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Thread Statistics | Show CCP posts - 14 post(s) |

bl4ckL0tus
Pator Tech School Minmatar Republic
0
|
Posted - 2012.03.15 08:15:00 -
[2131] - Quote
the market value of a tit worth 5 combat fitted nyx-es ... wich lets say u dont get 5 u get 3-4 u could kill them 2 much dps from fb ... insted of getting more of those u like dieing in loads of subcaps over and over againd and cry imbalance... |

Andski
GoonWaffe Goonswarm Federation
3008
|
Posted - 2012.03.15 08:16:00 -
[2132] - Quote
bl4ckL0tus wrote:the market value of a tit worth 5 combat fitted nyx-es ... wich lets say u dont get 5 u get 3-4 u could kill them 2 much dps from fb ... insted of getting more of those u like dieing in loads of subcaps over and over againd and cry imbalance...
if you think that the only counter to a ship is an ISK equivalent in smaller ships you are pretty helpless
hmm i think i should fit estamel's ~adaptive~ invulns on a drake and i should effortlessly kill supercarriers
also the market value is so far off from the actual cost of the ship by almost two times "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

asdf ghyj
Zorg Solutions
1
|
Posted - 2012.03.15 08:18:00 -
[2133] - Quote
STOP NERF TITANS
B O O S T goons |

Sentinel Eeex
Thunderwaffe Goonswarm Federation
64
|
Posted - 2012.03.15 08:18:00 -
[2134] - Quote
FeLiZk wrote:Khadmos wrote:FeLiZk wrote:Shadoo, I could not agree more I am raging because of the way this is being done. You agree that titans need to be nerfed MORE? I'm pretty sure that goes against everything you've said so far. Want my ship to have a role, that's not a once in every 2 months role. Kinda stuck in a titan.
"Waaaah, waaah, titans are easy to kill, waaah waaah, goonie blobbers controlling CCP, waah waah, you don't use titans, waah waah, nerf Tech, waah waah..."
Yeah guys, I was just debating how I would like my ship to have a role. |

bl4ckL0tus
Pator Tech School Minmatar Republic
1
|
Posted - 2012.03.15 08:21:00 -
[2135] - Quote
dont tell me goons dont have isk to do that its jst fc are cowards to fight in that way cos if they fail once they can get alot of bshit for how crap they were ... isntead jst ordering waves of drakes/maels trying repeatedly t odo the same thing ... one wise man once said : those who cannot adapt become victims of evolution ... |

Triskian
GoonWaffe Goonswarm Federation
92
|
Posted - 2012.03.15 08:22:00 -
[2136] - Quote
bl4ckL0tus wrote:dont tell me goons dont have isk to do that its jst fc are cowards to fight in that way cos if they fail once they can get alot of bshit for how crap they were ... isntead jst ordering waves of drakes/maels trying repeatedly t odo the same thing ... one wise man once said : those who cannot adapt become victims of evolution ...
dude i'm drunk and even i make more sense than you |

Andski
GoonWaffe Goonswarm Federation
3008
|
Posted - 2012.03.15 08:25:00 -
[2137] - Quote
bl4ckL0tus wrote:one wise man once said : those who cannot adapt become victims of evolution ...
hmm yes that's apparently going to be the case with the alliances whose success has entirely depended on abusing broken ships
thanks for your insight npc alt o7 "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Marlona Sky
Caldari Provisions Caldari State
584
|
Posted - 2012.03.15 08:26:00 -
[2138] - Quote
hakkart wrote:Cyaron wars wrote:So my point is any side should have advantage on battlefield as it now (Numbers and technology). So you filed 1000 Drakes which can be countered by 200 Abaddons. Each side should be able to decide what it will bring for a fight - High SP+Expensive ships or less PS but en mass. You're oversimplifying it. 1000 drakes does not make a fleet. Fleet is all about composition. 1000 drakes would lose HARD to a 500-man fleet with an actual composition, with logis and dictors and recons. . And that's the way it ought to be. A titan blob, on the other hand, stands on its own with no need for support other than supercarriers, which are equally unkillable in large numbers. Edit before someone puts words in my mouth: The 500-man fleet is mostly drakes.
How are these titans tackling you guys? No chance in hell I would get point range of one, much less scram and web. 
|

Andski
GoonWaffe Goonswarm Federation
3008
|
Posted - 2012.03.15 08:29:00 -
[2139] - Quote
Marlona Sky wrote:hakkart wrote:Cyaron wars wrote:So my point is any side should have advantage on battlefield as it now (Numbers and technology). So you filed 1000 Drakes which can be countered by 200 Abaddons. Each side should be able to decide what it will bring for a fight - High SP+Expensive ships or less PS but en mass. You're oversimplifying it. 1000 drakes does not make a fleet. Fleet is all about composition. 1000 drakes would lose HARD to a 500-man fleet with an actual composition, with logis and dictors and recons. . And that's the way it ought to be. A titan blob, on the other hand, stands on its own with no need for support other than supercarriers, which are equally unkillable in large numbers. Edit before someone puts words in my mouth: The 500-man fleet is mostly drakes. How are these titans tackling you guys? No chance in hell I would get point range of one, much less scram and web. 
properly fit supercarriers (i.e. the ones that fit officer points) have scram strength at 30km
sometimes you're in a bubble too "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Triskian
GoonWaffe Goonswarm Federation
92
|
Posted - 2012.03.15 08:30:00 -
[2140] - Quote
Andski wrote:Marlona Sky wrote:hakkart wrote:Cyaron wars wrote:So my point is any side should have advantage on battlefield as it now (Numbers and technology). So you filed 1000 Drakes which can be countered by 200 Abaddons. Each side should be able to decide what it will bring for a fight - High SP+Expensive ships or less PS but en mass. You're oversimplifying it. 1000 drakes does not make a fleet. Fleet is all about composition. 1000 drakes would lose HARD to a 500-man fleet with an actual composition, with logis and dictors and recons. . And that's the way it ought to be. A titan blob, on the other hand, stands on its own with no need for support other than supercarriers, which are equally unkillable in large numbers. Edit before someone puts words in my mouth: The 500-man fleet is mostly drakes. How are these titans tackling you guys? No chance in hell I would get point range of one, much less scram and web.  properly fit supercarriers (i.e. the ones that fit officer points) have scram strength at 30km sometimes you're in a bubble too
I found myself in a bubble. |

Sentinel Eeex
Thunderwaffe Goonswarm Federation
64
|
Posted - 2012.03.15 08:34:00 -
[2141] - Quote
FeLiZk wrote:Kyle Myr wrote:FeLiZk wrote:Khadmos wrote:FeLiZk wrote:Shadoo, I could not agree more I am raging because of the way this is being done. You agree that titans need to be nerfed MORE? I'm pretty sure that goes against everything you've said so far. Want my ship to have a role, that's not a once in every 2 months role. Kinda stuck in a titan. I completely understand this point of view - I, too, want my ship to have a role in fleets. That's why I think Titan tracking is a problem, as it can be used to kill any fleet in the game regardless of numbers and composition, barring a larger number of Titans. As for being stuck in a space coffin, I'd suggest purchasing a holding alt. A character, minimally skilled to be able to sit in a Titan, should run you much less than the hull you're currently stuck in. Once you're out of the ship, you'll have (presumably) a character great at flying a whole range of this game's incredibly diverse and fun capital and sub capital ships. you really thing this is a good solution. make money buy another char, park titan. you really that selfish that you can't even agree on the fact that they should be allowed to dock, and if the new role comes that we could chose not to fly them if we don't like it and get our skills back.
I didn't get my skills back when they nerfed Kestrels, Armageddons, Ravens, Dominixes, Rokhs, Apocalypses, Falcons, ...
Wow, it's almost as if there is a pattern here. |

Titan Keeper 22
State War Academy Caldari State
4
|
Posted - 2012.03.15 08:38:00 -
[2142] - Quote
back on my previous posts, you goon idiots couldn't even deny a single fact about what i said with a reason, but instead kept on trolling like kids straight out of kindergarten.
so much hate i sense in you goons.
having trouble comming up with legimate facts to argue?
even if you tried so, but then it didn't seem right?
and only going to show your anger by trolling?
one of you said somthing like.. 'im done with you.' and like i've said anything about wanting them at all..
you see this is exactly the reason why im not posting in my main even though im not a member of any alliance thats been talked about in this thread.
dont think of me as one of you from goons; i dont listen to your nonsense, i dont kiss mittani's ass, i dont play along by trolling
all you trolls have failed.
|

Triskian
GoonWaffe Goonswarm Federation
92
|
Posted - 2012.03.15 08:40:00 -
[2143] - Quote
Hi iniquita. |

Headerman
Quovis Shadow of xXDEATHXx
702
|
Posted - 2012.03.15 08:43:00 -
[2144] - Quote
Leer0y Brown wrote:Here's a though,
Keep the lock timer the same, and triple the sig size of carriers and dreads + supers. What would that negatively impact?
Since all guns should be able to capitals, including super caps vs capitals, just blow up the sig size. Right now, MWD based drakes, and battleships have similar sizes to capitals ships...
This is the problem, and a simple solution. Everything else is very reasonable in this context. However, titans should not take 30 seconds to lock a carrier or a dread, it should be almost instant.
Make the changes to the caps, and we're good.
As a side note, thanks for depopulating nullsec. By taking away Sanctums and havens from low sec status systems, you have effectivly destroyed new alliances from being able to populate into crappier regions of nullsec.
Has it effected the current group of people? No, not at all. Has it caused more conflict for us? No not at all. All you succeeded in doing is to create a giant empty nullsec. At the height of dominion there were MANY MANY people in nullsec. It was getting crowded, and a crowded profitable nullsec mean lots of players to kill and drama, etc.
Instead you create incursions, able to be run in the safety of high sec... You want to know where most of your end game users went who were trying to make it into nullsec? Well, they went back to incursions making 100mil isk per pilot per hour, and collecting nicely on some concord bounties and creating a giant isk facet just like the one you shutoff in nullsec.
The only difference is its highsec, so they arn't fighting eachother or themselves.
Come on guys this ain't rocket science. +1 to the titan nerf, if you blow up the sig size of capitals and fix this mess.
(sidenote) please reduce locktime on nyx as well... 24+ fighters on 1 BS that it can lock with its faction sensor boosters... Lets bring it in balence with the titans.
Also, consider doubling the titan turret damage. It should be able to wreck capitals, since this is one of the primary roles of the titans as you stated, and with a 80bisk + pricetag, it should do a DAMN good job
+1 to this.
Especially in the drone lands you can go flying around for quite some time and not see anyone at all.
Same up in Gurrista pirate space too.
The changes in the last 1 to 2 years to Nulsec have left people think "well wtf am i doing here?". I doubt this titan nerf will change this at all simply due to the fact that seeing a blob of titans, friendly or not is actually pretty damn rare (unless you deliberately go out to bait them, goons).
At the moment CCP, you are taking more things away from Nulsec, and turning it into a desert.
Please. Stop JUST taking things away. Give us new things to make eve more interesting. The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |

John Maynard Keynes
Science and Trade Institute Caldari State
21
|
Posted - 2012.03.15 08:44:00 -
[2145] - Quote
Titan Keeper 22 wrote:losing battles because of not using end-game ships that are available and which of the enemies have used, but instead you brought early to mid game content ships and whine like little girls.
here's a little story - say that there was a war going on between 'A country' and 'B country',
'A country' brought hundreads of elite soldiers in tanks and elite ground troops equipped with most modernised guns with a Commander on the field. 'B country' brought thousands of pesty peasants equipped with tridents and their working gear and having a Commander on the field.
now the results, obviously 'A country' would win.
even if B country's Commander is much, much better in every way than the A country's Commander, it wouldn't have mattered. the A country wins the battle.
but then, one of the two things happend
(assuming that 'B country's god named CCP exists)
1) 'B country' prayed to their god, made sacrifises, gave him offerings and wished that they would win the war.
2) 'B country' turned all their available resources into researching and manufacturing weapons to fight back 'A country'
later on, B country chose option '1)' and have won the war by god's power.
but they didn't want to keep the technology and the weapons they have acquired by salvaging looting 'A country', because they thought those things were too conflicated and weapons as brutal.
if they have kept them, it would have brought happiness and excitement, through out the entire country because of the complete change in their bordrum life. which they have never thought of, then they kept on living the same usual unchangeable life(just like those poor north korean people under the command of the Kim Jeong-Eun) that just dont ever change.
p.s. when i mentioned the end-game content which i obviously thought of it as a titan, it's just my opinion of saying. reason why? because i couldn't think of any other thing that's harder to get than a titan pilot and a titan. and the cost of the isk as well.
should you argue that some people got theirs easily? they got help from other people, alliance, corp, botting, and etc. if anyone had used those source on somthing other than aquiring a titan pilot plus a titan, then they'd get what they seeked for with much ease.
p.p.s Marlona Sky thanks for the tip, but there are just too many posts and one simply cannot block those trolls without so much effort. thats why i left the problem to CCP so that way thousands of ppl could save time and would actually be able to read the good feedbacks. and by the way, you should first stop trolling before you agreeingmg on the fact that troll posts should get removed.
Jesus hates you... |

Marlona Sky
Caldari Provisions Caldari State
584
|
Posted - 2012.03.15 08:48:00 -
[2146] - Quote
Triskian wrote:Andski wrote:Marlona Sky wrote:hakkart wrote:Cyaron wars wrote:So my point is any side should have advantage on battlefield as it now (Numbers and technology). So you filed 1000 Drakes which can be countered by 200 Abaddons. Each side should be able to decide what it will bring for a fight - High SP+Expensive ships or less PS but en mass. You're oversimplifying it. 1000 drakes does not make a fleet. Fleet is all about composition. 1000 drakes would lose HARD to a 500-man fleet with an actual composition, with logis and dictors and recons. . And that's the way it ought to be. A titan blob, on the other hand, stands on its own with no need for support other than supercarriers, which are equally unkillable in large numbers. Edit before someone puts words in my mouth: The 500-man fleet is mostly drakes. How are these titans tackling you guys? No chance in hell I would get in point range of one, much less scram and web.  properly fit supercarriers (i.e. the ones that fit officer points) have scram strength at 30km sometimes you're in a bubble too I found myself in a bubble.
The super capitals had time to anchor bubbles?
|

Triskian
GoonWaffe Goonswarm Federation
92
|
Posted - 2012.03.15 08:51:00 -
[2147] - Quote
Marlona Sky wrote:
The super capitals had time to anchor bubbles?
No, I forgot where I put myself. |

John Maynard Keynes
Science and Trade Institute Caldari State
21
|
Posted - 2012.03.15 08:52:00 -
[2148] - Quote
Marlona Sky wrote: The super capitals had time to anchor bubbles?
Those Nano-Ragnaroks are quite sneaky...
|

Marlona Sky
Caldari Provisions Caldari State
584
|
Posted - 2012.03.15 08:56:00 -
[2149] - Quote
Triskian wrote:Marlona Sky wrote:
The super capitals had time to anchor bubbles?
No, I forgot where I put myself.
I suggest you always let your FC know about when your own fleet members bubble you causing you to die. I would also suggest (you can pass this on directly from me if you like) that instead of your HIC's using the bubble feature, change to focused scripts. You get farther tackle range and there is no chance of your fleet tackling itself so to speak. Thus allowing anyone the supers are attacking, able to warp out and possible come back.
Maybe some game mechanics changed and I didn't see it on the forums, but it should mean far longer staying power for your fleet members against these super capitals.
|

Triskian
GoonWaffe Goonswarm Federation
92
|
Posted - 2012.03.15 09:00:00 -
[2150] - Quote
Marlona Sky wrote:Triskian wrote:Marlona Sky wrote:
The super capitals had time to anchor bubbles?
No, I forgot where I put myself. I suggest you always let your FC know about when your own fleet members bubble you causing you to die. I would also suggest (you can pass this on directly from me if you like) that instead of your HIC's using the bubble feature, change to focused scripts. You get farther tackle range and there is no chance of your fleet tackling itself so to speak. Thus allowing anyone the supers are attacking, able to warp out and possible come back. Maybe some game mechanics changed and I didn't see it on the forums, but it should mean far longer staying power for your fleet members against these super capitals.
What? |

Andski
GoonWaffe Goonswarm Federation
3009
|
Posted - 2012.03.15 09:05:00 -
[2151] - Quote
Marlona Sky wrote:Triskian wrote:Marlona Sky wrote:
The super capitals had time to anchor bubbles?
No, I forgot where I put myself. I suggest you always let your FC know about when your own fleet members bubble you causing you to die. I would also suggest (you can pass this on directly from me if you like) that instead of your HIC's using the bubble feature, change to focused scripts. You get farther tackle range and there is no chance of your fleet tackling itself so to speak. Thus allowing anyone the supers are attacking, able to warp out and possible come back. Maybe some game mechanics changed and I didn't see it on the forums, but it should mean far longer staying power for your fleet members against these super capitals.
dictors are the more prevalent bubblers especially after the hics die to titan guns "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Triskian
GoonWaffe Goonswarm Federation
92
|
Posted - 2012.03.15 09:06:00 -
[2152] - Quote
I assume you know what alcohol is right? |

Triskian
GoonWaffe Goonswarm Federation
92
|
Posted - 2012.03.15 09:06:00 -
[2153] - Quote
My last post was directed at Marlona Sky, I think.
I'm not really sure what's going on here. |

Triskian
GoonWaffe Goonswarm Federation
92
|
Posted - 2012.03.15 09:07:00 -
[2154] - Quote
All I really know is that it's 5:07am and I am out of beer. That's the real tragedy here. |

Sirhan Blixt
GoonWaffe Goonswarm Federation
52
|
Posted - 2012.03.15 09:18:00 -
[2155] - Quote
Titan Keeper 22 wrote:there are just too many trolls around here. i dont know why CCP is letting those cluleless goonswarm trolls make troll posts at almost every post giving opinions and feedbacks about the incomming titan adjustments that are not from their own, without any legimate reason.
please remove idiotic posts here so that people would actually read other peoples feedbacks and react by agreeing, disagreeing, leaving feedback of a feedback without trolling. Starting with this one right here.
You keep using the word "trolling." I do not think it means what you think it means. In fact, I'm sure of it. At least, I'm pretty sure that "trolling" does not mean "giving valid answers that Titan Keeper 22 does not want."
Titan Keeper 22 wrote:back on my previous posts, you goon idiots couldn't even deny a single fact about what i said with a reason, but instead kept on trolling like kids straight out of kindergarten. "Couldn't deny a single fact" does not mean "wouldn't agree with my pants-on-head stupid rantings." Your rantings. Which are stupid. Pants-on-head stupid.
Actually, when someone shows your level of willful obtuseness, I begin to believe that it is actually they that are trolling. I suppose you could prove me wrong. I just don't think it's likely.
bl4ckL0tus wrote:dont tell me goons dont have isk to do that its jst fc are cowards to fight in that way cos if they fail once they can get alot of bshit for how crap they were ... isntead jst ordering waves of drakes/maels trying repeatedly t odo the same thing ... one wise man once said : those who cannot adapt become victims of evolution ... If it takes me longer to read your drivel than it took you to type it, I just can't friggin' be bothered. Sorry. |

Pesadel0
the muppets RED.OverLord
32
|
Posted - 2012.03.15 09:38:00 -
[2156] - Quote
If we could add alliances to the ignore on forums ;( |

Tector
GoonWaffe Goonswarm Federation
43
|
Posted - 2012.03.15 09:52:00 -
[2157] - Quote
I think a very important point to consider here is the massive roadblock a supercapital fleet presents to an alliance attempting to carve a niche for itself in 0.0. It is simply not possible for an alliance with very few or no supercapitals to seriously contest sov against an entrenched alliance and its supercapital fleet. Numbers can be neutralized via bombers or various fleet doctrines, but there is virtually no counter for titans as they stood, save for even more titans. Supercapital pilots are for the most part no different in attitude from the grognards in BoB that felt that someone had no right to be in 0.0 unless they had at least 25m SP.
Rebalancing supercapitals, and with any luck the sov system too, will allow new blood to come into 0.0. |

Headerman
Quovis Shadow of xXDEATHXx
702
|
Posted - 2012.03.15 09:59:00 -
[2158] - Quote
Tector wrote:I think a very important point to consider here is the massive roadblock a supercapital fleet presents to an alliance attempting to carve a niche for itself in 0.0. It is simply not possible for an alliance with very few or no supercapitals to seriously contest sov against an entrenched alliance and its supercapital fleet. Numbers can be neutralized via bombers or various fleet doctrines, but there is virtually no counter for titans as they stood, save for even more titans. Supercapital pilots are for the most part no different in attitude from the grognards in BoB that felt that someone had no right to be in 0.0 unless they had at least 25m SP.
Rebalancing supercapitals, and with any luck the sov system too, will allow new blood to come into 0.0.
Evoke + Cloud ring back in 2010/2011 = ... what exactly?
Let me make this clear:
Tector wrote:I think a very important point to consider here is the massive roadblock a 1000+ fleet presents to an alliance attempting to carve a niche for itself in 0.0. It is simply not possible for an alliance with very few or no manpower to seriously contest sov against an entrenched alliance and its drake/Mael fleet. Numbers can be neutralized via bombers or various fleet doctrines, but there is virtually no counter for superior numbers as they stand, save for even more people in subcaps. Subcap pilots are for the most part no different in attitude from the grognards in GSF that felt that someone had no right to be in 0.0 unless they had at least 25 SP.
Rebalancing fleet limits, and with any luck the sov system too, will allow new blood to come into 0.0.
The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |

Sigras
Conglomo IMPERIAL LEGI0N
89
|
Posted - 2012.03.15 09:59:00 -
[2159] - Quote
Titan Keeper 22 wrote:when i meant end game content, it was based on what the majority of people that play PC/Console games think. Because the idiotic console gamers (of which I assume you are one) is the standard we want to lower ourselves to.
Titan Keeper 22 wrote:one of you say that FC'ing is the end game? well there are other games that have the very similar to FC'ing available. but how many of that game's players think of that as the end-game? i'm thinking around 0.01~0.0001% of players. The number of people who think any activity is an "end game" doesnt matter at all. Eve is a game where you make your own "end game" if you want a game where they hold your hand and tell you, you've done a good job when you reach max level WoW is ==========> this way
Titan Keeper 22 wrote:eve is a game where you fly ships mostly especially combat ships; more than 80% of the ships are combat ships anyways. everything, manufacturing, researching, trading, exploring, pve'ing leads to what? combat ships, PvP. and now, whats the most expensive, and with the best attribute combat ship in game? a titan.
now which content, which ship, should be the end-game?
you Goonswarm and CFC just cannot think outside the mittani box, can you? This is one way of looking at the game, and honestly, it isnt at all how I describe the game to people; to me Eve is all about economy and manufacturing. An alliance conquers space in order to get the ability to earn more faster, and to produce their own caps/supercaps. Combat is just a means to an end, but not the purpose of the game.
A sandbox means everyone is free to pursue their own idea of what the end game is, and your pursuit of your end game is not allowed to step on my idea of an end game.
Titan Keeper 22 wrote:everything, every single thoughts and words of you Goonswarm/CFC members are based on mittani's thinking box. he is smart, he has power, and he's playing mindgames with all of you. yet none of you GW/CFC understands and realizes about it. even if one do so, you are denying for your own benefit.
you keep trying hard to make eve like a casual game after 10years and with your number, and conspiracy going on, yes the game will change towards your benefiting point.
Yep, not a goon, in fact im opposed to the entire idea behind their alliance, but im able to rationally think though things and come to the same conclusion.
The only thing that I hope dies is the stupid idea that Eve needs a definite confirmed "end game" |

Andski
GoonWaffe Goonswarm Federation
3012
|
Posted - 2012.03.15 10:08:00 -
[2160] - Quote
Headerman wrote:Tector wrote:I think a very important point to consider here is the massive roadblock a supercapital fleet presents to an alliance attempting to carve a niche for itself in 0.0. It is simply not possible for an alliance with very few or no supercapitals to seriously contest sov against an entrenched alliance and its supercapital fleet. Numbers can be neutralized via bombers or various fleet doctrines, but there is virtually no counter for titans as they stood, save for even more titans. Supercapital pilots are for the most part no different in attitude from the grognards in BoB that felt that someone had no right to be in 0.0 unless they had at least 25m SP.
Rebalancing supercapitals, and with any luck the sov system too, will allow new blood to come into 0.0. Evoke + Cloud ring back in 2010/2011 = ... what exactly? Let me make this clear: Tector wrote:I think a very important point to consider here is the massive roadblock a 1000+ fleet presents to an alliance attempting to carve a niche for itself in 0.0. It is simply not possible for an alliance with very few or no manpower to seriously contest sov against an entrenched alliance and its drake/Mael fleet. Numbers can be neutralized via bombers or various fleet doctrines, but there is virtually no counter for superior numbers as they stand, save for even more people in subcaps. Subcap pilots are for the most part no different in attitude from the grognards in GSF that felt that someone had no right to be in 0.0 unless they had at least 25 SP.
Rebalancing fleet limits, and with any luck the sov system too, will allow new blood to come into 0.0.
let's assume that only these two extremes were possible
do you prefer large-scale engagements to be decided by 20 or 1000+?
hmm i think i'm going with 1000+ "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |
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