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181. Dear Jove Empire... - in EVE General Discussion [original thread]
I'm still trying to get the skills I need to play with the existing toys, let alone those I'd need for any new ones What do we reckon, how long for Jove Battleship(30) Level 5? Growing old is mandatory, growing up is entirely optional
- by Ithoriel - at 2007.06.05 12:46:00
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182. NPC corp wars? - in EVE General Discussion [original thread]
Edited by: Ithoriel on 05/06/2007 12:38:47 NECRO FTL oh, and "Factional Warfare"?? Edit: Beaten to it Growing old is mandatory, growing up is entirely optional
- by Ithoriel - at 2007.06.05 12:39:00
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183. level 2 agent - in EVE New Citizens Q&A [original thread]
A little extra info:- If you do "show info" on agents you can't use yet it will show you the standing you need. The map (F10) can be set to show agents available to you - in My Information iirc. This highlights systems with available agents in g...
- by Ithoriel - at 2007.06.05 11:07:00
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184. Scottish Players - in Events and Gatherings Archive [original thread]
I'm from Edinburgh. Moved out of my old house in January, moved into the new one couple of weeks back. In the interim I played EVE in "The Ministry of Gaming" [TMOG] web cafe on Bread Street. Anything up to half a dozen of us playing EVE at any o...
- by Ithoriel - at 2007.06.04 15:54:00
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185. Corp names - in EVE General Discussion [original thread]
"Space Time Frontier Union Nexus (0.0 Brigade)" with the ticker being (obviously) [STFUN00B]???? Growing old is mandatory, growing up is entirely optional
- by Ithoriel - at 2007.05.30 15:04:00
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186. Noob Question,....Let the bashing begin ;) - in EVE General Discussion [original thread]
Originally by: Filthy Pierre Edited by: Filthy Pierre on 30/05/2007 06:48:19 Speaking of sigs, I like Bistot Kid's. (as well s being old if I guess right where he got that name from) I'd assumed "Ahhh, Bistot!" Just proving I'm ...
- by Ithoriel - at 2007.05.30 11:28:00
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187. A good punisher setup for a 1week old char - in EVE New Citizens Q&A [original thread]
I'm with Polysynchronicity on the fitting with the slight exception that I'd fit an energised thermic resistance mod and an energised adaptive nano and drop one of the low slot cap rechargers - your nos should let you keep your cap high enough. A...
- by Ithoriel - at 2007.05.28 15:31:00
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188. Have you been disconected? - in EVE General Discussion [original thread]
Been dropped several times yesterday and today. Game stops working - you can click, drag etc. but nothing happens - then I disconnect. Unable to contact server for 2 - 5 minutes then back in again as though nothing was wrong. Been doing courier ...
- by Ithoriel - at 2007.05.26 19:08:00
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189. How do I find an Agent? - in EVE New Citizens Q&A [original thread]
You can set the map (F10) to show agents available to you. Basically systems with an agent you can use get highlighted in green. Bigger the green blob the more agents in system for you to access. Mouseover a system to see details. You are lookin...
- by Ithoriel - at 2007.05.25 15:18:00
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190. looking for a printable guide (or purchasable) - in EVE New Citizens Q&A [original thread]
For people like me exploring the game and finding out things for myself was part of the attraction of EVE. As has been said, the tutorial is a great introduction to the game - even better now than when I started! The biggest source of informatio...
- by Ithoriel - at 2007.04.28 08:45:00
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191. Standings with NPC corps - in EVE New Citizens Q&A [original thread]
Agreed, possible with a lot of effort but counter-productive. Given that standings are mainly to: a) get you access to better agents b) reduce the percentage corps take when you refine stuff c) give you access to jump clones I'd advise you to p...
- by Ithoriel - at 2007.04.23 16:12:00
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192. Skills - in EVE New Citizens Q&A [original thread]
Rank is basically a multiplier for the time a skill takes to train. Rank 2 takes twice as long to learn as Rank 1 - assuming the same values for Primary and Secondary Attributes. Rank 3 is three times longer than Rank 1 and so on. So if you have ...
- by Ithoriel - at 2007.04.23 13:33:00
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193. Dog Tags - in EVE New Citizens Q&A [original thread]
Edited by: Ithoriel on 23/04/2007 12:31:30 Certain agent offers require tags as part of the "payment" for the item offered. Amarr agents will offer an Amarr Navy Slicer blueprint (1-run copy) in exchange for loyalty points plus an assortment o...
- by Ithoriel - at 2007.04.23 12:34:00
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194. Raising Standings - in EVE New Citizens Q&A [original thread]
Training the Connections skill will help right enough. The quality of the agent(s) you work for seems to affect standing gain a little too - the higher the better - though I've never actually conducted an experiment so that's just hearsay Low ...
- by Ithoriel - at 2007.04.19 16:10:00
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195. Tips for my 1 week old miner - in EVE New Citizens Q&A [original thread]
In addition to the good advice above, getting some drone skills might help. Not so much mining drones, to speed up mining, so much as combat drones to fend off the rats while you mine. Once you are in some of the bigger ships you may have room f...
- by Ithoriel - at 2007.04.19 11:17:00
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196. Manufacturing, what to begin with. - in EVE New Citizens Q&A [original thread]
All good advice so far but just to add one more thought. When I started manufacturing - was it really almost 2 years ago! .... - I started with a shuttle bpo. Not because I expected to make any money out of it - just as well because I didn't...
- by Ithoriel - at 2007.04.19 11:07:00
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197. New Player Question about stats - in EVE New Citizens Q&A [original thread]
Each skill has an associated primary and secondary stat. The higher those stats the faster you train the skill. Primary has twice the effect in reducing training time that a secondary stat does. Intelligence and Memory are the main stats for ...
- by Ithoriel - at 2007.04.11 14:18:00
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198. Is there a differance between T1 and T2 items with same stats? - in EVE New Citizens Q&A [original thread]
T2 weaponry also benefits from the specialisation skills that up the damage they do plus the ability to fit T2 ammo. Growing old is mandatory, growing up is entirely optional
- by Ithoriel - at 2007.04.10 09:51:00
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199. Question about pirate tags - what are they used for? - in EVE New Citizens Q&A [original thread]
Some of the offers from agents include pirate tags as part of the payment you make. For example, there is an offer from Amarr agents that trades a Navy Slicer blueprint for a collection of Sansha and Blood Raider tags, one from Uleen Bloodsworn ...
- by Ithoriel - at 2007.04.10 09:46:00
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200. Help settle a dispute - in EVE New Citizens Q&A [original thread]
So it may take you a little longer to learn certain skills than another character would take. Are you having fun with the character? If so it's worth playing IMHO. But then I'm an Empire-hugging Carebear so what do I know As far as I'm conc...
- by Ithoriel - at 2007.04.05 14:21:00
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