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Thread Statistics | Show CCP posts - 2 post(s) |

Frying Doom
185
|
Posted - 2012.05.27 02:47:00 -
[181] - Quote
Richard Desturned wrote:Frying Doom wrote:So in another words you couldn't hack it if Null actually became hard like it was meant to be.
Might I suggest Hello Kitty Online for all you hard nullsec types (that just seem to want low risk isk) it might give you the safe feeling your looking for. Coming from a guy who dodges wardecs that IS pretty funny. Is that the best come back you have. I get you guys to war dec an inactive corp and move on so you waste your money and look like a pile of incompetent boobs and all I get is I dodged a war dec.
Yeah I did dodge it. It was aimed at me you missed like so many of Goonswarms ideas it was pure FAIL.
You guys are having a good year. 1) 10,058 wasted votes you got out meta gamed on. 2) Burn Jita as a leadership exercise just showed that Null needs changes if you can just walk away for a weekend. Imagine the Roman army in lawless space like Britain in say 72 AD. What do you think would have happened if the legionaries buggered off to London for a weekend. You showed very well Null is too safe. 3) You have shown the whole game you are a bunch of school yard bullies with your "They argued with me, lets war dec them" mentality. 4) Shown to everyone that you are just a bunch of carebears that love to hide in your null sec castles using locall to run away like scared children when ever you can't out number the enemy 5 to1 or more. 5) You are easily tricked into wasting money on war decing inactive corps.
Goonswarm have lost your way, you were one Great, now you are a Great joke Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

Caliph Muhammed
Short Bus Friends
173
|
Posted - 2012.05.27 02:47:00 -
[182] - Quote
Lord Zim wrote:Caliph Muhammed wrote:Yes I will assert I have an understanding of human nature. If you do, then you're pretty good at hiding it. Caliph Muhammed wrote:Because somehow when your awe inspiring mega fleet encounters a fleet 1/10th its size its more challenging than 5 on 10,15, or 20? I can provide you a broom if you require more straws to grasp. I'd love to see where you get the "1/10th its size", since most of the fleets we engaged were between 200 and up towards 900. Caliph Muhammed wrote:Then its settled. If a risk averse nullbear such as yourself can make it, local is absolutely an unnecessary game retarding protection. I don't live in null, I join fleets in null.
I love winning. You're shooting blanks Zim. You have no real discourse, no worthwhile counter opinion. Convoluted rhetoric is your peak. Im done for the night, ill be on tomorrow sometime to bring this issue again to the forefront. Convoluted might be giving you to much credit though. Remedial is probably a better fit.
Remedial 2. (Social Science / Education) denoting or relating to special teaching, teaching methods, or material for backward and slow learners |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 02:50:00 -
[183] - Quote
Frying Doom wrote:5) You are easily tricked into wasting money on war decing inactive corps.
Hi we're holding a cooking contest with 45 billion ISK in prizes, we're funding Hulkageddon and we dropped 100 billion ISK on giving Tornadoes to a bunch of bored goons to celebrate things. If you think that wardec fees are anything resembling a "waste of money" for us you're pretty wrong.
You are absolutely clueless about nullsec gameplay, having lived in hisec the whole time you've played the game save for a few months you spent in a dying alliance that couldn't hold its own despite having a lot more supercapitals, a similar sized coalition and funny little events occurring in their favor like the bubbles disappearing from their supercapital staging tower. Your attempts to participate in this discussion only show how little you know - you only want local removed because you want to join the chorus around ~something~ and hey you might as well argue with teh gooniez about how risk averse they are when you dodge wardecs, lest anybody interrupt your peaceful mission running. eh |

specializt
Angry Angels Constructions The Kadeshi
0
|
Posted - 2012.05.27 03:01:00 -
[184] - Quote
Richard Desturned wrote: You are absolutely clueless about nullsec gameplay, having lived in hisec the whole time you've played the game save for a few months you spent in a dying alliance that couldn't hold its own despite having a lot more supercapitals, a similar sized coalition and funny little events occurring in their favor like the bubbles disappearing from their supercapital staging tower. Your attempts to participate in this discussion only show how little you know - you only want local removed because you want to join the chorus around ~something~ and hey you might as well argue with teh gooniez about how risk averse they are when you dodge wardecs, lest anybody interrupt your peaceful mission running.
Indeed. I think ze goonays need to gank in mission-sites in high sometime ... you guys got a few tornados left after the last project, yes? How about it? |

Frying Doom
185
|
Posted - 2012.05.27 03:09:00 -
[185] - Quote
Richard Desturned wrote:Frying Doom wrote:5) You are easily tricked into wasting money on war decing inactive corps. Hi we're holding a cooking contest with 45 billion ISK in prizes, we're funding Hulkageddon and we dropped 100 billion ISK on giving Tornadoes to a bunch of bored goons to celebrate things. If you think that wardec fees are anything resembling a "waste of money" for us you're pretty wrong. So your saying war dec fees are too cheap and should be scaled comparing the size of the aggressor to the size of the defender. What would you recommend as a fair price for a 9089 man alliance decing a 4 man corp, besides pathetic of course?
Richard Desturned wrote:You are absolutely clueless about nullsec gameplay, having lived in hisec the whole time you've played the game save for a few months you spent in a dying alliance that couldn't hold its own despite having a lot more supercapitals, a similar sized coalition and funny little events occurring in their favor like the bubbles disappearing from their supercapital staging tower. Your attempts to participate in this discussion only show how little you know - you only want local removed because you want to join the chorus around ~something~ and hey you might as well argue with teh gooniez about how risk averse they are when you dodge wardecs, lest anybody interrupt your peaceful mission running. Well besides the insults I have spent alot more time than than in Null but left because it was BORING. I want local removed, Sov changed and Jump drives nerfed because Null is a stagnant sore on EvE. Oh and as usual for your failed quotes I don't run missions either.
On the war dec we differ and this is probably why you like lord Zim don't seem to understand balance. You would consider a war of 9089 to 4 balanced, I however do not. Null is unbalanced and boring, how many opinions do you need before you see you are only speaking of your own interests. Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

Blabb3r M0uth B11tch
Pator Tech School Minmatar Republic
4
|
Posted - 2012.05.27 03:15:00 -
[186] - Quote
Please keep going, this is so cool. |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 03:17:00 -
[187] - Quote
Frying Doom wrote:So your saying war dec fees are too cheap and should be scaled comparing the size of the aggressor to the size of the defender. What would you recommend as a fair price for a 9089 man alliance decing a 4 man corp, besides pathetic of course?
Wardecs would still be cheap for us because ~80 tech moons~
Frying Doom wrote:Well besides the insults I have spent alot more time than than in Null but left because it was BORING. I want local removed, Sov changed and Jump drives nerfed because Null is a stagnant sore on EvE. Oh and as usual for your failed quotes I don't run missions either.
On the war dec we differ and this is probably why you like lord Zim don't seem to understand balance. You would consider a war of 9089 to 4 balanced, I however do not. Null is unbalanced and boring, how many opinions do you need before you see you are only speaking of your own interests.
Or you can admit that you are risk-averse and you want local removed because you don't want the enemies knowing that you're moving through their space because it's too hard to come up with tactics to mitigate local. You don't want nullsec to be hard, you want it to be hilariously easy for one side (see the idea you agreed with about showing only members of the sov-holding alliance in local) and completely broken for anybody who wishes to do anything in that space without being surrounded by 60 friendlies.
You don't care about balance, you care about getting easy kills. You dodged that wardec despite the easy opportunity to get a few kills out of it, while inviting everyone in the game to assist you (and get stuck at war with us, 'heh') because you cannot fight your own battles. This is why you ditched BTA, this is why you asked everyone to come to your aid. eh |

Lord Zim
710
|
Posted - 2012.05.27 03:20:00 -
[188] - Quote
Caliph Muhammed wrote:I love winning. You're shooting blanks Zim. You have no real discourse, no worthwhile counter opinion. Convoluted rhetoric is your peak. Im done for the night, ill be on tomorrow sometime to bring this issue again to the forefront. Convoluted might be giving you to much credit though. Remedial is probably a better fit. Funny, you're the one avoiding the topic as hard as you can, not me. |

Frying Doom
185
|
Posted - 2012.05.27 03:27:00 -
[189] - Quote
Richard Desturned wrote:Frying Doom wrote:So your saying war dec fees are too cheap and should be scaled comparing the size of the aggressor to the size of the defender. What would you recommend as a fair price for a 9089 man alliance decing a 4 man corp, besides pathetic of course? Wardecs would still be cheap for us because ~80 tech moons~ Frying Doom wrote:Well besides the insults I have spent alot more time than than in Null but left because it was BORING. I want local removed, Sov changed and Jump drives nerfed because Null is a stagnant sore on EvE. Oh and as usual for your failed quotes I don't run missions either.
On the war dec we differ and this is probably why you like lord Zim don't seem to understand balance. You would consider a war of 9089 to 4 balanced, I however do not. Null is unbalanced and boring, how many opinions do you need before you see you are only speaking of your own interests. Or you can admit that you are risk-averse and you want local removed because you don't want the enemies knowing that you're moving through their space because it's too hard to come up with tactics to mitigate local. You don't want nullsec to be hard, you want it to be hilariously easy for one side (see the idea you agreed with about showing only members of the sov-holding alliance in local) and completely broken for anybody who wishes to do anything in that space without being surrounded by 60 friendlies. You don't care about balance, you care about getting easy kills. You dodged that wardec despite the easy opportunity to get a few kills out of it, while inviting everyone in the game to assist you (and get stuck at war with us, 'heh') because you cannot fight your own battles. This is why you ditched BTA, this is why you asked everyone to come to your aid.
I left BTA because they are a great alliance and I thought it was crappy that they got war dec'd because you were after me.
Like I have said before if you want safe in EvE try Hi-sec or more to your pace Hello Kitty.
As to the cost of war decs now you are saying you get too much isk from you tech moons. You keep saying Null should not be made more dangerous then keep giving reasons why it should be.
As to the war dec you got made a joke move on.
Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1017
|
Posted - 2012.05.27 03:32:00 -
[190] - Quote
lol forced to quit alliance, forced to quit own corp in the face of a wardec |
|

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 03:36:00 -
[191] - Quote
Frying Doom wrote:As to the cost of war decs now you are saying you get too much isk from you tech moons. You keep saying Null should not be made more dangerous then keep giving reasons why it should be.
Oh, you mean tech moons are risk-free? It's not like anybody can form up a fleet to take them right off of your hands, no siree.
But you're digressing here - why should nullsec be more dangerous than wormholes for only a fraction of the rewards? eh |

Jake Warbird
Republic Military School Minmatar Republic
1224
|
Posted - 2012.05.27 03:37:00 -
[192] - Quote
Came expecting new methods in agriculture, left slightly disappointed. |

Lord Zim
710
|
Posted - 2012.05.27 03:40:00 -
[193] - Quote
Frying Doom wrote:Like I have said before if you want safe in EvE try Hi-sec or more to your pace Hello Kitty. Good thing you didn't run away from a wardec screaming like a little girl, or this comment would look pretty ironic.
Frying Doom wrote:As to the cost of war decs now you are saying you get too much isk from you tech moons. You keep saying Null should not be made more dangerous then keep giving reasons why it should be. If only we did say that nullsec should be made more dangerous by, oh I dunno, making systems easier to take and lose, or for stations to be destructible.
If only... |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 03:43:00 -
[194] - Quote
Lord Zim wrote:making systems easier to take and lose, or for stations to be destructible.
those aren't meaningful changes to the "hurf blurf nerf local" crowd because the only meaningful changes are the ones that help them pad their killboards more easily eh |

Frying Doom
185
|
Posted - 2012.05.27 03:54:00 -
[195] - Quote
Lord Zim wrote:Frying Doom wrote:Like I have said before if you want safe in EvE try Hi-sec or more to your pace Hello Kitty. Good thing you didn't run away from a wardec screaming like a little girl, or this comment would look pretty ironic. Frying Doom wrote:As to the cost of war decs now you are saying you get too much isk from you tech moons. You keep saying Null should not be made more dangerous then keep giving reasons why it should be. If only we did say that nullsec should be made more dangerous by, oh I dunno, making systems easier to take and lose, or for stations to be destructible. If only... You got made to look like fools move on, you war dec'd an inactive corp.
Oh and I do agree Sov needs to be changed amongst other things. I notice you seem to skip over the parts you cannot argue with or miss read them. You have had alot of people tell you are loosing the argument so I suppose you should be given points for stubbornness. Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

Lord Zim
710
|
Posted - 2012.05.27 04:05:00 -
[196] - Quote
Frying Doom wrote:You have had alot of people tell you are loosing the argument so I suppose you should be given points for stubbornness. I've been told I've lost the argument by you and Caliph. You ran away from a wardec screaming like a little girl, Caliph just wardecs hisec pubbies and ganks them, and keeps averting the topic.
You'll excuse me if I take both your proclamations of victory with a pinch of salt. |

Frying Doom
185
|
Posted - 2012.05.27 04:23:00 -
[197] - Quote
Lord Zim wrote:Frying Doom wrote:You have had alot of people tell you are loosing the argument so I suppose you should be given points for stubbornness. I've been told I've lost the argument by you and Caliph. You ran away from a wardec screaming like a little girl, Caliph just wardecs hisec pubbies and ganks them, and keeps averting the topic when I start pushing him a little. You'll excuse me if I take both your proclamations of victory with a pinch of salt. As I'm not a hi-sec resident I couldn't care about your war dec. Said it before, will say it again you guys are a joke and as noted in above posts have clearly shown for the whole of eve that Null is safe and Boring.
If you only think its us 2 saying your arguments fall flat keep reading.
As shown Goonswarm want a nice safe null sec. Keep up your complaining you really look like you only want to keep your easy lives in Null no matter what the cost. Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 04:26:00 -
[198] - Quote
Frying Doom wrote:As shown Goonswarm want a nice safe null sec. You do too.
eh |

Frying Doom
185
|
Posted - 2012.05.27 04:35:00 -
[199] - Quote
Richard Desturned wrote:Frying Doom wrote:As shown Goonswarm want a nice safe null sec. You do too. No more exciting and changeable not stagnant and boring. Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

Lord Zim
710
|
Posted - 2012.05.27 04:42:00 -
[200] - Quote
Frying Doom wrote:Richard Desturned wrote:Frying Doom wrote:As shown Goonswarm want a nice safe null sec. You do too. No more exciting and changeable not stagnant and boring. Such a pity "your" changes would cause it to be stagnant and boring on a daily basis, then. |
|

Frying Doom
185
|
Posted - 2012.05.27 04:45:00 -
[201] - Quote
Lord Zim wrote:Frying Doom wrote:Richard Desturned wrote:Frying Doom wrote:As shown Goonswarm want a nice safe null sec. You do too. No more exciting and changeable not stagnant and boring. Such a pity "your" changes would cause it to be stagnant and boring on a daily basis, then. It is now. Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

Richard Desturned
GoonWaffe Goonswarm Federation
459
|
Posted - 2012.05.27 04:47:00 -
[202] - Quote
Frying Doom wrote:It is now.
"it's already stagnant and boring let's make it worse" eh |

Alavaria Fera
GoonWaffe Goonswarm Federation
906
|
Posted - 2012.05.27 04:48:00 -
[203] - Quote
Richard Desturned wrote:Frying Doom wrote:It is now. "it's already stagnant and boring let's make it worse" Easily done ! Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
20
|
Posted - 2012.05.27 04:51:00 -
[204] - Quote
Frying Doom wrote:Lord Zim wrote:Frying Doom wrote:Richard Desturned wrote:Frying Doom wrote:As shown Goonswarm want a nice safe null sec. You do too. No more exciting and changeable not stagnant and boring. Such a pity "your" changes would cause it to be stagnant and boring on a daily basis, then. It is now.
It is for you maybe. I'm sorry you are bad at Eve Online and have no friends to help you out.
The rest of us are shooting stuff, getting blown up, making news and getting paid.
Sucks to be you I guess. |

Frying Doom
185
|
Posted - 2012.05.27 05:21:00 -
[205] - Quote
Shepard Wong Ogeko wrote:
It is for you maybe. I'm sorry you are bad at Eve Online and have no friends to help you out.
The rest of us are shooting stuff, getting blown up, making news and getting paid.
Sucks to be you I guess.
No actually just like alot of players I gave up Null as a bad joke and moved on. You guys complain about Nulls low population and then complain if anyone wants to improve it. You only seem able to throw insults and complain like little children. I feel sorry for you. Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

Keno Skir
131
|
Posted - 2012.05.27 05:44:00 -
[206] - Quote
I would have to work much harder at EvE if there was no local. I would have to totally revise my tactics if there were no local..
I think i would actually really love it if there were no local :) The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |

Elena Melkan
Paladin Order Fidelas Constans
17
|
Posted - 2012.05.27 08:20:00 -
[207] - Quote
Frying Doom wrote:Shepard Wong Ogeko wrote:
It is for you maybe. I'm sorry you are bad at Eve Online and have no friends to help you out.
The rest of us are shooting stuff, getting blown up, making news and getting paid.
Sucks to be you I guess.
No actually just like alot of players I gave up Null as a bad joke and moved on. You guys complain about Nulls low population and then complain if anyone wants to improve it. You only seem able to throw insults and complain like little children. I feel sorry for you.  I don't get your thinking. You would like to make living in nullsec harder in terms of removing local... so more people would move there?
One has to admit that there are plenty of players in null who enjoy lazy and casual gameplay. They do enjoy rather safe areas where they can rat, plex or mine to fund their PvP activity (or, most of it, as many alliances have ship replacement programs anyway). Currently, many players who live in highsec are afraid of null, because they think it's dangerous gate camp land with endless hostile roams coming to get you and blow up your expensive faction fit PvE ship. They are avoiding the idea of moving there, by setting some goals to achieve first (in terms of SP, mostly). Now, if you removed the main intel provider of nullsec, would that increase the chance that these scared little folks would move down from the safety of highsec to the new, shiny "spam directional scan to win and hope not to die" nullsec?
People who live in nullsec and hold their own sov are already doing work to keep it, and to keep it as safe as possible for the alliance residents to live and profit up there. Yes, you can of course make everything harder for people. I don't deny it, it would be fun most of the time. But would it really attract more people to move and to live in nullsec? |

Raptors Mole
The Kairos Syndicate Transmission Lost
1
|
Posted - 2012.05.27 09:46:00 -
[208] - Quote
Compromise.......
1.The head of Concord Communications gets caught via a phone hacking scandal in bed with several pirate/fringe faction heads. The scandal causes communications infrastructure to collapse.
Hi Sec GÇô Comms is now provided by faction police/Navy (Maybe a FW component) and the delay is dependent on the security of the system. 1.0 GÇô 0.5 has a 10 second incremental drop in a ship registering in local.
Lo Sec GÇô 0.4 -0.1 1 min incremental drop in registering in local. (Maybe a FW component)
Null GÇô 15 to 30min, (maybe a Sov Component), or no local unless you engage the ships comms.
2.At a wild Gallente party scientists having a larf set off an EMP Pulse using a System gate as the power source. This decloaked 4 sneaky Amarr spy ships which were in system. This tech was rapidly rolled out rendering current cloaks obsolete wherever there is a power system huge enough to pulse regularly. The gate can charge and pulse every 5 mins (or insert time here/relate to Sec level)) decloaking all within 10 AU (or other distance here/relate to sec level) and/or every time someone jumps through.
3Minmater ingenuity soon came up with a counter to this. Made from old refrigerator parts and gaffer tape, an active cloak force field projector soon hit the New Eden market. This field is able to deflect the pulse particles around the ship. It does however need fuel (insert PI /player made fuel) to power it giving it a limited time to hide before needing to refuel. Due to shielding problems though it cannot be used in conjunction with a Cyno generator in anything smaller than a Battleship, in fact it could only be made to work effectively in a Black Ops BS Hull.
.........So in short.
-Local gets nerfed, or removed unless you choose to use it. -Cloaks loose utility but still retain limited use. (unaffected in WH space, or by a very limited range POS module) -No more AFK Cloaky potential Cyno lighting bastage ruining everyoneGÇÖs plexing/mining pleasure (and way of making ISK for many) in Null.
So, What is my motivation for posting.....Well WH space has no local and it is a thriving community of ISK making players, pew pew happy players, or both.
Why wonGÇÖt the above ideas work as a compromise?
I moved to WH space straight from Hi Sec so am used to no local, it didnGÇÖt take long to adjust to this. During roams (Both group and solo) of Low and Null I am always amazed at how few people there are in the vast majority of systems. I donGÇÖt have experience of Null/Sov Politics and warfare which is why this post is phrased as a question.
Something does need to change as Hi Sec should be a training ground for most before they head out to do something more interesting/immersive seeking to make their fortune thereby prolonging their sub paying career. Hi Sec industrialists, peeps who have limited play time, those who have found their niche and enjoy it will never leave Hi Sec GÇô this is understandable.
On a side note it would be interesting to run a poll on how long a player remained in Empire before heading out to pastures unknown though. Me, it was about 6 months, but then I am a slow learner and Eve is such a huge complex game.
Fire away,
Raptors
|

Frying Doom
185
|
Posted - 2012.05.27 10:05:00 -
[209] - Quote
Elena Melkan wrote:Frying Doom wrote:Shepard Wong Ogeko wrote:
It is for you maybe. I'm sorry you are bad at Eve Online and have no friends to help you out.
The rest of us are shooting stuff, getting blown up, making news and getting paid.
Sucks to be you I guess.
No actually just like alot of players I gave up Null as a bad joke and moved on. You guys complain about Nulls low population and then complain if anyone wants to improve it. You only seem able to throw insults and complain like little children. I feel sorry for you.  I don't get your thinking. You would like to make living in nullsec harder in terms of removing local... so more people would move there? One has to admit that there are plenty of players in null who enjoy lazy and casual gameplay. They do enjoy rather safe areas where they can rat, plex or mine to fund their PvP activity (or, most of it, as many alliances have ship replacement programs anyway). Currently, many players who live in highsec are afraid of null, because they think it's dangerous gate camp land with endless hostile roams coming to get you and blow up your expensive faction fit PvE ship. They are avoiding the idea of moving there, by setting some goals to achieve first (in terms of SP, mostly). Now, if you removed the main intel provider of nullsec, would that increase the chance that these scared little folks would move down from the safety of highsec to the new, shiny "spam directional scan to win and hope not to die" nullsec? People who live in nullsec and hold their own sov are already doing work to keep it, and to keep it as safe as possible for the alliance residents to live and profit up there. Yes, you can of course make everything harder for people. I don't deny it, it would be fun most of the time. But would it really attract more people to move and to live in nullsec? And your ideas to get more players into null and make it more fun are?
Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

Andrea Roche
State War Academy Caldari State
82
|
Posted - 2012.05.27 10:29:00 -
[210] - Quote
Caliph Muhammed wrote:Alara IonStorm wrote:Caliph Muhammed wrote: It would solve cloaky camps people complain about. It would give a point to cloaks people complain about.
Uncloak aliegned, tap bomb, warp to safety. No time to get reinforcements on grid to help or even lock targets. Hurray for 100% Safe uncounterable attacks. Then nerf bombs. Change them. Make them super powerful torpedoes that can only hit capitals. It would be a small sacrifice, and im a dedicated cloaky kind of player, for the greater good of the game. But also remember that even if that were the case no local means that for that to occur a scouting operation would have had to of occured first. Maybe it would be a well earned uncounterable attack.
nerf bombs too? why not nerf everyting so that you can actually get some kills since you are so bloody bad at it and you have to relly on wardecking high sec industrialist to win at eve I tell you what needs nerfing, YOU posting in forum  The thread is called Grow some balls, i say to you, Grow a spine! |
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