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Thread Statistics | Show CCP posts - 30 post(s) |

Esurnir
Amarr Bears Inc FREGE Alliance
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Posted - 2007.03.16 20:09:00 -
[31]
Mining trit, I do that all day but it's simply not profitable "why ?" Because the only way to mine trit with an efficient trit yield is to mine veldspar/scordite only (other just add some crap like say zydrine or megacyte ? Who want those high end mins anyway nowaday ?). Basicly what we need to "mine trit" is a amarr like roid belt. Sadly they are all claimed by Chribba, if only we could import some of those belt out here the problem would be solved. ----
Quote: Thou shall pew pew.
Book of Revelation 12, 51 |

Gallager
Caldari GALAXIAN Rule of Three
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Posted - 2007.03.16 20:10:00 -
[32]
I am of a firm belief that should the low ends be more available in the new regions, we would see the slowing down of the high-end dumps on the market as alliances would stop taking all of the minerals to empire and have more production taking place in 0.0.
Galaxian Recruitment Info |

Venkul Mul
Gallente
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Posted - 2007.03.16 20:11:00 -
[33]
Originally by: Frug
Ok, missed the bouncing thing, which sounds like they're spawning the drone inside something that's spitting them out, should obviously be fixed. I'm sure they will eventually. You know. Soon(tm). Like next year.
Don't think you really need complexes. Or much of the other points.
I'm guessing this hauler spawn thing is these npc haulers I see moving out of stations and killing them drops stuff? You don't -need- that at all.
As drones have complex in other regions, why not in the drone region?
Not getting low end certanly is a problem.
And the hauler spawn are those you see sometime even in high sec: the little pirate group with an hauler loaded of trytanium or puierite. So killing them you get a decent load of low end. it is only logic that drones need the low end too, so they are mining them.
Adn a better spread of exploration complex will be interesting too. Old hackingsytes from before the drone developement, with some research item, archeo sytes from earlkyer colonization period, ecc.
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Thoric Frosthammer
The Syndicate Inc INVICTUS.
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Posted - 2007.03.16 20:14:00 -
[34]
Edited by: Thoric Frosthammer on 16/03/2007 20:12:12 I'd have to say that as a resident, there are a couple things that are obviously "broken", and the rest are sort of the flavor of the region. The actually "broken" things:
1) The asteroid respawns are stupidly slow, and it's impossible to mine sufficient low ends to construct things. Since low ends dont drop off drones, we should have decent amounts of low ends to mine so that we can build. I can cope with the lack of high end roids. Other regions have sufficient resources to build without importing minerals that require huge cargo holds like the low ends.
2) The goddamn drones bouncing off things. I purposely mine out all the giant deathstar veld roids even though i dont get that much veld, just to clear systems for ratters so they wont get these bugged drones. Fix this. It's lame.
3) Broken exploration sites. It's just a bug, self explanatory.
Everything else on your list i just see as the price we pay for having crazy mineral drops off our drones. Yes, zydrine is depressed, but the other minerals that drop are doing fine, and I still make a mint off them. As industry builds up in the new regions, more of those minerals will stay home for building purposes anyway, and the market will adjust. If you tool around the new regions right now, with a couple notable exceptions, the markets are crap because everyone hauls every mineral they have to empire to sell and builds nothing natively. When the prices make that less profitable than building in the new region the trend will reverse. That trend would be accelerated, as mentioned above, by having better access to low ends. Right now we depend on carrier jumps and mineral compression for that.
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.16 20:35:00 -
[35]
An asteroid seeding issue in the G5KW region has been addressed.
Let's hope that fixes the rest of the regions.... :)
Galaxian Recruitment Info |

Shurikane
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Posted - 2007.03.16 20:44:00 -
[36]
tl;dr
Now here's what I find that's wrong with the new 0.0 region:
-Huge low-end asteroids with next to nothing in them. My corp could have all the Megacyte in the world, it doesn't help production if we don't have the trit and pyerite to hammer it with. And it doesn't make sense to see a Veldspar asteroid the size of a small moon pop in less than 5 minutes.
-Whenever rats appear in a belt and my barge is parked, I get bumped away by an invisible force. I hit warp, and after roughly the amount of time it would've taken me to warp from a complete stop, everything vanishes around me. As if the server saw everything was running fine but my client made me collide with mysterious invisible things. What the hell?
-Poor exploration/complex availability, if at all. I don't mean to create the drone base shipyard of doom, all I want is a bit of variety from the endless ratting. I'd like to have a change of pace once in a while, fight against a more substantial army of drones with some friends. I dunno, some sort of deadspace pocket where a few more powerful drones gather to have coffee, whatever, any excuse to have me fight something aside from the usual astroid spawns. News tell of a "sentient" drone queen? Where is she so I can kill her?
That's it, that's all.
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Motivated Prophet
Zerodot Schools Power Corrupts Industry's
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Posted - 2007.03.16 20:48:00 -
[37]
Need lowends? Buy from TINY., we can cram a couple hundreds BS-worth of compressed lowends in a single carrier run. Then take your ridiculously-cheap highends and build whatever you need.
Mine and rat for the highends. Ship in the lowends from Empire. Everyone's running at peak efficiency that way. Why make your uber drone ratting pilot hop in a Hulk to pewpew Veldspar? That's not a good use of his time.
MP
--
TINY. Stage 2 IPO, because good things come in pairs. |

Wylker
Caldari Pyrrhus Sicarii
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Posted - 2007.03.16 20:50:00 -
[38]
I dont understand what it is that you want? You want a perfect region that supplies 100% of what you need to do every single aspect of the game? The point of 90% of the game mechanics is to make you branch out. Moon minerals (rares) spawn regionally, rig components spawn regionally, ice spawns regionally.
You have to branch out and build a network to supply what you need. You want to be able to rat and gain all your high ends AND have low ends delivered to your doorstep? Sounds pretty unreasonable to me. Figure out a way to get low end minerals from someone or somewhere else, start thinking outside the box, and stop asking CCP to deliver you some paradise region.
-Wylker |

Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.16 21:03:00 -
[39]
Originally by: Wylker I dont understand what it is that you want? You want a perfect region that supplies 100% of what you need to do every single aspect of the game? The point of 90% of the game mechanics is to make you branch out. Moon minerals (rares) spawn regionally, rig components spawn regionally, ice spawns regionally.
You have to branch out and build a network to supply what you need. You want to be able to rat and gain all your high ends AND have low ends delivered to your doorstep? Sounds pretty unreasonable to me. Figure out a way to get low end minerals from someone or somewhere else, start thinking outside the box, and stop asking CCP to deliver you some paradise region.
Read what I've written idiot.
Galaxian Recruitment Info |

Venix
An Eye For An Eye Rule of Three
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Posted - 2007.03.16 21:24:00 -
[40]
Originally by: Wylker I dont understand what it is that you want? You want a perfect region that supplies 100% of what you need to do every single aspect of the game? The point of 90% of the game mechanics is to make you branch out. Moon minerals (rares) spawn regionally, rig components spawn regionally, ice spawns regionally.
You have to branch out and build a network to supply what you need. You want to be able to rat and gain all your high ends AND have low ends delivered to your doorstep? Sounds pretty unreasonable to me. Figure out a way to get low end minerals from someone or somewhere else, start thinking outside the box, and stop asking CCP to deliver you some paradise region.
You do realize that all other regions get ALL of their minerals in their space. While we get ZOMGWTFBBQ amounts of zyd, and then 3 trit. Ni4Ni 37kb image on a host site and i get modded.... [orange]Your signature exceeds the maximum allowed filesize o |

Thoric Frosthammer
The Syndicate Inc INVICTUS.
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Posted - 2007.03.16 21:25:00 -
[41]
Edited by: Thoric Frosthammer on 16/03/2007 21:23:21
Originally by: Wylker I dont understand what it is that you want? You want a perfect region that supplies 100% of what you need to do every single aspect of the game? The point of 90% of the game mechanics is to make you branch out. Moon minerals (rares) spawn regionally, rig components spawn regionally, ice spawns regionally.
You have to branch out and build a network to supply what you need. You want to be able to rat and gain all your high ends AND have low ends delivered to your doorstep? Sounds pretty unreasonable to me. Figure out a way to get low end minerals from someone or somewhere else, start thinking outside the box, and stop asking CCP to deliver you some paradise region.
As usual, your posts verge on drooling idiocy.
The top three complaints here, in order are:
1) broken respawn rate on asteroids and a total inability to mine low ends. They are apparently fixing this, from the patch notes. Every other 0.0 region has some balance in this regard. Again, you must be wrong, because they recognized the problem and are fixing it.
2) Drones that warp away in excess of 4k m/s because they spawned inside an asteroid. Obvious bug, glitches systems spawns entirely. Only an idiot would say this is an unreasonable request.
3) The exploration sites that exist, are bugged and broken. Again, an obvious bug, they are intended to work but don't. Only an idiot would say this is an unreasonable request.
But to expect you to understand these points or say anything remotely constructive would be contrary to your historically demonstrated levels of intellect, reading comprehension, and pointless spite (low, low and high, respectively), I suppose.
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Elve Sorrow
Amarr Shinra Lotka Volterra
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Posted - 2007.03.16 21:30:00 -
[42]
Originally by: Venix
Originally by: Wylker I dont understand what it is that you want? You want a perfect region that supplies 100% of what you need to do every single aspect of the game? The point of 90% of the game mechanics is to make you branch out. Moon minerals (rares) spawn regionally, rig components spawn regionally, ice spawns regionally.
You have to branch out and build a network to supply what you need. You want to be able to rat and gain all your high ends AND have low ends delivered to your doorstep? Sounds pretty unreasonable to me. Figure out a way to get low end minerals from someone or somewhere else, start thinking outside the box, and stop asking CCP to deliver you some paradise region.
You do realize that all other regions get ALL of their minerals in their space. While we get ZOMGWTFBBQ amounts of zyd, and then 3 trit.
Yes, all minerals. Except, alot of lowends and alot less highends. Gosh, that almost sounds like your own situation. 
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Thoric Frosthammer
The Syndicate Inc INVICTUS.
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Posted - 2007.03.16 21:38:00 -
[43]
Edited by: Thoric Frosthammer on 16/03/2007 21:35:10
Originally by: Elve Sorrow
Originally by: Venix
Originally by: Wylker I dont understand what it is that you want? You want a perfect region that supplies 100% of what you need to do every single aspect of the game? The point of 90% of the game mechanics is to make you branch out. Moon minerals (rares) spawn regionally, rig components spawn regionally, ice spawns regionally.
You have to branch out and build a network to supply what you need. You want to be able to rat and gain all your high ends AND have low ends delivered to your doorstep? Sounds pretty unreasonable to me. Figure out a way to get low end minerals from someone or somewhere else, start thinking outside the box, and stop asking CCP to deliver you some paradise region.
You do realize that all other regions get ALL of their minerals in their space. While we get ZOMGWTFBBQ amounts of zyd, and then 3 trit.
Yes, all minerals. Except, alot of lowends and alot less highends. Gosh, that almost sounds like your own situation. 
Actually no. As a former resident in the Feythabolis region, for example, I could easily match the high ends I pick up in the new regions by mining with my Hulk, but i could ALSO get significant amounts of trit and pyerite fairly easily. The few rare minerals could be made up by ratting and refining the loot, fairly easily. As a result I was able to regularly build from only locally obtained materials. In the new region, this has proven to be almost impossible. I don't think anyone is asking for trit to fall from the skies, just increase the respawn on low end roids, which is currently ridiculously low.
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Snake Doctor
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.03.16 22:21:00 -
[44]
So, what you're saying is:
I don't like the neighborhood I chose to move in to, so God should come and give me more veldspar, make the nasties slower, build me a house, a car, a jetski, and then give me my own bridge leading to the other side of town...
Dude-- the new regions aren't that bad. They took the stations out -on purpose- long ago. The whole idea of that (mega)region of space is that SCC lost control of their drones and they went rampant and utterly messed up the region, deconstructing and annihilating everything just so that they could reproduce in wild fashion. Up until very recently, the gates were dark. All of the sudden, they activated.
Or something like that.
Really--- the only thing the region "Needs" is a massive drone complex (or network of complexes) that support the fiction of the area.
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MassonA
Caldari coracao ardente
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Posted - 2007.03.16 22:24:00 -
[45]
if you want low ends kill frigs and cruisers high ends are BS ___________________________
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2007.03.16 22:27:00 -
[46]
Originally by: Snake Doctor So, what you're saying is:
I don't like the neighborhood I chose to move in to, so God should come and give me more veldspar, make the nasties slower, build me a house, a car, a jetski, and then give me my own bridge leading to the other side of town...
Dude-- the new regions aren't that bad. They took the stations out -on purpose- long ago. The whole idea of that (mega)region of space is that SCC lost control of their drones and they went rampant and utterly messed up the region, deconstructing and annihilating everything just so that they could reproduce in wild fashion. Up until very recently, the gates were dark. All of the sudden, they activated.
Or something like that.
Really--- the only thing the region "Needs" is a massive drone complex (or network of complexes) that support the fiction of the area.
No, what I'm saying is fix the bugs. Please people. READ before flaming. I can guarantee the flamers aren't reading more than a few lines.
The regions are supposed to be difficult, but rewarding. They are difficult, and not rewarding because things are broken.
Galaxian Recruitment Info |

Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2007.03.16 22:29:00 -
[47]
Quote: Really--- the only thing the region "Needs" is a massive drone complex (or network of complexes) that support the fiction of the area.
... and rats that don't bounce eachother at 12km/s, and properly seeded roids, and working hidden complexes, and other exploration sites (arcsal, hacking etc).
If you want an RP explanation for such things then here we go. Long ago this space was open like all the rest, various factions went there and set up bases etc. Then the rogue drones arrived and steamrolled everything in the area. A long time later the gates were reopened, now only rogue drones were present in the region, but there are still lots of wrecked ancient bases and such that the drones are now using as bases/gathering places/whatever. Such places could be exploration sites.
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Klorthos
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Posted - 2007.03.16 22:51:00 -
[48]
Edited by: Klorthos on 16/03/2007 22:51:18 sorry alt post. delete this please
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Clorthos
Gallente Tau Ceti Global Production Rule of Three
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Posted - 2007.03.16 22:54:00 -
[49]
Originally by: Frug I'm guessing this hauler spawn thing is these npc haulers I see moving out of stations and killing them drops stuff? You don't -need- that at all.
--------------------------------------------------------------------------------
Hauler spawns usually drop several million units of trit or pyrite, they are the prime source of low end mins in 0.0, otherwise everyone in emprie would buy silos and coupling arrays reprocess and then make into compressed mods for transport to 0.0 ...
They are needed and the new regions have the spawns in the database but they do not spawn in game, and I have killed more than a few rogue drones while being out here.
The lack of cosmic sigs is annoying so all you have is to rat and salvage the wrecks, the roids are ALL spawning with lower than normal units and when I say lower than normal I mean that a gang can strip mine a system in less time that it took to mine out the high end minerals in old 0.0 space.
That is rediculous, the belts have all the roids but only in very very small ammounts, the only thing not effected by the small spawn rates is the ice belts since 1 unit is 1km3 and all the roids spawning with 1k units is ok since so little goes so far at the moment.
The lack of fixing of the area will continue to force everyone to rat to make isk and further drive the price of zyd and noxc down to sub npc buy levels, in the not so long run I see it becoming a very large 0.0 wasteland further forcing populations back into areas that were fairly crowded in the first place, and causing server stress and lag issues.
Get this stuff sorted, now!!
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Snake Doctor
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.03.16 23:09:00 -
[50]
I'm not flaming--- What I mean to say is that no one is taking into consideration that things may be as they are supposed to be out there... Everyone is so quick to say such and such is bugged blah blah blah. Maybe x is bugged, but that doesn't t,u,v,w,y and z are bugged with it. Maybe they wanted it that way?
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Vodka Neat
Vendetta Underground Rule of Three
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Posted - 2007.03.16 23:16:00 -
[51]
Paradise Region?! Well if we are asking for that I have one more small request can you give a personal sec status increase for killing the drones I don't even need a bounty I just have a few ships stuck in a 1.0 system at the moment.
Velios M.Corp on LV fall -"Whatever your viewpoint, the undeniable truth is that against such numbers of committed players in the coalition, we were doomed."- |

Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2007.03.16 23:16:00 -
[52]
Originally by: Snake Doctor I'm not flaming--- What I mean to say is that no one is taking into consideration that things may be as they are supposed to be out there... Everyone is so quick to say such and such is bugged blah blah blah. Maybe x is bugged, but that doesn't t,u,v,w,y and z are bugged with it. Maybe they wanted it that way?
Maybe, but in that case it'd be nice to have a dev clarify that so everyone can stop wondering about it.
I personally have a hard time believing they wanted the only new regions to be introduced in over 3 years to be a wasteland though.
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Snake Doctor
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.03.16 23:37:00 -
[53]
Originally by: Xelios
I personally have a hard time believing they wanted the only new regions to be introduced in over 3 years to be a wasteland though.
I think it's a beautifully elegant idea: Here is some sand, here's a box. Enjoy.  
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Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2007.03.16 23:55:00 -
[54]
Originally by: Snake Doctor
Originally by: Xelios
I personally have a hard time believing they wanted the only new regions to be introduced in over 3 years to be a wasteland though.
I think it's a beautifully elegant idea: Here is some sand, here's a box. Enjoy.  
Well I think it's more like "Here's a big sandbox, and here's a cup full of sand. Enjoy." 
The 'sand' is exactly what's missing/not working right. We've got the box (the regions) but little sand to play with.
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Skarsnik
Caldari A.W.M Ka-Tet
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Posted - 2007.03.17 00:01:00 -
[55]
Originally by: Xelios
Originally by: Snake Doctor
Originally by: Xelios
I personally have a hard time believing they wanted the only new regions to be introduced in over 3 years to be a wasteland though.
I think it's a beautifully elegant idea: Here is some sand, here's a box. Enjoy.  
Well I think it's more like "Here's a big sandbox, and here's a cup full of sand. Enjoy." 
The 'sand' is exactly what's missing/not working right. We've got the box (the regions) but little sand to play with.
And within that sand the people who are walking thir dogs are not carrying plastic bags with them In all honesty, those who have made the effort, (and yes it has been a lot of effort) for that effort to be rewarded in some way, even if only a small balancing, afterall EVE is based around Risk vs. eward, so far we have risked a lot for not very much. -------------
EVE-Ink Tattoo Project |

Biosman
GALAXIAN Rule of Three
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Posted - 2007.03.17 00:16:00 -
[56]
Drones should have a "bounty" implemented by concorde to give incentive to help annihilate the drone menace.In fact,the new region drones should have been a very different drone to the crappy empire ones,like the borg or something,half human half drone factional elites. Lets face it,the new regions are just dull and boring...and broken
What made incentive to rat in other 0.0 regions is the chance you could get a faction spawn,it was still boring as hell,but at least you got isk,and loot and a possibility of a dread,or whatever. out here you log in,feed the pos,think whether to rat or not.....log off. tbfh no imagination went into the creation of the drone regions at all. It's a dump.and i lol at ccp's walk in stations as if its a great piece of inspiration,why the f*** would we want that,what use is it? much rather see better planets and moons,better graphics,fixed nodes,less lag...walk in stations pppfffft way to go ccp, I played the Infinity Combat Demo,now THAT is how space should look. Hell i dont even know why i play this game at all,it s**** a**
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Red Crown
Kudzu Collective
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Posted - 2007.03.17 00:36:00 -
[57]
As a resident of 7KXBJ I wholeheartedly agree...this is rediculous. Is it hard to as for the asteroids to be there in the first place, not even going so far as to ask them to be fixed? 50% of belts are nearly totally worthless due to the utter and complete lack of rat spawns and bad asteroid spawns. Some belts don't even exist or are rediculosly off-grid.
Its nuts. I knew it'd be hard but I'm seriously calling its validity into question. If CCP fixed the bugs I'd be happy. Just the bugs. All I ask.... "EVE is the worst MMORPG. Except for all the other ones."
[KUDZU] = Coalition. |

arkarsk
Provenance.
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Posted - 2007.03.17 01:01:00 -
[58]
Wish there was some dev acknowledgement or atleast denial of these problems. -----------------
Provenance. |

FactorzGT
Vendetta Underground
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Posted - 2007.03.17 01:17:00 -
[59]
Patch Notes: An asteroid seeding issue in the G5KW region has been addressed.
this is evidence that the devs acknowledge the asteroid belts are broken ... so my question is why only are you fixing the G5KW belts?
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Rikeka
Amarr Eye of God X-PACT
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Posted - 2007.03.17 01:58:00 -
[60]
1)It`s ok there are no static Drone Complexes. They are a pain in the ass. 2)What the rats drop is ok too, as the mins price drop WAS CAUSED by this. 3)I`m glad there is no conquerable stations... Err... wait...
All CCP has to do is fix the damn roids. Maybe add more battleship graphics, as it does not make sense with the EvE history (seriously, if the Drone BS`s are assimilated Gallente Dominix`es, then the Gallente fleet once was huge, which makes no sense, because of the supposedly Amarr fleet crap yadda yabba)
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