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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
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CCP Wrangler

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Posted - 2008.07.25 10:44:00 -
[1]
For those of you who consider yourself to be Speedy Gonzales and enjoy travelling in Ludicrous speed this blog may come as a bit of a shock. There are ways to travel way too fast in EVE and Nozh has written a blog detailing why that is bad and what we'll do about it, read it all, and check the graphs, in Speed Rebalanced.
Wrangler Community Manager CCP Hf, EVE Online Email
"It's not worth doing something unless you are doing something that someone, somewhere, would much rather you weren't doing." |
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2008.07.25 10:48:00 -
[2]
Glad to hear that this has been looked at. Zzz research towers Direrie NEW: Liekuri
20:1 low-end compression |

Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.07.25 10:53:00 -
[3]
Quote:
Speed must never reach ludicrous speed, which is defined as speeds where missiles and drones don't intercept the class of ship they were intended for. There should be a significant and meaningful difference in speed between the ship classes. Speed should not permit a larger ship to perform the role that a smaller specialized ship was intended for. Afterburners should be a viable module selection for PVP. Guerrilla warfare must remain a viable combat tactic.
CCP, my faith in you is restored.
Now if you could adress the dyspro/prom issue, too... ------------------------------------------
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Lily Cole
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Posted - 2008.07.25 10:54:00 -
[4]
NOW we will see who whines loudest... |

The TX
Gallente Earth Inc.
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Posted - 2008.07.25 10:55:00 -
[5]
I prefered the Chinese to English translated version in that thread that got locked. I didn't understand a word of that either, but it was funny. -------------------- [Signature]
[/Signature]
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Viper ShizzIe
The Illuminati. Pandemic Legion
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Posted - 2008.07.25 10:56:00 -
[6]
CCP have effectively killed small gang/solo PvP in EVE if even half of these changes go though.
Glad to see the company that stands firm hasn't caved to uneducated whines yet again.
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Space Flyer
The Illuminati. Pandemic Legion
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Posted - 2008.07.25 10:56:00 -
[7]
THANKS CCP for killing the only way that we all had to fight blobs outnumbered in this game... really THANKS!
       
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.25 10:57:00 -
[8]
Edited by: Crumplecorn on 25/07/2008 10:58:59 As I said in the thread about the translated version, this removes a blasterboats ability to get in range (MWD deactivation) and stay in range (Web nerf).
I like the idea of reducing web effectiveness, and balancing speeds across the ship classes, that's a good idea. Don't kill blasterboats in the process though? -
DesuSigs |

Stavros
Amarr The Illuminati. Pandemic Legion
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Posted - 2008.07.25 10:57:00 -
[9]
ABOUT TIME TOO! NERF THOSE NANOS! --
OH GOD ENTITY KILLED MA SIGNATURES |

Jinx Barker
GFB Scientific
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Posted - 2008.07.25 10:57:00 -
[10]
You nerfing my Snakes to 50% of their current effectiveness ?!!!!!      
My left arm is tingling, I am having difficulty breathing, I see spots.....
Dear God Almighty what are you doing?!!!!!!!
Other than that... I will re-read....
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Arcane Carnage
The Illuminati. Pandemic Legion
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Posted - 2008.07.25 10:58:00 -
[11]
Edited by: Arcane Carnage on 25/07/2008 11:00:29 well its been a good few years but clearly someone at ccp has decided its time to call it.
yeah blastboats needed nerfing long live overpowered pulse geddons!
edit: hold on i can fly force recons... i am invincible! -
Illuminati - Pathetic Legion
Ures truly kickin' ass Carn |

Lt Angus
Caldari Deep Core Mining Inc.
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Posted - 2008.07.25 10:58:00 -
[12]
Edited by: Lt Angus on 25/07/2008 11:01:39 Sounds good overall, but feel it might nerf blaster ships more then speed ships and tracking will become a whole lot more important, AB ships will be able avoid slow trackers, very intresting 
Shhhh, Im hunting Badgers |

XxAngelxX
Amarr The Illuminati. Pandemic Legion
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Posted - 2008.07.25 10:59:00 -
[13]
Edited by: XxAngelxX on 25/07/2008 11:02:16 Thanks so much for this CCP!
I for one welcome our new 30man drake gang overlords. --------------------------------------
Dance Puppets, Dance |

Stab Wounds
Caldari
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Posted - 2008.07.25 11:00:00 -
[14]
warp disruptor shuts off mwd \o/
ccp finaly listening to reasin.
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Groves111
The Illuminati. Pandemic Legion
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Posted - 2008.07.25 11:01:00 -
[15]
Uhh... What? Are we going to see a 50% reduction in other areas of game play? I mean without the ability to roam into enemy territory on my own and actually kill things, I'd like tanked ships to have a reduction as well. Other than that, good game guys, you have effectively killed solo and small gang pvp right there and are just promoting larger and larger gangs. ---
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Kwa Kaine
eXceed Inc. eXceed.
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Posted - 2008.07.25 11:01:00 -
[16]
And so, CCP take one more step towards blob online.
EVE Online Customer Support <- It would be nice if this actually existed.
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Jinx Barker
GFB Scientific
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Posted - 2008.07.25 11:02:00 -
[17]
Then you need to actually boost ABs, and I mean boost them. Seriously, make them more viable in PVP then they are now. Even a 30% boost will probably soften the blow and will not cause such disparity as it will become.
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CCP Nozh
C C P

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Posted - 2008.07.25 11:03:00 -
[18]
Originally by: Lt Angus Sounds good overall, but feel it might nerf blaster ships more then speed ships
On the other hand, if you fit a warp scrambler and stasis webifier, the overall speed reduction is much greater than 90%. That is, if your target is using a MWD not an afterburner.
But this is something we'll be keeping a close eye on.
Nozh Game Designer CCP Games |
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Viper ShizzIe
The Illuminati. Pandemic Legion
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Posted - 2008.07.25 11:03:00 -
[19]
Let's nerf damage, resistance, and totalHP by 50% too, **** yeah.
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Haakelen
Gallente Genesis Rising
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Posted - 2008.07.25 11:04:00 -
[20]
Originally by: CCP Nozh
Originally by: Lt Angus Sounds good overall, but feel it might nerf blaster ships more then speed ships
On the other hand, if you fit a warp scrambler and stasis webifier, the overall speed reduction is much greater than 90%. That is, if your target is using a MWD not an afterburner.
Because getting into range isn't a problem at all.
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Bellum Eternus
Gallente D00M. Triumvirate.
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Posted - 2008.07.25 11:04:00 -
[21]
O H M Y G O D.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

Lt Angus
Caldari Deep Core Mining Inc.
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Posted - 2008.07.25 11:04:00 -
[22]
Edited by: Lt Angus on 25/07/2008 11:08:48
Originally by: CCP Nozh
Originally by: Lt Angus Sounds good overall, but feel it might nerf blaster ships more then speed ships
On the other hand, if you fit a warp scrambler and stasis webifier, the overall speed reduction is much greater than 90%. That is, if your target is using a MWD not an afterburner.
But this is something we'll be keeping a close eye on.
Yea just wondering how well a blaster ship will track an AB ship with 50% web might end up being the long awaited tempest boost  and can minmatar recons get a web strenth bonus to replace painter bonus
Shhhh, Im hunting Badgers |
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CCP Nozh
C C P

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Posted - 2008.07.25 11:06:00 -
[23]
Edited by: CCP Nozh on 25/07/2008 11:10:46
Originally by: Stab Wounds warp disruptor shuts off mwd \o/
ccp finaly listening to reasin.
Actually it's only the "Warp Scramblers" which have also been adjusted to range from 7.5km to 15km max (officer)
Warp Disruptors will remain the same.
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Lily Cole
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Posted - 2008.07.25 11:07:00 -
[24]
Phobos price set to rise...
AB, mwd, short scram, injector. Long scram in high.
mmmmm...lovely. Every other gank blaster... well... ab for your mwd and a lot of praying. I don't see a nano nerf. How am I going to get a vagabond inside 7.5km? I can't even get it into web range.
No nerf here. |

Wil Smithx
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Posted - 2008.07.25 11:08:00 -
[25]
Edited by: Wil Smithx on 25/07/2008 11:08:58
Originally by: Crumplecorn Edited by: Crumplecorn on 25/07/2008 10:58:59 As I said in the thread about the translated version, this removes a blasterboats ability to get in range (MWD deactivation) and stay in range (Web nerf).
I like the idea of reducing web effectiveness, and balancing speeds across the ship classes, that's a good idea. Don't kill blasterboats in the process though?
The blasterboat is already dead, this is just another nail in the coffin.
Theres not any reason to use blasters if you can use torps or lasers now. Even projectiles get to hit at 20km... Blasters need a damage increase imo
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Zaskarr
Amarr 24th Imperial Crusade
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Posted - 2008.07.25 11:08:00 -
[26]
Edited by: Zaskarr on 25/07/2008 11:10:47 In before nano*** QQ. Ah, too late.. CCP, don't get discouraged by all the whining you'll read here. These changes are needed, no matter what a vocal minority shouts. Protip to all: first read the blog, THEN poast! __________________ How do I shot web? |

Benedic
The Aftermath
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Posted - 2008.07.25 11:11:00 -
[27]
Killing eve one nerf at at time.
Enjoy your blobs.
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Smilla Snow
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Posted - 2008.07.25 11:11:00 -
[28]
Sound nice and i agree that it need some rework.
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Verite Rendition
Caldari F.R.E.E. Explorer
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Posted - 2008.07.25 11:12:00 -
[29]
It's been a long time coming. I'm glad to see that speedtanking will no longer be the only effective way to fight in small groups.
I don't suppose you guys could fit in a bit of love for the Raptor too while you're at it? It would be nice to not have all of the other tackleceptors not run circles around it. ---- FREE Explorer Lead Megalomanic EVE Null-Sec Player Influence Map http://dl1.eve-files.com/media/corp/Veritefw/FWinf |

Lt Angus
Caldari Deep Core Mining Inc.
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Posted - 2008.07.25 11:12:00 -
[30]
Edited by: Lt Angus on 25/07/2008 11:12:17
Originally by: Zaskarr In before nano*** QQ. Ah, too late.. CCP, don't get discouraged by all the whining you'll read here. These changes are needed, no matter what a vocal minority shout here. Protip to all: first read the blog, THEN poast!
not sure why nano users would cry, sure they going slower but the change looks to make speed fits a proper ship fit with 50% webs, vagabond seems untouched by the changes
Shhhh, Im hunting Badgers |
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