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Author |
Thread Statistics | Show CCP posts - 19 post(s) |

Lili Lu
357
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Posted - 2012.08.22 21:20:00 -
[301] - Quote
Omnathious Deninard wrote:Kuehnelt wrote:Spugg Galdon wrote:So people have been talking about how this Tristan requires a fair bit more SP to be trained than the other ships. I think this is a fair point and could quite easily be remidied. If we dropped the drone bandwidth to 20 (4 lights) and swapped the 7.5% Hybrid tracking bonus for a 5% drone damage bonus we end up with a fairly pure drone boat that doesn't require any level 5 skills. Other frigates also need L5 skills. They need one of Small Energy Turret, Small Projectile Turret, or Small Hybrid Turret. If the new Tristan is fine otherwise (or fine enough that you make this small change), then the ship is fine otherwise but the skills suck. Why not separately fix the skills? Like, refund SP for levels of Drone Interfacing and then build it back into base drone stats. Other weapons start out at 'meh' and then pile on incremental buffs; drones start out at 'terrible' and then get a +100% bonus from one skill. After all, there are already other rookie-accessible drone boats in the game, like the new Crucifier, like the new exploration frigs, like TQ's Arbitrator and Vexor. In the meantime you have +1 drone boat for players who already have the skills but also have use for frigates, and you can steer new people towards the Incursus. The problem with the Tristan is it requires 3 level 5 skills to use t2 weapons. Drones V Scout Drone Operation v Small Hybrid Turrets V The rest only require there own small weapon skill to V, and as was pointed out you need Drones V to train Drone Interfacing I could support the 20 bandwidth and 5% drone damage bonus idea as long as it gets: 1) some more cpu (for drone mods or rigs); 2) its missing (mid or low) slot; 3) less sig than a kestral; and 4) more speed than a kestrel. Seriously if CCP wants to short this ship a slot as against the others in its class short it a high. Make it 2H, 3M, 4L or 2-4-3.
With a drone damage bonus really who cares about the guns. You could fit a DLA and a neut or gun and that would be sufficient. The ship needs another mid or low slot more than a high slot. But it also needs more CPU and speed. It should not be the slowest and most bloated in class such that it will just be kiting fodder for a kestrel to stay out of scram/web with ease and kill its drones. |

Omnathious Deninard
Extrinsic Operations
57
|
Posted - 2012.08.22 22:16:00 -
[302] - Quote
Lili Lu wrote:Omnathious Deninard wrote:Kuehnelt wrote:Spugg Galdon wrote:So people have been talking about how this Tristan requires a fair bit more SP to be trained than the other ships. I think this is a fair point and could quite easily be remidied. If we dropped the drone bandwidth to 20 (4 lights) and swapped the 7.5% Hybrid tracking bonus for a 5% drone damage bonus we end up with a fairly pure drone boat that doesn't require any level 5 skills. Other frigates also need L5 skills. They need one of Small Energy Turret, Small Projectile Turret, or Small Hybrid Turret. If the new Tristan is fine otherwise (or fine enough that you make this small change), then the ship is fine otherwise but the skills suck. Why not separately fix the skills? Like, refund SP for levels of Drone Interfacing and then build it back into base drone stats. Other weapons start out at 'meh' and then pile on incremental buffs; drones start out at 'terrible' and then get a +100% bonus from one skill. After all, there are already other rookie-accessible drone boats in the game, like the new Crucifier, like the new exploration frigs, like TQ's Arbitrator and Vexor. In the meantime you have +1 drone boat for players who already have the skills but also have use for frigates, and you can steer new people towards the Incursus. The problem with the Tristan is it requires 3 level 5 skills to use t2 weapons. Drones V Scout Drone Operation v Small Hybrid Turrets V The rest only require there own small weapon skill to V, and as was pointed out you need Drones V to train Drone Interfacing I could support the 20 bandwidth and 5% drone damage bonus idea as long as it gets: 1) some more cpu (for drone mods or rigs); 2) its missing (mid or low) slot; 3) less sig than a kestral; and 4) more speed than a kestrel. Seriously if CCP wants to short this ship a slot as against the others in its class short it a high. Make it 2H, 3M, 4L or 2-4-3. With a drone damage bonus really who cares about the guns. You could fit a DLA and a neut or gun and that would be sufficient. The ship needs another mid or low slot more than a high slot. But it also needs more CPU and speed. It should not be the slowest and most bloated in class such that it will just be kiting fodder for a kestrel to stay out of scram/web with ease and kill its drones. I would like to see the extra low slot and maybe 20 extra cpu (im not sure it this would be too much or too little) then players would at least have a choice, tank, gank, speed, align time, so on so forth. |

MisterNick
The Sagan Clan Pax Romana Alliance
91
|
Posted - 2012.08.23 17:57:00 -
[303] - Quote
With this balance I might actually consider using the Tristan over the Incursus occasionally.
EDIT: A drone damage bonus would be crazy, the Ishkur doesn't even get one. "Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom." |

Omnathious Deninard
Extrinsic Operations
57
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Posted - 2012.08.23 18:21:00 -
[304] - Quote
MisterNick wrote:With this balance I might actually consider using the Tristan over the Incursus occasionally.
EDIT: A drone damage bonus would be crazy, the Ishkur doesn't even get one. The damage bonus would be needed to set up the tristan as a 4 drone ship, this was proposed to reduce the amount of sp needed to fly it. |

Bouh Revetoile
Barricade.
52
|
Posted - 2012.08.23 18:30:00 -
[305] - Quote
SP are irrelevant. Some ships are more skill intensive than other to fly, that's the way of things. As I said, old Tristan was a lot harder to fly, SP wise, than the incursus ; moreover, it used missiles, which completely worthless for a gallente pilot, and no one ever complained about it. You can always consider than using 4 drones is like using meta turret. Comparing drones and turret in term of skill is like comparing turret with missiles : it's irrelevant. I don't understand this moan about drones SP. Things don't need to all be the same. |

Omnathious Deninard
Extrinsic Operations
57
|
Posted - 2012.08.23 18:53:00 -
[306] - Quote
Bouh Revetoile wrote:SP are irrelevant. Some ships are more skill intensive than other to fly, that's the way of things. As I said, old Tristan was a lot harder to fly, SP wise, than the incursus ; moreover, it used missiles, which completely worthless for a gallente pilot, and no one ever complained about it. You can always consider than using 4 drones is like using meta turret. Comparing drones and turret in term of skill is like comparing turret with missiles : it's irrelevant. I don't understand this moan about drones SP. Things don't need to all be the same. Being as there ships are target toward noobs as they are T1 Frigates, yes SP is quite relevant |

Clair Kado
Science and Trade Institute Caldari State
0
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Posted - 2012.08.23 19:56:00 -
[307] - Quote
I love the tristan....very nice. |

FireT
Royal Advanced Industries Imperial Hull Tankers
88
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Posted - 2012.08.24 00:39:00 -
[308] - Quote
Wow, thank you for the fun ships. |

Noslen Nosilla
Federal Logistics Initiative Conglomerate
15
|
Posted - 2012.08.25 07:03:00 -
[309] - Quote
MisterNick wrote:With this balance I might actually consider using the Tristan over the Incursus occasionally.
EDIT: A drone damage bonus would be crazy, the Ishkur doesn't even get one.
Actually the Ishkur does get a drone damage bonus
Gallente Frigate Skill Bonus: 5% bonus to Small Hybrid Turret damage 10% bonus to drone hitpoints per level
Also If CCP is going to do this I'd rather have the full flight of drones so leave the bandwidth at 25 please. Oh Great Bird of the Galaxy does no one ever read the news? |

Martin0
Federal Defense Union Gallente Federation
48
|
Posted - 2012.08.25 10:18:00 -
[310] - Quote
Noslen Nosilla wrote:MisterNick wrote:With this balance I might actually consider using the Tristan over the Incursus occasionally.
EDIT: A drone damage bonus would be crazy, the Ishkur doesn't even get one. Actually the Ishkur does get a drone damage bonus Gallente Frigate Skill Bonus: 5% bonus to Small Hybrid Turret damage 10% bonus to drone hitpoints per levelAlso If CCP is going to do this I'd rather have the full flight of drones so leave the bandwidth at 25 please.
Drone Hitpoints means drone HP, not DAMAGE, the ishkur drones have NO damage bonus. |
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Justin Cody
Tri-gun Lost Obsession
26
|
Posted - 2012.08.26 20:00:00 -
[311] - Quote
Michael Harari wrote:Takeshi Yamato wrote:CCP Fozzie
Is there any chance that the -10% laser cap usage bonus will be looked at while you're rebalancing T1 ships? It's something that you guys probably want to address sooner or later, and in this case, sooner would save you some work. Its a perfectly good bonus. Particularly on hulls that cant really fit a cap booster.
no it isn't. It isn't a gunnery bonus...it is a meta-gunnery bonus. It helps the weapon function but does not increase its performance vs other ships. Heck it doesn't even help versus neut pressure.
Rebalancing energy turret cap use to be in-line with blasters/rails is advisable, tweak cap recharge and amount appropriately and give Amarr ships proper gunnery bonii like tracking...which lasers should do well but currently do not. |

Mike Whiite
Keystone Industrial
67
|
Posted - 2012.08.27 08:37:00 -
[312] - Quote
Personaly I'm not so fond of the range bonus on the Kestrel.
This will make it an excelent rocket ship and a meh light missile ship, and I personaly think the caldari frigate line has enough excelent rocket ships.
and is this tristan update not technicly making the Worm utter useless? |

serras bang
Lucien Coven
9
|
Posted - 2012.08.27 15:23:00 -
[313] - Quote
remmember way they have lined it up t1 - navy - pirate is order of stregnth |

X Gallentius
Justified Chaos
450
|
Posted - 2012.08.27 15:52:00 -
[314] - Quote
serras bang wrote:remmember way they have lined it up t1 - navy - pirate is order of stregnth I think you have it a bit wrong: It goes: T1 - Navy - Caldari T1 - Pirate - Caldar Navy 
Caldari frigs are really strong. All those midslots... With each reblance, the Caldari frig lineup gets stronger. Hookbill top of its class. Merliin top of its class. Condor top of its class.
|

Gypsio III
Chemikals Ministry of Inappropriate Footwork
330
|
Posted - 2012.08.27 15:58:00 -
[315] - Quote
Mike Whiite wrote:and is this tristan update not technicly making the Worm utter useless?
Not at all.
The Worm has been utterly useless from day 1. And to think that CCP thought it was balanced with the Dramiel... |

Nomistrav
High Flyers RED.OverLord
79
|
Posted - 2012.08.27 20:51:00 -
[316] - Quote
I personally think the Tristan should be more closely resembling it's Stealth Bomber T2 Variant instead of putting emphasis on drone skills. The drone stuff is nice, since there's not a T1 frigate that really has anything regarding them, but it's going to be weird for new players to focus on the Tristan as their chosen type then realizing the Nemesis isn't congruent with that pathway.. |

serras bang
Lucien Coven
9
|
Posted - 2012.08.27 22:59:00 -
[317] - Quote
X Gallentius wrote:serras bang wrote:remmember way they have lined it up t1 - navy - pirate is order of stregnth I think you have it a bit wrong: It goes: T1 - Navy - Caldari T1 - Pirate - Caldar Navy  Caldari frigs are really strong. All those midslots... With each reblance, the Caldari frig lineup gets stronger. Hookbill top of its class. Merliin top of its class. Condor top of its class.
i have to disagree the condor is nowere near top of its class its the slowest heaviest ship out there and rellys on rockets witch means it cant stay at range to use missles cause it aint got the speed, it cant come in close cause it gets munched on shields ect but its also forced into close range due to its webs ect in the first place i do have to disagree on that and the hookbill has the same bonusses as its counterparts atm witch we will see how they bugger that up ( in my opinion).
as for the merlin i cant say as i dont use guns atm. but thats 3 out of what 7 - 8 i cant remmember and only after the rebalancing has this been the case gotta remmember the weapons systems i.e rockets and missles are lower in dmg that most others weapons systems especialy were brawling are. |

X Gallentius
Justified Chaos
450
|
Posted - 2012.08.27 23:21:00 -
[318] - Quote
serras bang wrote:i have to disagree the condor is nowere near top of its class (tracking disruptor against turret hulls, capless weapons system, neuts, etc...) |

Deena Amaj
Community for Justice Resurrection by Election
29
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Posted - 2012.08.27 23:51:00 -
[319] - Quote
Nomistrav wrote:I personally think the Tristan should be more closely resembling it's Stealth Bomber T2 Variant instead of putting emphasis on drone skills. The drone stuff is nice, since there's not a T1 frigate that really has anything regarding them, but it's going to be weird for new players to focus on the Tristan as their chosen type then realizing the Nemesis isn't congruent with that pathway..
One of the reasons why I wish there would be some T1 subsystem concept after all.
There are so many fun things the Tristan could be and many feel they are being forced into something. "Don't like it, don't fly it" doesn't work here, because it is the hull/design people like too. :/
confirthisposmed
I'm probably typing on a Tablet too, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them. |

Oraac Ensor
School of Applied Knowledge Caldari State
40
|
Posted - 2012.08.28 11:03:00 -
[320] - Quote
Dear CCP Fozzie,
Please, please, please, please, please reconsider your choice of hulls for the new Gallente frigate roles.
Your spec for the drone boat is fine, but please apply it to the Navitas hull, not the Tristan. This has at least two advantages:
1. As already stated by others, the Navitas shares an organic/aquatic appearance in common with the existing Gallente drone boats. The Tristan does not and looks more like a mechwarrior than anything else.
2. The Navitas hull has two sensibly-positioned turret hardpoints. The Tristan does not and looks distinctly odd when fitted with any sort of turret.
On the other hand, the slight redesign of the Tristan seen briefly at Fanfest looks a bit like a shield, which to me seems rather appropriate for a logi. |
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serras bang
Lucien Coven
9
|
Posted - 2012.08.28 11:22:00 -
[321] - Quote
X Gallentius wrote:serras bang wrote:i have to disagree the condor is nowere near top of its class (tracking disruptor against turret hulls, capless weapons system, neuts, etc...)
in general missle weapon systems includeing rockets generaly generate less dmg that other weapons systems and sensor damps ect still work against caldari ships ect. and tracking disrupters ect is aless of an issue with intercepter esk ships as they have to be so close andyway and if they are there mwd's and afterburners will become a lot less of a factore due to webs and jammers. |

Lili Lu
366
|
Posted - 2012.08.28 13:33:00 -
[322] - Quote
X Gallentius wrote:serras bang wrote:remmember way they have lined it up t1 - navy - pirate is order of stregnth I think you have it a bit wrong: It goes: T1 - Navy - Caldari T1 - Pirate - Caldar Navy  Caldari frigs are really strong. All those midslots... With each reblance, the Caldari frig lineup gets stronger. Hookbill top of its class. Merliin top of its class. Condor top of its class. This pretty much. Add to that sniping cormorants and blapping thrashers. It is all just part of the kiting shield missile or range bonused ship supremacy we are seeing at all levels of pvp. http://eve-kill.net/?a=top20 Thrasher and Merlin in the top 20. (and look at them Drakes, again ). You don't often see a tech I frigate in the top 20. That alone says a lot. The game is seriously Caldari and Minmatar Online, and has been for a while.
The rebalancing is not fixing any of this, and as XGallentius is pointing out it is making it worse. Fozzie correctly identifies the problem as not based in the ship bonuses alone. However, the new ship bonuses are synergizing all too well with the existing (and new, asb lol) module imbalances to promote shield, kiting, and missiles or range bonused guns.
The way CCP can address this is to move quickly on eliminating or strongly reducing the mobility and speed penalties on armor mods and rigs. They can fix the pre-nerfed AAH and pre-op'd ASB. They can put in game the anti-missile affects (particularly range) for TDs. And they can start handing out range bonuses to ships other than Caldari, or at least fittings that allow ranged guns (see lol Catalyst) for other races. |

Lili Lu
366
|
Posted - 2012.08.28 13:54:00 -
[323] - Quote
serras bang wrote:X Gallentius wrote:serras bang wrote:i have to disagree the condor is nowere near top of its class (tracking disruptor against turret hulls, capless weapons system, neuts, etc...) in general missle weapon systems includeing rockets generaly generate less dmg that other weapons systems and sensor damps ect still work against caldari ships ect. and tracking disrupters ect is aless of an issue with intercepter esk ships as they have to be so close andyway and if they are there mwd's and afterburners will become a lot less of a factore due to webs and jammers.
You appear not to understand that TDs and neuts are used against all the other frigs in competition with the Condor. So your argument is flawed for ignoring that there is no difference between what can/is applied to these ships by opponents. As for missile weapon systems they are blessed with range benefits over guns. Especially with range bonuses rockets do not force the fight at point blank only option that is the only choice for blaster fit ships.
Ok so you say, there is no problem, you all just need to learn to use damps, webs, and jammers? None of those are specific counters to the Caldari range bonused ships. They are pretty much used against everyone, except maybe damps. Damps would be a usable counter to kiting. However, damps eat a lot of cap and cpu though, in addition to a mid. None of which are in great supply for "armor" and short-ranged gun frigs. Those mids get filled with pointing mod and web so that if they can catch something they can hold it to bring the high damage short range guns into the action.
Went looking for your killboard stats to get some idea of your combat experience. http://eve-kill.net/?a=pilot_detail&plt_id=1189998 . "If you see no data, a cronjob has been submitted to calculate your monthly values. Please come back in a few minutes. Thank you for your patience." Considering that you were born in 2011 I'm not expecting that the 0 kills and 0 losses will change much as I wait for the cronjob. If you are going to post opinion here do it with a character with which you fight or have fought. Otherwise your opinion is frankly not worth much. |

Alticus C Bear
University of Caille Gallente Federation
71
|
Posted - 2012.08.28 15:32:00 -
[324] - Quote
I think the Incurses is a fair match for the Merlin but I have to agree on the condor.
I have started seeing number of condors lately, even lost my rail cat to one, tracking disrupters seem very common and almost all Hookbills have one if not two. Proposed kestrel could also end up being very dangerous.
Is it a problem with caldari ships or tracking disrupters, the difference between them and other e-war even the dreaded ECM is that they are useful/crippling even on non e-war bonused ships.
|

X Gallentius
Justified Chaos
452
|
Posted - 2012.08.28 17:18:00 -
[325] - Quote
Alticus C Bear wrote:I think the Incurses is a fair match for the Merlin but I have to agree on the condor. Merlin has much larger engagement envelope than Incursus. Incursus, due to repping is limited to fights against very small numbers. Merlin is scalable from solo to fleet because of its huge tank and dps.
BTW, the devs have stated that the Tristan is a small gang ship that does not scale well with numbers. So Gallente are left with one ship - the Atron. I hope the devs will eventually put reps and drones together into one ship (for Cruiser/BC hulls - keep the rep bonus on Myrm, get rid of it for Brutix. No rep bonus for Thorax please - put rep bonus on Vexor instead) because neither scales well for large gang fights. |

serras bang
Lucien Coven
9
|
Posted - 2012.08.28 17:46:00 -
[326] - Quote
Lili Lu wrote:serras bang wrote:X Gallentius wrote:serras bang wrote:i have to disagree the condor is nowere near top of its class (tracking disruptor against turret hulls, capless weapons system, neuts, etc...) in general missle weapon systems includeing rockets generaly generate less dmg that other weapons systems and sensor damps ect still work against caldari ships ect. and tracking disrupters ect is aless of an issue with intercepter esk ships as they have to be so close andyway and if they are there mwd's and afterburners will become a lot less of a factore due to webs and jammers. You appear not to understand that TDs and neuts are used against all the other frigs in competition with the Condor. So your argument is flawed for ignoring that there is no difference between what can/is applied to these ships by opponents. As for missile weapon systems they are blessed with range benefits over guns. Especially with range bonuses rockets do not force the fight at point blank only option that is the only choice for blaster fit ships. Ok so you say, there is no problem, you all just need to learn to use damps, webs, and jammers? None of those are specific counters to the Caldari range bonused ships. They are pretty much used against everyone, except maybe damps. Damps would be a usable counter to kiting. However, damps eat a lot of cap and cpu though, in addition to a mid. None of which are in great supply for "armor" and short-ranged gun frigs. Those mids get filled with pointing mod and web so that if they can catch something they can hold it to bring the high damage short range guns into the action. Went looking for your killboard stats to get some idea of your combat experience. http://eve-kill.net/?a=pilot_detail&plt_id=1189998 . "If you see no data, a cronjob has been submitted to calculate your monthly values. Please come back in a few minutes. Thank you for your patience." Considering that you were born in 2011 I'm not expecting that the 0 kills and 0 losses will change much as I wait for the cronjob. If you are going to post opinion here do it with a character with which you fight or have fought. Otherwise your opinion is frankly not worth much.
if your talking to me liu your right i have limited pvp experience even on my main char and no i wont divulge my main chracter as i like it haveing a relatively relaxed life i dont care much for pvp as my mear 20 mill sp means i get munched 90% of the time.
as you have brought it up however condors will still need to fit some kinda shielding as i said the condor lacks speed and needs to be within the brawl deadly range of guns most of the time to use prop jammers. but aint i also right in saying auto's and atilary dont relly on cap either yet you guys are specificaly going after the caldari ships.
this however being said with mwd a web and possibly a waarp jammer/ scrambler will leave what 1 open mid slot to fit a shield a small shield extender most likely wont take much to get through yet other ships will be able to fill all 3 or 4 mis slots with there support moduals and then fursther procead to dec out there low slots with tank not a dmg mod to help them along a lil.
if you wish to continue this lil chat and you prolly will repost and tell me im wrong and give decent reasons instead of oh but missles or mid slots as it wont wash as ive just pointed out. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
31
|
Posted - 2012.08.28 19:13:00 -
[327] - Quote
serras bang wrote:
if your talking to me liu your right i have limited pvp experience even on my main char and no i wont divulge my main chracter as i like it haveing a relatively relaxed life i dont care much for pvp as my mear 20 mill sp means i get munched 90% of the time.
as you have brought it up however condors will still need to fit some kinda shielding as i said the condor lacks speed and needs to be within the brawl deadly range of guns most of the time to use prop jammers. but aint i also right in saying auto's and atilary dont relly on cap either yet you guys are specificaly going after the caldari ships.
this however being said with mwd a web and possibly a waarp jammer/ scrambler will leave what 1 open mid slot to fit a shield a small shield extender most likely wont take much to get through yet other ships will be able to fill all 3 or 4 mis slots with there support moduals and then fursther procead to dec out there low slots with tank not a dmg mod to help them along a lil.
if you wish to continue this lil chat and you prolly will repost and tell me im wrong and give decent reasons instead of oh but missles or mid slots as it wont wash as ive just pointed out.
The condor is very good for stupid kitey ****.. and its really quite fast compared to most frigs, just a bit slower than the other attack frigs..
And well.. just basically everything you just said is either wrong or really full of BAD.
|

serras bang
Lucien Coven
9
|
Posted - 2012.08.28 20:57:00 -
[328] - Quote
sonsor damp would destroy a condor 90% of the time naugh said. |

Lili Lu
367
|
Posted - 2012.08.28 21:10:00 -
[329] - Quote
serras bang wrote: if your talking to me liu your right i have limited pvp experience even on my main char and no i wont divulge my main chracter as i like it haveing a relatively relaxed life i dont care much for pvp as my mear 20 mill sp means i get munched 90% of the time. Noone is going to come after you for posting. Only the most misserable downtroden nerd would come after you in-game for posting your opinions here. Ok, come to think of it, it could happen . Anyway, I pvp on characters with much less sp than Lili atm. And they have less than 20mil sp. All I'm saying is if you post with your character that has some pvp experience it will carry more weight. As for getting munched, it happens, there's always a bigger, or smarter, or more agile fish . .
serras bang wrote: as you have brought it up however condors will still need to fit some kinda shielding as i said the condor lacks speed and needs to be within the brawl deadly range of guns most of the time to use prop jammers. but aint i also right in saying auto's and atilary dont relly on cap either yet you guys are specificaly going after the caldari ships.
this however being said with mwd a web and possibly a waarp jammer/ scrambler will leave what 1 open mid slot to fit a shield a small shield extender most likely wont take much to get through yet other ships will be able to fill all 3 or 4 mis slots with there support moduals and then fursther procead to dec out there low slots with tank not a dmg mod to help them along a lil. None of the tech I interceptor class frigates can sport a meaningful tank other than their speed. They are all subject to neuts and damps. A condor's missiles and the slashers projectile guns can at least keep firing at drones or whatever even if they are neuted out. The other two are toothless if neuted out. And if you've been following the thread you will notice that an extender may be eschewed in favor of a TD in the fourth mid. That is a luxury that the 4 mid frigs have over 3 mid frigs. Also, do your really think an "armor" tank is any better on these ships? It isn't. If active it's less powerful than a shield booster, and it buffer the penalties work directly against what these ships are supposed to have, speed and agility.
serras bang wrote: if you wish to continue this lil chat and you prolly will repost and tell me im wrong and give decent reasons instead of oh but missles or mid slots as it wont wash as ive just pointed out. Yes, I have pointed out your misconceptions and provided reasons. Again I think you lack depth and breadth of experience. XGallentius is correct in his ordering of relative strength that has come about with the beginning of ship rebalancing. Caldari is getting all the benefits. This will have to change. |

Lili Lu
367
|
Posted - 2012.08.28 21:16:00 -
[330] - Quote
Alticus C Bear wrote:I think the Incurses is a fair match for the Merlin but I have to agree on the condor.
I have started seeing number of condors lately, even lost my rail cat to one, tracking disrupters seem very common and almost all Hookbills have one if not two. Proposed kestrel could also end up being very dangerous.
Is it a problem with caldari ships or tracking disrupters, the difference between them and other e-war even the dreaded ECM is that they are useful/crippling even on non e-war bonused ships.
This is another reason why the suggestion in the disruption frigates thread that the non-ecm modules actually should get a little nerf and the specialized non-ecm ships then a larger bonus is a good idea. It worked with ecm. No longer is everyone fitting the multispec of death. It worked with nos as well.
If TDs (and the other non-ecm ewar modules) got a nerf it would lessen the impact of the spare 4th mid fit a TD and you can **** over the other ships in class phenomenon. As long as the specialized ships still gain over current values for that ewar it fixes two problems. |
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