Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 .. 79 :: one page |
Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Vaktul
Merciful Genocide FUBAR.
0
|
Posted - 2017.06.09 18:29:03 -
[721] - Quote
This makes no sense. So you're sweeping the biggest ISK making game-breaking exploit and guilty parties under the rug while at the same time punishing people that are actually out their grinding for their ISK instead? You people are the equivalent of corrupt politicians with how you represent us and you're equally as out-of-touch. |

Frostys Virpio
KarmaFleet Goonswarm Federation
3391
|
Posted - 2017.06.09 18:29:06 -
[722] - Quote
Vetus Metallicus wrote:Frostys Virpio wrote:Tara Read wrote:Frostys Virpio wrote:Tara Read wrote:So next time you want to clarify that this was mainly a DPS nerf to put Supers more in line with HAW Titans why don't you go with that angle instead of from the PVE angle and have everyone freak out? It implies you nerfed fighter dps solely for a PVE majority. Clarification would have been nice. They literally said in the OP they though carriers/supers were over performing in PvP and the change would alleviate some of this. Too bad people didn't read all the way to the end of the post. Their main reasoning was a PVE based nerf. Read carefully next time  Of course the main reason is PVE but that does not change the point. They are not too concerned about the PVP ramification because they think the ships are doing a bit too well anyway. That is why they are not trying a PVE only change. They might be totally wrong but that does not change their point of view. If you think PvP performance has anything to do with this you have never actually flown a carrier in PvP fleet before. Your fighters can be jammed by a million isk griffin for christ sake.
My alliance has a doctrine to do just that. I know very well it can be done. I am not the one who need to eb convinced. I am only tell that CCP does not have a problem with the PVP ramification because they see the ship as over performing. Even if that information is actually wrong, it does not change anything as long as they still believe it to be true. |

Anger'is strength
S0utherN Comfort Test Alliance Please Ignore
3
|
Posted - 2017.06.09 18:29:12 -
[723] - Quote
Changes like this are why you loose subscribers. As if its not bad enough you guys encourage RMT through PLEX and destabilize the plex market causing a 300+mill inflation of Monthly PLEX costs, which half of eve called before it even happened. now you've moved on to wrecking some of your consumers source of paying for those PLEX. Please CCP stop being so bad at your job. |

Brigadine Ferathine
The Valiant Vanguard The Volition Cult
205
|
Posted - 2017.06.09 18:29:53 -
[724] - Quote
evan mclean wrote:no point in wasting anymore money on this game. going form pay $$$ to pvp in carrier to just carebearing in a Ishtar so I can plex my account what a fun game. you suck ccp Amen |

Sterling Blades
Windstalker Security Corp United Neopian Federation
33
|
Posted - 2017.06.09 18:30:15 -
[725] - Quote
My issue with this nerf isn't from the carrier viewpoint side, but the structure utility side, as this is a blanket FIGHTER nerf, and not a direct carrier nerf. A hard chunk of citadel defensive DPS is getting stripped with this, making structure defense a mite more difficult. Its more an annoyance to me than anything else, as it still quantifies a strong force multiplier when utilized right even after the fighter nerfs hit on tuesday, but considering fighters are one of the few viable anti-subcap defenses in citadel reportoires right now(Point Defense and bomb launchers not withstanding), it seems a bit ill-thought since fighter changes don't just affect carriers anymore.
The gods are out there. They watch us. They guide, they manipulate. We rally behind the ones we adore, and rain fire against those who rally behind the ones we hate. The question now is, to whom does your allegiance fall behind, dear Empyreans?
|

Brigadine Ferathine
The Valiant Vanguard The Volition Cult
205
|
Posted - 2017.06.09 18:30:47 -
[726] - Quote
Vaktul wrote:This makes no sense. So you're sweeping the biggest ISK making game-breaking exploit and guilty parties under the rug while at the same time punishing people that are actually out their grinding for their ISK instead? You people are the equivalent of corrupt politicians with how you represent us and you're equally as out-of-touch. Yup Yup yup |

Frostys Virpio
KarmaFleet Goonswarm Federation
3391
|
Posted - 2017.06.09 18:33:26 -
[727] - Quote
Brigadine Ferathine wrote:Vaktul wrote:This makes no sense. So you're sweeping the biggest ISK making game-breaking exploit and guilty parties under the rug while at the same time punishing people that are actually out their grinding for their ISK instead? You people are the equivalent of corrupt politicians with how you represent us and you're equally as out-of-touch. Yup Yup yup
Yeah but it's an actual gravy train for CCP and does not generate any surplus ISK in the economy. :CCP: |

waltari
High Flyers Northern Coalition.
26
|
Posted - 2017.06.09 18:33:31 -
[728] - Quote
If its due to PVE just make some area effect similar to those in wormholes to weaken the fighters or whatever that ****** up idea of yours is, The PVP part is more like correct usage of correct mods in correct situations and its all dependant on either Fleet Commanders, fleet concept or pilots themselves and there are no NPCs involved so not your fuckin concern. You gave us **** to use, we do it, dont try to fix somethingthat you ****** up enough already.... AGAIN! |

Valence Benedetto
South of Heaven Ltd Blades of Grass
9
|
Posted - 2017.06.09 18:33:33 -
[729] - Quote
The magnitude of this overreaction is hard to believe.
As compared to VNI ratting, carrier ratting is very active and requires a lot of attention by the player. There should be a reward for that. It also requires that you put more ISK on the table. There should be a reward for that.
A 20% damage nerf plus a 15% increase to the chance that rats will gank your fighters is just ridiculous.
The damage nerf alone would be ridiculous. The notion of trying to make one of the most active forms of pve in the game even more intensive is just punitive.
I hope you will reconsider. |

Ahwall Utrigas
Ascendance Goonswarm Federation
0
|
Posted - 2017.06.09 18:34:22 -
[730] - Quote
This is a bad idea. I understand some damage reduction but this is a bit too much. Also, NPCs already target fighters 100% of the time. Whats the point in upping that?
People cheer on the succesful more than they encourage the weak.
|

evan mclean
Power Shift
4
|
Posted - 2017.06.09 18:35:14 -
[731] - Quote
Sterling Blades wrote:My issue with this nerf isn't from the carrier viewpoint side, but the structure utility side, as this is a blanket FIGHTER nerf, and not a direct carrier nerf. A hard chunk of citadel defensive DPS is getting stripped with this, making structure defense a mite more difficult. Its more an annoyance to me than anything else, as it still quantifies a strong force multiplier when utilized right even after the fighter nerfs hit on tuesday, but considering fighters are one of the few viable anti-subcap defenses in citadel reportoires right now(Point Defense and bomb launchers not withstanding), it seems a bit ill-thought since fighter changes don't just affect carriers anymore.
sounds like a carebear problem and carebears + ccp = lame ass game
|

Ping PangWang
Ironstar Industries and Research Axiom Vocation Alliance
16
|
Posted - 2017.06.09 18:35:29 -
[732] - Quote
everyone unsubbing contract me your stuff thxs bye /o |

MItchell Jensen
The Black Widow Company. FUBAR.
103
|
Posted - 2017.06.09 18:36:08 -
[733] - Quote
You're surprised that we saw the most effective way to make ISK and everyone with the means to do it flocked towards it? The carriers are not the issue here! Reduce NPC bounties in high end Null sites, or increase their EHP! Don't nerf a ship class. You're already nerfing Escalations.
Carriers are already rarely fielded in Dreadnought Online.
CCP Dropbear: rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
|

Frostys Virpio
KarmaFleet Goonswarm Federation
3391
|
Posted - 2017.06.09 18:36:44 -
[734] - Quote
waltari wrote:If its due to PVE just make some area effect similar to those in wormholes to weaken the fighters or whatever that ****** up idea of yours is, The PVP part is more like correct usage of correct mods in correct situations and its all dependant on either Fleet Commanders, fleet concept or pilots themselves and there are no NPCs involved so not your fuckin concern. You gave us **** to use, we do it, dont try to fix somethingthat you ****** up enough already.... AGAIN!
Those effect are system wide so they would impact PvP too unless you ask CCP to design some kind of "NPC command burst" centered on the sites with gigantic ranges that only affect the required type of fighters in the required way. They obviously went with an easier solution... |

Brigadine Ferathine
The Valiant Vanguard The Volition Cult
205
|
Posted - 2017.06.09 18:38:25 -
[735] - Quote
Ahwall Utrigas wrote:This is a bad idea. I understand some damage reduction but this is a bit too much. Also, NPCs already target fighters 100% of the time. Whats the point in upping that? Exactly. Do not forget the sig radius nerf last update. |

waltari
High Flyers Northern Coalition.
27
|
Posted - 2017.06.09 18:38:49 -
[736] - Quote
Frostys Virpio wrote:waltari wrote:If its due to PVE just make some area effect similar to those in wormholes to weaken the fighters or whatever that ****** up idea of yours is, The PVP part is more like correct usage of correct mods in correct situations and its all dependant on either Fleet Commanders, fleet concept or pilots themselves and there are no NPCs involved so not your fuckin concern. You gave us **** to use, we do it, dont try to fix somethingthat you ****** up enough already.... AGAIN! Those effect are system wide so they would impact PvP too unless you ask CCP to design some kind of "NPC command burst" centered on the sites with gigantic ranges that only affect the required type of fighters in the required way. They obviously went with an easier solution...
i mean more like "anomaly are of effect" something like the warp out prevention by some
|

SurrenderMonkey
Space Llama Industries
3169
|
Posted - 2017.06.09 18:39:12 -
[737] - Quote
Brigadine Ferathine wrote:Vaktul wrote:This makes no sense. So you're sweeping the biggest ISK making game-breaking exploit and guilty parties under the rug while at the same time punishing people that are actually out their grinding for their ISK instead? You people are the equivalent of corrupt politicians with how you represent us and you're equally as out-of-touch. Yup Yup yup
Nope nope nope.
This is patently ridiculous.
First of all, the two situations are not remotely comparable, nor are they at all related.
Ghost training absolutely should be punished in some way (I'd start with an outright deletion of all earned ISK and take it from there), but that has nothing to do with this.
You're not being punished. It's simply necessary, for the health of the game, to reduce the inflow of ISK from carrier ratting. vOv
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
|

evan mclean
Power Shift
5
|
Posted - 2017.06.09 18:43:19 -
[738] - Quote
Brigadine Ferathine wrote:Ahwall Utrigas wrote:This is a bad idea. I understand some damage reduction but this is a bit too much. Also, NPCs already target fighters 100% of the time. Whats the point in upping that? Exactly. Do not forget the sig radius nerf last update.
gate guns rap my fighter every time there go's all my dps anyways to start now they nurf it more suck my balls ccp I hope you ban me fags. |

Luna Ito
Pator Tech School Minmatar Republic
0
|
Posted - 2017.06.09 18:44:31 -
[739] - Quote
CCP will only listen to this |

Panther X
High Flyers Northern Coalition.
135
|
Posted - 2017.06.09 18:45:03 -
[740] - Quote
evan mclean wrote:Sterling Blades wrote:My issue with this nerf isn't from the carrier viewpoint side, but the structure utility side, as this is a blanket FIGHTER nerf, and not a direct carrier nerf. A hard chunk of citadel defensive DPS is getting stripped with this, making structure defense a mite more difficult. Its more an annoyance to me than anything else, as it still quantifies a strong force multiplier when utilized right even after the fighter nerfs hit on tuesday, but considering fighters are one of the few viable anti-subcap defenses in citadel reportoires right now(Point Defense and bomb launchers not withstanding), it seems a bit ill-thought since fighter changes don't just affect carriers anymore. sounds like a carebear problem and carebears + ccp = lame ass game
ehhhm, no there's no PVE content on a structure. I don't take over my fortizar's weapons to kill belt rats.
My Titan smells of rich Corinthian Leather...
|

Admiral Sarah Solette
Republic Military School Minmatar Republic
37
|
Posted - 2017.06.09 18:45:11 -
[741] - Quote
SurrenderMonkey wrote:Brigadine Ferathine wrote:Vaktul wrote:This makes no sense. So you're sweeping the biggest ISK making game-breaking exploit and guilty parties under the rug while at the same time punishing people that are actually out their grinding for their ISK instead? You people are the equivalent of corrupt politicians with how you represent us and you're equally as out-of-touch. Yup Yup yup Nope nope nope. This is patently ridiculous. First of all, the two situations are not remotely comparable, nor are they at all related. Ghost training absolutely should be punished in some way (I'd start with an outright deletion of all earned ISK and take it from there), but that has nothing to do with this. You're not being punished. It's simply necessary, for the health of the game, to reduce the inflow of ISK from carrier ratting. vOv You're right, it's much more healthy for the game to have a ton of afk players running havens while not actually playing the game. Because that makes sense. |

Gip McCool
Oscura Simmetria The Volition Cult
0
|
Posted - 2017.06.09 18:46:56 -
[742] - Quote
let's start ...the Fight for Fighter. Burn Jita |

Barduck Martins
Zonk Squad Badfellas Inc.
1
|
Posted - 2017.06.09 18:48:09 -
[743] - Quote
Lucy Callagan wrote:To all the people complaining that : "I can't plex my account anymore, ccp is so greedy they want me to pay it with RL money"
Don't you understant that all the plexes that are in the game have been bought on CCP's website and therefore paying the sub in plex or RL money makes no difference to ccp ?
But if i cant play enough time to buy plex ingame, and there be some hundred players in the saem situation wont it affect the plex Market and those o buy plex with money? |

Captain Mctightpants
Dromedaworks inc Test Alliance Please Ignore
2
|
Posted - 2017.06.09 18:48:36 -
[744] - Quote
Burn Jita w/ alpha accounts! |

Panther X
High Flyers Northern Coalition.
135
|
Posted - 2017.06.09 18:48:39 -
[745] - Quote
SurrenderMonkey wrote:Brigadine Ferathine wrote:Vaktul wrote:This makes no sense. So you're sweeping the biggest ISK making game-breaking exploit and guilty parties under the rug while at the same time punishing people that are actually out their grinding for their ISK instead? You people are the equivalent of corrupt politicians with how you represent us and you're equally as out-of-touch. Yup Yup yup Nope nope nope. This is patently ridiculous. First of all, the two situations are not remotely comparable, nor are they at all related. Ghost training absolutely should be punished in some way (I'd start with an outright deletion of all earned ISK and take it from there), but that has nothing to do with this. You're not being punished. It's simply necessary, for the health of the game, to reduce the inflow of ISK from carrier ratting. vOv
Then just make havens and sanctums gated deadspace. Carriers can't go in. Problem solved. If that's what the problem is? Carriers are still pvp machines, fighters still do capital level damage.
There are better ways of fixing issues than the nerfhammer.
My Titan smells of rich Corinthian Leather...
|

John Covfefe
School of Applied Knowledge Caldari State
3
|
Posted - 2017.06.09 18:48:48 -
[746] - Quote
At this point, i don't think it matters what any of us say. CCP has consistently done what ever they want and not listened to the players. |

Crashys
Tr0pa de elite. Ghost Legion.
12
|
Posted - 2017.06.09 18:52:00 -
[747] - Quote
You sirs (CCP), with all due respect and without hiding my name, are idiots.
* You make sure plexs get high enough to make player spend RL money instead of farm to pay gametime; * Then you nerf the miners to make mineral costs rise and ofc ship prices go up roof; * To finish, you nerf the ratting stuff to ensure players can't make isk to compensate all the 'economic balance' (this is a private joke for sure);
As for me, i've been gather several members opinion (from other corps) and you have 50% of members of corps simply say that the game reach a level that is impossible for players to enjoy. You basically ensure that a player that needs to plex his account will need to spend at least twice the time doing his normal operations just to pay the game. This will take the gametime from the players that have "real lifes" that could be use on what really this game is about (space ships blow up) to simply be a SLAVE of ccp to farm money.
I will for sure not be spending my few hours by farming isk just to pay you. And surely i will not be paying you anymore real life money.
Joke... very bad joke.
RIP |

Luis Magalhaes
Zonk Squad Badfellas Inc.
0
|
Posted - 2017.06.09 18:52:17 -
[748] - Quote
Sure nerf it... why not.
P.S.: don't forget to nerf again the wh... they do way too much isk there... |

Hank Templesmith
Polaris Rising The Bastion
0
|
Posted - 2017.06.09 18:52:23 -
[749] - Quote
Really do something else Ccp. Anything is better than making every ship in the game ****. |

Crashys
Tr0pa de elite. Ghost Legion.
12
|
Posted - 2017.06.09 18:53:23 -
[750] - Quote
ah... and thanks for the sun. Very nice change and useful! |
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 .. 79 :: one page |
First page | Previous page | Next page | Last page |