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Pipa Porto
628
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Posted - 2012.08.04 23:58:00 -
[391] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:Guess CCP didn't want the Skiff to be a viable ship after all. If you don't have skills to gank tanked ships maybe you should continue ganking those untanked ships. Getting friends should help too. And again, if you think Skiff is useless with its role what role you would give it? Tanky mining ship isn't acceptable because you say it's useless role.
I would give the Skiff the role of the Tanky Mining ship (like CCP intended). But the Hulk with 0 MLUs mines better than the Skiff and has more than enough EHP to prevent ganks. And the Mackinaw with 3 MLUs mines better than both of those and still has more than enough EHP to prevent ganks. So CCP has screwed up by making those two ships too tanky to allow space for the ship that they would like to see have a role fill that role.
It already takes a Max Skill catalyst gang to take out a tanked Hulk at a break-even point in .5 space. Lower skills mean you need an extra ship, which turns the gank into a losing proposition. No amount of skilling up will allow you to gank the new Hulk profitably. That means that the Skiff, which mines less than the new Hulk is utterly useless.
If CCP hadn't overdone it with the Mack and Hulk's tank, a third, Tanky Exhumer would have a role. EvE: Everyone vs Everyone
-RubyPorto |
Fluffy Sheep
Science and Trade Institute Caldari State
3
|
Posted - 2012.08.05 01:03:00 -
[392] - Quote
..and what about mining drones?
When you look at the amount they mine for the SP you put into them, it's laughable.
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Denidil
Red Federation RvB - RED Federation
392
|
Posted - 2012.08.05 03:51:00 -
[393] - Quote
Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:Guess CCP didn't want the Skiff to be a viable ship after all. If you don't have skills to gank tanked ships maybe you should continue ganking those untanked ships. Getting friends should help too. And again, if you think Skiff is useless with its role what role you would give it? Tanky mining ship isn't acceptable because you say it's useless role. I would give the Skiff the role of the Tanky Mining ship (like CCP intended). But the Hulk with 0 MLUs mines better than the Skiff and has more than enough EHP to prevent ganks. And the Mackinaw with 3 MLUs mines better than both of those and still has more than enough EHP to prevent ganks. So CCP has screwed up by making those two ships too tanky to allow space for the ship that they would like to see have a role fill that role. It already takes a Max Skill catalyst gang to take out a tanked Hulk at a break-even point in .5 space. Lower skills mean you need an extra ship, which turns the gank into a losing proposition. No amount of skilling up will allow you to gank the new Hulk profitably. That means that the Skiff, which mines less than the new Hulk is utterly useless. If CCP hadn't overdone it with the Mack and Hulk's tank, a third, Tanky Exhumer would have a role.
total EHP isn't the only type of tanking
*cough*regen sustained tank*cough*0.0 belt rats*cough* If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
Pipa Porto
629
|
Posted - 2012.08.05 03:56:00 -
[394] - Quote
Denidil wrote:Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:Guess CCP didn't want the Skiff to be a viable ship after all. If you don't have skills to gank tanked ships maybe you should continue ganking those untanked ships. Getting friends should help too. And again, if you think Skiff is useless with its role what role you would give it? Tanky mining ship isn't acceptable because you say it's useless role. I would give the Skiff the role of the Tanky Mining ship (like CCP intended). But the Hulk with 0 MLUs mines better than the Skiff and has more than enough EHP to prevent ganks. And the Mackinaw with 3 MLUs mines better than both of those and still has more than enough EHP to prevent ganks. So CCP has screwed up by making those two ships too tanky to allow space for the ship that they would like to see have a role fill that role. It already takes a Max Skill catalyst gang to take out a tanked Hulk at a break-even point in .5 space. Lower skills mean you need an extra ship, which turns the gank into a losing proposition. No amount of skilling up will allow you to gank the new Hulk profitably. That means that the Skiff, which mines less than the new Hulk is utterly useless. If CCP hadn't overdone it with the Mack and Hulk's tank, a third, Tanky Exhumer would have a role. total EHP isn't the only type of tanking *cough*regen sustained tank*cough*0.0 belt rats*cough*
Yeah, the New Hulk and Mack don't have any trouble with those either. So the Skiff's still totally outclassed by two ships that it's supposed to have parity with through increased defenses. EvE: Everyone vs Everyone
-RubyPorto |
Denidil
Red Federation RvB - RED Federation
392
|
Posted - 2012.08.05 04:10:00 -
[395] - Quote
Pipa Porto wrote:Denidil wrote:Pipa Porto wrote:Jorma Morkkis wrote:Pipa Porto wrote:Guess CCP didn't want the Skiff to be a viable ship after all. If you don't have skills to gank tanked ships maybe you should continue ganking those untanked ships. Getting friends should help too. And again, if you think Skiff is useless with its role what role you would give it? Tanky mining ship isn't acceptable because you say it's useless role. I would give the Skiff the role of the Tanky Mining ship (like CCP intended). But the Hulk with 0 MLUs mines better than the Skiff and has more than enough EHP to prevent ganks. And the Mackinaw with 3 MLUs mines better than both of those and still has more than enough EHP to prevent ganks. So CCP has screwed up by making those two ships too tanky to allow space for the ship that they would like to see have a role fill that role. It already takes a Max Skill catalyst gang to take out a tanked Hulk at a break-even point in .5 space. Lower skills mean you need an extra ship, which turns the gank into a losing proposition. No amount of skilling up will allow you to gank the new Hulk profitably. That means that the Skiff, which mines less than the new Hulk is utterly useless. If CCP hadn't overdone it with the Mack and Hulk's tank, a third, Tanky Exhumer would have a role. total EHP isn't the only type of tanking *cough*regen sustained tank*cough*0.0 belt rats*cough* Yeah, the New Hulk and Mack don't have any trouble with those either. So the Skiff's still totally outclassed by two ships that it's supposed to have parity with through increased defenses.
oh do they not? last time i Pyfa'ed them i couldn't get them to tank rats.. but that could have been because i wasn't able to modify pyfa completely for the new stats. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
Pipa Porto
629
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Posted - 2012.08.05 04:35:00 -
[396] - Quote
Denidil wrote:Pipa Porto wrote:
Yeah, the New Hulk and Mack don't have any trouble with those either. So the Skiff's still totally outclassed by two ships that it's supposed to have parity with through increased defenses.
oh do they not? last time i Pyfa'ed them i couldn't get them to tank rats.. but that could have been because i wasn't able to modify pyfa completely for the new stats.
This'll do it (though, obviously, T2 will do better). The Hulk they primary puts out DPS drones, the rest rep the Hulk.
As for the Mack, should be able to do it similarly with the EHP it can field, but I haven't checked. Or just put EHP on it and have your tank slowly break as your drones kill everything then it'll recharge by the time the next spawn shows up.
[Hulk, Spider]
[Empty Low slot] [Empty Low slot]
Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I
[Empty High slot] [Empty High slot] [Empty High slot]
[Empty Rig slot] [Empty Rig slot]
Light Shield Maintenance Bot I x5
EvE: Everyone vs Everyone
-RubyPorto |
Zetaomega333
HIFI INDUSTRIAL ROL.Citizens
12
|
Posted - 2012.08.05 04:54:00 -
[397] - Quote
Pipa Porto wrote:
Yeah, the New Hulk and Mack don't have any trouble with those either. So the Skiff's still totally outclassed by two ships that it's supposed to have parity with through increased defenses.
Go ahead and put a MLU mack or hulk in a belt in 0.0 and tell me how long you mine before it dies.
Quote:This'll do it (though, obviously, T2 will do better). The Hulk they primary puts out DPS drones, the rest rep the Hulk.
As for the Mack, should be able to do it similarly with the EHP it can field, but I haven't checked. Or just put EHP on it and have your tank slowly break as your drones kill everything then it'll recharge by the time the next spawn shows up.
[Hulk, Spider]
[Empty Low slot] [Empty Low slot]
Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I
[Empty High slot] [Empty High slot] [Empty High slot]
[Empty Rig slot] [Empty Rig slot]
Light Shield Maintenance Bot I x5
Im sorry you must be new to nullsec, you dont kill belt rats, you permatank them, any other way of dealing with them is a waste of time and m3. |
Pipa Porto
629
|
Posted - 2012.08.05 04:58:00 -
[398] - Quote
Zetaomega333 wrote:
Im sorry you must be new to nullsec, you dont kill belt rats, you permatank them, any other way of dealing with them is a waste of time and m3.
I'm sorry, but killing them is a great way to not have to spend lowslots on tank modules. Also, spider tanking is perfectly effective in letting you permatank them. EvE: Everyone vs Everyone
-RubyPorto |
Zetaomega333
HIFI INDUSTRIAL ROL.Citizens
12
|
Posted - 2012.08.05 05:13:00 -
[399] - Quote
Pipa Porto wrote:Zetaomega333 wrote:
Im sorry you must be new to nullsec, you dont kill belt rats, you permatank them, any other way of dealing with them is a waste of time and m3.
I'm sorry, but killing them is a great way to not have to spend lowslots on tank modules. Also, spider tanking is perfectly effective in letting you permatank them.
You dont tank with a miner... ALmost every nullsec miner with more than one account has a toon that can or just does belt tank, from domis to prophs to geddons to drakes. It completely removes the need to even pay attention to or care about rats. Now come the patch we are going to be able to put a skiff in the belt and belt tank with that while still pulling some m3 which will be nice but means ill have to spend a bit to train up for the skiff. Aside from a cyno boat i dont see skiffs getting **** for use. |
Jorma Morkkis
State War Academy Caldari State
132
|
Posted - 2012.08.05 06:45:00 -
[400] - Quote
Pipa Porto wrote:I would give the Skiff the role of the Tanky Mining ship (like CCP intended). But the Hulk with 0 MLUs mines better than the Skiff and has more than enough EHP to prevent ganks. And the Mackinaw with 3 MLUs mines better than both of those and still has more than enough EHP to prevent ganks. So CCP has screwed up by making those two ships too tanky to allow space for the ship that they would like to see have a role fill that role.
It already takes a Max Skill catalyst gang to take out a tanked Hulk at a break-even point in .5 space. Lower skills mean you need an extra ship, which turns the gank into a losing proposition. No amount of skilling up will allow you to gank the new Hulk profitably. That means that the Skiff, which mines less than the new Hulk is utterly useless.
If CCP hadn't overdone it with the Mack and Hulk's tank, a third, Tanky Exhumer would have a role.
If tanky mining ship role is useless why would you give it to any ship? Who said you should be able to gank mining ships profitably? Especially when that profit would be always the same, not chance based like it's with haulers. |
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Zyella Stormborn
Alpha Strategy In Umbra Mortis
35
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Posted - 2012.08.05 06:49:00 -
[401] - Quote
I normally don't find myself in agreement with you very often Jorma.... but that is a very good point. +1 ;) |
Pipa Porto
631
|
Posted - 2012.08.05 07:23:00 -
[402] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:I would give the Skiff the role of the Tanky Mining ship (like CCP intended). But the Hulk with 0 MLUs mines better than the Skiff and has more than enough EHP to prevent ganks. And the Mackinaw with 3 MLUs mines better than both of those and still has more than enough EHP to prevent ganks. So CCP has screwed up by making those two ships too tanky to allow space for the ship that they would like to see have a role fill that role.
It already takes a Max Skill catalyst gang to take out a tanked Hulk at a break-even point in .5 space. Lower skills mean you need an extra ship, which turns the gank into a losing proposition. No amount of skilling up will allow you to gank the new Hulk profitably. That means that the Skiff, which mines less than the new Hulk is utterly useless.
If CCP hadn't overdone it with the Mack and Hulk's tank, a third, Tanky Exhumer would have a role. If tanky mining ship role is useless why would you give it to any ship? Who said you should be able to gank mining ships profitably? Especially when that profit would be always the same, not chance based like it's with haulers.
It's not useless. The Skiff is only useless because the buffs to the Hulk and Mack have made it irrelevant.
The Miners said we should be able to gank their mining ships profitably by fitting their ships to be profitable to gank. The profit is chance based, because there is the (remote, I know, but that's not our fault) chance that the Miners might tank their ship. EvE: Everyone vs Everyone
-RubyPorto |
Jorma Morkkis
State War Academy Caldari State
132
|
Posted - 2012.08.05 07:55:00 -
[403] - Quote
Pipa Porto wrote:It's not useless. The Skiff is only useless because the buffs to the Hulk and Mack have made it irrelevant.
Hulk is meant for fleet ops. No need for tank modules, because Basi/Scimi can tank over 9000.
"Bu... Bu... But I want to gank mining ships with noob ship" |
Pipa Porto
631
|
Posted - 2012.08.05 08:21:00 -
[404] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:It's not useless. The Skiff is only useless because the buffs to the Hulk and Mack have made it irrelevant. Hulk is meant for fleet ops. No need for tank modules, because Basi/Scimi can tank over 9000. "Bu... Bu... But I want to gank mining ships with noob ship"
Good try. Never said any of that besides that the Hulk is meant for fleet ops.
If you've decided that being in a fleet op means you can't fit tank modules, I can't help you.
As for the newb ship comment, since it's in quotation marks, Link where I said that. Or stop lying. EvE: Everyone vs Everyone
-RubyPorto |
Jorma Morkkis
State War Academy Caldari State
132
|
Posted - 2012.08.05 08:59:00 -
[405] - Quote
Pipa Porto wrote:As for the newb ship comment, since it's in quotation marks, Link where I said that. Or stop lying.
There ya go.
Pipa Porto wrote:It already takes a Max Skill catalyst gang to take out a tanked Hulk at a break-even point in .5 space. Lower skills mean you need an extra ship, which turns the gank into a losing proposition. No amount of skilling up will allow you to gank the new Hulk profitably.
... Btw, why you nullbears care about profit in highsec so much when you can profit way more in nullsec? Especially when it goes way up if you solo officers. |
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
315
|
Posted - 2012.08.05 15:51:00 -
[406] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:As for the newb ship comment, since it's in quotation marks, Link where I said that. Or stop lying. There ya go. Pipa Porto wrote:It already takes a Max Skill catalyst gang to take out a tanked Hulk at a break-even point in .5 space. Lower skills mean you need an extra ship, which turns the gank into a losing proposition. No amount of skilling up will allow you to gank the new Hulk profitably. ... Btw, why you nullbears care about profit in highsec so much when you can profit way more in nullsec? Especially when it goes way up if you solo officers.
the are "greedy" [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
Denidil
Red Federation RvB - RED Federation
392
|
Posted - 2012.08.05 18:30:00 -
[407] - Quote
Pipa Porto wrote:Denidil wrote:Pipa Porto wrote:
Yeah, the New Hulk and Mack don't have any trouble with those either. So the Skiff's still totally outclassed by two ships that it's supposed to have parity with through increased defenses.
oh do they not? last time i Pyfa'ed them i couldn't get them to tank rats.. but that could have been because i wasn't able to modify pyfa completely for the new stats. This'll do it (though, obviously, T2 will do better). The Hulk they primary puts out DPS drones, the rest rep the Hulk. As for the Mack, should be able to do it similarly with the EHP it can field, but I haven't checked. Or just put EHP on it and have your tank slowly break as your drones kill everything then it'll recharge by the time the next spawn shows up. [Hulk, Spider] [Empty Low slot] [Empty Low slot] Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I [Empty High slot] [Empty High slot] [Empty High slot] [Empty Rig slot] [Empty Rig slot] Light Shield Maintenance Bot I x5
*facepalm*
no. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
Pipa Porto
631
|
Posted - 2012.08.05 18:42:00 -
[408] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:As for the newb ship comment, since it's in quotation marks, Link where I said that. Or stop lying. There ya go. Pipa Porto wrote:It already takes a Max Skill catalyst gang to take out a tanked Hulk at a break-even point in .5 space. Lower skills mean you need an extra ship, which turns the gank into a losing proposition. No amount of skilling up will allow you to gank the new Hulk profitably. ... Btw, why you nullbears care about profit in highsec so much when you can profit way more in nullsec? Especially when it goes way up if you solo officers.
Where does that say anything about a noob ship? EvE: Everyone vs Everyone
-RubyPorto |
Pipa Porto
631
|
Posted - 2012.08.05 18:43:00 -
[409] - Quote
Denidil wrote:Pipa Porto wrote:Denidil wrote:Pipa Porto wrote:
Yeah, the New Hulk and Mack don't have any trouble with those either. So the Skiff's still totally outclassed by two ships that it's supposed to have parity with through increased defenses.
oh do they not? last time i Pyfa'ed them i couldn't get them to tank rats.. but that could have been because i wasn't able to modify pyfa completely for the new stats. This'll do it (though, obviously, T2 will do better). The Hulk they primary puts out DPS drones, the rest rep the Hulk. As for the Mack, should be able to do it similarly with the EHP it can field, but I haven't checked. Or just put EHP on it and have your tank slowly break as your drones kill everything then it'll recharge by the time the next spawn shows up. [Hulk, Spider] [Empty Low slot] [Empty Low slot] Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I [Empty High slot] [Empty High slot] [Empty High slot] [Empty Rig slot] [Empty Rig slot] Light Shield Maintenance Bot I x5 *facepalm* no.
Feel free to fill out the rest of the fit. The Hulk is a fleet ship. You'll have other Hulks in the belt with you, allowing the spider to work fine (I've used the spider to perma tank rats in TQ Mackinaws, the Hulk's not going to have any trouble). EvE: Everyone vs Everyone
-RubyPorto |
Denidil
Red Federation RvB - RED Federation
392
|
Posted - 2012.08.05 20:49:00 -
[410] - Quote
Pipa Porto wrote:Denidil wrote:Pipa Porto wrote:Denidil wrote:Pipa Porto wrote:
Yeah, the New Hulk and Mack don't have any trouble with those either. So the Skiff's still totally outclassed by two ships that it's supposed to have parity with through increased defenses.
oh do they not? last time i Pyfa'ed them i couldn't get them to tank rats.. but that could have been because i wasn't able to modify pyfa completely for the new stats. This'll do it (though, obviously, T2 will do better). The Hulk they primary puts out DPS drones, the rest rep the Hulk. As for the Mack, should be able to do it similarly with the EHP it can field, but I haven't checked. Or just put EHP on it and have your tank slowly break as your drones kill everything then it'll recharge by the time the next spawn shows up. [Hulk, Spider] [Empty Low slot] [Empty Low slot] Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I Limited Adaptive Invulnerability Field I [Empty High slot] [Empty High slot] [Empty High slot] [Empty Rig slot] [Empty Rig slot] Light Shield Maintenance Bot I x5 *facepalm* no. Feel free to fill out the rest of the fit. The Hulk is a fleet ship. You'll have other Hulks in the belt with you, allowing the spider to work fine (I've used the spider to perma tank rats in TQ Mackinaws, the Hulk's not going to have any trouble).
that fitting is dumb, and not cap stable w/ strips If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
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Pipa Porto
631
|
Posted - 2012.08.05 21:09:00 -
[411] - Quote
Denidil wrote:Pipa Porto wrote:
Feel free to fill out the rest of the fit. The Hulk is a fleet ship. You'll have other Hulks in the belt with you, allowing the spider to work fine (I've used the spider to perma tank rats in TQ Mackinaws, the Hulk's not going to have any trouble).
that fitting is dumb, and not cap stable w/ strips
How many rats deal omni damage? 4 Passive Hardeners will also work fine.
Also, the rigs are free to run CCCs.
The point of the fit is those light drones. EvE: Everyone vs Everyone
-RubyPorto |
Jorma Morkkis
State War Academy Caldari State
132
|
Posted - 2012.08.06 05:24:00 -
[412] - Quote
Pipa Porto wrote:How many rats deal omni damage?
Your "tanked Hulk" will die to sleeper spawn in C1 grav. |
Zetaomega333
HIFI INDUSTRIAL ROL.Citizens
12
|
Posted - 2012.08.06 05:37:00 -
[413] - Quote
Pipa Porto wrote:Denidil wrote:Pipa Porto wrote:
Feel free to fill out the rest of the fit. The Hulk is a fleet ship. You'll have other Hulks in the belt with you, allowing the spider to work fine (I've used the spider to perma tank rats in TQ Mackinaws, the Hulk's not going to have any trouble).
that fitting is dumb, and not cap stable w/ strips How many rats deal omni damage? 4 Passive Hardeners will also work fine. Also, the rigs are free to run CCCs. The point of the fit is those light drones.
Again as i said before your ********. Tanking belt rats with a hulk or killing belt rats in null is pointless, you perma tank them, While you can get an expensive ass fit for a hulk including a deadspace shield booster everyone i know that mines in null has a belt tank toon that belt tanks with say a non mining ship. Go back to playing with PL and stop assuming you know anything about nullsec mining. |
Pipa Porto
633
|
Posted - 2012.08.06 05:58:00 -
[414] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:How many rats deal omni damage? Your "tanked Hulk" will die to sleeper spawn in C1 grav.
Sleepers don't respawn once you kill them. If you're expecting a Hulk to do the initial clearance of a WH Grav site, I really can't help you.
Also, a fit for one purpose might not be great for another purpose. EvE: Everyone vs Everyone
-RubyPorto |
Pipa Porto
633
|
Posted - 2012.08.06 05:59:00 -
[415] - Quote
Zetaomega333 wrote:Pipa Porto wrote:Denidil wrote:Pipa Porto wrote:
Feel free to fill out the rest of the fit. The Hulk is a fleet ship. You'll have other Hulks in the belt with you, allowing the spider to work fine (I've used the spider to perma tank rats in TQ Mackinaws, the Hulk's not going to have any trouble).
that fitting is dumb, and not cap stable w/ strips How many rats deal omni damage? 4 Passive Hardeners will also work fine. Also, the rigs are free to run CCCs. The point of the fit is those light drones. Again as i said before your ********. Tanking belt rats with a hulk or killing belt rats in null is pointless, you perma tank them, While you can get an expensive ass fit for a hulk including a deadspace shield booster everyone i know that mines in null has a belt tank toon that belt tanks with say a non mining ship. Go back to playing with PL and stop assuming you know anything about nullsec mining.
If you're using a belt tank (a waste of a character slot, but v0v), then why do you care about the Hulk's tank? And where does your comment on Hulks and MLUs fit in?
Not every buff benefits every pilot of a given ship. EvE: Everyone vs Everyone
-RubyPorto |
Jorma Morkkis
State War Academy Caldari State
132
|
Posted - 2012.08.06 06:28:00 -
[416] - Quote
Pipa Porto wrote:Sleepers don't respawn once you kill them. If you're expecting a Hulk to do the initial clearance of a WH Grav site, I really can't help you.
Problem with your tank is that sleepers switch targets and prefer drones.
You claimed that your Hulk can tank all rats... |
Pipa Porto
633
|
Posted - 2012.08.06 07:12:00 -
[417] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:Sleepers don't respawn once you kill them. If you're expecting a Hulk to do the initial clearance of a WH Grav site, I really can't help you. Problem with your tank is that sleepers switch targets and prefer drones. You claimed that your Hulk can tank all rats...
No, I didn't. So stop lying.
Anyway, now we have a Miner upset that his Hulk can't tank Sleepers. EvE: Everyone vs Everyone
-RubyPorto |
Jorma Morkkis
State War Academy Caldari State
132
|
Posted - 2012.08.06 07:50:00 -
[418] - Quote
Pipa Porto wrote:Anyway, now we have a Miner upset that his Hulk can't tank Sleepers.
If you don't know how to tank sleepers with your Hulk you shouldn't be in w-space. |
Pipa Porto
633
|
Posted - 2012.08.06 08:13:00 -
[419] - Quote
Jorma Morkkis wrote:Pipa Porto wrote:Anyway, now we have a Miner upset that his Hulk can't tank Sleepers. If you don't know how to tank sleepers with your Hulk you shouldn't be in w-space.
So you tank/clear the sleepers in your Hulk instead of doing what normal people do and kill them with a Drake or Cane before mining?
Stop Lying. EvE: Everyone vs Everyone
-RubyPorto |
Alexzandvar Douglass
NUTS AND BOLTS MANUFACTURING En Garde
71
|
Posted - 2012.08.06 13:24:00 -
[420] - Quote
ITT: People who think that high sec mining will effect low sec prices. Derp.
Why do you think Trit can get so expensive in null? Or Mex? or Pyrite?
It's because builders need a lot of all of those things and they are really, really, hard to move. This change will not suddenly make it profitable to waste hundreds of millions in fuel just to bring down some cheap trit. |
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