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Thread Statistics | Show CCP posts - 4 post(s) |

Curant Thanger
Kontained Chaos Blades of Grass
5
|
Posted - 2017.06.09 21:33:32 -
[901] - Quote
Solution to current problems... 0% escalation chance in anoms with capitals on grid slight nerf to high end bounties (if you're really only worried about carrier bounty income, gate havens and/or fHubs)
Modify injectors so that SP gain is scaled based on skill multiplier rather than total SP on the character, this way characters aren't injecting cheaply into traditionally high SP skills, while still preserving the benefit of injectors to new characters. |

Kavasta
Associated Stellar Company The Volition Cult
0
|
Posted - 2017.06.09 21:34:25 -
[902] - Quote
New player , carrier skill 15d old , nerfed ! All this time losed for nothing , ccp refund me plz , tx |

Kaze Mester
Ascendance Goonswarm Federation
26
|
Posted - 2017.06.09 21:44:06 -
[903] - Quote
Doggy Dogwoofwoof wrote:Well, We have a Response from CCP Quant on Reddit. https://www.reddit.com/r/Eve/comments/6gaemf/burn_eden_rorcarrieratting_edition/diovza9/
CCP Quant wrote: What we have here is literally the top 1% of the top 1% screaming their lungs out over these nerfs, while trying to convince the rest of the player-base to think that CCP is ruining the game for everyone. What we are really doing is keeping it from becoming yet another hyper inflated virtual economy at the cost of pissing off a particular group of players. Prior to this patch, a relatively small group of players were making the same amount of isk in npc bounties as the entire player-base did a year ago. Anyone closely following the MERs will know that NPC bounties are out of control and have been spiralling that way since Citadels. What sort of balanced gameplay is it when you can safely sit in a super making up to 260M ticks? Of course we know that supers are not solely to blame, VNI's, Ishtars, and basically every decent drone platform is responsible for a massive chunk of the bounty pool but not at nearly the same efficiency. This isn't only screwing with the money supply but it's dramatically increasing RMT. When you can reliably sit and make 500-780M pure isk/hr** pr. account** (hence the number of "unsubbing 17 accounts" threads), some people choose to look at it this way: you can be making over minimum salaries in some countries in RMT. Then people complain about us nerfing mining when the mineral price index has been in a freefall for a long time and the only reason it's not worse is that the massive increase in mining volume is directly feeding into the e.g. the massive increase in super demand to get in on the bounty grind. Sure pass some of that rage over to me, I'd be happy to take some heat off CCP Larrikin's and Fozzie's shoulders.
This communication tone is way below than I have ever expected...I'm not surprised after the puppies though.
|

Deathzone Maken
Angry Dragons The-Culture
1
|
Posted - 2017.06.09 21:44:45 -
[904] - Quote
Oh look, another episode of How to Kill Your Game, by CCP. |

singthegrief
Celestial Horizon Corp. Badfellas Inc.
11
|
Posted - 2017.06.09 21:46:47 -
[905] - Quote
Doggy Dogwoofwoof wrote:Well, We have a Response from CCP Quant on Reddit. https://www.reddit.com/r/Eve/comments/6gaemf/burn_eden_rorcarrieratting_edition/diovza9/
CCP Quant wrote: What we have here is literally the top 1% of the top 1% screaming their lungs out over these nerfs, while trying to convince the rest of the player-base to think that CCP is ruining the game for everyone. What we are really doing is keeping it from becoming yet another hyper inflated virtual economy at the cost of pissing off a particular group of players. Prior to this patch, a relatively small group of players were making the same amount of isk in npc bounties as the entire player-base did a year ago. Anyone closely following the MERs will know that NPC bounties are out of control and have been spiralling that way since Citadels. What sort of balanced gameplay is it when you can safely sit in a super making up to 260M ticks? Of course we know that supers are not solely to blame, VNI's, Ishtars, and basically every decent drone platform is responsible for a massive chunk of the bounty pool but not at nearly the same efficiency. This isn't only screwing with the money supply but it's dramatically increasing RMT. When you can reliably sit and make 500-780M pure isk/hr** pr. account** (hence the number of "unsubbing 17 accounts" threads), some people choose to look at it this way: you can be making over minimum salaries in some countries in RMT. Then people complain about us nerfing mining when the mineral price index has been in a freefall for a long time and the only reason it's not worse is that the massive increase in mining volume is directly feeding into the e.g. the massive increase in super demand to get in on the bounty grind. Sure pass some of that rage over to me, I'd be happy to take some heat off CCP Larrikin's and Fozzie's shoulders.
says the guys who have 100 man rorq fleets out mining everything in sight and being the problem |

Steroidastroid Ormand
23
|
Posted - 2017.06.09 21:47:05 -
[906] - Quote
my 5 cents: unsubbed |

Pimpel Betrak
The Dysfunctionals Fidelas Constans
0
|
Posted - 2017.06.09 21:47:05 -
[907] - Quote
so hang on a min there sporty! so the top 1%.. lets consider that... you have folks who invest years in the game. a **** ton of cash and time. get to the big stuff
you guys don't like it and ...take away the benefit ? so tell me oh sage of eve? what is the actual point in progressing to hulls that, YOU GUYS DESIGNED ? we the players are entitled to let you know we are unhappy.
WE PAY YOU FOR IT
|

Cordylus1029
Team Pizza Good at this Game
1
|
Posted - 2017.06.09 21:47:46 -
[908] - Quote
Ebony Texas wrote:Cordylus1029 wrote:Nex Gaius wrote:Yet another quality game change. Lets nerf all the high time / isk investment options. But not the ez ones like Wormholes or Incursions. Uh...you do realize WH's lost capital escalations? It's completely useless to do them now, we just don't ***** and moan so you probably forgot but it's k. WH's are easier than sitting in null with local and running every time a neut comes in, just commanding fighters around. Yep. Seriously, you ratting carriers can all rot. There's literally no risk to you in nullsec, if you get caught and die it's 110% your fault. BULL FREAKING CRAP! you get all the t3 and NEW T3 SALVAGE , GAS, AND HAVE HUGE FREAKING ABUNDANCE IN PI.. WHICH ALL CAN BE DONE AFK... GO HAVE SEVERAL SEATS! NOT TO MENTION THE BILLIONS THAT ARE EARNED PER HR!.. NOT TO MENTION HOW WH AVOIDS ALL SOV WARFARE AND THAT CRAP-A_FOZZIE_SOV WHACK HIS MOLE MESS HE CAME UP... you need to go stick it!
You realize most people who run sites don't even salvage now because it's not worth the time right? lmfao, nanoribbons which are chance based are cheap af. PI....really....PI.....uhhhhh, I honestly don't give a damn about PI. If you want to mention that, you guys have moon mining your point is invalid. WH's have literally lost all of our capital level combat due to BS being balanced for null, so **** off. PVP entities now have to live in low class WH's and searching for content is even more difficult.
I have zero pity for your no risk ratting in null I'm sorry. I can jump into a nullsec system and start running sites where there's someone ratting and shut down the entire system. I got combat probed down in an anom, 5 pilots in system, all of them were ratting and all of them docked up for hours while I afk VNI'd.
You null people are risk averse and crawl away every time a neut comes into local. I literally couldn't care about your capital ratting issues.
We have a lot more risk in a WH, including not having asset security when we lose citadels, if we have it so good in J space why don't you live here instead of bitching about null problems? Oh that's right because null is safe carebear space.
Get nerfed. |

Tara Read
Sniggerdly Pandemic Legion
982
|
Posted - 2017.06.09 21:47:59 -
[909] - Quote
Doggy Dogwoofwoof wrote:Well, We have a Response from CCP Quant on Reddit. https://www.reddit.com/r/Eve/comments/6gaemf/burn_eden_rorcarrieratting_edition/diovza9/
CCP Quant wrote: What we have here is literally the top 1% of the top 1% screaming their lungs out over these nerfs, while trying to convince the rest of the player-base to think that CCP is ruining the game for everyone. What we are really doing is keeping it from becoming yet another hyper inflated virtual economy at the cost of pissing off a particular group of players. Prior to this patch, a relatively small group of players were making the same amount of isk in npc bounties as the entire player-base did a year ago. Anyone closely following the MERs will know that NPC bounties are out of control and have been spiralling that way since Citadels. What sort of balanced gameplay is it when you can safely sit in a super making up to 260M ticks? Of course we know that supers are not solely to blame, VNI's, Ishtars, and basically every decent drone platform is responsible for a massive chunk of the bounty pool but not at nearly the same efficiency. This isn't only screwing with the money supply but it's dramatically increasing RMT. When you can reliably sit and make 500-780M pure isk/hr** pr. account** (hence the number of "unsubbing 17 accounts" threads), some people choose to look at it this way: you can be making over minimum salaries in some countries in RMT. Then people complain about us nerfing mining when the mineral price index has been in a freefall for a long time and the only reason it's not worse is that the massive increase in mining volume is directly feeding into the e.g. the massive increase in super demand to get in on the bounty grind. Sure pass some of that rage over to me, I'd be happy to take some heat off CCP Larrikin's and Fozzie's shoulders.
Gotta love how they walked back the 260 mil tick comment when I tweeted them and laughed. No one makes 260 mil ticks. These devs have no idea what game they are even playing anymore. Cause it's the top 1% screaming their lungs out you are nerfing huge ships that players aspire to train into. Because it's the 1% that use Carriers in a PvP role. Because it is the 1% that make you mad that we ignore the Plex sales, The Plex advertising, the Plex Spam. Because ALL we are as customers are nothing but a cash cow to you CCP. You've proved it enough with how you respond to us like this in blatant ignorance and contempt. FYI I use my 7 accounts to PVP. Next time you want to generalize players and snob us be warned we're not taking it anymore and neither are our wallets.
You devs don't even LISTEN to us anymore! You make such drastic changes and cram them down our throats in FOUR days and say gg? Jeez wonderful experience here in New Eden. CCP you better do a 180 and fast before you lose the last players that even care remotely about this game. |

Bron Ander Haltern
Unholy Knights of Cthulhu Test Alliance Please Ignore
8
|
Posted - 2017.06.09 21:48:56 -
[910] - Quote
CCP Quant wrote " When you can reliably sit and make 500-780M pure isk/hr** pr. account** " He definitely does not know what he is writting about. Who told them this? Is this a CSM idea about ratting in a carrier/super? That just scares and embarrasses me that they got no idea about the game they make. |
|

singthegrief
Celestial Horizon Corp. Badfellas Inc.
11
|
Posted - 2017.06.09 21:49:13 -
[911] - Quote
Crash 888 wrote:OK how about, instead of nerfing damage;
Just get rid of JUMP FATIGUE so these feckin bears can be dropped on and culled. Basic rule of ecology; populations get out of control when the predators are removed, and it looks like the whiny bears have multiplied beyond sustainable levels. not a bad idea to be honest |

Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
450
|
Posted - 2017.06.09 21:49:27 -
[912] - Quote
Chance Ravinne wrote:Lightbringer wrote:Does the stupid faction BS Nerf take into account this just as stupid nerf aswell? Yesterday people complained the Battleship nerf would make Carriers the default king of the meta. Now CCP is dealing with Carriers and people want to cry? My assumption is they are pushing towards T1 battleships When I lived in Oasa and ratted anomalies, I used either a Rokh or a Marauder. Carriers were quick, but too slow to get out of dodge if something went wacky.
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
Support better localization for the Japanese Community.
|

Khara Hirl
Almost Tech II RAZOR Alliance
25
|
Posted - 2017.06.09 21:54:02 -
[913] - Quote
Curant Thanger wrote:Solution to current problems... 0% escalation chance in anoms with capitals on grid slight nerf to high end bounties (if you're really only worried about carrier bounty income, gate havens and/or fHubs)
Modify injectors so that SP gain is scaled based on skill multiplier rather than total SP on the character, this way characters aren't injecting cheaply into traditionally high SP skills, while still preserving the benefit of injectors to new characters.
put a negative 20% isk bounty payout hull bonus on capitals
Nothing needs to change on capitals, stop giving them bullshit to work with. A capital is a capital because its ******* epic expensive and take a long time to get into, **** the Skill injector excuse I am tired of hearing it. CCP KEEP UR HAND OUT OF THE COOKIE JAR!! |

Ebony Texas
The Alabaster Albatross Sev3rance
31
|
Posted - 2017.06.09 21:54:36 -
[914] - Quote
Kaze Mester wrote:When you make a lot of isk than you are not a customer anymore. You just ruin the game.
When CCP is so desperate for cash they pull these microtransactions begging for money then you have these problems.. its called pay to win.. so its their own fault.. seems they don't know how to really assess whats going on in game.
Plex is their creation and its became its own monster which they have to deal with....which they wont they just made it worse cause they need money. this seriously points to a cash grab attempt.. im not believing CCP at all about this crap.. they just came up with the most pathetic excuse forgetting how they nerf'd the NPC bounties back in Null sec not to long ago.. they just wanted to nerf something to top off that nerf patch hitting next week.
|

singthegrief
Celestial Horizon Corp. Badfellas Inc.
11
|
Posted - 2017.06.09 21:54:53 -
[915] - Quote
Deathzone Maken wrote:Oh look, another episode of How to Kill Your Game, by CCP.
Here's a hint. Maybe instead of looking at some arbitrary nerf that doesn't make much sense at all, consider looking at some more relevant things, like the absurd timezone tanking of citadels, or maybe the complete lack of risk of living in one outside of WHs, or maybe fixing Ghost Training. You know, fix stuff thats actually broken.
ok i might have read u wrong but are u saying there is risk to livin i WH tell me who will kill the keep stars in there when u cant even get enough people in with out doing a 1 month seed mission. if i read this wrong carryon friend |

Ebony Texas
The Alabaster Albatross Sev3rance
33
|
Posted - 2017.06.09 21:56:23 -
[916] - Quote
Cordylus1029 wrote:Ebony Texas wrote:Cordylus1029 wrote:Nex Gaius wrote:Yet another quality game change. Lets nerf all the high time / isk investment options. But not the ez ones like Wormholes or Incursions. Uh...you do realize WH's lost capital escalations? It's completely useless to do them now, we just don't ***** and moan so you probably forgot but it's k. WH's are easier than sitting in null with local and running every time a neut comes in, just commanding fighters around. Yep. Seriously, you ratting carriers can all rot. There's literally no risk to you in nullsec, if you get caught and die it's 110% your fault. BULL FREAKING CRAP! you get all the t3 and NEW T3 SALVAGE , GAS, AND HAVE HUGE FREAKING ABUNDANCE IN PI.. WHICH ALL CAN BE DONE AFK... GO HAVE SEVERAL SEATS! NOT TO MENTION THE BILLIONS THAT ARE EARNED PER HR!.. NOT TO MENTION HOW WH AVOIDS ALL SOV WARFARE AND THAT CRAP-A_FOZZIE_SOV WHACK HIS MOLE MESS HE CAME UP... you need to go stick it! You realize most people who run sites don't even salvage now because it's not worth the time right? lmfao, nanoribbons which are chance based are cheap af. PI....really....PI.....uhhhhh, I honestly don't give a damn about PI. If you want to mention that, you guys have moon mining your point is invalid. WH's have literally lost all of our capital level combat due to BS being balanced for null, so **** off. PVP entities now have to live in low class WH's and searching for content is even more difficult. I have zero pity for your no risk ratting in null I'm sorry. I can jump into a nullsec system and start running sites where there's someone ratting and shut down the entire system. I got combat probed down in an anom, 5 pilots in system, all of them were ratting and all of them docked up for hours while I afk VNI'd. You null people are risk averse and crawl away every time a neut comes into local. I literally couldn't care about your capital ratting issues. We have a lot more risk in a WH, including not having asset security when we lose citadels, if we have it so good in J space why don't you live here instead of bitching about null problems? Oh that's right because null is safe carebear space. Get nerfed.
you really need to sit down and go back to drinking on mama's ..... afterburner buddy..
|

singthegrief
Celestial Horizon Corp. Badfellas Inc.
12
|
Posted - 2017.06.09 21:56:30 -
[917] - Quote
Pimpel Betrak wrote:so hang on a min there sporty! so the top 1%.. lets consider that... you have folks who invest years in the game. a **** ton of cash and time. get to the big stuff
you guys don't like it and ...take away the benefit ? so tell me oh sage of eve? what is the actual point in progressing to hulls that, YOU GUYS DESIGNED ? we the players are entitled to let you know we are unhappy.
WE PAY YOU FOR IT
too true
|

Kaze Mester
Ascendance Goonswarm Federation
27
|
Posted - 2017.06.09 21:59:06 -
[918] - Quote
Ebony Texas wrote:Kaze Mester wrote:When you make a lot of isk than you are not a customer anymore. You just ruin the game. When CCP is so desperate for cash they pull these microtransactions begging for money then you have these problems.. its called pay to win.. so its their own fault.. seems they don't know how to really assess whats going on in game. Plex is their creation and its became its own monster which they have to deal with....which they wont they just made it worse cause they need money. this seriously points to a cash grab attempt.. im not believing CCP at all about this crap.. they just came up with the most pathetic excuse forgetting how they nerf'd the NPC bounties back in Null sec not to long ago.. they just wanted to nerf something to top off that nerf patch hitting next week.
Indeed. I wonder what will be the next thing to nerf?! (I have an awesome idea who to start with: CCP Quant)
|

Jenn aSide
Shinigami Miners ChaosTheory.
16084
|
Posted - 2017.06.09 22:01:41 -
[919] - Quote
Bron Ander Haltern wrote:CCP Quant wrote " When you can reliably sit and make 500-780M pure isk/hr** pr. account** " He definitely does not know what he is writting about. Who told them this? Is this a CSM idea about ratting in a carrier/super? That just scares and embarrasses me that they got no idea about the game they make.
No one told him, he's the Data guy at CCP, he has the info at his finger tips. Remember, all regions aren't the same rat wise, and some rats (like for instance rogue drones) have higher base bounties.
Right now CCP quant is getting downvoted into oblivion after he has explained what happening to the EVE economy. It shows that people care more about their imaginary space wallets than they do the health of the EVE economy.
|

Aldeskwatso
Grain Fields Inc. The Big Dirty
51
|
Posted - 2017.06.09 22:02:12 -
[920] - Quote
Any activity that generates excessive amounts of ISK compared to its exposure to risk should be attempted to be rebalanced. So if carriers/supercarriers can be used to make it way to easy to the point it is throwing off a healthy balance between risk vs reward etc. they should be rebalanced somehow to counter this kind of abuse. I understand why some get salty if their cashcows get hurt by this but there is a bigger picture here. It's challenge. In my oppinion its still way to easy to make things easy for yourself to the point ISK is never an obstacle. But it also takes away a lot of challenge. And for me nothing kills a game more then lack of challenge. As a result I avoid activities that abuse an inbalance to generate my ISK and this forces me to look at other means to support myself. And that has changed my outlook on the game a lot in the best way possible. If I didn't do this I would've quit the game because of it.
So I for one am happy CCP does something about these things. And I'm sure those that aren't happy about it now will adapt and gravitate towards the next best thing. As for PvP use. It will likely change but same there as well. If the changes make them obsolete all together I'm sure it will get fixed. And should be fixed. But give people time to come up with creative adaptations.
The biggest obstacle you'll encounter doing anything is yourself.
|
|

Ebony Texas
The Alabaster Albatross Sev3rance
33
|
Posted - 2017.06.09 22:03:49 -
[921] - Quote
Kaze Mester wrote:Ebony Texas wrote:Kaze Mester wrote:When you make a lot of isk than you are not a customer anymore. You just ruin the game. When CCP is so desperate for cash they pull these microtransactions begging for money then you have these problems.. its called pay to win.. so its their own fault.. seems they don't know how to really assess whats going on in game. Plex is their creation and its became its own monster which they have to deal with....which they wont they just made it worse cause they need money. this seriously points to a cash grab attempt.. im not believing CCP at all about this crap.. they just came up with the most pathetic excuse forgetting how they nerf'd the NPC bounties back in Null sec not to long ago.. they just wanted to nerf something to top off that nerf patch hitting next week. Indeed. I wonder what will be the next thing to nerf?! (I have an awesome idea who to start with: CCP Quant)
they need to nerf a few of those bickering as dev's jobs who refuse to address this community here on this games forums.. instead of running off to that backwood as reddit channels.. freaking cowards! and YES I SAID IT CAUSE ITS TRUE
|

Krypleria
Dreddit Test Alliance Please Ignore
26
|
Posted - 2017.06.09 22:04:41 -
[922] - Quote
I think Titan ratting should be nerfed too.. I hear they print too much isk !
Btw ..
CCPlease ... PLAY THE GAME before you make comments =/ |

WhoIsThisIs
KarmaFleet Goonswarm Federation
1
|
Posted - 2017.06.09 22:04:42 -
[923] - Quote
My fighters are killed enough as it is. Thank you ccp, all the YEARS i spent training these skills was so they could be useless later. |

singthegrief
Celestial Horizon Corp. Badfellas Inc.
12
|
Posted - 2017.06.09 22:04:57 -
[924] - Quote
I want to point one thing out that i havent seen but people have blamed. "plex this" right well someone has to pay for those said plex with real money. So it doesnt matter if i plex a few of my accounts someone it paying for it so stop with that. there not losing out on money from plex if there in the market someone paid for them. |

Brigadine Ferathine
The Valiant Vanguard The Volition Cult
212
|
Posted - 2017.06.09 22:08:27 -
[925] - Quote
Doggy Dogwoofwoof wrote:Well, We have a Response from CCP Quant on Reddit. https://www.reddit.com/r/Eve/comments/6gaemf/burn_eden_rorcarrieratting_edition/diovza9/
CCP Quant wrote: What we have here is literally the top 1% of the top 1% screaming their lungs out over these nerfs, while trying to convince the rest of the player-base to think that CCP is ruining the game for everyone. What we are really doing is keeping it from becoming yet another hyper inflated virtual economy at the cost of pissing off a particular group of players. Prior to this patch, a relatively small group of players were making the same amount of isk in npc bounties as the entire player-base did a year ago. Anyone closely following the MERs will know that NPC bounties are out of control and have been spiralling that way since Citadels. What sort of balanced gameplay is it when you can safely sit in a super making up to 260M ticks? Of course we know that supers are not solely to blame, VNI's, Ishtars, and basically every decent drone platform is responsible for a massive chunk of the bounty pool but not at nearly the same efficiency. This isn't only screwing with the money supply but it's dramatically increasing RMT. When you can reliably sit and make 500-780M pure isk/hr** pr. account** (hence the number of "unsubbing 17 accounts" threads), some people choose to look at it this way: you can be making over minimum salaries in some countries in RMT. Then people complain about us nerfing mining when the mineral price index has been in a freefall for a long time and the only reason it's not worse is that the massive increase in mining volume is directly feeding into the e.g. the massive increase in super demand to get in on the bounty grind. Sure pass some of that rage over to me, I'd be happy to take some heat off CCP Larrikin's and Fozzie's shoulders. Uh I am definitely not part of the 1%. My net worth is less than 10b. Try again quant. |

Objectless Hatred
El Ultimo Hombre Goonswarm Federation
3
|
Posted - 2017.06.09 22:08:36 -
[926] - Quote
Aldeskwatso wrote:Any activity that generates excessive amounts of ISK compared to its exposure to risk should be attempted to be rebalanced. So if carriers/supercarriers can be used to make it way to easy to the point it is throwing off a healthy balance between risk vs reward etc. they should be rebalanced somehow to counter this kind of abuse. I understand why some get salty if their cashcows get hurt by this but there is a bigger picture here. It's challenge. In my oppinion its still way to easy to make things easy for yourself to the point ISK is never an obstacle. But it also takes away a lot of challenge. And for me nothing kills a game more then lack of challenge. As a result I avoid activities that abuse an inbalance to generate my ISK and this forces me to look at other means to support myself. And that has changed my outlook on the game a lot in the best way possible. If I didn't do this I would've quit the game because of it.
So I for one am happy CCP does something about these things. And I'm sure those that aren't happy about it now will adapt and gravitate towards the next best thing. As for PvP use. It will likely change but same there as well. If the changes make them obsolete all together I'm sure it will get fixed. And should be fixed. But give people time to come up with creative adaptations.
Abuse? I guess legitimately using a carrier/super to rat in is abuse but running incursions for 23 hours a day in a blinged ship and pod in the safety of high sec with ZERO risk is not abuse... |

Kaze Mester
Ascendance Goonswarm Federation
28
|
Posted - 2017.06.09 22:08:49 -
[927] - Quote
Jenn aSide wrote:Bron Ander Haltern wrote:CCP Quant wrote " When you can reliably sit and make 500-780M pure isk/hr** pr. account** " He definitely does not know what he is writting about. Who told them this? Is this a CSM idea about ratting in a carrier/super? That just scares and embarrasses me that they got no idea about the game they make. No one told him, he's the Data guy at CCP, he has the info at his finger tips. Remember, all regions aren't the same rat wise, and some rats (like for instance rogue drones) have higher base bounties. Right now CCP quant is getting downvoted into oblivion after he has explained what happening to the EVE economy. It shows that people care more about their imaginary space wallets than they do the health of the EVE economy.
He is getting downvoted because of his "idontgiveafukaboutevecommunity" style not because of his explanation. They generated their own "problem" and i think this is not the right way to deal with it. And this "data guy" forgets one really important thing: economy doesn't live without customers. |

Cyrek Ohaya
Blazing Sun Group
22
|
Posted - 2017.06.09 22:09:24 -
[928] - Quote
I am happy to see CCP taking action on the subject. |

Objectless Hatred
El Ultimo Hombre Goonswarm Federation
3
|
Posted - 2017.06.09 22:13:31 -
[929] - Quote
Cyrek Ohaya wrote:I am happy to see CCP taking action on the subject.
Yeah better they nerf carriers instead of taking action against worthwhile things like SP farms, ghost training, and skill injectors letting noobs fly carriers and supers. |

Securitas Protector
Horde Vanguard. Pandemic Horde
72
|
Posted - 2017.06.09 22:13:54 -
[930] - Quote
CCP Larrikin wrote:[url=https://forums.eveonline.com/default.aspx?g=posts&m=6968992#post6968992].
I'm making a long post that'll probably be wasted here, but **** it, here goes.
What you're doing here makes no sense. I don't mean overall, I mean specifically with the citadel/PVP/PVE changes that you are making. The T3 cruiser change, I think, was handled very well and I look forward to it.
However, your changes for the nullsec game will be disastrous, and here's why.
Risk and reward.
This is the entire idea behind nullsec; the idea that you can go and stake a claim, put money and assets on the line, and receive a reward for taking these risks. This idea was reflected in your changes to the Rorqual; you took a very expensive ship and made it worth using. Despite the fact that it prints ISK and allows the industrialization of nullsec, it also is vulnerable for 5 minutes at a time. Not only that, it provides adequate time via the PANIC to allow a fight to occur.
Excellent game design. High risk, high reward, and an objective that holds value for both the attacker and defender. It really doesn't get better than that.
The problem, is that since citadels and with the impending phase-out of POS, Rorquals have become one of the few remaining reliable fight generators.
Why? Because mining is only half of the nullsec PVE experience, and running anomalies is incredibly safe. CCP, you are right that there is a problem with anomalies; they churn out great ISK for no risk with a carrier or super. The issue here is that instead of increasing the RISK, you are decreasing the reward. To illustrate:
Now: Low risk, high reward After patch: Low risk, lower reward HOW IT SHOULD BE: High risk, high reward
Instead of nerfing fighters, affecting the entire meta, and ironically punishing the people who are probably making ISK on their main (rorquals can be multiboxed almost infinitely, meaning that lowering ISK per hour is less of a hit), you should be making it easier to kill capitals/supers running anomalies. Right now it is risk-free and it will continue to be so after the current changes.
There are myriad ways you could do this; more warp disruption rats, NSA disallowing warp, etc. You could even make changes so that Dreadnoughts are the premiere capital PVE ship. Make them the Rorqual of anomalies; they are almost perfect for it. They are stuck for 5 minutes at a time, incentivizing content. They tank well. They could have a PANIC-type module added to incentivize fighting.
Think about what his happening;
- Citadels are completely awful to deal with as an attacker, so people don't attack them unless absolutely necessary.
- POS are decreasingly relevant even without their phaseout as Rorquals/Carriers make far more money.
- Sovwar is laughable in terms of encouraging real fleet-on-fleet warfare
- Roaming is pointless since tethering makes it impossible to fight over undock control
- There are few incentives to hunt in hostile space; anyone in anomalies is pre-aligned and unless they really make a mistake, are entirely safe
You have effectively incentivized a system where fighting is discouraged, risk is discouraged, and there is nothing to do except make money in preparation for future conflict. Instead of punishing people for adapting to the environment you've created, why not change the environment?
Force people to make money with risk, but also give them the opportunity to form up and save their ratting ships. Simply hoping that people will fight eachother in the absence of any compelling reason to do so is not enough, and more than that, it's not in EVE's culture. Sure, people can pre-arrange fights now, but these are devoid of meaning since by definition neither side will risk anything it actually cares about.
Give an opportunity for combat to happen in space over the new R64s (Rorquals, carriers, etc). Right now Rorquals, while great, offer the only high-risk/high-reward personal PVE experience.
On a side note; I agree Pirate BS frequency needs to be reduced, but please show T1 BS some love also. They should have a central role in the null PVP meta. |
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