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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 22:05:00 -
[1]
so far everything i have seen from the new patch seems like a massive nerf to gallente from the new devs: - carriers down to 5 drones (gallente hae the best carrier) - torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma - eos is just shat on because it has to use med drones now
what next eh? this is what i spent the last 2 years of eve training for, everything i fly is now virtully useless, like i really wanted to fly a carrier so i could remote rep people and NOT get killmails, like i trained logistics 4 to fly an eos because it was worse than the astarte, and damn, large blaster spec to be outdone by a raven, man thats just upsetting. not to mention some other great ideas from the new devs: - nightmare, im sure everbody who bought it wanted 8 lows cos they thought it would make a great shield tank -.- while at the same time overpowering it making it like an abaddon with a cap bonus to guns. - black ops ship - speculation but a battlehsip that can covert ops cloak thus kill any miner in no time at all and isnt catchable by a gate camp because it will jump to wherever it likes?
the problems with gallente ships atm are things like the MYRM and the ARAZU which are stupidly overpowered and yet no, you nerf the stuff that nobody has any problem with giving bonuses to other ships without thinking about consequences, dear god, imho you guys dont deserve this job, i dont want to play caldari online thank you very much
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dalman
Finite Horizon
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Posted - 2007.10.23 22:07:00 -
[2]
Originally by: vostok carriers down to 5 drones (gallente hae the best carrier)
Uhu? If you're using drones with a carrier, then surely gallante has the worst carrier. Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Acoco Osiris
Gallente Sublime.
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Posted - 2007.10.23 22:07:00 -
[3]
The Thanatos is not the best carrier. The Phoenix and Archon both give it a run for its money.
The torpedo change is NOT a Gallente nerf, it is a Caldari buff.
Eos, I don't know enough to comment about.
Black ops, from what I understand, won't be that great of a combat ship, and the usage on the jump drives will be horrendous. ------------------------------ One more soldier off to war... And one Velator in my hangars. |

Ena Miri
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Posted - 2007.10.23 22:09:00 -
[4]
Signed. (even though the nerf on carriers hits the others too, but now this bonus will only apply to 5 drones (assigned drone don't get a bonus), while a tanking bonus is always usefull). By the way, did you notice "+5% bonus to agility" to the gallente black ops? Most ridiculous bonus ever :D
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Shevar
Minmatar A.W.M Ka-Tet
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Posted - 2007.10.23 22:11:00 -
[5]
http://oldforums.eveonline.com/?a=topic&threadID=620096
--- -The only real drug problem is scoring real good drugs
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Noglops
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Posted - 2007.10.23 22:13:00 -
[6]
O NOES, TEHY ARE N3RFIN TEH MOOSET O4POOERD RASE IN TEH GAMES?/?
GO BAC 2 NERFIG AMAR NUBS!111!
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 22:13:00 -
[7]
the point is about the caldari buff is it makes the megathron a totally useless as a damage dealer, when the raven which is already a better mission ship suddenly became a better pvp ship too?!
sorry about this post really but EVERYTHING i trained in the last year and a half getting all of the skills up for has suddenly become useless in general or compared to other races, i dont want to see this new patch because theres going to be no point in me playing eve and i really love this game, but if all of my skills become useless whats the point
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 22:14:00 -
[8]
Originally by: Noglops O NOES, TEHY ARE N3RFIN TEH MOOSET O4POOERD RASE IN TEH GAMES?/?
GO BAC 2 NERFIG AMAR NUBS!111!
gallente are seriously not overpowered, or at least none of the overpowered ships are getting nerfed, if you read my post noob
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Katrina Coreli
toxicology
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Posted - 2007.10.23 22:15:00 -
[9]
CCP seam to be in the habit of over nerfing. They have nerfed ships no one has even whined about (and if you are a regular of this forum you will know it doesnt take much to start a whine). Nerfing the ishkur so it can only use 5 lights seams just to be a needless jab at gallente just to appease anti gall whiners.
The Eos is now frankly unflyable. Nerfed bandwidth and 2 turrets lost. This thing will be able to tank well and.....well thats about it.
This is just a clear shift towards making gallente the blaster and tank race (notice the lack of blaster boat nerfage) and making drones a universal comodity and not a race specific bonus to flying gallente.
Every gallente drone boat of note is getting a nerf, the ishkur, the vexor, the myrmidon and the Eos. Only the DOminix gets through unscathed. Amarr even have bigger drone bays us in several classes now.
I think this is the end of the Gallente fotm period. Weve all enjoyed it but i think this is the begining of the end :)
THE CAKE IS A LIE! |

Zyssa
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Posted - 2007.10.23 22:19:00 -
[10]
Summary of op...
Gallente HAD the best carrier (keeps drone bonus) Gallente HAD the best close range BS (Caldari can challenge them now) Gallente HAD the best Fleet Command (now its equal to other races)
STOP nerfing my overpowered pwn race!!!
Summary of rant: If I wanted to fly Nidhoggur I'd train for one.(logistics carrier) Astarte is more powerful than the "gang boosting" commandship now.(just like all races) My mining alt never warps out when hostiles are in system, blackops will kill me easy.
This thread has fail all over it.
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Katrina Coreli
toxicology
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Posted - 2007.10.23 22:19:00 -
[11]
Originally by: vostok
sorry about this post really but EVERYTHING i trained in the last year and a half getting all of the skills up for has suddenly become useless in general or compared to other races
I understand your fustration but you are over exagerating slightly. As a good rule in eve always train for what you actually want to fly and enjoy flying and not for what is fotm then it wont hurt as much when they nerf it.
The megathron is still going to be a solid ship without a doubt. Just because a ship isnt the best at fullfilling a certain job in its class does not make it useless, thats simply not how it works.
Dont treat a buff to one race as a nerf to your own
THE CAKE IS A LIE! |

vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 22:20:00 -
[12]
Originally by: Katrina Coreli CCP seam to be in the habit of over nerfing. They have nerfed ships no one has even whined about (and if you are a regular of this forum you will know it doesnt take much to start a whine). Nerfing the ishkur so it can only use 5 lights seams just to be a needless jab at gallente just to appease anti gall whiners.
The Eos is now frankly unflyable. Nerfed bandwidth and 2 turrets lost. This thing will be able to tank well and.....well thats about it.
This is just a clear shift towards making gallente the blaster and tank race (notice the lack of blaster boat nerfage) and making drones a universal comodity and not a race specific bonus to flying gallente.
Every gallente drone boat of note is getting a nerf, the ishkur, the vexor, the myrmidon and the Eos. Only the DOminix gets through unscathed. Amarr even have bigger drone bays us in several classes now.
I think this is the end of the Gallente fotm period. Weve all enjoyed it but i think this is the begining of the end :)
the problem i have is i never abused any of the loopholes, i still think the armageddon is a more viable mission running and pvp ship than the megathron already, the only drone boat the gallente have thats overpowered is the myrm which is frankly stupid in the first place and although they havent made blaster boats useless now, in the face of the new caldari torps they're a joke, they will hit less and deal less damage resulting in an even bigger gap not to mention having a longer range than blasters assuming you dont try to use long range ammo in your blasters
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Deamiel
Republic Military School
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Posted - 2007.10.23 22:22:00 -
[13]
Originally by: vostok the point is about the caldari buff is it makes the megathron a totally useless as a damage dealer
EVERYTHING i trained in the last year and a half getting all of the skills up for has suddenly become useless
theres going to be no point in me playing eve
but if all of my skills become useless whats the point
First off, you're completely overreacting. Second, you sound like my sister who is seven. 
So, how is the carrier nerf a Gallente nerf? It affect all carriers.
Raven suddenly becoming better than the Megathron? It's still a slow, clunky missile boat that would have to sacrfice some serious tanking in order pull off any sort of tackle job (which the Mega would do easily). The Mega will still do more DPS anyway.
Last, the Eos wasn't nerfed, it was rebalanced.
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shinsushi
Amarr Imperial Academy
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Posted - 2007.10.23 22:22:00 -
[14]
Originally by: vostok
- torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma
YousaidWhat!?!?!?
AMARR - Taking it up the butt since 2005 |

Sora Mura
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Posted - 2007.10.23 22:25:00 -
[15]
Originally by: vostok so far everything i have seen from the new patch seems like a massive nerf to gallente from the new devs:
- torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma
Are you one of those guys that fit gyros on your hybrid turret ships 
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Katrina Coreli
toxicology
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Posted - 2007.10.23 22:29:00 -
[16]
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Unlike the myrmi the Eos has no drone damage bonus and if its turret slots were reduced it would be inline with other cmd ships, a solid tank and decent dps. However post nerf it is frankly a lousy ship. I wouldnt fly it over the Brutix
THE CAKE IS A LIE! |

vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 22:32:00 -
[17]
Originally by: Deamiel
Originally by: vostok the point is about the caldari buff is it makes the megathron a totally useless as a damage dealer
EVERYTHING i trained in the last year and a half getting all of the skills up for has suddenly become useless
theres going to be no point in me playing eve
but if all of my skills become useless whats the point
First off, you're completely overreacting. Second, you sound like my sister who is seven. 
So, how is the carrier nerf a Gallente nerf? It affect all carriers.
Raven suddenly becoming better than the Megathron? It's still a slow, clunky missile boat that would have to sacrfice some serious tanking in order pull off any sort of tackle job (which the Mega would do easily). The Mega will still do more DPS anyway.
Last, the Eos wasn't nerfed, it was rebalanced.
yes i probably sound like your little sister because i am frankly having a fit, the eos is now unflyable, thats not rebalancing, thats another useless ship that im going to have to sell before the patch, and imm pretty sure when i spoke about nerfs to gallente i mentioned that everything i have trained for has now been made useless IN GENERAL or compared to other races. from what i can see... drones are getting nerfed because ccp want to stealthily make less lag however they are about as subtle as a wrench, caldari are betting boosted massivly because they are the main playerbase, however even in the massive boost to damage they get many of them still whine because of the loss of range and next time your feeling a bit naughty, compare the damage of a navy mega with a cnr, the cnr does about 40 less damage than the mega with neutron blasters atm and can more easily fit damage mods, with a 33% increase the cnr becomes another stupidly overpowered ship
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KD.Fluffy
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.10.23 22:34:00 -
[18]
I've spent the last six months cross training from caldari to gallente. Personally I find the torpedo buff a little extreme. It can match megas damage from like 30km! Mega has got to be point blank, to me that seems a little extreme. If I had known that change was coming, I may have kept at caldari who knows. Oh well thi sis why its ******** to change a game constantly... you train for one thing and end up getting another. Boost The Eagle! |

Vladimir Norkoff
Income Redistribution Service The Gurlstas Associates
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Posted - 2007.10.23 22:36:00 -
[19]
Originally by: vostok so far everything i have seen from the new patch seems like a massive nerf to gallente from the new devs: - carriers down to 5 drones (gallente hae the best carrier) - torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma - eos is just shat on because it has to use med drones now
Oh you forgot a couple things there ace. - all around drone nerf with drones retaining shield damage even when scooped (ie. smartbomb fodder) - nerf to Gallente EW (damps must choose btwn range reduction or lock speed reduction) - have gotten the worst of the new T2 frigs and Black Ops
So yeah... Gallente pilots just got their 'nads stomped on and then kicked back to former Amarr status. Sucks to be us.
Taxman IV: Rogue Agent
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 22:37:00 -
[20]
Originally by: Sora Mura
Originally by: vostok so far everything i have seen from the new patch seems like a massive nerf to gallente from the new devs:
- torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma
Are you one of those guys that fit gyros on your hybrid turret ships 
-.- no, im really not, i know about mag stabs thank you very much and still with every sim i run of the arma vs the mega using several programs i get stats telling me that the arma does just below what a megathron does with neutron blasters with dual heavy pulse lasers and a single heat sink (using its extra low), not to mention that dual heavy pulse use less cap and have less fitting req than ion blasters! and before anybody says why dont you fly amarr, the one reason i dont... is because i have some 15 mill sp in gallente ships
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Kunming
The Coalition Of Buccaneers Mercenary Services
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Posted - 2007.10.23 22:39:00 -
[21]
Nerf torps TBH..
OR
Give neutron blasters no-cap usage along with 80-90km range... (that wouldnt be a caldari nerf, it would be a gallente buff)
Rediculus crap really, makes me miss tuxford already LOL
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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Skraeling Shortbus
Caldari The Arrow Project Morsus Mihi
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Posted - 2007.10.23 22:42:00 -
[22]
A ship with a drone bay bonus that cant launch 5 heavies heheeh thats gotta be some sort of cruel joke.
Love to the Assault Frigate! |

vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 22:42:00 -
[23]
Originally by: Vladimir Norkoff
Originally by: vostok so far everything i have seen from the new patch seems like a massive nerf to gallente from the new devs: - carriers down to 5 drones (gallente hae the best carrier) - torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma - eos is just shat on because it has to use med drones now
Oh you forgot a couple things there ace. - all around drone nerf with drones retaining shield damage even when scooped (ie. smartbomb fodder) - nerf to Gallente EW (damps must choose btwn range reduction or lock speed reduction) - have gotten the worst of the new T2 frigs and Black Ops
So yeah... Gallente pilots just got their 'nads stomped on and then kicked back to former Amarr status. Sucks to be us.
i really dont see why ccp have to have a nerfing *****, whats the point, people say something is overpowered so you nerf everything from that race thats already frankly underpowered?! dear god ccp are more heavy handed than a delivery man with lead gloves
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Acoco Osiris
Gallente Sublime.
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Posted - 2007.10.23 22:43:00 -
[24]
Originally by: Skraeling Shortbus A ship with a drone bay bonus that cant launch 5 heavies heheeh thats gotta be some sort of cruel joke.
I have a simple reply.
Ishkur. ------------------------------ One more soldier off to war... And one Velator in my hangars. |

Katrina Coreli
toxicology
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Posted - 2007.10.23 22:44:00 -
[25]
Originally by: Skraeling Shortbus A ship with a drone bay bonus that cant launch 5 heavies heheeh thats gotta be some sort of cruel joke.
Even the drone bay bonus is being nerfed
No need for it but they may aswell rub salt in the wound
THE CAKE IS A LIE! |

vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 22:46:00 -
[26]
Originally by: Acoco Osiris
Originally by: Skraeling Shortbus A ship with a drone bay bonus that cant launch 5 heavies heheeh thats gotta be some sort of cruel joke.
I have a simple reply.
Ishkur.
thats getting nerfed too
dont know about the ishtar yet, any news on that?
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Katrina Coreli
toxicology
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Posted - 2007.10.23 22:50:00 -
[27]
As far as i know the ishtar is unchanged, 5 heavy drones et all
THE CAKE IS A LIE! |

vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 23:04:00 -
[28]
Originally by: Kunming Nerf torps TBH..
OR
Give neutron blasters no-cap usage along with 80-90km range... (that wouldnt be a caldari nerf, it would be a gallente buff)
Rediculus crap really, makes me miss tuxford already LOL
obviously, the problem i have atm is that the devs seem to be making changes without looking at the ships they're affecting, when people do things based on an idea in the real world people lose jobs, but in eve, it just ****es a bunch of people off so then its ok to hire tards? and im sorry for not believing that these changes wont make it to tranq, because frankly i think they will based on other great new features ccp have come up with
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ITTigerClawIK
Amarr PIE Inc.
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Posted - 2007.10.23 23:09:00 -
[29]
maybe Gallente will become the new Amarr come revelations 3 :-P and then Amarr become the uber ones just under caldari... and we still need our massive boost as well
Sig space reclaimed in the name of me -courtesy of Tiggy ([email protected]) |

Bager Gray
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Posted - 2007.10.23 23:11:00 -
[30]
I fully understand. The nerfs will effect the arazu, myrmidon, and megathron greatly. Take out drones, make our recon useless, and give caldari a super-pwn weapon. Well its a good thing i started training minmatar and amar a wile back so i have at least somewhere else to go.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 23:18:00 -
[31]
Originally by: Bager Gray I fully understand. The nerfs will effect the arazu, myrmidon, and megathron greatly. Take out drones, make our recon useless, and give caldari a super-pwn weapon. Well its a good thing i started training minmatar and amar a wile back so i have at least somewhere else to go.
sigh, amarr seem to be the way, since i refuse to reduce myself to caldari due to the shear number of noobs who fly ravens, sigh, its going to take like 70 days of training to get the same skills in ships with the amarr :( not to mention ****loads of laser skills im going to need
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Addison Caine
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Posted - 2007.10.23 23:23:00 -
[32]
Hahaha. Now you know what it's been like to fly Amarr for the last two years while everyone flew their Gallente solopwnmobiles, suckers.
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KD.Fluffy
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.10.23 23:27:00 -
[33]
Originally by: Addison Caine Hahaha. Now you know what it's been like to fly Amarr for the last two years while everyone flew their Gallente solopwnmobiles, suckers.
what about people like me who flew caldari for the last two years and cross trianed in the last six months? its really not that funny. Boost The Eagle! |

Jagre Hett
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Posted - 2007.10.23 23:29:00 -
[34]
I find it quite humorous at claiming the carrier nerf to be a gallente only nerf seeing as it effects all races. I also find it funny at the reaction that the thron will be challenged for being one of the best overall BS in the game. Also the damage buff to the torps I do not believe is 33% when you factor in the other changes to explosion radius and so forth.
I do agree that the Eos was nerfed too hard.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 23:31:00 -
[35]
Originally by: Addison Caine Hahaha. Now you know what it's been like to fly Amarr for the last two years while everyone flew their Gallente solopwnmobiles, suckers.
i've argued for ages that amarr ships have been better than gallente anyways since i dont do much pvp and when i do i tend to go all gank with a bit of tank, no ew, so amarr ships have been a better choice for me for ages and yet im still flying gallente, why because i already had a ****loads of skills for gallente, however now, compared to all other races ships the megathron, my favorite ship is useless: - minmatar typhoon has a higher dps with the new patch - raven has a higher dps with new patch - armageddon can match a mega for damage and still hit stuff 20km away
the problem with amarr has been idiots thinking they're underpowered or perhaps just pilots who are largly underskilled for the ships they're flying :P
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Bailian Moxtain
Infinitus Odium The Church.
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Posted - 2007.10.23 23:31:00 -
[36]
the eos have been out of ages... Why are ppl complaining for many years bout how upersolopwnmobile it is? Train for one ureself then wiseass 
damn my race was great, now its messed up 
(Whining-post ftw)
- made in Norway - |

Kayna Eelai
Gallente GNATHIC
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Posted - 2007.10.23 23:31:00 -
[37]
Originally by: Vladimir Norkoff
- all around drone nerf with drones retaining shield damage even when scooped
u gotta be kiddin' me. i didn't know this one...
this gonna suck hard time for mission runners... is this so every1 refines his BS and gets a marauder, to use those non used highslots for shield transfers or what?
how are drones regaining their shiled then, if not while scooped?
fixed to 23.15 kB (23710 bytes) |

vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 23:32:00 -
[38]
Originally by: Jagre Hett I find it quite humorous at claiming the carrier nerf to be a gallente only nerf seeing as it effects all races. I also find it funny at the reaction that the thron will be challenged for being one of the best overall BS in the game. Also the damage buff to the torps I do not believe is 33% when you factor in the other changes to explosion radius and so forth.
I do agree that the Eos was nerfed too hard.
ffs read, i didnt say it was a gallente only nerf, its frankly a dumbass idea to try and reduce lag at the cost of a large number of massivly ****ed off people as if its going to make that much difference to lag anyway
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Niffetin
Gallente CONsordium Infinate
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Posted - 2007.10.23 23:35:00 -
[39]
Like many have propably stated, best carriers:
Archon = Chimera > Thanatos >/= Nidhoggur
Armageddon / Void L / Mobile Large Warp Disruptor |

Bailian Moxtain
Infinitus Odium The Church.
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Posted - 2007.10.23 23:37:00 -
[40]
well.. now the thanatos dont have its bonus anymore, does it? Thanatos = most dronedmg.
- made in Norway - |

shinsushi
Amarr Imperial Academy
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Posted - 2007.10.23 23:37:00 -
[41]
Vostok for comedy post of the year!!
So the EOS got nerfed(still the highest dmging of the 4) the myrmadon was nerfed (still is bad-ass) and the ishkur is nerfed(not really though)
An armageddon outdamaging a megathron in all your scenrios? Are you insane? This has to be a comedy post. Gallente still rock hard.
AMARR - Taking it up the butt since 2005 |

Bager Gray
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Posted - 2007.10.23 23:38:00 -
[42]
Originally by: vostok
Originally by: Bager Gray I fully understand. The nerfs will effect the arazu, myrmidon, and megathron greatly. Take out drones, make our recon useless, and give caldari a super-pwn weapon. Well its a good thing i started training minmatar and amar a wile back so i have at least somewhere else to go.
sigh, amarr seem to be the way, since i refuse to reduce myself to caldari due to the shear number of noobs who fly ravens, sigh, its going to take like 70 days of training to get the same skills in ships with the amarr :( not to mention ****loads of laser skills im going to need
Time to train my amar skills higher i quess, they are due for the love an i bet they will get it soon.......
well probably not.But better than being caldari.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 23:38:00 -
[43]
Originally by: Bailian Moxtain the eos have been out of ages... Why are ppl complaining for many years bout how upersolopwnmobile it is? Train for one ureself then wiseass 
damn my race was great, now its messed up 
(Whining-post ftw)
yea i know whining post for the win indeed, im so fed up with other races whining, i have refrained from it so long now but i really just cannot take this huge nerf sitting down, caldari pilots moaned about the bc passive shield nerf, amarr pilots seem to moan about whatever they see, minmatar pilots tend to sit happily going ''ha, we didnt get nerfed because everybody thinks we're crap already because we use split weapons'' some gallente ships need BALANCING but ccp dont seem to understand that so they just nerf stuff to oblivion, sigh
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2007.10.23 23:39:00 -
[44]
Edited by: Karyuudo Tydraad on 23/10/2007 23:43:49 The Gallente "nerfs" listed in the OP are ridiculous at best. CCP limits the role of a ship class and suddenly because Gallente had the "best" ship in it they were the ones to take the nerf?
So if all battleships suddenly lost half their bonuses it would only be a Gallente nerf because they have the three most popular battleships in Eve, right?
Torpedoes finally get a tweak so the Raven is actually feasible to use in PvP, and it's a Gallente nerf? If my apocalypse finally gets a useful bonus, does that mean the Megathron just got weaker?
The Eos is now only able to tank well and can't put out incredible DPS? Because, of course, the Vulture and the Damnation put out such amazing DPS themselves. They're Fleet Command Ships. They were never intended to do anything more than huddle behind massive tanks providing bonuses.
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Transcendant One
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Posted - 2007.10.23 23:41:00 -
[45]
Archon > Chimera.
Three reasons:
1) The Archon's tank is easier to sustain 2) CPU use of shield transfers 3) Slave sets
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Bailian Moxtain
Infinitus Odium The Church.
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Posted - 2007.10.23 23:42:00 -
[46]
my post wasnt sarcastic, i do fly gallente myself
i dont like to whine, but i realy think its my time now 
- made in Norway - |

vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 23:42:00 -
[47]
Originally by: shinsushi Vostok for comedy post of the year!!
So the EOS got nerfed(still the highest dmging of the 4) the myrmadon was nerfed (still is bad-ass) and the ishkur is nerfed(not really though)
An armageddon outdamaging a megathron in all your scenrios? Are you insane? This has to be a comedy post. Gallente still rock hard.
i didnt say the arma outdamages it, i said the arma keeps up with the mega for damage easily using smaller guns at greater distances while still having the 125 drone bay AND being a tier 1 ship, all the mega has on that is faster tracking and an extra med slot (assuming you read the post and did fit the heat sink)
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 23:43:00 -
[48]
Originally by: Bailian Moxtain my post wasnt sarcastic, i do fly gallente myself
i dont like to whine, but i realy think its my time now 
oh i know i was agreeing with you :D this is the time for gallente to whine
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Bager Gray
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Posted - 2007.10.23 23:50:00 -
[49]
Originally by: vostok
Originally by: Addison Caine Hahaha. Now you know what it's been like to fly Amarr for the last two years while everyone flew their Gallente solopwnmobiles, suckers.
i've argued for ages that amarr ships have been better than gallente anyways since i dont do much pvp and when i do i tend to go all gank with a bit of tank, no ew, so amarr ships have been a better choice for me for ages and yet im still flying gallente, why because i already had a ****loads of skills for gallente, however now, compared to all other races ships the megathron, my favorite ship is useless: - minmatar typhoon has a higher dps with the new patch - raven has a higher dps with new patch - armageddon can match a mega for damage and still hit stuff 20km away
the problem with amarr has been idiots thinking they're underpowered or perhaps just pilots who are largly underskilled for the ships they're flying :P
Hmm maybe i should train more minmatar than amar.Typhoon is cheap and very versitle. Might want to buy 5 or 6 and sell them after the patch becaus i know they will go up in price.
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.10.23 23:51:00 -
[50]
Originally by: Katrina Coreli
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
Originally by: Marquis Dean As with most threads in Ships & Mods, it ended up with Ryysa yelling at everyone.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.23 23:52:00 -
[51]
Originally by: Karyuudo Tydraad Edited by: Karyuudo Tydraad on 23/10/2007 23:43:49 The Gallente "nerfs" listed in the OP are ridiculous at best. CCP limits the role of a ship class and suddenly because Gallente had the "best" ship in it they were the ones to take the nerf?
So if all battleships suddenly lost half their bonuses it would only be a Gallente nerf because they have the three most popular battleships in Eve, right?
Torpedoes finally get a tweak so the Raven is actually feasible to use in PvP, and it's a Gallente nerf? If my apocalypse finally gets a useful bonus, does that mean the Megathron just got weaker?
The Eos is now only able to tank well and can't put out incredible DPS? Because, of course, the Vulture and the Damnation put out such amazing DPS themselves. They're Fleet Command Ships. They were never intended to do anything more than huddle behind massive tanks providing bonuses.
dear god you have missed the whole point, ok lets start with the eos IT CANNOT TANK WELL and if bs lost a load of their bonuses no it would not be a gallente nerf, if you read more than the title of the thread you would understand that i am complaining about a lot more than just gallente nerfs, this is about all of the dumbass changes the devs are putting forward for the next patch and the huge amount gallente are suffering from these changes.
as far as the megathron, what is the point of a close range battleship when theres another ship that can outdamage it, at a greater range with less skills, this is what is called stupid and broken which is what is going to happen is these changes go through
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Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.10.23 23:54:00 -
[52]
Edited by: Atius Tirawa on 23/10/2007 23:55:26
Originally by: vostok so far everything i have seen from the new patch seems like a massive nerf to gallente from the new devs: - carriers down to 5 drones (gallente hae the best carrier) - torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma - eos is just shat on because it has to use med drones now - nightmare, im sure everbody who bought it wanted 8 lows cos they thought it would make a great shield tank -.- while at the same time overpowering it making it like an abaddon with a cap bonus to guns. - black ops ship - speculation but a battlehsip that can covert ops cloak thus kill any miner in no time at all and isnt catchable by a gate camp because it will jump to wherever it likes?
i dont want to play caldari online thank you very much
1) Still in the works, don't dispare. 2) Torps do get the bonus, but their Explo. radius is also going througgh the roof, so its a needed buff for caldari for sure, but its not as big as you think it is. really. 3) The EoS was overpowered. Its a Fleet Command ship, not a solo pawn mobile. Bringing the EoS in line with the other FC ships was the right thing to do. Fear not, you still have the Ishtar, Myrmidon and Domi for your drone murdering fun fun time. This is re-balancing, and it was the right thing to do. 4) The nightmare is actually quite an amazing ship now - and I don't think people should complain about it. It was a crappy ship earlier, now its a damn fine ship. The prices are going up for a reason. 5) BO-BBs don't have a cloaking bonus, so I guess they can't cloak and warp. So relax man. They are not out yet, no point speculating on what they will do to the EvE pvp enviornment. What can be said is: its going to be a mighty expensive ship.
Its not Caldari online m8. Its been Minmatar online for awhile now. It used to be Caldari online untill CCP nurfed Caldari. Before that it was Amarr online, but see where that is? Its always had its Gallente online feel - but in truth, all the FTOM people are going Minmatar. . .Damn noobs making my gear expensive. -----------
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Stefan F
Enrave Knights Of the Southerncross
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Posted - 2007.10.23 23:56:00 -
[53]
For the raven being better then the mega: Fit 6x siege launcher Fit Web, Scram, MWD, injector, 2x painter. Fit 1/2 pg rigs to make it fit.
Now you have about the same dps (mega still wins, due to its 7th turret hardpoint and bigger dronebay) so lets see what the differences are now: - Raven is still sluggish and slow, Mega is much more agile - Raven has 5 low slots for some kind of armor tank and dps mods, thats 7 for mega
So with comparable setups mega can still dish out 40% more dps (2 extra slots = 2 slots for dps mods = 40% extra dmg). Now stop whining plz, this "buff" is not usefull at all to caldari up until they reduce torp radius back to 400m and make the raven much more agile.
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Tral Kul
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Posted - 2007.10.23 23:57:00 -
[54]
Lol, so you're complaining because Eos isn't imba any more?
That hilarious and while the Eos will lose damage it will also now have more drone space for more variety, more back ups whatever. The Eos doesn't lose that much damage and a bc launching bs class weapons was always a little ridiclous.
You think the gallente got nerfed? That's funny becuase almost all of the drone changes seem to benifit them the most (i don't see the caldari getting huge drone bays)
Grow up and stop whining
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2007.10.24 00:00:00 -
[55]
Originally by: vostok
Originally by: Karyuudo Tydraad
dear god you have missed the whole point, ok lets start with the eos IT CANNOT TANK WELL and if bs lost a load of their bonuses no it would not be a gallente nerf, if you read more than the title of the thread you would understand that i am complaining about a lot more than just gallente nerfs, this is about all of the dumbass changes the devs are putting forward for the next patch and the huge amount gallente are suffering from these changes.
as far as the megathron, what is the point of a close range battleship when theres another ship that can outdamage it, at a greater range with less skills, this is what is called stupid and broken which is what is going to happen is these changes go through
The Eos tanks great and puts out considerably more DPS than any other Fleet Command Ship even after the changes.
The title of your thread is "nerfing gallente?!" Not "How about those role changes that a wide variety of ships of many different races are currently undergoing?" There's no problem with a nerf when it's done with the greater good of the game in mind. The vast majority of the Gallente lineup remains unchanged, and given how your race had dominated entire ship classes for so long, I'm frankly surprised you didn't anticipate the balance shifting away from you and the inevitable rebalancing of the Eos.
As for the megathron/raven issue, I suggest you take a good look at the underlying traits of both missiles and turrets before you comment further on the matter.
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Subruz
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Posted - 2007.10.24 00:00:00 -
[56]
Oh this is pure comedy, Gallente whining? Oh COME ON! You've been spoodfed by the devs for too long and now when they're sleeping you decide to kick and scream to wake them up?
The Carrier nerf will affect ALL carrier pilots, a raven STILL won't be able to outdamage a mega (we'll get back to that soon) and the eos is still a perfectly viable ship, pherhaps one should take a look at amarrs' options?
As for the raven it's still limited by its few medslots, unless you want to armortank it in which case the blasterthron just ridicules it anyway. Come on, gallente pilots have some of the best one on one ships around in every class and gang ships which are as good as any others. By investing SP in drones, armortanking and gunnery you'll also be able to fly minimatar ships with little extra training, unlike caldari pilots who'll have to start from scratch assuming they've gone for shield and missile skills.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.24 00:01:00 -
[57]
Originally by: VJ Maverick
Originally by: Katrina Coreli
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
ok people are starting to upset me with stupid stuff now, the eos isnt the same type of hull as a hurricane (which is a tier 2 bc) and neither is it the same class of ship as a sleipnir, so lets compare it to a claymore.... now, the claymore gets a command ship bonus to projectiles and to warfare links, the eos gets a bonus to dronebay and to warfare links, now how do you see this as fair as your ship gets a direct upgrade to its damage, and the eos can replace drones -.- ohh super, just what i always wanted, not to mention combined with the reduction of turrets, the claymore gets to use all 8 of its high slots for weapons if it so wants. im not going to be bothered with number crunching because i dont feel the need to prove myself to you for such a dumb post as large guns on a hurricane being balanced, you see large guns deal a lot more damage than heavy drones that dont have a bonus, assuming your not a total noob and have skills in the guns :P, and we havent even got into the fact that the claymore has a MUCH better tank than the eos
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shinsushi
Amarr Imperial Academy
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Posted - 2007.10.24 00:01:00 -
[58]
Originally by: vostok
Originally by: shinsushi Vostok for comedy post of the year!!
So the EOS got nerfed(still the highest dmging of the 4) the myrmadon was nerfed (still is bad-ass) and the ishkur is nerfed(not really though)
An armageddon outdamaging a megathron in all your scenrios? Are you insane? This has to be a comedy post. Gallente still rock hard.
i didnt say the arma outdamages it, i said the arma keeps up with the mega for damage easily using smaller guns at greater distances while still having the 125 drone bay AND being a tier 1 ship, all the mega has on that is faster tracking and an extra med slot (assuming you read the post and did fit the heat sink)
Assuming equal amounts of heat sinks to MFSes and equal amount of drones, the mega outdamages the geddon. It is also faster, and can fit more after weapons. Whats your point?
AMARR - Taking it up the butt since 2005 |

Dzajic
Gallente
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Posted - 2007.10.24 00:03:00 -
[59]
Originally by: VJ Maverick
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
And you don't know drones can be shot at, and all the way till now, Myrm had no replacements, Nos has been nerfed, sensor boosters are going to be, and rescooping drones for shield recharge wont work that way any more?
Sure, 5 bonused heavies was too much. Nothing to deny there. First, why at least not allow Myrm 2 heavies plus 3 mids?
And why the heck nerf half of Gallente ships? Was Ishkur with 4 unbonused meds that OP? Maybe, just maybe, Eos had problems. Kronos will be nerfed to death month or two after a significant number of them starts flying. I mean, WTF, Vexor and Myrmidon having same amount of drones out, with same bonus??? A bit too nerfed. 2-3 heavies for Myrm, plus rest mediums would have cut its dps bellow Dominix level.
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.10.24 00:05:00 -
[60]
Originally by: vostok
Originally by: VJ Maverick
Originally by: Katrina Coreli
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
ok people are starting to upset me with stupid stuff now, the eos isnt the same type of hull as a hurricane (which is a tier 2 bc) and neither is it the same class of ship as a sleipnir, so lets compare it to a claymore.... now, the claymore gets a command ship bonus to projectiles and to warfare links, the eos gets a bonus to dronebay and to warfare links, now how do you see this as fair as your ship gets a direct upgrade to its damage, and the eos can replace drones -.- ohh super, just what i always wanted, not to mention combined with the reduction of turrets, the claymore gets to use all 8 of its high slots for weapons if it so wants. im not going to be bothered with number crunching because i dont feel the need to prove myself to you for such a dumb post as large guns on a hurricane being balanced, you see large guns deal a lot more damage than heavy drones that dont have a bonus, assuming your not a total noob and have skills in the guns :P, and we havent even got into the fact that the claymore has a MUCH better tank than the eos
You're mising the point. The point is that both the Myrmidon and the Eos get to use the LARGE version of their PRIMARY weapon while all the other BC's and CS's are limited to the medium version of theirs. Get it?
Originally by: Marquis Dean As with most threads in Ships & Mods, it ended up with Ryysa yelling at everyone.
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Speed Addict
|
Posted - 2007.10.24 00:07:00 -
[61]
Originally by: Katrina Coreli Every gallente drone boat of note is getting a nerf, the ishkur, the vexor, the myrmidon and the Eos. Only the DOminix gets through unscathed. Amarr even have bigger drone bays us in several classes now.
oh no man... vexor is getting nerfed?
can anyone confirm this?  - - - Hi Speed Devil You are receiving this notice to inform you that your posting privileges have now been permanently terminated.
now don't blame me for altposting :( |

shinsushi
Amarr Imperial Academy
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Posted - 2007.10.24 00:08:00 -
[62]
Originally by: Dzajic
Originally by: VJ Maverick
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
And you don't know drones can be shot at, and all the way till now, Myrm had no replacements, Nos has been nerfed, sensor boosters are going to be, and rescooping drones for shield recharge wont work that way any more?
Sure, 5 bonused heavies was too much. Nothing to deny there. First, why at least not allow Myrm 2 heavies plus 3 mids?
And why the heck nerf half of Gallente ships? Was Ishkur with 4 unbonused meds that OP? Maybe, just maybe, Eos had problems. Kronos will be nerfed to death month or two after a significant number of them starts flying. I mean, WTF, Vexor and Myrmidon having same amount of drones out, with same bonus??? A bit too nerfed. 2-3 heavies for Myrm, plus rest mediums would have cut its dps bellow Dominix level.
If you looked at damage charts, you would see how badly the myrmidon outdamaged its counterparts with heavies, and how closely it resembles them with mediums and guns (I know guns on a drone boat!!). IDK how did the ishkur compare to the other assualt frigates?
You don't see people complaining that both the cruisers and the battlecruisers fit the same size guns do you?
AMARR - Taking it up the butt since 2005 |

vostok
Minmatar Suns Of Korhal YouWhat
|
Posted - 2007.10.24 00:17:00 -
[63]
Originally by: Karyuudo Tydraad
Originally by: vostok
Originally by: Karyuudo Tydraad
dear god you have missed the whole point, ok lets start with the eos IT CANNOT TANK WELL and if bs lost a load of their bonuses no it would not be a gallente nerf, if you read more than the title of the thread you would understand that i am complaining about a lot more than just gallente nerfs, this is about all of the dumbass changes the devs are putting forward for the next patch and the huge amount gallente are suffering from these changes.
as far as the megathron, what is the point of a close range battleship when theres another ship that can outdamage it, at a greater range with less skills, this is what is called stupid and broken which is what is going to happen is these changes go through
The Eos tanks great and puts out considerably more DPS than any other Fleet Command Ship even after the changes.
The title of your thread is "nerfing gallente?!" Not "How about those role changes that a wide variety of ships of many different races are currently undergoing?" There's no problem with a nerf when it's done with the greater good of the game in mind. The vast majority of the Gallente lineup remains unchanged, and given how your race had dominated entire ship classes for so long, I'm frankly surprised you didn't anticipate the balance shifting away from you and the inevitable rebalancing of the Eos.
As for the megathron/raven issue, I suggest you take a good look at the underlying traits of both missiles and turrets before you comment further on the matter.
ohh i saw this coming, but gallente ships have been crippled looking at this atm, the eos still deals competative damage, yes, however its tank is dreadful compared to the other fleet commands, it has had a slot reduction of 2 and needs them put back on the ship in some form, whether its a speed increase hp increase or whatever the eos is loosing out from this, as far as underlying traits of missiles and turrets go, the missile generally hits more often than the turret but does a more constant damage, the turret misses a lot and doesnt get perfect shots 24/7 and thus does less damage that way, torpedoes can still move faster than most normal ships and just because a megathron can get a few lucky hits on a speed tanker doesnt mean its better than a missile user. it will soon have worse dps and less range than a ship noobs fly because its notoriously easy to fly, when the mega already has a reputation for being one of the ships with the highest sp needed to fly properly. frankly the last thing i wanted to do was cross train, hell, im about a month and a half off being able to fly all gallente ships bar the titan with level 4 skills, but hell with that, no point now
|

vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.24 00:20:00 -
[64]
Originally by: shinsushi
Originally by: Dzajic
Originally by: VJ Maverick
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
And you don't know drones can be shot at, and all the way till now, Myrm had no replacements, Nos has been nerfed, sensor boosters are going to be, and rescooping drones for shield recharge wont work that way any more?
Sure, 5 bonused heavies was too much. Nothing to deny there. First, why at least not allow Myrm 2 heavies plus 3 mids?
And why the heck nerf half of Gallente ships? Was Ishkur with 4 unbonused meds that OP? Maybe, just maybe, Eos had problems. Kronos will be nerfed to death month or two after a significant number of them starts flying. I mean, WTF, Vexor and Myrmidon having same amount of drones out, with same bonus??? A bit too nerfed. 2-3 heavies for Myrm, plus rest mediums would have cut its dps bellow Dominix level.
If you looked at damage charts, you would see how badly the myrmidon outdamaged its counterparts with heavies, and how closely it resembles them with mediums and guns (I know guns on a drone boat!!). IDK how did the ishkur compare to the other assualt frigates?
You don't see people complaining that both the cruisers and the battlecruisers fit the same size guns do you?
dear me, noob, the myrm IS broken and also it has a bonus to drone damage which the eos does not, that means it does an extra 50% damage compared to the eos with drones,understand why it outdamages the eos now? also after the patch the myrm will do a lot more damage than the eos, i wouldnt be suprised if it does now.
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shinsushi
Amarr Imperial Academy
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Posted - 2007.10.24 00:24:00 -
[65]
Originally by: vostok
Originally by: shinsushi
Originally by: Dzajic
Originally by: VJ Maverick
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
And you don't know drones can be shot at, and all the way till now, Myrm had no replacements, Nos has been nerfed, sensor boosters are going to be, and rescooping drones for shield recharge wont work that way any more?
Sure, 5 bonused heavies was too much. Nothing to deny there. First, why at least not allow Myrm 2 heavies plus 3 mids?
And why the heck nerf half of Gallente ships? Was Ishkur with 4 unbonused meds that OP? Maybe, just maybe, Eos had problems. Kronos will be nerfed to death month or two after a significant number of them starts flying. I mean, WTF, Vexor and Myrmidon having same amount of drones out, with same bonus??? A bit too nerfed. 2-3 heavies for Myrm, plus rest mediums would have cut its dps bellow Dominix level.
If you looked at damage charts, you would see how badly the myrmidon outdamaged its counterparts with heavies, and how closely it resembles them with mediums and guns (I know guns on a drone boat!!). IDK how did the ishkur compare to the other assualt frigates?
You don't see people complaining that both the cruisers and the battlecruisers fit the same size guns do you?
dear me, noob, the myrm IS broken and also it has a bonus to drone damage which the eos does not, that means it does an extra 50% damage compared to the eos with drones,understand why it outdamages the eos now? also after the patch the myrm will do a lot more damage than the eos, i wouldnt be suprised if it does now.
Lol, I am the noob, but you missed the meaning. How does the myr look compared to the other Tier 2 BCs, not the EOS.
Compare the DPS of the EOS to the vulture, damnation, and the minnie fleet command ship. I wonder if it still does more damage....
AMARR - Taking it up the butt since 2005 |

vostok
Minmatar Suns Of Korhal YouWhat
|
Posted - 2007.10.24 00:25:00 -
[66]
Originally by: shinsushi
Originally by: vostok
Originally by: shinsushi
Originally by: Dzajic
Originally by: VJ Maverick
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
And you don't know drones can be shot at, and all the way till now, Myrm had no replacements, Nos has been nerfed, sensor boosters are going to be, and rescooping drones for shield recharge wont work that way any more?
Sure, 5 bonused heavies was too much. Nothing to deny there. First, why at least not allow Myrm 2 heavies plus 3 mids?
And why the heck nerf half of Gallente ships? Was Ishkur with 4 unbonused meds that OP? Maybe, just maybe, Eos had problems. Kronos will be nerfed to death month or two after a significant number of them starts flying. I mean, WTF, Vexor and Myrmidon having same amount of drones out, with same bonus??? A bit too nerfed. 2-3 heavies for Myrm, plus rest mediums would have cut its dps bellow Dominix level.
If you looked at damage charts, you would see how badly the myrmidon outdamaged its counterparts with heavies, and how closely it resembles them with mediums and guns (I know guns on a drone boat!!). IDK how did the ishkur compare to the other assualt frigates?
You don't see people complaining that both the cruisers and the battlecruisers fit the same size guns do you?
dear me, noob, the myrm IS broken and also it has a bonus to drone damage which the eos does not, that means it does an extra 50% damage compared to the eos with drones,understand why it outdamages the eos now? also after the patch the myrm will do a lot more damage than the eos, i wouldnt be suprised if it does now.
Lol, I am the noob, but you missed the meaning. How does the myr look compared to the other Tier 2 BCs, not the EOS.
Compare the DPS of the EOS to the vulture, damnation, and the minnie fleet command ship. I wonder if it still does more damage....
i mentioned this a lot already, yes it does a similar amount of damage and TANKS NOTHING compared to all of them, i already said THE MYRM IS BROKEN, yes it has been overpowered for ages but the thing the eos had was more damage and less tank
|

shinsushi
Amarr Imperial Academy
|
Posted - 2007.10.24 00:29:00 -
[67]
Originally by: vostok
Originally by: shinsushi
Originally by: vostok
Originally by: shinsushi
Originally by: Dzajic
Originally by: VJ Maverick
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
And you don't know drones can be shot at, and all the way till now, Myrm had no replacements, Nos has been nerfed, sensor boosters are going to be, and rescooping drones for shield recharge wont work that way any more?
Sure, 5 bonused heavies was too much. Nothing to deny there. First, why at least not allow Myrm 2 heavies plus 3 mids?
And why the heck nerf half of Gallente ships? Was Ishkur with 4 unbonused meds that OP? Maybe, just maybe, Eos had problems. Kronos will be nerfed to death month or two after a significant number of them starts flying. I mean, WTF, Vexor and Myrmidon having same amount of drones out, with same bonus??? A bit too nerfed. 2-3 heavies for Myrm, plus rest mediums would have cut its dps bellow Dominix level.
If you looked at damage charts, you would see how badly the myrmidon outdamaged its counterparts with heavies, and how closely it resembles them with mediums and guns (I know guns on a drone boat!!). IDK how did the ishkur compare to the other assualt frigates?
You don't see people complaining that both the cruisers and the battlecruisers fit the same size guns do you?
dear me, noob, the myrm IS broken and also it has a bonus to drone damage which the eos does not, that means it does an extra 50% damage compared to the eos with drones,understand why it outdamages the eos now? also after the patch the myrm will do a lot more damage than the eos, i wouldnt be suprised if it does now.
Lol, I am the noob, but you missed the meaning. How does the myr look compared to the other Tier 2 BCs, not the EOS.
Compare the DPS of the EOS to the vulture, damnation, and the minnie fleet command ship. I wonder if it still does more damage....
i mentioned this a lot already, yes it does a similar amount of damage and TANKS NOTHING compared to all of them, i already said THE MYRM IS BROKEN, yes it has been overpowered for ages but the thing the eos had was more damage and less tank
I guess your right. It tanks about the same amount of damage over time as the damnation does. (I get 330 EoS vs 390 damnation)...
AMARR - Taking it up the butt since 2005 |

DarkXenon
|
Posted - 2007.10.24 00:29:00 -
[68]
Is it just me or is anyone else getting sick of all these nerfs/buff. Fair enough if a ship is overpowered/underpowered it should be tweaked but this should happen on sisi! not months or years after is has been released on tranq.
Personally I think things should stay on sisi for alot longer, its dam annoying training for something just to have it nerfed to oblivian. The new EOS can only launch 5 Med drones and has 5 turrets, sounds like a crappy Astarte to me! Yes I know its not supposed to be and solo-pwn-mobile but not its got a crappy tank and poor DPS and plain sucks.
Ive never flown Ammar but I feel dam sorry for them right now, dear me the Paladin looks poor compaired to the others.
The gallente carrier can only use 5 fighters with its drones bonus, what a poor excuse of a bonus now, 5 fighters barley outdamages 5 Ogre II's.
The +33% Torp damage and people are complaining about the range! No cap usage, no tracking, the mega has to get withing 9km of a target to do any sort of DPS! + with Plates its about as agile as a carrier, dual reps = poor DPS + very poor tank.
I havent even heard what the Myr nerf is yet! but Im sure as the way things are going I might aswell get a vexor.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.24 00:35:00 -
[69]
Originally by: DarkXenon Is it just me or is anyone else getting sick of all these nerfs/buff. Fair enough if a ship is overpowered/underpowered it should be tweaked but this should happen on sisi! not months or years after is has been released on tranq.
Personally I think things should stay on sisi for alot longer, its dam annoying training for something just to have it nerfed to oblivian. The new EOS can only launch 5 Med drones and has 5 turrets, sounds like a crappy Astarte to me! Yes I know its not supposed to be and solo-pwn-mobile but not its got a crappy tank and poor DPS and plain sucks.
Ive never flown Ammar but I feel dam sorry for them right now, dear me the Paladin looks poor compaired to the others.
The gallente carrier can only use 5 fighters with its drones bonus, what a poor excuse of a bonus now, 5 fighters barley outdamages 5 Ogre II's.
The +33% Torp damage and people are complaining about the range! No cap usage, no tracking, the mega has to get withing 9km of a target to do any sort of DPS! + with Plates its about as agile as a carrier, dual reps = poor DPS + very poor tank.
I havent even heard what the Myr nerf is yet! but Im sure as the way things are going I might aswell get a vexor.
sorry, vexors are getting nerfed too :(
|

DarkXenon
|
Posted - 2007.10.24 00:42:00 -
[70]
Originally by: vostok
Originally by: DarkXenon Is it just me or is anyone else getting sick of all these nerfs/buff. Fair enough if a ship is overpowered/underpowered it should be tweaked but this should happen on sisi! not months or years after is has been released on tranq.
Personally I think things should stay on sisi for alot longer, its dam annoying training for something just to have it nerfed to oblivian. The new EOS can only launch 5 Med drones and has 5 turrets, sounds like a crappy Astarte to me! Yes I know its not supposed to be and solo-pwn-mobile but not its got a crappy tank and poor DPS and plain sucks.
Ive never flown Ammar but I feel dam sorry for them right now, dear me the Paladin looks poor compaired to the others.
The gallente carrier can only use 5 fighters with its drones bonus, what a poor excuse of a bonus now, 5 fighters barley outdamages 5 Ogre II's.
The +33% Torp damage and people are complaining about the range! No cap usage, no tracking, the mega has to get withing 9km of a target to do any sort of DPS! + with Plates its about as agile as a carrier, dual reps = poor DPS + very poor tank.
I havent even heard what the Myr nerf is yet! but Im sure as the way things are going I might aswell get a vexor.
sorry, vexors are getting nerfed too :(
OMFG you are joking arnt you? WTF drone ship if left now? Looks like its time to bring out my trusty ishkur.
What changes anyway?
|

Syfilis
|
Posted - 2007.10.24 00:44:00 -
[71]
Originally by: DarkXenon
Originally by: vostok
Originally by: DarkXenon Is it just me or is anyone else getting sick of all these nerfs/buff. Fair enough if a ship is overpowered/underpowered it should be tweaked but this should happen on sisi! not months or years after is has been released on tranq.
Personally I think things should stay on sisi for alot longer, its dam annoying training for something just to have it nerfed to oblivian. The new EOS can only launch 5 Med drones and has 5 turrets, sounds like a crappy Astarte to me! Yes I know its not supposed to be and solo-pwn-mobile but not its got a crappy tank and poor DPS and plain sucks.
Ive never flown Ammar but I feel dam sorry for them right now, dear me the Paladin looks poor compaired to the others.
The gallente carrier can only use 5 fighters with its drones bonus, what a poor excuse of a bonus now, 5 fighters barley outdamages 5 Ogre II's.
The +33% Torp damage and people are complaining about the range! No cap usage, no tracking, the mega has to get withing 9km of a target to do any sort of DPS! + with Plates its about as agile as a carrier, dual reps = poor DPS + very poor tank.
I havent even heard what the Myr nerf is yet! but Im sure as the way things are going I might aswell get a vexor.
sorry, vexors are getting nerfed too :(
OMFG you are joking arnt you? WTF drone ship if left now? Looks like its time to bring out my trusty ishkur.
What changes anyway?
ur trusty ishkur got F'ed in the A asswell
|

Speed Addict
|
Posted - 2007.10.24 00:44:00 -
[72]
Originally by: Syfilis
Originally by: DarkXenon
Originally by: vostok
Originally by: DarkXenon Is it just me or is anyone else getting sick of all these nerfs/buff. Fair enough if a ship is overpowered/underpowered it should be tweaked but this should happen on sisi! not months or years after is has been released on tranq.
Personally I think things should stay on sisi for alot longer, its dam annoying training for something just to have it nerfed to oblivian. The new EOS can only launch 5 Med drones and has 5 turrets, sounds like a crappy Astarte to me! Yes I know its not supposed to be and solo-pwn-mobile but not its got a crappy tank and poor DPS and plain sucks.
Ive never flown Ammar but I feel dam sorry for them right now, dear me the Paladin looks poor compaired to the others.
The gallente carrier can only use 5 fighters with its drones bonus, what a poor excuse of a bonus now, 5 fighters barley outdamages 5 Ogre II's.
The +33% Torp damage and people are complaining about the range! No cap usage, no tracking, the mega has to get withing 9km of a target to do any sort of DPS! + with Plates its about as agile as a carrier, dual reps = poor DPS + very poor tank.
I havent even heard what the Myr nerf is yet! but Im sure as the way things are going I might aswell get a vexor.
sorry, vexors are getting nerfed too :(
OMFG you are joking arnt you? WTF drone ship if left now? Looks like its time to bring out my trusty ishkur.
What changes anyway?
ur trusty ishkur got F'ed in the A asswell
yup, he got served - - - Hi Speed Devil You are receiving this notice to inform you that your posting privileges have now been permanently terminated.
now don't blame me for altposting :( |

DarkXenon
|
Posted - 2007.10.24 00:51:00 -
[73]
Edited by: DarkXenon on 24/10/2007 00:52:13
Originally by: Syfilis
Originally by: DarkXenon
Originally by: vostok
Originally by: DarkXenon Is it just me or is anyone else getting sick of all these nerfs/buff. Fair enough if a ship is overpowered/underpowered it should be tweaked but this should happen on sisi! not months or years after is has been released on tranq.
Personally I think things should stay on sisi for alot longer, its dam annoying training for something just to have it nerfed to oblivian. The new EOS can only launch 5 Med drones and has 5 turrets, sounds like a crappy Astarte to me! Yes I know its not supposed to be and solo-pwn-mobile but not its got a crappy tank and poor DPS and plain sucks.
Ive never flown Ammar but I feel dam sorry for them right now, dear me the Paladin looks poor compaired to the others.
The gallente carrier can only use 5 fighters with its drones bonus, what a poor excuse of a bonus now, 5 fighters barley outdamages 5 Ogre II's.
The +33% Torp damage and people are complaining about the range! No cap usage, no tracking, the mega has to get withing 9km of a target to do any sort of DPS! + with Plates its about as agile as a carrier, dual reps = poor DPS + very poor tank.
I havent even heard what the Myr nerf is yet! but Im sure as the way things are going I might aswell get a vexor.
sorry, vexors are getting nerfed too :(
OMFG you are joking arnt you? WTF drone ship if left now? Looks like its time to bring out my trusty ishkur.
What changes anyway?
ur trusty ishkur got F'ed in the A asswell
What the hell are they thinking, So let me get this right, they are Nerfing EOS, Ishkur, Myr, Vexor, Drone shield recharge, Carriers (Especially Thantos), Damps. About every Gallente drone boat there is! Seems like the domi is my only companion left 
EDIT, how about the Ishtar can that still wield 5 Heavys or is that too overpowered?!
|

Syfilis
|
Posted - 2007.10.24 00:59:00 -
[74]
the ishtar already had a stealthnerf long time ago, or it has never been 10% damage per lvl
it does less damage with the drones than the dominix, someone proved that here... it actually has a 5% extra damage per lvl instead of 10% so they wont throw another nerf on that i think.
but i wouldnt be surprised if they would do it anyway tbfh. vexor ans ishkur have been fine for years, and now some idiot is nerfing it to oblivion 
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Grytok
KL0NKRIEGER
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Posted - 2007.10.24 01:04:00 -
[75]
Edited by: Grytok on 24/10/2007 01:05:17 Was on SiSi a few ago...
Ishtar remains as it is now.
Ishkur get's 25 M/bit Bandwith and keeps it's Dronebay. So it still can field 5 Light, as it allways was, and I never used Med's with it anyway.
Dominix remains as it is now.
Vexor gets 150m¦ DroneBay and 75 M/bit Bandwith. So it will be able to field 3 Heavies + 3 Heavies in spare. So actually the Vexor gets buffed!
Eos... well, yeah... it was a bit overpowered and yes, I fly one myself, but reducing it's Dronebay... meh.
Myrmidon was truly overpowered, so yes, it deserves it.
Carriers are nothing I wanna think about, as I would get rid of all capitals in a second 
Torp-Buff for damage yes, but with much less range now. And a Raven will still not be able to solo like a Mega.
Damps are still working like on TQ atm, but there is something coming, as the fitted module indicates with it's charge-icon.
So...
...only two ships, Eos and Myrmidon, got "balanced" so far as I can tell. .
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DarkXenon
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Posted - 2007.10.24 01:08:00 -
[76]
Just got on sisi, myr gets 75Ms bandwidth, thats right the same as the vexor. So not 5 Heavys not four but three! man that sucks, sorry if I am reposting but man what a nerf.
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Syfilis
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Posted - 2007.10.24 01:09:00 -
[77]
Originally by: Grytok Edited by: Grytok on 24/10/2007 01:05:17 Vexor gets 150m¦ DroneBay and 75 M/bit Bandwith. So it will be able to field 3 Heavies + 3 Heavies in spare. So actually the Vexor gets buffed!
well im sure it will lose a nice damagebonus, either on the guns or the dronedamagebonus
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Auralis
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Posted - 2007.10.24 02:21:00 -
[78]
Oh crap! Gallente are nerfed!
What the hell are the Devs thinking bringing Gallente in line with other races' ships?
What's the next FOTM race so I can start training now. 
|

Addison Caine
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Posted - 2007.10.24 02:38:00 -
[79]
Originally by: DarkXenon
What the hell are they thinking, So let me get this right, they are Nerfing EOS, Ishkur, Myr, Vexor, Drone shield recharge, Carriers (Especially Thantos), Damps. About every Gallente drone boat there is! Seems like the domi is my only companion left 
EDIT, how about the Ishtar can that still wield 5 Heavys or is that too overpowered?!
Yeah, but it only gets one wave of heavies now.
Nah, I'm just screwing with ya.
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Derrios
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.10.24 02:42:00 -
[80]
Originally by: Noglops O NOES, TEHY ARE N3RFIN TEH MOOSET O4POOERD RASE IN TEH GAMES?/?
GO BAC 2 NERFIG AMAR NUBS!111!
they're nerfing minmatar? ----------------------------------------------- New T2 ships give me a raging hard Deimos. |

Cha Jeng
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Posted - 2007.10.24 03:14:00 -
[81]
Ishtar does not only have a 5% damage bonus to drones... that is a load, I fly one, and trust me it does the damage it says in its profile.
I don't have problems with the nerfs except for the damps maybe, but oh well. And I like when people keep saying a large weapon system on a med sized ship is unfair, but no one is complaining about the ishtar. I love my ishtar, and it seems like I can continue to fly it happily for a long time. And my Astarte will be fine too, so I guess I trained around the nerfs! lucky me.
I do have to say that though I have never flown an EOS it would seem that its tanking capabilities are a bit lacking, and that drone space was great for large repper drones as well as large combat drones. That will hurt its ability to support. I think dropping the 2 turrets is fine, but move one of the mids to a low, and let it keep the heavies, but then again, what do I know?
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Tral Kul
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Posted - 2007.10.24 03:54:00 -
[82]
Seriously people calm down and think about it.
The drone change is more a buff then a nerf, because of it you actually will be able to have more drones which means either more replacements or more variety.
Not only that but your getting new drone modules, new faction drones and the change to damps and other modules cuts both ways as the boosting modules now for example only effect range or tracking speed (i forget the exact name, sorry but it's late and I'm tired and not looking it up).
Quit your complaining, the gallente will still be one of the most bad ass races.
(I'd note that nothing with the carriers is final, we'll see if the suggested change even makes it to Sisi, when that happens then I'll be worried till then you're working yourself up over nothing)
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Kuzya Morozov
Gallente Beets and Gravy Syndicate
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Posted - 2007.10.24 03:55:00 -
[83]
Heh, just switched my whole skill plan to Minmatar. Always wanted to try them anyway.. --------------------------
"There's always a bigger blob."
-Qui-Gon Jinn |

Closer Still
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Posted - 2007.10.24 04:18:00 -
[84]
oh my god ravens can outdamage a megathron!!!!!!!
this is madness! gallente is supposed to be the best race in every aspect, how dare CALDARI match a megathron's dps with a RAVEN 
OMG i are so mad i want to punch a baby!
i picked the best race because i wanted to pwn nubs ccp, not because i wanted you to balance the game! 
the eos isnt going to be the best ship in its class??!  ,
carriers are being nerfed, and god knows gallente are the only ones who use carriers , torpedoes are being brought in line with other close range weapons? waaaah waaah waah 
omg im going to quit eve! ....

for the love of god, please never whine about being gallente ever again. ever.
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benzss
The Increment Retribution.
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Posted - 2007.10.24 04:26:00 -
[85]
Originally by: Closer Still oh my god ravens can outdamage a megathron!!!!!!!
this is madness! gallente is supposed to be the best race in every aspect, how dare CALDARI match a megathron's dps with a RAVEN 
OMG i are so mad i want to punch a baby!
i picked the best race because i wanted to pwn nubs ccp, not because i wanted you to balance the game! 
Hi alt without a clue.
Blaster ships specialise in high DPS at point-blank range.
People are asking why a raven will outdamage a megathron at well over double the range... it's simple. the megathron gets the damage, the raven gets the range... as it is, the raven is getting both.
gettit?
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 04:34:00 -
[86]
Originally by: vostok so far everything i have seen from the new patch seems like a massive nerf to gallente from the new devs: - carriers down to 5 drones (gallente hae the best carrier) - torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma - eos is just shat on because it has to use med drones now
what next eh? this is what i spent the last 2 years of eve training for, everything i fly is now virtully useless, like i really wanted to fly a carrier so i could remote rep people and NOT get killmails, like i trained logistics 4 to fly an eos because it was worse than the astarte, and damn, large blaster spec to be outdone by a raven, man thats just upsetting. not to mention some other great ideas from the new devs: - nightmare, im sure everbody who bought it wanted 8 lows cos they thought it would make a great shield tank -.- while at the same time overpowering it making it like an abaddon with a cap bonus to guns. - black ops ship - speculation but a battlehsip that can covert ops cloak thus kill any miner in no time at all and isnt catchable by a gate camp because it will jump to wherever it likes?
the problems with gallente ships atm are things like the MYRM and the ARAZU which are stupidly overpowered and yet no, you nerf the stuff that nobody has any problem with giving bonuses to other ships without thinking about consequences, dear god, imho you guys dont deserve this job, i dont want to play caldari online thank you very much
Being the most powerful pvp race i think nerfs are in order :-) Or we dont want to nerf overpowered ships, no? Ok sure, just give me back my 8xnon stacking nerfed heatsinked gankageddon and we are even.
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.24 04:46:00 -
[87]
Originally by: Lyria Skydancer
Being the most powerful pvp race i think nerfs are in order :-) Or we dont want to nerf overpowered ships, no? Ok sure, just give me back my 8xnon stacking nerfed heatsinked gankageddon and we are even.
Go back to the dark hole you came from. I've never seen you make a worthwhile post.
The myrm was probably OP, I never flew it. Eos was OP for what it was, however, it was way overnerfed (like CCP did with basically your entire race, Lyria). Ishkur didn't need to be dropped down to 25 bandwidth, that was stupid. It should be 30 at the very least. ALSO, let us not forget that greatly increasing ship drone bay sizes effectively nerfs drone bay size ship bonuses.
I'm also not at all looking forward to the torp dps increase. Ive been getting my ass handed to me by ravens on SiSi, starting the fight within range. That sure as heck shouldn't happen. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 05:03:00 -
[88]
Originally by: Letifer Deus
Originally by: Lyria Skydancer
Being the most powerful pvp race i think nerfs are in order :-) Or we dont want to nerf overpowered ships, no? Ok sure, just give me back my 8xnon stacking nerfed heatsinked gankageddon and we are even.
Go back to the dark hole you came from. I've never seen you make a worthwhile post.
The myrm was probably OP, I never flew it. Eos was OP for what it was, however, it was way overnerfed (like CCP did with basically your entire race, Lyria). Ishkur didn't need to be dropped down to 25 bandwidth, that was stupid. It should be 30 at the very least. ALSO, let us not forget that greatly increasing ship drone bay sizes effectively nerfs drone bay size ship bonuses.
I'm also not at all looking forward to the torp dps increase. Ive been getting my ass handed to me by ravens on SiSi, starting the fight within range. That sure as heck shouldn't happen.
Welcome to our world. If I cant get my race buffed to the same level, I wont say no to a nerf to the others to atleast share the last spot in ship performance.
No constructive threads? Dont like this one?
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VolcanicButtmonkey
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Posted - 2007.10.24 05:06:00 -
[89]
I sympathise with you...really I do, but this was coming from a mile away. It just sucks that right now gallente is the deer in the headlights.
But -Raven and megathron arent in perfect competiton. Blasters are supposed to be high damage and point blank like somone said, and to that end the mega can close in AND tank decently. Have you seen a raven going fast? ever? and on top of it , itll have no ability to tank (unless its in a gang with minmatar tp - bellicose stealthboost ftw!)
-Eos was beyond overpowered...but now its been overnerfed. let me tell you a story about Caldari ECM......
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 05:10:00 -
[90]
Originally by: VolcanicButtmonkey I sympathise with you...really I do, but this was coming from a mile away. It just sucks that right now gallente is the deer in the headlights.
But -Raven and megathron arent in perfect competiton. Blasters are supposed to be high damage and point blank like somone said, and to that end the mega can close in AND tank decently. Have you seen a raven going fast? ever? and on top of it , itll have no ability to tank (unless its in a gang with minmatar tp - bellicose stealthboost ftw!)
-Eos was beyond overpowered...but now its been overnerfed. let me tell you a story about Caldari ECM......
And what do you think amarr has been trying to say all these years? We got lasers using sick cap, hard to fit and do terrible dmg type. We want a compensation for it. It does feel unfair when youre not getting it doesnt it?
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.24 05:24:00 -
[91]
Originally by: Lyria Skydancer
Originally by: VolcanicButtmonkey I sympathise with you...really I do, but this was coming from a mile away. It just sucks that right now gallente is the deer in the headlights.
But -Raven and megathron arent in perfect competiton. Blasters are supposed to be high damage and point blank like somone said, and to that end the mega can close in AND tank decently. Have you seen a raven going fast? ever? and on top of it , itll have no ability to tank (unless its in a gang with minmatar tp - bellicose stealthboost ftw!)
-Eos was beyond overpowered...but now its been overnerfed. let me tell you a story about Caldari ECM......
And what do you think amarr has been trying to say all these years? We got lasers using sick cap, hard to fit and do terrible dmg type. We want a compensation for it. It does feel unfair when youre not getting it doesnt it?
please stop posting, you have no point to make, amarr have a decent amount of ships that can be used to great effect AND consider that i am going to train for amarr ships because i frankly think they are better than gallente for my playstyle and with the nerf coming into effect i might as well train for a gankgeddon, which is going to take a month on its own not to mention getting all of the amarr ship skills to level 5, which will take me a long time training from scratch, so before you even think about moaning again, think that i currently like gallente less than amarr because i really dont see a problem with amarr ships... armageddon, owns anyway, so stfu about you getting a dumb ass broken gank geddon, the apoc is the greatest cap ship in the game, this has huge possibilities, start imagining, then the abaddon suffers from using big lasers but has one of the best tanks in the game and is the highest damage sniper too, come on this isnt bad... lets not forget the curse, awesome recon, maller, 6 low cruiser, damnation and absolution, archon revalation, stop me when one of these ships doesnt own when not in the hands of a noob
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 05:44:00 -
[92]
Originally by: vostok
Originally by: Lyria Skydancer
Originally by: VolcanicButtmonkey I sympathise with you...really I do, but this was coming from a mile away. It just sucks that right now gallente is the deer in the headlights.
But -Raven and megathron arent in perfect competiton. Blasters are supposed to be high damage and point blank like somone said, and to that end the mega can close in AND tank decently. Have you seen a raven going fast? ever? and on top of it , itll have no ability to tank (unless its in a gang with minmatar tp - bellicose stealthboost ftw!)
-Eos was beyond overpowered...but now its been overnerfed. let me tell you a story about Caldari ECM......
And what do you think amarr has been trying to say all these years? We got lasers using sick cap, hard to fit and do terrible dmg type. We want a compensation for it. It does feel unfair when youre not getting it doesnt it?
please stop posting, you have no point to make, amarr have a decent amount of ships that can be used to great effect AND consider that i am going to train for amarr ships because i frankly think they are better than gallente for my playstyle and with the nerf coming into effect i might as well train for a gankgeddon, which is going to take a month on its own not to mention getting all of the amarr ship skills to level 5, which will take me a long time training from scratch, so before you even think about moaning again, think that i currently like gallente less than amarr because i really dont see a problem with amarr ships... armageddon, owns anyway, so stfu about you getting a dumb ass broken gank geddon, the apoc is the greatest cap ship in the game, this has huge possibilities, start imagining, then the abaddon suffers from using big lasers but has one of the best tanks in the game and is the highest damage sniper too, come on this isnt bad... lets not forget the curse, awesome recon, maller, 6 low cruiser, damnation and absolution, archon revalation, stop me when one of these ships doesnt own when not in the hands of a noob
You dont fly amarr right now, check Apoc greatest cap ship in game, check Apoc sucks? check Pilgrim sucks in gangs and solo now, check
Most of the ships you named that are good or flyable are basically balanced. Id still like you to name a ship that is THE best in its class. Name the best cruiser, frig, BC, HAC, interceptor, AF, BS. Im sure many of those arent amarr ships are they? But you wouldnt know that, youre still training for the race. Arbi is our only flyable cruiser and its not the best one, its the same as a vexor but gallente also get another flyable cruiser. We dont. Punisher kinda meh compared to a rifter. BC, everything fades compared to a myrmidon HAC, can you say vagabond? Inty, can you say crow? AF, can you say minmatard? BS, wow a ship class amarr can actually compete in, congrats.
You say there are really good ships? Odd that the great eve universe must be stupid or rtrded, I dont really see anyone flying them. Wow have we stumbled across a secret? Amarr is good but no one knows about it?
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.24 06:01:00 -
[93]
Originally by: Lyria Skydancer
Originally by: vostok
Originally by: Lyria Skydancer
Originally by: VolcanicButtmonkey I sympathise with you...really I do, but this was coming from a mile away. It just sucks that right now gallente is the deer in the headlights.
But -Raven and megathron arent in perfect competiton. Blasters are supposed to be high damage and point blank like somone said, and to that end the mega can close in AND tank decently. Have you seen a raven going fast? ever? and on top of it , itll have no ability to tank (unless its in a gang with minmatar tp - bellicose stealthboost ftw!)
-Eos was beyond overpowered...but now its been overnerfed. let me tell you a story about Caldari ECM......
And what do you think amarr has been trying to say all these years? We got lasers using sick cap, hard to fit and do terrible dmg type. We want a compensation for it. It does feel unfair when youre not getting it doesnt it?
please stop posting, you have no point to make, amarr have a decent amount of ships that can be used to great effect AND consider that i am going to train for amarr ships because i frankly think they are better than gallente for my playstyle and with the nerf coming into effect i might as well train for a gankgeddon, which is going to take a month on its own not to mention getting all of the amarr ship skills to level 5, which will take me a long time training from scratch, so before you even think about moaning again, think that i currently like gallente less than amarr because i really dont see a problem with amarr ships... armageddon, owns anyway, so stfu about you getting a dumb ass broken gank geddon, the apoc is the greatest cap ship in the game, this has huge possibilities, start imagining, then the abaddon suffers from using big lasers but has one of the best tanks in the game and is the highest damage sniper too, come on this isnt bad... lets not forget the curse, awesome recon, maller, 6 low cruiser, damnation and absolution, archon revalation, stop me when one of these ships doesnt own when not in the hands of a noob
You dont fly amarr right now, check Apoc greatest cap ship in game, check Apoc sucks? check Pilgrim sucks in gangs and solo now, check
Most of the ships you named that are good or flyable are basically balanced. Id still like you to name a ship that is THE best in its class. Name the best cruiser, frig, BC, HAC, interceptor, AF, BS. Im sure many of those arent amarr ships are they? But you wouldnt know that, youre still training for the race. Arbi is our only flyable cruiser and its not the best one, its the same as a vexor but gallente also get another flyable cruiser. We dont. Punisher kinda meh compared to a rifter. BC, everything fades compared to a myrmidon HAC, can you say vagabond? Inty, can you say crow? AF, can you say minmatard? BS, wow a ship class amarr can actually compete in, congrats.
You say there are really good ships? Odd that the great eve universe must be stupid or rtrded, I dont really see anyone flying them. Wow have we stumbled across a secret? Amarr is good but no one knows about it?
so you have just picked all of the ships that amarr arent best at, who cares about the pilgrim, curse is still the most soloable recon in the game, the punisher i would say is better than a rifter easy, since a punisher can actully tank, the vagabond for a hac is just annoying, they do very little damage and cant take out anything that has half a tank, crow is the best inty, but only because it uses missiles, get over it, nobody cares about AF because they're all pretty crap anyway as far as the myrm is concerned, i dont fly the myrm because its a hell ass boring ship, i fly the harbinger because i enjoy running the dual rep tank on it and not worrying about cap and most of all i like the ship it looks cool and i prefer shooting things with guns instead of sending drones after them
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Horus Dark
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Posted - 2007.10.24 06:14:00 -
[94]
i didnt read the most of this post...i got bored. Gallentre whining about nerfs just make me chuckle. They already whine when the nerfbat halfway points at their direction while its beeting on amarr for the past 2 years.
Caldari needed a pvp buff.....and gallentre had the exces that caldari needed.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 06:17:00 -
[95]
Originally by: Horus Dark i didnt read the most of this post...i got bored. Gallentre whining about nerfs just make me chuckle. They already whine when the nerfbat halfway points at their direction while its beeting on amarr for the past 2 years.
Caldari needed a pvp buff.....and gallentre had the exces that caldari needed.
QFT
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Vladimir Norkoff
Income Redistribution Service The Gurlstas Associates
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Posted - 2007.10.24 06:19:00 -
[96]
Originally by: vostok please stop posting, you have no point to make...
/signed
We get that you are deeply bitter and angry about an internet spacegame, Lyria. We sympathize with your plight. Unfortunately, your bitterness seems to have translated into a misplaced sense of vindictiveness towards your fellow players. That's not good. Please stop.
Taxman IV: Rogue Agent
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Riho
Magnificent Beavers Exquisite Malevolence
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Posted - 2007.10.24 06:23:00 -
[97]
after seeing what they done to eos + other ships... i glad i started training minmatar and caldari a year ago :P
havent flow the eos much... becouse astarte is better.. but still med drones :(
guess its time for some EXTREEEEEMEEEE pirace whit the eos i have untill i loose it :D i wount be planning to keep it until the nerf
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 06:23:00 -
[98]
Originally by: Vladimir Norkoff
Originally by: vostok please stop posting, you have no point to make...
/signed
We get that you are deeply bitter and angry about an internet spacegame, Lyria. We sympathize with your plight. Unfortunately, your bitterness seems to have translated into a misplaced sense of vindictiveness towards your fellow players. That's not good. Please stop.
There is no bad publicity you know.
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Ejderdisi
Caldari Dirty Deeds Corp. Axiom Empire
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Posted - 2007.10.24 06:40:00 -
[99]
How is buffing torps in PvP can damage your mega it is far beyond me? As nerf : it is done to subject.If they make mega fire -%33 slower that would be nerf. If not, all other race's BS are nerfed with Torp buff. Isnt it?
Also all other ships ofcourse. Frigates to BCs even Commandships as raven is better at PvP now.
I'm not english, but really u dont know english neither.
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Dubious Drewski
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Posted - 2007.10.24 06:50:00 -
[100]
Originally by: Ejderdisi How is buffing torps in PvP can damage your mega it is far beyond me? As nerf : it is done to subject.If they make mega fire -%33 slower that would be nerf. If not, all other race's BS are nerfed with Torp buff. Isnt it?
Also all other ships ofcourse. Frigates to BCs even Commandships as raven is better at PvP now.
I'm not english, but really u dont know english neither.
Ejderdisi, I came in here to say exactly that. God job, man. Good job.
(How does making torps better for pvp make gallente "completely useless"? Well, it doesn't.)
Originally by: Slayton Ford a Drake is normally primaried last
And that's why I love that homely boat! |

Horus Dark
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Posted - 2007.10.24 06:59:00 -
[101]
Buffing any ship is a nerf to gallentre cause they are so used to being all powerfull
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Muah Diib
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Posted - 2007.10.24 07:02:00 -
[102]
All i can say is....its about ******* time!!!1!!1. i have been pvping as caldari for about 2 years. and every time i saw a gal cmd ship or bc or bs i got nervous. they are way overpowered espesialy the myrm. the domi was over powered but the noss nerf helped a bit. i think that this nerf is needed and that ccp does this to cycle the races making each better than the others at some point in eve history. like it was amaar or caldari speed freaks and missiles. but the time of the gal is over it seems. or close to being over. im wondering if ther will be more nerfs to come to make a maybe one of the other races superior to the others. will be interesting. 
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.24 07:04:00 -
[103]
Originally by: Lyria Skydancer
Welcome to our world. If I cant get my race buffed to the same level, I wont say no to a nerf to the others to atleast share the last spot in ship performance.
Just so you know, I have amarr bs 5 and large engy turret 5. They are the only race besides gallente that I have flown for a considerable amount of time. In fact, I flew amarr quite a bit before the nerf, I was just lucky that I had gallente trained up as well. Maybe you should train up for minny, looks like that's going to be the turret-based race to be if the gallente directed nerfs keep going.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Letifer Deus
A Astroid Belt
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Posted - 2007.10.24 07:07:00 -
[104]
Edited by: Letifer Deus on 24/10/2007 07:10:13
Originally by: Ejderdisi How is buffing torps in PvP can damage your mega it is far beyond me? As nerf : it is done to subject.If they make mega fire -%33 slower that would be nerf. If not, all other race's BS are nerfed with Torp buff. Isnt it?
It reduces the blaster mega/hyp's ability to kill a raven. Therefor the blaster mega/hyp is less effective, on average, in pvp. And yes, it means the same thing for AC temps/maelstroms and pulse armas as well, but he's a gallente pilot so he's naturally focusing on the gallente side of it.
Originally by: Muah Diib All i can say is....its about ******* time!!!1!!1. i have been pvping as caldari for about 2 years. and every time i saw a gal cmd ship or bc or bs i got nervous. they are way overpowered espesialy the myrm. the domi was over powered but the noss nerf helped a bit. i think that this nerf is needed and that ccp does this to cycle the races making each better than the others at some point in eve history. like it was amaar or caldari speed freaks and missiles. but the time of the gal is over it seems. or close to being over. im wondering if ther will be more nerfs to come to make a maybe one of the other races superior to the others. will be interesting. 
If a myrm was a threat to your (I hope) T2 fitted torp raven, then you are worthless. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Garonis
Caldari Templars of Space Freelancer Alliance
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Posted - 2007.10.24 07:08:00 -
[105]
Oh my! Gallente feeling the nerfbat? The gap between Gallente and Caldari pvp wise was huge! To the fact that most Caldari pilots cross-train annother race (usually Gallente) just to keep up with a Gallente pvp ship. It has been this way for almost as long as I can remember. Lets run down a little comparison between the too race's ships, shall we? I will use the most commonly used or most comparable, and generally I'll just use the T-1 ships for brevity's sake. Frigates: Kestral V/S Incursus these ships are decently matched, although it's been my experiance that the Incursus wins slightly more than it looses, due to the Kessie's klunky speed and fitting issues when trying to fit a tank.
Cruisers: Thorax V/S Caracal OR Moa I have NEVER lost a pvp engagement with my Thorax against either Caldari ship.
Battlecruisers: Brutix V/S Ferrox It sometimes takes a while to whittle down the Ferrox's tank, but meanwhile, it cant get away, and it definately isn't hurting me much, I beleive ive only lost one match against a ferrox, and it was a blaster fit :P
Drake V/S Myrmidon This was a great fight for me, as I suppose the other pilot was a tad "unskilled" as he let me pop his drones instead of cycling them. Also the tank on the drake let me last long enough to actually lock the drones after he/she had damped me down.
Battleships: Megathron V/S Raven I have only had a couple of these engagements. Both times I defeated the Raven without any difficulty on my part with the Mega-T and I've lost 3 Ravens to Mega-T pilots in solo engagements.
So, basically IN MY EXPERIANCE, the Gallente ships just whiped the floor with my poor Caldari ships. Now in what way is this balanced? IMHO these 2 races are enemies, yes? They should be comparable! This is my sig ^^ |

Uncle Smokey
Minmatar Infestation.
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Posted - 2007.10.24 07:10:00 -
[106]
yeah gallente is the only race below caldari. minmatar and amarr are both WAY overpowered. i just fill half of the slots with lasers and the other half with projectiles, on either race ship, also maybe a rocket launcher (offline), because that is the mixture of ultimate overpower, then i laugh as i pop all the gallente and caldari in cold blood and always remember to pod too. im so happy. and a special advice: go for minmatar if u like to wtfpwn all ppl without training almost at all lol!
.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:. \o/ EVERYBODY SAY HELL YEAH! \o/ |

Letifer Deus
A Astroid Belt
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Posted - 2007.10.24 07:38:00 -
[107]
Edited by: Letifer Deus on 24/10/2007 07:42:59
Originally by: Garonis
So, basically IN MY EXPERIANCE, the Gallente ships just whiped the floor with my poor Caldari ships. Now in what way is this balanced? IMHO these 2 races are enemies, yes? They should be comparable!
I have a suggestion: get LG crystals. Heck, LG crystals w/o omega still gets you a ~26.5% boost. If you go on SiSi, I think you will find a T2 fitted rage torp raven + crystals is the **** (only thing I'm more likely to lose to on SiSi is a AC maelstrom + crystals).
Also, it can't be ignored that caldari excel at killing smaller targets. A well setup precision torp raven can (in my experience) decimate smaller targets, whereas a 425 mega can't really do anything. That DOES have to be considered. Oh, and missles use no cap, that must also be stressed. 8x neuts on a hyperion with 2x mag stab 2s uses up 33.3 cap/s., that's about 9% less than a LAR2 and as they say, that ain't peanuts.
BTW, I am for the torp changes as there are downsides to it, too. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 07:55:00 -
[108]
Originally by: Letifer Deus Edited by: Letifer Deus on 24/10/2007 07:49:32
Originally by: Lyria Skydancer
Welcome to our world. If I cant get my race buffed to the same level, I wont say no to a nerf to the others to atleast share the last spot in ship performance.
Just so you know, I have amarr bs 5 and large engy turret 5. They are the only race besides gallente that I have flown for a considerable amount of time. In fact, I flew amarr quite a bit before the nerf, I was just lucky that I had gallente trained up as well. Maybe you should train up for minny, looks like that's going to be the turret-based race to be if the gallente directed nerfs keep going. 
In fact. Maelstrom + ACs + crystals is stupid good. Ive not beaten one yet.
Originally by: Lyria Skydancer
No constructive threads? Dont like this one?
Nope, you're right. You have not only made a constructive post, but a constructive thread. Too bad you ended up right back where you seem to normally go: stupid, over exaggerated, elementary school-ish whining. 
I tried to explain with logic, numbers and statistics. Many of them went right down the drain with idiots posting crap all over post. That approach had little impact, so now Im trying the same as the others. Seems to atleast open the eyes and ears of people alot more. Even I have limited patience with these people.
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.24 08:00:00 -
[109]
Originally by: Lyria Skydancer I tried to explain with logic, numbers and statistics. Many of them went right down the drain with idiots posting crap all over post. That approach had little impact, so now Im trying the same as the others. Seems to atleast open the eyes and ears of people alot more. Even I have limited patience with these people.
I don't remember you using any logic, numbers or statistics when you complained about the penalty the guy proposed on the Vengeance, just "zomg! Why are you putting a penalty on only the vengeance! You just couldn't let the amarr ship be good, could you?!" 
Anyways, sleep time. I have a 7 page law and philosophy paper to write tomorrow by midnight, so I need to get some dang sleep. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 08:06:00 -
[110]
Originally by: Letifer Deus
Originally by: Lyria Skydancer I tried to explain with logic, numbers and statistics. Many of them went right down the drain with idiots posting crap all over post. That approach had little impact, so now Im trying the same as the others. Seems to atleast open the eyes and ears of people alot more. Even I have limited patience with these people.
I don't remember you using any logic, numbers or statistics when you complained about the penalty the guy proposed on the Vengeance, just "zomg! Why are you putting a penalty on only the vengeance! You just couldn't let the amarr ship be good, could you?!" 
Anyways, sleep time. I have a 7 page law and philosophy paper to write tomorrow by midnight, so I need to get some dang sleep.
Have you ever heard of a single ship get a penalty when no other ship in that class and race gets it? If you want to complain about the over powered vengeance with that change the complaint should go to over powered missiles and not the ship itself. Go set penalties on crow too then...
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Doomsday
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Posted - 2007.10.24 08:08:00 -
[111]
Originally by: vostok
Originally by: Lyria Skydancer
Originally by: VolcanicButtmonkey I sympathise with you...really I do, but this was coming from a mile away. It just sucks that right now gallente is the deer in the headlights.
But -Raven and megathron arent in perfect competiton. Blasters are supposed to be high damage and point blank like somone said, and to that end the mega can close in AND tank decently. Have you seen a raven going fast? ever? and on top of it , itll have no ability to tank (unless its in a gang with minmatar tp - bellicose stealthboost ftw!)
-Eos was beyond overpowered...but now its been overnerfed. let me tell you a story about Caldari ECM......
And what do you think amarr has been trying to say all these years? We got lasers using sick cap, hard to fit and do terrible dmg type. We want a compensation for it. It does feel unfair when youre not getting it doesnt it?
please stop posting, you have no point to make, amarr have a decent amount of ships that can be used to great effect AND consider that i am going to train for amarr ships because i frankly think they are better than gallente for my playstyle and with the nerf coming into effect i might as well train for a gankgeddon, which is going to take a month on its own not to mention getting all of the amarr ship skills to level 5, which will take me a long time training from scratch, so before you even think about moaning again, think that i currently like gallente less than amarr because i really dont see a problem with amarr ships... armageddon, owns anyway, so stfu about you getting a dumb ass broken gank geddon, the apoc is the greatest cap ship in the game, this has huge possibilities, start imagining, then the abaddon suffers from using big lasers but has one of the best tanks in the game and is the highest damage sniper too, come on this isnt bad... lets not forget the curse, awesome recon, maller, 6 low cruiser, damnation and absolution, archon revalation, stop me when one of these ships doesnt own when not in the hands of a noob
Psst...please be quiet. Dont tell our secret to all those FOTM pilots. We need good prices on Amarr equipment and a lot of targets thinking a Geddon is an easy target.
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JitaScienceAlt1
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Posted - 2007.10.24 08:16:00 -
[112]
I for one welcome our gallente nerfing overlords. HAHA to all you FOTM (well year) trainers.
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Shardrael
Caldari AWE Corporation Intrepid Crossing
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Posted - 2007.10.24 08:22:00 -
[113]
you know its funny, after looking at it all, Gallente are taking a pretty large nerfbat to the face across a number of ships among their race.
however not one of the OP's points actually deals with any of the nerf gallente took except the eos and not much of the first page did either....
people if you are going to argue something check up on your facts,
just for posterity : the torp + dmg thing also came with a massive massive range nerf (read 30km max skilled) and an explosion radius nerf so basically mission ships lost their weapon of choice. Carriers being changed is not a gallente only nerf its across the board so dont whine about it as a gallente thing. The eos was more then shat on but it involves more then just the med drones, smaller overall bay and less guns for one now eliminating its previous role as a main combat command ship are among those I would worry about, however even this needs to be put in perspective when comparing the eos to the other ships in its class and how that type of command ships role is defined.
the only way to be taken seriously is by providing a thought out argument.... whining and being wrong while doing it totally sinks your chance of being received by anyone....
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Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.10.24 08:39:00 -
[114]
The Eos is being balanced, and I really can't see how anyone can say its not. It will still be a fantastic fleet command ship that can deal a fair bit of damage to boot. But the idea of fitting 5 heavy drones on anyting smaller then a BB is simply too much damage in a small ship. Heavy drones are for heavy ships, and the EOS gets medium drones. Its fair, its been said, and I am glad for it. I am sure those people who fly EOSs for any other reason then a solo-pwn-mobile will stick with it. . .I know I will not be flying a Claymore anytime soon :) -----------
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Cpt Branko
The Bloody Red
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Posted - 2007.10.24 09:03:00 -
[115]
Originally by: Deamiel
Originally by: vostok whaaaaaaa
First off, you're completely overreacting. Second, you sound like my sister who is seven. 
Thread win. 
At any rate, all the gallente ships which were good for PvP will be still useful and good in PvP, a few of them a tad worse (Eos/Myrmidon being two of them), and now Caldari BS can compete damage-wise (torp buff). How this makes the game unplayable for you, I really don't get.
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Dors Venabily
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Posted - 2007.10.24 09:05:00 -
[116]
Did they change the dev team recently all i hear and see on the forums sounds to me like someone who didn't see the game and is sucking this out of his thumb.
Wait a minute since most customers are Caldari lets kick everyone else in the crouch so the most customers can wipe floor with everyone else brilliant.
Its a good thing i have caldari alt muahahahahaha
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.24 09:14:00 -
[117]
Edited by: Alex Harumichi on 24/10/2007 09:14:34
Originally by: Atius Tirawa The Eos is being balanced, and I really can't see how anyone can say its not. It will still be a fantastic fleet command ship that can deal a fair bit of damage to boot.
Ok, by that it's obvious that you haven't flown an Eos as a field command ship, and/or haven't really taken a look at the new Eos changes. I've done both.
The new Eos is worthless as a fleet command ship. It has a poor, cap-intensive tank and crappy gang links, compared to the others. Now it also has low dps, but with the added fun of large part of that dps being dealt only at ultra-low range. Wheee!
The new Eos is by far the worst of the fleet commands.
In order to be on the same line as them, it needs some more drone bandwidth (no, I don't want 5 x heavies, but a bit more than that 75 is needed), it needs at least the old drone bay size back for versatility (why nerf that with the bandwidth thing in place?), and it needs to have the gun damage bonus changed to a drone damage bonus.
With drone the primary weapons, it would still do low dps but at least that dps would have range.
The Eos is supposed to boost EW ships... but it's pushed towards weapons that have 2-3km range, while EW ships typically want to stay far away. Does not compute.
I agree that the Eos needed a nerf. But CCP went way overboard, and are killing the usefulness of the Eos as a fleet command. Why fly this thing now when any of the others will give you a much more generally useful bonus and have much better tanks?
I don't want the Eos to be a pwnmobile. But I want it to be useful in its role and on the same line as the other fleet commands. It used to be above them, now it's way below them. Some balance, please.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 09:29:00 -
[118]
Originally by: Alex Harumichi Edited by: Alex Harumichi on 24/10/2007 09:14:34
Originally by: Atius Tirawa The Eos is being balanced, and I really can't see how anyone can say its not. It will still be a fantastic fleet command ship that can deal a fair bit of damage to boot.
Ok, by that it's obvious that you haven't flown an Eos as a field command ship, and/or haven't really taken a look at the new Eos changes. I've done both.
The new Eos is worthless as a fleet command ship. It has a poor, cap-intensive tank and crappy gang links, compared to the others. Now it also has low dps, but with the added fun of large part of that dps being dealt only at ultra-low range. Wheee!
The new Eos is by far the worst of the fleet commands.
In order to be on the same line as them, it needs some more drone bandwidth (no, I don't want 5 x heavies, but a bit more than that 75 is needed), it needs at least the old drone bay size back for versatility (why nerf that with the bandwidth thing in place?), and it needs to have the gun damage bonus changed to a drone damage bonus.
With drone the primary weapons, it would still do low dps but at least that dps would have range.
The Eos is supposed to boost EW ships... but it's pushed towards weapons that have 2-3km range, while EW ships typically want to stay far away. Does not compute.
I agree that the Eos needed a nerf. But CCP went way overboard, and are killing the usefulness of the Eos as a fleet command. Why fly this thing now when any of the others will give you a much more generally useful bonus and have much better tanks?
I don't want the Eos to be a pwnmobile. But I want it to be useful in its role and on the same line as the other fleet commands. It used to be above them, now it's way below them. Some balance, please.
Heavy drones on non battleships? I think not. Myrm doesnt deserve it either. Have you compared the dps of the other races fleet command ships? I think not. This nerf putting eos closer to the balance of the other races fleet commands? I think yes. 
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Katrina Coreli
toxicology
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Posted - 2007.10.24 09:30:00 -
[119]
Originally by: VJ Maverick
Originally by: Katrina Coreli
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
The myrmidon was overpowered, ive always said so. However 5 unbonused heavy drones do not do fearsome damage in the slightest.
May your wish be granted so long as we can target your weapons
THE CAKE IS A LIE! |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 09:34:00 -
[120]
Originally by: Katrina Coreli
Originally by: VJ Maverick
Originally by: Katrina Coreli
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
The myrmidon was overpowered, ive always said so. However 5 unbonused heavy drones do not do fearsome damage in the slightest.
May your wish be granted so long as we can target your weapons
Please share what you are smoking, because 257 dps sure is a zhitload of unbonused damage.
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Blaino
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Posted - 2007.10.24 09:45:00 -
[121]
where are you guys finding the changes that are being made to torps?
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.24 09:45:00 -
[122]
Originally by: Lyria Skydancer
Heavy drones on non battleships? I think not. Myrm doesnt deserve it either. Have you compared the dps of the other races fleet command ships? I think not. This nerf putting eos closer to the balance of the other races fleet commands? I think yes. 
Conveniently ignoring the fact that the Eos can only use it's major dps at ultra-close (2-3km) range, which limitation doesn't affect the other fleet commands.
Or ignoring the fact that the Eos tank sucks and is cap-intensive, unlike the other fleet commands.
Or ignoring the fact that the Eos gang link types are far and away the worst of the four, and much less generally useful to a gang.
Stop looking at the those theoretical DPS numbers on your EFT. They mean much, much less than you think they mean, in practice.
The new Eos is close to useless, in any role. If you want damage, you pick pretty much anything else. If you want a tank, you pick any of the other fleet commands. If you want fleet support, you again pick one of the other three.
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Katrina Coreli
toxicology
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Posted - 2007.10.24 09:46:00 -
[123]
Originally by: Lyria Skydancer
Originally by: Katrina Coreli
Originally by: VJ Maverick
Originally by: Katrina Coreli
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Here is an idea. Let me mount large autocannons on my Hurricane and Sleipnir and you can keep your heavy drones on your Myrmidon and Eos. Suund fair?
The myrmidon was overpowered, ive always said so. However 5 unbonused heavy drones do not do fearsome damage in the slightest.
May your wish be granted so long as we can target your weapons
Please share what you are smoking, because 257 dps sure is a zhitload of unbonused damage.
Which is why i think it should have been taken down to 5 or better 4 turret slots. That would limit even a full neutron gank Eos to the mid 600s interms of damage and would leave it with almost no tank.
The Eos always has had a problem. It is clearly a solo/small gang boat whereas its bonuses lend it more heavyily to fleet warefare (Information Warfare) but this has been overlooked because it was awsomein its role solo or in small gangs. However following this nerf it is nigh on unflyable. Crap dps, decent enough tank but mismatched bonuses which make it on ballence the worst in its class by quite a long way post nerf.
THE CAKE IS A LIE! |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 09:54:00 -
[124]
Originally by: Alex Harumichi
Originally by: Lyria Skydancer
Heavy drones on non battleships? I think not. Myrm doesnt deserve it either. Have you compared the dps of the other races fleet command ships? I think not. This nerf putting eos closer to the balance of the other races fleet commands? I think yes. 
Conveniently ignoring the fact that the Eos can only use it's major dps at ultra-close (2-3km) range, which limitation doesn't affect the other fleet commands.
Or ignoring the fact that the Eos tank sucks and is cap-intensive, unlike the other fleet commands.
Or ignoring the fact that the Eos gang link types are far and away the worst of the four, and much less generally useful to a gang.
Stop looking at the those theoretical DPS numbers on your EFT. They mean much, much less than you think they mean, in practice.
The new Eos is close to useless, in any role. If you want damage, you pick pretty much anything else. If you want a tank, you pick any of the other fleet commands. If you want fleet support, you again pick one of the other three.
Yes we all know how the priviliged hate EFT, because EFT are silly non realistic numbers and what counts is actualy gameplay. And if you say that your overpowered ship beat your ships you get the answer "you suck at pvp". This reminds me of a phrase: "the overpowered race works in mysterious ways". Apply it to anything and you win any logic. gg.
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.24 10:26:00 -
[125]
Originally by: Lyria Skydancer
Yes we all know how the priviliged hate EFT, because...
It pretty ironic and telling that "actually having experience with a ship and knowing what you're talking about" is "privileged" on these forums...
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 10:28:00 -
[126]
Originally by: Alex Harumichi
Originally by: Lyria Skydancer
Yes we all know how the priviliged hate EFT, because...
It pretty ironic and telling that "actually having experience with a ship and knowing what you're talking about" is "privileged" on these forums...
Priviliged = the pilots that fly the overpowered ships.
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Tyfuz
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Posted - 2007.10.24 12:09:00 -
[127]
Megathron is real nice if your 3-7km but thats it. Raven is populare and used alot in pvp so why change it. why not change ships who are not used anymore like apoc. I also use Raven for a alt and im happy about it. Cant make the same damage at 3-7km but i can start shooting earlier so dps might end up close to the same, unless i meet a mega right at a gate. If its true that torp will get 33% more damage its not very good for this game. If raven gonna deal more damage i say make it should cost more to build it. Never change anything that works good... Why do people use raven so much if its not good enough. Help amarr situation instead. And i did not see many mega and geddon/apoc in the tournament some weeks ago.
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Tyfuz
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Posted - 2007.10.24 12:17:00 -
[128]
Theory or what people complain about is not that important, what statistics says is important. See what ships are used much and not as much and see what can help the once who is not used that much.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 12:23:00 -
[129]
Originally by: Tyfuz Theory or what people complain about is not that important, what statistics says is important. See what ships are used much and not as much and see what can help the once who is not used that much.
Ive been trying to explain this too with valid statistical data from ccp blogs. You think people accept this? No.
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Xzar Fyrarr
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Posted - 2007.10.24 12:25:00 -
[130]
Can CCP Nerf gallente space next while they at it nerf the forums. Nerf Nerfing? Nerf nerfing the people that nerf the nerfers? Gallente aren't ubber pwn wtf bbq sauce of the month now... o god. Train amarr caldari and mimmatar if you can't adapt. End of story. I'm training for the gallente drone ships anyway tbh. I still want to fly a Myrm and a dominix so meh. I'm uncool for training for the not so much bbq pwnmobile race I guese
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cheesyhead
Minmatar Cruoris Seraphim
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Posted - 2007.10.24 12:33:00 -
[131]
Originally by: vostok the point is about the caldari buff is it makes the megathron a totally useless as a damage dealer, when the raven which is already a better mission ship suddenly became a better pvp ship too?!
No no no, look, they made it a better PVP ship.. now its just as good as any other pvp ship.. i dont see u guys having any trouble with the maelstrom, which also has the damage of a blasterthron, it still wont be ablet o freakin solo. and it will now be crap at missions since the torps will only be going as far as 20-30 km max? so technically they made a short range weapon on a ship so it has the same damage as any other gank ship.
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Sikozu Prioris
Suns Of Korhal YouWhat
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Posted - 2007.10.24 13:20:00 -
[132]
Update on the nerf to gallente;
Myrmidon has been given a 75 mbit/s drone bandwidth.
Why the hell does ccp see the need to nerf every single drone boat into the floor. So what if the drones meant it could do more dps than other ships in the same class. YOU CANT KILL THEIR WEAPONS SYSTEMS. CCP go hire some dev's who have actually played the game please.
The eos nerf to 5 turrets and 75 mbit/s makes it suck compleatly. Sure it COULD have the highest dps if u ddnt fit a tank but this was at 2000m FFS, where as every other fleet commmand had much more range. That is the normal trade off, range for damage.
You dont even remember why these ships where so in the first place.
REV 3 is more and more looking like SWG combat patch for me. You can bet that i'll be cancelling accounts if certain changes go thro/made so harsh as they are at the moment. "A enemy fleet emerges from the shadows"
- What shadows!?! We're in ****ing space for gods sake
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julius tel'kash
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Posted - 2007.10.24 13:42:00 -
[133]
goodbye EOS
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Yadee
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Posted - 2007.10.24 14:08:00 -
[134]
I guess eve's most blatant timesink jumped up and hit you in the face bigtime :)
In other MMOs the timesinks are having 9 out of 10 items from a boss in a raid be utterly useless and not wanted by anyone, to halt peoples progress. To convince the playerbase that if they die its normal to loose experience, then brainwash the masses so that they flame people who dont like death penalty
In eve where theres no such thing as xp loss, or raids, or such, but its still a mmo and it needs its blatant timesinks, they have perhaps the most efficient of them all, DELEVELING you !
When the dimwitted muppets in charge of computer game finances realise that it doesnt pay off to rush a game into release, and that mmo customers doesnt stick around for further subscription intervals when you throw **** like this in their face, we might actually see a game forum that doesnt consist of 90% whining
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Tral Kul
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Posted - 2007.10.24 14:17:00 -
[135]
You know some of you sound like your 2, 'the Eos is so worthless now.....whine whine whine.....it can't do more damage now then then any of the other fleet commands.....whine whine whine.....i want it to do as much as the fields......whine whine whine'
Seriously grow up, the sp isn't wasted, it just means that now you actually have to use the Eos as intended and not as a solo wtfownmoblie.
And for those that think the myri didn't have this coming, could I please have what your smoking cause i could use it.
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ColetteLehtola
Lone Starr Corporation
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Posted - 2007.10.24 14:36:00 -
[136]
Well I must say that my eyes started to hurt at page two..
The single caldari boost (torps) will not make the caldari race better than any other race just because of this single boost. It will affect two caldari ships, the scorpion and the raven. So how can this be in any possible way unbalanced?
We will still have most mass, worst agility and on top of that never be able to fit some kind of ew into our mids unless we want to melt to any other bs's like butter on the stove.. ...Where's your god now? |

Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.24 14:54:00 -
[137]
Edited by: Alex Harumichi on 24/10/2007 15:06:00
Originally by: Tral Kul You know some of you sound like your 2, 'the Eos is so worthless now.....whine whine whine.....it can't do more damage now then then any of the other fleet commands.....whine whine whine.....i want it to do as much as the fields......whine whine whine'
The Eos now has pretty much the same dps as the other fleet commands. That good, but...
To quote another person from another thread, who sums it up perfectly:
--- It has the worst Fleet Command Tank, the worst gang link modules and it needs to get to 3km to use its weapons.
The only advantage it had was damage, but now it's not even top on damage, so exactly what's the point in it? ---
It was already far, far behind the others in the gang support role, the damage (and ability to use 5 x large utility drones) were what made it useful in gangs.
Now the only place where the Eos is useful is if it's supporting a large dedicated ECM squad, or if you're flying against an enemy that uses heavy ECM. That's it. In any other situation, any of the other fleet commands will be much, much better.
That's not balance.
My Damnation was already a better gang support ship before this nerf. Now the Eos is left without a role... crappy solo, crappy in most fleet situations (compared to the others).
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.24 15:11:00 -
[138]
Originally by: Lyria Skydancer
Please share what you are smoking, because 257 dps sure is a zhitload of unbonused damage.
275 dps that has a lag time many times worse than BS-sized missles and can be easily wiped out with a few smartbomb hits. Right, it's teh wttfpwnage.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Kendrix Arathan
Minmatar N00bs With Guns
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Posted - 2007.10.24 15:23:00 -
[139]
Edited by: Kendrix Arathan on 24/10/2007 15:23:57
Originally by: vostok from what i can see... drones are getting nerfed because ccp want to stealthily make less lag...
wait wait wait, stop the thread right here..
are you actually asserting that larger drones cause more lag than small drones????
you win the internet, i'm not even going to argue with you cause thats the best thing i've ever heard...
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Gaius Gallius
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Posted - 2007.10.24 15:35:00 -
[140]
Originally by: Tral Kul That hilarious and while the Eos will lose damage it will also now have more drone space for more variety, more back ups whatever.
Actually, based on the SiSi changes, the Eos drone bay will be smaller after the patch than it is now.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.24 15:53:00 -
[141]
Originally by: Alex Harumichi
To quote another person from another thread, who sums it up perfectly:
--- It has the worst Fleet Command Tank, the worst gang link modules and it needs to get to 3km to use its weapons.
The only advantage it had was damage, but now it's not even top on damage, so exactly what's the point in it? ---
Wow now you sound like amarr. Maybe you understand the feeling we get when we step into an apoc, zealot or a prophecy.
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Zolian
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Posted - 2007.10.24 15:55:00 -
[142]
More space for small drones with all the heavies you won't be carrying, that is. 
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Xzar Fyrarr
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Posted - 2007.10.24 21:37:00 -
[143]
I just want to ask a question aobut a myrm. With heavies it used to reach about what? 400dps or 600? And also... If CCP does such a bad job at nerfing/boosting races and ships to keep everything fairly balanced --> the problems with gallente ships atm are things like the MYRM and the ARAZU which are stupidly overpowered and yet no, you nerf the stuff that nobody has any problem with giving bonuses to other ships without thinking about consequences, dear god, imho you guys dont deserve this job, i dont want to play caldari online thank you very much<--- then why don't you apply for a job as one of them and try to make the game function properly........ Gallente wont be completely useless.... they still get drone bonuses do they not? A Raven shouldn't sacrifice it tank to fit the MWD it will need to catch a megathron the web it will need to keep the megathron in place AND the warp disrupter it will need to stop it from warping right? Amarr and gallente battleships will still be able to beat a pvp fitted raven most of the time imho. EOS is... well... I has no comment on that.
"what next eh? this is what i spent the last 2 years of eve training for, everything i fly is now virtully useless" How many other people do you think that happened to? EvE isn't ment to have a BEST race. There isn't a BEST. Also: How were the dev's supposed to know you spent 2 years to fly those ships? IF a ship was as you say "now virtully useless" Then I think we should see NO ishkur's in the sky now... NO Myrm's NO Megathron's NO Gallente carrier. NO EOS's Since they are all "virtully useless" NO ship in this game is anywhere close to useless. Droneboat's still get there droone damage no? They are still droneboat's. How is scaleing down the drone capacity going to nerf the living heck out of drone ships :myrm, ishkur ect....? It is simply making them more of a match compared to other ship's. Could a hurricane take on a good fitted myrm and live to tell the tale 1 month ago? Talking about a myrm with good drone skills/tanking/blaster skills ect... against a hurricane with good drone skills tanking projectiles ect... The myrm could out tank a drake and out damage it , which it should be able to do considering it uses blasters and drones. The drake is the best BC tank other than the myrm. On the drones note: It imho had a wee bit too much versatility. A myrm pilot could probally take on almost any ship that entered local "including a BS, excluding some command ships" and put up a good fight if I am correct? Mainly because of it vast utility of DIFFERENT kinds of drones. The band width won't kill the ship. I think it's evening it out to make other ship's have more of a chance against it and to also make myrm pilot's more aware of what it can take on and may wish to rethink there chances of takingon something else.
But like I said befor. If you can't adapt to the change's dont train gallente. On the other hand.. amarr are probally turning pinkish red by the beatings of the dreaded Nerf-O-Bat.
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Nosenhojh
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Posted - 2007.10.24 21:53:00 -
[144]
I had this lovely dream where people stopped whining....
How bout, train for a race you like, adapt to changes as they occur and find a way to make it work. I fly Gallente and still will, if you can't make something out of those ships the problem is on your end and no amount of wtfhaxccpnerfedmyshiiipp will help.
Have fun
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Vladimir Norkoff
Income Redistribution Service The Gurlstas Associates
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Posted - 2007.10.24 22:19:00 -
[145]
Originally by: Lyria Skydancer Maybe you understand the feeling we get when we step into an apoc, zealot or a prophecy.
Yes Lyria, your pain hurts more than anyone else's. Thankyou for pointing that out to us... again.
Taxman IV: Rogue Agent
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Venko Trenulo
Wakizashi Renaissance
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Posted - 2007.10.24 22:51:00 -
[146]
Originally by: Kendrix Arathan Edited by: Kendrix Arathan on 24/10/2007 15:23:57
Originally by: vostok from what i can see... drones are getting nerfed because ccp want to stealthily make less lag...
wait wait wait, stop the thread right here..
are you actually asserting that larger drones cause more lag than small drones????
That's not how I read it. My impression is that he's saying with the drone nerfs fewer people will be flying drones, and those that do fly will get fried faster and thus cause less lag in a fleet situation.
That makes a good deal of sense. Fewer people will be flying an Eos or Myrmidon or Ishkur because they've been nerfed into oblivion. Those who are still flying a Dominix or Ishtar or Vexor will find their drones disappearing because of the shield/recall nerf, which in my opinion is the enormous Gallente-in-the-face nerf, because it's across the board. So in this case too the children will be escorted off the street as the battle gets under way. Sure, the Ishkur has room for a few spares, but with the drone nerf they'll get swept off fast also.
Hope this helps you understand the issue.
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Susan Acid
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Posted - 2007.10.24 23:34:00 -
[147]
Edited by: Susan Acid on 24/10/2007 23:38:14 What have they done with the Drone Bandwidth on the Thorax and the Deimos?Can they still field 5 meds?
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Meleia
Satanic Red
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Posted - 2007.10.24 23:44:00 -
[148]
Buhuu... the most overpowered race in the game gets nerfed... buhuu.
Stfu.
"But, the psychiatrist adds that griefers could also just be mentally ill, whether they're depressed, have a psychotic disorder, or substance abuse problems." |

Enthes goldhart
Gallente Wreckless Abandon Triumvirate.
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Posted - 2007.10.25 00:35:00 -
[149]
i had no idea about all the drone nerfing going on and am fully agaist it!
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Molah Sol
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Posted - 2007.10.25 00:51:00 -
[150]
It's easy to spot fail topics when the person
A) obviously hasnt flown half the ships they are screaming about
B) complains that the nerfed item is no longer the best (therefore clarifying why it needed to be nerfed.
C) is dumb enough to think that any one ship is the "best" in a game like eve.
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Pure Murder
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Posted - 2007.10.25 00:55:00 -
[151]
In your ******* face. You had it coming.
I hope they nerf gallente more.
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Praxis1452
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Posted - 2007.10.25 02:03:00 -
[152]
Originally by: Pure Murder In your ******* face. You had it coming.
I hope they nerf gallente more.
^^ is this what we want? honestly.
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Tral Kul
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Posted - 2007.10.25 02:03:00 -
[153]
Originally by: Alex Harumichi Edited by: Alex Harumichi on 24/10/2007 15:06:00
Originally by: Tral Kul You know some of you sound like your 2, 'the Eos is so worthless now.....whine whine whine.....it can't do more damage now then then any of the other fleet commands.....whine whine whine.....i want it to do as much as the fields......whine whine whine'
The Eos now has pretty much the same dps as the other fleet commands. That good, but...
To quote another person from another thread, who sums it up perfectly:
--- It has the worst Fleet Command Tank, the worst gang link modules and it needs to get to 3km to use its weapons.
The only advantage it had was damage, but now it's not even top on damage, so exactly what's the point in it? ---
It was already far, far behind the others in the gang support role, the damage (and ability to use 5 x large utility drones) were what made it useful in gangs.
Now the only place where the Eos is useful is if it's supporting a large dedicated ECM squad, or if you're flying against an enemy that uses heavy ECM. That's it. In any other situation, any of the other fleet commands will be much, much better.
That's not balance.
My Damnation was already a better gang support ship before this nerf. Now the Eos is left without a role... crappy solo, crappy in most fleet situations (compared to the others).
The Eos will still have either the most damage or near the most damage (I'm not taking anything for certain yet as it all is only on Sisi and none of the changes are offically final). It also has a fairly tough tank, as far as I've been able to figure out by playing with the ship it's tank is between 2-3 in terms of best, however that's still something like 500-600 dps.
Now about the ewar stuff, yes I agree it's specialized and it's no where near the universal use of the Amarr or the vulture but then again it's a trade off. The Eos has arguably the highest damage even without heavies and you want a less specialized warfare link?
Regardless of that though the ewar bonus is really really nice and I'll admit that while I don't have loads of fleet experience I'd think as a fleet command ship you'd want at least one just for the bonuses to your ewar ships. If that's not your style of play then go grab a hac or even field command, but honestly the command ships were never meant to do damage first, they're meant to provide boni to thier fleet.
And that's what alot of people complaining don't seem to get, just because the Eos was so powerful in tanking and dps doesn't mean that's what it's intended purpose was.
I close with this though, I do agree with you about the large logistics drones and I hope that maybe CCP makes them take less bandwidth or somethign because that is part of the intended role of fleet commands.
Oh also I point out that we only have half the story, there are supposed to be new drones, new modules too and we have no idea what they might be or how they might change things.
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Kendrix Arathan
Minmatar N00bs With Guns
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Posted - 2007.10.25 05:25:00 -
[154]
Originally by: Venko Trenulo
Originally by: Kendrix Arathan Edited by: Kendrix Arathan on 24/10/2007 15:23:57
Originally by: vostok from what i can see... drones are getting nerfed because ccp want to stealthily make less lag...
wait wait wait, stop the thread right here..
are you actually asserting that larger drones cause more lag than small drones????
That's not how I read it. My impression is that he's saying with the drone nerfs fewer people will be flying drones, and those that do fly will get fried faster and thus cause less lag in a fleet situation.
That makes a good deal of sense. Fewer people will be flying an Eos or Myrmidon or Ishkur because they've been nerfed into oblivion. Those who are still flying a Dominix or Ishtar or Vexor will find their drones disappearing because of the shield/recall nerf, which in my opinion is the enormous Gallente-in-the-face nerf, because it's across the board. So in this case too the children will be escorted off the street as the battle gets under way. Sure, the Ishkur has room for a few spares, but with the drone nerf they'll get swept off fast also.
I'll give you that that explanation is alot more grounded in reality, its a horrably convaluted and round about way to get things done, and i don't it's likely the reasoning behind the changes.
i think the OP was likely just repeating somthing he heard some where...
Originally by: Venko Trenulo Hope this helps you understand the issue.
My alt flys galente and i realy dont have a problem with the changes, granted she doesnt fly a Eos so i cant realy weigh in on that, but i'm fine with the other drone changes
What i do have a problem is hearsay and conjecture stated as fact. things like "they didnt it with out thinking" "they didnt concider the concaquences" " they dont care about what happens" To assume that the CCP devs decide changes randomly, as if they were rolling dice or pulling names out of a hat is quite ignorant, and an attempt to play the victum.
claiming the carrier change as a galente nerf, is the hight of aragance and self centered stuipidity.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.25 07:47:00 -
[155]
Originally by: Praxis1452
Originally by: Pure Murder In your ******* face. You had it coming.
I hope they nerf gallente more.
^^ is this what we want? honestly.
Yeah
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Ynos Fukse
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Posted - 2007.10.25 07:59:00 -
[156]
Edited by: Ynos Fukse on 25/10/2007 07:59:14
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
... The Eos needed turret slots taken off to halt the uber damage ...
WHAT UBER DAMAGE? ARE U F##### CRAZY?
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.25 08:38:00 -
[157]
Originally by: Ynos Fukse Edited by: Ynos Fukse on 25/10/2007 07:59:14
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
... The Eos needed turret slots taken off to halt the uber damage ...
WHAT UBER DAMAGE? ARE U F##### CRAZY?
3xdmg mods, ogreIIs, neutronsIIs = up to 1000+ dps
An absolution doesnt even come close to this dps with gank fitting. Cry me a river.
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Katrina Coreli
toxicology
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Posted - 2007.10.25 08:40:00 -
[158]
Originally by: Ynos Fukse Edited by: Ynos Fukse on 25/10/2007 07:59:14
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
... The Eos needed turret slots taken off to halt the uber damage ...
WHAT UBER DAMAGE? ARE U F##### CRAZY?
Compare a pre nerf Eoses damage with 7 Bonused Blasters and 5 Heavy drones and compare that to the dps other races ships can achieve.
For its class the Eoses damage was rediculous and it could still maintain a good tank.
THE CAKE IS A LIE! |

Ynos Fukse
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Posted - 2007.10.25 08:59:00 -
[159]
Edited by: Ynos Fukse on 25/10/2007 09:02:18 Edited by: Ynos Fukse on 25/10/2007 09:01:34 Edited by: Ynos Fukse on 25/10/2007 09:01:12
Originally by: Lyria Skydancer
Originally by: Ynos Fukse Edited by: Ynos Fukse on 25/10/2007 07:59:14
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
... The Eos needed turret slots taken off to halt the uber damage ...
WHAT UBER DAMAGE? ARE U F##### CRAZY?
3xdmg mods, ogreIIs, neutronsIIs = up to 1000+ dps
An absolution doesnt even come close to this dps with gank fitting. Cry me a river.
u cant tank with that u noob. U can have that dps with many ships if u make a gank / no tank ship.
I deal 700 dps with ions + oggre. is not too much beside the tank. compared with other command ships.
If u fight a vulture u will see how hard it is. But train for the ship and fly it and dont post crap on forums.
.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.25 09:02:00 -
[160]
Originally by: Ynos Fukse Edited by: Ynos Fukse on 25/10/2007 09:01:12
Originally by: Lyria Skydancer
Originally by: Ynos Fukse Edited by: Ynos Fukse on 25/10/2007 07:59:14
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
... The Eos needed turret slots taken off to halt the uber damage ...
WHAT UBER DAMAGE? ARE U F##### CRAZY?
3xdmg mods, ogreIIs, neutronsIIs = up to 1000+ dps
An absolution doesnt even come close to this dps with gank fitting. Cry me a river.
u cant tank with that u noob. U can have that dps with all ship if u make a gank / no tank ship.
I deal 700 dps with ions + oggre. is not too much beside the tank. compared with other command ships.
If u fight a vulture u will see how hard it is. But train for the ship and fly it and dont post crap on forums.
700dps! Thats what an absolution does with semi gank and high skills. Nerf.
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R'adeh
Gallente 0utbreak
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Posted - 2007.10.25 09:05:00 -
[161]
Originally by: Lyria Skydancer
Originally by: Ynos Fukse Edited by: Ynos Fukse on 25/10/2007 09:01:12
Originally by: Lyria Skydancer
Originally by: Ynos Fukse Edited by: Ynos Fukse on 25/10/2007 07:59:14
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
... The Eos needed turret slots taken off to halt the uber damage ...
WHAT UBER DAMAGE? ARE U F##### CRAZY?
3xdmg mods, ogreIIs, neutronsIIs = up to 1000+ dps
An absolution doesnt even come close to this dps with gank fitting. Cry me a river.
u cant tank with that u noob. U can have that dps with all ship if u make a gank / no tank ship.
I deal 700 dps with ions + oggre. is not too much beside the tank. compared with other command ships.
If u fight a vulture u will see how hard it is. But train for the ship and fly it and dont post crap on forums.
700dps! Thats what an absolution does with semi gank and high skills. Nerf.
Just that the Abso does that kind of damage at much greater range, but just keep conveniently "forgetting" about that fact  _______________________________________________
<Random sig with a hot chick> |

Ynos Fukse
|
Posted - 2007.10.25 09:10:00 -
[162]
Edited by: Ynos Fukse on 25/10/2007 09:12:23 Try to fight an Absolution with EOS! U better run. Absolution have twice powerfull tank. (better resistences).
IF the ccp want to remove shis ship from SOLO PVP they should remove 2 med slots.! AND THATS IT. 3 med slots... no soloability.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.25 09:12:00 -
[163]
Originally by: R'adeh
Originally by: Lyria Skydancer
700dps! Thats what an absolution does with semi gank and high skills. Nerf.
Just that the Abso does that kind of damage at much greater range, but just keep conveniently "forgetting" about that fact 
These dps numbers are for high damage ammo. Blasters go 3+3km Pulses go 7+4km
Yeah this is a huge difference to warrant such dps in a world where web range is 10km and not 20km. You fail.
|

Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.25 09:13:00 -
[164]
Originally by: Ynos Fukse Try to fight an Absolution with EOS! U better run. Absolution have twice powerfull tank. (better resistences)
lol?
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Ynos Fukse
|
Posted - 2007.10.25 09:15:00 -
[165]
Originally by: Lyria Skydancer
Originally by: Ynos Fukse Try to fight an Absolution with EOS! U better run. Absolution have twice powerfull tank. (better resistences)
lol?
well maybe i exagerate a litle bit.. the thing is the fight could be on the edge. I fought Absolution. Eos is ballanced as the way it is right now. that i wanted to say.
and again 3 MED slots can remove eos from solo pwn ship class ( sort of speak)
.
|

R'adeh
Gallente 0utbreak
|
Posted - 2007.10.25 09:18:00 -
[166]
Originally by: Lyria Skydancer
Originally by: R'adeh
Originally by: Lyria Skydancer
700dps! Thats what an absolution does with semi gank and high skills. Nerf.
Just that the Abso does that kind of damage at much greater range, but just keep conveniently "forgetting" about that fact 
These dps numbers are for high damage ammo. Blasters go 3+3km Pulses go 7+4km
Yeah this is a huge difference to warrant such dps in a world where web range is 10km and not 20km. You fail.
It's still only half the range, and the Eos great damage is only valid if the enemy doesn't shoot its drones. Once that happens, its damage is worse...coupled with the smaller range I'd say that's a considerable tradeoff.
I think no one argues that the Eos deserved a small nerf, but what they're doing now is a joke.
But whatever, keep spewing your bull**** EFT setups 99% haven't used in real combat  _______________________________________________
<Random sig with a hot chick> |

TigerWoman
|
Posted - 2007.10.25 09:28:00 -
[167]
like springfields "Nelson Muntz" once said:
"Ha ha!"
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Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.25 09:36:00 -
[168]
Edited by: Lyria Skydancer on 25/10/2007 09:36:37
Originally by: R'adeh
But whatever, keep spewing your bull**** EFT setups 99% haven't used in real combat 
Yes this is what you people always say when you dont want your precious pwn mobile nerfed.
I say "But look how good your ship is in EFT" You say "EFT doesnt say **** about performance" I say "Ok but Ive seen these in action they pwn me" You say "You just suck at pvp"
Pretty failproof way of arguing.
|

Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
|
Posted - 2007.10.25 09:43:00 -
[169]
Originally by: Lyria Skydancer
Yes this is what you people always say when you dont want your precious pwn mobile nerfed.
I say "But look how good your ship is in EFT" You say "EFT doesnt say **** about performance" I say "Ok but Ive seen these in action they pwn me" You say "You just suck at pvp"
Pretty failproof way of arguing.
Maybe because "I once got killed by <insert shiptype here>" is no information whatsoever?
If you dedicate your fitting to it, an EOS (because of racial resistance bonuses) can actually tank a blasterthron. Now does that mean its tank is too strong (probably the worst of all fleet commands) or that the Mega needs more damage?
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |

Squatdog
|
Posted - 2007.10.25 10:06:00 -
[170]
Edited by: Squatdog on 25/10/2007 10:07:31 GALLENTE TEARS ARE SWEET NECTAR TO CALDARI!
No more imbalanced pwnage? QQ
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R'adeh
Gallente 0utbreak
|
Posted - 2007.10.25 10:13:00 -
[171]
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 25/10/2007 09:36:37
Originally by: R'adeh
But whatever, keep spewing your bull**** EFT setups 99% haven't used in real combat 
Yes this is what you people always say when you dont want your precious pwn mobile nerfed.
I say "But look how good your ship is in EFT" You say "EFT doesnt say **** about performance" I say "Ok but Ive seen these in action they pwn me" You say "You just suck at pvp"
Pretty failproof way of arguing.
As I mentioned in my previous post, I did NOT argue that the Eos didn't need a nerf, just that the current nerf proposal is a joke. But once again you ignored the part of the post you don't like 
Every single one of your arguments is based and backed up only with EFT. The fact that an Eos beat you in a fight doesn't make it overpowered. All you've said so far is OMGHAXDPS. Nothing more. That argument is NOT enough to warrant the current strength of the nerf.
Oh, and I never said you suck at PVP...hell, I never come accross you in space afaik, how could I possibly know? I said that your way to argument is wrong! _______________________________________________
<Random sig with a hot chick> |

Ynos Fukse
|
Posted - 2007.10.25 11:54:00 -
[172]
Edited by: Ynos Fukse on 25/10/2007 11:56:25 Edited by: Ynos Fukse on 25/10/2007 11:55:07 since the discution is sprading with craps all over the forum i post this here too:
In this moment i have an eos with this fitting (what i remember):
- skills - medium heavy blaster spec lvl4 refiring lvl5 surgical lvl5 command ship lvl5
- HIGH - 6x heavy ion 1x heany neutron
- MED - 10MN MWD 2x warp distruptor II some web med electroch. cap injector.
- LOW - 2x medium armor repaire II armor explosion hardener II eanm II damage control II
- RIGGS - 2x nano pumps
- IMPLANTS - 3% rof 3% damage
I deal 392 DPS with the guns 311 DPS with ogres
TOTAL - 703
IF I MOUNT 3 mag stabs YOU NOOBS i gain this!!! (that mean no tank)
499 with guns 311 with oggres
TOTAL - 810 DPS
if i would have neutrons probably i will have around 830 but with ancillary. and just one nano pump.
who will compromise tank like this for 100 DPS extra?
- resistences - I rep 127 armor / sec.
74.1 EM - 490 DPS tankability 73.8 EXP - 484 - // - < fear minmatars like hell 89.5 KIN - 1209 - // - 79.0 TH - 604 - // -
NO 1000 DPS NO UBER TANK
dont fill the forum with crap if you dont know what you talking about!
anyway i dont use EOS with 7 guns.. so the damage is actually smaller..
damage dealt from drones is not uber
5 hammerheads deal 150 dps 5 ogres 311
161 extra bonus from drones is not overpower / is not uber/ not to mention u loose them fast and if u dont want and u dock them one by one and deploy during fight ... u loose a lot of dps.
.
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Susan Acid
|
Posted - 2007.10.25 12:28:00 -
[173]
Edited by: Susan Acid on 25/10/2007 12:29:18 I have never seen a bigger bunch of f***** pathetic c***s than those laughing at this nerf because they chose a s**** race to PvP with in the 1st place.
Keep laughing and trolling guys and girls.
I can't wait for the next r tard Caldari whine tbh
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.25 12:42:00 -
[174]
Originally by: Kendrix Arathan Edited by: Kendrix Arathan on 24/10/2007 15:23:57
Originally by: vostok from what i can see... drones are getting nerfed because ccp want to stealthily make less lag...
wait wait wait, stop the thread right here..
are you actually asserting that larger drones cause more lag than small drones????
you win the internet, i'm not even going to argue with you cause thats the best thing i've ever heard...
wow are you ******** or something?! ok ok, lets try this... 1 carrier with level 4 skills = up to 13 drones + 2 BS = 23 drones
after the nerf 1 cariier with level 4 skills = 5 drones + 2 BS = 13 fighters or 15 drones
now, if we take this data and look at it, we notice that before the nerf there were more drones than after, i dont know why i bother with some of you forum tards
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vostok
Minmatar Suns Of Korhal YouWhat
|
Posted - 2007.10.25 13:23:00 -
[175]
Originally by: Susan Acid Edited by: Susan Acid on 25/10/2007 12:29:18 I have never seen a bigger bunch of f***** pathetic c***s than those laughing at this nerf because they chose a s**** race to PvP with in the 1st place.
Keep laughing and trolling guys and girls.
I can't wait for the next r tard Caldari whine tbh
i am frankly fed up with this rubbish, i didnt pick gallente because i thought they were amazing at pvp, i have trained gallente since 2003 for pure love of the ships, and you think that gallente were so powerful then?! when a torp would hit a frig for the same damage as a battleship and they could be launched by kestrals?!
oh and people sarcasm on forums DOES NOT WORK! please if your going to post something, make it more constructive than, ''OMFGBBQDPS!!!11111oneoneone'' or ''ha, serves you right, i've seen people whining about gallente ships being too good for ages so this nerf is a good thing''
one more thing, I DID NOT START THIS THREAD COMPLAINING ABOUT ONLY GALLENTE SHIPS, im talking about the effect on gallente pilots because i fly gallente ship, this makes a huge difference to my game in nothing but a negative way and barely even touches on the problems with ships like the myrm
(notice all other drone boats are NOT high tier ships... vexor: 1 tier below the thorax, dominix: bottom tier, arbitrator: same as vexor, imicus?!: well its pretty much useless anyway :/. then you have the myrm being the tier 2 bc and suddenly it can fit 6 neutron blasters, 5 heavy drones and the passive tank of god... nice one ccp)
|

William DeMeo
Gallente Sniggerdly Pandemic Legion
|
Posted - 2007.10.25 13:30:00 -
[176]
Originally by: vostok so far everything i have seen from the new patch seems like a massive nerf to gallente from the new devs: - carriers down to 5 drones (gallente hae the best carrier) - torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma - eos is just shat on because it has to use med drones now
what next eh? this is what i spent the last 2 years of eve training for, everything i fly is now virtully useless, like i really wanted to fly a carrier so i could remote rep people and NOT get killmails, like i trained logistics 4 to fly an eos because it was worse than the astarte, and damn, large blaster spec to be outdone by a raven, man thats just upsetting. not to mention some other great ideas from the new devs: - nightmare, im sure everbody who bought it wanted 8 lows cos they thought it would make a great shield tank -.- while at the same time overpowering it making it like an abaddon with a cap bonus to guns. - black ops ship - speculation but a battlehsip that can covert ops cloak thus kill any miner in no time at all and isnt catchable by a gate camp because it will jump to wherever it likes?
the problems with gallente ships atm are things like the MYRM and the ARAZU which are stupidly overpowered and yet no, you nerf the stuff that nobody has any problem with giving bonuses to other ships without thinking about consequences, dear god, imho you guys dont deserve this job, i dont want to play caldari online thank you very much
How is the arazu stupidly overpowered? Cuz it does **** damage and it can only disable 1 target somewhat effectively? It's not underpowered but it definetly isn't overpowered.
As for the other ships, gallente will still have good blaster ships. It's just our droneships that will be ******* **** 
Amarr will be the best race 6 months from now, I promise you. Yarr |

MTX PT
New European Regiment Pax Atlantis
|
Posted - 2007.10.25 13:50:00 -
[177]
Edited by: MTX PT on 25/10/2007 13:50:20 I think that was interesting that CCP release a report with comparative information of all ships between races.
Max Damage output; Tank; Cap consumption for maintain tank and weapons; Best range for fight, etc
Off course that everything depends on the fit, but they must have that information for making rebalances.
Just a thought, CCP should start thinking about balance before release a new ship, and make little adjustments after if necessary
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Trevor Warps
|
Posted - 2007.10.25 14:31:00 -
[178]
Well, i gotta add to this.
Neutron thron is quite a huge gamble really, close to no tank, good dmg but so many things could go wrong that its really rolling the dices when you warp on something.
Raven gets its torps boosted ? Well ... 33% sounds like a lot ... as in too much. There is so much variables you have to take care with blasters (get in close range fast, get transversal down, dont be too close to not hit moving targets, etc) that I think its unfair that a 100% chance to hit system (missiles) get comparable DPS. I don't know the numbers and all, but I really hope they are'nt bringing the raven dmg on par with a blaster thron. A torp raven can fit 3x dmg mod without sacrificing much, and still can fit 1 scrambler, while sacrificing a bit of tank tho.
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Kendrix Arathan
Minmatar N00bs With Guns
|
Posted - 2007.10.25 17:31:00 -
[179]
Originally by: vostok
i dont know why i bother with some of you forum tards
My thoughts exactly, which is why i'm not going to.
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R'adeh
Gallente 0utbreak
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Posted - 2007.10.25 18:11:00 -
[180]
Originally by: Talos Darkhart A Raven with the new torps still sucks to slow to heavy and if you fit to tackle and target paint(which you need to do other wise you lose to much dmg against anything smaller than a Cap Ship)you gimp your tank bad and a thron stil tears you up.
Remembert Sisi setups suck
With the difference that the Raven has range and doesn't need speed to get close... _______________________________________________
<Random sig with a hot chick> |

Xzar Fyrarr
|
Posted - 2007.10.25 21:36:00 -
[181]
Ok to get everybody in this whole thread at piece... TRAIN FOR A DIFFERENT RACE OR STFU. IF you can't adapt to gallente TRAIN A DIFFERENT RACE. If you don't like the EOS changes DON'T FLY THE SHIP. If you think the myrm suck's now FLY A DIFFERENT SHIP. If the Raven is so WTF BBQ compared to a mega FLY A RAVEN. Is it that hard to train for a different race instead of arguing endlessly until the dev's get annoyed? -Case closed-
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Talos Darkhart
|
Posted - 2007.10.25 21:51:00 -
[182]
Originally by: R'adeh
Originally by: Talos Darkhart A Raven with the new torps still sucks to slow to heavy and if you fit to tackle and target paint(which you need to do other wise you lose to much dmg against anything smaller than a Cap Ship)you gimp your tank bad and a thron stil tears you up.
Remembert Sisi setups suck
With the difference that the Raven has range and doesn't need speed to get close...
Yeah but forgive me pointing out the obvious but it would need speed to stop target getting close and negating the range advantage I mean how close has a mega with t2 ammo got to get before it starts shooting and how many volly un answered does the raven get while the Mega mwd's into range?
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R'adeh
Gallente 0utbreak
|
Posted - 2007.10.25 22:14:00 -
[183]
Originally by: Talos Darkhart
Originally by: R'adeh
Originally by: Talos Darkhart A Raven with the new torps still sucks to slow to heavy and if you fit to tackle and target paint(which you need to do other wise you lose to much dmg against anything smaller than a Cap Ship)you gimp your tank bad and a thron stil tears you up.
Remembert Sisi setups suck
With the difference that the Raven has range and doesn't need speed to get close...
Then again you could argue that the Mega can't get in range a lot of times whereas the Raven doesn't have to...you can't balance a ship solely based on a Mega vs. Raven theoretical fight. In most cases the Raven does not need to get in range, whereas the Mega has to. The fact that it can't stop the Mega from getting in range shouldn't matter all that much after the patch since both will have similar damage and tank after the patch. The Mega won't be the king of the hill when it comes to damage after the patch... Yeah but forgive me pointing out the obvious but it would need speed to stop target getting close and negating the range advantage I mean how close has a mega with t2 ammo got to get before it starts shooting and how many volly un answered does the raven get while the Mega mwd's into range?
_______________________________________________
<Random sig with a hot chick> |

Braise Erighani
Gallente Galaxia Entertainment
|
Posted - 2007.10.25 22:18:00 -
[184]
Originally by: Xzar Fyrarr Ok to get everybody in this whole thread at piece... TRAIN FOR A DIFFERENT RACE OR STFU. IF you can't adapt to gallente TRAIN A DIFFERENT RACE. If you don't like the EOS changes DON'T FLY THE SHIP. If you think the myrm suck's now FLY A DIFFERENT SHIP. If the Raven is so WTF BBQ compared to a mega FLY A RAVEN. Is it that hard to train for a different race instead of arguing endlessly until the dev's get annoyed? -Case closed-
I have about 20 million skill points in ship combat.
Of these, more than half are specific to gallente ships/drones.
So, can i have them back to switch to another race ships please?
Just the 6m in drones... it would be enough.
|

Nicocat
Caldari Deep Core Mining Inc.
|
Posted - 2007.10.25 22:48:00 -
[185]
*reads first post* Oooh! Hang on! *gets a vial and stuffs it under vostok's eye* YouWhat tears cure cancer and feed the poor, you know. Keep the balancing coming, CCP. ----------------
Originally by: Splagada SEED ME DADDY
Down with alts! One character per account per IP! |

vostok
Minmatar Suns Of Korhal YouWhat
|
Posted - 2007.10.25 22:53:00 -
[186]
Originally by: Xzar Fyrarr Ok to get everybody in this whole thread at piece... TRAIN FOR A DIFFERENT RACE OR STFU. IF you can't adapt to gallente TRAIN A DIFFERENT RACE. If you don't like the EOS changes DON'T FLY THE SHIP. If you think the myrm suck's now FLY A DIFFERENT SHIP. If the Raven is so WTF BBQ compared to a mega FLY A RAVEN. Is it that hard to train for a different race instead of arguing endlessly until the dev's get annoyed? -Case closed-
this may be ok for a character for maybe 8 mill sp total who only has BS ad gun skills at level 4 which might take some 25 days to retrain, however to get my ship skills close to where my skills are now would take months. it would probably take me over 50 days just to get T2 guns in a different race.
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vostok
Minmatar Suns Of Korhal YouWhat
|
Posted - 2007.10.25 22:58:00 -
[187]
Originally by: Nicocat *reads first post* Oooh! Hang on! *gets a vial and stuffs it under vostok's eye* YouWhat tears cure cancer and feed the poor, you know. Keep the balancing coming, CCP.
WTF WAS THAT, get over what alliance im in, like that makes difference to me as a player, PLEASE if your going to post, post something worthwhile and not EVEN MORE **** like ''your alliance is red to mine therefoe you have nothing good to say''
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Katrina Coreli
toxicology
|
Posted - 2007.10.25 23:17:00 -
[188]
Originally by: Nicocat *reads first post* Oooh! Hang on! *gets a vial and stuffs it under vostok's eye* YouWhat tears cure cancer and feed the poor, you know. Keep the balancing coming, CCP.
It would be nice if people actually tried to rebuff arguments or points rather than all this forumite flaming and trolling.
So please stfu unless you are actually bringing anything to the discussion
THE CAKE IS A LIE! |

HoeMaster
|
Posted - 2007.10.25 23:18:00 -
[189]
The myrmidon prtobably had it coming, and the carriers possibly too, but the Eos is being ruined
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Daelin Blackleaf
Aliastra
|
Posted - 2007.10.25 23:23:00 -
[190]
Originally by: Xzar Fyrarr Ok to get everybody in this whole thread at piece... TRAIN FOR A DIFFERENT RACE OR STFU. IF you can't adapt to gallente TRAIN A DIFFERENT RACE. If you don't like the EOS changes DON'T FLY THE SHIP. If you think the myrm suck's now FLY A DIFFERENT SHIP. If the Raven is so WTF BBQ compared to a mega FLY A RAVEN. Is it that hard to train for a different race instead of arguing endlessly until the dev's get annoyed? -Case closed-
Because the end result of that mentality is everyone flying the same ship of the same race with the same set-up.
Training aside, I like a little variety in my combat not merely the security of knowing I'm flying this months pwnmobile.
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Daelin Blackleaf
Aliastra
|
Posted - 2007.10.25 23:26:00 -
[191]
Originally by: HoeMaster The myrmidon prtobably had it coming, and the carriers possibly too, but the Eos is being ruined
The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
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Compendium
|
Posted - 2007.10.26 00:11:00 -
[192]
Originally by: Daelin Blackleaf
The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
I agree. The fleet command ship was not designed to be exceptional at combat. If you want a command ship that is exceptional at combat, fly a field command ship. This is why the fleet command ship is substantially cheaper than a field command ship.
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Darthirishguy
Caldari The Knighthawks FREGE Alliance
|
Posted - 2007.10.26 01:09:00 -
[193]
Someone has to be the worst, and in all respects I still think it's amarr. 
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Xzar Fyrarr
|
Posted - 2007.10.26 12:08:00 -
[194]
What I'm trying to say in short is..... CCP and the dev's will --->Always<---- be changing this game. If they change the myrm, either Some pilots will adapt to it and others will just train a different race while others will just bypass those 2 options and be forever upset at the change. I'm still cross training for gallente to fly the myrm megathron hyperiod and ishtar. I don't care if I can no longer weild 5 T2 ogre's 3 medium's and loads of light drone's in my cargo hold all at the same time. If they make a bandwidth for drone's then they should give drone hp a buff or make drone shield recharge time slightly less since it's not insta anymore, or just maybe make a specific skill for drone shield recharge time.
I personally don't think it was designed for one single ship to be able to weild 5 heavy drones 5 mediums and 5 lights at the same time with some room left over. One single battlecruiser* In a Battleship that seem's more than reasonable for a battlecruiser without drawback's that just seem's lopsided.
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Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.26 12:13:00 -
[195]
Originally by: Daelin Blackleaf
Originally by: HoeMaster The myrmidon prtobably had it coming, and the carriers possibly too, but the Eos is being ruined
The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
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Tanox
|
Posted - 2007.10.26 12:15:00 -
[196]
Originally by: Lyria Skydancer
Originally by: Daelin Blackleaf
Originally by: HoeMaster The myrmidon prtobably had it coming, and the carriers possibly too, but the Eos is being ruined
The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
Yes, let's fix something by breaking something else!
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Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.26 12:27:00 -
[197]
Originally by: Tanox
Originally by: Lyria Skydancer
Originally by: Daelin Blackleaf
Originally by: HoeMaster The myrmidon prtobably had it coming, and the carriers possibly too, but the Eos is being ruined
The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
Yes, let's fix something by breaking something else!
Fix or break, as long as the relative performance is getting closer to amarr ships I dont really care anymore.
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Daelin Blackleaf
Aliastra
|
Posted - 2007.10.26 12:50:00 -
[198]
Edited by: Daelin Blackleaf on 26/10/2007 12:52:09
Originally by: Lyria Skydancer
My ships are teh broked, I want everyone else ships broked too

Hows about putting forth sensible suggestions for having sub-par ships buffed.
Oh no wait, the Damnations tank is simply astounding and it can fit armored warfare links.
Take your issues with Amarr battleships to a more relevant thread, and try being constructive instead of whining. Who knows, if more people do so, maybe the Apoc will get fixed.
[EDIT: Though no amount of constructive posting will ever get the forums to work properly it seems. ]
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Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.26 12:55:00 -
[199]
Originally by: Daelin Blackleaf Edited by: Daelin Blackleaf on 26/10/2007 12:52:09
Originally by: Lyria Skydancer
My ships are teh broked, I want everyone else ships broked too

Hows about putting forth sensible suggestions for having sub-par ships buffed.
Oh no wait, the Damnations tank is simply astounding and it can fit armored warfare links.
Take your issues with Amarr battleships to a more relevant thread, and try being constructive instead of whining. Who knows, if more people do so, maybe the Apoc will get fixed.
[EDIT: Though no amount of constructive posting will ever get the forums to work properly it seems. ]
Apoc? Fixed? That ship has been so flawed for so long I really doubt they'll be fixing anything at all anytime soon.
There have been millions of threads about fixing apoc, alot of them great ideas. Nothing has happend.
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Marfew Jae
|
Posted - 2007.10.26 13:27:00 -
[200]
Originally by: Lyria Skydancer
Fix or break, as long as the relative performance is getting closer to amarr ships I dont really care anymore.
Unfortunately this is the way CCP are going.Nothing is getting buffed to make it better.It's all getting Nerfed to make it worse.
Would you,in all honesty, prefer other ships to be made worse than the ships you fly made better?
Like I said before.It's a Kansas City Shuffle.Most people are looking at the Gallente nerf which has,for now,made them so happy that they have forgeten about the inadequacies of other races ships.
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.26 13:47:00 -
[201]
Originally by: Daelin Blackleaf [ Take your issues with Amarr battleships to a more relevant thread, and try being constructive instead of whining. Who knows, if more people do so, maybe the Apoc will get fixed.
Do do realize who you're talking to, there? Expecting constructive comments instead of whining and "I think Amarr ships suck so it's great others will too!" drivel is like expecting the Pope to turn Mormon. Possible, but highly unlikely.
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Borasao
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Posted - 2007.10.26 13:55:00 -
[202]
Originally by: KD.Fluffy
Originally by: Addison Caine Hahaha. Now you know what it's been like to fly Amarr for the last two years while everyone flew their Gallente solopwnmobiles, suckers.
what about people like me who flew caldari for the last two years and cross trianed in the last six months? its really not that funny.
Yeah it is... it's always funny when a FOTM pilot spends time cross training and gets mad when the FOTM gets readjusted/nerfed.
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Ione Hunt
0utbreak
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Posted - 2007.10.26 13:57:00 -
[203]
Originally by: Lyria Skydancer
Originally by: Tanox
Originally by: Lyria Skydancer
Originally by: Daelin Blackleaf
Originally by: HoeMaster The myrmidon prtobably had it coming, and the carriers possibly too, but the Eos is being ruined
The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
Yes, let's fix something by breaking something else!
Fix or break, as long as the relative performance is getting closer to amarr ships I dont really care anymore.
Awesome, that will do the game good!! Lyria for chief balancing dev in 2008  _______________
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Borasao
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Posted - 2007.10.26 14:15:00 -
[204]
Originally by: Alex Harumichi I don't want the Eos to be a pwnmobile. But I want it to be useful in its role and on the same line as the other fleet commands. It used to be above them, now it's way below them. Some balance, please.
Check out the Damnation before you go off claiming which is the worst FCS. The Damnation has a great tank but basically no DPS. A Caracal will out DPS it. The Eos still has decent DPS (hint: use 2x heavy, 2x medium, 1x light). Seems like it's still heavy on the DPS side although sacrifices some tank. The Damnation is heavy on tank and weak on DPS. The others are in the middle. Seems pretty balanced to me.
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.26 14:29:00 -
[205]
Edited by: Alex Harumichi on 26/10/2007 14:29:50
Originally by: Borasao
Originally by: Alex Harumichi I don't want the Eos to be a pwnmobile. But I want it to be useful in its role and on the same line as the other fleet commands. It used to be above them, now it's way below them. Some balance, please.
Check out the Damnation before you go off claiming which is the worst FCS. The Damnation has a great tank but basically no DPS.
Uh, you do realize that the Damnation is now easily the best fleet command, don't you? DPS does not matter (much). That fact that the Damnation can run a totally superior class of gang links while fitting a silly-good tank is what matters.
Fleet commands don't need DPS. They need to be good at fleet support stuff. Thing is, Eos was always pretty crap at that, the only thing it had going for it was the dps, so it was included in fleets as a gank boat. Now that's gone, and it's back to being only a bad fleet support.
Eos needs something to help it be a better fleet support ship. That's all. It has by far the worst gang links, the worst tank, a bad cap, bad speed... basically, it sucks at being a fleet support vessel.
I'm fine with the DPS nerf. It's a good thing, imho. But CCP forgot that the DPS was the only thing the ship had going for it, previously. Very, very few people ever flew it with gang links, for reasons that will become clear to you once you take a look at what the infowar gang links do and try to fit the ship, then compare to the others. It's not even a contest.
I fly a Damnation (too). It absolutely rocks.
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Borasao
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Posted - 2007.10.26 14:32:00 -
[206]
Originally by: Ione Hunt No offense, but I read quite a lot of your posts. And to me it just sounds you are unhappy with Amarr, and that's why the other races have to suck. How 'bout a boost for those Amarr ships that suck instead of breaking the game for everyone else...oh, wait, that would require you not to be egoistic, my bad 
You must be new here... can you name a week in the past year or so where a "buff Amarr" thread hasn't been on page 1 in Ships and Modules? If Amarr doesn't get buffed, then devs must like the way they are and everything else needs to be brought down so it equals out 
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.26 14:41:00 -
[207]
Edited by: Lyria Skydancer on 26/10/2007 14:42:07
Originally by: Ione Hunt Edited by: Ione Hunt on 26/10/2007 13:58:28
Originally by: Lyria Skydancer
Originally by: Tanox
Originally by: Lyria Skydancer
Originally by: Daelin Blackleaf
Originally by: HoeMaster The myrmidon prtobably had it coming, and the carriers possibly too, but the Eos is being ruined
The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
Yes, let's fix something by breaking something else!
Fix or break, as long as the relative performance is getting closer to amarr ships I dont really care anymore.
Awesome, that will do the game good!! Lyria for chief balancing dev in 2008 
No offense, but I read quite a lot of your posts. And to me it just sounds you are unhappy with Amarr, and that's why the other races have to suck. How 'bout a boost for those Amarr ships that suck instead of breaking the game for everyone else...oh, wait, that would require you not to be egoistic, my bad 
Been gone that past few years? What do you think the whole amarr community has been trying to do? There have been countless posts with ideas. Still NOTHING. Its easy to sit on the PVP-ownage race and throw words like that at hopeless amarr players.
One quote comes in mind: "Its easy to be brave behind the castle walls"
only this time those walls are starting to crumble....
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.26 14:42:00 -
[208]
Originally by: Lyria Skydancer Just look at the apoc, zealot and omen. How long those ships just been sitting there in abyss.
Well, Apoc lacks a role and Omen... probably also.
But Zealot? 
That thing rocks. I'd fly one over a Deimos any day (and do, actually )
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.26 14:45:00 -
[209]
Originally by: Lyria Skydancer Still NOTHING.
Khanid Mk2
If that's "nothing" in your book, then you're a hopeless case.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.26 14:51:00 -
[210]
Originally by: Alex Harumichi
Originally by: Lyria Skydancer Just look at the apoc, zealot and omen. How long those ships just been sitting there in abyss.
Well, Apoc lacks a role and Omen... probably also.
But Zealot? 
That thing rocks. I'd fly one over a Deimos any day (and do, actually )
ok lets put zealot aside if you like.
Tell me what amarr ship excells at its task
Arbi? I think not, vexor better Maller? Ruppie better Omen? Thorax better
Punisher? It tanks, so what? Rifter pwn faces it
Vengeance? Sure it tanks, sucky damage...jaguar speed tanks and ganks much better
Apoc? Lol Gank geddon? Gank mega ganks more Sniper? Rokh, rail mega?
Prophecy it tanks good? No the drake tanks 900dps. Proph damage good? No Harbinger ganks good, so does a hurricane and a myrm. Myrm tanks like a battleship though.
Pilgrim? Sucks with nos nerf, TDs worthless in gangs
Destroyers, interdictors....they are not the best ones
hmm Does amarr have any ship that is THE best? Other races sure have stuff they are BEST at like tanking (wich is funny because thats supposed to be an amarr thing) or ganking or speed or all at once.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.26 14:52:00 -
[211]
Originally by: Alex Harumichi
Originally by: Lyria Skydancer Still NOTHING.
Khanid Mk2
If that's "nothing" in your book, then you're a hopeless case.
That fixed ships that werent real amarr ships. All the khanid ones were below crap. How about they fix the REAL amarr ships. You know our laser boats...
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.26 14:57:00 -
[212]
Originally by: Lyria Skydancer
Originally by: Alex Harumichi
Originally by: Lyria Skydancer Still NOTHING.
Khanid Mk2
If that's "nothing" in your book, then you're a hopeless case.
That fixed ships that werent real amarr ships. All the khanid ones were below crap. How about they fix the REAL amarr ships. You know our laser boats...
That's sort of dodging the argument. Ok, the ships that you like haven't been fixed. Fair enough. But you can't ignore that a sizable chunk of previously-crap Amarr ships were made very good with that change.
Sacrilege, Damnation, Malediction all rock now in their various roles (and their market prices pre and post change well reflect this). Vengeance is also a lot better, though as an AF it's troubled by the same problems that plague all AFs in pvp at the moment.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.26 15:06:00 -
[213]
Edited by: Lyria Skydancer on 26/10/2007 15:07:39
Originally by: Alex Harumichi
Originally by: Lyria Skydancer
Originally by: Alex Harumichi
Originally by: Lyria Skydancer Still NOTHING.
Khanid Mk2
If that's "nothing" in your book, then you're a hopeless case.
That fixed ships that werent real amarr ships. All the khanid ones were below crap. How about they fix the REAL amarr ships. You know our laser boats...
That's sort of dodging the argument. Ok, the ships that you like haven't been fixed. Fair enough. But you can't ignore that a sizable chunk of previously-crap Amarr ships were made very good with that change.
Sacrilege, Damnation, Malediction all rock now in their various roles (and their market prices pre and post change well reflect this). Vengeance is also a lot better, though as an AF it's troubled by the same problems that plague all AFs in pvp at the moment.
Yes but dont you see how wrong that is! All those ships are good because they DONT use lasers and they have MORE mid slots then standard amarr ships. The issue is that ccp hasnt fixed our RACE. That is what we are angry about.
That is the most funny thing. The khanid ships mostly tank better AND have more mids. They are in a completely different league. gg laser mid slot dry suckage.
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.26 15:14:00 -
[214]
Originally by: Lyria Skydancer
Tell me what amarr ship excells at its task
Arbi? I think not, vexor better
Actually, we were just talking about this today with some corpmates. The general consensus seemed to be that the Arbi is generally the better ship, especially after the upcoming drone bandwidth changes. They are very close, both have good and bad parts, but... personally, I prefer Arbi.
Originally by: Lyria Skydancer
Maller? Ruppie better Omen? Thorax better
Agree on these.
Originally by: Lyria Skydancer
Punisher? It tanks, so what? Rifter pwn faces it
Well, Rifter is far and away the best t1 frigate, so...
Rifter also pwns any Gallente or any other t1 frigate.
Originally by: Lyria Skydancer
Vengeance? Sure it tanks, sucky damage...jaguar speed tanks and ganks much better
Some CoW guy had some very interesting setups for the Vengeance... but dunno, I think all AFs have problems currently. Jaguar is almost certainly better in general pvp, yes.
Originally by: Lyria Skydancer
Apoc? Lol Gank geddon? Gank mega ganks more Sniper? Rokh, rail mega?
Amarr battleships have problems, they all are copies of the lasers + armor template. No variance. Yes, this needs fixing.
However, there is a problem (as exemplified by you, yourself). If CCP tried to fix them byu doing something different, they get "but they aren't real Amarr boats, with lasers!". Damned if you do, damned if you don't.
That said, there needs to be some differentiation between the battleships. Apoc is useless.
To be fair, Gallente have a bit of the same problem, Mega and Hyp and practically the same ship. Gallente are lucky to have 2 roles, though (Mega/Hyp and Dom).
Originally by: Lyria Skydancer
Prophecy it tanks good? No the drake tanks 900dps. Proph damage good? No Harbinger ganks good, so does a hurricane and a myrm. Myrm tanks like a battleship though.
Heh. A corpmate of mine was just today complaining that the Drake was worthless in pvp, and that all the other races are all so much better (including the Amarr). I guess the grass is always greener on the other side...
Thing is, the Drake has a great tank but pretty sucky damage (or if gank fitted, still only so-so damage but not good tank). It doesn't do both. Harbinger is a t2 bc, so comparing it to the t1 one isn't maybe all that relevant -- but take a look at the Ferox at some point. *There's* a cause for complaint, a totally useless bc.
Myrm was too good, yes. Now it's getting nerfed down to proper numbers. Which is good.
Originally by: Lyria Skydancer
Pilgrim? Sucks with nos nerf, TDs worthless in gangs
Pilgrim has problems yes (though some still swear by it). Curse still works and is a dangerous ship, though requires a lot more cap micromanaging.
...and TDs are anything but worthless in gangs. They are excellent, and underappreciated. I use them a lot, our alliance uses them a lot. They are absolute murder to a turret ship.
Originally by: Lyria Skydancer
Destroyers, interdictors....they are not the best ones
Well, Heretic is now the second-best interdictor (Sabre is easily the best). Don't know about the t1 destroyers, don't fly those.
Quote:
hmm Does amarr have any ship that is THE best? Other races sure have stuff they are BEST at like tanking (wich is funny because thats supposed to be an amarr thing) or ganking or speed or all at once.
Well, I'd claim that the Arbi is the best t1 drone cruiser, and the Damnation is the best fleet command. A *lot* of Amarr ships I'd place in the "2nd best" category, giving a nice overall score.
Yes, there are problem ships, especially the battleships. But all races have their problem ships, I don't see the Amarr being all that much behind. Some additional ship boosts needed, sure.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.26 15:27:00 -
[215]
Originally by: J Valkor Edited by: J Valkor on 26/10/2007 14:38:10 I hope all of you who are starting to train a new race in fear of the nerf bat have every ship you ever fly nerfed a couple weeks after you get into it.
More so, I hope CCP attaches tags to your characters and if there are massive shifts from one race to another or to a specific ship they nerf that one thing because it is obviously over powered, or else you would not even look twice at it.
Edit - Fly the EOS with a ECM gang. You do not need a tank when no enemy ships can return fire.
yea slight problem with that, ecm gang, hmm bring back some memories of not being able to lock things, only that got nerfed to oblivion. If you want to see something thats OP have a look at the arazu with an eos and mindlink, you can make a damp that will reduce target range by 90% on its own, 2 of those and no ship will be able to target anything unless your sitting on top of it, which used to make the eos great in a gang with an arazu, the arazu can lock down just about any support that may come if you needed to escape and the eos could deal enough damage to break most BC/BS tanks on its own, however now it seem ccp want the eos to go into a fleet battle, and bonuses will soon only apply in the same grid, since the eos has about no tank and is cap intensive, it will be easy prey for any BS in the enemy fleet. now since its an eos we could expect it to be with the EW ships in a squad and thinking back to its short range guns and drones, both of which are suited for close range combat, what exactly are we meant to do with the eos except lock it away in our hangers as a relic of greatness.
now going onto the lovely lot of hate you poured into the thread, i assume you actuly play eve and dont just post on the forums, but you know mission rewards and lp are based on how fast the average person completes the mission, now assuming that a race of ships suddenly become, ohh i dont know, 33% faster at completing missions, now lets say those ships are already the most used and overpowered, what do you think happens to all of the people who cant keep up because they are still flying the same old ships.
What really matters to me is mission complete times, since pvp is rarely a fair fight and normally just results in ganking, which ship your flying doesnt really matter as long as its a half decent fit. i have skilled massivly for megathron so i might be able to compete with mission times done by people in ravens, alas, this is not the case. and with this change, my income will be reduced due to the fact that mission rewards will be reduced.
oh and by the way, looking at the new caldari marauder... this ship using just torps will outdamage the kronos by 33% and be effective at up to double the range of the kronos too, not to mention, if you know what your doing (im pretty sure a lot of you dont) it will out tank it at the same time. and no, 5 heavy drones compared to 5 med drones will not make up that 33% difference.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.26 15:33:00 -
[216]
Originally by: Alex Harumichi discussion above
YES! Im glad we can agree on so many things.
Im not sure if arbi gonna be better then the vexor with the drone bandwidth changes. Doesnt the vexor keep 75 while arbi is set down to 50? I might be wrong, i dont remember the vexor change exactly. But if so vexor would prolly be better.
I just wish we could get some oomph on our gunboats already. We've been waiting for quite some time now.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.26 15:44:00 -
[217]
OH DEAR ME this is a goldmine, prepare to be pwnt, please leave this thread after this
Originally by: Lyria Skydancer
Originally by: Alex Harumichi
Originally by: Lyria Skydancer Just look at the apoc, zealot and omen. How long those ships just been sitting there in abyss.
Well, Apoc lacks a role and Omen... probably also.
But Zealot? 
That thing rocks. I'd fly one over a Deimos any day (and do, actually )
ok lets put zealot aside if you like.
Tell me what amarr ship excells at its task
Arbi? I think not, vexor better ---- very debatable, arbi has better cap and thus a better tank Maller? Ruppie better ---- again debatable, rupture cant do the dual rep tank and also has less grid for plates not to mention 1 less turret Omen? Thorax better ---- they're not the same tier ship noob, what do you expect
Punisher? It tanks, so what? Rifter pwn faces it ---- i dont understand what your problem with the difference between punisher rifter is exactly, i think you just dont know what your doing when fitting ships
Vengeance? Sure it tanks, sucky damage...jaguar speed tanks and ganks much better ---- dont know enough on it but im pretty sure the wolf is the better AF, thats prob cos i dont ever use missiles though lol
Apoc? Lol ---- yea ok you can have that one Gank geddon? Gank mega ganks more ---- about 5% more at about half the range for 30 mill more, go figure Sniper? Rokh, rail mega? ---- abaddon is the highest damage sniper in the game you freakin noob
Prophecy it tanks good? No the drake tanks 900dps. Proph damage good? No ---- drake damage worse, yes, not to mention the drake tank i do consider broken, its wrong a passive tank should be able to tank more than an active, its like get rid of the weakness to neut and have double the tankable dps, (and then have 5 heavy drones and 6 guns [myrm for most ridiculous ship of the year award])... well done ccp [sarcastic] Harbinger ganks good, so does a hurricane and a myrm. Myrm tanks like a battleship though. ---- yea again with the myrm, cant disagree there, that ship needs some hell as nerfing
Pilgrim? Sucks with nos nerf, TDs worthless in gangs
Destroyers, interdictors....they are not the best ones ---- but they're not the worst, remember the gallente one is a standing joke, at least your can take some damage
hmm Does amarr have any ship that is THE best? Other races sure have stuff they are BEST at like tanking (wich is funny because thats supposed to be an amarr thing) or ganking or speed or all at once.
ohh and please dont forget that your capital ships are SOOOOO overpowered: rev second best damage and on the fly range changes with no ammo usage (very usefull in pos takedown) AVATAR - 7.5% bonus to CAP REGEN per titan level, this is probably the single most broken thing in the whole game. not to mention all of your cap ships have the best tanks compared to all of the other respective capitals.
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Daelin Blackleaf
Aliastra
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Posted - 2007.10.26 16:47:00 -
[218]
Any chance of moving back to the original topic and away from the Amarr whine?
It's about nerfing Gallente, whether the nerfs implemented are enough, if they are needed and how other changes in Rev 3 affect Gallente balance against other ships.
Personally I feel the nerfs to the Myrm and Eos are much needed, the current state of torps on SiSI is overpowered rendering blasterboats useless, and that bandwidth was a huge let down. I expected drone boats to gain greater drone survivability and the possibility of variety or replacements.
Instead survivability has been massively nerfed and replacements/variety has not been increased. It's now quite easy to neuter many drone boats and extended ops with them are pretty much impossible. Other non-drone boats will find their DPS decreased as they either switch down to a smaller size class or face losing damage from the moment they release their drones.
Even a Dominix will find itself stripped of it's claws during any small gang engagement with opponents of reasonable skill.
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Edriahn
Gallente Bulgarian Mafia Squad Sons of Tangra
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Posted - 2007.10.26 16:52:00 -
[219]
Edited by: Edriahn on 26/10/2007 16:55:32 Ammar may be need some boost I can't say for that, but they surely got some good ships. For what I see there are lots of Zealots, geddons and Abaddons, Absolution is not worse than any other field command. I admit i haven't seen much people flying amarr frigates or AF's, or even cruisers and not a single Apoc for months. But what now? boost torps so there won't be one underpowered rase, but two? Is that the right way? the single fact that a raven will deal more damage than a neutron mega is just absurd. The Mega is arguably a little overpowered now, and the answer is to bring more overpowered ship? And what about other races than? How are minmatars or amarrs gonna fight the raven? That's not a gallente nerf, it's all but caldary nerf as Raven is already a good gank ship, but there are tons of whinning about "Oh, Mega deals better DPS, that'snot fair, even when I have better tank and a lot better range". Caldary boost - caldary nerf - caldary boost - caldary nerf, is that what's EVE about? Their battleships surely need a boost, but 33% is just insane, even with the range nerf.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.26 17:06:00 -
[220]
Originally by: vostok
OH DEAR ME this is a goldmine, prepare to be pwnt, please leave this thread after this
Originally by: Lyria Skydancer
Originally by: Alex Harumichi
Originally by: Lyria Skydancer Just look at the apoc, zealot and omen. How long those ships just been sitting there in abyss.
Well, Apoc lacks a role and Omen... probably also.
But Zealot? 
That thing rocks. I'd fly one over a Deimos any day (and do, actually )
ok lets put zealot aside if you like.
Tell me what amarr ship excells at its task
Arbi? I think not, vexor better ---- very debatable, arbi has better cap and thus a better tank Maller? Ruppie better ---- again debatable, rupture cant do the dual rep tank and also has less grid for plates not to mention 1 less turret Omen? Thorax better ---- they're not the same tier ship noob, what do you expect
Punisher? It tanks, so what? Rifter pwn faces it ---- i dont understand what your problem with the difference between punisher rifter is exactly, i think you just dont know what your doing when fitting ships
Vengeance? Sure it tanks, sucky damage...jaguar speed tanks and ganks much better ---- dont know enough on it but im pretty sure the wolf is the better AF, thats prob cos i dont ever use missiles though lol
Apoc? Lol ---- yea ok you can have that one Gank geddon? Gank mega ganks more ---- about 5% more at about half the range for 30 mill more, go figure Sniper? Rokh, rail mega? ---- abaddon is the highest damage sniper in the game you freakin noob
Prophecy it tanks good? No the drake tanks 900dps. Proph damage good? No ---- drake damage worse, yes, not to mention the drake tank i do consider broken, its wrong a passive tank should be able to tank more than an active, its like get rid of the weakness to neut and have double the tankable dps, (and then have 5 heavy drones and 6 guns [myrm for most ridiculous ship of the year award])... well done ccp [sarcastic] Harbinger ganks good, so does a hurricane and a myrm. Myrm tanks like a battleship though. ---- yea again with the myrm, cant disagree there, that ship needs some hell as nerfing
Pilgrim? Sucks with nos nerf, TDs worthless in gangs
Destroyers, interdictors....they are not the best ones ---- but they're not the worst, remember the gallente one is a standing joke, at least your can take some damage
hmm Does amarr have any ship that is THE best? Other races sure have stuff they are BEST at like tanking (wich is funny because thats supposed to be an amarr thing) or ganking or speed or all at once.
ohh and please dont forget that your capital ships are SOOOOO overpowered: rev second best damage and on the fly range changes with no ammo usage (very usefull in pos takedown) AVATAR - 7.5% bonus to CAP REGEN per titan level, this is probably the single most broken thing in the whole game. not to mention all of your cap ships have the best tanks compared to all of the other respective capitals.
So nerf our capitals, 99% of the amarr people couldnt care less if this meant that our other ships get inline with for example gallente.
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Fred 104
New Justice
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Posted - 2007.10.26 17:16:00 -
[221]
I'm a primarily gallente player. Gal BS 5, love me my blasterthrons, fly a thanatos, etc.
But this is the worst whine thread ever. Epic fail by the OP.
Eos is nerfed to where it should be, in fact, it's still pretty damn powerful.
Nothing's currently final on the carrier changes, but saying it hits gal the hardest is ridiculous. I'm totally anti-carrier-nerf, but it hits everyone equally.
Torps getting more damage makes SENSE. And boosting another race is not a nerf to gallente, seriously, how dumb are you? Torps are now the close-range high-damage weapon their description indicates. And a raven even now won't outdamage a blasterthron if it wants any form of tank at all.
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Joebo
Caldari GTM Industries
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Posted - 2007.10.26 17:20:00 -
[222]
To the original poster and anyone else who is upset about the "Gallente Nerf":
OMG guys, CCP is making things more balanced and fun to play in Eve.
WAAAAAAAAHHHHHHH.
People in all situations will have a more even chance against me. The cheap combos I've heard about and trained for are being nerfed because they're overpowered, which I should have had the foresight to see. WAAAAH
Carriers aren't going to win in every situation, I'm going to have to fit it for specific purposes just like I have to with every other ship in the game. WAH WAH WAHHHHHHHHH.
Part of Eve is creating an enjoyable experience for yourself by training for styles of play you enjoy and you know will be beneficial to you in the long run. You can't just live from patch to patch trying to catch up with overpowered combos. It's stupid, it's not fun, and YOU KNOW THEY NERF STUFF, so stop your whining. Just because it effects YOU negatively, it really doesn't matter in the long run. No matter what happens, people b**ch about it on the forums. Even if they improved Amarr, ppl would say "waaaahhhh, Amarr contends with everyone else, its nooottt fair, I've wasted years of training assuming they were always going to suck." You think CCP gives a sh*t what one guy who's been playing for a couple/few years thinks? No matter what, they know more than you about how to create a fun, balanced, constantly improving, marketable game that appeals to the masses. That is very evident in their subscription numbers over the years, and in the fact that you'll whine about it now, but you'll keep paying their bills.
Oh, and if you hate Gallente or you hate a certain ship now, train something else. It's not that hard man. -Joe |

Garreck
Amarr Border Defense Consortium Curatores Veritatis Alliance
|
Posted - 2007.10.26 17:22:00 -
[223]
I gaurantee I'll be rolling in Gallente ships and still kicking a lot of ass post-patch. I'm not going to pretend to know a whole lot about game design and balance, but I've stuck with Gallente for years and I've always done well.
Speaking candidly, I've long felt like I was "getting away with something" in the Eos. A nerf to deployed drones ain't gonna hurt too bad, and if you're using it as a command ship, losing a couple of turrets won't be a problem either.
The deimos, with its recent boosts, is still top-knotch.
I think a lot of people underestimate the importance of being able to deploy waves of drones. This bandwidth change is only going to force people to do what they should've been doing anyway: establish drone superiority with the first wave (ie take out the target's drones) and then use what you have left to suppliment damage. It's going to make a big difference when your target is out of drones and you're deploying another wave. Particularly given most of the drone spec'ed ships have solid tanks and are quite specifically designed to draw out the length of combat, not gankgankgank in 25 seconds.
Not sure I'm to crazy about the raven, which can already dictate the range of a fight, getting a damage boost (damage which is just as effective across all ranges,) but "meh."
I guess it's a bit cliche, but adapt and overcome, yeah?
|

madaluap
Gallente Mercenary Forces Exquisite Malevolence
|
Posted - 2007.10.26 17:28:00 -
[224]
Originally by: Lyria Skydancer
Originally by: Alex Harumichi discussion above
YES! Im glad we can agree on so many things.
Im not sure if arbi gonna be better then the vexor with the drone bandwidth changes. Doesnt the vexor keep 75 while arbi is set down to 50? I might be wrong, i dont remember the vexor change exactly. But if so vexor would prolly be better.
I just wish we could get some oomph on our gunboats already. We've been waiting for quite some time now.
Taking all changes into mind and comparing the vexor with the arbi, well arbi > vexor now. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

vostok
Minmatar Suns Of Korhal YouWhat
|
Posted - 2007.10.26 17:47:00 -
[225]
Originally by: Lyria Skydancer
So nerf our capitals, 99% of the amarr people couldnt care less if this meant that our other ships get inline with for example gallente.
i kind of get the feeling we are arguing the same point, ccp seem to have made changes to eve in so many different areas now what eve really needs is a re haul, i just dont think these poorly planned out changes ccp are doing at the moment will cut it though. but certainly nerfing everything until theres nothing left is not the answer we're looking for, ships need more planning before being dumped on tranq, judging by how unbalanced the titans are, i would say they werent even tested, all the new ships recently have been so lazily made its scary, i mean the abaddon has the same fitting layout as the apoc, abaddon really is the ship apoc should have been, hyperion is about the same as the megathron with less drone bay and a worse capacitor and an extra 60mill cost. Then the maelstrom is basicly the same stats as a hyperion but more everything, in fact the hyperion only has a bigger cargohold and 1k extra in hull going for it :/ Then theres the rokh which was a useful fleet ship for the caldari, now they have come out with the marauders, given them all stats that LOOK similar on paper and ignored how they might function once you put modules on them, of course people are going to see how to make the most of these ships and right now it seems so painfully obvious that i wonder if ccp are blind.
|

arbalesttom
Caldari Glauxian Brothers
|
Posted - 2007.10.26 17:54:00 -
[226]
PLZ un-nerf gallente and nerf amarr more, because they all have too big mouths!!! ========================= DONT REMOVE MY SIGGIES!!! ================ |

Danjira Ryuujin
Caldari
|
Posted - 2007.10.26 18:11:00 -
[227]
Originally by: arbalesttom PLZ un-nerf gallente and nerf amarr more, because they all have too big mouths!!!
I don't agree with un-nerfing gallente, but lol
Amarr - Annoying the Eve Community since 2005 |

arbalesttom
Caldari Glauxian Brothers
|
Posted - 2007.10.26 18:51:00 -
[228]
Hey hey, annoying eve-o forums since late 2006 ya know... ========================= DONT REMOVE MY SIGGIES!!! ================ |

Letifer Deus
A Astroid Belt
|
Posted - 2007.10.26 19:44:00 -
[229]
Originally by: Lyria Skydancer
These dps numbers are for high damage ammo. Blasters go 3+3km Pulses go 7+4km
Yeah this is a huge difference to warrant such dps in a world where web range is 10km and not 20km. You fail.
Right, so when you are both WEBBED and moving at the same SPEED, make sure the DISTANCE is around 7km. Then you're doing 100% dmg and he's doing about 30%.
Want to talk about frig blasters versus pulses? 2.5km. That's all you have to keep your self at to put a light ion, void using taranis hit % at 50%. Heck, at optimal for DLP2s (3.4km), the taranis is more or less relying entirely on his 2 warrior 2s.
I am NOT saying amarr don't need a boost, they do. I'm just more or less in complete opposition to anything you say and your existence on these forums in general. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Gypsio III
Darkness Inc.
|
Posted - 2007.10.26 21:26:00 -
[230]
Quote: Right, so when you are both WEBBED and moving at the same SPEED, make sure the DISTANCE is around 7km. Then you're doing 100% dmg and he's doing about 30%.
Inertia says no. 
|

Xzar Fyrarr
|
Posted - 2007.10.26 22:45:00 -
[231]
Originally by: Joebo To the original poster and anyone else who is upset about the "Gallente Nerf":
OMG guys, CCP is making things more balanced and fun to play in Eve.
WAAAAAAAAHHHHHHH.
People in all situations will have a more even chance against me. The cheap combos I've heard about and trained for are being nerfed because they're overpowered, which I should have had the foresight to see. WAAAAH
Carriers aren't going to win in every situation, I'm going to have to fit it for specific purposes just like I have to with every other ship in the game. WAH WAH WAHHHHHHHHH.
Part of Eve is creating an enjoyable experience for yourself by training for styles of play you enjoy and you know will be beneficial to you in the long run. You can't just live from patch to patch trying to catch up with overpowered combos. It's stupid, it's not fun, and YOU KNOW THEY NERF STUFF, so stop your whining. Just because it effects YOU negatively, it really doesn't matter in the long run. No matter what happens, people b**ch about it on the forums. Even if they improved Amarr, ppl would say "waaaahhhh, Amarr contends with everyone else, its nooottt fair, I've wasted years of training assuming they were always going to suck." You think CCP gives a sh*t what one guy who's been playing for a couple/few years thinks? No matter what, they know more than you about how to create a fun, balanced, constantly improving, marketable game that appeals to the masses. That is very evident in their subscription numbers over the years, and in the fact that you'll whine about it now, but you'll keep paying their bills.
Oh, and if you hate Gallente or you hate a certain ship now, train something else. It's not that hard man.
This
|

14882
|
Posted - 2007.10.27 02:04:00 -
[232]
The torp bonus is interesting...how dare all those blasterthron pilots try to find a purpose for their ships!
The main "issue" with amarr/gallente ships is that they are considered "overpowered" when they have an even chance against other ships; minmatar/caldari are considered "underpowered" because they can be beaten when you have 20 rapiers or your ship has to sacrifice its warp disruptor to fit a 1500+ dps permatank.
CCP and the EVE community have said from day one that specialization wins...telling people to "train for something else" completely contradicts this.
|

Letifer Deus
A Astroid Belt
|
Posted - 2007.10.27 07:03:00 -
[233]
Edited by: Letifer Deus on 27/10/2007 07:05:37 Edited by: Letifer Deus on 27/10/2007 07:04:44
Originally by: Xzar Fyrarr O Is it that hard to train for a different race instead of arguing endlessly until the dev's get annoyed? -Case closed-
No, it's not closed. Add up how long it takes to get from nada to torp spec 4, cruise spec 4, get ALL ancillary missle skills to 5 and get caldari BS 5. Because that's just about how long it would take for me to crosstrain from gallente to caldari.
Originally by: Gypsio III
Quote: Right, so when you are both WEBBED and moving at the same SPEED, make sure the DISTANCE is around 7km. Then you're doing 100% dmg and he's doing about 30%.
Inertia says no. 
Oddly enough, amarr BS weigh more than gallente or minmatar, who retains speed longer. 
Oh, and yeah, in case you couldn't figure it out, you're supposed to move in the SAME direction as the blasterthron for this to work. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.27 07:20:00 -
[234]
Edited by: Lyria Skydancer on 27/10/2007 07:20:40
Originally by: Letifer Deus Edited by: Letifer Deus on 26/10/2007 20:18:14
Originally by: Lyria Skydancer
These dps numbers are for high damage ammo. Blasters go 3+3km Pulses go 7+4km
Yeah this is a huge difference to warrant such dps in a world where web range is 10km and not 20km. You fail.
Right, so when you are both WEBBED and moving at the same SPEED, make sure the DISTANCE is around 7km. Then you're doing 100% dmg and he's doing about 30%.
Want to talk about frig blasters versus pulses? 2.5km. That's all you have to keep your self at to put a light ion, void using taranis hit % at 50%. Heck, at optimal for DLP2s (3.4km), the taranis is more or less relying entirely on his 2 warrior 2s.
I am NOT saying amarr don't need a boost, they do. I'm just more or less in complete opposition to anything you say and your existence on these forums in general.
Originally by: Lyria Skydancer
Apoc? Lol Gank geddon? Gank mega ganks more Sniper? Rokh, rail mega?
Prophecy it tanks good? No the drake tanks 900dps. Proph damage good? No Harbinger ganks good, so does a hurricane and a myrm. Myrm tanks like a battleship though.
hmm Does amarr have any ship that is THE best? Other races sure have stuff they are BEST at like tanking (wich is funny because thats supposed to be an amarr thing) or ganking or speed or all at once.
apoc sucks, I've already said it needs a small pg boost to fit in that magical 8th turret. yeah, mega ganks better if you're withing 6.5km. Whoopty doo. Engage one at 15-20km and you win. waa waa, he has mwd. SO FIT ONE TOO or try sw-900s, I hear they slow things down. amarr are not supposed to be long range, stupid argument here.
Maybe you should look at mid range. Oh crap, arma w/navy MS outdamages 425 mega w/navy AM AND 425 hyp w/navy AM and tach (beam) abbadon w/navy AM is even better. 
And whether you like it or not, amarr are SUPPOSED to be plate tankers. That's why resistance and hp bonuses keep popping up. Just like caldari are supposed to be passive shield tankers. It just so happens that because there is no worthwhile shield extender to put on BS, that only BC and lower do it.
1. WTB imba reflexes so i can web a taranis as soon as he gets into 10km range and then kite him from there.
2. WTB imba geddon that needs 3x1600mm plate tank, cap booster in mid to run mwd and guns, med, scrambler and a 4th mid to fit a webber to kite a gank mega.
you fail.
|

Undeadenemy
|
Posted - 2007.10.27 08:11:00 -
[235]
I'm not reading 8 pages of this crap. It's the same dumb-ass garbage over and over again.
WAAAH! Amarr suck! - You're full of ****. They do more damage at low skill than a trained blaster does.
WAAH! Caldari don't do enough damage! - They can tank all day without using cap, while slowly chipping away at everything that does. Put a neut on it, Gallente dies. I hope they nerf the ever-loving crap out of you now. I hope they cut the amount of recharge for SPRs in half and give it a stack penalty, while doubling the fitting.
WAAH! The Vagabond doesn't do enough damage. - You're even more full of **** than the Amarr pilots. You're so full of **** your eyes are brown. I hope they make you do even less damage, and while they're at it, replace your tracking bonus with a bonus to large artillery. (yes I know they don't fit on your ship).
What really ****es me off is how people want to make the comparison to the former major nerfs that took place. To say that drones are as overpowered as cruise-kestrels or nano-phoons or nos-Rohks or a shield-tanking Nighthawks, while a blaster Myrmidon with heavies still doesn't match the DPS of a Harby is absurd. Don't even burn my brain cells with that crap about tackling or EW gear, its a stupid argument that isn't valid.
Sometimes I wonder if CCP even plays this game, or if they just listen to people on the forums all day, at least the ones who scream for a nerf. I hope they hear my nerf ideas and implement them all, then you'll all know what its like having something legitimate made crap. We've been over why drones should be left alone too many times to count, it's not even worth repeating. You all know the truth, but half of you are too dense to comprehend it, the other half are just ****ed because you lost your I-Win button.
You can't defend the nano-phoon, but I can defend the Myrmidon. 
CCP claims that it has rolled back changes when they proved vastly unpopular. Just wait until the Gallente drone users that don't read this forum find out whats going on. You'll know unpopular then. Nos nerf was needed, this is inexcusable.
|

Talasan
Internet Dads
|
Posted - 2007.10.27 08:48:00 -
[236]
Originally by: vostok so far everything i have seen from the new patch seems like a massive nerf to gallente from the new devs: - carriers down to 5 drones (gallente hae the best carrier) - torps + 33% damage?! thanks for making a raven outdamage a blasterthron which is already **** compared to an arma - eos is just shat on because it has to use med drones now
thanatos (sp?) isnt the best carrier, archon is just as good imo, its a across the board nerf not a gall one
Mega's will still do much more dps than a raven as well as more dps than a geddon, quit crying
eos was way overpowered when compared to any of the other fleet comand ships, claymore 5 guns +40m3 drone bay?? damnation 4 lasers??? the eos could field 5 heavy drones and 7 blasters now dont go saying thats balanced otherwise you are more of a fool than your OP suggests
"minmatar got the shaft again? sure ill bend over right away" |

Rhamnousia
Caldari Pelennor Swarm R i s e
|
Posted - 2007.10.27 09:00:00 -
[237]
Nerfing Gallente? Yay. NOT! Here's why.
- Drake passive shield tank can soak up the dps out put from an Astarte fitted for dmg with only 5millions SP. - Harbinger can diss out 950 raw dps with med pulse II and conflagration M. - Hurricane is the fastest BC even with plates.
case in point: 20m SP myrm with t2 ion blaster loaded Void M x 5 cant break a Drake tank with 5m SP. what's wrong with that picture, u tell me.
case in point: modulated heavy laser beam with amarr navy multifreq M do the same raw dmg as ion blaster cannon II loaded Null L on a hyperion (450dmg wrecking shot on hull --> 0% resist) 2 weeks of training vs. 2 months, medium guns vs. large gun, t1 vs. t2, without bonus vs. with bonus
case in point: deimos is a paper weight with a price tag of 100million ISK. blaster do kin/therm dmg. what the highest overall resist on all t2 ships for all race again? kin/therm. cant catch up to a vagabond, too far to do any dmg to a zealot/muninn cant break a sacrilege's tank, fail against a passive cerb, best bet is goin up against an eagle. but good luck covering 200km of distance with 1400m/s maxed navigation skill
case in point: nanoishtar vs. vagabond. 4km/s with gang bonus and half the tank. shoot the drones and it's useless little ****ant.
case in point: eos cant break the tank of a well-fitted nighthawk even with 7 heavy ion blaster IIs and 5 heavy drone IIs. astarte having issue facing a well-tanked drake. t2 vs. t1 and 200m vs. 50m (ship + fitting)
case in point: domi has the most useless bonus in the game, something it cant fit properly, 5% to large hybrid turret dmg per lvl. given rigs, u'll still have to go through hell to fit a decent blaster domi due to lack of PG. end result, u'll reach 700 raw dps at most, assuming maxed skills. hurricane and harbinger can already do that with less training and no rigs. also they're cheaper.
case in point: myrm tank like a BS? you're doin something wrong, it has the same bonus with brutix, and i dont hear anybody ever complain about cant breaking a brutix's tank. with BC lvl 5, MAR II rep 440 armor per 9.5 seconds. 2 of those is 880 armor per 9.5 seconds. that's less than 100hp/sec. if you cant break 100dps, u're obviously doin something wrong.
case in point: all gallente ships have major cap problems, that's why u'll find a lot of gallente ship fit cap injectors. do it solve the problm? not really. a neut's still gonna screw it up.
case in point: blaster has the shortest range, and no falloff. best is 20km with large neutron loaded Null L. large AC can reach 40-50km with falloff. dmg reduction? yea we get that too, can you believe it?
case in point: most gallente cant catch up to anything. gallente is the slowest or at least 2nd slowest race in the game. and they need to be in point blank to do any dmg at all. guess what? u cant do dmg if u cant get into range.
large blaster spec to be outdone by ravens? that's the least of your worry, think med laser.
Myrm are fine the way they are. there are restrictions all over the places. look for them.
after this pacth, if u lose to a gallente, u need to thinkin about quitting. for good.
If minmatar is EVE on hard mode, then Gallente should be ****-Me-Sideway mode.(tm) ---------------------- What happens in Pelennor stays in Pelennor.
Forever Pelennor |

Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.27 09:03:00 -
[238]
Originally by: Rhamnousia
- Harbinger can diss out 950 raw dps with med pulse II and conflagration M.
950dps? I think you lie. Actually Im pretty sure you are.
|

Rainbow Sixx
Gallente Federal Navy Academy
|
Posted - 2007.10.27 13:12:00 -
[239]
Edited by: Rainbow Sixx on 27/10/2007 13:12:49 *looks at upcoming changes
*realizes change is the way of the world
*decides that close-range combat is the new game direction
*rolls gallente soldier
*adapts and moves on, still kicking much ass and having fun 
|

Dzajic
Gallente
|
Posted - 2007.10.27 14:05:00 -
[240]
Yes Rainbow Six, that is the answer. Just respec. This is just a game right, and all those months of skill training payed with RL money are irrelevant.
Even if one is patient to repsec, this nerf is too hard, and limits choices significantly. And what is one supposed to do in months of new retraining? Slight nerf was needed, IMHO, CCP should have waited to see the results of nos nerf, damp nerf, and drone rescoop change. If some aditional nerf was needed, it should have been a bit lower than this. 85-90MB/s for Myrm, and a completely reworked Eos.
And it seams that ALL assault frigs need a lot of rework.
|

Jasai Kameron
Deep Core Mining Inc.
|
Posted - 2007.10.27 14:09:00 -
[241]
Edited by: Jasai Kameron on 27/10/2007 14:09:42
Originally by: Lyria Skydancer
Originally by: Daelin Blackleaf The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
Here's where you are missing the whole point. You want Gallente to be as rubbish as Amarr. The fact is that the Apocalypse is the worst battleship in EVE. No ship should have no choice but to waste a bonus to be useful. The Eos is going to pretty much waste two. The drone bay bonus is fairly useless when you are only launching medium sized drones. And the gang link bonus is also pretty useless - except in very specialised situations.
This is bad.
Breaking more ships is not the answer to fixing Amarr or the Apocalypse. This answer to fixing the Apocalypse is... shock, horror... fixing the Apocalypse.
Jumping up and down in glee because CCP are breaking more ships is not the way to help Amarr or the game in general.
|

Lyria Skydancer
Amarr Uninvited Guests
|
Posted - 2007.10.27 14:15:00 -
[242]
Originally by: Jasai Kameron Edited by: Jasai Kameron on 27/10/2007 14:09:42
Originally by: Lyria Skydancer
Originally by: Daelin Blackleaf The Eos is only ruined because information warfare links are far less useful than any other kind of link in general combat (I'm not saying they don't have their uses though). Hell, take all the guns and drones away, just let me fit armored warfare links and the ship will serve it's purpose.
So fit something else on it. Welcome to the world of sucky ships that dont wanna fit their racials. Can you say apoc? Can you say punisher?
Here's where you are missing the whole point. You want Gallente to be as rubbish as Amarr. The fact is that the Apocalypse is the worst battleship in EVE. No ship should have no choice but to waste a bonus to be useful. The Eos is going to pretty much waste two. The drone bay bonus is fairly useless when you are only launching medium sized drones. And the gang link bonus is also pretty useless - except in very specialised situations.
This is bad.
Breaking more ships is not the answer to fixing Amarr or the Apocalypse. This answer to fixing the Apocalypse is... shock, horror... fixing the Apocalypse.
Jumping up and down in glee because CCP are breaking more ships is not the way to help Amarr or the game in general.
I think you would have been in the same mood as many amarr players if you had a weapon system that sucked up most cap, pg and a ship bonus in combination with being least versitile because of lacking mid slots for years. One would think amarr would have the best damage and tank looking at the drawbacks. What have we been getting for years? Crap ships that in best cases are equal to other races ships.
So excuse me for not being all sad about the losses of a race that has been face pwning all over the place for a long long time. Go blame ccp for not fixing the ships that really need fixing, like the whole t1 amarr cruisers and a dussin more.
|

Laboratus
Gallente BGG League of Abnormal Gentlemen
|
Posted - 2007.10.27 15:04:00 -
[243]
Originally by: Rhamnousia Nerfing Gallente? Yay. NOT! Here's why.
- Drake passive shield tank can soak up the dps out put from an Astarte fitted for dmg with only 5millions SP. - Harbinger can diss out 950 raw dps with med pulse II and conflagration M. - Hurricane is the fastest BC even with plates.
case in point: 20m SP myrm with t2 ion blaster loaded Void M x 5 cant break a Drake tank with 5m SP. what's wrong with that picture, u tell me.
case in point: modulated heavy laser beam with amarr navy multifreq M do the same raw dmg as ion blaster cannon II loaded Null L on a hyperion (450dmg wrecking shot on hull --> 0% resist) 2 weeks of training vs. 2 months, medium guns vs. large gun, t1 vs. t2, without bonus vs. with bonus
case in point: deimos is a paper weight with a price tag of 100million ISK. blaster do kin/therm dmg. what the highest overall resist on all t2 ships for all race again? kin/therm. cant catch up to a vagabond, too far to do any dmg to a zealot/muninn cant break a sacrilege's tank, fail against a passive cerb, best bet is goin up against an eagle. but good luck covering 200km of distance with 1400m/s maxed navigation skill
case in point: nanoishtar vs. vagabond. 4km/s with gang bonus and half the tank. shoot the drones and it's useless little ****ant.
case in point: eos cant break the tank of a well-fitted nighthawk even with 7 heavy ion blaster IIs and 5 heavy drone IIs. astarte having issue facing a well-tanked drake. t2 vs. t1 and 200m vs. 50m (ship + fitting)
case in point: domi has the most useless bonus in the game, something it cant fit properly, 5% to large hybrid turret dmg per lvl. given rigs, u'll still have to go through hell to fit a decent blaster domi due to lack of PG. end result, u'll reach 700 raw dps at most, assuming maxed skills. hurricane and harbinger can already do that with less training and no rigs. also they're cheaper.
case in point: myrm tank like a BS? you're doin something wrong, it has the same bonus with brutix, and i dont hear anybody ever complain about cant breaking a brutix's tank. with BC lvl 5, MAR II rep 440 armor per 9.5 seconds. 2 of those is 880 armor per 9.5 seconds. that's less than 100hp/sec. if you cant break 100dps, u're obviously doin something wrong.
case in point: all gallente ships have major cap problems, that's why u'll find a lot of gallente ship fit cap injectors. do it solve the problm? not really. a neut's still gonna screw it up.
case in point: blaster has the shortest range, and no falloff. best is 20km with large neutron loaded Null L. large AC can reach 40-50km with falloff. dmg reduction? yea we get that too, can you believe it?
case in point: most gallente cant catch up to anything. gallente is the slowest or at least 2nd slowest race in the game. and they need to be in point blank to do any dmg at all. guess what? u cant do dmg if u cant get into range.
large blaster spec to be outdone by ravens? that's the least of your worry, think med laser.
Myrm are fine the way they are. there are restrictions all over the places. look for them.
after this pacth, if u lose to a gallente, u need to thinkin about quitting. for good.
If minmatar is EVE on hard mode, then Gallente should be ****-Me-Sideway mode.(tm)
Quoted for truth! ___ P.S. Post with your main. Mind control and tin hats |

Rainbow Sixx
Gallente Federal Navy Academy
|
Posted - 2007.10.27 15:14:00 -
[244]
Originally by: Dzajic Yes Rainbow Six, that is the answer. Just respec. This is just a game right, and all those months of skill training payed with RL money are irrelevant.
Even if one is patient to repsec, this nerf is too hard, and limits choices significantly. And what is one supposed to do in months of new retraining? Slight nerf was needed, IMHO, CCP should have waited to see the results of nos nerf, damp nerf, and drone rescoop change. If some aditional nerf was needed, it should have been a bit lower than this. 85-90MB/s for Myrm, and a completely reworked Eos.
And it seams that ALL assault frigs need a lot of rework.
Now, I didn't say everyone should respec, I did because my chars are low level atm(returning player) so, that worked for me. My larger point is, adapt, train the skills you don't have now that are needed with the incoming changes, and move on. No skill trained thus far is useless...I don't agree with the changes, but, 1) no one knows if what's on SISI now will be what goes on tranquility, and 2)until these changes are actually seen in action on tranq, in a real fleet battle, there's no real way to know if it's as bad as everyone makes it sound. test server ain't the same..
|

Incantare
Caldari Kernel of War Tau Ceti Federation
|
Posted - 2007.10.27 16:25:00 -
[245]
Originally by: Rhamnousia Nerfing Gallente? Yay. NOT! Here's why.
- Drake passive shield tank can soak up the dps out put from an Astarte fitted for dmg with only 5millions SP.
So can the myrm .
Quote:
- Harbinger can diss out 950 raw dps with med pulse II and conflagration M.
No.
Quote:
- Hurricane is the fastest BC even with plates.
It also has the weakest tank of the t2 BCs.
Quote:
case in point: 20m SP myrm with t2 ion blaster loaded Void M x 5 cant break a Drake tank with 5m SP. what's wrong with that picture, u tell me.
Case in point: 20m SP drake pilot with t2 HAMs loaded with DG ammo cannot break the tank of a passive myrm with 5m SP. What's wrong with that picture? I'll tell you, your arguement is one sided.
Quote:
case in point: modulated heavy laser beam with amarr navy multifreq M do the same raw dmg as ion blaster cannon II loaded Null L on a hyperion (450dmg wrecking shot on hull --> 0% resist) 2 weeks of training vs. 2 months, medium guns vs. large gun, t1 vs. t2, without bonus vs. with bonus
Comparing null to multifreq ITT! Didn't you get the memo, blasters are short range.
Quote:
case in point: deimos is a paper weight with a price tag of 100million ISK. blaster do kin/therm dmg. what the highest overall resist on all t2 ships for all race again? kin/therm. cant catch up to a vagabond, too far to do any dmg to a zealot/muninn cant break a sacrilege's tank, fail against a passive cerb, best bet is goin up against an eagle. but good luck covering 200km of distance with 1400m/s maxed navigation skill
Deimos is the most damaging HAC, gets some damage variation from its drones, was recently boosted and is now just fine. All your arguments on damage type apply to other blaster boats, and guess what: the mega, thorax, brutix and astarte are all good ships.
Quote: case in point: nanoishtar vs. vagabond. 4km/s with gang bonus and half the tank. shoot the drones and it's useless little ****ant.
It has a huge drone bay and stay at high speed while doing significant damage. The vaga cannot.
Quote: case in point: domi has the most useless bonus in the game, something it cant fit properly, 5% to large hybrid turret dmg per lvl. given rigs (...)
The domi is still an excellent ship and would be completly broken with more powergrid.
Etc.
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Valadeya uthanaras
Corp 1 Allstars
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Posted - 2007.10.27 17:31:00 -
[246]
to the ops:
about torps: its only fair, damage will never reach the area of a blasterthron, redo your math(including size factor) and think about it, they are downgrading its range to the 20km
for eos, ITS WAS THE MOST OVERPOWERED COMMAND so quit whinning.....look at the damnation or the vulture while complaining......they only have good tank, why should you also have high damage with your Command......while other dont
for carrier, hello....you will still have the highest damage with drone compared to other carrier.....
SO quit your whining, you gallente deserved the nerf, and caldari ppl deserved the buff
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Banzai OdiN
Caldari Species 5618 R0ADKILL
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Posted - 2007.10.27 18:14:00 -
[247]
i agree most peoples areguement is that the Myrm passive tanks too well why not just nef its passive shield recharge and take away a turret slot or 2. Leave drone boats as GOOD drone boats and not slightly more drone than turret.
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Undeadenemy
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Posted - 2007.10.27 18:25:00 -
[248]
Originally by: Incantare
Originally by: Rhamnousia Nerfing Gallente? Yay. NOT! Here's why.
- Drake passive shield tank can soak up the dps out put from an Astarte fitted for dmg with only 5millions SP.
So can the myrm .
Thats a problem with passive shield tanks, not the Myrm dumbass.
Quote:
- Harbinger can diss out 950 raw dps with med pulse II and conflagration M.
Quote:
No.
Ya it can.
Quote:
- Hurricane is the fastest BC even with plates.
Quote:
It also has the weakest tank of the t2 BCs.
Doesn't matter if you can hit it.
Quote:
case in point: 20m SP myrm with t2 ion blaster loaded Void M x 5 cant break a Drake tank with 5m SP. what's wrong with that picture, u tell me.
Quote:
Case in point: 20m SP drake pilot with t2 HAMs loaded with DG ammo cannot break the tank of a passive myrm with 5m SP. What's wrong with that picture? I'll tell you, your arguement is one sided.
Are you some kind of moron or something? Where do you get the idea that arguments need to be 2 sided to be valid. Heres a case in point, I'm right, and your a dumbass. So are all the rest of you that say Gallente need to be nerfed. Again with the passive shield tank argument, what makes that so hilarious, is that is a problem with PASSIVE SHIELD TANKS AND NOT THE MYRMIDON. Dumbass.
Quote:
case in point: modulated heavy laser beam with amarr navy multifreq M do the same raw dmg as ion blaster cannon II loaded Null L on a hyperion (450dmg wrecking shot on hull --> 0% resist) 2 weeks of training vs. 2 months, medium guns vs. large gun, t1 vs. t2, without bonus vs. with bonus
Quote:
Comparing null to multifreq ITT! Didn't you get the memo, blasters are short range.
Maybe you missed the memo, he's talking about raw damage not whether they can hit, and the long range still does more.
Quote:
case in point: deimos is a paper weight with a price tag of 100million ISK. blaster do kin/therm dmg. what the highest overall resist on all t2 ships for all race again? kin/therm. cant catch up to a vagabond, too far to do any dmg to a zealot/muninn cant break a sacrilege's tank, fail against a passive cerb, best bet is goin up against an eagle. but good luck covering 200km of distance with 1400m/s maxed navigation skill
Quote:
Deimos is the most damaging HAC, gets some damage variation from its drones, was recently boosted and is now just fine. All your arguments on damage type apply to other blaster boats, and guess what: the mega, thorax, brutix and astarte are all good ships.
Deimos does 0 damage when it's not directly on top of something, Munin destroys a Deimos and a****abond will kite just inside scramble range and kill you, while absorbing no damage of its own.
Quote: case in point: nanoishtar vs. vagabond. 4km/s with gang bonus and half the tank. shoot the drones and it's useless little ****ant.
Quote:
It has a huge drone bay and stay at high speed while doing significant damage. The vaga cannot.
I havn't seen a Vaga that had too much trouble.
Quote: case in point: domi has the most useless bonus in the game, something it cant fit properly, 5% to large hybrid turret dmg per lvl. given rigs (...)
Quote:
The domi is still an excellent ship and would be completly broken with more powergrid.
Thats a lie and you know it. I guess I can't expect much from you Tau Ceti limp wrists, definitely not a fight.
Etc.
I'd rather be a lone nut job then a Tau ... |

Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.10.27 18:34:00 -
[249]
Originally by: Undeadenemy I'd rather be a lone nut job then a Tau Ceti with no nuts and no job.
I present arguments, not lame burns based on peoples' alliance. Apparently that's too much to ask from you. Take this **** back to CAOD. And speaking of no nuts, I post with my main, coward.
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Jackal79
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Posted - 2007.10.27 18:50:00 -
[250]
I don't see how people can pretend that gallente was never WAY freaking overpowered and shouldn't be nerfed at all. I've managed to get along playing caldari for a while and now I guess its time for gallente players to just "manage" instead of just own everything. You can say "Wow caldari was the best ratting race" SERIOUSLY how freaking hard is it to rat? Any battleship can perform fine in ratting you don't need to train specifcally for ratting. Alot of T1 cruisers can rat in 00 if the guy flying it has half a brain. Therefore, the fact that caldari is best at ratting is worth 0.
Remember that any full passive shield tank ship is utterly worthless in pvp. Why? 1) They do **** DPS. 2) Because of 1), no one will bother targeting them until the end of the fight, making the strong tank pointless and of no help to the gang. 3) Can't fit anything but tanking modules and weapons - no EW, no tackling, no MWD, no nothing.
Also, the mymidon has a better passive shield tank than the drake anyway and does better DPS at the same time (BATTLESHIP CLASS WEAPONS WITH BONUSES TO BATTLESHIP CLASS WEAPONS).
Note that the eos was also using battleship class weapons. Shouldn't the nighthawk have been able to fit cruise missiles if the eos was able to launch 5x ogre IIs?
And lets not forget -> Whats the SUPERIOR form of tanking in eve for pvp? Thats right! Armor tanks! Unless your shooting stupid rats, or tanking a mining barge or a hauler, active shield tanks are totally worthless on anything but a capital ship. A full passive shield tank is worthless as stated earlier for the said reasons. That said, gallente still use the superior form of tanking to caldari.
Sensor damps made ECM completely obsolete. Sensor damps could be fitted on any regular ship with extreme effectiveness, ECM on any regular ship was quite worthless. About time sensor damps got a nerf.
And lets not forget, or pretend its not true - the most powerful ship in the game (dominix) is still going to be a gallente ship.
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Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.10.27 18:58:00 -
[251]
Edited by: Incantare on 27/10/2007 18:59:00
Originally by: Undeadenemy
Thats a problem with passive shield tanks, not the Myrm dumbass.
It's not a problem. Passive tanks have already been nerfed, they are horrible for pvp. The Myrm can passive tank nearly as well as the Drake, hence not an argument as to why it shouldn't be nerfed.
Quote:
Ya it can.
Don't pull numbers out of your ass.
3 T2 heat sinks 7 HP II w/ AM multifreq 5 hammerhead IIs 760 dps. To break 950 you need a smartbomb, officer heat sinks and hardwirings. In short: STFU.
Quote:
Doesn't matter if you can hit it.
MWD, Web -> overheat. Get some skills or get some friends. A hurri fighting in deep falloff isn't doing impressive damage, either.
Quote:
Are you some kind of moron or something? Where do you get the idea that arguments need to be 2 sided to be valid. Heres a case in point, I'm right, and your a dumbass. So are all the rest of you that say Gallente need to be nerfed. Again with the passive shield tank argument, what makes that so hilarious, is that is a problem with PASSIVE SHIELD TANKS AND NOT THE MYRMIDON. Dumbass.
There is no problem with passive shield tanks. You don't see passive myrms often because armor tanking with pvp utility and damage is so much better.
Here's what I think of you: your some FotM tard with no will nor creativity to adapt who had his overpowered pwnmobile taken away and now projects his nerd rage on anyone who doesn't agree with him. I say nerfing Gallente was worth it, just to get that kind of reaction from you. 
Quote:
Maybe you missed the memo, he's talking about raw damage not whether they can hit, and the long range still does more.
And? Beams are the highest damage long range weapons, get a clue. Ignoring the cripling fittings of beams you're *****ing about Amarr having an advantage at a range they can't maitain. GTFO.
Quote:
Deimos does 0 damage when it's not directly on top of something, Munin destroys a Deimos and a****abond will kite just inside scramble range and kill you, while absorbing no damage of its own.
Massively Multiplayer Online Game
Use it as a gang ship if you're afraid of getting kited.
Quote:
I havn't seen a Vaga that had too much trouble.
Vaga has to slow down to deal damage that isn't laughable due to tracking. The Ishtar can zoom around while ogres do the job.
Quote: Thats a lie and you know it. I guess I can't expect much from you Tau Ceti limp wrists, definitely not a fight.
It's not the nos domi of old, it's actually balanced. If you want to see a broken ship look at the Apoc and come again. The domi is still good. It can either do massive gank (second most damaging battleship iirc) with no tank, or decent dps with large elecs or med neutrons, or cap warfare.
As for being a "Tau Ceti limp wrist", got space? 
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John McCreedy
Caldari Eve Defence Force
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Posted - 2007.10.27 19:02:00 -
[252]
I think the better question should be why, when we're four and half years into the game, is CCP still trying to balance ships, especially those ships that have been in for the entire duration?
There is far, far more that needs fixing - Lag, POS Warfare, Regional Wealth distribution to name but a few.
J Make a Difference
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Jackal79
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Posted - 2007.10.27 19:14:00 -
[253]
Edited by: Jackal79 on 27/10/2007 19:14:52
Originally by: John McCreedy I think the better question should be why, when we're four and half years into the game, is CCP still trying to balance ships, especially those ships that have been in for the entire duration?
There is far, far more that needs fixing - Lag, POS Warfare, Regional Wealth distribution to name but a few.
J
Regional wealth distribution is DEFIANTLY something that doesn't NOT need to be "fixed". Regional differences in wealth promote conflict. If all regions were equal, the game would be ***.
Not to hijack, but I can't allow a stupid notion like that to gain ground.
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Jagre Hett
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Posted - 2007.10.27 19:16:00 -
[254]
Originally by: John McCreedy I think the better question should be why, when we're four and half years into the game, is CCP still trying to balance ships, especially those ships that have been in for the entire duration?
There is far, far more that needs fixing - Lag, POS Warfare, Regional Wealth distribution to name but a few.
J
Because they add new ships or new modules or slightly tweak something and that can throw things out of line and thus rebalancing or nerfing of previously thought balanced ships/item comes up. The game is always changing, it's just the the way mmos are.
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Uncle Thomas
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Posted - 2007.10.27 19:19:00 -
[255]
I agree with the OP, why even have a training plan in Eve with CCP changing the rules on every patch.
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Kaker
Viper Squad Triumvirate.
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Posted - 2007.10.27 21:11:00 -
[256]
Also, the mymidon has a better passive shield tank than the drake anyway and does better DPS at the same time (BATTLESHIP CLASS WEAPONS WITH BONUSES TO BATTLESHIP CLASS WEAPONS).
are you ********? look at the dps difference between lets see a hurricanes guns and a tempest guns hurricane got BS dps ehh no.thats a big difference between the gaps. Hvy drones do like 450 dps a BC should be able to do this since it doesnt get a dmage bonus to its guns. so should a fleet command ship. Also if ccp continues with this eos change the eos wil lbe doing less dps than the brutix. Vulture damnation and cyclone can at least have the same dps if not more :/
[url=http://www.eve-triumvirate.com/killboard/?a=pilot_detail&plt_id=4059] [/url] |

Undeadenemy
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Posted - 2007.10.27 23:02:00 -
[257]
Originally by: Incantare
Originally by: Undeadenemy I'd rather be a lone nut job then a Tau Ceti with no nuts and no job.
I present arguments, not lame burns based on peoples' alliance. Apparently that's too much to ask from you. Take this **** back to CAOD. And speaking of no nuts, I post with my main, coward.
1: Your arguments suck. 2: This is my main, look me up some time coward. (Tau Ceti calling someone a coward, now THATS funny.)
I'm not going another round about BS sized weapons etc etc. It's just stupid, the Myrm should be left the way it is and thats all there is to it.
And BTW, passive tanking needs ANOTHER nerf, the current one doesnt do enough.
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Xzar Fyrarr
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Posted - 2007.10.27 23:16:00 -
[258]
Originally by: Rainbow Sixx Edited by: Rainbow Sixx on 27/10/2007 13:12:49 *looks at upcoming changes
*realizes change is the way of the world
*decides that close-range combat is the new game direction
*rolls gallente soldier
*adapts and moves on, still kicking much ass and having fun 
adapts and moves on, still kicking much ass and having fun That
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Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.10.27 23:23:00 -
[259]
Originally by: Undeadenemy
1: Your arguments suck.
I'm floored by your intellect. Wait, no. All you've done is mix whining and personal attacks. More amusing than anything else.
Quote:
2: This is my main, look me up some time coward. (Tau Ceti calling someone a coward, now THATS funny.)
Did the mean TCF do bad things to you, or are you just racist?
Quote:
I'm not going another round about BS sized weapons etc etc. It's just stupid, the Myrm should be left the way it is and thats all there is to it.
Who said anything about BS sized weapons? I certainly didn't. I fly a myrm, it's out of line with the other BCs and needed rebalancing. End of. Unlike you, I can see that despite this nerf hurting my own ship.
Quote:
And BTW, passive tanking needs ANOTHER nerf, the current one doesnt do enough.
Passive tanks are useless. Can't tackle, can't e-war, can't move. They could be removed from the game completly I wouldn't give a ****.
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pandymen
Caldari Red Dwarf Mining Corporation space weaponry and trade
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Posted - 2007.10.28 00:01:00 -
[260]
Undead enemy, please give it a rest. There is absolutely no need to be crying about the changes to gallente. They didn't really nerf anything significantly that is specifically gallente. For one, I view the change to sensor damps as a serious blow to caldari. We may not get bonuses, but the only way to make a caldari ship worth a damn is to use its mid slots for tons of ewar...and damps are the only one that can be fitted effectively because they A) have long range and we are too slow to dictate range and B) work very well without bonuses and C) are a great combo to throw in with ECM on a scorp/blackbird.
Please don't make all your "points" and act like they are gospel. People have pointed out valid holes in your arguments such as where you had a problem with a 20mil sp myrm not being able to break a 5mil sp drake. You completely neglected to look at the flipside and realize the drake couldn't break the myrms tank either, which is a very valid counterpoint. As far as the eos goes....it's a fleet command ship! Fit it with 3 gang mods like you are supposed to. Look at the vulture....you fit gang mods and a few missile launchers and it does horrible damage. That's ok though...they are ships that aren't intended to do damage at all anyway...their primary purpose is to give gang bonuses. You have the astarte which is also a perfectly good command ship which takes the same skills to use well as your eos. I'm sorry that the astarte isn't absurdly overpowered and is more in line with other CS's though.
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John McCreedy
Caldari Eve Defence Force
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Posted - 2007.10.28 00:02:00 -
[261]
Originally by: Jackal79 Edited by: Jackal79 on 27/10/2007 19:14:52
Originally by: John McCreedy I think the better question should be why, when we're four and half years into the game, is CCP still trying to balance ships, especially those ships that have been in for the entire duration?
There is far, far more that needs fixing - Lag, POS Warfare, Regional Wealth distribution to name but a few.
J
Regional wealth distribution is DEFIANTLY something that doesn't NOT need to be "fixed". Regional differences in wealth promote conflict. If all regions were equal, the game would be ***.
Not to hijack, but I can't allow a stupid notion like that to gain ground.
So Goons went to war with BoB because BoB space has better wealth than Goons Space? TRI went to war with YouWhat because YouWhat space has more wealth than TRI space? Razor went to war with FATAL/M. PIRE because Branch had better wealth than Tenal?
I think you misunderstood me. PvP exists for a multitude of reasons, not simply because of an inbalance of wealth. I wasn't suggesting all systems be true sec -1.0 as you imnplied, rather simply that all systems in all regions of equivilent security status have the same wealth. Where that so, even by your arguments, you'd have Wars.
Originally by: Jagre Hett
Originally by: John McCreedy I think the better question should be why, when we're four and half years into the game, is CCP still trying to balance ships, especially those ships that have been in for the entire duration?
There is far, far more that needs fixing - Lag, POS Warfare, Regional Wealth distribution to name but a few.
J
Because they add new ships or new modules or slightly tweak something and that can throw things out of line and thus rebalancing or nerfing of previously thought balanced ships/item comes up. The game is always changing, it's just the the way mmos are.
True but that's not the point that I'm making. Taking the OPs example, the Raven has been in the game since day 1, as has the Megathron, as have their respective weaapon systems. The question was rhetorical but if you want an answer, I can easily provide one. The reason is that CCP are incapable of balancing. Successive developers have all failed at it with a tendency for over-nerfing, nerfing as a knee-jerk reaction and nerfing on-demand.
I've been playing since August '03 and I've seen a lot of so-called balancing nerfs, all of which have failed to address the issue and either rended a ship next to useless or overpowered all other ships. Simple common sense should be applied to balancing, not the current balance by he-who-screams nerf on the forums loudest which is the case with the latest Gallente nerf. Sure you can argue that the Eos was overpowered but they are once again over-nerfing it by removing both its ability to field Heavy drones and removing two turret slots. You can balance the ship by an either/or, i.e. either remove two turret slots and let it field heavy drones or let it keep the two turret slots but remove its ability to field Heavy Drones.
Please don't take the above as my turning this thread into another Eos-nerf complaint, it's simply just an example of the wider point that CCP cannot and should not still be trying to balance ships in the game some four years after it was launched. Yes, I can buy the balancing of new ships but not ships that have been in over a year and if they do feel they need to balance a ship, they should ask for input and have a discussion around the pros and cons of any ship they're proposing on balancing where at least both sides can put forth their arguments and CCP can make an informed decision.
Make a Difference
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.28 00:13:00 -
[262]
Originally by: Rhamnousia - Harbinger can diss out 950 raw dps with med pulse II and conflagration M.
No way in hell it can do that even with 5 heat sinks, maxed skills and tech 2 drones.
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Praxis1452
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Posted - 2007.10.28 00:35:00 -
[263]
Originally by: pandymen Undead enemy, please give it a rest. There is absolutely no need to be crying about the changes to gallente. They didn't really nerf anything significantly that is specifically gallente. For one, I view the change to sensor damps as a serious blow to caldari. We may not get bonuses, but the only way to make a caldari ship worth a damn is to use its mid slots for tons of ewar...and damps are the only one that can be fitted effectively because they A) have long range and we are too slow to dictate range and B) work very well without bonuses and C) are a great combo to throw in with ECM on a scorp/blackbird.
Please don't make all your "points" and act like they are gospel. People have pointed out valid holes in your arguments such as where you had a problem with a 20mil sp myrm not being able to break a 5mil sp drake. You completely neglected to look at the flipside and realize the drake couldn't break the myrms tank either, which is a very valid counterpoint. As far as the eos goes....it's a fleet command ship! Fit it with 3 gang mods like you are supposed to. Look at the vulture....you fit gang mods and a few missile launchers and it does horrible damage. That's ok though...they are ships that aren't intended to do damage at all anyway...their primary purpose is to give gang bonuses. You have the astarte which is also a perfectly good command ship which takes the same skills to use well as your eos. I'm sorry that the astarte isn't absurdly overpowered and is more in line with other CS's though.
Drones-gallente ship bonus Damps-gallente ship bonus scoop recharge nerf-gallente mainly use drones.<- only race to use drones as a primary damage type without anything else really.
This nerfs the myrm-> a better tanking vexor with lower dps. The Eos to the worst command ship for actual fleets. The Arazu-> why not just use an EAF. I mean it gets a nice bonus to warp disruptor range and with the changes the the arazu will still only hold 40m3 of drones which are easily targeted and destroyed. Megathron/Hyperion- still useful ins many cases but the Raven can get the same DPS at range.
Ships boosted:Vexor + 25m3 drone bay.
That's the type of balancing we all love to see. YAY!!!
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Dragon Lord
Caldari Caldari Provisions
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Posted - 2007.10.28 01:13:00 -
[264]
just been waiting to say this back to u gallante lot as you love saying it to us caldari lot
"adapt or die."
and if u quit can i have ur stuff? hehe 
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Pitt
Gallente Invicta.
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Posted - 2007.10.28 02:28:00 -
[265]
Gal nerf. Well, kind of knew this one was coming tbh. It's the circle of ccp and nerfing. I only have a few things to say about the upcoming changes.
Eos= nerfed to hell and back. This is a great example of ccp taking a ship and killing it complely with one patch. My personal opinion, take 2 turrets or take the heavy drones. Buff the other 3 races fleet commands.
Myr= needed it tbh. Take it's heavy drones and leave it as is.
Torp buff= Glad I can fly every non-cap ship in game. Might not be a direct blaser/mega nerf but....I can see me selling my mega and dusting off the raven and/or phoon :)
Carrier nerf= bad all the way around. Why not just say to everyone that you don't want this ship for anything but hauling. This is probly the worst nerf coming up in the near future. The real solution is just keep mom's in 0.0 and out of low sec. And ccp know's this and just won't accept it.
Ishkur= Wow, ccp is now nerfing **** (dang filter).
Drone nerf= All the races are affected. Seems they are taking away the gal drone spec and making it crap for every race.
Now for all the whining and/or counter whine's from other race (non gal) spec'd ppl, please spare me. I fly it all. Every race is pretty equal in almost every aspect except t1 cruisers. Some ships are good for very specific things while others are more well rounded. Doesn't make one ship better than the other.
Almost 5 years in and ccp still doesn't know how to balacne. Ppl spec'ing in gal. just wait another 2-3 years and the circle nerf will be back to gal being fotm.
How many must die in the name of God before the Devil is satisfied |

killmore
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Posted - 2007.10.28 02:36:00 -
[266]
Well now seems gallante are done maulus are toast guess to mahy were used in last pvp games (wonder when caracel is getting nerfed) drones are getting nerfed guess to many were used in last pvp games wonder when fof's are getting nerfed. celestis now useless vexor wast of time... me thinks ccp needs to seriously address there issues yes there issues with some carebear dev getting pwned in pvp cause he doesn't know which is the front of his ship must be nice, to make changes to satisfy ones urge instead of adapting guess we need a pvp'r to buy ccp and start slapping peeps us side of the head there :) my two cents
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Deathnail
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Posted - 2007.10.28 03:04:00 -
[267]
I think they should leave the Ishkur and Myrm alone. Eos was a tad OP but-nothing to whine over. Myrm certainly not OP compared to a Drake's shielding. If anything, they should have mildly buffed Matari and Amarr BC's.
Megathron is still by far one of the best PvP BS out there. Deimos is nice, Ishtar is nice. These are all competent ships to battle. I would hate to see them nerfed or touched at all. I like balance, but they seemed to over nerf as a reaction.
Problem in general is that is is better to boost a little here or there then to nerf things to hell. Waking up to a little extra oomph in a ship is nice. And your neighbors will not whine quite as much as if they wake up and find a turret or 2 missing from theirs.
Overall it seems like Caldari wins the day - today but just a little. Drake can still over tank everything and damage boost to torps will certainly insure more Caldari out in general.
Out of the blue . . .anyone have a link to a concise listing of all the ship changes as currently proposed or on Sisi?
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Undeadenemy
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Posted - 2007.10.28 03:06:00 -
[268]
Originally by: Incantare
I'm floored by your intellect. Wait, no. All you've done is mix whining and personal attacks. More amusing than anything else.
I have argued this in many posts and so have a lot of other people. It's been done to death quite frankly, so whats left except to call you what you are?
And speaking of intellect, I don't think you understood the limp wristed comment, very telling.
Quote:
Who said anything about BS sized weapons? I certainly didn't. I fly a myrm, it's out of line with the other BCs and needed rebalancing. End of. Unlike you, I can see that despite this nerf hurting my own ship.
No, you didn't say anything about BS sized weapons, but it is one of the arguments people have thrown around, thought I would address it.
Originally by: Incantare
Did the mean TCF do bad things to you, or are you just racist?
I'm just a racist.
Originally by: George S. Patton
I'd rather have a German division in front of me, than a French division behind me.
Quote:
Please don't make all your "points" and act like they are gospel. People have pointed out valid holes in your arguments such as where you had a problem with a 20mil sp myrm not being able to break a 5mil sp drake. You completely neglected to look at the flipside and realize the drake couldn't break the myrms tank either, which is a very valid counterpoint.
And you completely neglect the fact that a Drake can slow walk a Myrmidon down, might take a while, but it can do it.The Drake has enough DPS to force the Myrm to run its armor tank, which eats cap. Eventually, the Myrm will run out of cap boosters. Just shoot the drones first and you're fine.
As for completely tanking out a Myrmidon and simply using drones to kill things, either warp off, or kill its drones. Plus as I've said, things like that are problems that need to be addressed in general and nerfing the Myrmidon won't make you happy.
The fact is, the Myrmidon is not overpowered, there are ways to neuter it, but for whatever reason, people try to fight it the hard way. The Myrmidon does not do too much DPS, people just see things better than they are.
I will concede however, that there are things in this game that need fixing. Maybe you play with an IWIN button version of the Myrm Incantare, but I fly it as I imagine the Devs intended. Maybe they should fix the third party issues that people like you take advantage of, instead of ruining a perfectly fine ship.
Minmatar pilots beware - after they finish turning Gallente into a Tau Ceti maid, they'll come for you next.
|

Incantare
Caldari Kernel of War Tau Ceti Federation
|
Posted - 2007.10.28 03:55:00 -
[269]
Originally by: Undeadenemy
I have argued this in many posts and so have a lot of other people. It's been done to death quite frankly
It has, and the devs have expressed their opinion on the matter.
Quote: so whats left except to call you what you are?
I come to this forum to exchange ideas with other posters and don't presume to be all knowing. Though I have acquired some deeply rooted opinions through experience with certain ships in game, I consider myself open to other view points. Personal attacks only mean I don't take you seriously. Especially since they are based on my alliance and not on you knowing me.
Quote:
And speaking of intellect, I don't think you understood the limp wristed comment, very telling.
I am comfortable with my sexuality.
Quote:
No, you didn't say anything about BS sized weapons, but it is one of the arguments people have thrown around, thought I would address it.
I think the Ishtar is perfectly fine, FYI.
Quote:
I'm just a racist.
Cool!
Originally by: George S. Patton
I'd rather have a German division in front of me, than a French division behind me.
I didn't know they had internet in the south. Anyway your prejudice is misplaced. I'm not french, in fact I'm from Rockville, Maryland.
Quote:
And you completely neglect the fact that a Drake can slow walk a Myrmidon down, might take a while, but it can do it.The Drake has enough DPS to force the Myrm to run its armor tank, which eats cap. Eventually, the Myrm will run out of cap boosters. Just shoot the drones first and you're fine.
And then what? The myrm can warp out at any moment. If a passive tanked drake has a web and a scram the myrm can break its tank.
Quote:
As for completely tanking out a Myrmidon and simply using drones to kill things, either warp off, or kill its drones. Plus as I've said, things like that are problems that need to be addressed in general and nerfing the Myrmidon won't make you happy.
Drones and autocannons. But it's not much of an issue, passive myrms are extremely rare in PvP.
Quote:
The fact is, the Myrmidon is not overpowered, there are ways to neuter it, but for whatever reason, people try to fight it the hard way. The Myrmidon does not do too much DPS, people just see things better than they are.
Yes there are ways to counter is as is, shooting heavies works and it's realistic solo or in very small scale fights. That doesn't make it balanced though, and it becomes less realistic as gang size increases. The problem isn't the myrm's ability to field heavies per se, but its performance compared to the other BCs. And even though drones can destroyed they have the advantage of being far less susceptible to e-war.
Quote:
I will concede however, that there are things in this game that need fixing. Maybe you play with an IWIN button version of the Myrm Incantare, but I fly it as I imagine the Devs intended. Maybe they should fix the third party issues that people like you take advantage of, instead of ruining a perfectly fine ship.
I fly it in gang, where its disadvantages are minimal and its firepower far beyond what any other BC can put out while still having a tank.
Quote:
Minmatar pilots beware - after they finish turning Gallente into a Tau Ceti maid, they'll come for you next.
Whatever. Minmatar are fine.
|

Undeadenemy
|
Posted - 2007.10.28 05:49:00 -
[270]
Quote:
didn't know they had internet in the south. Anyway your prejudice is misplaced.
I don't care where you're from in real life. We don't get into that here. I was referring to your alliance. If you read the history of the Gallente, they are Tau Ceti Frenchmen.
As for the comment about the south, you're the second one who has tried to bash Southerners. I in fact am a Southerner, but I don't know if you researched that fact or if you just assumed I was. Either way, you're the one with a judgement problem, as I base my observations on what I see of TCF in-game, and how you behave. (ie: no nuts, run, run, run, except when its 10v1, but hey, thats pretty typical.) (Ushra Khan is the same way, so if any UK are reading this know that I'm jetting a can of slaves to pop in your honor.)
If you assumed I was a Southerner then I guess you have this idea of some kind of redneck bigot. You don't know me either pal. (or anything about the South for that matter, or anything outside you're comfort zone.) You wouldn't know a redneck if he was standing directly in front of you. Rednecks know no region, and if one were standing directly in front of you, I bet you wouldn't say ****.
I'm not one of those that expects people to fight fair or anything, but I'm also not one of those that backs down from a fight, and I won't run with my tail between my legs when the opportunity for a 1v1 or a 1v2-3 comes along. I'll stand my ground and fight. It's not asking too much to expect the same from others. I might lose the engagement, but at least I didn't run and grab a 10 man gang.
Anyway, back to the story - Gallente don't need nerfing, most of the ships are fine and balanced the way they are, maybe something could use a slight buff here or there, but theres nothing too badly overpowered that I can think of. Also, a problem with your arguments is that you're thinking of a gang op, in which case none of this stuff matters anyway because the 1 guy you 10 TCF guys are shooting is going to go down regardless.
What I'm talking about is 1v1, which if we were trying to balance two ships, would be the testing grounds.
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Incantare
Caldari Kernel of War Tau Ceti Federation
|
Posted - 2007.10.28 06:26:00 -
[271]
Originally by: Undeadenemy
I don't care where you're from in real life. We don't get into that here.
You seemed to have the misconception I was french, as for "we don't get into that here" it's my choice to make entirely. Not that live there anyway.
Quote:
I was referring to your alliance. If you read the history of the Gallente, they are Tau Ceti Frenchmen.
Quote:
As for the comment about the south, you're the second one who has tried to bash Southerners. I in fact am a Southerner, but I don't know if you researched that fact or if you just assumed I was.
An educated guess.
Quote:
Either way, you're the one with a judgement problem
No. I only stoop as low as the person I'm talking to.
Quote: as I base my observations on what I see of TCF in-game, and how you behave. (ie: no nuts, run, run, run, except when its 10v1, but hey, thats pretty typical.)
That's funny because I haven't observed anything like that. In fact tonight a gang from my corp consisting of two recons and inty and a CS engaged five battleships. Not what I'd call cowardice.
Quote:
If you assumed I was a Southerner then I guess you have this idea of some kind of redneck bigot. You don't know me either pal. (or anything about the South for that matter, or anything outside you're comfort zone.) You wouldn't know a redneck if he was standing directly in front of you. Rednecks know no region, and if one were standing directly in front of you, I bet you wouldn't say ****.
Looks like I hit home to generate this kind of response from you. Of course I don't know you, that doesn't prevent me from seeing your ****ty unprovoked attitude over a disagreement on balance in a video game, of all things. Anyway you keep making (wrong) assumptions. I've lived in the south and I know a redneck when I see one. Do I think you're a typical redneck? No. Do I think you're a douche? Yes.
Quote:
I'm not one of those that expects people to fight fair or anything, but I'm also not one of those that backs down from a fight, and I won't run with my tail between my legs when the opportunity for a 1v1 or a 1v2-3 comes along. I'll stand my ground and fight. It's not asking too much to expect the same from others. I might lose the engagement, but at least I didn't run and grab a 10 man gang.
Apart from the fact I think you're full of ****, why should they give you kills when they can gank you instead. And make you post about it as a cherry on top. 
Quote: Anyway, back to the story (...)
No. Too late for that. We could've had an interesting debate instead you chose to go down the "insults in an attempt to give my arguments authority" route.
Although I will say that this:
Quote:
What I'm talking about is 1v1, which if we were trying to balance two ships, would be the testing grounds.
Is flawed. The vast majority of combat in eve isn't 1v1, hence balancing ships based on it is stupid. Otherwise Caldari would need an extreme boost, especially the recons.
Anyway I'm done here.
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Azirapheal
Amarr The Bastards
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Posted - 2007.10.28 07:14:00 -
[272]
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Unlike the myrmi the Eos has no drone damage bonus and if its turret slots were reduced it would be inline with other cmd ships, a solid tank and decent dps. However post nerf it is frankly a lousy ship. I wouldnt fly it over the Brutix
and thats the point, the eos isnt supposed to be an uber damage pwn ship, its a fleet command ship, for helping your friends with boosts.... not a solo pwn mobile.
you want to keep using heavy drones on ships that are cruiser/bc sized?
let my harbinger use a full rack of t2 tachs then.
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Praxis1452
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Posted - 2007.10.28 07:33:00 -
[273]
Originally by: Azirapheal
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Unlike the myrmi the Eos has no drone damage bonus and if its turret slots were reduced it would be inline with other cmd ships, a solid tank and decent dps. However post nerf it is frankly a lousy ship. I wouldnt fly it over the Brutix
and thats the point, the eos isnt supposed to be an uber damage pwn ship, its a fleet command ship, for helping your friends with boosts.... not a solo pwn mobile.
you want to keep using heavy drones on ships that are cruiser/bc sized?
let my harbinger use a full rack of t2 tachs then.
The Eos can use mediums. The isthar can use heavies. Both are creodron manufactured. Yea the EOS should be able to use heavies. Why not complain about the ishtar then? I don't see nerfs about that every day. In fact the ishtar has been left alone.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.28 09:43:00 -
[274]
Originally by: Praxis1452
Originally by: Azirapheal
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Unlike the myrmi the Eos has no drone damage bonus and if its turret slots were reduced it would be inline with other cmd ships, a solid tank and decent dps. However post nerf it is frankly a lousy ship. I wouldnt fly it over the Brutix
and thats the point, the eos isnt supposed to be an uber damage pwn ship, its a fleet command ship, for helping your friends with boosts.... not a solo pwn mobile.
you want to keep using heavy drones on ships that are cruiser/bc sized?
let my harbinger use a full rack of t2 tachs then.
The Eos can use mediums. The isthar can use heavies. Both are creodron manufactured. Yea the EOS should be able to use heavies. Why not complain about the ishtar then? I don't see nerfs about that every day. In fact the ishtar has been left alone.
Lets keep our fingers crossed for nerfed ishtar too then.
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Dzajic
Gallente
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Posted - 2007.10.28 12:43:00 -
[275]
Originally by: Lyria Skydancer Lets keep our fingers crossed for nerfed ishtar too then.
Yes, please CCP nerf Ishtar. Its ridiculous that a HAC has a DPS and tank of a BS. Its way out of line. And Domi still has too much grid and CPU for a drone boat, it should be looked at. But anyway Ishtar must be nerfed!
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Hastur DragonTooth
Amarr Call of Cthulhu
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Posted - 2007.10.28 13:40:00 -
[276]
Edited by: Hastur DragonTooth on 28/10/2007 13:40:42
Originally by: Undeadenemy [Anyway, back to the story - Gallente don't need nerfing, most of the ships are fine and balanced the way they are, maybe something could use a slight buff here or there, but theres nothing too badly overpowered that I can think of.
I disagree. The gallente need to be improved so that they end up with only 3 ships out of the entire fleet worth flying. As well, make those have impossible fitting issues. At that point we can consider the race to be "in balance."
So keep up the hard work, CCP. Improve the frenchies in the same way you keep giving "oomph" to the Amarr. We're counting on you to help them out.
Scientific test CCP ran to prove that EVE is heavily weighted in favor of Amarr, thus needing another nerf... |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.28 13:59:00 -
[277]
Originally by: Hastur DragonTooth Edited by: Hastur DragonTooth on 28/10/2007 13:40:42
Originally by: Undeadenemy [Anyway, back to the story - Gallente don't need nerfing, most of the ships are fine and balanced the way they are, maybe something could use a slight buff here or there, but theres nothing too badly overpowered that I can think of.
I disagree. The gallente need to be improved so that they end up with only 3 ships out of the entire fleet worth flying. As well, make those have impossible fitting issues. At that point we can consider the race to be "in balance."
So keep up the hard work, CCP. Improve the frenchies in the same way you keep giving "oomph" to the Amarr. We're counting on you to help them out.
QFT lol
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Neena Valdi
Art of War Cult of War
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Posted - 2007.10.28 14:04:00 -
[278]
Originally by: Dzajic
Originally by: Lyria Skydancer Lets keep our fingers crossed for nerfed ishtar too then.
Yes, please CCP nerf Ishtar. Its ridiculous that a HAC has a DPS and tank of a BS. Its way out of line. And Domi still has too much grid and CPU for a drone boat, it should be looked at. But anyway Ishtar must be nerfed!
How about to get a clue?
Dps-wise: 1. Ogre II's do 470ish dps with all maxed skills, BUT Ogre 2's are extremely slow, so the vagabond in a gang WILL outdps Ishtar and more versatile as able to hit effectively both small, medium and large ships without much problems. Relaunching drones is rarely an option, as (as I already mentioned) it takes them time to travel. 2. Blaster dominix at same time do more dps AND easily outtanks Ishtar in most cases. Same for blastertron. Same for AC Maelstrom and Tempest. Same for Abaddon.
Tank-wise: Vagabond have by far more survivability unless you comparing it to nano-ishtar and even then nano-ishtar with same skills will not do more than 4km/s (unless you have billions of isk to spend em on snakes and faction mwd). Without implants and rigs will do only about 3.2km/s, with 2x polycarbons (+90mil in total ship price) it will do about 3.6-3.7km/s.
Nerfing Eos is another ridiculous idea. Because already: 1. Eos have worse tank than Nighthawk and Damnation. 2. Eos does less dps than Sleipnir (same reasons as above mentioned) and Absolution.
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.28 14:11:00 -
[279]
Originally by: Neena Valdi
Originally by: Dzajic
Originally by: Lyria Skydancer Lets keep our fingers crossed for nerfed ishtar too then.
Yes, please CCP nerf Ishtar. Its ridiculous that a HAC has a DPS and tank of a BS. Its way out of line. And Domi still has too much grid and CPU for a drone boat, it should be looked at. But anyway Ishtar must be nerfed!
How about to get a clue?
Dps-wise: 1. Ogre II's do 470ish dps with all maxed skills, BUT Ogre 2's are extremely slow, so the vagabond in a gang WILL outdps Ishtar and more versatile as able to hit effectively both small, medium and large ships without much problems. Relaunching drones is rarely an option, as (as I already mentioned) it takes them time to travel. 2. Blaster dominix at same time do more dps AND easily outtanks Ishtar in most cases. Same for blastertron. Same for AC Maelstrom and Tempest. Same for Abaddon.
Tank-wise: Vagabond have by far more survivability unless you comparing it to nano-ishtar and even then nano-ishtar with same skills will not do more than 4km/s (unless you have billions of isk to spend em on snakes and faction mwd). Without implants and rigs will do only about 3.2km/s, with 2x polycarbons (+90mil in total ship price) it will do about 3.6-3.7km/s.
Nerfing Eos is another ridiculous idea. Because already: 1. Eos have worse tank than Nighthawk and Damnation. 2. Eos does less dps than Sleipnir (same reasons as above mentioned) and Absolution.
So first youve proven how vastly overpowered a vagabond is. This is no news. We know that. Compare it to a zealot...
Then you complain about how eos doesnt have the best tank and/or best gank.
Welcome to the world of "I cant have all the good ships in all classes and the best damage type and the best ew racial and the best warfare link racial, so Im gonna whine" Welcome down to earth.
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Susan Acid
Gallente
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Posted - 2007.10.28 14:57:00 -
[280]
Originally by: Dzajic
Originally by: Lyria Skydancer Lets keep our fingers crossed for nerfed ishtar too then.
Yes, please CCP nerf Ishtar. Its ridiculous that a HAC has a DPS and tank of a BS. Its way out of line. And Domi still has too much grid and CPU for a drone boat, it should be looked at. But anyway Ishtar must be nerfed!
Don't feed the whiney Troll who wants to compare EVERY ship to Amarr.
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Neena Valdi
Art of War Cult of War
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Posted - 2007.10.28 15:31:00 -
[281]
Originally by: Lyria Skydancer
So first youve proven how vastly overpowered a vagabond is. This is no news. We know that. Compare it to a zealot...
Then you complain about how eos doesnt have the best tank and/or best gank.
Welcome to the world of "I cant have all the good ships in all classes and the best damage type and the best ew racial and the best warfare link racial, so Im gonna whine" Welcome down to earth.
It's exactly my point. Didn't you get it? Ishtar and Eos are absolutely fine as they are now. They are NOT the best HAC and CS and they never were.
|

TOPSTER
Celestial Apocalypse Insurgency
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Posted - 2007.10.28 16:33:00 -
[282]
Post by the OP has to be the biggest whine thread ever. I fly every single race, and can definitely say that even with the torp changes, my blasterthron char will still pwn the crap out of my raven char with the exact equal skills in spaceship command tanking etc. nerfing gallente... what are you smoking?
_______________ MK2 |

Dzajic
Gallente
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Posted - 2007.10.28 16:57:00 -
[283]
WTS Irony Detector II, Dread Guristas Sarcasm Sensor Array.
Like, is it that difficult to see that if anything happened to Ishtar or Domi drones as a primary weapon choice would be dead. As in dead, staked trough the heart and buried in a sealed metal casket?
Cut Mirms turret number, or grid and cpu. If this has to go trough ad high slot modules and rigs to increase bandwidth. Rework Eos all together. And rework and buff all assault frigs.
Heck, all needed to balance Myrm a bit would be to change the bonus to be only for light and medium drones.
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Scaramunga Scaramai
Amarr Filthy Scum
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Posted - 2007.10.28 17:18:00 -
[284]
This thread fails in every way.
I read somewhere in this thread that someone was comparing the Eos to the Absolution o_O. Amazingly they are two different classes of ship. It sucks having to acctually CHOOSE what ships to fly and how to fit them to get the most out of them. The Eos should never have been released with the slot layout / drone capacity that it had. This rebalancing is long overdue.
Welcome to the same decisions as the rest of Eve.
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Mirinna
|
Posted - 2007.10.28 17:52:00 -
[285]
If CCP feels that the Eos is far to good DPS-wise for a fleet ship, adjustments could be made to make it usable as a fleet ship. As mentioned less guns and perhaps somewhat weaker drones. BUT instead of leaving it far to useless, why not boost the command modules bonuses? The information warfare bonus it gives at present is far too weak. Nerf DPS but then at least boost command modules making it a weak field ship but a good fleet ship. |

Melor Rend
|
Posted - 2007.10.28 21:22:00 -
[286]
Originally by: Stefan F For the raven being better then the mega: Fit 6x siege launcher Fit Web, Scram, MWD, injector, 2x painter. Fit 1/2 pg rigs to make it fit.
Now you have about the same dps (mega still wins, due to its 7th turret hardpoint and bigger dronebay) so lets see what the differences are now: - Raven is still sluggish and slow, Mega is much more agile - Raven has 5 low slots for some kind of armor tank and dps mods, thats 7 for mega
Rubish. Me and a mate just tested it on sisi. Both of us fit a gank setup my mega with plates and his raven also with a buffer tank. I used to be able to kill him with 80% armor and now he kills me with 40% armor.
So CCP has totally overboosted caldari and now my mega is pretty useless compared to a raven since the raven can hit from 30km and has a better tank as long as the raven has a tackler (which he usually will have when in gang).
So caldari buff was way to extreme. It used to be unbalanced in favor of gallente and now it's unbalanced in favor of caldari.
great job... |

Tar Manis
|
Posted - 2007.10.28 21:42:00 -
[287]
Originally by: Lyria Skydancer
Originally by: Praxis1452
Originally by: Azirapheal
Originally by: Katrina Coreli
Originally by: Zyssa
Gallente HAD the best Fleet Command (now its equal to other races)
I cant see how the Eos is inline with the other races cmd ships. Post nerf its going to be pretty unflyable. The Eos needed turret slots taken off to halt the uber damage but the reduction to med drones is far too far.
Unlike the myrmi the Eos has no drone damage bonus and if its turret slots were reduced it would be inline with other cmd ships, a solid tank and decent dps. However post nerf it is frankly a lousy ship. I wouldnt fly it over the Brutix
and thats the point, the eos isnt supposed to be an uber damage pwn ship, its a fleet command ship, for helping your friends with boosts.... not a solo pwn mobile.
you want to keep using heavy drones on ships that are cruiser/bc sized?
let my harbinger use a full rack of t2 tachs then.
The Eos can use mediums. The isthar can use heavies. Both are creodron manufactured. Yea the EOS should be able to use heavies. Why not complain about the ishtar then? I don't see nerfs about that every day. In fact the ishtar has been left alone.
Lets keep our fingers crossed for nerfed ishtar too then.
well you'll have to wait longer because CCP disagrees with you. Ishtar will always have heavies and drone bonus. oh well... you lose.
|

DannyMoe
|
Posted - 2007.10.28 22:36:00 -
[288]
so the new torps will be a little like blasters? short range but faster rof?
so maybe you will need an ab/mwd on your raven for this setup?
getting 6 t2 torp launchers an ab/mwd and a good tank on a raven will be a very hard (maybe impossible) fit
the raven will do lots of dmg but have a very poor tank
i may be wrong guess ppl will have to test it 
|

Tanox
|
Posted - 2007.10.28 23:19:00 -
[289]
Originally by: DannyMoe so the new torps will be a little like blasters? short range but faster rof?
so maybe you will need an ab/mwd on your raven for this setup?
getting 6 t2 torp launchers an ab/mwd and a good tank on a raven will be a very hard (maybe impossible) fit
the raven will do lots of dmg but have a very poor tank
i may be wrong guess ppl will have to test it 
Yes, torpedoes are going to be the new 30k range, 1300 DPS, no-cap weapon system. Don't you just love it, when changes make sense.
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Transcendant One
|
Posted - 2007.10.28 23:22:00 -
[290]
Originally by: Tanox
Yes, torpedoes are going to be the new 30k range, 1300 DPS, no-cap weapon system. Don't you just love it, when changes make sense.
There's this thing called signature radius. For the new torps it's at 450. A mega has 400. A typhoon 320.
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Tanox
|
Posted - 2007.10.28 23:24:00 -
[291]
Originally by: Transcendant One
Originally by: Tanox
Yes, torpedoes are going to be the new 30k range, 1300 DPS, no-cap weapon system. Don't you just love it, when changes make sense.
There's this thing called signature radius. For the new torps it's at 450. A mega has 400. A typhoon 320.
It's called a target painter, there even so many of them in the game that they are sold on the market!
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Transcendant One
|
Posted - 2007.10.28 23:28:00 -
[292]
And the target painter fits where? Dun dun dun. The Raven's primary tanking slots. To reach that gank at that range the raven must sacrifice tank for the painter or have a mate do it. Balanced.
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Tanox
|
Posted - 2007.10.28 23:33:00 -
[293]
Originally by: Transcendant One And the target painter fits where? Dun dun dun. The Raven's primary tanking slots. To reach that gank at that range the raven must sacrifice tank for the painter or have a mate do it. Balanced.
And blaster ships don't need a web and a microwarp drive to work? If you can't fit a single target painter and still tank. WOW is that way --->
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Transcendant One
|
Posted - 2007.10.28 23:35:00 -
[294]
Edited by: Transcendant One on 28/10/2007 23:35:32 And the Raven won't need a mwd to get in range and a web?
Take your own advice, go back to WoW instead of crying over an imbalance that doesn't exist.
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Tanox
|
Posted - 2007.10.28 23:40:00 -
[295]
Originally by: Transcendant One Edited by: Transcendant One on 28/10/2007 23:35:32 And the Raven won't need a mwd to get in range and a web?
Take your own advice, go back to WoW instead of crying over an imbalance that doesn't exist.
How close due you need to get when you have a 30k range? Blaster boats need to get within about 5k, but wait that's ok, because they do most damage, right....hey!!!. Why do torpedoes now do at least as much damage with 6 times the range and don't need any cap to fire?
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Tanox
|
Posted - 2007.10.28 23:53:00 -
[296]
Originally by: Transcendant One Edited by: Transcendant One on 28/10/2007 23:50:13
Originally by: Tanox
How close due you need to get when you have a 30k range? Blaster boats need to get within about 5k, but wait that's ok, because they do most damage, right....hey!!!. Why do torpedoes now do at least as much damage with 6 times the range and don't need any cap to fire?
Because you can automagically ensure you'll always be in range of your targets after warping in with your amazing 100 something m/s speed. There's no maneuvering going on in battle and targets don't change. Oh wait.
Plus an mwd is essential in 0.0.
And I just told you why their damage is justified, they need painters (and a web) to achieve it. What that means is that realistically the Raven with the new torps will be a better gang boat, and still worse solo (less tank). OMFG the Mega won't pwn the Raven at everything, run for the hills!!!
Who said that it should, but a cap passive weapon system that can do 1300 DPS up to 30k is plain moronic!
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Transcendant One
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Posted - 2007.10.29 00:00:00 -
[297]
I feel like we're going in circles... to do that it requires one or several painters depending on the target, plus having the target tackled (as does the mega, of course).
Those mid slots for painters could've been used for tank (Raven) or tds/damps (Raven and gangmates) so there is a sacrifice either way.
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Rhamnousia
Caldari Pelennor Swarm R i s e
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Posted - 2007.10.29 00:40:00 -
[298]
Amarr constantly cry about they stuck with the dmg type that suck vs. armor tanker. new flash: check what dmg type hybrid does. and check the resist of every t2 ships in existence in the game as of this moment. with the exception of minmatar having a kinetic hole, and guess what, no gallente ships can catch up to a minmatar ship. period.
deimos get 1500m/s after the mass reduction and speed buff. vagabond get more than that with an afterburner.
ishtar cant fit anything else BUT 5 heavies as weaponry system. they can be killed. unlike any other weaponry system that cant be permanent disable. TD on gun boats, sure, there's a counter for that. ECM on non-gunboat, sure. there's also a counter for that. Nano ishtar cant rescoop/relaunch drones, that's like flying a vagabond to 500m of the target --> nobody does it. coz it's moronic.
instead of nerfing the ever-loving crap outta the Eos, why not buff the other fleet command ship to be more inline with the existing wtfsolopwnmobile Eos? that make more sense than taking the one good thing of gallente away from us.
dominix is not the 2nd best dps BS out there, a raven (pre torp boost) would do more dmg than domi with 5 heavy drones.
comparing and trying to make gallente as broken as amarr is moronic. instead take a look and think. us gallente have it as bad as amarr. MWD, dual LAR on almost ANY ships, with the exception of a few, taranis, enyo, deimos, isthar, ishkur, arazu, lachesis.
amarr thinks they have cap problem. gallente does too. a neut would do the same dmg to any gallente ship as it does to an amarr ship.
myrm with 5 heavy drones t2 and 6 ion blaster IIs do at most 550dps. harb can touch 900dps. if both buffer tank, harb would come out on top coz of having more resist.
amarr says they're in more of a do-or-die situation than gallente, well, new flash, for gallente it's more like die-trying.
To Devs: play EVE, hire FOUR different ppl and give them unlimited SP to four of the races. and they will tell you exactly what is wrong with each. listen to the whine and whine and whine and whine and whine and whine and whine and whine and, well, you get the point, wont do the game OR you any good.
EVE is on the high way to hell and we're speeding. (tm) ---------------------- What happens in Pelennor stays in Pelennor.
Forever Pelennor |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.29 08:28:00 -
[299]
Originally by: Rhamnousia Biased crap
-You want deimos to be as fast as a vaga and still be able to do the damage it does? I think not.
-Complaining about Ishtar? LoL. Seriosly you shouldnt complain about it.
"comparing and trying to make gallente as broken as amarr is moronic. instead take a look and think. us gallente have it as bad as amarr. MWD, dual LAR on almost ANY ships, with the exception of a few, taranis, enyo, deimos, isthar, ishkur, arazu, lachesis."
-What are you saying? This sentence makes no sense
"amarr thinks they have cap problem. gallente does too. a neut would do the same dmg to any gallente ship as it does to an amarr ship."
-No gallente doesnt have a problem with cap compared to amarr. Gallente burns it cap slower then amarr and ontop of that they have more mids so fitting cap booster isnt a problem at all.
"myrm with 5 heavy drones t2 and 6 ion blaster IIs do at most 550dps. harb can touch 900dps. if both buffer tank, harb would come out on top coz of having more resist."
No the harbinger doesn get anywhere near 900dps. Dont lie. And the harbinger tanks like a paper boat while the myrm can field a battleship+ tank. Get a clue please.
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.29 08:38:00 -
[300]
Edited by: Alex Harumichi on 29/10/2007 08:40:07
Originally by: Lyria Skydancer
-No gallente doesnt have a problem with cap compared to amarr. Gallente burns it cap slower then amarr
That one almost had be splurting coffee all over the screen.
Thank god for clueless forum trolls, they do brighten up that Monday morning... 
If this idiot actually flew Gallente, she'd maybe sound less like a raving loon. I guess that's too much to ask, though. Whining without information is so much more fun.
(and yes, I fly both, thanks for asking)
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Neena Valdi
Art of War Cult of War
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Posted - 2007.10.29 08:50:00 -
[301]
Originally by: TOPSTER Post by the OP has to be the biggest whine thread ever. I fly every single race, and can definitely say that even with the torp changes, my blasterthron char will still pwn the crap out of my raven char with the exact equal skills in spaceship command tanking etc. nerfing gallente... what are you smoking?
You apparently never met Terra Incognita dampener ravens (same for some Razor guys).
Anyways 1 vs 1 doesn't exist in EVE so your "omg my blastertron will pwn your raven anywayz" is a pure b-s.
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Neena Valdi
Art of War Cult of War
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Posted - 2007.10.29 09:08:00 -
[302]
Originally by: Lyria Skydancer
Originally by: Rhamnousia Biased crap
-You want deimos to be as fast as a vaga and still be able to do the damage it does? I think not.
To do THAT damage Deimos need to go to a web range and by the time you get in range for your heavy blasters the target often is either already dead or very soon to be dead. Rail deimos because of it in many cases will do MORE dps than blaster deimos as it doesn't have to slowboat its a** from one target to another all the time. Same for Ishtar with heavy drones.
Originally by: Lyria Skydancer
-Complaining about Ishtar? LoL. Seriosly you shouldnt complain about it.
Before judging you really need to get some clue.
Originally by: Lyria Skydancer
-No gallente doesnt have a problem with cap compared to amarr. Gallente burns it cap slower then amarr and ontop of that they have more mids so fitting cap booster isnt a problem at all.
Gallente have both cap problems (how many cap boosters do you think I can carry in my cargo?) AND ammo reloading problems.
You as amarr dont have to reload ammo and can almost instantly change your crystals. Ask yourself why Revelation considered by many the best dread?
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.29 09:44:00 -
[303]
Originally by: Neena Valdi
Originally by: Lyria Skydancer
Originally by: Rhamnousia Biased crap
-You want deimos to be as fast as a vaga and still be able to do the damage it does? I think not.
To do THAT damage Deimos need to go to a web range and by the time you get in range for your heavy blasters the target often is either already dead or very soon to be dead. Rail deimos because of it in many cases will do MORE dps than blaster deimos as it doesn't have to slowboat its a** from one target to another all the time. Same for Ishtar with heavy drones.
Originally by: Lyria Skydancer
-Complaining about Ishtar? LoL. Seriosly you shouldnt complain about it.
Before judging you really need to get some clue.
Originally by: Lyria Skydancer
-No gallente doesnt have a problem with cap compared to amarr. Gallente burns it cap slower then amarr and ontop of that they have more mids so fitting cap booster isnt a problem at all.
Gallente have both cap problems (how many cap boosters do you think I can carry in my cargo?) AND ammo reloading problems.
You as amarr dont have to reload ammo and can almost instantly change your crystals. Ask yourself why Revelation considered by many the best dread?
Slowboat? Deimos isnt really what I would call a slow ship.
Ishtar: Uhm what is wrong with this ship, dear?
Cap thing: You know its alot of bull. You know you have enough cap boosters to last through a fight. You can gank, mwd, tank and your targets are dead before you run out of boosters. This primarily serves gallente best. Because gallente can abuse this and fit full speed (mwd), full gank (alot of cap usage) and full repping tank (alot of cap usage). Since they got good tanking (but rep based) and the best gank and the means to get into range (mwd) they have an upper hand in smaller engagements. This is no secret.
Crystals dont instant reload and WTF does a dread have to do with sub capital ships. Nothing and this proves your limited knowlege of amarr ships. And how often do you run out of ammo in smaller engagements? You know your arguments are crap, infact we all know. You fail.
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Scaramunga Scaramai
Amarr Filthy Scum
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Posted - 2007.10.29 10:22:00 -
[304]
the Revelation is considered the best dread at POS sieging as it does amazing damage with no ammo useage just cap o_O
or am i missing something?
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.29 10:33:00 -
[305]
Edited by: Lyria Skydancer on 29/10/2007 10:32:49
Originally by: Scaramunga Scaramai the Revelation is considered the best dread at POS sieging as it does amazing damage with no ammo useage just cap o_O
or am i missing something?
This only indicates the problem with sub capital lasers. Dont you find it odd that lasers seem to be working superior on dreads but no on the other amarr ships?
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.10.29 11:25:00 -
[306]
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 29/10/2007 10:32:49
Originally by: Scaramunga Scaramai the Revelation is considered the best dread at POS sieging as it does amazing damage with no ammo useage just cap o_O
or am i missing something?
This only indicates the problem with sub capital lasers. Dont you find it odd that lasers seem to be working superior on dreads but no on the other amarr ships?
Cause POS dont Omni tank and its a stationary object, instead of ZOOOM ZOOM nano-POS. Would be cool for minmatar though...a nano-pos, if it loses it just mwdes away. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

GodsWork
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Posted - 2007.10.29 15:29:00 -
[307]
Ohh My God People actualy took the time to read and understand what vostok wrote and then log in and reply not just once but a whole woppin 11pages. Dear lord Armaggedon is near.....    
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.10.29 15:49:00 -
[308]
Originally by: Lyria Skydancer
Slowboat? Deimos isnt really what I would call a slow ship.
Ishtar: Uhm what is wrong with this ship, dear?
Cap thing: You know its alot of bull. You know you have enough cap boosters to last through a fight. You can gank, mwd, tank and your targets are dead before you run out of boosters. This primarily serves gallente best. Because gallente can abuse this and fit full speed (mwd), full gank (alot of cap usage) and full repping tank (alot of cap usage). Since they got good tanking (but rep based) and the best gank and the means to get into range (mwd) they have an upper hand in smaller engagements. This is no secret.
Crystals dont instant reload and WTF does a dread have to do with sub capital ships. Nothing and this proves your limited knowlege of amarr ships. And how often do you run out of ammo in smaller engagements? You know your arguments are crap, infact we all know. You fail.
With Deimos effective shooting range is < 5km. At a general gate engagement that means you have to mwd ~15-35km to get in range. Same thing with drones, they need to get to the target before they do anything. Except vaga, most cruisers and BS go roughly ~2+km/s, so starting from ~7.5-17.5s+ time lost in acceleration to get in firing range. If there are ships that have fit some more reasonable guns, they can start firing effectively from the moment they uncloak... That is a lot of damage potential lost due to close range combat philosophy... If you can't see that by now, there is no point in trying to explain it... ___ P.S. Post with your main. Mind control and tin hats |

Neena Valdi
Art of War Cult of War
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Posted - 2007.10.29 18:14:00 -
[309]
Edited by: Neena Valdi on 29/10/2007 18:14:48
Originally by: Lyria Skydancer
Slowboat? Deimos isnt really what I would call a slow ship.
Lyria you never flew deimos. Deimos IS slow ship. 1.5km/s mwd speed and low agility is as slow as battlecruisers.
Originally by: Lyria Skydancer
Ishtar: Uhm what is wrong with this ship, dear?
Right now nothing is wrong. Removing the ability to field 5 heavies will make Ishtar absolutely useless HAC.
Originally by: Lyria Skydancer
Cap thing: You know its alot of bull. You know you have enough cap boosters to last through a fight. You can gank, mwd, tank and your targets are dead before you run out of boosters. This primarily serves gallente best. Because gallente can abuse this and fit full speed (mwd), full gank (alot of cap usage) and full repping tank (alot of cap usage).
Another nice portion of "theorycraft". Yes, I can carry cap boosters enough for... whole 10 minutes of fight. Wonderful.
Originally by: Lyria Skydancer
Since they got good tanking (but rep based) and the best gank and the means to get into range (mwd) they have an upper hand in smaller engagements. This is no secret.
Best gank is deimos with close to no tank. Ishtar with ogre 2's does only 470 dps and only thermal damage (check base resistance for most ships if you still have questions). Less then 400 dps with berserkers and they dont work well against shield tankers and amarr ships with high base explosive resistance on armor. Little over 300 dps with sentry drones and their tracking is no good. So after the nerf Ishtar will not be able to do even that dps. It will do same dps as t1 cruisers. Amazing.
Originally by: Lyria Skydancer
Crystals dont instant reload and WTF does a dread have to do with sub capital ships. Nothing and this proves your limited knowlege of amarr ships. And how often do you run out of ammo in smaller engagements? You know your arguments are crap, infact we all know. You fail.
EVE is not only small engagements. Snipermega running out of cap firing 7 guns only in 2-3 minutes. You really have no clue if you really think that gallente ships have no cap problems. They do and ON top of that we do need to reload weapon or rely on slow and stupid drones.
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Neena Valdi
Art of War Cult of War
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Posted - 2007.10.29 18:25:00 -
[310]
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 29/10/2007 10:32:49
Originally by: Scaramunga Scaramai the Revelation is considered the best dread at POS sieging as it does amazing damage with no ammo useage just cap o_O
or am i missing something?
This only indicates the problem with sub capital lasers. Dont you find it odd that lasers seem to be working superior on dreads but no on the other amarr ships?
Tell us more how they dont work good on apoc in a lag fleet fights. While I have to sit and wait 10+ minutes trying to reload my guns apoc can keep firing.
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Neena Valdi
Art of War Cult of War
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Posted - 2007.10.29 18:28:00 -
[311]
Originally by: Scaramunga Scaramai the Revelation is considered the best dread at POS sieging as it does amazing damage with no ammo useage just cap o_O
Exactly.
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.10.29 19:29:00 -
[312]
Originally by: Neena Valdi
Originally by: Scaramunga Scaramai the Revelation is considered the best dread at POS sieging as it does amazing damage with no ammo useage just cap o_O
Exactly.
Also, XL sized pulses still have quite a nice range, so you can effectively use them, making it do a lot more dps at pos ops... ___ P.S. Post with your main. Mind control and tin hats |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.29 20:26:00 -
[313]
Originally by: Laboratus
Originally by: Neena Valdi
Originally by: Scaramunga Scaramai the Revelation is considered the best dread at POS sieging as it does amazing damage with no ammo useage just cap o_O
Exactly.
Also, XL sized pulses still have quite a nice range, so you can effectively use them, making it do a lot more dps at pos ops...
Now youre closing in on the problem mate. This is actually the odd thing about the laser-range advantage. The thing is pulses have perfect range to do their jobs if you look at the XL and L (ie mega pulses). Problem is once you go down to medium and small pulses they lose their range advantage. This is a bit tricky to explain but if youve flown amarr youll know the feeling. Medium and small pulses range advantage is basically removed by a combination of the pvp environment, like speed, typical gate ranges, web ranges and scramble ranges.
Beams on the other hand serves small and mediums better then large mostly. Because medium and small beams have a range that is not too long for the typical pvp environment. But our large beams (mega beam and tachs) have too short range for sniping roles, youd want more range. Yes we get more dps from our long range weapons but its only because they have shorter range, same parallell goes to short range weapons. blasters highest damage but shortest range there for example.
This is why (atleast this is partly the problem) our battleships do well (except for crapolypse ofc) but our cruiser and frig sized are hurting a bit.
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.10.29 20:45:00 -
[314]
That would be quite easily fixed by changing webs and scrams to 3 different modules for frig, cruiser and battleship sizes with corresponding fitting requirements. Frig webs for 3-5km range current effectiveness and BS modules for current range and max 50% effectiveness, cruiser mods being in between... ___ P.S. Post with your main. Mind control and tin hats |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.29 21:06:00 -
[315]
Originally by: Laboratus That would be quite easily fixed by changing webs and scrams to 3 different modules for frig, cruiser and battleship sizes with corresponding fitting requirements. Frig webs for 3-5km range current effectiveness and BS modules for current range and max 50% effectiveness, cruiser mods being in between...
Thats tricky. Frigs would get destroyed by bigger ships and frigs would be left out to fight other frigs only. What would the point be in flying frigs at all? The problem basically lies in mwd's. These make the speeds in eve get out of line and destroying the range balances. If it were up to me Id either nerf them or remove them. If everything had AB as speed mod alot of these range balance issues would be balanced tbh.
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.10.30 07:06:00 -
[316]
Originally by: Lyria Skydancer
Originally by: Laboratus That would be quite easily fixed by changing webs and scrams to 3 different modules for frig, cruiser and battleship sizes with corresponding fitting requirements. Frig webs for 3-5km range current effectiveness and BS modules for current range and max 50% effectiveness, cruiser mods being in between...
Thats tricky. Frigs would get destroyed by bigger ships and frigs would be left out to fight other frigs only. What would the point be in flying frigs at all? The problem basically lies in mwd's. These make the speeds in eve get out of line and destroying the range balances. If it were up to me Id either nerf them or remove them. If everything had AB as speed mod alot of these range balance issues would be balanced tbh.
Could be. However, I don't thing that larger ships would fit frig sized webs, since they can't control range like frigs can. Even with a BS web on a frig fitting MWD, the frig would still happily go 2-4km/s. Thats not too bad imho...
Yea, webs and MWD should balanced a bit. Maybe cut the modifier of those in half or something. Both are a bit imba atm and determine how fights go really... ___ P.S. Post with your main. Mind control and tin hats |

Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.30 08:02:00 -
[317]
Originally by: Laboratus
Originally by: Lyria Skydancer
Originally by: Laboratus That would be quite easily fixed by changing webs and scrams to 3 different modules for frig, cruiser and battleship sizes with corresponding fitting requirements. Frig webs for 3-5km range current effectiveness and BS modules for current range and max 50% effectiveness, cruiser mods being in between...
Thats tricky. Frigs would get destroyed by bigger ships and frigs would be left out to fight other frigs only. What would the point be in flying frigs at all? The problem basically lies in mwd's. These make the speeds in eve get out of line and destroying the range balances. If it were up to me Id either nerf them or remove them. If everything had AB as speed mod alot of these range balance issues would be balanced tbh.
Could be. However, I don't thing that larger ships would fit frig sized webs, since they can't control range like frigs can. Even with a BS web on a frig fitting MWD, the frig would still happily go 2-4km/s. Thats not too bad imho...
Yea, webs and MWD should balanced a bit. Maybe cut the modifier of those in half or something. Both are a bit imba atm and determine how fights go really...
Yeah agreed. There was this awsome thread with an idea about webs. To make them kinda like weapons, ie they have sig radius etc and different ranges. Too bad I couldnt find it. But yeah something needs to be done about this speed and web mess.
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Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.10.30 08:05:00 -
[318]
Very true... ___ P.S. Post with your main. Mind control and tin hats |

Markus Aurelian
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Posted - 2007.10.30 08:49:00 -
[319]
Originally by: Rhamnousia
myrm with 5 heavy drones t2 and 6 ion blaster IIs do at most 550dps. harb can touch 900dps. if both buffer tank, harb would come out on top coz of having more resist.
you lost your credibility right there. first off, harb has no tanking bonus and the same number of lowslots, so i really dont see it having better resists. take into account its lower dps output and the myrm's tanking bonus being better suited for active tanking, and they myrm will outtank and outdps the harb every time.
secondly, there is no way that a harb with any sort of reasonable fit(i got 917 using 6 chelm HS, heavy pulse II's, a rof and damage rig, with hammerhead II's) can have 900 dps (whereas a myrm actually can, while still fitting a tank of some sort). Meatwad FTW |

Arkanjuca
Caldari The Undertakers Brutally Clever Empire
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Posted - 2007.10.30 09:05:00 -
[320]
Originally by: Lyria Skydancer Yeah agreed. There was this awsome thread with an idea about webs. To make them kinda like weapons, ie they have sig radius etc and different ranges. Too bad I couldnt find it. But yeah something needs to be done about this speed and web mess.
Very true. This kind of distortion generates a lot of problems, like the lack of role for the AFs, the abuse of nanostuff (today its nanohacs) and etc... -- "Tackling you in the system next door"
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.30 11:31:00 -
[321]
Edited by: Lyria Skydancer on 30/10/2007 11:31:45
Originally by: Arkanjuca
Originally by: Lyria Skydancer Yeah agreed. There was this awsome thread with an idea about webs. To make them kinda like weapons, ie they have sig radius etc and different ranges. Too bad I couldnt find it. But yeah something needs to be done about this speed and web mess.
Very true. This kind of distortion generates a lot of problems, like the lack of role for the AFs, the abuse of nanostuff (today its nanohacs) and etc...
They should really nerf speed mods even more. There should never be a case where the following isnt true:
speed: frig > cruiser > battlecruiser > battleship
Speed bonuses to cruisers, like the vaga, should never be in such disproportion to frig (atleast interceptor) speeds. Speed cruisers might be ok to go faster then frigs but not faster then interceptors. Battleship should be slow, they shouldnt be able to catch a cruiser even if the BS has a mwd and the cruiser an AB. Heck battleships are catching frigs that only have Ab on them, this is seriously out of line.
Fix speed, give webs different size with sig radius application like on weapon system size and lasers will be balanced all by themselves.
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Arkanjuca
Caldari The Undertakers Brutally Clever Empire
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Posted - 2007.10.30 11:35:00 -
[322]
Originally by: Lyria Skydancer There should never be a case where the following isnt true:
speed: frig > cruiser > battlecruiser > battleship
QFT -- "Tackling you in the system next door"
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Manta Avoid
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Posted - 2007.10.30 11:44:00 -
[323]
I'm not sure if the current dev's realise yet;
Nerfing an object makes many people unhappy. However, bringing the target's competition up to the same level will not make so many players unhappy, if done correctly.
As I see it, Gallente are the masters of: Close Range Damage - Blasters are "unbeatable" for DPS at close range Drone Management - Bigger drone bays, damage & HP bonuses
Why nerf Gallente ships in those areas? Perhaps make the other race's ships more effective in their best pursuits. That way, the game will still remain Rock-paper-scissors, instead of what it might turn out to be; rock-rock-paper.
I'd like to see some more constructive changes to EVE, not nerfs.
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Caffeine Junkie
Caldari The Ministry Of Funny Walks
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Posted - 2007.10.30 11:49:00 -
[324]
Originally by: Acoco Osiris The Thanatos is not the best carrier. The Phoenix and Archon both give it a run for its money.
The torpedo change is NOT a Gallente nerf, it is a Caldari buff.
Eos, I don't know enough to comment about.
Black ops, from what I understand, won't be that great of a combat ship, and the usage on the jump drives will be horrendous.
Phoenix is the dread, think you meant the Chimera?
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Lyria Skydancer
Amarr Uninvited Guests
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Posted - 2007.10.30 11:51:00 -
[325]
Originally by: Manta Avoid I'm not sure if the current dev's realise yet;
Nerfing an object makes many people unhappy. However, bringing the target's competition up to the same level will not make so many players unhappy, if done correctly.
As I see it, Gallente are the masters of: Close Range Damage - Blasters are "unbeatable" for DPS at close range Drone Management - Bigger drone bays, damage & HP bonuses
Why nerf Gallente ships in those areas? Perhaps make the other race's ships more effective in their best pursuits. That way, the game will still remain Rock-paper-scissors, instead of what it might turn out to be; rock-rock-paper.
I'd like to see some more constructive changes to EVE, not nerfs.
So would we all, blame ccp. First they bring out clearly overpowered ships like eos and myrmidon then they say amarr needs an oomph and what happens in the end? They nerf gallente and amarr oomph is still in the depths of the "forgotten stuff" closet.
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