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Thread Statistics | Show CCP posts - 1 post(s) |

Wiu Ming
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Posted - 2009.04.25 05:14:00 -
[3511]
great tool - couldn't live without it. some missing modules though... i.e. sisters expanded probe launcher
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Zaqar
Pator Tech School
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Posted - 2009.04.25 08:16:00 -
[3512]
Originally by: Wiu Ming great tool - couldn't live without it. some missing modules though... i.e. sisters expanded probe launcher
Not missing, look under faction items....
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Animus Rea
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Posted - 2009.04.25 13:27:00 -
[3513]
loving the new version :)
Playing with stealthbombers now - the "improvised 'guise' cloaking device II" seems to be incorrectly applying the speed penalty, resulting in a speed boost (naked hound fitted with the module and All V profile results in 555m/s speed - 355m/s without module).
Much love for fixing the torpedoes, 19 hours till I can try mine out :D
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DrAtomic
Atomic Heroes Chain of Chaos
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Posted - 2009.04.25 19:34:00 -
[3514]
Hi,
Awesome work Gripen!
I found a bug with the deimos; the microwarp drive capacitator ftting penalty is applied as a bonus instead of as a penalty. With my skills the Deimos has a base cap of 1719, when I fit a mwd the cap is increased to 1856 instead of being penalized.
Cheers, DA - - -
Originally by: CCP Prism X I can invent ways to get free candy for you where the implementation is so bad that you'd never want to see candy again in your whole life.
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BlindBleu
Gallente Freedom-Technologies
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Posted - 2009.04.25 19:52:00 -
[3515]
Is there way to have various Officer/Faction mods available to use in EFT?
Ie Caldari Navy Ballistic Control System, Caldari Navy Siege Launcher etc?
Thanks I enjoy and use EFT. Every Plan lasts until the first shot is fired. "I have a Plan, a good one." Generally means it is not. If Yellow it get a Fellow Killed |

Kry Nanase
Sebiestor tribe
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Posted - 2009.04.25 20:42:00 -
[3516]
Originally by: BlindBleu Is there way to have various Officer/Faction mods available to use in EFT?
Ie Caldari Navy Ballistic Control System, Caldari Navy Siege Launcher etc?
Thanks I enjoy and use EFT.
There are 4 buttons at the bottom left corner which say market, faction, complex, commander. These may be what you are looking for, those mods are there.
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BlindBleu
Gallente Freedom-Technologies
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Posted - 2009.04.25 21:25:00 -
[3517]
Originally by: Kry Nanase
Originally by: BlindBleu Is there way to have various Officer/Faction mods available to use in EFT?
Ie Caldari Navy Ballistic Control System, Caldari Navy Siege Launcher etc?
Thanks I enjoy and use EFT.
There are 4 buttons at the bottom left corner which say market, faction, complex, commander. These may be what you are looking for, those mods are there.
*slaps self with a Wet Amarrian Carp* Thank you, you are correct Every Plan lasts until the first shot is fired. "I have a Plan, a good one." Generally means it is not. If Yellow it get a Fellow Killed |

Mona X
Caldari Polish Task Forces C0VEN
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Posted - 2009.04.25 21:34:00 -
[3518]
Originally by: DrAtomic Hi, I found a bug with the deimos; the microwarp drive capacitator ftting penalty is applied as a bonus instead of as a penalty. With my skills the Deimos has a base cap of 1719, when I fit a mwd the cap is increased to 1856 instead of being penalized.
Gallente Cruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 5% increase to MicroWarpdrive capacitor bonus per level
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turri spacepilot
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Posted - 2009.04.25 22:04:00 -
[3519]
Capital industrial ships skill dont give bonus to mining foreman link modules in rorqual. |

Wiu Ming
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Posted - 2009.04.26 08:05:00 -
[3520]
Originally by: Zaqar
Originally by: Wiu Ming great tool - couldn't live without it. some missing modules though... i.e. sisters expanded probe launcher
Not missing, look under faction items....
whoops! you're right, of course - thanks!
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Xorux
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Posted - 2009.04.26 19:24:00 -
[3521]
Guys, a little help here please. Searched on EFT memory, etc but found no help. Just upgraded to 10.2 from 9.2 on Vista 32 and when launching app it gives me "Out of memory" and then "Access violation errors". Interface comes up but tere is no modules, nothing...
Tried running in XP SP2 simulated mode but still the same. Anyone had this issue?
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Damien Larkspur
Gallente
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Posted - 2009.04.26 20:30:00 -
[3522]
Originally by: Animus Rea loving the new version :)
Playing with stealthbombers now - the "improvised 'guise' cloaking device II" seems to be incorrectly applying the speed penalty, resulting in a speed boost (naked hound fitted with the module and All V profile results in 555m/s speed - 355m/s without module).
Much love for fixing the torpedoes, 19 hours till I can try mine out :D
Both of the improved cloaking devices are doing this in ETF. I think its that ETF is still applying the 125% bonus to speed per skill level using the improved cloaking devices that it had from before the last patch. Probably just a programming oversight than anything else. I'm sure it'll get fixed sometime soon. In the meantime, if you equip those two devices to your stealth bomber they will suffer from the 75% speed penalty like they should in game.
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Damien Larkspur
Gallente
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Posted - 2009.04.26 21:16:00 -
[3523]
Originally by: Mona X
Originally by: DrAtomic Hi, I found a bug with the deimos; the microwarp drive capacitator ftting penalty is applied as a bonus instead of as a penalty. With my skills the Deimos has a base cap of 1719, when I fit a mwd the cap is increased to 1856 instead of being penalized.
Gallente Cruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 5% increase to MicroWarpdrive capacitor bonus per level
This also is how it works with the Thorax and any other ships with the 5% bonus to MWD capacitor. EFT is showing you the right info, it's how it works in game.
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5pinDizzy
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Posted - 2009.04.27 02:20:00 -
[3524]
Edited by: 5pinDizzy on 27/04/2009 02:24:36
Meh I can't seem to import 5pindizzy into EFT, even though it worked with other characters I tested on the same userID and API.
Wouldnt happen to be due to having a number at start of name would it?
A nice new disadvantage to add to the list that would be.
Why does EFT and Eve have a good difference in ehp aswell?
if you disagree with me then you should probably post a response and stop reading my signature. |

hammyhamm
GoonFleet GoonSwarm
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Posted - 2009.04.27 04:54:00 -
[3525]
Edited by: hammyhamm on 27/04/2009 05:03:36
Originally by: 5pinDizzy Edited by: 5pinDizzy on 27/04/2009 02:24:36Why does EFT and Eve have a good difference in ehp aswell?
EFT listed EHP depends on the type of damage percentage breakdowns you choose (right click on the icon under "Defence" to set this).
It seems 2.10.2 is not calculating the Scorpion ECM optimal and fallof ranges correctly when Particle Dispersion Projector I rigs as well as Signal Distortion Amplifier (I and II) are being used. Same goes for Energy Locus Coordinator I rigs on the Apocalypse.
Listed optimal in EFT is greater than ingame. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |

Mr M
Legion of Illuminated Social Rejects
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Posted - 2009.04.27 05:05:00 -
[3526]
Seems like EFT is having problem importing some characters at the moment, but I get an error when I try to load the XML-file from http://www.eveonline.com/character/skilltree.asp so it seems like it's a problem on CCP's end.
EVEgeek|Eden Underground Radio |

Xorux
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Posted - 2009.04.27 11:26:00 -
[3527]
Edited by: Xorux on 27/04/2009 11:26:27 Hi again,
For those who experience EFT 10.2 crashing with "Out of memory" error on Vista please try following: 1. Right-click on EFT.exe and choose Properties 2. Change to Compatibility tab 3. Check Run as an administrator check box
That worked for me even my account is an administrator account I needed to give special permission to eft by selecting that option
Cheers X
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5pinDizzy
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Posted - 2009.04.27 12:38:00 -
[3528]
Originally by: hammyhamm Edited by: hammyhamm on 27/04/2009 05:03:36
Originally by: 5pinDizzy Edited by: 5pinDizzy on 27/04/2009 02:24:36Why does EFT and Eve have a good difference in ehp aswell?
EFT listed EHP depends on the type of damage percentage breakdowns you choose (right click on the icon under "Defence" to set this).
Why would I want to change it from uniform damage distribution to understand why EHP in EFT and EHP in the ingame fitting window is different?
if you disagree with me then you should probably post a response and stop reading my signature. |

Zaqar
Pator Tech School
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Posted - 2009.04.27 15:43:00 -
[3529]
EFT uses average resist across each layer to calculate the EHP.
Unfitted Apoc, max skills no implants, copy & paste from Excel:
sharhull em0500 th20350 kin40250 ex50200 Average27.532.50 HP776493758301 EHP10708.9655213888.88889830132898.85441 <- total EHP ...which tallies with EFT (32899).
Now, if someone from CCP could tell us how the Eve fitting screen calculates it...
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Knight Hippaforalkus
Gallente Cut Throats And Wise Guys
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Posted - 2009.04.27 15:49:00 -
[3530]
Has anyone else been having this problem. I create a character in EFT, import my skills using API as always, then adjust the skills to the end result of a current plan so I can see what I can do with it. Then the next time I load up EFT the character doesn't exist!
K.H.
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5pinDizzy
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Posted - 2009.04.27 18:26:00 -
[3531]
Edited by: 5pinDizzy on 27/04/2009 18:28:04
Originally by: Zaqar EFT uses average resist across each layer to calculate the EHP.
Unfitted Apoc, max skills no implants, copy & paste from Excel:
sharhull em0500 th20350 kin40250 ex50200 Average27.532.50 HP776493758301 EHP10708.9655213888.88889830132898.85441 <- total EHP ...which tallies with EFT (32899).
Now, if someone from CCP could tell us how the Eve fitting screen calculates it...
Ohhh, ok, thanks though.
Just there's quite a few maths wizkids on here and thought someone had probably figured it out or gotten very close at least with some kind of formula.
I had two setups, one ingame and one in EFT, same hitpoints, same resists yet there's around a 30% difference in EHP.
if you disagree with me then you should probably post a response and stop reading my signature. |

5pinDizzy
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Posted - 2009.04.27 19:22:00 -
[3532]
Edited by: 5pinDizzy on 27/04/2009 19:24:34
Ah nevermind I can see what Eve uses to calculate effective HP, quite simple really.
Along the lines of
Total Shield HP/100 x Lowest Shield Resistance + Total Shield HP.
Same again for Armour.
Same Again for Hull.
Add them all together.
You'll get an answer that's a little bit out but that's only because the figures in the fitting window are rounded off I think.
Basicly Eves fitting window gives you the absolute minimum damage you can take before you'll die whereas EFT gives you approximately the average damage you're most likely to take before you die.
if you disagree with me then you should probably post a response and stop reading my signature. |

Wardeneo
Sebiestor tribe
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Posted - 2009.04.27 19:36:00 -
[3533]
Edited by: Wardeneo on 27/04/2009 19:36:05 is it just me or is this thread got the mosts views and posts????
wardeneo
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Kat Bandeis
Caldari Deep Core Mining Inc.
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Posted - 2009.04.27 21:24:00 -
[3534]
Didn't read entire thread, but any idea when the Sisters launchers are going to be put in the database?
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ikillu532
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Posted - 2009.04.27 21:49:00 -
[3535]
Where can I find the newest version of eft?
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Kirzath
Sinister Elite Raining Doom
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Posted - 2009.04.27 22:22:00 -
[3536]
A little bug I've encountered: When dragging implants into the little 'Implants and Boosters' window, the window closes and I have to double click in order to get it to open up again. Rather annoying.
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Daff Punk
Neo Spartans
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Posted - 2009.04.27 22:35:00 -
[3537]
Edited by: Daff Punk on 27/04/2009 22:35:02
Originally by: ikillu532 Where can I find the newest version of eft?
Try the first post in this thread.. :/
Lark for CSM! |

Kieler
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Posted - 2009.04.27 23:52:00 -
[3538]
Originally by: Kat Bandeis Didn't read entire thread, but any idea when the Sisters launchers are going to be put in the database?
Click "Faction" at the bottom of the left pane after you open the Scan Probe Launchers group.
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ikillu532
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Posted - 2009.04.28 01:32:00 -
[3539]
The start of the thread has the 2.1 ver. Not the newest version.
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ARALIEUS
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Posted - 2009.04.28 06:24:00 -
[3540]
Originally by: ikillu532 The start of the thread has the 2.1 ver. Not the newest version.
Post was edited on 21/04/2009 20:34:15 so I am assuming it is the latest version
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