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Thread Statistics | Show CCP posts - 2 post(s) |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2288
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Posted - 2013.01.05 23:09:00 -
[271] - Quote
Lord Zim wrote:Tesal wrote:Also, way to keep this thread on topic. The problem with "keeping this thread on topic" is that NBSI isn't causing any of the major issues which are plaguing nullsec. Not a single one of them.
Sure it does. It causes the "I can't rat in upgraded space for free without contributing anything towards keeping space and without being chased out by those who do contribute" problem. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Lord Zim
2259
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Posted - 2013.01.05 23:12:00 -
[272] - Quote
Ranger 1 wrote:My point in this debate is that if an emphasis were placed on developing tools and mechanics that were friendly and useful for political administration styles other than NBSI, that would allow policies like NRDS or other variations to operate as efficiently as NBSI does, then power groups could make some interesting decisions on how they want to run their Sov.
They could very well choose to keep things as NBSI (and it will likely always be a popular option), but the ability to easily choose another path would make things a lot more interesting all around, and (somewhat ironically) might encourage more conflict due to differing political beliefs.
And that's always a good thing. Pray tell, how would treaties make NRDS or a variant thereof actually scale as well as NBSI does on a daily basis? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3621
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Posted - 2013.01.05 23:19:00 -
[273] - Quote
Lord Zim wrote:Vaerah Vahrokha wrote:You seem to have completely ignored this thread is not the other thread, the topic here is about alliance politics vs outsiders so, no, you talking about insiders is not on topic. NBSI isn't what's depopulated nullsec, or has "caused nullsec to fail", no matter how much you or Murk tries to fob it off as the cause.
Care to link where I talked about "caused nullsec to fail"? So far I have written some quite constructive suggestions and not blamed anyone. Your defensive stance seems to guide you. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3621
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Posted - 2013.01.05 23:20:00 -
[274] - Quote
RubyPorto wrote:Lord Zim wrote:Tesal wrote:Also, way to keep this thread on topic. The problem with "keeping this thread on topic" is that NBSI isn't causing any of the major issues which are plaguing nullsec. Not a single one of them. Sure it does. It causes the "I can't rat in upgraded space for free without contributing anything towards keeping space and without being chased out by those who do contribute" problem.
Ranger1 got what I wanted to say WAY WAY more and better than you and Zim. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3621
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Posted - 2013.01.05 23:22:00 -
[275] - Quote
RubyPorto wrote:Lord Zim wrote:Tesal wrote:Also, way to keep this thread on topic. The problem with "keeping this thread on topic" is that NBSI isn't causing any of the major issues which are plaguing nullsec. Not a single one of them. Sure it does. It causes the "I can't rat in upgraded space for free without contributing anything towards keeping space and without being chased out by those who do contribute" problem.
Another with ideology and preconcepts in the head.
People suggest introducing new things like treaties and "light blue" allies and all you can produce is a trite loltastic one liner that was the same in 2009 and 2010.
I mean, some people are REALLY REALLY trying to support you or sympathise but hey, it's like trying to help the nice guy who keeps kicking you in the jewels as "feedback". Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2289
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Posted - 2013.01.05 23:26:00 -
[276] - Quote
Ranger 1 wrote:My point in this debate is that if an emphasis were placed on developing tools and mechanics that were friendly and useful for political administration styles other than NBSI, that would allow policies like NRDS or other variations to operate as efficiently as NBSI does, then power groups could make some interesting decisions on how they want to run their Sov.
They could very well choose to keep things as NBSI (and it will likely always be a popular option), but the ability to easily choose another path would make things a lot more interesting all around, and (somewhat ironically) might encourage more conflict due to differing political beliefs.
And that's always a good thing.
There's no difficulty in administering an NRDS alliance (except for the tedium of setting everyone in EVE red).
There's no game mechanical limitation on being NRDS or any other non-NBSI... thing.
The reason nobody important is NRDS is that it doesn't work. It is strictly dominated by the NBSI strategy, as evidenced by everyone outside of Provi being NRDS (even though, historically there were a number of areas of NRDS space like ISS space around KDF in Catch), because every NRDS group has been stomped by NBSI groups (and randoms killing everyone). Even ProviBlock is NRDS in name only. Not only will they shoot Neuts, but they have just about everyone in EvE who has ever been near Provi set Red. ProviBlock holds Provi because nobody else wants it, so there's no reason for anyone to put the effort that Dominion Sov requires into kicking them out. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Lord Zim
2259
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Posted - 2013.01.05 23:28:00 -
[277] - Quote
Vaerah Vahrokha wrote:People suggest introducing new things like treaties and "light blue" allies and all you can produce is a trite loltastic one liner that was the same in 2009 and 2010. You mean the dominion treaties where you could set it up so a corp or alliance were blue to you in one system and neut/red in others? If so, how would that help? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Air The Unthinkables
2493
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Posted - 2013.01.05 23:30:00 -
[278] - Quote
hm, so now the reason NRDS doesn't work is because of a UI issue and not the underlying absurdity of a system where contributors have to compete with potentially hostile non-contributors to earn income? You don't say... |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2289
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Posted - 2013.01.05 23:36:00 -
[279] - Quote
Vaerah Vahrokha wrote:Another with ideology and preconcepts in the head.
People suggest introducing new things like treaties and "light blue" allies and all you can produce is a trite loltastic one liner that was the same in 2009 and 2010.
I mean, some people are REALLY REALLY trying to support you or sympathise but hey, it's like trying to help the nice guy who keeps kicking you in the jewels as "feedback".
Would you go mining in HS without CONCORD? Missioning? Run a Freighter around? Put up a POS?
NRDS is equivalent to HS without CONCORD.
Treaties and Light blues are fine, and Treaties should have been implemented when they were promised (with Dominion). But they have nothing at all to do with the reason Nullsec is barely habitable, or any of the major problems currently facing Null (especially since you can do the equivalent of most aspects of the planned treaty system without any new mechanics). By the way, any treaty system will still represent an NBSI policy for everyone of consequence... because no matter what mechanical changes you make to Nullsec*, NRDS will remain a stupid policy.
*Aside from introducing CONCORD or some **** like that. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Flurk Hellbron
Science and Trade Institute Caldari State
275
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Posted - 2013.01.05 23:42:00 -
[280] - Quote
NBSI Nullsec = Fail
NBSI is what? |
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Lord Zim
2259
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Posted - 2013.01.05 23:43:00 -
[281] - Quote
Flurk Hellbron wrote: NBSI Nullsec = Fail
NBSI is what?
nice butt, slap it Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3621
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Posted - 2013.01.06 00:07:00 -
[282] - Quote
RubyPorto wrote:Vaerah Vahrokha wrote:Another with ideology and preconcepts in the head.
People suggest introducing new things like treaties and "light blue" allies and all you can produce is a trite loltastic one liner that was the same in 2009 and 2010.
I mean, some people are REALLY REALLY trying to support you or sympathise but hey, it's like trying to help the nice guy who keeps kicking you in the jewels as "feedback". Would you go mining in HS without CONCORD? Missioning? Run a Freighter around? Put up a POS?
Other PvP games make you do everything in a PvP location, it's not like it's something absurd and never heard of. It'd just involve patching in mechanics to allow people to be more situation aware. I.e. a radar to detect inbound hostiles and similar.
Also, putting up a POS is done in low sec as is. Missioning too, I even have done low sec missioning in solo for a while in that cluster near Bei. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2289
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Posted - 2013.01.06 00:30:00 -
[283] - Quote
Vaerah Vahrokha wrote:Other PvP games make you do everything in a PvP location, it's not like it's something absurd and never heard of. It'd just involve patching in mechanics to allow people to be more situation aware. I.e. a radar to detect inbound hostiles and similar.
Also, putting up a POS is done in low sec as is. Missioning too, I even have done low sec missioning in solo for a while in that cluster near Bei.
EVE also makes you do everything in a PvP location.
I didn't say low-sec. I said High Sec, with its high population (all neutral), without CONCORD. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Vaerah Vahrokha
Vahrokh Consulting
3621
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Posted - 2013.01.06 00:39:00 -
[284] - Quote
RubyPorto wrote:Vaerah Vahrokha wrote:Other PvP games make you do everything in a PvP location, it's not like it's something absurd and never heard of. It'd just involve patching in mechanics to allow people to be more situation aware. I.e. a radar to detect inbound hostiles and similar.
Also, putting up a POS is done in low sec as is. Missioning too, I even have done low sec missioning in solo for a while in that cluster near Bei. EVE also makes you do everything in a PvP location. I didn't say low-sec (where missions have gates to decloak people coming at you in a bomber). I said High Sec, with its high population (all neutral), without CONCORD.
It's improper. Hi sec works *as is* with the neuts because of Concord. If there was no Concord then other defensive mechanics would have to be introduced. Everything would have to be able to self defend somewhat, like in the other PvP games. Would need to be able to hide behind something, being able to flee if you spot someone incoming (ATM it'd be impossible since some ships take a long time to warp off).
Anyway if you play say DFO (or GW2 in the EB) you are in PvP zone with stuff to dig, quests to do (GW2), puzzles, PvE... all in there. Making EvE full NPC free is not impossible, it just has not been done.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lord Zim
2259
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Posted - 2013.01.06 01:06:00 -
[285] - Quote
Still interested in hearing how the mechanics would be changed to make NRDS or some variant or whatever treaty system which works in a non-NBSI manner not suck to live with. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Marlona Sky
D00M. Northern Coalition.
2829
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Posted - 2013.01.06 01:10:00 -
[286] - Quote
Lord Zim wrote:Still interested in hearing how the mechanics would be changed to make NRDS or some variant or whatever treaty system which works in a non-NBSI manner not suck to live with. May you live to be a thousand years old, invent a time travel machine, come back to 2013 and inform us what mechanics were told to you.
Remove local, structure mails and revamp the directional scanner! |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2290
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Posted - 2013.01.06 01:31:00 -
[287] - Quote
Vaerah Vahrokha wrote:It's improper. Hi sec works *as is* with the neuts because of Concord.
And you've just made my argument for me. NRDS in areas without CONCORD is an idiotic policy (NRDS in areas with CONCORD is, ofc, mandatory). No game mechanical changes will ever change this. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

baltec1
Bat Country
4675
|
Posted - 2013.01.06 01:52:00 -
[288] - Quote
Why would we want others having access to our toys? |

Lord Zim
2259
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Posted - 2013.01.06 01:59:00 -
[289] - Quote
I believe that question's been asked numerous times, with no real answer, along with "how". vOv Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Air The Unthinkables
2495
|
Posted - 2013.01.06 02:04:00 -
[290] - Quote
because of dino-trade |
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2290
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Posted - 2013.01.06 02:37:00 -
[291] - Quote
Lord Zim wrote:I believe that question's been asked numerous times, with no real answer, along with "how". vOv
Which is why I keep getting confused between this thread and the "buff small groups thread" in which the exact same dynamic exists. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Vaerah Vahrokha
Vahrokh Consulting
3622
|
Posted - 2013.01.06 02:45:00 -
[292] - Quote
RubyPorto wrote:Vaerah Vahrokha wrote:It's improper. Hi sec works *as is* with the neuts because of Concord. And you've just made my argument for me. NRDS in areas without CONCORD is an idiotic policy (NRDS in areas with CONCORD is, ofc, mandatory). No game mechanical changes will ever change this.
You made your arguments before you starting posting on this thread. You keep swinging the NRDS like it's something I ever claimed should be implemented.
Also, the "No game mechanical changes will ever change this" is another argument made within your self defined box.
There is always that true sandbox game called RL which EvE often attempts to model, where empires and nations exist and "neuts" come and go. They are somehow related to "light blue" which IS something I talked about (unlike the NRDS). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Alavaria Fera
GoonWaffe Goonswarm Federation
3193
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Posted - 2013.01.06 02:49:00 -
[293] - Quote
RubyPorto wrote:Lord Zim wrote:I believe that question's been asked numerous times, with no real answer, along with "how". vOv Which is why I keep getting confused between this thread and the "buff small groups thread" in which the exact same dynamic exists. General discussion, never really that original. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Lord Zim
2259
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Posted - 2013.01.06 02:49:00 -
[294] - Quote
Vaerah Vahrokha wrote:RubyPorto wrote:Vaerah Vahrokha wrote:It's improper. Hi sec works *as is* with the neuts because of Concord. And you've just made my argument for me. NRDS in areas without CONCORD is an idiotic policy (NRDS in areas with CONCORD is, ofc, mandatory). No game mechanical changes will ever change this. You made your arguments before you starting posting on this thread. You keep swinging the NRDS like it's something I ever claimed should be implemented. Also, the "No game mechanical changes will ever change this" is another argument made within your self defined box. There is always that true sandbox game called RL which EvE often attempts to model, where empires and nations exist and "neuts" come and go. They are somehow related to "light blue" which IS something I talked about (unlike the NRDS). Anyway I don't even know why this thread exist. It's not like you'd even want to try creating a realistic nation. Too folded over yourselves to be able to imagine not being just a closed ended PvP corp who want to settle their corpies and that's it. So how's this "light blue" thing going to work which is going to make cats and dogs live in perfect harmony and let the sissies of hisec help make a Jita out of VFK? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2291
|
Posted - 2013.01.06 03:02:00 -
[295] - Quote
Vaerah Vahrokha wrote:You made your arguments before you starting posting on this thread. You keep swinging the NRDS like it's something I ever claimed should be implemented.
Also, the "No game mechanical changes will ever change this" is another argument made within your self defined box.
There is always that true sandbox game called RL which EvE often attempts to model, where empires and nations exist and "neuts" come and go. They are somehow related to "light blue" which IS something I talked about (unlike the NRDS).
Anyway I don't even know why this thread exist. It's not like you'd even want to try creating a realistic nation. Too folded over yourselves to be able to imagine not being just a closed ended PvP corp who want to settle their corpies and that's it.
So what game mechanical changes do you suggest to allow real NRDS to flourish in Sov Nullsec? And how would they achieve that aim?
Neuts don't tend to come and go freely in the modern periods of open warfare. Which is what Nullsec is constantly in a stat of.
Even if we ignore that, just about every country has an immigration authority and requires a Visa to be allowed entrance and will forcibly remove you from their country if you are found to not have a proper Visa. In EVE, that forcible removal is handled by podding you back to your "Home."
If it's just our preconceived notions that stop NRDS from flourishing, why has every NRDS group in worthwhile space been stomped right out of their space? Which specific mechanics have caused there to not be a single successful NRDS group in EVE*?
*ProviBlock doesn't count because they've gotten immediately kicked out every time Providence becomes worth living in. Also they are, as shown earlier, not really NRDS. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Belanar Colt
Distinguished Gentleman's Boating Club Test Alliance Please Ignore
10
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Posted - 2013.01.06 06:50:00 -
[296] - Quote
Belanar Colt wrote:Cameron Cahill wrote:Corpies are green, allies are blue. If he's orange, red or neutral, He's here to kill you. :) >NPC Space Hold on now and this about this for a second. Every NPC Null sector entails multiple corps multiple alliances each representing multiple nations. Now if there be NPC lowsec. and Null sec. POLICE STATIONS in (combat engineered) orbit within their awesome sector, they wouldn't be fighting even the reds in those areas unless they're really defending themselves from the greater good. Think about it. We on 2 here. https://forums.eveonline.com/default.aspx?g=posts&t=190300&p=2
I say this because when there are Low Sec. Operations (roams) in orbit around these, NPC solar space owned sectors you would think that POLICE STATIONS ( I love to hence that man! ) would only be there for what way it can prove to show that it's a very more sophisticated economy. Leading, to a better and brighter future for the local population. |

Belanar Colt
Distinguished Gentleman's Boating Club Test Alliance Please Ignore
10
|
Posted - 2013.01.06 07:03:00 -
[297] - Quote
Vaerah Vahrokha wrote:RubyPorto wrote:Vaerah Vahrokha wrote:It's improper. Hi sec works *as is* with the neuts because of Concord. And you've just made my argument for me. NRDS in areas without CONCORD is an idiotic policy (NRDS in areas with CONCORD is, ofc, mandatory). No game mechanical changes will ever change this. You made your arguments before you starting posting on this thread. You keep swinging the NRDS like it's something I ever claimed should be implemented. Also, the "No game mechanical changes will ever change this" is another argument made within your self defined box. There is always that true sandbox game called RL which EvE often attempts to model, where empires and nations exist and "neuts" come and go. They are somehow related to "light blue" which IS something I talked about (unlike the NRDS). Anyway I don't even know why this thread exist. It's not like you'd even want to try creating a realistic nation. Too folded over yourselves to be able to imagine not being just a closed ended PvP corp who want to settle their corpies and that's it.
you know what is a realistic nation? Everything that has already been created. Everything. Down to the owners that created what is already there to play with inside EVE> Organizations, Tradesmen, Everything. However if there is one mistake I think it is not living with more policies to live by. Police stations, being here in question is something that I just did. I can't script it in, but I can with no doubt definitely suggest it to be mounted. With the voices of everybody that is in favor, we may just do enough damage in order for it to be so. Think about it. Please? For me and everybody else around The Great Wildlands, that has PI and can't get there anymore. It's a simple station that our developers may install nation wide to correspond with FW, to correspond with a new point system and maybe even, well hopefully... sanctioned aircraft given by the station "chief (AI)" themselves. |

James Amril-Kesh
RAZOR Alliance
3125
|
Posted - 2013.01.06 07:55:00 -
[298] - Quote
Alavaria Fera wrote:RubyPorto wrote:Lord Zim wrote:I believe that question's been asked numerous times, with no real answer, along with "how". vOv Which is why I keep getting confused between this thread and the "buff small groups thread" in which the exact same dynamic exists. General discussion, never really that original. At least it's general. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Jake Warbird
Republic Military School Minmatar Republic
2081
|
Posted - 2013.01.06 10:31:00 -
[299] - Quote
James Amril-Kesh wrote:Alavaria Fera wrote:RubyPorto wrote:Lord Zim wrote:I believe that question's been asked numerous times, with no real answer, along with "how". vOv Which is why I keep getting confused between this thread and the "buff small groups thread" in which the exact same dynamic exists. General discussion, never really that original. At least it's general. And some sort of discussion... |

Zack Korth
The Scope Gallente Federation
177
|
Posted - 2013.01.06 10:39:00 -
[300] - Quote
this thread blows so hard, i would say i can't believe its 15 pages long.. but i know GD well, i am not surprised. |
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