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Thread Statistics | Show CCP posts - 7 post(s) |

Buzzy Warstl
The Strontium Asylum
424
|
Posted - 2013.01.03 19:11:00 -
[2071] - Quote
So, anyway, the point is that nullsec needs to be balanced against nullsec, not against highsec.
The fundamental basis is that to have highsec levels of resources in nullsec, there has to be at least NPC nullsec levels of availability to those resources.
CONCORD is definitely not a necessity, but full-service stations such as people appear to be asking for should not ever be limited access.
Charge ridiculous amounts for refinery, repair, and manufacturing access. Go right ahead, it's your station.
But it should be possible for your worst enemy to dock there.
If that is too much risk for you, maybe it's a reward you don't deserve. http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

Nicolo da'Vicenza
Air The Unthinkables
2395
|
Posted - 2013.01.03 19:18:00 -
[2072] - Quote
Buzzy Warstl wrote:So, anyway, the point is that nullsec needs to be balanced against nullsec, not against highsec. Thats a dumb point because EVE takes place on a single sharded server where the different sec statuses all effect each other. I'm not sure if you knew that before, but hey now you do.
Quote:The fundamental basis is that to have highsec levels of resources in nullsec, there has to be at least NPC nullsec levels of availability to those resources.
CONCORD is definitely not a necessity, but full-service stations such as people appear to be asking for should not ever be limited access.
Charge ridiculous amounts for refinery, repair, and manufacturing access. Go right ahead, it's your station.
But it should be possible for your worst enemy to dock there.
If that is too much risk for you, maybe it's a reward you don't deserve. The real risk is that you lose control of your station from an enemy and have billions worth of ships locked out. No rsk of that happening in NPC 0.0. This is why many sov null alliances often stockpile their assets in the relatively low-risk NPC 0.0 stations/lowsec. I guess that's that example about the non-specified PvP game which probably is dead or something you probably flat-out made up cleared up for you
hth |

Buzzy Warstl
The Strontium Asylum
424
|
Posted - 2013.01.03 19:21:00 -
[2073] - Quote
Nicolo da'Vicenza wrote:Buzzy Warstl wrote:So, anyway, the point is that nullsec needs to be balanced against nullsec, not against highsec. Thats a dumb point because EVE takes place on a single sharded server where the different sec statuses all effect each other. I'm not sure if you knew that before, but hey now you do. Quote:The fundamental basis is that to have highsec levels of resources in nullsec, there has to be at least NPC nullsec levels of availability to those resources.
CONCORD is definitely not a necessity, but full-service stations such as people appear to be asking for should not ever be limited access.
Charge ridiculous amounts for refinery, repair, and manufacturing access. Go right ahead, it's your station.
But it should be possible for your worst enemy to dock there.
If that is too much risk for you, maybe it's a reward you don't deserve. The real risk is that you lose control of your station from an enemy and have billions worth of ships locked out. No rsk of that happening in NPC 0.0. This is why many sov null alliances often stockpile their assets in the relatively low-risk NPC 0.0 stations/lowsec. hth The same restriction would apply to the conqueror.
You can't lock them out, but they can't lock you out either. http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

Nicolo da'Vicenza
Air The Unthinkables
2395
|
Posted - 2013.01.03 19:25:00 -
[2074] - Quote
Buzzy Warstl wrote: The same restriction would apply to the conqueror.
You can't lock them out, but they can't lock you out either.
delve 2012 lol |

Buzzy Warstl
The Strontium Asylum
424
|
Posted - 2013.01.03 19:29:00 -
[2075] - Quote
Nicolo da'Vicenza wrote:Buzzy Warstl wrote: The same restriction would apply to the conqueror.
You can't lock them out, but they can't lock you out either.
delve 2012 lol Something like that, but everywhere.
It's a totally different dynamic than current sov rules, but it would allow for much greater rewards. http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

Nicolo da'Vicenza
Air The Unthinkables
2395
|
Posted - 2013.01.03 19:33:00 -
[2076] - Quote
Buzzy Warstl wrote:Nicolo da'Vicenza wrote:Buzzy Warstl wrote: The same restriction would apply to the conqueror.
You can't lock them out, but they can't lock you out either.
delve 2012 lol Something like that, but everywhere. It's a totally different dynamic than current sov rules, but it would allow for much greater rewards. No it wouldn't. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3150
|
Posted - 2013.01.03 19:41:00 -
[2077] - Quote
Nicolo da'Vicenza wrote:Buzzy Warstl wrote:Nicolo da'Vicenza wrote:Buzzy Warstl wrote: The same restriction would apply to the conqueror.
You can't lock them out, but they can't lock you out either.
delve 2012 lol Something like that, but everywhere. It's a totally different dynamic than current sov rules, but it would allow for much greater rewards. No it wouldn't. Delve 2012 is over, now it is bluesec 2013 Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Buzzy Warstl
The Strontium Asylum
424
|
Posted - 2013.01.03 19:43:00 -
[2078] - Quote
Nicolo da'Vicenza wrote:Buzzy Warstl wrote:Nicolo da'Vicenza wrote:Buzzy Warstl wrote: The same restriction would apply to the conqueror.
You can't lock them out, but they can't lock you out either.
delve 2012 lol Something like that, but everywhere. It's a totally different dynamic than current sov rules, but it would allow for much greater rewards. No it wouldn't. Why not?
I say that having to allow people you don't like into "your space" means the rewards of that space can be set higher because the challenge of holding it is greater.
That's why WH space pays better than sov nullsec. http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

Nicolo da'Vicenza
Air The Unthinkables
2397
|
Posted - 2013.01.03 19:46:00 -
[2079] - Quote
Buzzy Warstl wrote: Why not?
I say that having to allow people you don't like into "your space" means the rewards of that space can be set higher because the challenge of holding it is greater.
That's why WH space pays better than sov nullsec.
you mean that perma-cynojammed space where you control the entrances and exits into your space by way of manipulating wh mass limits with capital ships during PvE ops? You don't really understand much about either null or wh space if you think w-space is the easier for intruders to gain access to |

Lord Zim
2224
|
Posted - 2013.01.03 19:47:00 -
[2080] - Quote
Buzzy Warstl wrote:So, anyway, the point is that nullsec needs to be balanced against nullsec, not against highsec. Wrong. Everything's interconnected, and when hisec's as powerful as it is, with nullsec as ****** as it is for industrial types, only dumbos try to do industry (apart from supercaps) in nullsec.
If anything, stations in nullsec should've blown hisec's stations out of the water and make people in hisec salivate to get out into nullsec. Currently, they don't.
Buzzy Warstl wrote:The fundamental basis is that to have highsec levels of resources in nullsec, there has to be at least NPC nullsec levels of availability to those resources. No. You want access to the resources, you go take them. Once you have them, you use them and defend them. That's the point of nullsec. You want NPC access, go to NPC nullsec.
Buzzy Warstl wrote:CONCORD is definitely not a necessity, but full-service stations such as people appear to be asking for should not ever be limited access. CONCORD shall never, ever even come near nullsec. **** CONCORD. We provide our own security.
Buzzy Warstl wrote:Charge ridiculous amounts for refinery, repair, and manufacturing access. Go right ahead, it's your station. People compress ore and ship it to hisec if we try to take even 1% in refinery taxes, there's absolutely no leeway on this in any way, shape or form.
Buzzy Warstl wrote:But it should be possible for your worst enemy to dock there.
If that is too much risk for you, maybe it's a reward you don't deserve. Why should my worst enemy be able to dock there? I took that station, it's now mine. I tell you to stay the **** out of it, you either stay the **** out of it or you bring a bigger hammer and knock down the door. That's, again, how nullsec works. That's not going to change.
As for reward and risk, what reward, what risk? The hell are you smoking? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2224
|
Posted - 2013.01.03 20:01:00 -
[2081] - Quote
Why on earth would anyone try to "do stuff in [your] space", when they can just as well do the same thing in hisec, for less hassle and less risk? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Buzzy Warstl
The Strontium Asylum
424
|
Posted - 2013.01.03 20:03:00 -
[2082] - Quote
Because the rewards there are higher, at the risk of being shot at regularly by the "legal authorities". http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

Lord Zim
2224
|
Posted - 2013.01.03 20:05:00 -
[2083] - Quote
Which rewards? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Zack Korth
The Deneveh Collective
171
|
Posted - 2013.01.03 20:09:00 -
[2084] - Quote
Buzzy Warstl wrote:Because the rewards there are higher, at the risk of being shot at regularly by the "legal authorities".
depends on the setup, hi sec peeps don't wanna put in the work to make null profitable, because you honestly can't, why join up as a solo pilot and run sites for the same amount of isk as level 4's, and good luck getting ratshit to hi sec to sell/reprocess, unless you set up a pos.. more pointless boring work, for what? building super caps? lol yeah good luck w/ that. I was kicked from my null alliance, I thought it sucked when it happened, but i was wrong. |

Buzzy Warstl
The Strontium Asylum
424
|
Posted - 2013.01.03 20:11:00 -
[2085] - Quote
Which is why I say it allows for greater rewards.
In fact, removing the ability to deny people access to outposts *demands* greater rewards, because it is a risky dynamic for everyone involved.
What rewards would you like to see for such an exchange? http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

Rellik B00n
Lethal Death Squad
197
|
Posted - 2013.01.03 20:17:00 -
[2086] - Quote
majority of this thread is being bumped by null alts.
then silly people (im now included in this ) respond to the 'discussion' and perpetuate it.
thennn certain other people can say 'look at that huge thread in GD - something must be broken here!!'
then the people that have a vested interest in changing the status quo win.
so, 2 things:
1. always ask 'who benefits if this happens' as your first response to things. It opens up a truckload of tinfoilery if applied to, for example. prohibition laws, world changing terrorist attacks and demands to nerf high sec.
2. to quote Blazing Saddles. Please. Stop. qfmjt-1 |

Nicolo da'Vicenza
Air The Unthinkables
2405
|
Posted - 2013.01.03 20:17:00 -
[2087] - Quote
Buzzy Warstl wrote:Which is why I say it allows for greater rewards. yeah but what you say isn't really based on any experience or knowledge of EVE or its mechanics, just this other game you probably made up and refuse to directly reference
Why would anyone bother dealing with additional hassle to get access to the lofty reward 'highsec level industry' station when highsec level industry already exists for free in, wait for it, highsec? Nobody does that now, for what you erroneously call 'less' risk. |

La Nariz
GoonWaffe Goonswarm Federation
615
|
Posted - 2013.01.03 20:18:00 -
[2088] - Quote
Vaerah Vahrokha wrote:
I let the developers plan their game, I guess I am doing something wrong.
Should jump in the forums and create 100000000000000 photocopy cry threads to force them change the game ASAP, of course in my favor!
That makes you wrong then. You were the one that said CCP isn't capable of fixing their own game earlier. Just so you know that second "sentence" was what the highsec miners did over ganking. Imagine that CCP paying attention to the forums and making changes based on player feedback. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Frostys Virpio
Caldari Provisions Caldari State
256
|
Posted - 2013.01.03 20:21:00 -
[2089] - Quote
La Nariz wrote:Vaerah Vahrokha wrote:
I let the developers plan their game, I guess I am doing something wrong.
Should jump in the forums and create 100000000000000 photocopy cry threads to force them change the game ASAP, of course in my favor!
That makes you wrong then. You were the one that said CCP isn't capable of fixing their own game earlier. Just so you know that second "sentence" was what the highsec miners did over ganking. Imagine that CCP paying attention to the forums and making changes based on player feedback.
And it did work for miners.
As a side note, after how many pages do we officially have a threadnaught? |

Lord Zim
2225
|
Posted - 2013.01.03 20:21:00 -
[2090] - Quote
Buzzy Warstl wrote:Which is why I say it allows for greater rewards.
In fact, removing the ability to deny people access to outposts *demands* greater rewards, because it is a risky dynamic for everyone involved.
What rewards would you like to see for such an exchange? If we're going to start pie in the sky unrealistic design choices (the ability to deny people access to your station is never going away, ever), let's go with the following list:
* 95% removal of hisec manufacturing capacity * 25% reduction in refinery efficiency in hisec * 75% reduction in BPO research capacity in hisec * Removal of hisec POSes * Ability to make every nullsec station outperform today's best systems in hisec at every measurable level. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Buzzy Warstl
The Strontium Asylum
424
|
Posted - 2013.01.03 20:34:00 -
[2091] - Quote
I'm willing to concede "Removal of CONCORD from the game" for this one, but you didn't answer my question:
What new rewards should be added to nullsec in exchange for the added risk of not being able to clear your outposts of reds? http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

Frostys Virpio
Caldari Provisions Caldari State
259
|
Posted - 2013.01.03 20:38:00 -
[2092] - Quote
Buzzy Warstl wrote:I'm willing to concede "Removal of CONCORD from the game" for this one, but you didn't answer my question:
What new rewards should be added to nullsec in exchange for the added risk of not being able to clear your outposts of reds?
The very point of SOV warfare is to control who can some in or not. Removing this remove the only reason why you would go through the hassle of doing it. Might as well just play in NPC 0.0. |

Nicolo da'Vicenza
Air The Unthinkables
2411
|
Posted - 2013.01.03 20:38:00 -
[2093] - Quote
again, how is that an added risk?
as a red I no longer have to care about defending stations, assets or timers because there's no way i can be kicked out of my space (and i've been kicked from a lot of space) - the risk involved in deploying or taking space is removed.
the added risk is not a risk, the added reward is not a reward |

Malcanis
Vanishing Point. The Initiative.
6826
|
Posted - 2013.01.03 20:40:00 -
[2094] - Quote
Buzzy Warstl wrote:So, anyway, the point is that nullsec needs to be balanced against nullsec, not against highsec.
The fundamental basis is that to have highsec levels of resources in nullsec, there has to be at least NPC nullsec levels of availability to those resources.
CONCORD is definitely not a necessity, but full-service stations such as people appear to be asking for should not ever be limited access.
Charge ridiculous amounts for refinery, repair, and manufacturing access. Go right ahead, it's your station.
But it should be possible for your worst enemy to dock there.
If that is too much risk for you, maybe it's a reward you don't deserve.
Yeah... except that we paid for it and we risk losing it, along with everything we have stored in it.
Did you accidentally forget to factor that into your calculations? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2231
|
Posted - 2013.01.03 20:42:00 -
[2095] - Quote
so let's see, I can't be locked out of any assets so there's no incentive to actually fight for space, my stations have some increased capacity, and hisec loses concord.
sigh. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Buzzy Warstl
The Strontium Asylum
424
|
Posted - 2013.01.03 20:42:00 -
[2096] - Quote
Nicolo da'Vicenza wrote:again, how is that an added risk?
as a red I no longer have to care about defending stations, assets or timers because there's no way i can be kicked out of my space (and i've been kicked from a lot of space) - the risk involved in deploying or taking space is removed. Better rewards for sovereignty holders can be implemented.
Why shouldn't sov holders be rewarded directly for the improvements they put in a system?
There have been lots of suggestions in this area, most of them impossible or too overpowered if combined with docking denial.
But you CAN'T remove docking denial! http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

Jenn aSide
STK Scientific Initiative Mercenaries
1099
|
Posted - 2013.01.03 20:50:00 -
[2097] - Quote
Malcanis wrote:Buzzy Warstl wrote:Nicolo da'Vicenza wrote:again, how is that an added risk?
as a red I no longer have to care about defending stations, assets or timers because there's no way i can be kicked out of my space (and i've been kicked from a lot of space) - the risk involved in deploying or taking space is removed. Better rewards for sovereignty holders can be implemented. Why shouldn't sov holders be rewarded directly for the improvements they put in a system? There have been lots of suggestions in this area, most of them impossible or too overpowered if combined with docking denial. But you CAN'T remove docking denial! I'm not sure what you're saying here, are you saying that the people who paid for and deployed a station shouldn't be able to say who gets to use it? Can I use your ships while you're not logged in?
You can use mine, but thats only because I suck so much all I have left are noob ships.
|

Frostys Virpio
Caldari Provisions Caldari State
259
|
Posted - 2013.01.03 20:50:00 -
[2098] - Quote
Buzzy Warstl wrote:Nicolo da'Vicenza wrote:again, how is that an added risk?
as a red I no longer have to care about defending stations, assets or timers because there's no way i can be kicked out of my space (and i've been kicked from a lot of space) - the risk involved in deploying or taking space is removed. Better rewards for sovereignty holders can be implemented. Why shouldn't sov holders be rewarded directly for the improvements they put in a system? There have been lots of suggestions in this area, most of them impossible or too overpowered if combined with docking denial. But you CAN'T remove docking denial!
The docking denial alraedy come at a cost. The very place can be bashed/conquered. Thats the trade off for being able to lock other people out. If the people locked out want to get in, well they use a gun and if that does not work, use more guns. Any change to null cannot be overpowered because of the ability of docking denial because the docking denial can be countered by counter action.
"Bigger guns" can replace "more guns". |

Nicolo da'Vicenza
Air The Unthinkables
2411
|
Posted - 2013.01.03 20:51:00 -
[2099] - Quote
Buzzy Warstl wrote:Nicolo da'Vicenza wrote:again, how is that an added risk?
as a red I no longer have to care about defending stations, assets or timers because there's no way i can be kicked out of my space (and i've been kicked from a lot of space) - the risk involved in deploying or taking space is removed. Better rewards for sovereignty holders can be implemented. Why shouldn't sov holders be rewarded directly for the improvements they put in a system? There have been lots of suggestions in this area, most of them impossible or too overpowered if combined with docking denial. But you CAN'T remove docking denial! Yeah gee, part of 'sovereign space' involves the concept of sovereignty. Shocker, I know. There are better ideas in this thread to achieve rewards for holding 0.0 space, ones that retain the concept of actually holding 0.0 space. Put down a 20b isk station and can't even set who can or cannot dock in it, lmao.
You still haven't explained how removing the need to defend station access to ships and assets is an 'added risk' for nullsec residents exactly. If I can undock and enjoy max upgrades and dock back up again, what do I care who owns the title to the station? |

Malcanis
Vanishing Point. The Initiative.
6828
|
Posted - 2013.01.03 20:53:00 -
[2100] - Quote
Jenn aSide wrote:Lord Zim wrote:so let's see, I can't be locked out of any assets so there's no incentive to actually fight for space, my stations have some increased capacity, and hisec loses concord.
sigh. That's the problem with such "brilliant ideas", they don't take reality or consequences into account. It always sounds good to the person making the suggestion for some reason, but the likely outcome of such thinking is creating more problems than the solution solves in the 1st place.
Most likely because that person operates in hi-sec and simply has no experience. It's not that they're stupid or they hate 0.0, it's just they don't have that intuitive grasp of the everyday reality of living in completely different space.
I will give Buzzy full credit though; he's at least attempting to engage and discuss the issues. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
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