amount in few seconds while the cycle would be up to 10 minutes.
I must admit I feel stupid not to see the true issue until now and having spend quite a lot of development time into digging holes at wrong locations.
But the good part is that we are going to fix this, might take some time though because asteroids seeding is quite an extensive action.
Feel free to hate me until the fix is out.
TomB Lead Designer EVE Online . |
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Disteeler
Moritso Technologies
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Posted - 2007.04.20 14:21:00 -
[556]
OOMMGGGGGG!!!111!!!! Great!!!!
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Ronan Teisdari
The Graduates Ivy League
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Posted - 2007.04.20 14:30:00 -
[557]
Well... hopefully it will get fixed sooner then later.
We logged in today (Friday), the normal day for most ore to respawn, to find belts empty with no respawn at all.
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.04.20 14:35:00 -
[558]
Originally by: CCP TomB Dear friends and foes of Rogue Drones. We have been on this issue for quite a time, which has been split into a history of multiple issues that have delayed .
- Asteroids in 8 new regions arn't respawning - we spend quite a time looking at code to see if something was preventing these new regions for having asteroids reseeded in quantity, and verifying that it was indeed working as intended.
- Asteroid belts had off-grid stones - this was a general issue with asteroid belts but the 8 new regions had the worst version of this issue. This was fixed a few patches ago.
- The amount of ore in the 8 new regions is less! - yet another issue that didn't make sense to us, the total amount of roids was around the same as for other regions, we spend quite a lot of time looking if big portion of them were "hidden".
Now that we finally found out that #3 was the real issue but in another way; the asteroids are just way smaller than found in other regions, but there are are way more of them.
We didn't think of this being a possible issue at the time being, as we didn't realize that strip miners empty the amount in few seconds while the cycle would be up to 10 minutes.
I must admit I feel stupid not to see the true issue until now and having spend quite a lot of development time into digging holes at wrong locations.
But the good part is that we are going to fix this, might take some time though because asteroids seeding is quite an extensive action.
Feel free to hate me until the fix is out.
Well, it took you long enough 
But an honest reply always makes up for a lot of bad feelings 
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Ghan Tylous
Caldari The Graduates Ivy League
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Posted - 2007.04.20 14:36:00 -
[559]
Edited by: Ghan Tylous on 20/04/2007 14:33:59 Nevermind.... Ronan was faster than me  --- It have always fallen to a few to sacrifice for the good of many
Originally by: CCP Sharkbait we are screwed.
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Cruel Fox
Singulerity Dark Matter Coalition
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Posted - 2007.04.20 15:56:00 -
[560]
Did i just saw admition they REALLY found them broken after all stupicd crap we got on INTENTIONS!
And finally - to all whiners out there who was trying to explain us that roids r well - come and post now.
BTW - eta on fix?
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Zigg Omelo
eXceed Inc. INVICTUS.
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Posted - 2007.04.20 17:11:00 -
[561]
Originally by: CCP TomB Feel free to hate me until the fix is out.
It is still building up   
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Forzen
Gallente Tachivana Technologies Dark Matter Coalition
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Posted - 2007.04.20 17:13:00 -
[562]
I'd say we told you so but i think you already know that CCP At least now its getting fixed 
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Sir Bart
Vendetta Underground Rule of Three
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Posted - 2007.04.20 22:27:00 -
[563]
Originally by: CCP TomB
... the good part is that we are going to fix this, might take some time though because asteroids seeding is quite an extensive action.
Feel free to hate me until the fix is out.
Most of the hate came from not getting a reply, now that you've acknowledged the problem and told us you are working on it, I think you'll find we can show a lot more patience.
-Bart
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Reachok
Amarr Low Grade Ore Te-Ka
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Posted - 2007.04.20 22:46:00 -
[564]
Originally by: Sir Bart
Originally by: CCP TomB
... the good part is that we are going to fix this, might take some time though because asteroids seeding is quite an extensive action.
Feel free to hate me until the fix is out.
Most of the hate came from not getting a reply, now that you've acknowledged the problem and told us you are working on it, I think you'll find we can show a lot more patience. -Bart
Aye!! Thanks for looking, and thanks for replying!! And please next time, just a couple lines saying, "We're looking at it, it's 378 thousand lines of code and will take a while to completely verify" or something similar. 
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Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2007.04.20 23:45:00 -
[565]
Originally by: CCP TomB Dear friends and foes of Rogue Drones. We have been on this issue for quite a time, which has been split into a history of multiple issues that have delayed .
- Asteroids in 8 new regions arn't respawning - we spend quite a time looking at code to see if something was preventing these new regions for having asteroids reseeded in quantity, and verifying that it was indeed working as intended.
- Asteroid belts had off-grid stones - this was a general issue with asteroid belts but the 8 new regions had the worst version of this issue. This was fixed a few patches ago.
- The amount of ore in the 8 new regions is less! - yet another issue that didn't make sense to us, the total amount of roids was around the same as for other regions, we spend quite a lot of time looking if big portion of them were "hidden".
Now that we finally found out that #3 was the real issue but in another way; the asteroids are just way smaller than found in other regions, but there are are way more of them.
We didn't think of this being a possible issue at the time being, as we didn't realize that strip miners empty the amount in few seconds while the cycle would be up to 10 minutes.
I must admit I feel stupid not to see the true issue until now and having spend quite a lot of development time into digging holes at wrong locations.
But the good part is that we are going to fix this, might take some time though because asteroids seeding is quite an extensive action.
Feel free to hate me until the fix is out.
I'm just glad to finally see a reply. But maybe next time when you guys run into dead ends trying to track down bugs that many players insist are there you could reply in threads like this with the information you have asking for help in tracking it down. I'm sure a lot of time could have been saved with questions like "How many roids do you guys see in the belts (roughly)? How many units do you get out of each type of roid?" etc.
We'd have been more than happy to help track it down if only we'd known what information you needed...
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Par'Gellen
Gallente Low Grade Ore
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Posted - 2007.04.21 00:04:00 -
[566]
Originally by: Xelios I'm just glad to finally see a reply. But maybe next time when you guys run into dead ends trying to track down bugs that many players insist are there you could reply in threads like this with the information you have asking for help in tracking it down. I'm sure a lot of time could have been saved with questions like "How many roids do you guys see in the belts (roughly)? How many units do you get out of each type of roid?" etc.
We'd have been more than happy to help track it down if only we'd known what information you needed...
Yeah I wondered why a dev didn't simply ask someone to show them what the problem was. I bet they would have had trouble finding people in that area that DIDN'T want to show them the exact problem. ---
CCP : Save my mousewheel! |

Toxic Four
Rampage Eternal Ka-Tet
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Posted - 2007.04.21 03:16:00 -
[567]
Thanks for the feedback. A statement of what the belts are supposed to be like -- as in NOT somehow gimped because the drones are always eating them etc is what I wanted to see.
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Twixies
Tenacious Danes Ka-Tet
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Posted - 2007.04.21 12:41:00 -
[568]
Edited by: Twixies on 21/04/2007 12:41:50 Well.. my probes are ready, and maybe my Miner II
I'm glad you find the bug...Good work DEV
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LocalHost
Empirius Enigmus Navy Dark Matter Coalition
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Posted - 2007.04.21 16:11:00 -
[569]
/me reserves final comments until I see how this gets implemented.
I think the other people got it right though in their responses...... next time FFS just ask the same 100's of people that have reported this issue, and keep us updated. Would save alot of frustration and people idling or quitting their accounts. |

ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.04.22 07:16:00 -
[570]
I just did a run on the test server today and got no new scan results, only grav and unknown signatures. More needs to be done that upping the escalation rate, we need the different plexes like everyone else.
Also I didnt notice difference with the roids, but I think that may be something that we will have to wait until its on tq to test
I know we had verification on the problem with the roids. And I would like to know about the exploration sites.
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