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Thread Statistics | Show CCP posts - 3 post(s) |

Alpha Prime
Destructive Influence Band of Brothers
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Posted - 2008.07.13 13:10:00 -
[1]
Edited by: Alpha Prime on 13/07/2008 13:11:04
Ever since we've heard & seen this, i have spoken to alot of players concerning this waste of manhours gone into this huge waste of effort.
Every player i've spoken to, wants a stable EVE before we even think about being able to walk inside stations. Yet, CCP continues to ignore our request/need for stability and keeps adding new content which is currently not needed.
This last year i've seen almost all veteran players i know of, leave EVE because its boring. No one wants to fight these alliance laggwars. And eventhou Oveur, hilmar and CCP keeps praising about their 'new hardware' and 'super computers', we never get to fully enjoy the capacity that EVE could have.
I've played EVE since beta and i can honestly say that EVE is boring the crap out of me atm, and im not the only one. If it weren't for the community and all the crazy players i know, i would not play this game anymore. The only thing EVE offers at this time, is 3 things.
Alliancelaggwars. occasional Gank. Make isk.
There simple is not many players left in EVE that enjoys a good fight. Most alliances are about making isk and sitting in their safe & secured cynojammed systems counting their assets, living happely ever after.
EVE for me, is about warfare and pvp. I'm not happy if i don't get to shoot an enemy for some time. I can't stand making isk, its boring. Other players are the other way around. They can't stand pvp and all they wanna do is make isk *cough* ebay *cough*.
And then we have CCP, the makers and the destroyers of this world.
They brought us the dreads, the carriers, the moms and the titans. But what they didn't bring us, was the stability to effectivly use them, and they also failed to imagine how we would use them.
No alliance will ever use a fullout capitalship assult without the backup of a fleet. Much less field a titan without massive support. But we all know what happens when 2 alliances meet up for a fistfight.
Hell.. a few days ago when i was jumping in an alliance operation, we were sitting at gates for 30 minutes waiting for a system to load.
Where has EVE gone when it can't even handle 1 alliance moving around?
Keep that in mind, and then try to imagine how it would be like when jumping into a fight, or even trying to fight in a system with 400 players.
It wasn't long ago when i was involved in a fight where we were not even 300 players in the system in total, and most of us could not even load.
Yet, CCP still insists on non needed game developement.
I haven't spoken to one person that is positive about this station ambulation and you still insist on developing it instead of taking all that manhours & funds and spend it on giving us some stability.
My last petition about the serverstability ended with the response that in short said 'dont hold your breath'.
There is no price on true lojalty
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.07.13 13:13:00 -
[2]

Looking for queue-free research slots? Click here!
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2008.07.13 13:13:00 -
[3]
I'm sorry you're not looking forward to this lovely addition to the EVE universe. But some of us actually are. I am one of them.
And if you havn't been paying attention, this may lead to future expansions, including world combat, settlements, etc. One thing at a time. - - - Aloriana Jacques - Skill Sheet
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Carcosa Hali
Naqam
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Posted - 2008.07.13 13:14:00 -
[4]
So... can I have your stuff? --------------
Sometimes you lose it all...
Sacrifice: The Sansha War |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.13 13:15:00 -
[5]
Optional content developed by a different team. -
DesuSigs |

Siberys
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Posted - 2008.07.13 13:15:00 -
[6]
OMFG a long thread that isn't a wall of text! Why don't you really want to walk in stations? I understand your points, but I never see any of what you have mentioned. Small scale PvP and missioning with less-than-great tanks are really exciting, so I don't know why the veterans left if they could do that. Plus walking in stations gives us even more immersion factor, so we can see more of the universe and have a richer experience.
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Abrazzar
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Posted - 2008.07.13 13:15:00 -
[7]
/hug -------- Ideas for: Mining |

Furb Killer
Gallente USC Militia
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Posted - 2008.07.13 13:16:00 -
[8]
So how many accounts are you going to be cancelled exactly?
I assume you also made a topic few months back that FW would be epic fail?
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Casino Alkasar
Caldari
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Posted - 2008.07.13 13:18:00 -
[9]
Please Postopener get your facts straight _________________ itze mine RockŠn roll |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.13 13:19:00 -
[10]
Edited by: Crumplecorn on 13/07/2008 13:31:18 OP is ignorant for not realising that many people do want this, close-minded for only seeing how things benefit himself, and stupid for putting so much work into a fundamentally flawed post.
'Fixing' lag request pushes into realms of epicfail.
10/10 for effort though. -
DesuSigs |

Jim McGregor
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Posted - 2008.07.13 13:20:00 -
[11]
Eve will probably never be able to handle more than a few hundred players fighting eachother. I realize that everybody wants a lag free game, but its not going to happen.
I dont think Walking in Stations will affect lag though, it will probably be instanced. You sound like if they dont implement Walking in Stations, they will be able to fix the lag problems instead. I dont think thats possible.
---
Originally by: Roguehalo Can you nano Titans?
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Dominique Vasilkovsky
BFG Tech
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Posted - 2008.07.13 13:22:00 -
[12]
HPC development team ---> <--- Ambulation development team
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Doc Fury
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Posted - 2008.07.13 13:23:00 -
[13]
I call it Distract-u-lation. It is CCP's Chewbacca Defense and a way to get EVE subscribers to beta test another game engine.
If it is released before CCP fixes the server stability problems, I personally believe there will be an exodus of older players who are tired of waiting on "the need for speed greed" initiative to pan out.
Buy hey, that EVE playing card game CCP diverted a bunch of resources to was hugely successful! Oh, wait...
The beginning was the end (of everything) The Ape regards his tail, (he's stuck on it) Repeats until he fails..half a goon and half a god.. a man's not made of steel...
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eve warrior
Minmatar Filthy Scum
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Posted - 2008.07.13 13:23:00 -
[14]
The man has a point. I for one totaly agree, ccp need to fix the game before adding more crap.
Eve warrior
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Jim McGregor
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Posted - 2008.07.13 13:26:00 -
[15]
Originally by: eve warrior The man has a point. I for one totaly agree, ccp need to fix the game before adding more crap.
Eve warrior
They cant fix the lag.
---
Originally by: Roguehalo Can you nano Titans?
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temponita
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Posted - 2008.07.13 13:28:00 -
[16]
It's quite obvious that there are no simple solutions to the problems presented.
The Eve Online engine has grown to levels which have driven 300+ player encounters into non playable performance territory even for these so-called "super computers". So what is a company to do in such a case?
I doubt anyone wants to see Eve hacked back down to the levels of game detail and mechanics it offered 3 years ago, let alone stop developing the game over this problem. CCP is most likely left with few choices on the matter and like any company, they are most likely trying to find ways to increase dividends as they work through the said challenges.
So perhaps its time to accept that CCP has pushed the Eve Online game dynamics to the limits of technology at this time. This does not have to imply however that they should throw in the towel. Likewise, there is nothing wrong with shifting in game developments to areas that could use refinements in the meantime.
Oh and I almost forgot... Can I have your stuff?
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Wild Rho
Amarr GoonFleet
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Posted - 2008.07.13 13:28:00 -
[17]
Originally by: Jim McGregor
I dont think Walking in Stations will affect lag though, it will probably be instanced. You sound like if they dont implement Walking in Stations, they will be able to fix the lag problems instead. I dont think thats possible.
I haven't been able to find the exact post but it has been stated that the actual ambulation environment can be put on a completely different node/server/can't remember which that the player is moved to once they decide to go for a walk, so everything that goes on inside the ambulation has absolutely no effect lag wise on what happens in the station system that environment represents.
Can't wait for it myself.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.07.13 13:30:00 -
[18]
Originally by: eve warrior The man has a point. I for one totaly agree, ccp need to fix the game before adding more crap.
Eve warrior
AFAIK, the only thing that can possibly reduce the lag is Infiniband, and that's already being developed.
Looking for queue-free research slots? Click here!
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Jim McGregor
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Posted - 2008.07.13 13:31:00 -
[19]
Originally by: Wild Rho
Originally by: Jim McGregor
I dont think Walking in Stations will affect lag though, it will probably be instanced. You sound like if they dont implement Walking in Stations, they will be able to fix the lag problems instead. I dont think thats possible.
I haven't been able to find the exact post but it has been stated that the actual ambulation environment can be put on a completely different node/server/can't remember which that the player is moved to once they decide to go for a walk, so everything that goes on inside the ambulation has absolutely no effect lag wise on what happens in the station system that environment represents.
Can't wait for it myself.
Yeah, that seems like a good design decision.
Im looking forward to it too, just to see what it offers. ---
Originally by: Roguehalo Can you nano Titans?
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Andrue
Amarr
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Posted - 2008.07.13 13:31:00 -
[20]
Edited by: Andrue on 13/07/2008 13:31:31 I'm a veteran. I've been flying spaceships around anonymously since february 2004. It's high time CCP extended the game in a new direction. Yet another colour change to signify another variant of technology based on the same damn hull will make me throw up.
I have high hopes that ambulation will be the first steps (ho ho) in revitalising Eve and extending its lifetime. I thoroughly welcome and can only hope CCP don't stop at just walking around. It could become a whole new part of the game. Maybe one day we'll be able to walk on the surface of a planet.
I suggest that the OP widen his circle of veteran friends (there are still a lot of us here). I also suggest that he learn to read the forums because his suggestion that resources are being expended on Ambulation instead of server issues has been addressed before. It's a different development team and the programmers working on ambulation are unlikely to know much about the server would not help.
Instead they are working to help secure the future of this game and deserve some support for taking the risk. Other companies would develop something entirely different and turn their back on a loyal subscription base. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.13 13:32:00 -
[21]
Maybe if the lag gets bad enough Alliance players will learn to do something other than follow someone else's orders. -
DesuSigs |

Esmenet
Gallente
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Posted - 2008.07.13 13:35:00 -
[22]
I think ambulation will be a good thing for EVE.
Oh and can i have your stuff?
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Caffeine Junkie
2 Guys In Motherships
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Posted - 2008.07.13 13:36:00 -
[23]
I'm sure many people out there are looking forward to this, but I am not one of them.
There are many places in this game where battles are fought and won, EFT isn't one of them. |

Kinuko
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Posted - 2008.07.13 13:39:00 -
[24]
Well, dozens of time CCP stated that they are working on fixing the lag, infact they are trying to build a supercomputer just for that matter.
Like others said I'm sorry that you are not excited about ambulation but I just can't wait for it.
Ambulation opens up dozens of possibilities for an enhanced gaming experience.
I can't wait for the day that I'll explore and land in new planets, forming up colonies, building new factories on them or assasinating other players with my pulse rifle.
Moreover it is damn necessary for the success of eve, CCP needs more players and I'm 100% sure that they will get lots of new players due to ambulation.
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Karentaki
Gallente The Devils Brigade The Threshold
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Posted - 2008.07.13 13:48:00 -
[25]
I'm not certain of this, since I haven't been around for long enough, but as far as I know CCP have repeatedly 'fixed lag' as you put it. I seem to recall posts about a time when eve lagged badly if there were more than 50 people in a 0.0 system. They fixed this so that now you can have up to a few hundred per system before the node dies, but did this fix lag? NO! CCP don't create lag - Alliances who insist on following the policy of 'bigger is always better' when it comes to fleet blob warfare do. They are the ones who keep bringing more people to a system until the game becomes unplayable, and they should be the ones to 'fix lag'. I suggest if you have a problem with lag in 0.0 fleets blobs, then you send a nice message to the enemy, and your own, leadership, suggesting a limit of only 100 ships per side, and no titans. Please post back here and tell me how that works out for you  However, now you are just reading my signature... Or are you...
========= Sporks FTW |

Asestorian
Domination.
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Posted - 2008.07.13 13:57:00 -
[26]
Walking in Stations = AWESOME & Really Wanted
---
Quote: EVE is unfair by design.
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Pohbis
Neo T.E.C.H.
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Posted - 2008.07.13 14:04:00 -
[27]
Edited by: Pohbis on 13/07/2008 14:07:05
The manhours are primarily coming from the WoD development team. That is the engine being used for Ambulation.
So if you are against wasting manhours, you should support Ambulation in EVE.
...and fixing lag will never happen as long as certain alliances go unpunished for deliberately crashing nodes in POS warfare.
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Grimpak
Gallente Trinity Nova Trinity Nova Alliance
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Posted - 2008.07.13 14:06:00 -
[28]
Edited by: Grimpak on 13/07/2008 14:13:48
Originally by: Alpha Prime Edited by: Alpha Prime on 13/07/2008 13:11:04
Ever since we've heard & seen this, i have spoken to alot of players concerning this waste of manhours gone into this huge waste of effort.
Every player i've spoken to, wants a stable EVE before we even think about being able to walk inside stations. Yet, CCP continues to ignore our request/need for stability and keeps adding new content which is currently not needed.
This last year i've seen almost all veteran players i know of, leave EVE because its boring. No one wants to fight these alliance laggwars. And eventhou Oveur, hilmar and CCP keeps praising about their 'new hardware' and 'super computers', we never get to fully enjoy the capacity that EVE could have.
I've played EVE since beta and i can honestly say that EVE is boring the crap out of me atm, and im not the only one. If it weren't for the community and all the crazy players i know, i would not play this game anymore. The only thing EVE offers at this time, is 3 things.
Alliancelaggwars. occasional Gank. Make isk.
There simple is not many players left in EVE that enjoys a good fight. Most alliances are about making isk and sitting in their safe & secured cynojammed systems counting their assets, living happely ever after.
EVE for me, is about warfare and pvp. I'm not happy if i don't get to shoot an enemy for some time. I can't stand making isk, its boring. Other players are the other way around. They can't stand pvp and all they wanna do is make isk *cough* ebay *cough*.
And then we have CCP, the makers and the destroyers of this world.
They brought us the dreads, the carriers, the moms and the titans. But what they didn't bring us, was the stability to effectivly use them, and they also failed to imagine how we would use them.
No alliance will ever use a fullout capitalship assult without the backup of a fleet. Much less field a titan without massive support. But we all know what happens when 2 alliances meet up for a fistfight.
Hell.. a few days ago when i was jumping in an alliance operation, we were sitting at gates for 30 minutes waiting for a system to load.
Where has EVE gone when it can't even handle 1 alliance moving around?
Keep that in mind, and then try to imagine how it would be like when jumping into a fight, or even trying to fight in a system with 400 players.
It wasn't long ago when i was involved in a fight where we were not even 300 players in the system in total, and most of us could not even load.
Yet, CCP still insists on non needed game developement.
I haven't spoken to one person that is positive about this station ambulation and you still insist on developing it instead of taking all that manhours & funds and spend it on giving us some stability.
My last petition about the serverstability ended with the response that in short said 'dont hold your breath'.
/hug
I don't get it. "fixing" lag in a game as complex as EVE is impossible. I can bet that if CCP manages to tone down lag by a good margin, let's say, to the level where 1000vs1000 people is playable, I can bet that 1 week later, there will be people screaming "OMG 2000vs2000 FLEETBATTLE GOING AND WE'RE LAGGING LIKE HELL HERE! FIX LAG CCP!".
bottom line is, while it can be decreased, lag will always happen.
oh and there's 2 teams working separately for both HPC and ambulation, so no wasted workhours there. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Ambien Torca
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Posted - 2008.07.13 14:12:00 -
[29]
You probably should play FPS games in tournaments for far better use of your time. Having lots of people in a fight is overrated anyway and current tech canŠt accomodate what you are asking for, not even close.
If all vets are leaving it just shows they are bored / done with the game which is completely natural. Forcing yourself to play a game that doesnŠt "do it" for you is not too far off from a behavior of an addict.
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Grimpak
Gallente Trinity Nova Trinity Nova Alliance
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Posted - 2008.07.13 14:16:00 -
[30]
Edited by: Grimpak on 13/07/2008 14:16:08 oh and, while I don't want to throw this at specific people, I have to say that your alliance is partially responsible for what's happening today.
/flame off
 ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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