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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Eugene Kerner
TunDraGon
116
|
Posted - 2012.09.18 14:22:00 -
[31] - Quote
BillyBanter wrote:The problem here is it's way too easy, and too cheap, to get hugely profitable kills.
It's risk vs reward, the risk isn't much, it's known to and accepted by the ganker long before weapon is fired. A simple solution would be to increase freighter HP by 300%. 100k EHP isn't very much for what is supposed to be EVE's largest freight vessel.
Crap, you just used a lot of words to produce it.
Risk - reward is fine. They calculate the risk (=loosing all their ships and sec) and search for targets that are justifying that risk and give the wanted reward (=Freighters with stupid pilots and way too much isk onboard). It is a freight Vessel...more Tank plates would need a lot of space and cause a lot of additional weight which means you could not transport a lot of stuff... It would have to have 300% slower and have 300% more align time....then we can think about it... |

John Ratcliffe
Sausy Sausages
17
|
Posted - 2012.09.18 14:26:00 -
[32] - Quote
I've already proposed the solution to this. Make it impossible to attack anyone else from your own race. Make it impossible for other races to enter the Low-Sec or High-Sec space of any other race.
Then Goon Swarm or any other fuckwits will then have to grief in nullsec where they can be avoided.
Simples. The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Vojk
Bumbaclot Nights
8
|
Posted - 2012.09.18 14:26:00 -
[33] - Quote
BillyBanter wrote:They could also change how bumping things. A ship locking down a massive freighter is somewhat of a joke and is very abusable, as such they effectively act as warp scramblers on a freighter in empire space, to keep in pinned down, without the retaliation from concord.
How is that not abuse of a game system?
How about not being greedy and putting all your eggs in one basket?
This isn't abuse. This is punishment for stupidity. It also encourages people to consider alternative options, and if they don't have the capacity for that, they're going to be out of pocket.
Simple. |

BillyBanter
Royal Amarr Institute Amarr Empire
0
|
Posted - 2012.09.18 14:26:00 -
[34] - Quote
Riot Girl wrote:BillyBanter wrote:They could also change how bumping things. A ship locking down a massive freighter is somewhat of a joke and is very abusable, as such they effectively act as warp scramblers on a freighter in empire space, to keep in pinned down, without the retaliation from concord.
How is that not abuse of a game system? So what are they doing exactly? Suicide ganking with multiple alts until you're dead?
No, they keep the gankers logged off, probably easier on them and makes people less aware that there is a gank trap waiting.
Once a target jumps in, they bump the freighter to prevent it from warping or leaving, and they also shoot it with a rookie ship character so even if the pilot logs off, he will remain in space long enough for their gank characters to get in and get the kill. There's no escape once they've started bumping you, you can not get out of it. Concord will not help you, even though the bumper is effectively acting as a warp scrambler. |

BillyBanter
Royal Amarr Institute Amarr Empire
0
|
Posted - 2012.09.18 14:27:00 -
[35] - Quote
Vojk wrote:BillyBanter wrote:They could also change how bumping things. A ship locking down a massive freighter is somewhat of a joke and is very abusable, as such they effectively act as warp scramblers on a freighter in empire space, to keep in pinned down, without the retaliation from concord.
How is that not abuse of a game system? How about not being greedy and putting all your eggs in one basket? This isn't abuse. This is punishment for stupidity. It also encourages people to consider alternative options, and if they don't have the capacity for that, they're going to be out of pocket. Simple.
If you bothered to check their freighter kills, you'd see that they don't care how much loot is being carried. They've targetted freighters with barely one billion of loot in the hold. They've also targetted freighters carrying nothing more than plastic wrap. |

Robert De'Arneth
34
|
Posted - 2012.09.18 14:28:00 -
[36] - Quote
BillyBanter wrote:They could also change how bumping things. A ship locking down a massive freighter is somewhat of a joke and is very abusable, as such they effectively act as warp scramblers on a freighter in empire space, to keep in pinned down, without the retaliation from concord.
How is that not abuse of a game system?
Since you are oh so new, I am going to tell you how smart people use the map tools.
Click Map, go to filters selecet ships destroyed in last 24 hours, also look at pod kills in last 24 hours. If you see a system that has a lot of ships getting popped, smart people do not go there with a 1 billion + ISK Ship, unless they have backup, or are willing to take the RISK and lose their ship. 
Also, you seem to have forgotten a very important rule of EVE Online, when you undock a ship anywhere at anytime, you have lost that ship until it is docked.
However, if you feel there is a group abusing the game and it's tools, you can report them and let CCP handle it, as it should be.
|

Hemmo Paskiainen
Silver Snake Enterprise Against ALL Authorities
358
|
Posted - 2012.09.18 14:28:00 -
[37] - Quote
very simple. get your own noob alt and as soon as goon pop a freighter pop the wreck, repeat and start ransoming goons CCP FIX BLACK OPS FFS
[url]http://img232.imageshack.us/img232/9679/whatihavedoneineve.jpg[/url] |

BillyBanter
Royal Amarr Institute Amarr Empire
0
|
Posted - 2012.09.18 14:29:00 -
[38] - Quote
Robert De'Arneth wrote:BillyBanter wrote:They could also change how bumping things. A ship locking down a massive freighter is somewhat of a joke and is very abusable, as such they effectively act as warp scramblers on a freighter in empire space, to keep in pinned down, without the retaliation from concord.
How is that not abuse of a game system? Since you are oh so new, I am going to tell you how smart people use the map tools. Click Map, go to filters selecet ships destroyed in last 24 hours, also look at pod kills in last 24 hours. If you see a system that has a lot of ships getting popped, smart people do not go there with a 1 billion + ISK Ship, unless they have backup, or are willing to take the RISK and lose their ship.  Also, you seem to have forgotten a very important rule of EVE Online, when you undock a ship anywhere at anytime, you have lost that ship until it is docked. However, if you feel there is a group abusing the game and it's tools, you can report them and let CCP handle it, as it should be.
Thank you, i do feel that a group is abusing mechanics, the risk vs reward is very out of whack. I'm using this thread to bring attention to the matter. |

Andski
GoonWaffe Goonswarm Federation
4728
|
Posted - 2012.09.18 14:30:00 -
[39] - Quote
BillyBanter wrote:The problem here is it's way too easy, and too cheap, to get hugely profitable kills.
It's risk vs reward, the risk isn't much, it's known to and accepted by the ganker long before weapon is fired. A simple solution would be to increase freighter HP by 300%. 100k EHP isn't very much for what is supposed to be EVE's largest freight vessel.
the problem is that you're undocking freighters with 30b isk of loot inside please leave |

Riot Girl
Perkone Caldari State
109
|
Posted - 2012.09.18 14:30:00 -
[40] - Quote
So they log in and gank you as opposed to camping the gate and ganking you? |
|

Doddy
Excidium. Executive Outcomes
195
|
Posted - 2012.09.18 14:35:00 -
[41] - Quote
All these freighters painted massive targets on thier heads by flying through a gank zone with with freighters worth ganking, no sympathy for any of them tbh.
If cargo value is greater than cost to gank*2, split cargo.
I can only find one freighter in question that breaches that rule and to be honest i think they made a mistake and thought it was 2 packages in wrap and took a punt. |

BillyBanter
Royal Amarr Institute Amarr Empire
0
|
Posted - 2012.09.18 14:36:00 -
[42] - Quote
Andski wrote:BillyBanter wrote:The problem here is it's way too easy, and too cheap, to get hugely profitable kills.
It's risk vs reward, the risk isn't much, it's known to and accepted by the ganker long before weapon is fired. A simple solution would be to increase freighter HP by 300%. 100k EHP isn't very much for what is supposed to be EVE's largest freight vessel. the problem is that you're undocking freighters with 30b isk of loot inside
Do all Goons lie on the forums all of the time? Rarely is there such a kill, and when it is, it's usually from bpcs giving an incorrect amount in the kill mail. The majority of the freighters are carrying just a few billion at the most, and many have far less. Some have just plastic wrap. |

Sturmwolke
288
|
Posted - 2012.09.18 14:37:00 -
[43] - Quote
+1 to popping the wreck before they can loot/salvage it. Fairly viable business model 
|

Vojk
Bumbaclot Nights
8
|
Posted - 2012.09.18 14:38:00 -
[44] - Quote
BillyBanter wrote:Vojk wrote:BillyBanter wrote:They could also change how bumping things. A ship locking down a massive freighter is somewhat of a joke and is very abusable, as such they effectively act as warp scramblers on a freighter in empire space, to keep in pinned down, without the retaliation from concord.
How is that not abuse of a game system? How about not being greedy and putting all your eggs in one basket? This isn't abuse. This is punishment for stupidity. It also encourages people to consider alternative options, and if they don't have the capacity for that, they're going to be out of pocket. Simple. If you bothered to check their freighter kills, you'd see that they don't care how much loot is being carried. They've targetted freighters with barely one billion of loot in the hold. They've also targetted freighters carrying nothing more than plastic wrap.
Lol, I do 'bother' scrub, and a freighter kill is a freighter kill, irrespective of cargo. |

Colonel Xaven
Decadence. RAZOR Alliance
156
|
Posted - 2012.09.18 14:40:00 -
[45] - Quote
BillyBanter wrote:
Perhaps everyone should start doing this, it's a really easy way to earn isk and get epic kills. Plenty of people with multiple accounts and the time to burn.
QFT |

Malcanis
Vanishing Point. The Initiative.
4628
|
Posted - 2012.09.18 14:41:00 -
[46] - Quote
BillyBanter wrote:I studied how this goon corp is ganking so many freighters in Uedema and surrounding systems. They wait for a target, once a freighter is in the system they will bump it to stop it from going anywhere. They will shoot it with an alt character to get the freighter into pvp, this stops the pilot from logging out. Due to how effective this is, there is no escape for the freighter pilot. Once you've jumped into that system in a freighter, you've given them a 100% guaranteed kill on you. Once the sec status of the alt character is too low, they replace it with a new one.
I also watched their characters log in one by one and then suddenly all of them logged off on my contacts at precisely the same moment, looks like his computer crashed :D
Checked their character history, about half of them joined the corp on the same day and the other half were all new characters, created on the same day, earlier this year.
They also use log in traps, to trick people into thinking they're offline, the bumpers wait for a target and when one is found and held in place, the ganking characters are logged in to destroy it.
Perhaps everyone should start doing this, it's a really easy way to earn isk and get epic kills. Plenty of people with multiple accounts and the time to burn.
For a list of their ganking characters just look up Furious Father on a killboard and see his freighter kills and who was part of it.
Thanks, that's good info
x Tornado Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

BillyBanter
Royal Amarr Institute Amarr Empire
0
|
Posted - 2012.09.18 14:41:00 -
[47] - Quote
Vojk wrote:BillyBanter wrote:Vojk wrote:BillyBanter wrote:They could also change how bumping things. A ship locking down a massive freighter is somewhat of a joke and is very abusable, as such they effectively act as warp scramblers on a freighter in empire space, to keep in pinned down, without the retaliation from concord.
How is that not abuse of a game system? How about not being greedy and putting all your eggs in one basket? This isn't abuse. This is punishment for stupidity. It also encourages people to consider alternative options, and if they don't have the capacity for that, they're going to be out of pocket. Simple. If you bothered to check their freighter kills, you'd see that they don't care how much loot is being carried. They've targetted freighters with barely one billion of loot in the hold. They've also targetted freighters carrying nothing more than plastic wrap. Lol, I do 'bother' scrub, and a freighter kill is a freighter kill, irrespective of cargo.
I wasn't talking to you, dummy. |

Andski
GoonWaffe Goonswarm Federation
4728
|
Posted - 2012.09.18 14:44:00 -
[48] - Quote
BillyBanter wrote:Do all Goons lie on the forums all of the time? Rarely is there such a kill, and when it is, it's usually from bpcs giving an incorrect amount in the kill mail. The majority of the freighters are carrying just a few billion at the most, and many have far less. Some have just plastic wrap.
do you know what plastic wrap is please leave |

Gary Bell
Odyssey Inc SpaceMonkey's Alliance
16
|
Posted - 2012.09.18 14:46:00 -
[49] - Quote
The stupid in this thread knows no bounds..
Plastic wrap is a courier contract. They took a chance that something fancy was inside sense you cant see into them with a scanner. That is why they have popped "only plastic wrap frieghters". Learn game mechanics.
Two smart people can avoid the ganks, they choose not to because they are stupid. Which in todays would is something you can always count on.
Three HIGHSEC ISNT SAFE! Go back to Wow.. Babble Babble Babble
P.S The only thing this thread brings attention to is the tears of an alt who obviously got ganked and is jelly. You do get that tears make it much more fun to gank then profit.. |

Vojk
Bumbaclot Nights
10
|
Posted - 2012.09.18 14:48:00 -
[50] - Quote
BillyBanter wrote:Vojk wrote:BillyBanter wrote:Vojk wrote:BillyBanter wrote:They could also change how bumping things. A ship locking down a massive freighter is somewhat of a joke and is very abusable, as such they effectively act as warp scramblers on a freighter in empire space, to keep in pinned down, without the retaliation from concord.
How is that not abuse of a game system? How about not being greedy and putting all your eggs in one basket? This isn't abuse. This is punishment for stupidity. It also encourages people to consider alternative options, and if they don't have the capacity for that, they're going to be out of pocket. Simple. If you bothered to check their freighter kills, you'd see that they don't care how much loot is being carried. They've targetted freighters with barely one billion of loot in the hold. They've also targetted freighters carrying nothing more than plastic wrap. Lol, I do 'bother' scrub, and a freighter kill is a freighter kill, irrespective of cargo. I wasn't talking to you, dummy.
Yes, you were, you quoted me. Now who's the dummy?
Oh, wait, it's you :) |
|

Vojk
Bumbaclot Nights
10
|
Posted - 2012.09.18 14:51:00 -
[51] - Quote
Andski wrote:BillyBanter wrote:Do all Goons lie on the forums all of the time? Rarely is there such a kill, and when it is, it's usually from bpcs giving an incorrect amount in the kill mail. The majority of the freighters are carrying just a few billion at the most, and many have far less. Some have just plastic wrap. do you know what plastic wrap is
Evidently not. |

Thor Kerrigan
Guardians of Asceticism
218
|
Posted - 2012.09.18 14:59:00 -
[52] - Quote
Clearly highsec isn't safe enough... Might as well remove all forms of aggression in highsec and open the portals to HKO. |

stoicfaux
1650
|
Posted - 2012.09.18 15:02:00 -
[53] - Quote
Relax, they're just getting in freighter kills before CrimeWatch is implemented fully?
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head. Feature Request: -áDamnation Ship Codpiece-áfor the NeX store.
|

Samahiel Sotken
GoonWaffe Goonswarm Federation
47
|
Posted - 2012.09.18 15:09:00 -
[54] - Quote
Jesus Christ, You pubbies ***** about any thing that requires you to actually play the game. I outlined clearly in the last thread about this topic five strategies to avoid pirates. It's easy if you take a few moments to understand the mechanics of high sec and the razor thin margin of time, dps/alpha, and risk pirates are working on.
My experience as a high sec pirate, industrialist, and small gang PVPer leads me to believe that the EHP of freighters is perfectly in line with the risk-reward ratio necessary to foster a strong economy. Freighter ganking doesn't just benefit the pirates with an income source. It stimulates production to meet their new purchasing power, while increasing profits due to increased scarcity.
The problem with decreased risk is a vibrant economy requires large amounts of ISK moving freely among a large number of people. The sterile future your changes would lead to is a future of stagnant meaningless wealth automated in production and transfer; sitting idly in wallets and hangars unspent, under valued, and ultimately dead. |

John Ratcliffe
Sausy Sausages
17
|
Posted - 2012.09.18 15:10:00 -
[55] - Quote
Samahiel Sotken wrote:Jesus Christ, You pubbies ***** about any thing that requires you to actually play the game. I outlined clearly in the last thread about this topic five strategies to avoid pirates. It's easy if you take a few moments to understand the mechanics of high sec and the razor thin margin of time, dps/alpha, and risk pirates are working on.
My experience as a high sec pirate, industrialist, and small gang PVPer leads me to believe that the EHP of freighters is perfectly in line with the risk-reward ratio necessary to foster a strong economy. Freighter ganking doesn't just benefit the pirates with an income source. It stimulates production to meet their new purchasing power, while increasing profits due to increased scarcity.
The problem with decreased risk is a vibrant economy requires large amounts of ISK moving freely among a large number of people. The sterile future your changes would lead to is a future of stagnant meaningless wealth automated in production and transfer; sitting idly in wallets and hangars unspent, under valued, and ultimately dead.
My suggestion is better TBH.
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Frostys Virpio
Caldari Provisions Caldari State
12
|
Posted - 2012.09.18 15:11:00 -
[56] - Quote
BillyBanter wrote:Andski wrote:BillyBanter wrote:The problem here is it's way too easy, and too cheap, to get hugely profitable kills.
It's risk vs reward, the risk isn't much, it's known to and accepted by the ganker long before weapon is fired. A simple solution would be to increase freighter HP by 300%. 100k EHP isn't very much for what is supposed to be EVE's largest freight vessel. the problem is that you're undocking freighters with 30b isk of loot inside Do all Goons lie on the forums all of the time? Rarely is there such a kill, and when it is, it's usually from bpcs giving an incorrect amount in the kill mail. The majority of the freighters are carrying just a few billion at the most, and many have far less. Some have just plastic wrap.
Freighter were designed with hauling bulky low value items in mind. They have the appropriate protection to do this job. No one would waste thier tornadoes to gank a Charon full fo trit unless the hauler was stupid enough to wrap his trit. If you show off your trit, they will cargo scan you, realise there is only about 200 mill worth of cargo in there and won't bother with the sec loss and ship loss. They will only kill you if they see enough cargo to break even with 50% cargo loss on average.
If it cost them 1 bill to gank a freighter, they will check for cargo worth 2 bill. If you are over this, you become a "juicy" target. If you are under 2 bill, you are not worth thier time because on average, they will lose money doing it.
Use the right ship to carry around your stuff. They were never intended to carry super valuable stuff in large quantity.
If you fly under 2 bill, you will only really ahve to deal with ganker doing it for the tears. But there is no real way around those. 0 isk in your cargo is enough for these guys... |

Ensign X
229
|
Posted - 2012.09.18 15:12:00 -
[57] - Quote
Robert De'Arneth wrote:simple solution would be if you feel you are going to be hit bring freinds. It is a freighter not a fighter. There are game mechanics to prevent this, it is called bring a fleet, or risk your ship, it's that whole risk vs reward thing. 
Maybe you would like to explain what these "friends" are going to do while the volley from 8+ Tornadoes tears through your hull? They'll have a good show, for sure, and can pop your wreck for you, but in the battle of Alpha vs. Friends, Alpha wins all the ******* time.  |

stoicfaux
1650
|
Posted - 2012.09.18 15:14:00 -
[58] - Quote
Samahiel Sotken wrote:Jesus Christ, You pubbies ***** about any thing that requires you to actually play the game. I outlined clearly in the last thread about this topic five strategies to avoid pirates. It's easy if you take a few moments to understand the mechanics of high sec and the razor thin margin of time, dps/alpha, and risk pirates are working on.
My experience as a high sec pirate, industrialist, and small gang PVPer leads me to believe that the EHP of freighters is perfectly in line with the risk-reward ratio necessary to foster a strong economy. Freighter ganking doesn't just benefit the pirates with an income source. It stimulates production to meet their new purchasing power, while increasing profits due to increased scarcity.
The problem with decreased risk is a vibrant economy requires large amounts of ISK moving freely among a large number of people. The sterile future your changes would lead to is a future of stagnant meaningless wealth automated in production and transfer; sitting idly in wallets and hangars unspent, under valued, and ultimately dead. Breaking windows means more work for glaziers which is good for the economy? 
Besides, I thought high-sec existed to keep null-sec supplied? How does interrupting the high<->null supply chain help in that regard?
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head. Feature Request: -áDamnation Ship Codpiece-áfor the NeX store.
|

WTFAMILOOKINGAT
Horizon Research Group
2
|
Posted - 2012.09.18 15:15:00 -
[59] - Quote
John Ratcliffe wrote:Samahiel Sotken wrote:Jesus Christ, You pubbies ***** about any thing that requires you to actually play the game. I outlined clearly in the last thread about this topic five strategies to avoid pirates. It's easy if you take a few moments to understand the mechanics of high sec and the razor thin margin of time, dps/alpha, and risk pirates are working on.
My experience as a high sec pirate, industrialist, and small gang PVPer leads me to believe that the EHP of freighters is perfectly in line with the risk-reward ratio necessary to foster a strong economy. Freighter ganking doesn't just benefit the pirates with an income source. It stimulates production to meet their new purchasing power, while increasing profits due to increased scarcity.
The problem with decreased risk is a vibrant economy requires large amounts of ISK moving freely among a large number of people. The sterile future your changes would lead to is a future of stagnant meaningless wealth automated in production and transfer; sitting idly in wallets and hangars unspent, under valued, and ultimately dead. My suggestion is better TBH.
Your suggestion is one of the stupidest things I've seen on the forums. That's just what we need, restricting people from what systems they can jump into 
Here's a thought, perhaps don't fly through the system where people are getting ganked? |

PI Maker
Republic University Minmatar Republic
0
|
Posted - 2012.09.18 15:16:00 -
[60] - Quote
Robert De'Arneth wrote:post on your main. why? |
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