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Diablo Ex
Production N Destruction INC.
138
|
Posted - 2013.01.03 23:50:00 -
[1] - Quote
There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge. Diablo Ex Machina - "I'm not here to fix your problem" |

Nicolo da'Vicenza
Air The Unthinkables
2422
|
Posted - 2013.01.03 23:54:00 -
[2] - Quote
Sov holders govern based on the game mechanics and which policies are most effective under them.
The game mechanics make NRDS and in-house industry an unviable alliance platform, which is why all the old NRDS alliances (except CVA) are dead.
If this were not true, selection of the fittest would mean that NRDS alliances would be the rulers of 0.0. |

Cameron Cahill
Dissonance Corp Unclaimed.
167
|
Posted - 2013.01.03 23:55:00 -
[3] - Quote
NRDS does not work because nothing prevents me from rolling a 5 day cyno hero and blaping you while you rat. No one would live there due to the lack of protection while doing pve. Also why should you or anyone else enjoy the benefit of our space when you did nothing to take it and do nothing to help defend it |

Steven Seaga1
Imperial Academy Amarr Empire
19
|
Posted - 2013.01.03 23:58:00 -
[4] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.
So sorry but Provi is ass end of the universe and CVA just need to be put down... 0.0 was meant to be NBSI |

Brooks Puuntai
Brutor Tribe Minmatar Republic
994
|
Posted - 2013.01.04 00:01:00 -
[5] - Quote
There is a reason why NBSI is the norm. |

Nicolo da'Vicenza
Air The Unthinkables
2423
|
Posted - 2013.01.04 00:03:00 -
[6] - Quote
No. It is because of the space bildenbergs. |

Olleybear
I R' Carebear
162
|
Posted - 2013.01.04 00:05:00 -
[7] - Quote
Diablo Ex wrote:There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. Here is something you may not have thought of.
Lets say someone likes your NRDS space and decides they want your space for their own group. Their group can get safely into your space without a single shot fired because of NRDS. Their group will only open fire once they are setup to do the most damage as quickly as possible. Once they are established and shooting everything that moves in your space, your group is going to have a tougher time getting them out of your space.
NRDS policy gets the people following that policy killed. This is the same no matter if its Null or Low. When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life. |

Liang Nuren
Heretic Army Heretic Nation
2532
|
Posted - 2013.01.04 00:10:00 -
[8] - Quote
If it ain't blue, shoot it. Corpmates are green and fleet members are purple...
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Cameron Cahill
Dissonance Corp Unclaimed.
169
|
Posted - 2013.01.04 00:12:00 -
[9] - Quote
Corpies are green, allies are blue. If he's orange, red or neutral, He's here to kill you. :) |

Ranger 1
Ranger Corp
3254
|
Posted - 2013.01.04 00:19:00 -
[10] - Quote
There is a reason borders exist. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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Mortimer Civeri
Aliastra Gallente Federation
348
|
Posted - 2013.01.04 00:23:00 -
[11] - Quote
NRDS, only works if your space is such rubbish that nobody wants it to begin with. Example: CVA, had Providence for a long time till Dominion came along and made the anoms that spawned with upgraded space the same no mater the sec status. They then were promptly kicked out, untill CCP redid the anoms to follow sec status, and CVA retook Providence, because the space ceased to be "worth it" to hold onto. "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|

Liang Nuren
Heretic Army Heretic Nation
2532
|
Posted - 2013.01.04 00:28:00 -
[12] - Quote
Mortimer Civeri wrote:NRDS, only works if your space is such rubbish that nobody wants it to begin with. Example: CVA, had Providence for a long time till Dominion came along and made the anoms that spawned with upgraded space the same no mater the sec status. They then were promptly kicked out, untill CCP redid the anoms to follow sec status, and CVA retook Providence, because the space ceased to be "worth it" to hold onto.
Eh, IIRC the primary motivator for them getting booted from their space was them making some ******** political decisions. Everyone likes CVA holding space because it's a good way to keep your PVPers entertained.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Flair Tachyon
PILSGESCHWADER Monkey Circus
7
|
Posted - 2013.01.04 00:30:00 -
[13] - Quote
As others have pointed out letting neutrals come visit your space is a security risk. To keep your space safe enough you would have to keep people on patrol duty/standby to quickly respond to any transgressions. Since those people can-¦t effectivly do anything else in that time this costs ISK/fun in missed opputunitys.
The current game mechanics offer no benefits to a country with open borders/tourism friendly policies. You can-¦t tax neutrals in your space, so anyone coming by to go peacefully ratting blocks ratting space your people could use without contributing to the sovholder.
That would leave repairs/refining/docking taxes at open stations. Or whatever "trade" the visitors bring. Wich under current mechanics is not really much.
So in short; current mechanics make visitors pure risk without ballancing rewards |

Mortimer Civeri
Aliastra Gallente Federation
348
|
Posted - 2013.01.04 00:50:00 -
[14] - Quote
Liang Nuren wrote:Eh, IIRC the primary motivator for them getting booted from their space was them making some ******** political decisions. Everyone likes CVA holding space because it's a good way to keep your PVPers entertained.
-Liang From what I remember, the bad political desisions would have been seen as CVA being terrible roleplaying scrubs, and maybe a little more roaming attention being paid to them. With Dominion poping up Havens and Sanctums in every system at the time, it suddenly became worth it to kick them out and use the space to farm anoms, rather than deal with a minor nuisance. "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
142
|
Posted - 2013.01.04 01:07:00 -
[15] - Quote
Cameron Cahill wrote:NRDS does not work because nothing prevents me from rolling a 5 day cyno hero and blaping you while you rat there, like awoxing but with no effort. No one would live there due to the lack of protection while doing pve.
Also why should you or anyone else enjoy the benefit of our space when you did nothing to take it and do nothing to help defend it.
Easy way to make NRDS the way to go would be to allow the Sov holder collect a 10-20% tax on all bounties claimed in the areas controlled by them regardless of who killed the rat. The more Neuts they have rattin in their space, the more income they get.
|

Bump Truck
Pator Tech School Minmatar Republic
255
|
Posted - 2013.01.04 01:14:00 -
[16] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.
NRDS makes money for you if there is some value in developing an industrial base in your space.
If you need traders, miners, manufacturers then NRDS would be great, if you could tax people to use your stations you could pay your PVP guys just to hang around policing everything, it would be amazing, continual PVP, loads of cool PVE industrial content, it would be great for the game.
Unfortunately anyone who makes an industrial base in null is mad and will be smashed by those who import from HighSec.
NRDS is just an unneccesary risk when the only thing in your space is ratting and super-cap production.
Fixing null industry will make NRDS viable again, now it's not.
If you would like to test this please feel free to take some space and open it up. I hear the south east is the place for that at the moment. Good luck. |

Nicolo da'Vicenza
Air The Unthinkables
2425
|
Posted - 2013.01.04 01:18:00 -
[17] - Quote
yeah come on down NRDS'll float down here everything floats down here... |

Zack Korth
The Deneveh Collective
174
|
Posted - 2013.01.04 01:55:00 -
[18] - Quote
Nicolo da'Vicenza wrote:No. It is because of the space bildenbergs.
miss-spelled but still one of the best posts i've ever seen in gd |

Lykouleon
GoonWaffe Goonswarm Federation
586
|
Posted - 2013.01.04 01:57:00 -
[19] - Quote
Mortimer Civeri wrote:From what I remember, the bad political desisions would have been seen as CVA being terrible roleplaying scrubs, and maybe a little more roaming attention being paid to them. With Dominion poping up Havens and Sanctums in every system at the time, it suddenly became worth it to kick them out and use the space to farm anoms, rather than deal with a minor nuisance. You could not be more hilariously far from the truth... Lykouleon > CYNO ME CLOSER SO I CAN HIT THEM WITH MY SWORD
Also, your boobs :o --áCCP Eterne, 2012.11.05 14:50 |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2270
|
Posted - 2013.01.04 02:03:00 -
[20] - Quote
Diablo Ex wrote:great success
You keep using that word. I do not think it means what you think it means. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
|

Piugattuk
Lima beans Corp
277
|
Posted - 2013.01.04 02:14:00 -
[21] - Quote
There's a tipping point where you get players who play to win at any cost, biting, scratching, beating anything in their way, in otherwords saturated with predator's, this is where we are at, they've chased all the sheeple away, but now since there's no sheep to feed on the predators feed on one another carving out their hunting grounds.
But it's reached a point that now battle lines are drawn and no predator with the mind set of survival will give up anything in fears of being weak.
Ever wonder why Goonswarm doesn't move on??? They've done everything that can be done defeated and rolled in hi sec at will disrupting anything they please, their corp mates are wealthy especially after that FW fiasco. Simple, fear of walking away from top dog position same as those dictators in the middle east couldn't walk away even though they could have. |

Pewty McPew
Pillage Plunder And Rape Industries
51
|
Posted - 2013.01.04 02:37:00 -
[22] - Quote
Liang Nuren wrote:If it ain't blue, shoot it. Corpmates are green and fleet members are purple...
-Liang
So if your color blind is it ok just to shoot everything? Makes things a whole lot simpler. |

Liang Nuren
Heretic Army Heretic Nation
2532
|
Posted - 2013.01.04 02:43:00 -
[23] - Quote
Pewty McPew wrote:Liang Nuren wrote:If it ain't blue, shoot it. Corpmates are green and fleet members are purple...
-Liang So if your color blind is it ok just to shoot everything? Makes things a whole lot simpler.
Speaking as a fellow color blind pilot, I endorse this course of action and follow it myself.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Tarn Kugisa
Infinite Covenant Tribal Band
372
|
Posted - 2013.01.04 02:43:00 -
[24] - Quote
NRDS provides a loophole for neutral groups to invade a alliance's space easily. That is why NBSI exists: to prevent unwanted groups from entering their space that they fight and pay to keep. I Endorse this Product and/or Service EVE Online Battle Recorder When I press F1 I get ISK |

Mortimer Civeri
Aliastra Gallente Federation
349
|
Posted - 2013.01.04 02:47:00 -
[25] - Quote
Lykouleon wrote:Mortimer Civeri wrote:From what I remember, the bad political desisions would have been seen as CVA being terrible roleplaying scrubs, and maybe a little more roaming attention being paid to them. With Dominion poping up Havens and Sanctums in every system at the time, it suddenly became worth it to kick them out and use the space to farm anoms, rather than deal with a minor nuisance. You could not be more hilariously far from the truth... Enlighten us, oh wise one. "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|

Andski
GoonWaffe Goonswarm Federation
6226
|
Posted - 2013.01.04 02:49:00 -
[26] - Quote
Mortimer Civeri wrote:Enlighten us, oh wise one.
"Truesec, what is it?" ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Andski
GoonWaffe Goonswarm Federation
6226
|
Posted - 2013.01.04 02:52:00 -
[27] - Quote
Also NRDS is a stupid policy because there is no reason why you should be able to use my space at your leisure if you do not take part in fighting for it, do not pay taxes to keep the bills paid and otherwise contribute nothing when you're killing everything but the cruisers in anomalies, mining only ABCM in grav sites and otherwise giving our members a hard time. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Xolve
Amok. Goonswarm Federation
1305
|
Posted - 2013.01.04 02:53:00 -
[28] - Quote
Liang Nuren wrote:Eh, IIRC the primary motivator for them getting booted from their space was them making some ******** political decisions. Everyone likes CVA holding space because it's a good way to keep your PVPers entertained.
CVA is literally the semi-more-******** IRC of the south.
Inappropriate signature removed. Navigator. |

Liang Nuren
Heretic Army Heretic Nation
2532
|
Posted - 2013.01.04 02:53:00 -
[29] - Quote
Mortimer Civeri wrote:Lykouleon wrote:Mortimer Civeri wrote:From what I remember, the bad political desisions would have been seen as CVA being terrible roleplaying scrubs, and maybe a little more roaming attention being paid to them. With Dominion poping up Havens and Sanctums in every system at the time, it suddenly became worth it to kick them out and use the space to farm anoms, rather than deal with a minor nuisance. You could not be more hilariously far from the truth... Enlighten us, oh wise one.
The bad political decision, IIRC, was trying to take a station from -A- while they were otherwise occupied fighting Goons. -A- took exception to the attempt and U'K helped push CVA out of Providence. IIRC -A- and U'K had some fun with it and roleplayed it up with CVA. CVA put up a good couple of fights in the beginning (and by good fight I mean massive bloodbath where U'K and -A- took no losses), but after only a few it became a tedious affair of knocking over a million stations.
-Liang
Ed: I was not involved in this campaign and could have some of the details wrong. But I'm near positive about them trying to snatch a station and getting their faces kicked in by -A- and U'K. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Mortimer Civeri
Aliastra Gallente Federation
349
|
Posted - 2013.01.04 03:10:00 -
[30] - Quote
Andski wrote:Mortimer Civeri wrote:Enlighten us, oh wise one. "Truesec, what is it?" I believe, at that time, havens and sanctums spawned in fully upgraded systems despite the truesec. It was later that CCP went, "Woops, yea trusec matters now." and nerfed it.
Liang Nuren wrote:The bad political decision, IIRC, was trying to take a station from -A- while they were otherwise occupied fighting Goons. -A- took exception to the attempt and U'K helped push CVA out of Providence. IIRC -A- and U'K had some fun with it and roleplayed it up with CVA. CVA put up a good couple of fights in the beginning (and by good fight I mean massive bloodbath where U'K and -A- took no losses), but after only a few it became a tedious affair of knocking over a million stations.
You don't talk back to -A-? "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|
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Liang Nuren
Heretic Army Heretic Nation
2533
|
Posted - 2013.01.04 03:17:00 -
[31] - Quote
Wat? Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3170
|
Posted - 2013.01.04 03:18:00 -
[32] - Quote
Mortimer Civeri wrote:Liang Nuren wrote:The bad political decision, IIRC, was trying to take a station from -A- while they were otherwise occupied fighting Goons. -A- took exception to the attempt and U'K helped push CVA out of Providence. IIRC -A- and U'K had some fun with it and roleplayed it up with CVA. CVA put up a good couple of fights in the beginning (and by good fight I mean massive bloodbath where U'K and -A- took no losses), but after only a few it became a tedious affair of knocking over a million stations. You don't talk back to -A-? We did with titans, drakes, tengus and a hell lot of friends in the same. Oh and rokhs. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Nicolo da'Vicenza
Air The Unthinkables
2429
|
Posted - 2013.01.04 03:20:00 -
[33] - Quote
-A-, as part of a pact with BobbyAtlas and SirMolle to retake Delve, launched an invasion into Querious into Goonswarm's flank while IT Alliance attacked northern Delve. Meanwhile, Provibloc's ridiculously high population of neutrals and line members being sustained by -0.01 truesec belt rats and ore was reaching a crisis so after much whining by his pets, the CVA executor at the time approved an invasion of Catch while -A- was busy brawling Goons. There was some other drama about how -A- secretly offered CVA heads additional space in the south for km-farming reasons but CVA always turned down more space due to roleplay 'never negotiate with reds' reasons and gay neutrality.
The invasion was going evenly against only a quarter of -A-'s attention until kartoon disbanded Goonswarm a week into the invasion and thanks to Dominion being a POS all of CVA's cap fleet died almost immediately. Manny issued some roleplay ultimatum on the IGS that said CVA had to either face eviction or sign a NIP. Aralis yelled 'freeeeeddoommm' so -A- decided IT had enough help consolidating its space and instead flag down as many allied supercaps as possible for 3 months grinding provi stations. Molle was unpleased by this. |

Liang Nuren
Heretic Army Heretic Nation
2533
|
Posted - 2013.01.04 03:38:00 -
[34] - Quote
I preferred the 'freeeddooommm!!!' variant.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Karrl Tian
Brutor Tribe Minmatar Republic
133
|
Posted - 2013.01.04 03:41:00 -
[35] - Quote
But...but...I thought everyone in Null was blue to each other? |

SmilingVagrant
GoonWaffe Goonswarm Federation
1311
|
Posted - 2013.01.04 04:02:00 -
[36] - Quote
Citing providence as some kind of successful proof that NRDS is a good thing is kinda dumb. CVA holds providence because it's worthless space. Much the same reason IRC has managed to hold onto it's space for so long. '
-Liang |

Liang Nuren
Heretic Army Heretic Nation
2534
|
Posted - 2013.01.04 04:03:00 -
[37] - Quote
SmilingVagrant wrote:Citing providence as some kind of successful proof that NRDS is a good thing is kinda dumb. CVA holds providence because it's worthless space. Much the same reason IRC has managed to hold onto it's space for so long. '
-Liang
I didn't say that, but I could have.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2270
|
Posted - 2013.01.04 04:15:00 -
[38] - Quote
Liang Nuren wrote:SmilingVagrant wrote:Citing providence as some kind of successful proof that NRDS is a good thing is kinda dumb. CVA holds providence because it's worthless space. Much the same reason IRC has managed to hold onto it's space for so long. '
-Liang I didn't say that, but I could have. -Liang
You could say many things.
-Liang This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Liang Nuren
Heretic Army Heretic Nation
2534
|
Posted - 2013.01.04 04:19:00 -
[39] - Quote
RubyPorto wrote:Liang Nuren wrote:SmilingVagrant wrote:Citing providence as some kind of successful proof that NRDS is a good thing is kinda dumb. CVA holds providence because it's worthless space. Much the same reason IRC has managed to hold onto it's space for so long. '
-Liang I didn't say that, but I could have. -Liang You could say many things. -Liang
I have already said many things.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

James Amril-Kesh
RAZOR Alliance
3098
|
Posted - 2013.01.04 05:14:00 -
[40] - Quote
Liang Nuren wrote:-A- took no losses) Wait... What? Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
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Nicolo da'Vicenza
Air The Unthinkables
2432
|
Posted - 2013.01.04 05:21:00 -
[41] - Quote
James Amril-Kesh wrote:Liang Nuren wrote:-A- took no losses) Wait... What? http://wiki.eveonline.com/en/wiki/D-GTMI_%28Battle_of%29
It was one of the first big cap battles post-Dominion release. nobody realized how bad it would suck until the entire CVA cap fleet timed out from server while SoCo killed them. such a big fiasco they made a wiki page about it |

Alavaria Fera
GoonWaffe Goonswarm Federation
3176
|
Posted - 2013.01.04 05:28:00 -
[42] - Quote
Nicolo da'Vicenza wrote:James Amril-Kesh wrote:Liang Nuren wrote:-A- took no losses) Wait... What? http://wiki.eveonline.com/en/wiki/D-GTMI_%28Battle_of%29It was one of the first big cap battles post-Dominion release. nobody realized how bad it would suck until the entire CVA cap fleet timed out from server while SoCo killed them. such a big fiasco they made a wiki page about it
Quote: With the recent demise of Goonswarm as a functional enemy, AAA was free to focus on continuing their offensive,

My my. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Cindare
GoonWaffe Goonswarm Federation
4
|
Posted - 2013.01.04 05:29:00 -
[43] - Quote
Things best left unsaid: Modeling on CVA -- Signing all my posts |

Ghazu
447
|
Posted - 2013.01.04 06:04:00 -
[44] - Quote
christ we've blued up half of null and now we're not supposed to shoot at random neutral carebears? http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984 |

Liang Nuren
Heretic Army Heretic Nation
2534
|
Posted - 2013.01.04 06:25:00 -
[45] - Quote
James Amril-Kesh wrote:Liang Nuren wrote:-A- took no losses) Wait... What?
The battle of D-GTMI seems to have been a few battleships for 103 dreads, 23 carriers, and hundreds of support... I'd call that "no losses".
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Remiel Pollard
Aliastra Gallente Federation
1050
|
Posted - 2013.01.04 06:31:00 -
[46] - Quote
Cameron Cahill wrote:Corpies are green, allies are blue. If he's orange, red or neutral, He's here to kill you. :)
People sometimes forget how easy it is for a neutral to be an enemy cyno alt or spy. You don't scare me. I've been to Jita. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3179
|
Posted - 2013.01.04 06:32:00 -
[47] - Quote
Remiel Pollard wrote:Cameron Cahill wrote:Corpies are green, allies are blue. If he's orange, red or neutral, He's here to kill you. :) People sometimes forget how easy it is for a neutral to be an enemy cyno alt or spy. Suddenly, PL's titans. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Super spikinator
Deep Core Mining Inc. Caldari State
18
|
Posted - 2013.01.04 06:33:00 -
[48] - Quote
Yusef Yeasef Yosef wrote:Cameron Cahill wrote:NRDS does not work because nothing prevents me from rolling a 5 day cyno hero and blaping you while you rat there, like awoxing but with no effort. No one would live there due to the lack of protection while doing pve.
Also why should you or anyone else enjoy the benefit of our space when you did nothing to take it and do nothing to help defend it. Easy way to make NRDS the way to go would be to allow the Sov holder collect a 10-20% tax on all bounties claimed in the areas controlled by them regardless of who killed the rat. The more Neuts they have rattin in their space, the more income they get.
Why would I then go to nullsec when I could make a 1 man shell company and farm low sec and get 100% of my rat bounty for myself? |

Katran Luftschreck
Royal Ammatar Engineering Corps
677
|
Posted - 2013.01.04 06:48:00 -
[49] - Quote
Nullbears always whine how they want more players to come there, but at the end of the day all they really want is more serfs to make their e-peens feel bigger and more baby seals to club. So trying to get them to make any kind of positive change to nullsec is never going to happen. They are incapable of thinking in that way. They only understand negative change, hence it's all just a "nerf hisec" mantra for them. EvE Forum Bingo |

Nicolo da'Vicenza
Air The Unthinkables
2437
|
Posted - 2013.01.04 06:58:00 -
[50] - Quote
^ dude is so mad he rages in completely different topics |
|

Scatim Helicon
GoonWaffe Goonswarm Federation
1339
|
Posted - 2013.01.04 07:23:00 -
[51] - Quote
Its friday, so must be a 'Goons suck because they shoot everybody' day, tomorrow will be the 'Goons suck because they blue everybody' day. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Angelina Joliee
Project Stealth Squad The Initiative.
19
|
Posted - 2013.01.04 09:02:00 -
[52] - Quote
No! Because we want the resources (complexes) for ourself. |

Ioci
Bad Girl Posse
347
|
Posted - 2013.01.04 09:06:00 -
[53] - Quote
Liang Nuren wrote:James Amril-Kesh wrote:Liang Nuren wrote:-A- took no losses) Wait... What? The battle of D-GTMI seems to have been a few battleships for 103 dreads, 23 carriers, and hundreds of support... I'd call that "no losses". -Liang
And before that it was Inside POS doomsdays Before that is was some other clusterfuck mechanic.
Now you know why old Vets like me and 50,000 like me have walked away from Null. R.I.P. Vile Rat |

Malcanis
Vanishing Point. The Initiative.
6837
|
Posted - 2013.01.04 09:27:00 -
[54] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.
Well with your superior, more efficient model, you should easily be able to displace the foolish, short-sighted dinosaurs whom you will easily outcompete.
I for one welcome our new Diablo Ex overlord. All hail El Presidente! MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Signal11th
Against ALL Anomalies
859
|
Posted - 2013.01.04 10:54:00 -
[55] - Quote
Nicolo da'Vicenza wrote:yeah come on down NRDS'll float down here everything floats down here...
I'd imagine in a strange quirk of role reversal that the pure amount of blueballing that is going on at the moment that NBSI has actually become NRDS. God Said "Come Forth and receive eternal life!" I came second and won a toaster. |

James Amril-Kesh
RAZOR Alliance
3108
|
Posted - 2013.01.04 11:01:00 -
[56] - Quote
Signal11th wrote:Nicolo da'Vicenza wrote:yeah come on down NRDS'll float down here everything floats down here... I'd imagine in a strange quirk of role reversal that the pure amount of blueballing that is going on at the moment that NBSI has actually become NRDS. No, NRDS has by necessity set so many people red it's effectively NBSI. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
431
|
Posted - 2013.01.04 12:55:00 -
[57] - Quote
Brooks Puuntai wrote:There is a reason why NBSI is the norm.
Did anyone around ever thought if this wasn't one of the reasons why null is as it stands? Just asking, never thought about this in the large scheme of things, just like everyone else I expect awoxing cynos etc but would be interested to know the opinion of the older players about this, was null better and populated back then?
|

Malcanis
Vanishing Point. The Initiative.
6838
|
Posted - 2013.01.04 13:44:00 -
[58] - Quote
Sergeant Acht Scultz wrote:Brooks Puuntai wrote:There is a reason why NBSI is the norm. Did anyone around ever thought if this wasn't one of the reasons why null is as it stands? Just asking, never thought about this in the large scheme of things, just like everyone else I expect awoxing cynos etc but would be interested to know the opinion of the older players about this, was null better and populated back then?
0.0 has always been NBSI by default. Only a few specific alliances had NRDS policies for their own specific reasons.
NBSI is the prudent choice for the reasons given above: better to assume a stranger is hostile and kill him than to assume he's friendly and die yourself. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2246
|
Posted - 2013.01.04 14:05:00 -
[59] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. Nope. The problems in nullsec is that the sov system sucks, and the industrial capacity is dwarfed by hisec.
Diablo Ex wrote:There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. No, they wouldn't. If they would, they would just have to hop into NPC nullsec, or scoot over to CVA space. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Signal11th
Against ALL Anomalies
864
|
Posted - 2013.01.04 14:07:00 -
[60] - Quote
Scatim Helicon wrote:Its friday, so must be a 'Goons suck because they shoot everybody' day, tomorrow will be the 'Goons suck because they blue everybody' day.
How about "Goons just suck" that way we cover everyday? God Said "Come Forth and receive eternal life!" I came second and won a toaster. |
|

Lord Zim
2246
|
Posted - 2013.01.04 14:10:00 -
[61] - Quote
Signal11th wrote:Scatim Helicon wrote:Its friday, so must be a 'Goons suck because they shoot everybody' day, tomorrow will be the 'Goons suck because they blue everybody' day. How about "Goons just suck" that way we cover everyday? Now, now, while we may be fat, we're not so desperate for burgers that we literally suck them down. We do chew them a bit first. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2274
|
Posted - 2013.01.04 14:12:00 -
[62] - Quote
Katran Luftschreck wrote:Nullbears always whine how they want more players to come there, but at the end of the day all they really want is more serfs to make their e-peens feel bigger and more baby seals to club. So trying to get them to make any kind of positive change to nullsec is never going to happen. They are incapable of thinking in that way. They only understand negative change, hence it's all just a "nerf hisec" mantra for them.
^^^ Has never heard of the concepts of "power creep" or "zero-sum game" This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Lord Zim
2246
|
Posted - 2013.01.04 14:15:00 -
[63] - Quote
RubyPorto wrote:Katran Luftschreck wrote:Nullbears always whine how they want more players to come there, but at the end of the day all they really want is more serfs to make their e-peens feel bigger and more baby seals to club. So trying to get them to make any kind of positive change to nullsec is never going to happen. They are incapable of thinking in that way. They only understand negative change, hence it's all just a "nerf hisec" mantra for them. ^^^ Has never heard of the concepts of "power creep" or "zero-sum game" See, the way to design and evolve games is to always increase everything, never decrease anything. Decreasing is negative, increasing is positive.
Except for when talking about increasing isk sinks or taxes, then it's bad. It's very bad, and everyone will unsubscribe! Cyno's lit, bridge is up, but one pilot won't be jumping home. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2274
|
Posted - 2013.01.04 14:15:00 -
[64] - Quote
Lord Zim wrote:Signal11th wrote:Scatim Helicon wrote:Its friday, so must be a 'Goons suck because they shoot everybody' day, tomorrow will be the 'Goons suck because they blue everybody' day. How about "Goons just suck" that way we cover everyday? Now, now, while we may be fat, we're not so desperate for burgers that we literally suck them down. We do chew them a bit first.
Now that I just can't believe. I'm gonna need video proof of this "chewing" you claim Goons engage in. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Lord Zim
2246
|
Posted - 2013.01.04 14:17:00 -
[65] - Quote
RubyPorto wrote:Now that I just can't believe. I'm gonna need video proof of this "chewing" you claim Goons engage in. https://www.youtube.com/watch?v=ie-2DrRHV4Q Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Grimpak
Midnight Elites Echelon Rising
683
|
Posted - 2013.01.04 14:18:00 -
[66] - Quote
ITT: op doesn't understand why humans group together. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Malcanis
Vanishing Point. The Initiative.
6841
|
Posted - 2013.01.04 14:22:00 -
[67] - Quote
Scatim Helicon wrote:Its friday, so must be a 'Goons suck because they shoot everybody' day, tomorrow will be the 'Goons suck because they blue everybody' day.
Implying that bluing people precludes shooting them MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Jenn aSide
STK Scientific Initiative Mercenaries
1103
|
Posted - 2013.01.04 14:22:00 -
[68] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.
This is really more of the same "oh, if people would be nice to me i'm be in null sec" crap. If you need people to be nice to you for you to enjoy game content in a pvp-centric sandbox, pvp-centric sandboxes aren't for you.
Anyone who wants (and deserves) to be in null sec (or low, or wormholes) will FIGHT their way in and fight to stay in regardless of what anyone else wants. I for one don't care that some people choose to stay in high sec, they don't have the "intestinal fortitude" to survive and thrive in unprotected space.
There is nothing wrong with that, EVE is a game and you should play it how you like within the rules of the game (while recognizing that EVERY other player has the same right), what is wrong is expecting the entire rest of the universe to compensate for what is really a personal failing on your part.
I "live" everyday in space where CONCORD won't come help me if I get attacked (and i've got the ratting ship loss mails to prove it, I lost a Vindicator to a gank squad 2 weeks ago, THAT hurt lol) and like everyone else in null (or low, or WHs) I survive just fine, if you can't that's your problem.
|

Lechert
Orion's Fist Test Alliance Please Ignore
0
|
Posted - 2013.01.04 14:29:00 -
[69] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.
nah. |

Inxentas Ultramar
Ultramar Independent Contracting
256
|
Posted - 2013.01.04 14:36:00 -
[70] - Quote
So NRDS doesn't work and NBSI is boring, is that the general consensus then? |
|

Lord Zim
2246
|
Posted - 2013.01.04 14:41:00 -
[71] - Quote
NRDS doesn't scale and NBSI is an excuse for some people to not move into nullsec. They could easily move into NPC nullsec if they wanted, and start practicing NRDS all they want, or they can move to CVA space and play with likeminded people. They'll quickly end up basically treating NRDS as NBSI just because it makes life so much easier.
But noooooooo. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2274
|
Posted - 2013.01.04 14:45:00 -
[72] - Quote
Well plaid.
This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
144
|
Posted - 2013.01.04 15:03:00 -
[73] - Quote
Super spikinator wrote:Yusef Yeasef Yosef wrote:Cameron Cahill wrote:NRDS does not work because nothing prevents me from rolling a 5 day cyno hero and blaping you while you rat there, like awoxing but with no effort. No one would live there due to the lack of protection while doing pve.
Also why should you or anyone else enjoy the benefit of our space when you did nothing to take it and do nothing to help defend it. Easy way to make NRDS the way to go would be to allow the Sov holder collect a 10-20% tax on all bounties claimed in the areas controlled by them regardless of who killed the rat. The more Neuts they have rattin in their space, the more income they get. Why would I then go to nullsec when I could make a 1 man shell company and farm low sec and get 100% of my rat bounty for myself?
100% of rat bounty in low sec < 80% rat bounty in null sec
Of course it would have to be worth it.
The point being, making it in the financial intrest for the sov holding organization to allow nuets to roam their space; you know, bring null sec out of the "dark ages", .
|

Lord Zim
2246
|
Posted - 2013.01.04 15:10:00 -
[74] - Quote
Yusef Yeasef Yosef wrote:The point being, making it in the financial intrest for the sov holding organization to allow nuets to roam their space How?
Yusef Yeasef Yosef wrote:you know, bring null sec out of the "dark ages",  . We've spent considerable amounts of time and energy to take that space. Why should we just let neuts, which would predominantly consist of hostile people hellbent on making our ships blow up, "roam around"? How would that even remotely "bring nullsec out of the 'dark ages'"? What are these "dark ages"? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Grimpak
Midnight Elites Echelon Rising
683
|
Posted - 2013.01.04 15:11:00 -
[75] - Quote
Inxentas Ultramar wrote:So NRDS doesn't work and NBSI is boring, is that the general consensus then?  well, tbh people should've just gone FEATD. **** Everybody And Their Dog. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2276
|
Posted - 2013.01.04 15:14:00 -
[76] - Quote
Lord Zim wrote:Yusef Yeasef Yosef wrote:The point being, making it in the financial intrest for the sov holding organization to allow nuets to roam their space How? Yusef Yeasef Yosef wrote:you know, bring null sec out of the "dark ages",  . We've spent considerable amounts of time and energy to take that space. Why should we just let neuts, which would predominantly consist of hostile people hellbent on making our ships blow up, "roam around"? How would that even remotely "bring nullsec out of the 'dark ages'"? What are these "dark ages"?
I believe they're the "dark ages" of him not being able to rat in peace anywhere he wants without having to make friends. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Malcanis
Vanishing Point. The Initiative.
6843
|
Posted - 2013.01.04 15:28:00 -
[77] - Quote
Inxentas Ultramar wrote:So NRDS doesn't work and NBSI is boring, is that the general consensus then? 
Nope, I'm just fine with NBSI. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6843
|
Posted - 2013.01.04 15:29:00 -
[78] - Quote
Lord Zim wrote:Yusef Yeasef Yosef wrote:The point being, making it in the financial intrest for the sov holding organization to allow nuets to roam their space How? Yusef Yeasef Yosef wrote:you know, bring null sec out of the "dark ages",  . We've spent considerable amounts of time and energy to take that space. Why should we just let neuts, which would predominantly consist of hostile people hellbent on making our ships blow up, "roam around"? How would that even remotely "bring nullsec out of the 'dark ages'"? What are these "dark ages"?
Presumably he lives in a 21st century country that doesn't require people to "set standings" with their equivalent of the INS before entering the country to work.
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2247
|
Posted - 2013.01.04 15:29:00 -
[79] - Quote
No Butte Shun It Cyno's lit, bridge is up, but one pilot won't be jumping home. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2278
|
Posted - 2013.01.04 15:37:00 -
[80] - Quote
Malcanis wrote:Presumably he lives in a 21st century country that doesn't require people to "set standings" with their equivalent of the INS before entering the country to work.
I know of a couple countries like that. From what I understand they're not particularly pleasant places to live.
Kind of like Providence. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
|

Jorma Morkkis
State War Academy Caldari State
368
|
Posted - 2013.01.04 16:07:00 -
[81] - Quote
Is there a difference between "Not Blue Shoot It" and "Not Red Do Shoot"? |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
145
|
Posted - 2013.01.04 16:35:00 -
[82] - Quote
Jorma Morkkis wrote:Is there a difference between "Not Blue Shoot It" and "Not Red Do Shoot"?
There used to be... |

Ahjurraliassa
T.N.T ORE Industry The Irukandji
0
|
Posted - 2013.01.04 16:43:00 -
[83] - Quote
NRDS is nice in theory, but its flaws in practice appear to be covered in this thread.
So on a slight tangent. Has anyone experimented with a foreigners quarter like setup? Basically a system or two that is NRDS and accessible from elswewhere, but if you wander out you get shot? The most obvious issue being that even on a limited basis the flaws of NRDS would be manifest and you would have to just go back to NBSI. |

Ranger 1
Ranger Corp
3254
|
Posted - 2013.01.04 16:43:00 -
[84] - Quote
Actually NRDS (or some variation on it) could work but it would require some basic game mechanic changes/additions. I can see a very sensible argument being made to consider such changes when Sov is revamped.
NRDS is very, very difficult to keep track of with current game mechanics (limited standings available) and there is little in place to make it possilble, let along profitable, to follow this path. I believe it would be a worthwhile expenditure of Dev time as it would allow new political systems to flourish in EvE that emulate the way countries that allow some freedom of trade and tourism operate.
Some game mechanics changes that would make NRDS possible would include.
The ability to have a contract that allows an individual/corp/alliance to automatically have their standings updated to match another organization (for example, a Sov holding Alliance).
If you have Sov you would gain the ability to levy a small fee for using the gates in your space dependant on the travellers standings to the Sov holding Alliance. Failure to pay does not preclude using the gate, but it automatically changes your standings to the Sov holding alliance (and anyone else that voluntarily agree's (contracts) to have their standings mirror the space holder.
Greatly expand the industrial/administrative capability of POS's and particularly Outposts. More offices, efficient and more production lines and research capabilites.
The ability to have a contract that allows you to tax others (outside your corp) that are operating within your Sov. Operating within that space without said contract automatically changes your standings to the Sov holder (and affiliated parties).
When combined with the already existing ability to restrict or charge a fee for docking and use of various Outpost services, and the ability to make channels for the sharing of intel, as well as EvE voice for mixed fleet use, NRDS "might" become a viable alternative to NRDS... potentially earning the Sov holder a nice passive income.
To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Toku Jiang
Jiang Laboratories and Discovery
91
|
Posted - 2013.01.04 16:49:00 -
[85] - Quote
As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent.  |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
145
|
Posted - 2013.01.04 16:49:00 -
[86] - Quote
Ahjurraliassa wrote:NRDS is nice in theory, but its flaws in practice appear to be covered in this thread.
So on a slight tangent. Has anyone experimented with a foreigners quarter like setup? Basically a system or two that is NRDS and accessible from elswewhere, but if you wander out you get shot? The most obvious issue being that even on a limited basis the flaws of NRDS would be manifest and you would have to just go back to NBSI.
Treaties was a game design that was going to allow for this.
IE: You are blue in some systems, but show up red if you enter systems you are not supposed to be in, such as the sov holders fleet yards systems.
|

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
145
|
Posted - 2013.01.04 16:50:00 -
[87] - Quote
Toku Jiang wrote:As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent. 
That doesn't exactly translate to countries, otherwise there would be a lot of dead "illegal aliens" in some countries. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2280
|
Posted - 2013.01.04 16:55:00 -
[88] - Quote
Yusef Yeasef Yosef wrote:Toku Jiang wrote:As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent.  That doesn't exactly translate to countries, otherwise there would be a lot of dead "illegal aliens" in some countries.
Sounds like you haven't read up about how Mexico treats illegal aliens who cross in from their southern border. Or how China treats illegal aliens crossing in from North Korea. Or [insert African country] treats illegal aliens crossing in from [insert neighboring African country]. Not every country in the world is nice enough to just deport people who enter illegally.
In EVE, because of the way cloning works, the worst that you can do to someone "illegally" entering your "country" is to "deport" them. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Jenn aSide
STK Scientific Initiative Mercenaries
1104
|
Posted - 2013.01.04 17:01:00 -
[89] - Quote
Yusef Yeasef Yosef wrote:Ahjurraliassa wrote:NRDS is nice in theory, but its flaws in practice appear to be covered in this thread.
So on a slight tangent. Has anyone experimented with a foreigners quarter like setup? Basically a system or two that is NRDS and accessible from elswewhere, but if you wander out you get shot? The most obvious issue being that even on a limited basis the flaws of NRDS would be manifest and you would have to just go back to NBSI. Treaties was a game design that was going to allow for this. IE: You are blue in some systems, but show up red if you enter systems you are not supposed to be in, such as the sov holders fleet yards systems.
What the hell happened to treaties anyways?
I was so looking forward to breaking as many treaties as my alliance could sign :) . |

Mortimer Civeri
Aliastra Gallente Federation
351
|
Posted - 2013.01.04 17:02:00 -
[90] - Quote
Ahjurraliassa wrote:NRDS is nice in theory, but its flaws in practice appear to be covered in this thread.
So on a slight tangent. Has anyone experimented with a foreigners quarter like setup? Basically a system or two that is NRDS and accessible from elswewhere, but if you wander out you get shot? The most obvious issue being that even on a limited basis the flaws of NRDS would be manifest and you would have to just go back to NBSI. So your solution is to form a Ghetto/Mellah? "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|
|

Ranger 1
Ranger Corp
3254
|
Posted - 2013.01.04 17:04:00 -
[91] - Quote
Toku Jiang wrote:As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent. 
Actually if you use lethal force in most countries, even if someone is on your property, you must still prove that you felt your life was in danger or that you were facing imminent harm. In other words if some kid walks into your garage off the street, even if he attempts to swipe your hub caps, if he is unarmed you're going to be in serious trouble if you put a bullet in him. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Jenn aSide
STK Scientific Initiative Mercenaries
1104
|
Posted - 2013.01.04 17:07:00 -
[92] - Quote
Ranger 1 wrote:Toku Jiang wrote:As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent.  Actually if you use lethal force in most countries, even if someone is on your property, you must still prove that you felt your life was in danger or that you were facing imminent harm. In other words if some kid walks into your garage off the street, even if he attempts to swipe your hub caps, if he is unarmed you're going to be in serious trouble if you put a bullet in him.
Which is why I'm glad I live in Texas (where the legal assumption is that someone entering your home means to do you harm, which then allows for legal use of force, up to and including Deadly Force). None of that pansy "duty to retreat" crap.
Texas is a lot like EVE, hell it might be why I like EVE  |

Ocih
Space Mermaids Somethin Awfull Forums
583
|
Posted - 2013.01.04 17:11:00 -
[93] - Quote
NRDS works just fine. The Alliance standings entry limit should be at around 100,000 but that has nothing to do with NRDS. It would be nice to see formal NAP flagging too. If Goons and FA are part of a Coalition, they should have a flag system that identifies one another as CFC. Provi Bloc, same thing. Thus freeing up blue standings options.
The strange thing I found about NBSI was, they all have reds. With NRDS you need to set Blue to eliminate station costs but with NBSI, it's all fair game. The last NBSI alliance I was in even went so far as to set the uber enemies -5 orange because they had so many reds, they needed a new way to define the people I would have shot at anyway? |

Ranger 1
Ranger Corp
3254
|
Posted - 2013.01.04 17:16:00 -
[94] - Quote
Jenn aSide wrote:Ranger 1 wrote:Toku Jiang wrote:As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent.  Actually if you use lethal force in most countries, even if someone is on your property, you must still prove that you felt your life was in danger or that you were facing imminent harm. In other words if some kid walks into your garage off the street, even if he attempts to swipe your hub caps, if he is unarmed you're going to be in serious trouble if you put a bullet in him. Which is why I'm glad I live in Texas (where the legal assumption is that someone entering your home means to do you harm, which then allows for legal use of force, up to and including Deadly Force). None of that pansy "duty to retreat" crap. Texas is a lot like EVE, hell it might be why I like EVE  Well, I did specify "civilized".  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Andski
GoonWaffe Goonswarm Federation
6240
|
Posted - 2013.01.04 17:16:00 -
[95] - Quote
Ocih wrote:NRDS works just fine.
yes, because every NRDS alliance is effectively NBSI because they set every NBSI group in existence red ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Lord Zim
2247
|
Posted - 2013.01.04 17:18:00 -
[96] - Quote
Jenn aSide wrote:What the hell happened to treaties anyways?
I was so looking forward to breaking as many treaties as my alliance could sign :) . They got flushed down the toilet, along with most of what was "planned" for dominion, which is why it turned out to be the suck a bag of dicks expansion. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Merouk Baas
393
|
Posted - 2013.01.04 17:18:00 -
[97] - Quote
Ranger 1 wrote:Actually NRDS (or some variation on it) could work but it would require some basic game mechanic changes/additions.
You're asking for an automated secure transaction to rent space (and become blue), and you're offering tax revenue incentives to the SOV holder to open their gates.
Diplo's have a lot of work on their plate, but giving up control over who is blue, that's not something they'll want to let go of. If any spy can pay a fee and become blue, with no API check and no interview, that's worse than NRDS.
And offering taxes to sov holders, that's the same as offering tax breaks for carebears to go into lowsec. They don't need your piddly taxes, and they don't need more people in their area, they're perfectly fine the way they are. I'd be willing to bet they'll all set the tax to 100% just to drive the point home that they don't need you there.
Everyone who uses NBSI is fine with it, and they don't need more people crowding their areas. |

Vaerah Vahrokha
Vahrokh Consulting
3618
|
Posted - 2013.01.04 17:19:00 -
[98] - Quote
Lord Zim wrote:NRDS doesn't scale and NBSI is an excuse for some people to not move into nullsec. They could easily move into NPC nullsec if they wanted, and start practicing NRDS all they want, or they can move to CVA space and play with likeminded people. They'll quickly end up basically treating NRDS as NBSI just because it makes life so much easier.
But noooooooo.
I did not find NPC nullsec so much NRDS tbh. It's way more NBSI than sov nullsec ever hopes to be. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Malcanis
Vanishing Point. The Initiative.
6844
|
Posted - 2013.01.04 17:20:00 -
[99] - Quote
Jorma Morkkis wrote:Is there a difference between "Not Blue Shoot It" and "Not Red Do Shoot"?
Mostly in how you react to players who are neither blue nor red. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2247
|
Posted - 2013.01.04 17:20:00 -
[100] - Quote
Ranger 1 wrote:Toku Jiang wrote:As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent.  Actually if you use lethal force in most civilized nations, even if someone is on your property, you must still prove that you felt your life was in danger or that you were facing imminent harm. In other words if some kid walks into your garage off the street, even if he attempts to swipe your hub caps, if he is unarmed you're going to be in serious trouble if you put a bullet in him. http://en.wikipedia.org/wiki/Stand-your-ground_law Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Malcanis
Vanishing Point. The Initiative.
6844
|
Posted - 2013.01.04 17:20:00 -
[101] - Quote
Vaerah Vahrokha wrote:Lord Zim wrote:NRDS doesn't scale and NBSI is an excuse for some people to not move into nullsec. They could easily move into NPC nullsec if they wanted, and start practicing NRDS all they want, or they can move to CVA space and play with likeminded people. They'll quickly end up basically treating NRDS as NBSI just because it makes life so much easier.
But noooooooo. I did not find NPC nullsec so much NRDS tbh. It's way more NBSI than sov nullsec ever hopes to be.
They're both NBSi; NPC 0.0 just has more of the "NB" part. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2247
|
Posted - 2013.01.04 17:23:00 -
[102] - Quote
Vaerah Vahrokha wrote:I did not find NPC nullsec so much NRDS tbh. It's way more NBSI than sov nullsec ever hopes to be. Doesn't stop them from trying to practice NRDS. As I said, they'll quickly endup basically treating their NRDS as NBSI simply because it makes life so much easier. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Ocih
Space Mermaids Somethin Awfull Forums
583
|
Posted - 2013.01.04 17:27:00 -
[103] - Quote
Andski wrote:Ocih wrote:NRDS works just fine. yes, because every NRDS alliance is effectively NBSI because they set every NBSI group in existence red
That is by choice of the reds though. You don't seem to or don't want to understand that NRDS at least in the case of CVA is defined by piracy as well. Not only is CVA NRDS, they are anti pirate. I left several fleets in my Provi years because they shot at your Yong POS guys. It was done as an unprovoked act of piracy and was in conflict with CVA doctrine. If you refuse to roleplay your own code of conduct, you are worse than the people who don't bother to even have a self imposed code of conduct. |

Merouk Baas
393
|
Posted - 2013.01.04 17:31:00 -
[104] - Quote
Their point is that if it's the choice of the enemy, then it's not a policy that they have control over. With NBSI, you decide who's blue and whom you shoot, the reds (or neutrals) have no say. With NRDS you just keep adding people to the red list, keep adding and keep adding until everyone is red, no neutrals left. |

Vaerah Vahrokha
Vahrokh Consulting
3618
|
Posted - 2013.01.04 17:32:00 -
[105] - Quote
Lord Zim wrote:Vaerah Vahrokha wrote:I did not find NPC nullsec so much NRDS tbh. It's way more NBSI than sov nullsec ever hopes to be. Doesn't stop them from trying to practice NRDS. As I said, they'll quickly endup basically treating their NRDS as NBSI simply because it makes life so much easier.
Hmm I really really wanted to be not shot in there when I entered their ratting systems, yet those ebil guys kept shooting at me.  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Ranger 1
Ranger Corp
3254
|
Posted - 2013.01.04 17:32:00 -
[106] - Quote
Lord Zim wrote:Ranger 1 wrote:Toku Jiang wrote:As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent.  Actually if you use lethal force in most civilized nations, even if someone is on your property, you must still prove that you felt your life was in danger or that you were facing imminent harm. In other words if some kid walks into your garage off the street, even if he attempts to swipe your hub caps, if he is unarmed you're going to be in serious trouble if you put a bullet in him. http://en.wikipedia.org/wiki/Stand-your-ground_law Thank you. I believe the pertinent part is:
"Stand your ground" governs U.S. federal case law in which right of self-defense is asserted against a charge of criminal homicide. The Supreme Court of the United States ruled in Beard v. U.S. (158 U.S. 550 (1895)) that a man who was "on his premises" when he came under attack and "...did not provoke the assault, and had at the time reasonable grounds to believe, and in good faith believed, that the deceased intended to take his life, or do him great bodily harm...was not obliged to retreat, nor to consider whether he could safely retreat, but was entitled to stand his ground."[2][3]
Emphasis mine.
So if that kid grabs your stuff and runs, and you plug him, that would be a charge of criminal homicide.
Now if he whips out a gun or knife, or otherwise presents himself in a way where you would have reason to fear for your life and/or believe he was going to do you bodily harm, then that is a whole different kettle of fish.
You might also keep in mind that if, while he is running away, he slips on grease you have carelessly left on the floor of the garage he can sue you with a high probablity of success.  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Proletariat Tingtango
GoonWaffe Goonswarm Federation
225
|
Posted - 2013.01.04 17:33:00 -
[107] - Quote
NRDS sounds like a really cool gimmick to abuse to set-up some kind of honeypot where a lot of things get blown up. |

Ranger 1
Ranger Corp
3254
|
Posted - 2013.01.04 17:42:00 -
[108] - Quote
Merouk Baas wrote:Ranger 1 wrote:Actually NRDS (or some variation on it) could work but it would require some basic game mechanic changes/additions. You're asking for an automated secure transaction to rent space (and become blue), and you're offering tax revenue incentives to the SOV holder to open their gates. Diplo's have a lot of work on their plate, but giving up control over who is blue, that's not something they'll want to let go of. If any spy can pay a fee and become blue, with no API check and no interview, that's worse than NRDS. And offering taxes to sov holders, that's the same as offering tax breaks for carebears to go into lowsec. They don't need your piddly taxes, and they don't need more people in their area, they're perfectly fine the way they are. I'd be willing to bet they'll all set the tax to 100% just to drive the point home that they don't need you there. Everyone who uses NBSI is fine with it, and they don't need more people crowding their areas. I think you misunderstand, and it's probably my fault for not specifying.
In no case would a standing be changed to Blue if you accept the "contract" or fee (it would remain the same as before), however if you failed to pay your status would be changed to Red, Orange, whatever the Sov holder specifies.
This means that if you were Red already, you would still be Red even after paying your fee (not that you would bother to pay it). Most of the time this would mean that if you are neutral you would remain neutral, but in a NRDS area this means you are still "safe" from the Sov holders aggression (unless you do something that makes them want to manually change their status).
To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Ocih
Space Mermaids Somethin Awfull Forums
583
|
Posted - 2013.01.04 17:42:00 -
[109] - Quote
Proletariat Tingtango wrote:NRDS sounds like a really cool gimmick to abuse to set-up some kind of honeypot where a lot of things get blown up.
Your tin foil hat is showing. Granted, yes it is open to abuse. Most things in EVE are. Every Anti pirate, NRDS alliance and corp I have encountered had a genuine desire to allow neutrals freedom of movement. If for no other reason than that was the type of member they attracted by claiming it as a goal. Corruption will happen. It happens in CVA, it happens in GSF, it happens in CCP. Policy or doctrine don't get dictated by the corrupt. That's a losing battle. |

Skex Relbore
Space Exploitation Inc Get Off My Lawn
212
|
Posted - 2013.01.04 21:12:00 -
[110] - Quote
Katran Luftschreck wrote:Nullbears always whine how they want more players to come there, but at the end of the day all they really want is more serfs to make their e-peens feel bigger and more baby seals to club. So trying to get them to make any kind of positive change to nullsec is never going to happen. They are incapable of thinking in that way. They only understand negative change, hence it's all just a "nerf hisec" mantra for them.
You know the only time I've ever seen this sentiment expressed is by whiny losers who couldn't actually hack it in null . Why on earth (or space) would we want more people in null? More people means more risk, more potential awoxers, more spies, more competition for rats and resources, it means more disruptions to our isk making activities.
Unless we're deployed I'm not comfortable in any system where the population won't fit my local window without scrolling. The whole point of taking and holding SOV the reward for sitting in all those blobs people like to whine about, grinding all those structures and suffering through Boat stories is we get a bit of space that is our own (as long as we can defend it) to exploit to improve our game experience by letting us accumulate assets that we can then use to turn around and kick someone's teeth in away from our space.
We don't want more people out here and we most certainly aren't interested in the sort of anti-social mouth breathers who can't manage the minimal social graces required to join a corporation.
You and the OP are trying to address a problem that doesn't exist. NBSI isn't the default state because the mean ole null dictators forced it on everyone. It's the default state because it's the best policy. In EVE combat, hell in combat period, the advantage generally goes to the aggressor.
NRDS gives the advantage to the outsider in that the local resident is forced to wait until the outsider takes an aggressive action before being able to react. In most cases in this game that's pretty much the end of the fight as the outsider is unlikely to take the initial aggressive action unless they are reasonably assured of success.
NBSI levels the playing field in that both parties have equal opportunity to take aggressive action first. The outsider can't just get into optimal scan your ship and then decide whether or not to fight you based on how certain they are of victory.
NBSI makes it much easier to know friend from foe, if they aren't a friend they are automatically a foe.
Personally I think there are two types of people who avoid null sec, the anti-social unlikable and those who are misinformed (or perhaps victimized by a poor alliance in the past) about what life in SOV null is all about.
|
|

Nicolo da'Vicenza
Air The Unthinkables
2456
|
Posted - 2013.01.04 21:21:00 -
[111] - Quote
Proletariat Tingtango wrote:NRDS sounds like a really cool gimmick to abuse to set-up some kind of honeypot where a lot of things get blown up. next thing you'll be suggesting is that cva has alts |

Herzog Wolfhammer
Sigma Special Tactics Group
2362
|
Posted - 2013.01.04 21:25:00 -
[112] - Quote
So the case was made for NRDS.
People rushed in making the case for NBSI.
NRDS is a failure, say those who shoot anything that is not blue.
So, how's that empty and boring nullsec working out for ya?
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3187
|
Posted - 2013.01.04 21:28:00 -
[113] - Quote
Skex Relbore wrote:Katran Luftschreck wrote:Nullbears always whine how they want more players to come there, but at the end of the day all they really want is more serfs to make their e-peens feel bigger and more baby seals to club. So trying to get them to make any kind of positive change to nullsec is never going to happen. They are incapable of thinking in that way. They only understand negative change, hence it's all just a "nerf hisec" mantra for them. You know the only time I've ever seen this sentiment expressed is by whiny losers who couldn't actually hack it in null . Why on earth (or space) would we want more people in null? More people means more risk, more potential awoxers, more spies, more competition for rats and resources, it means more disruptions to our isk making activities. So, it would be fair to say you want them to get off your lawn?  Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Skex Relbore
Space Exploitation Inc Get Off My Lawn
213
|
Posted - 2013.01.04 21:35:00 -
[114] - Quote
Alavaria Fera wrote:Skex Relbore wrote:Katran Luftschreck wrote:Nullbears always whine how they want more players to come there, but at the end of the day all they really want is more serfs to make their e-peens feel bigger and more baby seals to club. So trying to get them to make any kind of positive change to nullsec is never going to happen. They are incapable of thinking in that way. They only understand negative change, hence it's all just a "nerf hisec" mantra for them. You know the only time I've ever seen this sentiment expressed is by whiny losers who couldn't actually hack it in null . Why on earth (or space) would we want more people in null? More people means more risk, more potential awoxers, more spies, more competition for rats and resources, it means more disruptions to our isk making activities. So, it would be fair to say you want them to get off your lawn? 
You darn tooting right sista ;-)
|

Ocih
Space Mermaids Somethin Awfull Forums
583
|
Posted - 2013.01.04 21:37:00 -
[115] - Quote
Skex Relbore wrote:
Long rant about other people
Rocks and glass houses. The only alliance to come out of the NC collapse with their SOV was Lawn. |

Nicolo da'Vicenza
Air The Unthinkables
2458
|
Posted - 2013.01.04 21:48:00 -
[116] - Quote
Herzog Wolfhammer wrote:So the case was made for NRDS.
People rushed in making the case for NBSI. case for NBSI was made and proven with a quick glimpse at a sov map I merely reminded people of that
hth |

Cameron Cahill
Dissonance Corp Unclaimed.
188
|
Posted - 2013.01.04 21:50:00 -
[117] - Quote
Herzog Wolfhammer wrote:So the case was made for NRDS.
People rushed in making the case for NBSI.
NRDS is a failure, say those who shoot anything that is not blue.
So, how's that empty and boring nullsec working out for ya?
Fine as everyone that actually lives in null knows its not empty. |

Andski
GoonWaffe Goonswarm Federation
6249
|
Posted - 2013.01.04 21:50:00 -
[118] - Quote
Herzog Wolfhammer wrote:So the case was made for NRDS.
People rushed in making the case for NBSI.
NRDS is a failure, say those who shoot anything that is not blue.
So, how's that empty and boring nullsec working out for ya?
"Man nullsec would be so much better if you fought for space so everyone else could use it" ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Alavaria Fera
GoonWaffe Goonswarm Federation
3187
|
Posted - 2013.01.04 21:52:00 -
[119] - Quote
Andski wrote:Herzog Wolfhammer wrote:So the case was made for NRDS.
People rushed in making the case for NBSI.
NRDS is a failure, say those who shoot anything that is not blue.
So, how's that empty and boring nullsec working out for ya? "Man nullsec would be so much better if you fought for space so everyone else could use it" All our ~~blues~~ maybe Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Felicity Love
STARKRAFT
137
|
Posted - 2013.01.04 21:52:00 -
[120] - Quote
Since the game is basicallly a game of conflict, both political and economic, expecting one form of "government" or another to be the accepted "norm" is pure crackhead dreaming.
Null is as Null does. Like it or don't, and the folks living there have to live with it, too.
...rinse, repeat... rinse, repeat...
|
|

Skex Relbore
Space Exploitation Inc Get Off My Lawn
214
|
Posted - 2013.01.04 21:54:00 -
[121] - Quote
Ocih wrote:Skex Relbore wrote:
Long rant about other people
Rocks and glass houses. The only alliance to come out of the NC collapse with their SOV was Lawn.
Do you actually have a point? I wasn't a part of Lawn when it was a part of the NC so I could really give a damn about what happened then. That's part of life, empires rise empires fall. Hell the last two alliances I was a part of managed to get themselves commisarried out of the cluster we were just lucky/good enough to see the writing on the wall and get out ahead of the drama.
Doesn't change my point one bit. Lawn was smart enough to make common cause with friends who were big enough to help them survive. That's the way this game works, make friends be successful, be a selfish anti-social dimwitt and fail, then cry about it on the forums.
|

Ocih
Space Mermaids Somethin Awfull Forums
583
|
Posted - 2013.01.04 21:57:00 -
[122] - Quote
Cameron Cahill wrote:Herzog Wolfhammer wrote:So the case was made for NRDS.
People rushed in making the case for NBSI.
NRDS is a failure, say those who shoot anything that is not blue.
So, how's that empty and boring nullsec working out for ya?
Fine as everyone that actually lives in null knows its not empty.
This is pretty hard to deny. You don't even need to live there. Just look at the rat kills and system jumps on the map. None of it is "empty".
Most High sec people just ask why it is they are the ones getting beat over the back with the nerf bat every time one of CCP's spread sheets don't look all tidy and proper. |

Jianna Kring
Glimmer Rats
1
|
Posted - 2013.01.04 22:02:00 -
[123] - Quote
So.forgive any randomness but I'm ill and full of cough medicine but I believe I have had an epiphany. Thereason that nbsinullseccers are so anti social is so they can make isk in safety so they can pvp. The reason they want highsec nerved is so that they are the only ones with this advantage having worked for it. If they want hIgh sec income nerved then in the interest of games balance they should run a more open and welcoming system. But eve was never designed to be balanced so people should ALL htfu and do whatever makes the game fun for them if they can |

Skex Relbore
Space Exploitation Inc Get Off My Lawn
214
|
Posted - 2013.01.04 22:03:00 -
[124] - Quote
Ocih wrote:Cameron Cahill wrote:Herzog Wolfhammer wrote:So the case was made for NRDS.
People rushed in making the case for NBSI.
NRDS is a failure, say those who shoot anything that is not blue.
So, how's that empty and boring nullsec working out for ya?
Fine as everyone that actually lives in null knows its not empty. This is pretty hard to deny. You don't even need to live there. Just look at the rat kills and system jumps on the map. None of it is "empty". Most High sec people just ask why it is they are the ones getting beat over the back with the nerf bat every time one of CCP's spread sheets don't look all tidy and proper.
I blame it on the same cry babies who come up with such brilliance as suggesting that the way to fix null is to emulate people who chose to role play racists. |

Lord Zim
2247
|
Posted - 2013.01.04 22:05:00 -
[125] - Quote
Ocih wrote:This is pretty hard to deny. You don't even need to live there. Just look at the rat kills and system jumps on the map. None of it is "empty". Look at the map, figure out which percentage of it has >10 people in it.
Ocih wrote:Most High sec people just ask why it is they are the ones getting beat over the back with the nerf bat every time one of CCP's spread sheets don't look all tidy and proper. As opposed to nullsec, which got thoroughly pissed on fun-wise around dominion and has been hit with nerfbat after nerfbat to the point where most people spend their off-PVP time in hisec, lowsec, WHs etc instead?
Yeah, about that... Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Marlona Sky
D00M. Northern Coalition.
2823
|
Posted - 2013.01.04 22:10:00 -
[126] - Quote
Well if you **** up a section of the sandbox, people will stay away from that section. And yet you wonder why no one wants to roll around in it with you? 
Remove local, structure mails and revamp the directional scanner! |

Alavaria Fera
GoonWaffe Goonswarm Federation
3187
|
Posted - 2013.01.04 22:10:00 -
[127] - Quote
Lord Zim wrote:Ocih wrote:Most High sec people just ask why it is they are the ones getting beat over the back with the nerf bat every time one of CCP's spread sheets don't look all tidy and proper. As opposed to nullsec, which got thoroughly pissed on fun-wise around dominion and has been hit with nerfbat after nerfbat to the point where most people spend their off-PVP time in hisec, lowsec, WHs etc instead? Yeah, about that... It was a buff to the "structure-shooting playstyle". Take for example, our very own DaBigRedBoat Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Simetraz
State War Academy Caldari State
761
|
Posted - 2013.01.04 22:11:00 -
[128] - Quote
NRDS - Takes self control and has lots of Issues cause you have to constantly update standings which means alot of micro management and keeping people in line and flat out it can get ugly.
NBSI - Is simple for those who don't want to think or are not capable of it, it is also a lot simpler to maintain and you don't have to micro manage it.
Both have good points and bad. And besides null can do whatever they want. EVERYBODY KNOWS |

Nicolo da'Vicenza
Air The Unthinkables
2459
|
Posted - 2013.01.04 22:12:00 -
[129] - Quote
Jianna Kring wrote:So.forgive any randomness but I'm ill and full of cough medicine but I believe I have had an epiphany. Thereason that nbsinullseccers are so anti social is so they can make isk in safety so they can pvp. Anti-social? We're the most social players in EVE. You have to be in order to survive in 0.0, which is full of goals and objectives that can only be achieved by working together. If anyone is anti-social, it's the guy running to the forums because he's out of ideas on how to break into 0.0 by himself.
Quote:If they want hIgh sec income nerved then in the interest of games balance they should run a more open and welcoming system. But eve was never designed to be balanced so people should ALL htfu and do whatever makes the game fun for them if they can Actually, what we want is fiscal incentives to bring in industrialists/carebears. As of now they are dead weight and ganker lures, which is the real lesson you can take from NRDS. |

Ocih
Space Mermaids Somethin Awfull Forums
583
|
Posted - 2013.01.04 22:13:00 -
[130] - Quote
Skex Relbore wrote:Ocih wrote:Cameron Cahill wrote:Herzog Wolfhammer wrote:So the case was made for NRDS.
People rushed in making the case for NBSI.
NRDS is a failure, say those who shoot anything that is not blue.
So, how's that empty and boring nullsec working out for ya?
Fine as everyone that actually lives in null knows its not empty. This is pretty hard to deny. You don't even need to live there. Just look at the rat kills and system jumps on the map. None of it is "empty". Most High sec people just ask why it is they are the ones getting beat over the back with the nerf bat every time one of CCP's spread sheets don't look all tidy and proper. I blame it on the same cry babies who come up with such brilliance as suggesting that the way to fix null is to emulate people who chose to role play racists.
Again with the baseless snipes. That's what got you in to this argument. Good thing those Lawn guys before you weren't so eager to shitpost on GD or you wouldn't have any space to be bragging about.
Get back on the porch, Son.
|
|

Nicolo da'Vicenza
Air The Unthinkables
2459
|
Posted - 2013.01.04 22:14:00 -
[131] - Quote
Simetraz wrote:NRDS - Takes self control and has lots of Issues cause you have to constantly update standings which means alot of micro management and keeping people in line and flat out it can get ugly.
NBSI - Is simple for those who don't want to think or are not capable of it, it is also a lot simpler to maintain and you don't have to micro manage it.
Both have good points and bad. how come your list only has bad points for NRDS and good points for NBSI then? |

Malcanis
Vanishing Point. The Initiative.
6845
|
Posted - 2013.01.04 22:14:00 -
[132] - Quote
Jianna Kring wrote:So.forgive any randomness but I'm ill and full of cough medicine but I believe I have had an epiphany. Thereason that nbsinullseccers are so anti social is so they can make isk in safety so they can pvp. The reason they want highsec nerved is so that they are the only ones with this advantage having worked for it. If they want hIgh sec income nerved then in the interest of games balance they should run a more open and welcoming system. But eve was never designed to be balanced so people should ALL htfu and do whatever makes the game fun for them if they can
I suggest getting some actual experience of 0.0 before making huge generalisations about it. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Ocih
Space Mermaids Somethin Awfull Forums
583
|
Posted - 2013.01.04 22:20:00 -
[133] - Quote
Lord Zim wrote:Ocih wrote:This is pretty hard to deny. You don't even need to live there. Just look at the rat kills and system jumps on the map. None of it is "empty". Look at the map, figure out which percentage of it has >10 people in it. Ocih wrote:Most High sec people just ask why it is they are the ones getting beat over the back with the nerf bat every time one of CCP's spread sheets don't look all tidy and proper. As opposed to nullsec, which got thoroughly pissed on fun-wise around dominion and has been hit with nerfbat after nerfbat to the point where most people spend their off-PVP time in hisec, lowsec, WHs etc instead? Yeah, about that...
I kicked and screamed when Null got nerfed too and I wasn't even in Null at the time.
That's the flaw to NBSI. Everyone is your enemy, even when they aren't. I don't need to be NBSI. I don't need to look for a fight behind every gate. I can let the neut warp away. I still get more fights than I can handle. Go figure.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3187
|
Posted - 2013.01.04 22:21:00 -
[134] - Quote
Malcanis wrote:Jianna Kring wrote:So.forgive any randomness but I'm ill and full of cough medicine but I believe I have had an epiphany. Thereason that nbsinullseccers are so anti social is so they can make isk in safety so they can pvp. The reason they want highsec nerved is so that they are the only ones with this advantage having worked for it. If they want hIgh sec income nerved then in the interest of games balance they should run a more open and welcoming system. But eve was never designed to be balanced so people should ALL htfu and do whatever makes the game fun for them if they can I suggest getting some actual experience of 0.0 before making huge generalisations about it. Shooting structures is a great way to get engaged with the Sovereignty system that CCP has graciously provided us. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

TharOkha
0asis Group
482
|
Posted - 2013.01.04 22:27:00 -
[135] - Quote
Olleybear wrote:Diablo Ex wrote:There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. Here is something you may not have thought of. Lets say someone likes your NRDS space and decides they want your space for their own group. Their group can get safely into your space without a single shot fired because of NRDS. Their group will only open fire once they are setup to do the most damage as quickly as possible. Once they are established and shooting everything that moves in your space, your group is going to have a tougher time getting them out of your space. NRDS policy gets the people following that policy killed. This is the same no matter if its Null or Low.
So thats why you want to nerf Hisec.....  GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |

Lord Zim
2248
|
Posted - 2013.01.04 22:28:00 -
[136] - Quote
Marlona Sky wrote:Well if you **** up a section of the sandbox, people will stay away from that section. And yet you wonder why no one wants to roll around in it with you?  Nullsec doesn't have a problem with the number of people in it, it has a problem with the number of active people in it. This has nothing to do with the nullsec residents, and everything to do with both the game mechanics CCP have implemented in nullsec, and the balance between nullsec and hisec.
Ocih wrote:That's the flaw to NBSI. Everyone is your enemy, even when they aren't. I don't need to be NBSI. I don't need to look for a fight behind every gate. I can let the neut warp away. I still get more fights than I can handle. Go figure. No, that's not a flaw of NBSI, that's the reality of a PVP game. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2248
|
Posted - 2013.01.04 22:31:00 -
[137] - Quote
TharOkha wrote:So thats why you want to nerf Hisec.....  If you can think up ways to make nullsec capable of doing bottom up financing so alliances would have a vested interest in making sure its own space was used in preference to hisec, which was implementable without ruining the economy or anything similar, cough it up. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

TharOkha
0asis Group
482
|
Posted - 2013.01.04 22:51:00 -
[138] - Quote
Lord Zim wrote:TharOkha wrote:So thats why you want to nerf Hisec.....  If you can think up ways to make nullsec capable of doing bottom up financing so alliances would have a vested interest in making sure its own space was used in preference to hisec, which was implementable without ruining the economy or anything similar, cough it up.
No dude. im just pointing at what is wrong with null. Instead of total rework of null mechanic, nullbears demand nerf to hisec. im just saying that null is totaly FUBAR, and no nerf to hisec make it better. 1day-spyalts, super-blobs, NBSI etc, thats the problem of null, because it is best way of current mechanics. GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |

Skex Relbore
Space Exploitation Inc Get Off My Lawn
214
|
Posted - 2013.01.04 22:54:00 -
[139] - Quote
Ocih wrote:Skex Relbore wrote:Ocih wrote:Cameron Cahill wrote:Herzog Wolfhammer wrote:So the case was made for NRDS.
People rushed in making the case for NBSI.
NRDS is a failure, say those who shoot anything that is not blue.
So, how's that empty and boring nullsec working out for ya?
Fine as everyone that actually lives in null knows its not empty. This is pretty hard to deny. You don't even need to live there. Just look at the rat kills and system jumps on the map. None of it is "empty". Most High sec people just ask why it is they are the ones getting beat over the back with the nerf bat every time one of CCP's spread sheets don't look all tidy and proper. I blame it on the same cry babies who come up with such brilliance as suggesting that the way to fix null is to emulate people who chose to role play racists. Again with the baseless snipes. That's what got you in to this argument. Good thing those Lawn guys before you weren't so eager to shitpost on GD or you wouldn't have any space to be bragging about. Get back on the porch, Son.
I seriously have no idea what you are on. But it must be some potent herb because you're posts make zero sense.
My argument is simple. NRDS gives all the initiative and combat advantage to outsiders rather than those who live in the space, While NBSI gives the locals a even shot at shooting first. That's why NRDS is fail and will never see widespread adoption outside of a group of people who were stupid enough to think that it would be a great basis for an alliance premised on racial supremacy (CVA) in fact back in my naive newbie days when I still had some thoughts about E-Honor I had actually looked at and dismissed CVA as an option because of the cognitive dissonance of a bunch of "racists" (yeah I know role-playing) and anti-piracy.
As far as it being a baseless snipe, I disagree. The OP has the exact same mindset as those who foolishly think that nerfing highsec will somehow drive people to low/null. If you were actually familiar with my posting history you'd know that I was never one to support such foolishness. It's that mindset that thinks that you can force someone to do something they find unpleasant for enjoyment.
The attitude that if one can't "hack it" at something in the game, that if others somehow manage to do something they can't then the game should be changed to accommodate their inadequacies. Be it the low sec gate camper crying because his fail crew couldn't kill a freighter in less than the minute it took it to despawn after the pilot discoed on a gate jump or the pirate crying about how level-4s should be moved to low sec so they could get access to those shinny mission ships (as if people would be taking their blinged out mission boats into low sec to get ganked) or the "small fleet" elite PVPer crying about blobs and NAPs/NIPs because he can only find fleets bigger than his own. The common thread is someone who is asking for a solution to a problem that doesn't actually exist. and who wants a special accommodation to make their own lives easier in by making someone else's more difficult.
You are trying to make this into a Null vs Highsec thread, but it's not. It's a smart people who understand the game and how it works vs whiny dimwits who can't figure out how to work within the existing system.
|

Lord Zim
2248
|
Posted - 2013.01.04 22:59:00 -
[140] - Quote
TharOkha wrote:No dude. im just pointing at what is wrong with null. No, you're not. You're pointing out what you've decided is the problem with null, not what's actually the problem with null.
TharOkha wrote:Instead of total rework of null mechanic, nullbears demand nerf to hisec. Huh, funny, last I checked I demanded a complete sov system rework and a complete overhaul to how nullsec does industry. And then, in addition to that, I demand that hisec get a few adjustment because hisec is, industry-wise and in comparison to any other sec status, too powerful.
But I guess people in hisec can't fathom the idea that maybe, just maybe, paying 2k isk for a completely risk-free, non-interdictable way of making f.ex a maelstrom might be just a smidge on the low side.
TharOkha wrote:im just saying that null is totaly FUBAR, and no nerf to hisec make it better. You're right null is pretty ******, but you're wrong that changes to hisec won't make it better. Do a few pointed changes to hisec, and suddenly alliances in nullsec has some leeway in how much it can tax the usage of its own space.
TharOkha wrote:1day-spyalts, super-blobs, NBSI etc, thats the problem of null, because it is best way of current mechanics. None of these things are problems with nullsec. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Marlona Sky
D00M. Northern Coalition.
2823
|
Posted - 2013.01.04 23:42:00 -
[141] - Quote
Still waiting on some figures on how much null wants to see high sec 'balanced'. If the usual suspects are so fast to point and scream that something is not balanced, why don't you specify how it can be. Give us some figures.
Remove local, structure mails and revamp the directional scanner! |

Nicolo da'Vicenza
Air The Unthinkables
2459
|
Posted - 2013.01.04 23:51:00 -
[142] - Quote
Is Marlona talking about nullsec like it's a person or something? |

Jamyl Khanid
Imperial Academy Amarr Empire
20
|
Posted - 2013.01.05 00:09:00 -
[143] - Quote
NBSI is an everyone blue train NRDS is an everyone red train
The opposite of the opposite  |

Alua Oresson
Demon-War-Lords Fatal Ascension
253
|
Posted - 2013.01.05 00:11:00 -
[144] - Quote
SmilingVagrant wrote:Citing providence as some kind of successful proof that NRDS is a good thing is kinda dumb. CVA holds providence because it's worthless space. Much the same reason IRC has managed to hold onto it's space for so long. '
-Liang
I thought it was common knowledge that we keep IRC and CVA around for farming killmails. http://pvpwannabe.blogspot.com/ |

Nicolo da'Vicenza
Air The Unthinkables
2460
|
Posted - 2013.01.05 00:17:00 -
[145] - Quote
or like why HBC keeps FA around |

James Amril-Kesh
RAZOR Alliance
3119
|
Posted - 2013.01.05 00:28:00 -
[146] - Quote
Marlona Sky wrote:Still waiting on some figures on how much null wants to see high sec 'balanced'. If the usual suspects are so fast to point and scream that something is not balanced, why don't you specify how it can be. Give us some figures. We haven't said so because that's obviously for CCP to determine. But if you're suggesting that highsec IS balanced after all you've got a bit of explaining to do. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

James Amril-Kesh
RAZOR Alliance
3119
|
Posted - 2013.01.05 00:29:00 -
[147] - Quote
Jamyl Khanid wrote:NBSI is an everyone blue train NRDS is an everyone red train The opposite of the opposite  At least NBSI standings lists don't get so large that the alliances have to start telling members to put people on their personal standings lists because alliance and corporation standings have ballooned to their maximum limits. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Lord Zim
2249
|
Posted - 2013.01.05 00:44:00 -
[148] - Quote
Marlona Sky wrote:Still waiting on some figures on how much null wants to see high sec 'balanced'. If the usual suspects are so fast to point and scream that something is not balanced, why don't you specify how it can be. Give us some figures. I see you've decided to forget the figures from the last time you've been shown them. That figures. 
This sums it up, though: http://themittani.com/features/its-time-nerf-highsec Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Herzog Wolfhammer
Sigma Special Tactics Group
2364
|
Posted - 2013.01.05 00:54:00 -
[149] - Quote
Cameron Cahill wrote:Herzog Wolfhammer wrote:So the case was made for NRDS.
People rushed in making the case for NBSI.
NRDS is a failure, say those who shoot anything that is not blue.
So, how's that empty and boring nullsec working out for ya?
Fine as everyone that actually lives in null knows its not empty.
I live there for months at a time. It's empty. Yeah, that's right, I trespass until my hold is full of phatloot.
Nobody except an occasional ratter in a carrier, or some mercs on the move. Once went three weeks without seeing another ship.
NPC nullsec tends to have more traffic.
|

Proletariat Tingtango
GoonWaffe Goonswarm Federation
225
|
Posted - 2013.01.05 01:06:00 -
[150] - Quote
I can't tell if people are actually upset that most nullsec alliances do not have NRDS policies. What kind of adorable little child are you all pretending to be? |
|

Nicolo da'Vicenza
Air The Unthinkables
2461
|
Posted - 2013.01.05 01:24:00 -
[151] - Quote
Herzog Wolfhammer wrote:I live there for months at a time. It's empty. Yeah, that's right, I trespass until my hold is full of phatloot.
Nobody except an occasional ratter in a carrier, or some mercs on the move. Once went three weeks without seeing another ship.
NPC nullsec tends to have more traffic. See, even Herzog here managed to eke out an existence in nullsec, as some sort of vermin feeding off the detritus and waste of nullsec civilizations. Scurrying into a hideyhole at the slightest provocation, Herzog's life is a sad, solitary one of fear and alienation. But it proves the tenacity and adaptability of the capsuleer animal, where a creature can survive, even thrive, within the sewers of Esoteria.
Just one of many wonders... of our nullsec ecosystem. |

Mortimer Civeri
Aliastra Gallente Federation
354
|
Posted - 2013.01.05 01:43:00 -
[152] - Quote
Nicolo da'Vicenza wrote:See, even Herzog here managed to eke out an existence in nullsec, as some sort of vermin feeding off the detritus and waste of nullsec civilizations. Drinking deep from the proverbial 0.0 ditchwater in silence, scurrying into a hideyhole at the slightest provocation, Herzog's life is a sad, solitary one of fear and alienation. But it proves the tenacity and adaptability of the capsuleer animal, where a creature can survive, even thrive, within the sewers of Esoteria. Just one of many wonders... of our nullsec ecosystem. I read this in the voice of David Attenborough too. 
"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|

Nicolo da'Vicenza
Air The Unthinkables
2463
|
Posted - 2013.01.05 01:53:00 -
[153] - Quote
not even a nullbear, but some sort of nullgerbil |

James Amril-Kesh
RAZOR Alliance
3119
|
Posted - 2013.01.05 02:08:00 -
[154] - Quote
Herzog Wolfhammer wrote:Cameron Cahill wrote:Herzog Wolfhammer wrote:So the case was made for NRDS.
People rushed in making the case for NBSI.
NRDS is a failure, say those who shoot anything that is not blue.
So, how's that empty and boring nullsec working out for ya?
Fine as everyone that actually lives in null knows its not empty. I live there for months at a time. It's empty. Yeah, that's right, I trespass until my hold is full of phatloot. Nobody except an occasional ratter in a carrier, or some mercs on the move. Once went three weeks without seeing another ship. NPC nullsec tends to have more traffic. Sounds like Oasa. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

foxnod
StarFleet Enterprises Red Alliance
88
|
Posted - 2013.01.05 02:24:00 -
[155] - Quote
Nicolo da'Vicenza wrote:Herzog Wolfhammer wrote:I live there for months at a time. It's empty. Yeah, that's right, I trespass until my hold is full of phatloot.
Nobody except an occasional ratter in a carrier, or some mercs on the move. Once went three weeks without seeing another ship.
NPC nullsec tends to have more traffic. See, even Herzog here managed to eke out an existence in nullsec, as some sort of vermin feeding off the detritus and waste of nullsec civilizations. Drinking deep from the proverbial 0.0 ditchwater in silence, scurrying into a hideyhole at the slightest provocation, Herzog's life is a sad, solitary one of fear and alienation. But it proves the tenacity and adaptability of the capsuleer animal, where a creature can survive, even thrive, within the sewers of Esoteria. Just one of many wonders... of our nullsec ecosystem.
I choked on my beer when i read this. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3190
|
Posted - 2013.01.05 03:35:00 -
[156] - Quote
foxnod wrote:Nicolo da'Vicenza wrote:Herzog Wolfhammer wrote:I live there for months at a time. It's empty. Yeah, that's right, I trespass until my hold is full of phatloot.
Nobody except an occasional ratter in a carrier, or some mercs on the move. Once went three weeks without seeing another ship.
NPC nullsec tends to have more traffic. See, even Herzog here managed to eke out an existence in nullsec, as some sort of vermin feeding off the detritus and waste of nullsec civilizations. Drinking deep from the proverbial 0.0 ditchwater in silence, scurrying into a hideyhole at the slightest provocation, Herzog's life is a sad, solitary one of fear and alienation. But it proves the tenacity and adaptability of the capsuleer animal, where a creature can survive, even thrive, within the sewers of Esoteria. Just one of many wonders... of our nullsec ecosystem. I choked on my beer when i read this. That is rather ... impressive. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Spacing Cowboy
Ordo Drakonis Nulli Secunda
58
|
Posted - 2013.01.05 05:54:00 -
[157] - Quote
See NBSI as a house allarm system sign.
If you come on my turf i will shoot you in the face ( or go to my hideout bunker until you leave )
NRDS is walking around in a bad city with a pocket full of cash, and just hoping nobody notice to use you as a pinjata.
I / we worked hard for the space, kicked out the old inhabitants at sometimes great cost. We setup a infrastructure , maintain it , and pay the bills for it. Why should we allow in scrubs/freeloaders who are only there to reap the reward or compete for resources. While, doing nothing to suport it exept post a risk that you try to murder my shiny or not so shiny spaceboat.
CVA is also needed in this game, and also the roleplayers need a spot to do there thing. Nothing bad with it, but that does not mean entire 0.0 should addopt the style. It would be becomming a next highsec without concord and with hictors. Very boring. |

Herzog Wolfhammer
Sigma Special Tactics Group
2365
|
Posted - 2013.01.05 06:40:00 -
[158] - Quote
It appears that I have been zinged.
|

psycho freak
Snuff Box
218
|
Posted - 2013.01.05 08:11:00 -
[159] - Quote
To make a NRDS area work i think would need a few changes to null
make systems taxable like 20% system wide tax on bountys make sub sov so you first av allince sov then sov gets desagnated to a corp sov assigned by alliance holding corp to help with maintanance of systems if said corp leaves sov gos bck to defalt alliance holding corp
upgrade of stations and pos also more slots and better refine
npc toons would be nbsi
You have to make it profitable for the owning alliance otherwise they will just rent out space
so say your alliance owns two regions you make home region a no go area the second region you convert to nrds
With system wide tax the more ppl there the better for the owners taxing ore is and allways been bit of a pain in eve also all isk from station services should go to sov holding corp of that system and even market tax this way the corp that ownes the system can pay its members for actualy policeing that system and again the more activaty the more profits
A place like this would be prime hunting grounds but thats eve everywere is a hunting ground my spelling sux brb find phone number for someone who gives a fu*k
nop cant find it |

Vaerah Vahrokha
Vahrokh Consulting
3619
|
Posted - 2013.01.05 08:26:00 -
[160] - Quote
Spacing Cowboy wrote: Why should we allow in scrubs/freeloaders who are only there to reap the reward or compete for resources.
My country's democrats have done this. Let's say that it did not end well...
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|

Frying Doom
Zat's Affiliated Traders
1586
|
Posted - 2013.01.05 08:35:00 -
[161] - Quote
TharOkha wrote:Olleybear wrote:Diablo Ex wrote:There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. Here is something you may not have thought of. Lets say someone likes your NRDS space and decides they want your space for their own group. Their group can get safely into your space without a single shot fired because of NRDS. Their group will only open fire once they are setup to do the most damage as quickly as possible. Once they are established and shooting everything that moves in your space, your group is going to have a tougher time getting them out of your space. NRDS policy gets the people following that policy killed. This is the same no matter if its Null or Low. So thats why you want to nerf Hisec.....  I like that we go through 110 page thread with the majority of people except a few who wanted no changes at all, to come to a good balance of nerfing NPC facilities in favour of Player owned structures.
And the next thread goes straight back to your nerfing Hi-sec.
WTF Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Vaerah Vahrokha
Vahrokh Consulting
3619
|
Posted - 2013.01.05 08:46:00 -
[162] - Quote
Frying Doom wrote: I like that we go through 110 page thread with the majority of people except a few who wanted no changes at all, to come to a good balance of nerfing NPC facilities in favour of Player owned structures.
And the next thread goes straight back to your nerfing Hi-sec.
WTF
It's the current meme and "program". Look at the Gospel blog for anticipations about the next, exciting news! Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Frying Doom
Zat's Affiliated Traders
1586
|
Posted - 2013.01.05 10:17:00 -
[163] - Quote
Just gets up my nose
110 pages and then someone posts something like that the next day.
It is almost as if they are not able to understand anything but the one phrase.
Yes things need to change but hi-sec should work out better for those who mine and manufacture full time, yes the casuals will have a greater loss to refine if they are unskilled.
But this has nothing to do with nerfing Hi-sec Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Doddy
Excidium.
819
|
Posted - 2013.01.05 10:26:00 -
[164] - Quote
In theory NRDS is great, in practice it doesn't work. The nrds space holder is just taken advantage over by spongers and ruthlessly exploited by hostiles using alts, spies etc all the while wasting epic man-hours on trying to keep the whole thing flying. Freespace works better in truth. |

Malcanis
Vanishing Point. The Initiative.
6846
|
Posted - 2013.01.05 10:34:00 -
[165] - Quote
Vaerah Vahrokha wrote:Frying Doom wrote: I like that we go through 110 page thread with the majority of people except a few who wanted no changes at all, to come to a good balance of nerfing NPC facilities in favour of Player owned structures.
And the next thread goes straight back to your nerfing Hi-sec.
WTF
It's the current meme and "program". Look at the Gospel blog for anticipations about the next, exciting news!
Well it took you until around page 85 to stop doing it yourself so... MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Vaerah Vahrokha
Vahrokh Consulting
3619
|
Posted - 2013.01.05 11:04:00 -
[166] - Quote
Malcanis wrote:Vaerah Vahrokha wrote:Frying Doom wrote: I like that we go through 110 page thread with the majority of people except a few who wanted no changes at all, to come to a good balance of nerfing NPC facilities in favour of Player owned structures.
And the next thread goes straight back to your nerfing Hi-sec.
WTF
It's the current meme and "program". Look at the Gospel blog for anticipations about the next, exciting news! Well it took you until around page 85 to stop doing it yourself so...
Stop doing what?
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Belanar Colt
Distinguished Gentleman's Boating Club Test Alliance Please Ignore
8
|
Posted - 2013.01.05 14:44:00 -
[167] - Quote
Cameron Cahill wrote:Corpies are green, allies are blue. If he's orange, red or neutral, He's here to kill you. :)
>NPC Space Hold on now and this about this for a second. Every NPC Null sector entails multiple corps multiple alliances each representing multiple nations. Now if there be NPC lowsec. and Null sec. POLICE STATIONS in (combat engineered) orbit within their awesome sector, they wouldn't be fighting even the reds in those areas unless they're really defending themselves from the greater good. Think about it. We on 2 here. https://forums.eveonline.com/default.aspx?g=posts&t=190300&p=2 |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 15:28:00 -
[168] - Quote
Olleybear wrote:Diablo Ex wrote:There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. Here is something you may not have thought of. Lets say someone likes your NRDS space and decides they want your space for their own group. Their group can get safely into your space without a single shot fired because of NRDS. Their group will only open fire once they are setup to do the most damage as quickly as possible. Once they are established and shooting everything that moves in your space, your group is going to have a tougher time getting them out of your space. NRDS policy gets the people following that policy killed. This is the same no matter if its Null or Low.
Wouldn't that encourage more fights and also more appeal for people to join nullsec space instead of complaining about it? "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 15:46:00 -
[169] - Quote
Merouk Baas wrote:Ranger 1 wrote:Actually NRDS (or some variation on it) could work but it would require some basic game mechanic changes/additions. You're asking for an automated secure transaction to rent space (and become blue), and you're offering tax revenue incentives to the SOV holder to open their gates. Diplo's have a lot of work on their plate, but giving up control over who is blue, that's not something they'll want to let go of. If any spy can pay a fee and become blue, with no API check and no interview, that's worse than NRDS. And offering taxes to sov holders, that's the same as offering tax breaks for carebears to go into lowsec. They don't need your piddly taxes, and they don't need more people in their area, they're perfectly fine the way they are. I'd be willing to bet they'll all set the tax to 100% just to drive the point home that they don't need you there. Everyone who uses NBSI is fine with it, and they don't need more people crowding their areas.
Sounds like null is just fine as it is then. No need to advertise needing more people!
=) "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 15:56:00 -
[170] - Quote
Skex Relbore wrote:Katran Luftschreck wrote:Nullbears always whine how they want more players to come there, but at the end of the day all they really want is more serfs to make their e-peens feel bigger and more baby seals to club. So trying to get them to make any kind of positive change to nullsec is never going to happen. They are incapable of thinking in that way. They only understand negative change, hence it's all just a "nerf hisec" mantra for them. You know the only time I've ever seen this sentiment expressed is by whiny losers who couldn't actually hack it in null . Why on earth (or space) would we want more people in null? More people means more risk, more potential awoxers, more spies, more competition for rats and resources, it means more disruptions to our isk making activities. Unless we're deployed I'm not comfortable in any system where the population won't fit my local window without scrolling. The whole point of taking and holding SOV the reward for sitting in all those blobs people like to whine about, grinding all those structures and suffering through Boat stories is we get a bit of space that is our own (as long as we can defend it) to exploit to improve our game experience by letting us accumulate assets that we can then use to turn around and kick someone's teeth in away from our space. We don't want more people out here and we most certainly aren't interested in the sort of anti-social mouth breathers who can't manage the minimal social graces required to join a corporation. You and the OP are trying to address a problem that doesn't exist. NBSI isn't the default state because the mean ole null dictators forced it on everyone. It's the default state because it's the best policy. In EVE combat, hell in combat period, the advantage generally goes to the aggressor. NRDS gives the advantage to the outsider in that the local resident is forced to wait until the outsider takes an aggressive action before being able to react. In most cases in this game that's pretty much the end of the fight as the outsider is unlikely to take the initial aggressive action unless they are reasonably assured of success. NBSI levels the playing field in that both parties have equal opportunity to take aggressive action first. The outsider can't just get into optimal scan your ship and then decide whether or not to fight you based on how certain they are of victory. NBSI makes it much easier to know friend from foe, if they aren't a friend they are automatically a foe. Personally I think there are two types of people who avoid null sec, the anti-social unlikable and those who are misinformed (or perhaps victimized by a poor alliance in the past) about what life in SOV null is all about.
The sentiment also comes from people who can read and see how many people in null complain about null. Strangely, not very many CVA people do that however.
You also have people who WANT their neg status and don't like the idea they have to work on that as well, or as a few people have mentioned here, it's easier to be NBSI.
If you are indeed correct, and we are even seeing an argument here, it's going to come down to very few things. One of them being that talking about moon harvesting and all that is pointless; we aren't all CEOs here discussing this, we are just pilots. Another is that the potential of being an enemy outweighs the chance that the person is just in fact a neutral and wants to rat or check out other places. Which in turn can lead to an alliance or addition to a coalition to have more fun and more fights.
So we are stuck with figuring out whether we want null for the fights, or the politics. Because as someone who has been in both sov and npc space, I personally didn't see a difference between my daily activities save 1; CVA had more outer gate camps/roams to find reds, and in sov it was more having to leave my system to find a fight unless I was called to join a sov bashing/defending blob (not said in a derogatory way).
So the pluses and minuses of the 2 are going to be how you see it, not as how you think it should be, because in the end, it's the CEOs/Managers that dictate the policy, and you're either going to like the paranoia of spies/politics, or you just want to have fun and do what you do. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |
|

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 16:17:00 -
[171] - Quote
Skex Relbore wrote:[quote=Ocih][quote=Herzog Wolfhammer] I seriously have no idea what you are on. But it must be some potent herb because your posts make zero sense.
My argument is simple. NRDS gives all the initiative and combat advantage to outsiders rather than those who live in the space, While NBSI gives the locals a even shot at shooting first. That's why NRDS is fail and will never see widespread adoption outside of a group of people who were stupid enough to think that it would be a great basis for an alliance premised on racial supremacy (CVA) in fact back in my naive newbie days when I still had some thoughts about E-Honor I had actually looked at and dismissed CVA as an option because of the cognitive dissonance of a bunch of "racists" (yeah I know role-playing) and anti-piracy.
As far as it being a baseless snipe, I disagree. The OP has the exact same mindset as those who foolishly think that nerfing highsec will somehow drive people to low/null. If you were actually familiar with my posting history you'd know that I was never one to support such foolishness. It's that mindset that thinks that you can force someone to do something they find unpleasant for enjoyment.
The attitude that if one can't "hack it" at something in the game, that if others somehow manage to do something they can't then the game should be changed to accommodate their inadequacies. Be it the low sec gate camper crying because his fail crew couldn't kill a freighter in less than the minute it took it to despawn after the pilot discoed on a gate jump or the pirate crying about how level-4s should be moved to low sec so they could get access to those shinny mission ships (as if people would be taking their blinged out mission boats into low sec to get ganked) or the "small fleet" elite PVPer crying about blobs and NAPs/NIPs because he can only find fleets bigger than his own. The common thread is someone who is asking for a solution to a problem that doesn't actually exist. and who wants a special accommodation to make their own lives easier in by making someone else's more difficult.
You are trying to make this into a Null vs Highsec thread, but it's not. It's a smart people who understand the game and how it works vs whiny dimwits who can't figure out how to work within the existing system.
The part I see wrong here is how you say NRDS is fail because it gives the outsider the chance to initiate the combat. Whereas I don't see it as making it fail, I can def see why you wouldn't like it. But then, I'm an opportunist =P.
I do see how NBSI and NRDS have very many different pros and cons, some take more control than others. But then, some like to go find fights, others like the fight to come to them.
The rest of what I quoted I wholeheartedly agree with. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 16:44:00 -
[172] - Quote
James Amril-Kesh wrote:Marlona Sky wrote:Still waiting on some figures on how much null wants to see high sec 'balanced'. If the usual suspects are so fast to point and scream that something is not balanced, why don't you specify how it can be. Give us some figures. We haven't said so because that's obviously for CCP to determine. But if you're suggesting that highsec IS balanced after all you've got a bit of explaining to do.
Wouldn't that also be a job for CCP to do? Ultimately, we're both playing the same game after all, just some people have a stronger opinion about it is all =) "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
2115
|
Posted - 2013.01.05 17:55:00 -
[173] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge. Newsflash: Not everybody is peaceful in a video game about spaceship violence.  He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Lord Zim
2250
|
Posted - 2013.01.05 18:04:00 -
[174] - Quote
Murk Paradox wrote:James Amril-Kesh wrote:Marlona Sky wrote:Still waiting on some figures on how much null wants to see high sec 'balanced'. If the usual suspects are so fast to point and scream that something is not balanced, why don't you specify how it can be. Give us some figures. We haven't said so because that's obviously for CCP to determine. But if you're suggesting that highsec IS balanced after all you've got a bit of explaining to do. Wouldn't that also be a job for CCP to do? Ultimately, we're both playing the same game after all, just some people have a stronger opinion about it is all =) So, what, because it's "CCP's job", we should just stop pointing it out to them? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 18:07:00 -
[175] - Quote
Lord Zim wrote:Murk Paradox wrote:James Amril-Kesh wrote:Marlona Sky wrote:Still waiting on some figures on how much null wants to see high sec 'balanced'. If the usual suspects are so fast to point and scream that something is not balanced, why don't you specify how it can be. Give us some figures. We haven't said so because that's obviously for CCP to determine. But if you're suggesting that highsec IS balanced after all you've got a bit of explaining to do. Wouldn't that also be a job for CCP to do? Ultimately, we're both playing the same game after all, just some people have a stronger opinion about it is all =) So, what, because it's "CCP's job", we should just stop pointing it out to them?
I'm pointing out the hypocrisy of the statement. Do whatever you want with it. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Nicolo da'Vicenza
Air The Unthinkables
2479
|
Posted - 2013.01.05 18:09:00 -
[176] - Quote
where is the double standard exactly? are we also game designers of an imbalanced game? |

Lord Zim
2250
|
Posted - 2013.01.05 18:09:00 -
[177] - Quote
Okay. It's CCP's job, and we as players shouldn't point out where we think the squeaky wheel is.
I'm sure that'll go well, because CCP are psychic and/or good at designing their own game, because they play it so much.  Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 18:19:00 -
[178] - Quote
Lord Zim wrote:Okay. It's CCP's job, and we as players shouldn't point out where we think the squeaky wheel is. I'm sure that'll go well, because CCP are psychic and/or good at designing their own game, because they play it so much. 
That's a tad too passive aggressive for me to actually answer since I don't see any question and the closest thing to one is you what, fishing? Being butthurt? Angry? I don't get it. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 18:21:00 -
[179] - Quote
Nicolo da'Vicenza wrote:where is the double standard exactly? are we also game designers of an imbalanced game?
The double standard is someone stating that it's "obviously ccp's job" to point out figures to prove an argument between one person and another then go on to say that "if you think this, you have explaining to do"(paraphrased).
Basically, it just shows to me someone is trying to have an opinion without taking responsbility for having it.
So I called it out. And then you asked. Then I had to explain myself.
Gee, isn't this exciting?
And yes, if we use feedback and post opinions about a game, and want changes, then we are indeed game designers. We just aren't a part of the decision making process. Please try to keep the sarcasm to a minimum or else you might belabor an interesting point you could have used to answer your own question =) "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Lord Zim
2252
|
Posted - 2013.01.05 18:23:00 -
[180] - Quote
We're saying the balance between hisec and nullsec is off, and that it's hurting the game. You're saying that's not for us to say.
What does CCP's track record tell you when they don't bother with listening to the playerbase? Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 18:41:00 -
[181] - Quote
Darth Gustav wrote:Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge. Newsflash: Not everybody is peaceful in a video game about spaceship violence. 
There's one odd thing in the whole dilemma that does not convince me.
So, there are guys who want to form their null sec empire, that is an orderly entity made to last and provide "farmlands" to their citizens right?
And there's NBSI and game limitations in the balls. The latter for sure requires at least some intervention off CCP, as the sand they sell in the sandbox is not well suited to provide good farmlands.
The former, which is the thread's topic, can't be just sorted out by CCP. They can implement more fine grained kinds of treaties and whatever but in the end the responsibility to create a null sec "major project" is in the hands of the players.
RL also used to be (and in certain places still is) a game about men violence but nations have born none the less, safe havens have been created, despite RL is even less scripted and safe than EvE.
In RL men found out that always headbutting to death is stupid on long term. EvE is not just a pure PvP grind-dat-corpse game but also a sandbox virtual reality and so far only CVA and Chribba and few other examples have tried to do something evolved from the basic PvP shooter.
CCP should indeed make it possible to elect a system to become the "new Jita" where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen.
In another old and way more primitive sandbox game also there were no rules of any kind at all nor mechanics to prevent guys from stealing / breaking stuff off others. Yet the top guilds got to a "truce" and created common structures where anyone can go and deposit / do something with their suff and they are fairly sure it won't get lost.
Of course having mechanics enforcing this would make it much easier, but then it's not a sandbox any more. It's canned behavior and "canned" is not a word I like to see in EvE.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Nicolo da'Vicenza
Air The Unthinkables
2480
|
Posted - 2013.01.05 18:50:00 -
[182] - Quote
Vaerah Vahrokha wrote:CCP should indeed make it possible to elect a system to become the "new Jita" where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen. It's up to alliance leaders to embrace impractical and non-feasible policies? That's silly. Also last I checked VFK was far closer to that goal then D-GTMI. |

Lord Zim
2254
|
Posted - 2013.01.05 18:52:00 -
[183] - Quote
Vaerah Vahrokha wrote:CCP should indeed make it possible to elect a system to become the "new Jita" It is possible, we've chosen VFK.
Vaerah Vahrokha wrote:where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen. ahahahahahaha no get lost Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 19:03:00 -
[184] - Quote
Lord Zim wrote:We're saying the balance between hisec and nullsec is off, and that it's hurting the game. You're saying that's not for us to say.
What does CCP's track record tell you when they don't bother with listening to the playerbase?
I'm not saying that at all. I'm pointing out someone else did in fact say that and then said something contrary to it.
But see, when you talk about "balance", you're opening all sorts of doors because "balance" can and at the same time, does not, fit into comparing highsec and nullsec. There is a synergy for sure, but there is no definitive 50/50 or 30/70 or anything like that.
You have too many people here speaking in absolutes. You have too many people talking like they are shareholders, and you have too many people getting attacked for their comments.
Which is why it's a huge befuddled mess to begin with.
Balance? Heh. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Lord Zim
2254
|
Posted - 2013.01.05 19:07:00 -
[185] - Quote
Murk Paradox wrote:But see, when you talk about "balance", you're opening all sorts of doors because "balance" can and at the same time, does not, fit into comparing highsec and nullsec. There is a synergy for sure, but there is no definitive 50/50 or 30/70 or anything like that. There isn't a synergy, there's a dependence from nullsec to hisec. Nullsec shouldn't be dependent on hisec to the extent it is today. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 19:10:00 -
[186] - Quote
Nicolo da'Vicenza wrote:Vaerah Vahrokha wrote:CCP should indeed make it possible to elect a system to become the "new Jita" where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen. It's up to alliance leaders to embrace impractical and non-feasible policies? That's silly. Also last I checked VFK was far closer to that goal then D-GTMI.
"Impractical and non-feasible" as in "they are not willing to go beyond the hard enforced game limits and dare to meta"?
Don't act all unbeliever and stuff, there's a number of people who live despite the game mechanics, from Chribba to little me.
Despite we are "meant to scam and be smart asses and "cash in" " we don't.
But that requires :effort: and thinking outside of the box and actually be collectively willing to do what it takes. Not going to happen, eh? "The sandbox FORCES US to kill everybody bar none". What do you want to avoid it? To get some WoW forced neutral town handed to you? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Nicolo da'Vicenza
Air The Unthinkables
2481
|
Posted - 2013.01.05 19:13:00 -
[187] - Quote
Vaerah Vahrokha wrote:Nicolo da'Vicenza wrote:Vaerah Vahrokha wrote:CCP should indeed make it possible to elect a system to become the "new Jita" where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen. It's up to alliance leaders to embrace impractical and non-feasible policies? That's silly. Also last I checked VFK was far closer to that goal then D-GTMI. "Impractical and non-feasible" as in "they are not willing to go beyond the hard enforced game limits and dare to meta"? plenty of alliance have 'dared to NRDS'. They're dead. |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 19:13:00 -
[188] - Quote
Lord Zim wrote:Vaerah Vahrokha wrote:CCP should indeed make it possible to elect a system to become the "new Jita" It is possible, we've chosen VFK. Vaerah Vahrokha wrote:where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen. ahahahahahaha no get lost
VFK is a nice start, but it's as small as Oursularert turnover wise, that is still too small.
Lord Zim wrote: ahahahahahaha no get lost
Not unexpected unconstructive reply spotted. So obvious. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 19:17:00 -
[189] - Quote
Nicolo da'Vicenza wrote:Vaerah Vahrokha wrote:Nicolo da'Vicenza wrote:Vaerah Vahrokha wrote:CCP should indeed make it possible to elect a system to become the "new Jita" where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen. It's up to alliance leaders to embrace impractical and non-feasible policies? That's silly. Also last I checked VFK was far closer to that goal then D-GTMI. "Impractical and non-feasible" as in "they are not willing to go beyond the hard enforced game limits and dare to meta"? plenty of alliance have 'dared to NRDS'. They're dead.
Let me point you at the "collective effort" I described above.
But also at the little known fact that one could implement a limited borderline system as "special case" or "experiment", no real need to open your CSAA systems to any neutral.
With all the zillions some alliances have pouring off their asses they could afford paying people to act as player "Concord" and enforce neutrality in *one* system, that would quickly become a safe haven island. Coupled with CCP buffing null industry, that system would become an alternate true Jita. There are a lot of people including me who couldn't wait to ferry their goods over there, if they knew they'd not get insta-popped just for *thinking* cynoing in there. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 19:20:00 -
[190] - Quote
Lord Zim wrote:Murk Paradox wrote:But see, when you talk about "balance", you're opening all sorts of doors because "balance" can and at the same time, does not, fit into comparing highsec and nullsec. There is a synergy for sure, but there is no definitive 50/50 or 30/70 or anything like that. There isn't a synergy, there's a dependence from nullsec to hisec. Nullsec shouldn't be dependent on hisec to the extent it is today.
Yes it should. Or don't have access to the same level of manufactured goods. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |
|

Lord Zim
2254
|
Posted - 2013.01.05 19:23:00 -
[191] - Quote
Vaerah Vahrokha wrote:VFK is a nice start, but it's as small as Oursularert turnover wise, that is still too small. Make nullsec a place where more people live, and VFK would grow with the population. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2254
|
Posted - 2013.01.05 19:24:00 -
[192] - Quote
Murk Paradox wrote:Yes it should. Or don't have access to the same level of manufactured goods. Why? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 19:25:00 -
[193] - Quote
Lord Zim wrote:Vaerah Vahrokha wrote:VFK is a nice start, but it's as small as Oursularert turnover wise, that is still too small. Make nullsec a place where more people live, and VFK would grow with the population.
With almost all of null being NBSI.. that makes things more difficult than it should... again coming back full circle to the title of the thread... "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Malcanis
Vanishing Point. The Initiative.
6852
|
Posted - 2013.01.05 19:25:00 -
[194] - Quote
Vaerah Vahrokha wrote:
With all the zillions some alliances have pouring off their asses they could afford paying people to act as player "Concord" and enforce neutrality in *one* system, that would quickly become a safe haven island. Coupled with CCP buffing null industry, that system would become an alternate true Jita. There are a lot of people including me who couldn't wait to ferry their goods over there, if they knew they'd not get insta-popped just for *thinking* cynoing in there.
That sounds like a huge effort and expenditure for a very uncertain reward.
That uncertainty would be compounded by allowing people to light cynos whenever they felt like it... and once again, 0.0 would be paying to compete with a service that hi-sec gets for free. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2254
|
Posted - 2013.01.05 19:25:00 -
[195] - Quote
Vaerah Vahrokha wrote:With all the zillions some alliances have pouring off their asses they could afford paying people to act as player "Concord" and enforce neutrality in *one* system, that would quickly become a safe haven island. Hey, I know, try to get CVA to do this. They're NRDS in all of their space.
I'm sure it won't get griefed to hell and back. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2254
|
Posted - 2013.01.05 19:26:00 -
[196] - Quote
Murk Paradox wrote:Lord Zim wrote:Vaerah Vahrokha wrote:VFK is a nice start, but it's as small as Oursularert turnover wise, that is still too small. Make nullsec a place where more people live, and VFK would grow with the population. With almost all of null being NBSI.. that makes things more difficult than it should... again coming back full circle to the title of the thread... Nope, NBSI has nothing to do with why null is as empty as it is. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 19:27:00 -
[197] - Quote
Lord Zim wrote:Murk Paradox wrote:Yes it should. Or don't have access to the same level of manufactured goods. Why?
Because your rationale is to say null should only fly what it could make and nothing else. Which would drastically alter the way the game has come about over the years.
Null has always been dependant on highsec for its technology because from a populace standpoint, null is too volatile to support the development of technology.
It's too wartorn. Meatball surgery of M*A*S*H versus John Hopkins cancer research hospitals etc. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 19:28:00 -
[198] - Quote
Lord Zim wrote:Murk Paradox wrote:Lord Zim wrote:Vaerah Vahrokha wrote:VFK is a nice start, but it's as small as Oursularert turnover wise, that is still too small. Make nullsec a place where more people live, and VFK would grow with the population. With almost all of null being NBSI.. that makes things more difficult than it should... again coming back full circle to the title of the thread... Nope, NBSI has nothing to do with why null is as empty as it is.
So you don't think people trying to travel through null to check out and gets blown up to bits because they "might" be a spy has no reason why people avoid null?
Don't be daft. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Nicolo da'Vicenza
Air The Unthinkables
2481
|
Posted - 2013.01.05 19:32:00 -
[199] - Quote
Vaerah Vahrokha wrote:But that requires :effort: and thinking outside of the box and actually be collectively willing to do what it takes. Not going to happen, eh? "The sandbox FORCES US to kill everybody bar none". What do you want to avoid it? To get some WoW forced neutral town handed to you? You don't understand the inherent reason why NRDS is a failed policy, which is rather lol for a self-professed 'market guy.'
NRDS fails because there is no benefit in a society based around primary resource extraction based economy on letting people share that space without contributing for access to those resources. Having lots of players partaking in a secondary manufacturing and tertiary retail based economy is beneficial because when all those people are competing against one another, it increases supply of goods (weapons, ships) compared to other entities and drives down costs of warfare. When they are simply taking their gathered resources and ferrying them elsewhere for sale/investment, they are merely competing with the people actively defending the space for access to ore and rats. Huge cost, no actual benefit due to game mechanic induced nullsec industry inferiority.
Quote:What do you want to avoid it? To get some WoW forced neutral town handed to you? Allowing manufacturing and retail economies to thrive by buffing null industry, and making incentives not to outsource industry to nullsec would have the benefits of running NRDS actually materialize. You have literally fought every step of this, ironically making you the the perfect pro-NBSI lobbyist. |

Lord Zim
2254
|
Posted - 2013.01.05 19:32:00 -
[200] - Quote
Murk Paradox wrote:Because your rationale is to say null should only fly what it could make and nothing else. Nope, I'm saying null shouldn't be dependent on hisec as it is today. I'm saying null should be more desirable to live in than hisec, if you're not a sissy.
Murk Paradox wrote:Which would drastically alter the way the game has come about over the years. So?
Murk Paradox wrote:Null has always been dependant on highsec for its technology because from a populace standpoint, null is too volatile to support the development of technology. Nope, null has been dependent on hisec for its technology because it isn't feasible to compete with anyone else because nullsec's industrial capacity is ****. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 19:38:00 -
[201] - Quote
Malcanis wrote:Vaerah Vahrokha wrote:
With all the zillions some alliances have pouring off their asses they could afford paying people to act as player "Concord" and enforce neutrality in *one* system, that would quickly become a safe haven island. Coupled with CCP buffing null industry, that system would become an alternate true Jita. There are a lot of people including me who couldn't wait to ferry their goods over there, if they knew they'd not get insta-popped just for *thinking* cynoing in there.
That sounds like a huge effort and expenditure for a very uncertain reward. That uncertainty would be compounded by allowing people to light cynos whenever they felt like it... and once again, 0.0 would be paying to compete with a service that hi-sec gets for free.
1) I know it's an huge effort. So? Are you there to do the never dared before and create a real empire? That is something never done before (assuming CCP will also buff industry etc. etc. in the meanwhile). Something bold, that is the first completely player driven and wanted totally sandbox civilization, in a pure PvP location with no "safety" rules at all? Maybe I am too optimistic and enthusiastic about it, but *that* would be worth and would be remembered through the years.
2) "Service that hi sec gets for free" is only true thinking in *today* terms. Since in order to even start believing at doing the whole project, CCP needs first to do what's needed (no need to repeat it), then the deal will be way more "equal". If they will do the buffs then you won't HAVE to import anything special from hi sec, actually you'll have stuff that hi sec WILL have to import from you. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 19:42:00 -
[202] - Quote
Nicolo da'Vicenza wrote:Quote:What do you want to avoid it? To get some WoW forced neutral town handed to you? Allowing manufacturing and retail economies to thrive by buffing null industry, and making incentives not to outsource industry to highsec would have the benefits of running NRDS actually materialize. You have literally fought every step of this, ironically making you the the perfect pro-NBSI lobbyist.
Hey, go ahead and look at the now locked 101 pages thread. Now look at how many times I have said I agree 75% with the null sec improvements.
75% agreeing with you certainly makes me the oh-most-strenuous opponent of that! Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lord Zim
2255
|
Posted - 2013.01.05 19:42:00 -
[203] - Quote
Murk Paradox wrote:So you don't think people trying to travel through null to check out and gets blown up to bits because they "might" be a spy has no reason why people avoid null? That's correct, I don't. Look at how many chars are in nullsec alliances, look at how many are active on a day to day basis. Why do you think almost none of those chars are actually logged in and active? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 19:46:00 -
[204] - Quote
Lord Zim wrote:Murk Paradox wrote:So you don't think people trying to travel through null to check out and gets blown up to bits because they "might" be a spy has no reason why people avoid null? That's correct, I don't. Look at how many chars are in nullsec alliances, look at how many are active on a day to day basis. Why do you think almost none of those chars are actually logged in and active?
Are you asking in a kneejerk way or seriously asking? "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Malcanis
Vanishing Point. The Initiative.
6852
|
Posted - 2013.01.05 19:47:00 -
[205] - Quote
Vaerah Vahrokha wrote:Malcanis wrote:Vaerah Vahrokha wrote:
With all the zillions some alliances have pouring off their asses they could afford paying people to act as player "Concord" and enforce neutrality in *one* system, that would quickly become a safe haven island. Coupled with CCP buffing null industry, that system would become an alternate true Jita. There are a lot of people including me who couldn't wait to ferry their goods over there, if they knew they'd not get insta-popped just for *thinking* cynoing in there.
That sounds like a huge effort and expenditure for a very uncertain reward. That uncertainty would be compounded by allowing people to light cynos whenever they felt like it... and once again, 0.0 would be paying to compete with a service that hi-sec gets for free. 1) I know it's an huge effort. So? Are you there to do the never dared before and create a real empire? That is something never done before (assuming CCP will also buff industry etc. etc. in the meanwhile). Something bold, that is the first completely player driven and wanted totally sandbox civilization, in a pure PvP location with no "safety" rules at all? Maybe I am too optimistic and enthusiastic about it, but *that* would be worth and would be remembered through the years. 2) "Service that hi sec gets for free" is only true thinking in *today* terms. Since in order to even start believing at doing the whole project, CCP needs first to do what's needed (no need to repeat it), then the deal will be way more "equal". If they will do the buffs then you won't HAVE to import anything special from hi sec, actually you'll have stuff that hi sec WILL have to import from you.
What?
I'm not even going try try and parse that one out. I'm just going to quote it so that when you come down from whatever you're on you can have a good laugh with the rest of us. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2255
|
Posted - 2013.01.05 19:48:00 -
[206] - Quote
Vaerah Vahrokha wrote:1) I know it's an huge effort. So? Are you there to do the never dared before and create a read empire? That is something never done before (assuming CCP will also buff industry etc. etc. in the meanwhile). Something bold, that is the first completely player driven and wanted totally sandbox civilization, in a pure PvP location with no "safety" rules at all? Maybe I am too optimistic and enthusiastic about it, but *that* would be worth and would be remembered through the years. Except CVA has done this. How many people run around there to take advantage of this, and how many of the people who live in CVA space treat it as NBSI anyways, regardless of whether or not it's "NRDS"?
Vaerah Vahrokha wrote:2) "Service that hi sec gets for free" is only true thinking in *today* terms. Since in order to even start believing at doing the whole project, CCP needs first to do what's needed (no need to repeat it), then the deal will be way more "equal". Except we'll still be looking at maelstroms costing 2k to make, which means we're looking at a manufacturing cost of 0.00095% of the finished product.
If they'd changed that into a fee based on the mineral value of the thing being made and other minor tweaks of this nature, they could also easily create sufficiently large isk sinks to make up for the isk surplus flowing into the economy at this point and they'd open up the door even further for bottom up financing in nullsec. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2255
|
Posted - 2013.01.05 20:00:00 -
[207] - Quote
Murk Paradox wrote:Are you asking in a kneejerk way or seriously asking? Because you're saying that it's correct to assume the reason people don't go into null is because they get blown up. No, I'm not. What I'm inferring is that a vast majority of us aren't active in nullsec outside of fleet fights because nullsec isn't able to compete with effort/risk/reward in comparison to hisec.
Murk Paradox wrote:Why would someone want to risk to manufacture? That's insane. I think you're forgetting the people who want to be in null want it because of the combat. I want to be in null because I want to support the group of people I play with. This involves not just PVP, but also industry. Today's nullsec state makes industry in hisec (combined with importing via JFs) better, more efficient, less effort and more profitable. It is also nigh-on uninterdictable.
Murk Paradox wrote:Then that gets pacified I've no idea why you're talking about combat being pacified, since that's not even on the table of topics.
Murk Paradox wrote:If you tell me that in order to get to X trade hub I have to go through your system and risk getting blown up to make a N% more on my haul, I'll take the less risky more stable transport profits at a potential loss. Easily. Interestingly enough, I'm not telling you to go through "my" system, I'm telling you I want "my guys" to spend their time in "our systems" instead of in hisec.
Murk Paradox wrote:tell me you will set your system to NRDS and set me neutral and enforce a safe passage, and deliver my goods to your corp at a profit? Be there in X jumps sir! Pull the other leg. You'd have to be able to outcompete us using JFs to import stuff from hisec by a healthy margin for that proposition to make any sort of sense for us. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Air The Unthinkables
2482
|
Posted - 2013.01.05 20:06:00 -
[208] - Quote
how NBSI/NRDS cultural conflicts tend to play out |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 20:16:00 -
[209] - Quote
This is where it gets weird; you take apart quotes to simply argue something that in other times you generalize.
You play in null to support your friends, great. That's what you're doing. You going to null for manufacturing was probably not the best choice, but you wanted to play with your buds and thats cool. Sounds like a pro vs con thing there.
You also answered my first question with a "no" when I gave a choice of 2 things. Again, confused. No what?
Combat being pacified meaning, when you go and take over a system, and then next thing you know you're blue, because there's no current op, you don't have a fleet/blob target. Peace reigns. IE- pacified resistance, or locals (if you're invading).
So again, it just sounds like you want to eat your cake and have it to. But the things you want fully alienate highsec then. And I think the dependence is supposed to be there intentionally. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Mars Theran
Red Rogue Squadron
1587
|
Posted - 2013.01.05 20:19:00 -
[210] - Quote
NRDS and NBSI are just polar opposites, where the difference between the 2 is how your pilots govern themselves according to policy when encountering an unknown, non-Alliance member in space. It doesn't do anything to secure space in and of itself, except where NBSI basically means that anyone who comes into your space is podded when encountered if at all possible.
It is basically a lazy way of determining who enters your space in a generalized fashion. (i.e: anybody or nobody) Given this is for entertainment value, it's perfectly reasonable for players to adopt policies like this and save themselves the time and effort to organize regular patrols, sweeps, border protection, investigation, and customs and law enforcement.
Honestly, it would be nice to see an Alliance adopt more effective, less broadly encompassing policies, but I doubt any of us truly have that much time to invest in such things. I wouldn't really expect anyone to either. zubzubzubzubzubzubzubzub |
|

Lord Zim
2255
|
Posted - 2013.01.05 20:32:00 -
[211] - Quote
Murk Paradox wrote:You also answered my first question with a "no" when I gave a choice of 2 things. Again, confused. No what? No, I'm not saying it's correct to assume the reason people don't go to null is because they get blown up, because there are a ton of chars in null as it is. What I'm saying is that the people who are in null aren't utilizing the resources that are in null because hisec outcompetes nullsec in a lot of areas, and it shouldn't.
Murk Paradox wrote:Combat being pacified meaning, when you go and take over a system, and then next thing you know you're blue, because there's no current op, you don't have a fleet/blob target. Peace reigns. IE- pacified resistance, or locals (if you're invading). And then someone decides your space would be neat to roam through or invade, at which point "combat" is no longer "pacified".
Murk Paradox wrote:So again, it just sounds like you want to eat your cake and have it to. But the things you want fully alienate highsec then. And I think the dependence is supposed to be there intentionally. It's not supposed to be dependent.
http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog.jpg Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 20:37:00 -
[212] - Quote
Lord Zim wrote:Murk Paradox wrote:You also answered my first question with a "no" when I gave a choice of 2 things. Again, confused. No what? No, I'm not saying it's correct to assume the reason people don't go to null is because they get blown up, because there are a ton of chars in null as it is. What I'm saying is that the people who are in null aren't utilizing the resources that are in null because hisec outcompetes nullsec in a lot of areas, and it shouldn't. Murk Paradox wrote:Combat being pacified meaning, when you go and take over a system, and then next thing you know you're blue, because there's no current op, you don't have a fleet/blob target. Peace reigns. IE- pacified resistance, or locals (if you're invading). And then someone decides your space would be neat to roam through or invade, at which point "combat" is no longer "pacified". Murk Paradox wrote:So again, it just sounds like you want to eat your cake and have it to. But the things you want fully alienate highsec then. And I think the dependence is supposed to be there intentionally. It's not supposed to be dependent. http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog.jpg
You just painted a picture of people leaving highsec to go to null and not login because null isnt highsec. You're going around in circles and therefore not really contributing to the discussion any longer.
Everything you just answered you either did not say, or said something different which brought on my question in the first place.
Safe flying o/ "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Malcanis
Vanishing Point. The Initiative.
6852
|
Posted - 2013.01.05 20:40:00 -
[213] - Quote
Hey Zim, I'm just a dull mindless null-sec alliance slave so i'm not smart enough to work out what that "99% self sufficient (by volume)" entry at the top of the 'INDUSTRY' column is supposed to mean. Can we get one of these smart independent self-sufficient rich hi-sec guys to help out with this one?
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2255
|
Posted - 2013.01.05 20:42:00 -
[214] - Quote
Murk Paradox wrote:You just painted a picture of people leaving highsec to go to null and not login because null isnt highsec. Last I checked, I wasn't arguing for nullsec to become hisec. What I've said is that nullsec should outcompete hisec in all aspect except for safety.
I'm not sure how much more succinct I can possibly put it. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6852
|
Posted - 2013.01.05 20:42:00 -
[215] - Quote
Murk Paradox wrote: Safe flying o/
*Gets thoroughly owned
*Runs off
*Wishes us "Safe Flying"
*Is Murk Paradox
Where is your "meant to" now?
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2255
|
Posted - 2013.01.05 20:43:00 -
[216] - Quote
Malcanis wrote:Hey Zim, I'm just a dull mindless null-sec alliance slave so i'm not smart enough to work out what that "99% self sufficient (by volume)" entry at the top of the 'INDUSTRY' column is supposed to mean. Can we get one of these smart independent self-sufficient rich hi-sec guys to help out with this one? I think it means we should import 99% of everything we use (by volume) from hisec. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 20:49:00 -
[217] - Quote
Malcanis wrote:Murk Paradox wrote: Safe flying o/
*Gets thoroughly owned *Runs off *Wishes us "Safe Flying" *Is Murk Paradox Where is your "meant to" now?
Pardon? I can't keep regurgitating the nonsense spewed out over and over by someone who only quotes part of an answer to a question previously asked.
I'm still here, and will answer any question that warrants a response.
Whereas I don't see how I'm thoroughly "owned" since I'm not the one asking to reinvent the wheel, and life is still going on "business as usual".
If you really want to make a difference for me, or think I should consider it, pay my bills. Otherwise, you won't really matter once I clock out and go home =) "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 20:50:00 -
[218] - Quote
Lord Zim wrote:Murk Paradox wrote:You just painted a picture of people leaving highsec to go to null and not login because null isnt highsec. Last I checked, I wasn't arguing for nullsec to become hisec. What I've said is that nullsec should outcompete hisec in all aspect except for safety. I'm not sure how much more succinctly I can possibly put it.
No it shouldn't.
If it should, it would have. It would even be anywhere near marginally competitive. But it isn't. Not by a longshot. And I seriously doubt that's a simple oversight.
And you might need to check again, because even as you are saying you aren't, you are indeed arguing for nullsec to become highsec. Even in that quote you are. In almost any reply beyond splitting my answers or questions up you are referencing highsec to nullsec, if not by name then by design.
They are 2 totally different entities for a reason. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Malcanis
Vanishing Point. The Initiative.
6854
|
Posted - 2013.01.05 20:51:00 -
[219] - Quote
Lord Zim wrote:Malcanis wrote:Hey Zim, I'm just a dull mindless null-sec alliance slave so i'm not smart enough to work out what that "99% self sufficient (by volume)" entry at the top of the 'INDUSTRY' column is supposed to mean. Can we get one of these smart independent self-sufficient rich hi-sec guys to help out with this one? I think it means we should import 99% of everything we use (by volume) from hisec.
Ahhhh that makes a lot of sense. We'll be self-sufficient because we will have a wide range of hi-sec players to buy from, right?
Got it! MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6854
|
Posted - 2013.01.05 20:53:00 -
[220] - Quote
Murk Paradox wrote:Malcanis wrote:Murk Paradox wrote: Safe flying o/
*Gets thoroughly owned *Runs off *Wishes us "Safe Flying" *Is Murk Paradox Where is your "meant to" now? Pardon? I can't keep regurgitating the nonsense spewed out over and over by someone who only quotes part of an answer to a question previously asked. I'm still here, and will answer any question that warrants a response. Whereas I don't see how I'm thoroughly "owned" since I'm not the one asking to reinvent the wheel, and life is still going on "business as usual". If you really want to make a difference for me, or think I should consider it, pay my bills. Otherwise, you won't really matter once I clock out and go home =)
You were thoroughly owned, or at least you would be if you didn't have a 99.5% resist bonus vs facts.
You said Null-sec isn't meant to be independent of hi-sec industry
Zim produced evidence that it is.
You have yet to produce any evidence of anything except that what is, therefore ought to be. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
|

Lord Zim
2256
|
Posted - 2013.01.05 20:53:00 -
[221] - Quote
Murk Paradox wrote:Lord Zim wrote:Murk Paradox wrote:You just painted a picture of people leaving highsec to go to null and not login because null isnt highsec. Last I checked, I wasn't arguing for nullsec to become hisec. What I've said is that nullsec should outcompete hisec in all aspect except for safety. I'm not sure how much more succinctly I can possibly put it. No it shouldn't. If it should, it would have. It would even be anywhere near marginally competitive. But it isn't. Not by a longshot. And I seriously doubt that's a simple oversight. http://community.eveonline.com/devblog.asp?a=blog&bid=946 http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog.jpg Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6856
|
Posted - 2013.01.05 20:55:00 -
[222] - Quote
Yes but those are only facts Zim. You can prove anything you like with those things. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 20:57:00 -
[223] - Quote
Malcanis wrote:Murk Paradox wrote:Malcanis wrote:Murk Paradox wrote: Safe flying o/
*Gets thoroughly owned *Runs off *Wishes us "Safe Flying" *Is Murk Paradox Where is your "meant to" now? Pardon? I can't keep regurgitating the nonsense spewed out over and over by someone who only quotes part of an answer to a question previously asked. I'm still here, and will answer any question that warrants a response. Whereas I don't see how I'm thoroughly "owned" since I'm not the one asking to reinvent the wheel, and life is still going on "business as usual". If you really want to make a difference for me, or think I should consider it, pay my bills. Otherwise, you won't really matter once I clock out and go home =) You were thoroughly owned, or at least you would be if you didn't have a 99.5% resist bonus vs facts. You said Null-sec isn't meant to be independent of hi-sec industry Zim produced evidence that it is. You have yet to produce any evidence of anything except that what is, therefore ought to be.
Eh? I need evidence? Fair enough. Log in. Boom there you go. The world of eve seems to spin differently than you think it should, imagine that!
How can so many frieghters and corps and professions be so wrong! Maybe those jump friehgters shouldn't exist in game either. Definitely something not needed. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Malcanis
Vanishing Point. The Initiative.
6856
|
Posted - 2013.01.05 21:00:00 -
[224] - Quote
So what is, is what should be, and we know this because CCP never change anything substantial about the game, right?
Paging some titan and supercarrier pilots to this thread to confirm your point!  MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:02:00 -
[225] - Quote
Malcanis wrote:Yes but those are only facts Zim. You can prove anything you like with those things.
Ok so, let's look at the blog you posted. It goes on about a "perfect world" which we know doesn't exist. And as well something they want to work towards, awesome! So you are here doing what... telling me the devs are wrong or right?
Again, your facts (didn't know you were a dev but I'll roll with it) to prove what.. that you asked for soemthing they were already wanting to do?
I get the whiteboard is a think tank, cool. But still the only fact is what they want to do.
So far, they only dodged how they didn't want to talk about HOW they want to do it.
For all we know that's something to happen in 2015.
But until then, the fact remains, highsec is still supporting nullsec, and at the rate of escalation nullseccers need the minerals, you will not see that changed result devs want anytime soon.
There's no patch or downtime that will make that change over night.
That's what I'm trying to explain here.
It's not a simple flip of a switch. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:03:00 -
[226] - Quote
Malcanis wrote:So what is, is what should be, and we know this because CCP never change anything substantial about the game, right? Paging some titan and supercarrier pilots to this thread to confirm your point! 
Of course ccp will change things, don't be an idiot. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Malcanis
Vanishing Point. The Initiative.
6856
|
Posted - 2013.01.05 21:04:00 -
[227] - Quote
Murk Paradox wrote:Malcanis wrote:So what is, is what should be, and we know this because CCP never change anything substantial about the game, right? Paging some titan and supercarrier pilots to this thread to confirm your point!  Of course ccp will change things, don't be an idiot.
Then how can you say that the unbalanced advantage that hi-sec has for industry is proof that hi-sec should have an unbalanced advantage for industry? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2256
|
Posted - 2013.01.05 21:05:00 -
[228] - Quote
"nullsec shall be dependent on hisec, because why else has it been dependent on it for 10 years?" *is provided with a devblog from one of the lead designers of eve where it says, specifically, that nullsec shouldn't be dependent on hisec* "yeah well that's just some ideal world thingy! doesn't prove a thing!" Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6856
|
Posted - 2013.01.05 21:05:00 -
[229] - Quote
Murk Paradox wrote:Malcanis wrote:Yes but those are only facts Zim. You can prove anything you like with those things. Ok so, let's look at the blog you posted. It goes on about a "perfect world" which we know doesn't exist...
It is however pretty god damb relevent when we're talking about, to use your own phrase "How things are meant to be"
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:07:00 -
[230] - Quote
Malcanis wrote:Yes but those are only facts Zim. You can prove anything you like with those things.
You can always find some fact to prove a theory, doesn't make your theory correct though.
It only works when it happens. That's the cool thing about facts. They are there to be used but can also disappear!
I mean, that whiteboard is a beautiul patch, when does it get applied? Next week? Come on, support it. Tell me when! Show us how much time we wasted on this thread. Oh wait, it hasn't happened yet!
So much for that fact.
Gues it was just a think tank outlining what they want. Sounds like the fact is, devs wrote up a christmas list. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |
|

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:08:00 -
[231] - Quote
Malcanis wrote:Murk Paradox wrote:Malcanis wrote:Yes but those are only facts Zim. You can prove anything you like with those things. Ok so, let's look at the blog you posted. It goes on about a "perfect world" which we know doesn't exist... It is however pretty god damb relevent when we're talking about, to use your own phrase " How things are meant to be"
No, they don't say how it was meant to be, they say it's what they want.
There is a big difference. Otherwise, like the blog said, you should be mining because it's fun. Wouldn't that just support your whole theory about how highsec is "better"? Like mining would be more fun somewhere else? All the same rocks. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Malcanis
Vanishing Point. The Initiative.
6856
|
Posted - 2013.01.05 21:09:00 -
[232] - Quote
You know, Murk, there comes a stage in a discussion where it really is less embarrassing to concede that you were in error about a point you were making than it is to try and defend it against overwhelming evidence.
You have gone past that stage.
Just FYI. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6856
|
Posted - 2013.01.05 21:09:00 -
[233] - Quote
Murk Paradox wrote:
No, they don't say how it was meant to be, they say it's what they want.
There is a big difference.
See now this is what I'm talking about...  MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:11:00 -
[234] - Quote
Malcanis wrote:Murk Paradox wrote:Malcanis wrote:So what is, is what should be, and we know this because CCP never change anything substantial about the game, right? Paging some titan and supercarrier pilots to this thread to confirm your point!  Of course ccp will change things, don't be an idiot. Then how can you say that the unbalanced advantage that hi-sec has for industry is proof that hi-sec should have an unbalanced advantage for industry?
Because right now in the market that's the best arrangement players can make with what they have. It's the closest thing you can have to the win win since even after a year the devs haven't implemented what you say is a "fact" that apparently I'm too stupid to see. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Lord Zim
2256
|
Posted - 2013.01.05 21:11:00 -
[235] - Quote
Murk Paradox wrote:No, they don't say how it was meant to be, they say it's what they want. So why do they want to make the changes they outline in that blog, unless it's what they mean it's supposed to be? For funsies? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:12:00 -
[236] - Quote
Lord Zim wrote:"nullsec shall be dependent on hisec, because why else has it been dependent on it for 10 years?" *is provided with a devblog from one of the lead designers of eve where it says, specifically, that nullsec shouldn't be dependent on hisec* "yeah well that's just some ideal world thingy! doesn't prove a thing!"
You mean the same one you posted that's dated back in 2011?
How's that working for you? "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:13:00 -
[237] - Quote
Lord Zim wrote:Murk Paradox wrote:No, they don't say how it was meant to be, they say it's what they want. So why do they want to make the changes they outline in that blog, unless it's what they mean it's supposed to be? For funsies?
I can only read what they type. You're the one who apparently is omniscient about it and think it's "fact".
You tell me. Why HASN'T it been done if it was "supposed" to? "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Lord Zim
2256
|
Posted - 2013.01.05 21:14:00 -
[238] - Quote
You must be new around CCP's game development pace. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Air The Unthinkables
2484
|
Posted - 2013.01.05 21:16:00 -
[239] - Quote
Murk Paradox wrote:Lord Zim wrote:"nullsec shall be dependent on hisec, because why else has it been dependent on it for 10 years?" *is provided with a devblog from one of the lead designers of eve where it says, specifically, that nullsec shouldn't be dependent on hisec* "yeah well that's just some ideal world thingy! doesn't prove a thing!" You mean the same one you posted that's dated back in 2011? How's that working for you? p. well considering it obliterated your argument that nullsec industry is flawed by designLord Zim wrote:You must be new to CCP's game development pace. |

Destination SkillQueue
Are We There Yet
3807
|
Posted - 2013.01.05 21:18:00 -
[240] - Quote
Malcanis wrote:Murk Paradox wrote:
No, they don't say how it was meant to be, they say it's what they want.
There is a big difference.
See now this is what I'm talking about... 
This is beginning to remind me of the Bill Clinton response to the Lewinsky allegations. Some people just can't stop digging. |
|

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:19:00 -
[241] - Quote
Malcanis wrote:You know, Murk, there comes a stage in a discussion where it really is less embarrassing to concede that you were in error about a point you were making than it is to try and defend it against overwhelming evidence.
You have gone past that stage.
Just FYI.
Thanks for the information, but when you want to build a case based on things not implemented yet and then cite them as facts, it doesn't really make you more "right" =P.
Just a FYI for you too sir.
The point being, right now my stance is it isn't broken, because people have adapted. If you base things on player creation, crying to devs makes it a weak argument.
Being a part of a discussion isn't really a "right or wrong" unless you post something like a year old dev blog that never happened and then say it "should" have.
It's cool to try to assume I'm a highsec carebear and I'm the one crying, but when you plant a seed and want it to be a tree, and ends up being a vine, you adapt or cut it down.
CCP has done neither. Therefore, they might simply be going with it since if it was that big of a deal, then why hasn't it been implemented?
Hell, they revamped the entire concord/crimewatch aspect. If you want to tell me how wrong I am because I play a game as I see fit and use what is given to me, fine.
But just because I don't jump on your tearfilled bandwagon isn't going to make things any better or convince anyone else you are more right, I simply do not care =)
No matter what changes happen or don't happen, I am still going to roam in null, and low and maybe every now and then go into highsec.
Period.
It isn't a cry, it isn't a defeat, or a victory. I am not competing with you. I am merely discussing a point of view about how a game matures regardless of what a dev envisions a year ago, or 5 years ago, or a decade ago. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Lord Zim
2256
|
Posted - 2013.01.05 21:19:00 -
[242] - Quote
Are we there yet? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:22:00 -
[243] - Quote
Looks like highsec is still "better". "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Malcanis
Vanishing Point. The Initiative.
6857
|
Posted - 2013.01.05 21:22:00 -
[244] - Quote
What we have here is a failure to communicate. Some men you just can't reach.
Then you get what we have here today. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:26:00 -
[245] - Quote
NBSI is still a deterrent for industry regardless (trying to stay back on topic =P). NBSI is a shoot first ask questions later... which in a land of hostility, that's not very inviting to people to want to bring their goods, or themselves, out to you. Therefore, people will stay safe where they have that control.
I think we had a merging of topics.
"I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Lord Zim
2256
|
Posted - 2013.01.05 21:28:00 -
[246] - Quote
Nope, NBSI isn't a deterrent to industry. It's a deterrent to joe random idiot flying into our space and selling his wares in our space, but it isn't a deterrent to industry. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:30:00 -
[247] - Quote
Lord Zim wrote:Nope, NBSI isn't a deterrent to industry. It's a deterrent to joe random idiot flying into our space and selling his wares in our space, but it isn't a deterrent to industry.
If I fly a freighter into your system to transport goods and I'm neutral, what is likely to happen to me? Using NBSI versus NRDS doctrines? Oh and joe random idiot flying into your space is also considered "industry" by the way. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Nicolo da'Vicenza
Air The Unthinkables
2484
|
Posted - 2013.01.05 21:30:00 -
[248] - Quote
Murk Paradox wrote:NBSI is still a deterrent for industry regardless (trying to stay back on topic =P). NBSI is a shoot first ask questions later... which in a land of hostility, that's not very inviting to people to want to bring their goods, or themselves, out to you. Therefore, people will stay safe where they have that control. not really, nullsec's lack of industrial capacity is a deterrent to industry, regardless of RoE then again I'm explaining this to the guy who says things couldn''t broken because that would mean CCP was capable of design error so w/e |

Lord Zim
2256
|
Posted - 2013.01.05 21:30:00 -
[249] - Quote
Murk Paradox wrote:Lord Zim wrote:Nope, NBSI isn't a deterrent to industry. It's a deterrent to joe random idiot flying into our space and selling his wares in our space, but it isn't a deterrent to industry. If I fly a freighter into your system to transport goods and I'm neutral, what is likely to happen to me? Using NBSI versus NRDS doctrines? Which part of my statement was unclear? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:32:00 -
[250] - Quote
Lord Zim wrote:Murk Paradox wrote:Lord Zim wrote:Nope, NBSI isn't a deterrent to industry. It's a deterrent to joe random idiot flying into our space and selling his wares in our space, but it isn't a deterrent to industry. If I fly a freighter into your system to transport goods and I'm neutral, what is likely to happen to me? Using NBSI versus NRDS doctrines? Which part of my statement was unclear?
All of it. You contradicted yourself. Freighting is industry. Industry isn't only manufacturing. Same goes for mining as well. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |
|

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:34:00 -
[251] - Quote
Nicolo da'Vicenza wrote:Murk Paradox wrote:NBSI is still a deterrent for industry regardless (trying to stay back on topic =P). NBSI is a shoot first ask questions later... which in a land of hostility, that's not very inviting to people to want to bring their goods, or themselves, out to you. Therefore, people will stay safe where they have that control. not really, nullsec's lack of industrial capacity is a deterrent to industry, regardless of RoE then again I'm explaining this to the guy who says things couldn''t broken because that would mean CCP was capable of design error so w/e
Not really? Not really what?
You aren't explaining anything, only contributing to the problem, not the solution. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Nicolo da'Vicenza
Air The Unthinkables
2484
|
Posted - 2013.01.05 21:40:00 -
[252] - Quote
Murk Paradox wrote:Nicolo da'Vicenza wrote:Murk Paradox wrote:NBSI is still a deterrent for industry regardless (trying to stay back on topic =P). NBSI is a shoot first ask questions later... which in a land of hostility, that's not very inviting to people to want to bring their goods, or themselves, out to you. Therefore, people will stay safe where they have that control. not really, nullsec's lack of industrial capacity is a deterrent to industry, regardless of RoE then again I'm explaining this to the guy who says things couldn''t broken because that would mean CCP was capable of design error so w/e Not really? Not really what? You aren't explaining anything, only contributing to the problem, not the solution. I'll break it down for you.
1) "NBSI is still a deterrent for industry regardless (trying to stay back on topic =P)". - not really, because industry cannot exist in nullsec regardless of RoE policy. That's like saying running a blow torch in the desert will deter ice from forming.
2) "NBSI is a shoot first ask questions later... which in a land of hostility, that's not very inviting to people to want to bring their goods, or themselves, out to you." - not really because people who have arranged blue standings outperform NRDS alliances. |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 21:41:00 -
[253] - Quote
Lord Zim wrote: Except CVA has done this. How many people run around there to take advantage of this, and how many of the people who live in CVA space treat it as NBSI anyways, regardless of whether or not it's "NRDS"?
I am not sure why not NBSI == NRDS. Where did I mention NRDS? My idea is an hybrid. Neuts would still be shot on sight. *Credited* let's call them "light blue" would not. Certainly without some game mechanics to aid that, the work be quite daunting, but hey, you should start pushing for "treaties" and other additions *before* or together the POS revamp. Because POSes will have to include those missing bits, asking for them later will take another 10 years.
Quote: Except we'll still be looking at maelstroms costing 2k to make, which means we're looking at a manufacturing cost of 0.00095% of the finished product.
If they'd changed that into a fee based on the mineral value of the thing being made and other minor tweaks of this nature, they could also easily create sufficiently large isk sinks to make up for the isk surplus flowing into the economy at this point and they'd open up the door even further for bottom up financing in nullsec.
Well, as I said above in another reply, I proposed in the locked thread to implement research and manufacturing costs tied to actual POS slots cost per hour. This would mean that the 333 ISK per hour of today would become 14k or more.
Plus, the "overhead" to cost is not really *that* important as long as it's something evenly distributed and not making any sec worthless. I have no idea how much a null sec alliance would charge per slot though, so I can't say numbers. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Murk Paradox
Dvice Shipyards No Value
205
|
Posted - 2013.01.05 21:49:00 -
[254] - Quote
Nicolo da'Vicenza wrote:Murk Paradox wrote:Nicolo da'Vicenza wrote:Murk Paradox wrote:NBSI is still a deterrent for industry regardless (trying to stay back on topic =P). NBSI is a shoot first ask questions later... which in a land of hostility, that's not very inviting to people to want to bring their goods, or themselves, out to you. Therefore, people will stay safe where they have that control. not really, nullsec's lack of industrial capacity is a deterrent to industry, regardless of RoE then again I'm explaining this to the guy who says things couldn''t broken because that would mean CCP was capable of design error so w/e Not really? Not really what? You aren't explaining anything, only contributing to the problem, not the solution. I'll break it down for you. 1) "NBSI is still a deterrent for industry regardless (trying to stay back on topic =P)". - not really, because industry cannot exist in nullsec regardless of RoE policy. That's like saying running a blow torch in the desert will deter ice from forming. 2) "NBSI is a shoot first ask questions later... which in a land of hostility, that's not very inviting to people to want to bring their goods, or themselves, out to you." - not really because people who have arranged blue standings outperform NRDS alliances.
Outperform? Sounds like justification for NOT wanting more people around you. Look, if you want a closed off empire, then yea, NBSI is definitely a more ideal doctrine to have. It's way easier to be lazy and less vigilant when you shoot anything not a friendly.
But as a whole to people who don't know anyone in that area, it's not a real good encouragement to have people move out there. At best, you'll have someone roam out there, get popped, and never go out there again.
Cool, working as intended. But that also proves the original point in this thread before we took off on a tangent with it.
NBSI is a failed doctrine unless you don't want people around you. If you think someone is a spy, or someone is out to get you, yea, go NBSI. But all it's doing is alienating whatever progress you are trying to make as a whole, for null, as opposed to your own governed space.
In regards to all that, it wouldn't matter anyways because chances are, one of the bigger coalitions would move to encompasse ALL of null as their own since one of the reasons they haven't already is because "alot of null is worthless" space. Change that, and the dynamics of sov null might be in for a serious remodeling by those same said larger alliances.
Which is where I was taking industry into the picture. Use tech moons as a guide if you will.
You want performance? That's where it'll come from. Borders won't stay the same if industry or any other serverside mechanic changes the value of nullspace. You will either have those coalitions split up (which I want) or you have a much much much larger consolidation of forces to take over a much larger % of null as their own.
NBSI, while ideal for hostile areas, aren't good for areas you want to develop to be more "open" and inviting to other people to come help populate.
Atleast that's my opinion of being in CTA space, sov space, and npc null. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |

Lord Zim
2256
|
Posted - 2013.01.05 21:55:00 -
[255] - Quote
Murk Paradox wrote:Lord Zim wrote:Murk Paradox wrote:Lord Zim wrote:Nope, NBSI isn't a deterrent to industry. It's a deterrent to joe random idiot flying into our space and selling his wares in our space, but it isn't a deterrent to industry. If I fly a freighter into your system to transport goods and I'm neutral, what is likely to happen to me? Using NBSI versus NRDS doctrines? Which part of my statement was unclear? All of it. You contradicted yourself. Freighting is industry. Industry isn't only manufacturing. Same goes for mining as well. Do you think I even remotely care about joe random idiot waltzing into our space without even so much as a by your leave? No, I don't. I care about industry being done in our space, performed by our people, for our people. If joe random idiot isn't such an idiot he'd make sure he had blue status prior to trying to sell his wares, problem solved.
Here's an idea, take your freighter and run into whatever is CVA's core market hub. It's NRDS, right? According to your logic, that should mean you should be defended and arrive and be able to leave completely unmolested. Tell us how that goes for you.
Murk Paradox wrote:NBSI, while ideal for hostile areas, aren't good for areas you want to develop to be more "open" and inviting to other people to come help populate. You seem to have completely ignored the fact that what we've been arguing for hasn't been to bring "other people" to come help populate, it has been to bring our people to come help populate.
Our people. Not joe random chucklefuck, our people.
You know, the guys who are currently in hisec instead, because hisec outperforms nullsec. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 22:00:00 -
[256] - Quote
Lord Zim wrote:You seem to have completely ignored the fact that what we've been arguing for hasn't been to bring "other people" to come help populate, it has been to bring our people to come help populate.
Our people. Not joe random chucklefuck, our people.
You know, the guys who are currently in hisec instead, because hisec outperforms nullsec.
You seem to have completely ignored this thread is not the other thread, the topic here is about alliance politics vs outsiders so, no, you talking about insiders is not on topic. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lord Zim
2256
|
Posted - 2013.01.05 22:03:00 -
[257] - Quote
Vaerah Vahrokha wrote:I am not sure why not NBSI == NRDS. Where did I mention NRDS? My idea is an hybrid. Neuts would still be shot on sight. *Credited* let's call them "light blue" would not. Certainly without some game mechanics to aid that, the work be quite daunting, but hey, you should start pushing for "treaties" and other additions *before* or together the POS revamp. Because POSes will have to include those missing bits, asking for them later will take another 10 years. Pray tell, how would this be done, then?
Vaerah Vahrokha wrote:Well, as I said above in another reply, I proposed in the locked thread to implement research and manufacturing costs tied to actual POS slots cost per hour. This would mean that the 333 ISK per hour of today would become 14k or more. At 0.0024% or whatever of the mineral cost for building a maelstrom, that's still pathetic. Try something more along 0.25% of resource value of whatever it is you're making and up, and you're starting to get somewhere.
Vaerah Vahrokha wrote:Plus, the "overhead" to cost is not really *that* important as long as it's something evenly distributed and not making any sec worthless. I have no idea how much a null sec alliance would charge per slot though, so I can't say numbers. 0.0024% of a maelstrom wouldn't give nullsec much room to work with for fees. Remember, we're looking to do bottom up financing of alliances here, not pissing into the wind. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2256
|
Posted - 2013.01.05 22:05:00 -
[258] - Quote
Vaerah Vahrokha wrote:You seem to have completely ignored this thread is not the other thread, the topic here is about alliance politics vs outsiders so, no, you talking about insiders is not on topic. NBSI isn't what's depopulated nullsec, or has "caused nullsec to fail", no matter how much you or Murk tries to fob it off as. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Mirima Thurander
Static Contamination
627
|
Posted - 2013.01.05 22:15:00 -
[259] - Quote
Really with the amount of systems goons/test have they could set a few key locations NBSI and everything elected free ports and NRDS.
But that makes the game to fun for everyone. It will never happen. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |

Nicolo da'Vicenza
Air The Unthinkables
2487
|
Posted - 2013.01.05 22:17:00 -
[260] - Quote
Mirima Thurander wrote:Really with the amount of systems goons/test have they could set a few key locations NBSI and everything elected free ports and NRDS.
But that makes the game to fun for everyone. It will never happen. freeport delve |
|

Nicolo da'Vicenza
Air The Unthinkables
2487
|
Posted - 2013.01.05 22:19:00 -
[261] - Quote
Murk Paradox wrote:Nicolo da'Vicenza wrote:'ll break it down for you.
1) "NBSI is still a deterrent for industry regardless (trying to stay back on topic =P)". - not really, because industry cannot exist in nullsec regardless of RoE policy. That's like saying running a blow torch in the desert will deter ice from forming.
2) "NBSI is a shoot first ask questions later... which in a land of hostility, that's not very inviting to people to want to bring their goods, or themselves, out to you." - not really because people who have arranged blue standings outperform NRDS alliances. Outperform? Sounds like justification for NOT wanting more people around you. Look, if you want a closed off empire, then yea, NBSI is definitely a more ideal doctrine to have. It's way easier to be lazy and less vigilant when you shoot anything not a friendly. You say lazy, I say efficient. What I say is objective and proven over countless nullsec conflicts, what you say is a meaningless value judgement that decries the nullsec reality as a 'moral failure' of the organizations who successfully live there. I put forward logical and sensible solutions to create a 0.0 where NRDS would have a chance, you pull a 180 and refuse to acknowledge that a problem exists anymore. It is all the fault of the evil players.
Quote:NBSI is a failed doctrine unless you don't want people around you. NBSI is a successful doctrine unless you don't want to hold space. |

Nicolo da'Vicenza
Air The Unthinkables
2487
|
Posted - 2013.01.05 22:22:00 -
[262] - Quote
This is like listening to a dinosaur in the ice age saying warm blooded creatures are a failure because the mammals are failing to huddle next to the dinosaurs to keep them from freezing to death; depleting them of valuable 'dino-trade'. |

Lord Zim
2259
|
Posted - 2013.01.05 22:23:00 -
[263] - Quote
Mirima Thurander wrote:Really with the amount of systems goons/test have they could set a few key locations NBSI and everything elected free ports and NRDS. But that makes the game to fun for everyone. It will never happen. Take a trip through CVA space and see how long you last even in a noob ship. I mean, NRDS should mean that you're never fired upon, and CVA should be protecting you just as well as concord does, right? Since you're not red to anyone and all. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Tesal
162
|
Posted - 2013.01.05 22:27:00 -
[264] - Quote
http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog.jpg
I looked at the white board link, which I've seen before. If null needs to be 99% independent by volume of goods then that means hi-sec is 99% independent too. There is trade of 1%, including moon goo, ice and high ends. Null would be encapsulated in virtual self sufficiency. Maybe its a good thing that stuff written in brainstorming sessions on white boards doesn't always become official CCP policy.
Also, way to keep this thread on topic. |

Malcanis
Vanishing Point. The Initiative.
6860
|
Posted - 2013.01.05 22:28:00 -
[265] - Quote
ITT: We learn that we can only have 1 station per system because of NBSI MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6860
|
Posted - 2013.01.05 22:33:00 -
[266] - Quote
POS refines top out at 75% because we kill neutral noobships  MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2259
|
Posted - 2013.01.05 22:36:00 -
[267] - Quote
Same happens in WHs, too. They don't have any color for people in local, I wonder what they did wrong.  Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2259
|
Posted - 2013.01.05 22:46:00 -
[268] - Quote
Tesal wrote:Also, way to keep this thread on topic. The problem with "keeping this thread on topic" is that NBSI isn't causing any of the major issues which are plaguing nullsec. Not a single one of them. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

gargars
Cohesion Inc Beyond-Repair
55
|
Posted - 2013.01.05 22:53:00 -
[269] - Quote
Nicolo da'Vicenza wrote:yeah come on down NRDS'll float down here everything floats down here...
PENNYWISE noooooooooooooooooooooooooooooooooo |

Ranger 1
Ranger Corp
3263
|
Posted - 2013.01.05 22:58:00 -
[270] - Quote
My point in this debate is that if an emphasis were placed on developing tools and mechanics that were friendly and useful for political administration styles other than NBSI, that would allow policies like NRDS or other variations to operate as efficiently as NBSI does, then power groups could make some interesting decisions on how they want to run their Sov.
They could very well choose to keep things as NBSI (and it will likely always be a popular option), but the ability to easily choose another path would make things a lot more interesting all around, and (somewhat ironically) might encourage more conflict due to differing political beliefs.
And that's always a good thing. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
|

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2288
|
Posted - 2013.01.05 23:09:00 -
[271] - Quote
Lord Zim wrote:Tesal wrote:Also, way to keep this thread on topic. The problem with "keeping this thread on topic" is that NBSI isn't causing any of the major issues which are plaguing nullsec. Not a single one of them.
Sure it does. It causes the "I can't rat in upgraded space for free without contributing anything towards keeping space and without being chased out by those who do contribute" problem. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Lord Zim
2259
|
Posted - 2013.01.05 23:12:00 -
[272] - Quote
Ranger 1 wrote:My point in this debate is that if an emphasis were placed on developing tools and mechanics that were friendly and useful for political administration styles other than NBSI, that would allow policies like NRDS or other variations to operate as efficiently as NBSI does, then power groups could make some interesting decisions on how they want to run their Sov.
They could very well choose to keep things as NBSI (and it will likely always be a popular option), but the ability to easily choose another path would make things a lot more interesting all around, and (somewhat ironically) might encourage more conflict due to differing political beliefs.
And that's always a good thing. Pray tell, how would treaties make NRDS or a variant thereof actually scale as well as NBSI does on a daily basis? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 23:19:00 -
[273] - Quote
Lord Zim wrote:Vaerah Vahrokha wrote:You seem to have completely ignored this thread is not the other thread, the topic here is about alliance politics vs outsiders so, no, you talking about insiders is not on topic. NBSI isn't what's depopulated nullsec, or has "caused nullsec to fail", no matter how much you or Murk tries to fob it off as the cause.
Care to link where I talked about "caused nullsec to fail"? So far I have written some quite constructive suggestions and not blamed anyone. Your defensive stance seems to guide you. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 23:20:00 -
[274] - Quote
RubyPorto wrote:Lord Zim wrote:Tesal wrote:Also, way to keep this thread on topic. The problem with "keeping this thread on topic" is that NBSI isn't causing any of the major issues which are plaguing nullsec. Not a single one of them. Sure it does. It causes the "I can't rat in upgraded space for free without contributing anything towards keeping space and without being chased out by those who do contribute" problem.
Ranger1 got what I wanted to say WAY WAY more and better than you and Zim. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.05 23:22:00 -
[275] - Quote
RubyPorto wrote:Lord Zim wrote:Tesal wrote:Also, way to keep this thread on topic. The problem with "keeping this thread on topic" is that NBSI isn't causing any of the major issues which are plaguing nullsec. Not a single one of them. Sure it does. It causes the "I can't rat in upgraded space for free without contributing anything towards keeping space and without being chased out by those who do contribute" problem.
Another with ideology and preconcepts in the head.
People suggest introducing new things like treaties and "light blue" allies and all you can produce is a trite loltastic one liner that was the same in 2009 and 2010.
I mean, some people are REALLY REALLY trying to support you or sympathise but hey, it's like trying to help the nice guy who keeps kicking you in the jewels as "feedback". Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2289
|
Posted - 2013.01.05 23:26:00 -
[276] - Quote
Ranger 1 wrote:My point in this debate is that if an emphasis were placed on developing tools and mechanics that were friendly and useful for political administration styles other than NBSI, that would allow policies like NRDS or other variations to operate as efficiently as NBSI does, then power groups could make some interesting decisions on how they want to run their Sov.
They could very well choose to keep things as NBSI (and it will likely always be a popular option), but the ability to easily choose another path would make things a lot more interesting all around, and (somewhat ironically) might encourage more conflict due to differing political beliefs.
And that's always a good thing.
There's no difficulty in administering an NRDS alliance (except for the tedium of setting everyone in EVE red).
There's no game mechanical limitation on being NRDS or any other non-NBSI... thing.
The reason nobody important is NRDS is that it doesn't work. It is strictly dominated by the NBSI strategy, as evidenced by everyone outside of Provi being NRDS (even though, historically there were a number of areas of NRDS space like ISS space around KDF in Catch), because every NRDS group has been stomped by NBSI groups (and randoms killing everyone). Even ProviBlock is NRDS in name only. Not only will they shoot Neuts, but they have just about everyone in EvE who has ever been near Provi set Red. ProviBlock holds Provi because nobody else wants it, so there's no reason for anyone to put the effort that Dominion Sov requires into kicking them out. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Lord Zim
2259
|
Posted - 2013.01.05 23:28:00 -
[277] - Quote
Vaerah Vahrokha wrote:People suggest introducing new things like treaties and "light blue" allies and all you can produce is a trite loltastic one liner that was the same in 2009 and 2010. You mean the dominion treaties where you could set it up so a corp or alliance were blue to you in one system and neut/red in others? If so, how would that help? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Air The Unthinkables
2493
|
Posted - 2013.01.05 23:30:00 -
[278] - Quote
hm, so now the reason NRDS doesn't work is because of a UI issue and not the underlying absurdity of a system where contributors have to compete with potentially hostile non-contributors to earn income? You don't say... |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2289
|
Posted - 2013.01.05 23:36:00 -
[279] - Quote
Vaerah Vahrokha wrote:Another with ideology and preconcepts in the head.
People suggest introducing new things like treaties and "light blue" allies and all you can produce is a trite loltastic one liner that was the same in 2009 and 2010.
I mean, some people are REALLY REALLY trying to support you or sympathise but hey, it's like trying to help the nice guy who keeps kicking you in the jewels as "feedback".
Would you go mining in HS without CONCORD? Missioning? Run a Freighter around? Put up a POS?
NRDS is equivalent to HS without CONCORD.
Treaties and Light blues are fine, and Treaties should have been implemented when they were promised (with Dominion). But they have nothing at all to do with the reason Nullsec is barely habitable, or any of the major problems currently facing Null (especially since you can do the equivalent of most aspects of the planned treaty system without any new mechanics). By the way, any treaty system will still represent an NBSI policy for everyone of consequence... because no matter what mechanical changes you make to Nullsec*, NRDS will remain a stupid policy.
*Aside from introducing CONCORD or some **** like that. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Flurk Hellbron
Science and Trade Institute Caldari State
275
|
Posted - 2013.01.05 23:42:00 -
[280] - Quote
NBSI Nullsec = Fail
NBSI is what? |
|

Lord Zim
2259
|
Posted - 2013.01.05 23:43:00 -
[281] - Quote
Flurk Hellbron wrote: NBSI Nullsec = Fail
NBSI is what?
nice butt, slap it Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.06 00:07:00 -
[282] - Quote
RubyPorto wrote:Vaerah Vahrokha wrote:Another with ideology and preconcepts in the head.
People suggest introducing new things like treaties and "light blue" allies and all you can produce is a trite loltastic one liner that was the same in 2009 and 2010.
I mean, some people are REALLY REALLY trying to support you or sympathise but hey, it's like trying to help the nice guy who keeps kicking you in the jewels as "feedback". Would you go mining in HS without CONCORD? Missioning? Run a Freighter around? Put up a POS?
Other PvP games make you do everything in a PvP location, it's not like it's something absurd and never heard of. It'd just involve patching in mechanics to allow people to be more situation aware. I.e. a radar to detect inbound hostiles and similar.
Also, putting up a POS is done in low sec as is. Missioning too, I even have done low sec missioning in solo for a while in that cluster near Bei. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2289
|
Posted - 2013.01.06 00:30:00 -
[283] - Quote
Vaerah Vahrokha wrote:Other PvP games make you do everything in a PvP location, it's not like it's something absurd and never heard of. It'd just involve patching in mechanics to allow people to be more situation aware. I.e. a radar to detect inbound hostiles and similar.
Also, putting up a POS is done in low sec as is. Missioning too, I even have done low sec missioning in solo for a while in that cluster near Bei.
EVE also makes you do everything in a PvP location.
I didn't say low-sec. I said High Sec, with its high population (all neutral), without CONCORD. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Vaerah Vahrokha
Vahrokh Consulting
3621
|
Posted - 2013.01.06 00:39:00 -
[284] - Quote
RubyPorto wrote:Vaerah Vahrokha wrote:Other PvP games make you do everything in a PvP location, it's not like it's something absurd and never heard of. It'd just involve patching in mechanics to allow people to be more situation aware. I.e. a radar to detect inbound hostiles and similar.
Also, putting up a POS is done in low sec as is. Missioning too, I even have done low sec missioning in solo for a while in that cluster near Bei. EVE also makes you do everything in a PvP location. I didn't say low-sec (where missions have gates to decloak people coming at you in a bomber). I said High Sec, with its high population (all neutral), without CONCORD.
It's improper. Hi sec works *as is* with the neuts because of Concord. If there was no Concord then other defensive mechanics would have to be introduced. Everything would have to be able to self defend somewhat, like in the other PvP games. Would need to be able to hide behind something, being able to flee if you spot someone incoming (ATM it'd be impossible since some ships take a long time to warp off).
Anyway if you play say DFO (or GW2 in the EB) you are in PvP zone with stuff to dig, quests to do (GW2), puzzles, PvE... all in there. Making EvE full NPC free is not impossible, it just has not been done.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lord Zim
2259
|
Posted - 2013.01.06 01:06:00 -
[285] - Quote
Still interested in hearing how the mechanics would be changed to make NRDS or some variant or whatever treaty system which works in a non-NBSI manner not suck to live with. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Marlona Sky
D00M. Northern Coalition.
2829
|
Posted - 2013.01.06 01:10:00 -
[286] - Quote
Lord Zim wrote:Still interested in hearing how the mechanics would be changed to make NRDS or some variant or whatever treaty system which works in a non-NBSI manner not suck to live with. May you live to be a thousand years old, invent a time travel machine, come back to 2013 and inform us what mechanics were told to you.
Remove local, structure mails and revamp the directional scanner! |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2290
|
Posted - 2013.01.06 01:31:00 -
[287] - Quote
Vaerah Vahrokha wrote:It's improper. Hi sec works *as is* with the neuts because of Concord.
And you've just made my argument for me. NRDS in areas without CONCORD is an idiotic policy (NRDS in areas with CONCORD is, ofc, mandatory). No game mechanical changes will ever change this. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

baltec1
Bat Country
4675
|
Posted - 2013.01.06 01:52:00 -
[288] - Quote
Why would we want others having access to our toys? |

Lord Zim
2259
|
Posted - 2013.01.06 01:59:00 -
[289] - Quote
I believe that question's been asked numerous times, with no real answer, along with "how". vOv Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Air The Unthinkables
2495
|
Posted - 2013.01.06 02:04:00 -
[290] - Quote
because of dino-trade |
|

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2290
|
Posted - 2013.01.06 02:37:00 -
[291] - Quote
Lord Zim wrote:I believe that question's been asked numerous times, with no real answer, along with "how". vOv
Which is why I keep getting confused between this thread and the "buff small groups thread" in which the exact same dynamic exists. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Vaerah Vahrokha
Vahrokh Consulting
3622
|
Posted - 2013.01.06 02:45:00 -
[292] - Quote
RubyPorto wrote:Vaerah Vahrokha wrote:It's improper. Hi sec works *as is* with the neuts because of Concord. And you've just made my argument for me. NRDS in areas without CONCORD is an idiotic policy (NRDS in areas with CONCORD is, ofc, mandatory). No game mechanical changes will ever change this.
You made your arguments before you starting posting on this thread. You keep swinging the NRDS like it's something I ever claimed should be implemented.
Also, the "No game mechanical changes will ever change this" is another argument made within your self defined box.
There is always that true sandbox game called RL which EvE often attempts to model, where empires and nations exist and "neuts" come and go. They are somehow related to "light blue" which IS something I talked about (unlike the NRDS). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Alavaria Fera
GoonWaffe Goonswarm Federation
3193
|
Posted - 2013.01.06 02:49:00 -
[293] - Quote
RubyPorto wrote:Lord Zim wrote:I believe that question's been asked numerous times, with no real answer, along with "how". vOv Which is why I keep getting confused between this thread and the "buff small groups thread" in which the exact same dynamic exists. General discussion, never really that original. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Lord Zim
2259
|
Posted - 2013.01.06 02:49:00 -
[294] - Quote
Vaerah Vahrokha wrote:RubyPorto wrote:Vaerah Vahrokha wrote:It's improper. Hi sec works *as is* with the neuts because of Concord. And you've just made my argument for me. NRDS in areas without CONCORD is an idiotic policy (NRDS in areas with CONCORD is, ofc, mandatory). No game mechanical changes will ever change this. You made your arguments before you starting posting on this thread. You keep swinging the NRDS like it's something I ever claimed should be implemented. Also, the "No game mechanical changes will ever change this" is another argument made within your self defined box. There is always that true sandbox game called RL which EvE often attempts to model, where empires and nations exist and "neuts" come and go. They are somehow related to "light blue" which IS something I talked about (unlike the NRDS). Anyway I don't even know why this thread exist. It's not like you'd even want to try creating a realistic nation. Too folded over yourselves to be able to imagine not being just a closed ended PvP corp who want to settle their corpies and that's it. So how's this "light blue" thing going to work which is going to make cats and dogs live in perfect harmony and let the sissies of hisec help make a Jita out of VFK? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2291
|
Posted - 2013.01.06 03:02:00 -
[295] - Quote
Vaerah Vahrokha wrote:You made your arguments before you starting posting on this thread. You keep swinging the NRDS like it's something I ever claimed should be implemented.
Also, the "No game mechanical changes will ever change this" is another argument made within your self defined box.
There is always that true sandbox game called RL which EvE often attempts to model, where empires and nations exist and "neuts" come and go. They are somehow related to "light blue" which IS something I talked about (unlike the NRDS).
Anyway I don't even know why this thread exist. It's not like you'd even want to try creating a realistic nation. Too folded over yourselves to be able to imagine not being just a closed ended PvP corp who want to settle their corpies and that's it.
So what game mechanical changes do you suggest to allow real NRDS to flourish in Sov Nullsec? And how would they achieve that aim?
Neuts don't tend to come and go freely in the modern periods of open warfare. Which is what Nullsec is constantly in a stat of.
Even if we ignore that, just about every country has an immigration authority and requires a Visa to be allowed entrance and will forcibly remove you from their country if you are found to not have a proper Visa. In EVE, that forcible removal is handled by podding you back to your "Home."
If it's just our preconceived notions that stop NRDS from flourishing, why has every NRDS group in worthwhile space been stomped right out of their space? Which specific mechanics have caused there to not be a single successful NRDS group in EVE*?
*ProviBlock doesn't count because they've gotten immediately kicked out every time Providence becomes worth living in. Also they are, as shown earlier, not really NRDS. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Belanar Colt
Distinguished Gentleman's Boating Club Test Alliance Please Ignore
10
|
Posted - 2013.01.06 06:50:00 -
[296] - Quote
Belanar Colt wrote:Cameron Cahill wrote:Corpies are green, allies are blue. If he's orange, red or neutral, He's here to kill you. :) >NPC Space Hold on now and this about this for a second. Every NPC Null sector entails multiple corps multiple alliances each representing multiple nations. Now if there be NPC lowsec. and Null sec. POLICE STATIONS in (combat engineered) orbit within their awesome sector, they wouldn't be fighting even the reds in those areas unless they're really defending themselves from the greater good. Think about it. We on 2 here. https://forums.eveonline.com/default.aspx?g=posts&t=190300&p=2
I say this because when there are Low Sec. Operations (roams) in orbit around these, NPC solar space owned sectors you would think that POLICE STATIONS ( I love to hence that man! ) would only be there for what way it can prove to show that it's a very more sophisticated economy. Leading, to a better and brighter future for the local population. |

Belanar Colt
Distinguished Gentleman's Boating Club Test Alliance Please Ignore
10
|
Posted - 2013.01.06 07:03:00 -
[297] - Quote
Vaerah Vahrokha wrote:RubyPorto wrote:Vaerah Vahrokha wrote:It's improper. Hi sec works *as is* with the neuts because of Concord. And you've just made my argument for me. NRDS in areas without CONCORD is an idiotic policy (NRDS in areas with CONCORD is, ofc, mandatory). No game mechanical changes will ever change this. You made your arguments before you starting posting on this thread. You keep swinging the NRDS like it's something I ever claimed should be implemented. Also, the "No game mechanical changes will ever change this" is another argument made within your self defined box. There is always that true sandbox game called RL which EvE often attempts to model, where empires and nations exist and "neuts" come and go. They are somehow related to "light blue" which IS something I talked about (unlike the NRDS). Anyway I don't even know why this thread exist. It's not like you'd even want to try creating a realistic nation. Too folded over yourselves to be able to imagine not being just a closed ended PvP corp who want to settle their corpies and that's it.
you know what is a realistic nation? Everything that has already been created. Everything. Down to the owners that created what is already there to play with inside EVE> Organizations, Tradesmen, Everything. However if there is one mistake I think it is not living with more policies to live by. Police stations, being here in question is something that I just did. I can't script it in, but I can with no doubt definitely suggest it to be mounted. With the voices of everybody that is in favor, we may just do enough damage in order for it to be so. Think about it. Please? For me and everybody else around The Great Wildlands, that has PI and can't get there anymore. It's a simple station that our developers may install nation wide to correspond with FW, to correspond with a new point system and maybe even, well hopefully... sanctioned aircraft given by the station "chief (AI)" themselves. |

James Amril-Kesh
RAZOR Alliance
3125
|
Posted - 2013.01.06 07:55:00 -
[298] - Quote
Alavaria Fera wrote:RubyPorto wrote:Lord Zim wrote:I believe that question's been asked numerous times, with no real answer, along with "how". vOv Which is why I keep getting confused between this thread and the "buff small groups thread" in which the exact same dynamic exists. General discussion, never really that original. At least it's general. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Jake Warbird
Republic Military School Minmatar Republic
2081
|
Posted - 2013.01.06 10:31:00 -
[299] - Quote
James Amril-Kesh wrote:Alavaria Fera wrote:RubyPorto wrote:Lord Zim wrote:I believe that question's been asked numerous times, with no real answer, along with "how". vOv Which is why I keep getting confused between this thread and the "buff small groups thread" in which the exact same dynamic exists. General discussion, never really that original. At least it's general. And some sort of discussion... |

Zack Korth
The Scope Gallente Federation
177
|
Posted - 2013.01.06 10:39:00 -
[300] - Quote
this thread blows so hard, i would say i can't believe its 15 pages long.. but i know GD well, i am not surprised. |
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Mayhaw Morgan
State War Academy Caldari State
21
|
Posted - 2013.01.06 13:03:00 -
[301] - Quote
It's NRDS, "not red, don't shoot". It isn't "not red, let it kill you and die a pacifist and forget who it was so they never get set to red". NRDS, or, in other words, RS.
And, NBSI isn't "not blue, shoot it". NBSI is "not blue, and I can kill it, shoot it, otherwise run for the nearest fairy bubble and squawk like a chicken in the intel channel".
How does killing a noob miner or noob ratter in his first cruiser make your space any safer from the roving gangs of people you've pissed off or who want to use your people for their entertainment? So, there's a spy in your otherwise empty system? Who cares? So there's someone in one of "YOUR" complexes? According to a lot of you, he'd have made more profit running missions in high sec, anyway.
NBSI just pisses off anyone who tries to go on an adventure outside of high sec, and the result isn't that your precious space is "safer", just emptier. Nor your resources more abundant, since there's no one there to develop them, they just sit there, raw, useless, unappreciating.
People are a resource. The one place with tons of people, high sec, flourishes, even though null sec has far more of everything else.
NBSI is just laziness and cowardice. You don't want to police your own people, some of whom are nut jobs who only want to kill everything they come into contact with, and you're just scared of them. NBSI is the result. |

Lord Zim
2259
|
Posted - 2013.01.06 13:26:00 -
[302] - Quote
You're funny, post another joke. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Xinivrae
GoonWaffe Goonswarm Federation
240
|
Posted - 2013.01.06 13:31:00 -
[303] - Quote
Mayhaw Morgan wrote:NBSI just pisses off anyone who tries to go on an adventure outside of high sec
Sounds like you've got a story to share.  |

Ocih
Space Mermaids Somethin Awfull Forums
585
|
Posted - 2013.01.06 14:07:00 -
[304] - Quote
Mayhaw Morgan wrote:It's NRDS, "not red, don't shoot". It isn't "not red, let it kill you and die a pacifist and forget who it was so they never get set to red". NRDS, or, in other words, RS.
And, NBSI isn't "not blue, shoot it". NBSI is "not blue, and I can kill it, shoot it, otherwise run for the nearest fairy bubble and squawk like a chicken in the intel channel".
How does killing a noob miner or noob ratter in his first cruiser make your space any safer from the roving gangs of people you've pissed off or who want to use your people for their entertainment? So, there's a spy in your otherwise empty system? Who cares? So there's someone in one of "YOUR" complexes? According to a lot of you, he'd have made more profit running missions in high sec, anyway.
NBSI just pisses off anyone who tries to go on an adventure outside of high sec, and the result isn't that your precious space is "safer", just emptier. Nor your resources more abundant, since there's no one there to develop them, they just sit there, raw, useless, unappreciating.
People are a resource. The one place with tons of people, high sec, flourishes, even though null sec has far more of everything else.
NBSI is just laziness and cowardice. You don't want to police your own people, some of whom are nut jobs who only want to kill everything they come into contact with, and you're just scared of them. NBSI is the result.
It lets them NAP train and shiv their own blues too. It's all a product of free for all though. Easy button wins the day. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2299
|
Posted - 2013.01.06 14:58:00 -
[305] - Quote
Mayhaw Morgan wrote:It's NRDS, "not red, don't shoot". It isn't "not red, let it kill you and die a pacifist and forget who it was so they never get set to red". NRDS, or, in other words, RS.
You mean, Not Red, let it tackle you in it's bomber and invite its friends in, then tomorrow do it again with a different alt.
Quote:And, NBSI isn't "not blue, shoot it". NBSI is "not blue, and I can kill it, shoot it, otherwise run for the nearest fairy bubble and squawk like a chicken in the intel channel".
How does killing a noob miner or noob ratter in his first cruiser make your space any safer from the roving gangs of people you've pissed off or who want to use your people for their entertainment? So, there's a spy in your otherwise empty system? Who cares? So there's someone in one of "YOUR" complexes? According to a lot of you, he'd have made more profit running missions in high sec, anyway.
What's the difference between a noob in his first cruiser and a newbie in his first cruiser acting as scout/tackle for a large gang?
Quote:NBSI just pisses off anyone who tries to go on an adventure outside of high sec, and the result isn't that your precious space is "safer", just emptier. Nor your resources more abundant, since there's no one there to develop them, they just sit there, raw, useless, unappreciating.
People are a resource. The one place with tons of people, high sec, flourishes, even though null sec has far more of everything else.
NBSI is just laziness and cowardice. You don't want to police your own people, some of whom are nut jobs who only want to kill everything they come into contact with, and you're just scared of them. NBSI is the result.
Nullsec is a resource extraction economy. Why would groups invite strangers in to compete with their members in extracting limited resources? Go to your local Oil field and try setting up a rig. See how nice the existing companies treat you.
People are a resource. Strangers, in a material extraction economy, are not.
You also forgot the numerous one sided buffs that HS has gotten to help it flourish, and the numerous one sided nerfs that Nullsec's received to its livability. High sec also has much more industrial capacity, much more safety, a much higher carrying capacity (~10 people at a time can rat comfortably in a fully upgraded -1.0 system. How many people can run l4s in Umokka at once?), and takes much less effort to live in (which Sov upgrade did you have to install to run those missions in Umokka?). This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

HVAC Repairman
GoonWaffe Goonswarm Federation
349
|
Posted - 2013.01.06 15:10:00 -
[306] - Quote
i have neutrals set as red so im in the clear Follow me on twitter |

Mortimer Civeri
Aliastra Gallente Federation
363
|
Posted - 2013.01.06 15:35:00 -
[307] - Quote
HVAC Repairman wrote:i have neutrals set as red so im in the clear Funny that, you have done exactly like CVA. They are truly NRDS.
"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2299
|
Posted - 2013.01.06 15:43:00 -
[308] - Quote
Mortimer Civeri wrote:HVAC Repairman wrote:i have neutrals set as red so im in the clear Funny that, you have done exactly like CVA. They are truly NRDS.
Now Red, Do Shoot? This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Karrl Tian
Brutor Tribe Minmatar Republic
146
|
Posted - 2013.01.06 15:57:00 -
[309] - Quote
RubyPorto wrote: What's the difference between a noob in his first cruiser and a newbie in his first cruiser acting as scout/tackle for a large gang?
Or a noob in a NPC corp in a frig and a cyno alt? Actually a good trick for running stuff in (I lol'd first time I jumped a gate in my cov ops and saw the camp scatter like roaches to 150km away) |

Lord Zim
2260
|
Posted - 2013.01.06 16:01:00 -
[310] - Quote
Silence, you're all just lazy and cowardly. There are absolutely no way to exploit NRDS, and all other players are honourable samurais who will perform virtual seppuku if they act dishonoulable. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Mayhaw Morgan
State War Academy Caldari State
23
|
Posted - 2013.01.06 16:09:00 -
[311] - Quote
Quote:You mean, Not Red, let it tackle you in it's bomber and invite its friends in, then tomorrow do it again with a different alt.
a. What's stopping you from killing him? b. What's stopping you from calling YOUR friends? c. Really? That many bomber-capable alts? d. Don't fly a gank magnet. Yes, sacrifice some efficiency for the ability to play riskier. e. Fly safe. Don't strand yourself out 80km off a gate or sit there in a mission or complex while some neutral has combat probes out, etc.
It just takes a little bit of extra thought and preparation, but I know that's too much to ask of some players.
Quote:What's the difference between a noob in his first cruiser and a newbie in his first cruiser acting as scout/tackle for a large gang?
Duh. A gang. Next question.
Quote:Nullsec is a resource extraction economy . . .
What resource would that be, that they are extracting that they don't want anyone else to extract, in these empty systems? Veldspar?
Also, the existing oil companies don't have anything to say about it, unless they hold sovereignty via outright ownership of the field or a lease agreement with the agency that does, and that lease agreement still has to preclude other companies operating concurrently on the same field. Long story short: If America (TEST) or Jed the Farmer (Goonswarm) want Shell Oil (Renter Corp A) and British Petroleum (Renter Corp B) to compete on the same field, that's what happens, and if either company has a problem with that, then that company [expletive deleted] off.
Let me ask you this: How rich would Saudi Arabia be if they had excluded all the "strangers" from extracting their oil? Probably about as poor as null sec. Look how poor America is, because it lets so many "strangers" in, and they don't even have to switch out their yamaka or turban for a cowboy hat.
Quote:You also forgot the numerous one sided buffs tha . . .
What one sided buffs? Incursions? Don't those happen in null, too? One sided nerfs? You mean how CCP cut the pressure on the ISK fountains that are cosmic anomalies? (I live in low sec, where the pressure's even lower. Cry me a river.) High sec has industrial capacity . . . so import your materials to high sec and manufacture there. Why don't you build some more stations? Why don't you manufacture in low sec, which is often next door to your space and has tons of manufacturing slots? (Your NBSI policy makes you safe, so it should be no problem.) Put up some POCOs? DO something out there . . . well, besides gank people? The real problem is that a good portion of the people out there aren't doers, and whenever some enterprising doer tries to venture out there, he gets interdicted.
Hey, maybe instead of just catching people in those bubbles and blowing them up, you could use those bubbles to sort out the good ones from the hostile ones . . . |

Lord Zim
2260
|
Posted - 2013.01.06 16:13:00 -
[312] - Quote
Tell us more about having to sit a fleet on every gate and wormhole entrance in every system in all our space to check the visa of everyone who travels through our system and make sure they go where they say they're going instead of veering off and tackling and blowing up some random miner or ratter instead. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Xinivrae
GoonWaffe Goonswarm Federation
241
|
Posted - 2013.01.06 16:27:00 -
[313] - Quote
Mayhaw Morgan wrote:
a. What's stopping you from killing him? b. What's stopping you from calling YOUR friends? c. Really? That many bomber-capable alts? d. Don't fly a gank magnet. Yes, sacrifice some efficiency for the ability to play riskier. e. Fly safe. Don't strand yourself out 80km off a gate or sit there in a mission or complex while some neutral has combat probes out, etc.
a. If someone's pointed you, they're probably pretty confident that you can't kill them before you go down. They're usually right. b. Nothing, but it only takes seconds for you to die. c. So many. Training a bomber takes like what, less than a month? d. Not necessary if the threat dies at the door e. This is common sense.
Quote:Quote:What's the difference between a noob in his first cruiser and a newbie in his first cruiser acting as scout/tackle for a large gang? Duh. A gang. Next question.
Hope you like getting hot dropped
Quote:What resource would that be, that they are extracting that they don't want anyone else to extract, in these empty systems? Veldspar?
Don't need to read the rest (I did anyway), it's pretty apparent you don't know what you're talking about.
Quote:Hey, maybe instead of just catching people in those bubbles and blowing them up, you could use those bubbles to sort out the good ones from the hostile ones . . .
This redeems everything you said. Please post more comedy gold like this. |

Mayhaw Morgan
State War Academy Caldari State
23
|
Posted - 2013.01.06 17:27:00 -
[314] - Quote
Quote:Tell us more about having to sit a fleet on every gate and wormhole entrance in every system in all ou . . .
Tell me more about how one-shotting some noob's Venture and podding him means that you DON'T have to do that. And, tell me how there's a zillion peaceful, defenseless ratters and miners coexisting in a state of perfect Utopia behind the impenetrable wall of NBSI . . . wait, didn't somebody else say it was a warzone?
Quote:a. If someone's pointed you, they're probably pretty confident that you can't kill them before you go down. They're usually right. b. Nothing, but it only takes seconds for you to die. c. So many. Training a bomber takes like what, less than a month? d. Not necessary if the threat dies at the door
a. Do you fly internet spaceships or just talk about them, because I do, and just because you point someone doesn't mean anything. It just means you're in point range and you're not ready to leave, yet. If you go watch Garmonation or some Kil2 videos or something, you'll see they get pointed quite often. We know how that usually turns out. I've seen plenty of fights where the first person to run up and point was the first person to explode. I pointed some dude in his Drake a day or two ago. I couldn't do [expletive deleted] but gaze longingly at him and warp out when his friends arrived. b. Yeah, it only takes seconds for either of you to die sometimes. c. A month old bomber alt is not going to get it done against a decent pilot. It's nice to know you've got PLEX to spare, though. d. The noob in the Venture? I don't think the black ops gang or T3 wormhole gang is gonna die to your ****** gate campers.
Quote:Hope you like getting hot dropped
Are you saying NBSI doesn't protect you from that?
Quote:Don't need to read the rest (I did anyway), it's pretty apparent you don't know what you're talking about.
Let me spell it out for everyone who doesn't know what we're talking about: You don't give a damn about miners or ratters, not yours or anyone elses. You get the majority of your income passively from moons, and you prefer that the systems that your POSes are in be empty, even if that means your line grunts go broke. After all, the only usefulness they serve is when you need a blob to do your bidding. You call them "friends". I call them "minions". Once they've done what you need them to do, they can take a flying [expletive deleted] back to Umokka and grind missions all day for all you care, and if that diminishes the game of EVE for others outside your little cyber empire, oh well.
Does that sound about right to you? That's how I see NBSI as functioning successfully. Tell me where I'm off. |

Lord Zim
2261
|
Posted - 2013.01.06 17:49:00 -
[315] - Quote
Mayhaw Morgan wrote:Tell me more about how one-shotting some noob's Venture and podding him means that you DON'T have to do that. Tell us more about this situation.
Mayhaw Morgan wrote:And, tell me how there's a zillion peaceful, defenseless ratters and miners coexisting in a state of perfect Utopia behind the impenetrable wall of NBSI . . . wait, didn't somebody else say it was a warzone? So apparently nullsec is just a warzone, and there's no way it can be used to do more peaceful things in it. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Xinivrae
GoonWaffe Goonswarm Federation
241
|
Posted - 2013.01.06 18:10:00 -
[316] - Quote
Mayhaw Morgan wrote:a. Do you fly internet spaceships or just talk about them, because I do, and just because you point someone doesn't mean anything. It just means you're in point range and you're not ready to leave, yet. If you go watch Garmonation or some Kil2 videos or something, you'll see they get pointed quite often. We know how that usually turns out. I've seen plenty of fights where the first person to run up and point was the first person to explode. I pointed some dude in his Drake a day or two ago. I couldn't do [expletive deleted] but gaze longingly at him and warp out when his friends arrived. b. Yeah, it only takes seconds for either of you to die sometimes. c. A month old bomber alt is not going to get it done against a decent pilot. It's nice to know you've got PLEX to spare, though. d. The noob in the Venture? I don't think the black ops gang or T3 wormhole gang is gonna die to your ****** gate campers.
a. I'm talking 0.0 here. A solo pilot isn't going to meet his target on even ground to face off in honorable combat, he's going to catch him with his pants down in an anomaly or some other compromising situation and gank him. If things go south for the ganker, well lucky day. b. No argument, but odds are almost always stacked in the ganker's favor. c. You'd be surprised. d. Better a funny killmail than a potential cyno.
Quote:Are you saying NBSI doesn't protect you from that?
I'm saying that innocent newbie in the frig/cruiser could be much more dangerous than you're writing them off as. Why give them the chance?
Quote:Let me spell it out for everyone who doesn't know what we're talking about: You don't give a damn about miners or ratters, not yours or anyone elses. You get the majority of your income passively from moons, and you prefer that the systems that your POSes are in be empty, even if that means your line grunts go broke. After all, the only usefulness they serve is when you need a blob to do your bidding. You call them "friends". I call them "minions". Once they've done what you need them to do, they can take a flying [expletive deleted] back to Umokka and grind missions all day for all you care, and if that diminishes the game of EVE for others outside your little cyber empire, oh well.
Does that sound about right to you? That's how I see NBSI as functioning successfully. Tell me where I'm off.
I think one of the most common misconceptions about us is that we just throw around free ships to our members. Well we do, but they're rifters, maybe a salvaging thrasher on a lucky day.
What we do do, is create an environment where even a day old newbie can thrive and eventually buy all the ships he'll ever need. After all, you need ships first before they can be reimbursed. Soon that day old newb is an experienced pilot in a vaga or cynabal, blowing up that roaming gang and keeping the newbies of today safe, and the cycle continues. It takes a collaborative effort to keep a machine as big as ours running, and we're doing a damn good job at it. I suppose someone on the outside looking in just can't grasp the awesome sense of community we have.
Also I had a nostalgic laugh at the Umokka mention. That's where I first started out in my eve career when I was trying to dip into pirating. If our so called "minions" are going there to get things going, I'd personally say they're on the right track. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2299
|
Posted - 2013.01.06 18:18:00 -
[317] - Quote
Mayhaw Morgan wrote:a. Do you fly internet spaceships or just talk about them, because I do, and just because you point someone doesn't mean anything. It just means you're in point range and you're not ready to leave, yet. If you go watch Garmonation or some Kil2 videos or something, you'll see they get pointed quite often. We know how that usually turns out. I've seen plenty of fights where the first person to run up and point was the first person to explode. I pointed some dude in his Drake a day or two ago. I couldn't do [expletive deleted] but gaze longingly at him and warp out when his friends arrived. b. Yeah, it only takes seconds for either of you to die sometimes. c. A month old bomber alt is not going to get it done against a decent pilot. It's nice to know you've got PLEX to spare, though. d. The noob in the Venture? I don't think the black ops gang or T3 wormhole gang is gonna die to your ****** gate campers.
a. Do you actually fly internet spaceships, or just watch videos about them? Want to know how often initial tackle dies to a ratter/miner before the gang arrives? (It's not a lot). Do you want to know how often people like Garmon or Kil2 die/have to get rescued in the makings of their videos? (It is a lot). b. Sounds like you still have no idea what you're talking about. c. A 51d hero bomber alt costs literally nothing (at most it costs the difference between the purchase price of a 1 month sub and your normal sub), and is more than capable of holding just about anything down long enough for a gang to jump in and warp to it. A 3 day old Dram alt is even better at staying alive (but it's harder to get that initial tackle.) d. Ventures can fit Cynos. A BLOPS can bridge/jump to a regular Cyno.
If you think NRDS is such a good idea, why are you in "State War Academy, Caldari State" instead of CVA? This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Mortimer Civeri
Aliastra Gallente Federation
363
|
Posted - 2013.01.06 18:35:00 -
[318] - Quote
RubyPorto wrote:Mortimer Civeri wrote:HVAC Repairman wrote:i have neutrals set as red so im in the clear Funny that, you have done exactly like CVA. They are truly NRDS. Now Red, Do Shoot? Neutral = Red, Do Shoot. "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|

Hidden Space
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.01.06 19:09:00 -
[319] - Quote
RubyPorto wrote:Mortimer Civeri wrote:HVAC Repairman wrote:i have neutrals set as red so im in the clear Funny that, you have done exactly like CVA. They are truly NRDS. Now Red, Do Shoot? As I understand it they hurredly set almost every corp and alliance red that could be a danger.
Just leave them grey and shoot all greys, blehhh, someone has a hell of a time setting everyone red.
Uh, opps, this is not my main. |

Beekeeper Bob
Beekeepers Anonymous
374
|
Posted - 2013.01.06 19:27:00 -
[320] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.
1) Has been tried repeatedly, with crappy results. Please show one area where it actually worked long term. 2) Trust is not a part of EVE, and you want Alliances to allow neuts to come and go? I too wish to give the enemy free reign to wander in with alts, until they have enough to do some damage and light a couple cynos....
You are talking about a different game.....that is not EVE.
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|
|

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2301
|
Posted - 2013.01.06 19:58:00 -
[321] - Quote
Beekeeper Bob wrote: 1) Has been tried repeatedly, with crappy results. Please show one area where it actually worked long term. (Don't say CVA, they had NRDS only to certain neuts.)
CVA has neuts left? This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Mayhaw Morgan
State War Academy Caldari State
23
|
Posted - 2013.01.06 20:19:00 -
[322] - Quote
Quote:a. Do you actually fly internet spaceships, or just watch videos about them? Want to know how often initial tac . . .
a. Yes. Yes. (You mean to say killing carebears is easy?!) I can imagine that people who put themselves in suicidal situations probably die more often than people who do not. The point being that they take a lot of people with them, and even facing such overwhelming odds, they sometimes live to be rescued or even win the fight. b. hurrr . . . c. . . . 3 day old in a Dramiel. Nothing suspicious there. As for a 51 day old throwaway alt, ummmm . . . gg? d. You know what else can fit a Cynosural Field Generator? That's right . . . EVERYTHING! Except shuttles, but you blow those up, too.
I went to CVA space once. They blew me up. So much for NRDS. And, do feel free to explain what my being a member of "State War Academy, Caldari State" has to do with me personally not shooting every damn thing I can get into targeting range of?
Quote:1) Has been tried repeatedly, with crappy results. Please show one area where it actually worked long term. 2) Trust is not a part of EVE, and you want Alliances to allow neuts to come and go? I too wish to give the enemy free reign to wander in with alts, until they have enough to do some damage and light a couple cynos....Oops
You are talking about a different game.....that is not EVE.
All of high sec is essentially NRDS. Now, before you say "But CONCURRRRD . . .", remember that CONCORD doesn't prevent all attacks, and it's even possible to completely circumvent CONCORD for a fee. CONCORD does have the advantage of being automated, but CONCORD won't blow up your POS. CONCORD won't pod you repeatedly for the same offense. CONCORD won't war dec your corporation or track you into wormhole space or low sec. CONCORD can't find out who your alts are and do the same to them. CONCORD can't Burn Jita, so, to say that CONCORD makes high sec safe and player alliances don't have the tools to do same for their space just doesn't hold any water.
Trust is not part of YOUR EVE, but it is definitely part of mine, and trusting has paid off. Someday, I will trust someone and they will stab me in the back, but even then, I hope I'm not so jaded by it that I never trust anyone again. That would be the greatest defeat of all.
Finally, "Alts, alts, alts . .. cynos, cynos, cynos . . ." is the most inane reason of all to shoot anything that moves. Jumping into a well organized alliance's space with a small group of capitals (or maybe even a black ops gang) should be a death sentence for those capitals. Counter their cyno and wipe the floor with them. If 1 week old Venture pilot is an existential threat to your space empire, I posit that you don't HAVE a space empire. |

Lord Zim
2263
|
Posted - 2013.01.06 20:25:00 -
[323] - Quote
Hisec isn't "essentially NRDS", hisec is "NVEDS". Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2263
|
Posted - 2013.01.06 20:29:00 -
[324] - Quote
Oh, and since we've got "half of eve blued", I wouldn't exactly try to claim that "trust is not part of YOUR EVE". Trust is part of "our eve", it just isn't extended to joe random chucklefuck. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2303
|
Posted - 2013.01.06 23:06:00 -
[325] - Quote
Mayhaw Morgan wrote:All of high sec is essentially NRDS.
Ahhh... Thanks for playing, try again later. Maybe when you can explain how "you lose your ship if you shoot someone first" results in the same type of activity as "someone sets you red if you shoot first."
Again, there have been many attempts at NRDS space holding groups. The only one still in existence only retains its space only so long as that space in worthless (look at how fast CVA et al. were kicked from Provi when every system got Sanctums).
Quote:Trust is not part of YOUR EVE, but it is definitely part of mine, and trusting has paid off. Someday, I will trust someone and they will stab me in the back, but even then, I hope I'm not so jaded by it that I never trust anyone again. That would be the greatest defeat of all.
Finally, "Alts, alts, alts . .. cynos, cynos, cynos . . ." is the most inane reason of all to shoot anything that moves. Jumping into a well organized alliance's space with a small group of capitals (or maybe even a black ops gang) should be a death sentence for those capitals. Counter their cyno and wipe the floor with them. If 1 week old Venture pilot is an existential threat to your space empire, I posit that you don't HAVE a space empire.
I take it you've never been in a proper corp. You trust the people who you associate with. Every JF pilot gets trusted with billions of ISK worth of stuff every time they jump, and nobody bats an eye.
But why would you trust some random scrublord who just wants to reap the rewards of your efforts without contributing?
At the best, that 1 day old in a Venture is going to be competing with your friends. At worst it's going to tackle one of your friends and get them killed. Killing it costs nothing more than a couple rounds of ammo. Why in the world would you give it free reign over the space you fought to take? It's not an existential threat to a space empire any more than a burglar is an existential threat to your ownership of your house, but you don't invite the burglar in for Tea, do you?
Finally, Cyno != Capital Incoming, so good game there. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Belanar Colt
Distinguished Gentleman's Boating Club Test Alliance Please Ignore
10
|
Posted - 2013.01.07 02:46:00 -
[326] - Quote
Mayhaw Morgan wrote:It's NRDS, "not red, don't shoot". It isn't "not red, let it kill you and die a pacifist and forget who it was so they never get set to red". NRDS, or, in other words, RS.
And, NBSI isn't "not blue, shoot it". NBSI is "not blue, and I can kill it, shoot it, otherwise run for the nearest fairy bubble and squawk like a chicken in the intel channel".
How does killing a noob miner or noob ratter in his first cruiser make your space any safer from the roving gangs of people you've pissed off or who want to use your people for their entertainment? So, there's a spy in your otherwise empty system? Who cares? So there's someone in one of "YOUR" complexes? According to a lot of you, he'd have made more profit running missions in high sec, anyway.
NBSI just pisses off anyone who tries to go on an adventure outside of high sec, and the result isn't that your precious space is "safer", just emptier. Nor your resources more abundant, since there's no one there to develop them, they just sit there, raw, useless, unappreciating.
People are a resource. The one place with tons of people, high sec, flourishes, even though null sec has far more of everything else.
NBSI is just laziness and cowardice. You don't want to police your own people, some of whom are nut jobs who only want to kill everything they come into contact with, and you're just scared of them. NBSI is the result.
So what are we going to do about this? How is it that you would like to proceed?
|

Mayhaw Morgan
State War Academy Caldari State
23
|
Posted - 2013.01.07 03:57:00 -
[327] - Quote
Lord Zim wrote:Trust is part of "our eve"
Ruby Porto wrote:You trust the people who you associate with.
Tell HIM that -> Beekeeper Bob. Also, no one said you have to trust every "chucklefuck", or that that trust in him was inviolable and permanent, and what you're failing to understand is that the not-so-random "chucklefucks" don't get podded at the entrance to your space. They fly a stealth bomber or other cloaky. If a decent pilot wants into your space to do bad, your NBSI policy doesn't keep him or her out, so, what then is your justification for having such a policy?
Ruby Porto wrote:when you can explain how "you lose your ship if you shoot someone first" results in the same type of activity as "someone sets you red if you shoot first." Firing first != lose your ship in high sec. Perhaps you would like to rephrase that. And, my Rules of Engagement are not that I perform a 20-point visual inspection of the opposing ship, fill out a Form 1014, forward it up the chain of command (I don't have one.), notify the offending pilot, file a detailed report, make at least 3 attemtps at communication with the pilot, and await further instructions. Out in unsecure space, if you're maneuvering against me, I'm maneuvering against you. If you're locking me, I'm locking you. If you're shooting at me, it could end badly for you, and I'm going to do my best to see that it does. Functionally, it's probably very similar to what your NBSI players do.
Ruby Porto wrote:At the best, that 1 day old in a Venture is going to be competing with your friends. At worst it's going to tackle one of your friends and get them killed. Killing it costs nothing more than a couple rounds of ammo. Why in the world would you give it free reign over the space you fought to take? It's not an existential threat to a space empire any more than a burglar is an existential threat to your ownership of your house, but you don't invite the burglar in for Tea, do you? At best, that 1 day old is competing againts your friends for the virtually unlimited amount of Veldspar. At worst, he's going to call forth a cynosural field and rain battlecruisers on one of your ratters, at which point, you can just interdict them and murder them all. On the other hand, if you kill that ratter or miner, now you have just shat on his gaming experience, and he should probably get revenge by whatever means he has available. For the life of me, I don't know why you think everyone and their brother is so covetous of what's in your space that they're resorting to sending Cyno Ventures and White-flag waiving suicide tacklers in to get you and your "friends". Maybe your experience is skewed from having lived in NBSI space for too long, where the majority of neutrals who pass through are prepared for and even looking for a fight. In other kinds of space, people do other things, besides shoot red crosses and gank people shooting red crosses. Your paranoia about space burglars and space rapists coming in hordes to kill your naive little ratters and dilligent little miners is mind boggling, and letting randoms fly through your space or even operate there isn't like inviting a burglar to tea. It's like not running out of your house dual wielding AK-47's every time someone drives down your street.
Ruby Porto wrote:Finally, Cyno != Capital Incoming, so good game there. So what are you scared of? |

Nicolo da'Vicenza
Air The Unthinkables
2500
|
Posted - 2013.01.07 04:11:00 -
[328] - Quote
let me in to leech off your space daammnn yoouuu |

Lord Zim
2265
|
Posted - 2013.01.07 04:13:00 -
[329] - Quote
Mayhaw Morgan wrote:Also, no one said you have to trust every "chucklefuck", or that that trust in him was inviolable and permanent, and what you're failing to understand is that the not-so-random "chucklefucks" don't get podded at the entrance to your space. They fly a stealth bomber or other cloaky. If a decent pilot wants into your space to do bad, your NBSI policy doesn't keep him or her out, so, what then is your justification for having such a policy? Because 9 times out of 10, when a random chucklefuck does come into our space, they are out to shoot someone. This means we could either be dumbasses and do NRDS, and have a redlist reaching from here to mars, or I can do the sensible thing and make a much shorter bluelist detailing which groups of people I do trust.
Just like how I don't manually add IPs to blocklists when they touch ports I don't like, I block off everything except ports I specifically want open. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2265
|
Posted - 2013.01.07 04:16:00 -
[330] - Quote
Mayhaw Morgan wrote:Ruby Porto wrote:Finally, Cyno != Capital Incoming, so good game there. So what are you scared of? You have heard of this fantastic invention called "a titan" and "blackops BS", yes? They have this technology which allows them to send in ships which don't have their own jumpdrive into another system. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Tesal
163
|
Posted - 2013.01.07 04:20:00 -
[331] - Quote
Lord Zim wrote:Mayhaw Morgan wrote:Also, no one said you have to trust every "chucklefuck", or that that trust in him was inviolable and permanent, and what you're failing to understand is that the not-so-random "chucklefucks" don't get podded at the entrance to your space. They fly a stealth bomber or other cloaky. If a decent pilot wants into your space to do bad, your NBSI policy doesn't keep him or her out, so, what then is your justification for having such a policy? Because 9 times out of 10, when a random chucklefuck does come into our space, they are out to shoot someone. This means we could either be dumbasses and do NRDS, and have a redlist reaching from here to mars, or I can do the sensible thing and make a much shorter bluelist detailing which groups of people I do trust. Just like how I don't manually add IPs to blocklists when they touch ports I don't like, I block off everything except ports I specifically want open.
Murderer! |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2303
|
Posted - 2013.01.07 05:48:00 -
[332] - Quote
Mayhaw Morgan wrote:Tell HIM that -> Beekeeper Bob. Also, no one said you have to trust every "chucklefuck", or that that trust in him was inviolable and permanent, and what you're failing to understand is that the not-so-random "chucklefucks" don't get podded at the entrance to your space. They fly a stealth bomber or other cloaky. If a decent pilot wants into your space to do bad, your NBSI policy doesn't keep him or her out, so, what then is your justification for having such a policy?
It lets us attempt to kill him first instead of waiting until he gets one of our friends killed...
Quote:Firing first != lose your ship in high sec. Perhaps you would like to rephrase that. And, my Rules of Engagement are not that I perform a 20-point visual inspection of the opposing ship, fill out a Form 1014, forward it up the chain of command (I don't have one.), notify the offending pilot, file a detailed report, make at least 3 attemtps at communication with the pilot, and await further instructions. Out in unsecure space, if you're maneuvering against me, I'm maneuvering against you. If you're locking me, I'm locking you. If you're shooting at me, it could end badly for you, and I'm going to do my best to see that it does. Functionally, it's probably very similar to what your NBSI players do.
Sure it does. Unless you're talking about honorablespacduels aka wardecs, in which case, your target is willingly engaging you, since dodging wardecs is trivial.
So again, you're out ratting in your [favorite ratting ship] in NRDS space that's crawling with neutrals. A bomber decloaks and points you. The red gang jumps in to the covert cyno and all of a sudden you're up against a couple recons and a mess of bombers. Tell me how that's gonna end up badly for me again?
Quote:At best, that 1 day old is competing againts your friends for the virtually unlimited amount of Veldspar. At worst, he's going to call forth a cynosural field and rain battlecruisers on one of your ratters, at which point, you can just interdict them and murder them all. On the other hand, if you kill that ratter or miner, now you have just shat on his gaming experience, and he should probably get revenge by whatever means he has available. For the life of me, I don't know why you think everyone and their brother is so covetous of what's in your space that they're resorting to sending Cyno Ventures and White-flag waiving suicide tacklers in to get you and your "friends". Maybe your experience is skewed from having lived in NBSI space for too long, where the majority of neutrals who pass through are prepared for and even looking for a fight. In other kinds of space, people do other things, besides shoot red crosses and gank people shooting red crosses. Your paranoia about space burglars and space rapists coming in hordes to kill your naive little ratters and dilligent little miners is mind boggling, and letting randoms fly through your space or even operate there isn't like inviting a burglar to tea. It's like not running out of your house dual wielding AK-47's every time someone drives down your street.
1. He's competing against My friends in space that I fought to take and fight to keep while contributing nothing. Why do you say that I owe him anything? 2. How many BLOPS gangs have you successfully chased down and killed while they're coaked in safes waiting for the BLOPS to cap up to bridge them back home... owait... you have no idea how things work, so you weren't thinking of that. 3. Why should I care about hurting the feelings of people trespassing in my house? 4. Sending neuts to tackle dudes in Provi is part of what Waffles has been doing for the past month+. In addition to the occasional AWOXing gang into more sensible space (which takes slightly more effort, since spamming "I'm a cyno alt" takes some slight effort). 5. I currently base out of LS next to Provi. Where we farm the bads that make up the denizens of Provi. 6. You have never left HS, have you?
Quote:Ruby Porto wrote:Finally, Cyno != Capital Incoming, so good game there. So what are you scared of?
You have absolutely no experience with what you're talking about, do you?
https://a-killed.me/?a=kill_related&kll_id=726791 See the hound on the right? The owner of that toon had to at least go through the effort of applying to the corp in the mining op. "Successful*" NRDS means he doesn't even have to do that.
*Your definition of "Success" seems to be having your space filled with neutrals such that you often engage in PvE/Mining with neutrals in system. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Tom Gerard
Glorious Nation of Kazakhstan
747
|
Posted - 2013.01.07 07:26:00 -
[333] - Quote
Nicolo da'Vicenza wrote:No. It is because of the space bildenbergs.
Leave Joe Biden alone! (USER WAS BANNED FOR THIS POST) |

Mayhaw Morgan
State War Academy Caldari State
23
|
Posted - 2013.01.07 08:24:00 -
[334] - Quote
Lord Zim wrote:You have heard of this fantastic invention called "a titan" and "blackops BS", yes? OMG! If only there was some way for the valiant defenders of null sec to acquire such technology, then they could bridge their own fleet in and give the invaders a stern talking to . . . oh, but, wait. There's so many invaders. The poor null seccers would need some "friends".
Ruby Porto wrote:It lets us attempt to kill him first instead of waiting until he gets one of our friends killed... If your friend died to a neut he knew was in system, he messed up. If a neut killed your friend and got away with it, you messed up. If this keeps happening, your alliance needs to put out a pamphlet or something. Your response seems to be, "Awwww, that Vagabond killed my buddy. I'd better shoot some Velators."
Ruby Porto wrote:Sure it does. Unless you're talking about honorablespacduels aka ward . . .p badly for me again?
War decs = honorable space duels? And, yeah, it's probably easy to evade a war dec if you have a bunch of alts. You consider that winning. I consider it a defeat. In any event, I wonder when the last time was that you visited high sec, since you seem to think that all high sec PVP is space duels. I'm thinking it's been a while.
As for ratting in your CNR while unfamiliar people are in local, yeah, don't do that. Security, risk mitigation, loss mitigation, these seem to be foreign concepts to you, probably because you're used to going "It's blue. It's safe." or "It's not blue. OMG, it's not blue!!!" Instead of doing that, I just use common sense.
Ruby Porto wrote:1. He's competing against My friends in space that I fought to take and fight to keep while contributing nothing. Why do you say that I owe him anything? 2. How many BLOPS gangs have you successfully chased down and killed while they're coaked in safes waiting for the BLOPS to cap up to bridge them back home... owait... you have no idea how things work, so you weren't thinking of that. 3. Why should I care about hurting the feelings of people trespassing in my house? 4. Sending neuts to tackle dudes in Provi is part of what Waffles has been doing for the past month+. In addition to the occasional AWOXing gang into more sensible space (which takes slightly more effort, since spamming "I'm a cyno alt" takes some slight effort). 5. I currently base out of LS next to Provi. Where we farm the bads that make up the denizens of Provi. 6. You have never left HS, have you?
1. Your friends were gonna mine all that veldspar? And, who is this perpetual menace to your space? Who said the neut was contributing nothing? Wasn't the point of this conversation that people who could contribute greatly to null sec are excluded from it due to NBSI? And, how does leaving someone alone equate to your benefiting him in some way? 2. Do you realize it says the name of all the killers, their ship types, and their corporations right on the killmail? Are you familiar with the term "retribution"? 3. Maybe you should petition CCP for locks on the stargates, since you're so offended by people flying through and in "YOUR" systems. 4. Incompetent people die. Even competent people die, sometimes. Good job killing noobs and baddies. I don't know what bearing that has on this discussion. 5. Cool. 6. I have, actually.
Let me tell you about my experience. My experience tells me that all of those Hulks were in the same belt, when they should have been dispersed. It tells me that those Orcas were too close to the rest of the fleet. It tells me that multiboxing a bunch of expensive and defenseless ships in null sec with corpies you barely know is not a good idea. It tells me the fleet commander didn't warp the fleet as soon as the cyno was lit. It tells me that a Rifter and two bombers aren't enough to defend such a fleet. It tells me to check to see how many of the miners still had their drones their bay . . . yep, most of them. They didn't even fight back. It tells me that NBSI fails miserably, and this is a perfect example. At least if they were NRDS, they wouldn't have been under the illusion that they were safe.
Have I ever chased a black ops? No. They're rare and expensive. I don't think I've ever engaged or been engaged by one. But, how many of us have? |

Lord Zim
2265
|
Posted - 2013.01.07 08:34:00 -
[335] - Quote
Mayhaw Morgan wrote:Lord Zim wrote:You have heard of this fantastic invention called "a titan" and "blackops BS", yes? OMG! If only there was some way for the valiant defenders of null sec to acquire such technology, then they could bridge their own fleet in and give the invaders a stern talking to . . . oh, but, wait. There's so many invaders. The poor null seccers would need some "friends". So what you're saying is, you either don't know how null works, or you're trying to "shame" us into making null suck even more than it already does.
Righto.
Mayhaw Morgan wrote:If your friend died to a neut he knew was in system, he messed up. If a neut killed your friend and got away with it, you messed up. In other words, practice manual NBGTFO/SI and completely ignore the fact we've got this thing called "ingame mechanics" for a reason.
What's next, remove warp to as an automated feature and require that you manually align to a gate, manually input the distance (down to the nearest metre) and press warp, and if anything is even slightly off you're way off course?
Mayhaw Morgan wrote:Your response seems to be, "Awwww, that Vagabond killed my buddy. I'd better shoot some Velators." Your reading comprehension leaves "something" to be desired. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Air The Unthinkables
2500
|
Posted - 2013.01.07 08:52:00 -
[336] - Quote
Mayhaw Morgan wrote:Who said the neut was contributing nothing? Wasn't the point of this conversation that people who could contribute greatly to null sec are excluded from it due to NBSI? No, the people who are excluded from nullsec due to NBSI are the exact opposite of those who "could contribute greatly". That was the point of this conversation. |

Andski
GoonWaffe Goonswarm Federation
6271
|
Posted - 2013.01.07 09:03:00 -
[337] - Quote
the NPC alt poster has shown some very convincing arguments for why we should all go NRDS, such as "NRDS is honourable"
we will immediately convene and discuss the phasing out of the dishonourable NBSI doctrine ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Andski
GoonWaffe Goonswarm Federation
6271
|
Posted - 2013.01.07 09:06:00 -
[338] - Quote
then again the NPC alt also thinks that sniggwaffe, snigg's training corp, holds space
heh ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Anya Ohaya
School of Applied Knowledge Caldari State
196
|
Posted - 2013.01.07 09:26:00 -
[339] - Quote
Nicolo da'Vicenza wrote:James Amril-Kesh wrote:Liang Nuren wrote:-A- took no losses) Wait... What? http://wiki.eveonline.com/en/wiki/D-GTMI_%28Battle_of%29It was one of the first big cap battles post-Dominion release. nobody realized how bad it would suck until the entire CVA cap fleet timed out from server while SoCo killed them. such a big fiasco they made a wiki page about it
They should have known that jumping a large fleet into a system that was already overloaded would cause massive lag and put the fleet jumping in at a disadvantage.
There was a good overview of the whole fiasco on the Rifter Drifter blog (sadly the site is gone), but there is some mention of the events on the Massively website : here
|

Lord Zim
2266
|
Posted - 2013.01.07 09:30:00 -
[340] - Quote
They didn't suffer "massive lag", they suffered a "complete inability to load grid", on a scale which hadn't been seen for years. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Vera Algaert
Republic University Minmatar Republic
650
|
Posted - 2013.01.07 10:03:00 -
[341] - Quote
NRDS and NBSI are asymptotically equal.
NRDS alliances tend to create massive red lists (aiming to include every entity that is not confirmed to practice NRDS) and often have rules that allow them to engage "suspicious" neutrals (i.e. any neutral not in an industrial or mining ship) if they want to.
Meanwhile NBSI alliances continue to expand their blue lists and are usually too lazy to chase after single neutrals anyways.
The ideological difference may be huge but the practical difference is much, much smaller. I'm a NPC corp alt, any argument I make is invalid. |

Danny John-Peter
New Eden Renegades Ninja Unicorns with Huge Horns
182
|
Posted - 2013.01.07 10:09:00 -
[342] - Quote
Vera Algaert wrote:NRDS and NBSI are asymptotically equal.
NRDS alliances tend to create massive red lists (aiming to included every entity that is not confirmed to practice NRDS) and often have rules that allow them to engage "suspicious" neutrals (i.e. any neutral not in an industrial or mining ship) if they want to.
Meanwhile NBSI alliances continue to expand their blue lists (and are usually too lazy to chase after single neutrals anyways).
The ideological difference may be huge but the practical difference is much smaller.
Gonna chime into this thread a little late to the party.
I can confirm some truth to this, CVA had some 2500 reds and around 100 Blues (Light/Dark Combined) when I left, the most effect NRDS actually has is on NPC corp and small individual corps, they are free to rat and go about their business, for them, it makes a huge difference, for larger entities who have outgrown the need for a protectorate state such as CVA and its blues its less significant, although it does produce some excellent places to roam.
NRDS is a pain, as somebody who used to help with the governance of the system I am acutely aware of the fact, I also think its a nice ideology to live by, and it may well be worth the effort. |

Mayhaw Morgan
State War Academy Caldari State
23
|
Posted - 2013.01.07 11:06:00 -
[343] - Quote
Nicolo da'Vicenza wrote:No, the people who are excluded from nullsec due to NBSI are the exact opposite of those who "could contribute greatly". They are parasites at best (compete with defenders for resources) and menaces at worst (spies, pirates).
NBSI excludes everyone who isn't blue, so, you are saying everyone you don't have set to blue is a parasite and potential menace. Am I hearing that right? |

Lord Zim
2266
|
Posted - 2013.01.07 11:08:00 -
[344] - Quote
Mayhaw Morgan wrote:Nicolo da'Vicenza wrote:No, the people who are excluded from nullsec due to NBSI are the exact opposite of those who "could contribute greatly". They are parasites at best (compete with defenders for resources) and menaces at worst (spies, pirates). NBSI excludes everyone who isn't blue, so, you are saying everyone you don't have set to blue is a parasite and potential menace. Am I hearing that right? There does exist this concept of "talking to someone's diplos" before derping into their space like joe random chucklefuck. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Jenn aSide
STK Scientific Initiative Mercenaries
1115
|
Posted - 2013.01.07 13:35:00 -
[345] - Quote
Nicolo da'Vicenza wrote:Mayhaw Morgan wrote:Who said the neut was contributing nothing? Wasn't the point of this conversation that people who could contribute greatly to null sec are excluded from it due to NBSI? No, the people who are excluded from nullsec due to NBSI are the exact opposite of those who "could contribute greatly". They are parasites at best (compete with defenders for resources) and menaces at worst (spies, pirates). Thus, NRDS obeying alliances will always continue to lose to alliances using NBSI engagement policy. That was the point of this conversation.
But but, don't you know that is people wouldn't be mean to other players and not camp all the entrances to nullsec 24/7, that would fix all of null sec problems!
|

Malcanis
Vanishing Point. The Initiative.
6865
|
Posted - 2013.01.07 14:24:00 -
[346] - Quote
Lord Zim wrote:Mayhaw Morgan wrote:Nicolo da'Vicenza wrote:No, the people who are excluded from nullsec due to NBSI are the exact opposite of those who "could contribute greatly". They are parasites at best (compete with defenders for resources) and menaces at worst (spies, pirates). NBSI excludes everyone who isn't blue, so, you are saying everyone you don't have set to blue is a parasite and potential menace. Am I hearing that right? There does exist this concept of "talking to someone's diplos" before derping into their space like joe random chucklefuck.
See this is where the long time hi-sec player mentality comes in to play. He deserves to have free, unrestricted access to all the facilities and resources. He's entitled to consume as much of your resources as he likes and contribute as little to maintaining and increasing them as he likes. You owe him that consideration. You should be grateful that he condescends to honour your space with his presence.
And that mentality isn't even wrong, just out of place. To the long time hi-sec player, that's not being selfish or lazy or antisocial or entitled, because in hi-sec all of those things are absolutely true. You do get free access. You can mine, mission and trade as much as you like. You don't have to lift a finger to contribute. Then the hi-seccer tries to apply that NPC space mentality to space owned and developed by other players, and a mindset which works effectively and is appropriate in hi-sec, to life in 0.0 where it fails utterly and is entirely inappropriate. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
2113
|
Posted - 2013.01.07 14:35:00 -
[347] - Quote
NRDS works fine so long as the corp and alliance management properly sets statuses on a regular basis.
NRDS will leave you with a lot more reds than blues and neutrals but also gives the benefit of the doubt to the neutrals travelling through space. The moment they make an act of aggression, they are red flagged by the alliance or corp and are no longer welcome in that space. This adds a little more danger and unknown to watching neutrals in local but it allows those neutrals to travel in said space as well as transport goods and sell which improves the economy in the region.
NBSI works exactly the opposite. Since you don't really have to worry about not shooting the neutrals then you end up with less reds to manage for the alliance and corps but this also means that most people don't want to come into your space unless they are looking for a fight and nobody is going to bother trying to sell in your space so your economy in that region suffers.
It all comes down to the mindset of the people in that region. Frankly I like the way CVA manages their space...I just don't like dealing with all the RP crap they are known for. Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821 |

Lord Zim
2266
|
Posted - 2013.01.07 14:37:00 -
[348] - Quote
The economy in our region is healthy as a horse. vOv Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6866
|
Posted - 2013.01.07 14:51:00 -
[349] - Quote
Vertisce Soritenshi wrote:NRDS works fine so long as the corp and alliance management properly sets statuses on a regular basis.
NRDS will leave you with a lot more reds than blues and neutrals but also gives the benefit of the doubt to the neutrals travelling through space. The moment they make an act of aggression, they are red flagged by the alliance or corp and are no longer welcome in that space. This adds a little more danger and unknown to watching neutrals in local but it allows those neutrals to travel in said space as well as transport goods and sell which improves the economy in the region.
NBSI works exactly the opposite. Since you don't really have to worry about not shooting the neutrals then you end up with less reds to manage for the alliance and corps but this also means that most people don't want to come into your space unless they are looking for a fight and nobody is going to bother trying to sell in your space so your economy in that region suffers.
It all comes down to the mindset of the people in that region. Frankly I like the way CVA manages their space...I just don't like dealing with all the RP crap they are known for.
When the facilities in sov 0.0 are already so restricted that most of us station our alts in hi-sec, what's the point in trying to entice strangers (and their attendant security issues) in to use the already cripplingly limited station resources?
The "local economy" consists of goods jump freightered up from hi-sec and often sold directly via alliance contract rather than indirectly via the market, plus locally produced ratting ammo & cap boosters, plus PvP loot put on the market, plus firesaled equipment from people who are leaving the area.
What we want for our "local economy" is for our outposts to have the kind of facilities that free, invulnerable NPC stations have so that we can run our local economy for our own benefit rather than importing 95% of it. We already don't need other people coming in from outside, either from a demand or a supply perspective; we just need the manufacturing lines, the minerals, the research lines and so on for our own people. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2267
|
Posted - 2013.01.07 14:57:00 -
[350] - Quote
"You just want hisec in nullsec! Lazypants!" Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Malcanis
Vanishing Point. The Initiative.
6866
|
Posted - 2013.01.07 15:00:00 -
[351] - Quote
Lord Zim wrote:"You just want hisec in nullsec! Lazypants!"
 MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2307
|
Posted - 2013.01.07 15:38:00 -
[352] - Quote
Mayhaw Morgan wrote:OMG! If only there was some way for the valiant defenders of null sec to acquire such technology, then they could bridge their own fleet in and give the invaders a stern talking to . . . oh, but, wait. There's so many invaders. The poor null seccers would need some "friends".
Let me ask you again. When was the last time you successfully counter-dropped a BLOPs gang ganking a ratter?
Quote: If your friend died to a neut he knew was in system, he messed up. If a neut killed your friend and got away with it, you messed up. If this keeps happening, your alliance needs to put out a pamphlet or something. Your response seems to be, "Awwww, that Vagabond killed my buddy. I'd better shoot some Velators."
So now NRDS is assume all neutrals are hostile but don't do anything about them? Why should someone allow neutrals free run of their space AND insist that friendlies dock up to get out of the neutrals way?
If you're going to assume all neutrals are hostile, why not just be NBSI?
Quote:War decs = honorable space duels? And, yeah, it's probably easy to evade a war dec if you have a bunch of alts. You consider that winning. I consider it a defeat. In any event, I wonder when the last time was that you visited high sec, since you seem to think that all high sec PVP is space duels. I'm thinking it's been a while.
As for ratting in your CNR while unfamiliar people are in local, yeah, don't do that. Security, risk mitigation, loss mitigation, these seem to be foreign concepts to you, probably because you're used to going "It's blue. It's safe." or "It's not blue. OMG, it's not blue!!!" Instead of doing that, I just use common sense.
Since they're entirely consensual, yes. Wardecs are honorablespacduels. Winning in a HS wardec is costing your enemy more ISK than they cost you. A wardec fee costs 50+m. Making a new corp costs 15m.
So do we. Common sense says that we try to exclude people we do not trust from our space. You're suggesting that we stop doing that and that we stop all economic activity while these Neuts who you want us to give free reign to buzz around.
Quote:1. Your friends were gonna mine all that veldspar? And, who is this perpetual menace to your space? Who said the neut was contributing nothing? Wasn't the point of this conversation that people who could contribute greatly to null sec are excluded from it due to NBSI? And, how does leaving someone alone equate to your benefiting him in some way? 2. Do you realize it says the name of all the killers, their ship types, and their corporations right on the killmail? Are you familiar with the term "retribution"? 3. Maybe you should petition CCP for locks on the stargates, since you're so offended by people flying through and in "YOUR" systems. 4. Incompetent people die. Even competent people die, sometimes. Good job killing noobs and baddies. I don't know what bearing that has on this discussion. 5. Cool. 6. I have, actually.
1. You already said my friends should dock up when neuts are in system, so that venture mining Veld is competing by entirely shutting down my friends mining operation. 2. Are you familiar with the term "Alt" or the term "Nullified T3"? 3. Why should Sov holders not consider their Space Empires "theirs" and defend it from intruders? 4. NRDS is a sign of incomptetence on an organizational level, because it actively prevents your allies from securing their space. 6. Doesn't seem like it.
Quote:Let me tell you about my experience. My experience tells me that all of those Hulks were in the same belt, when they should have been dispersed. It tells me that those Orcas were too close to the rest of the fleet. It tells me that multiboxing a bunch of expensive and defenseless ships in null sec with corpies you barely know is not a good idea. It tells me the fleet commander didn't warp the fleet as soon as the cyno was lit. It tells me that a Rifter and two bombers aren't enough to defend such a fleet. It tells me to check to see how many of the miners still had their drones their bay . . . yep, most of them. They didn't even fight back. It tells me that NBSI fails miserably, and this is a perfect example. At least if they were NRDS, they wouldn't have been under the illusion that they were safe.
Have I ever chased a black ops? No. They're rare and expensive. I don't think I've ever engaged or been engaged by one. But, how many of us have?
Let me tell you what that paragraph tells me. You don't know how a worthwhile mining OP operates. You don't know how Cloaking works, and how long it takes for a stealth bomber to point something. You don't know what "align time" is. You don't know what a "dictor bubble" is. You think that a Hulk's drones are an effective defense against Titans.
Most people in null have been engaged by a BLOPS drop or been on a BLOPS drop. They're dead common. (Hint: The BLOPS often doesn't take part in the fight, they jump in after it's done and bridge everyone home.) This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Nicolo da'Vicenza
Air The Unthinkables
2502
|
Posted - 2013.01.07 15:40:00 -
[353] - Quote
Mayhaw Morgan wrote:Nicolo da'Vicenza wrote:No, the people who are excluded from nullsec due to NBSI are the exact opposite of those who "could contribute greatly". They are parasites at best (compete with defenders for resources) and menaces at worst (spies, pirates). NBSI excludes everyone who isn't blue, so, you are saying everyone you don't have set to blue is a parasite and potential menace. Am I hearing that right? Yes. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2307
|
Posted - 2013.01.07 15:43:00 -
[354] - Quote
Mayhaw Morgan wrote:Nicolo da'Vicenza wrote:No, the people who are excluded from nullsec due to NBSI are the exact opposite of those who "could contribute greatly". They are parasites at best (compete with defenders for resources) and menaces at worst (spies, pirates). NBSI excludes everyone who isn't blue, so, you are saying everyone you don't have set to blue is a parasite and potential menace. Am I hearing that right?
If they're in my space, yes.
What do you think they contribute when they're in my space? It's not taxes on Ore or Rat Bounties. It's not numbers for fleets.
You already admitted that you think all Neutrals are potential menaces, by insisting that Ratters should be docked up when there's a neut in local even under NRDS. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Vera Algaert
Republic University Minmatar Republic
652
|
Posted - 2013.01.07 16:34:00 -
[355] - Quote
RubyPorto wrote:Mayhaw Morgan wrote:Nicolo da'Vicenza wrote:No, the people who are excluded from nullsec due to NBSI are the exact opposite of those who "could contribute greatly". They are parasites at best (compete with defenders for resources) and menaces at worst (spies, pirates). NBSI excludes everyone who isn't blue, so, you are saying everyone you don't have set to blue is a parasite and potential menace. Am I hearing that right? If they're in my space, yes. What do you think they contribute when they're in my space? It's not taxes on Ore or Rat Bounties. It's not numbers for fleets. You already admitted that you think all Neutrals are potential menaces, by insisting that Ratters should be docked up when there's a neut in local even under NRDS. but docking fees, market tax, reprocessing tax, ... they will create a vibrant 0.0 hub and make the alliance owning the outpost rich! I'm a NPC corp alt, any argument I make is invalid. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
2115
|
Posted - 2013.01.07 18:18:00 -
[356] - Quote
Vera Algaert wrote:RubyPorto wrote:Mayhaw Morgan wrote:Nicolo da'Vicenza wrote:No, the people who are excluded from nullsec due to NBSI are the exact opposite of those who "could contribute greatly". They are parasites at best (compete with defenders for resources) and menaces at worst (spies, pirates). NBSI excludes everyone who isn't blue, so, you are saying everyone you don't have set to blue is a parasite and potential menace. Am I hearing that right? If they're in my space, yes. What do you think they contribute when they're in my space? It's not taxes on Ore or Rat Bounties. It's not numbers for fleets. You already admitted that you think all Neutrals are potential menaces, by insisting that Ratters should be docked up when there's a neut in local even under NRDS. but docking fees, market tax, reprocessing tax, ... they will create a vibrant 0.0 hub and make the alliance owning the outpost rich! We get richer when neutrals aren't hunting us while we're trying to earn ISK.
Docking fees are peanuts compared to the stuff we actually have at stake. Oh, and did you mention market taxes and reprocessing taxes?
You don't have to dock to use the market. And nullsec corps who are NBSI already get their spoils of the minerals mined by miners kept safe by NBSI policies and enforcement.
NRDS is clearly inferior. Just ask the null-sec miners. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2308
|
Posted - 2013.01.07 18:21:00 -
[357] - Quote
Vera Algaert wrote:but docking fees, market tax, reprocessing tax, ... they will create a vibrant 0.0 hub and make the alliance owning the outpost rich!
Yep. Which is why the ISS (first people to build a public outpost) are all rich and running a vibrant NRDS commune in Catch today. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Nicolo da'Vicenza
Air The Unthinkables
2502
|
Posted - 2013.01.07 18:32:00 -
[358] - Quote
exposure to nrds advocates may result in loss of ability to sense sarcasm, please consult a posting physician before reading an EVE GD thread on 0.0 |

Andski
GoonWaffe Goonswarm Federation
6272
|
Posted - 2013.01.07 18:56:00 -
[359] - Quote
While the refining tax note was obviously made in jest, it's another reason why NRDS is dumb as hell: your "guest" miners would, under your protection, haul the ore they mined in your space to empire to refine and evade your taxes. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Mayhaw Morgan
State War Academy Caldari State
23
|
Posted - 2013.01.07 23:40:00 -
[360] - Quote
Malcanis wrote:See this is where the long time hi-sec player mentality comes in to play . . . He's entitled . . .
Lord Zim wrote:The economy in OUR REGION is healthy . . .
Malcanis wrote:What WE WANT for OUR "local economy" is for our outposts . . .
Ruby Porto wrote:Common sense says that we try to exclude people we do not trust from OUR SPACE.
Ruby Porto wrote:If they're in MY SPACE, yes.
What do you think they contribute when they're in MY SPACE?
Entitled, you say? |
|

Mayhaw Morgan
State War Academy Caldari State
23
|
Posted - 2013.01.07 23:42:00 -
[361] - Quote
Malcanis wrote:When the facilities in sov 0.0 are already so restricted . . .
Build more.
Ruby Porto wrote:When was the last time you successfully counter-dropped a BLOPs gang ganking a ratter?
When is the last time you tried?
Ruby Porto wrote:So now NRDS is assume all neutrals are hostile but don't do anything about them? Why should someone allow neutrals free run of their space AND insist that friendlies dock up to get out of the neutrals way?
If you're going to assume all neutrals are hostile, why not just be NBSI?
NRDS is about NOT making assumptions, like that every neutral is hostile AND that everyone who acts friendly actually is. No one said to allow neutrals "free run" of space. Some of us are only suggesting not shooting first, asking questions second, but, rather, asking questions first, and shooting second. No one insisted anyone dock up. I, personally, only suggested that you shouldn't fly your CNR around like an idiot when someone you don't know is in system. When neutrals are in system, you just have to do things a little differently.
Ruby Porto wrote:You're suggesting that we stop doing that and that we stop all economic activity . . .
Show me where I suggested that. Not where YOU ASSUMED that was what I was saying. Where I actually said that. You seem to have a problem about making assumptions.
Ruby Porto wrote:Let me tell you what that paragraph tells me. You don't know how a worthwhile mining OP operates. You don't know how Cloaking works, and how long it takes for a stealth bomber to point something. You don't know what "align time" is. You don't know what a "dictor bubble" is. You think that a Hulk's drones are an effective defense against Titans.
Worthwhile mining op? Like the one on that battle (I use the term loosely.) report? Why would he cloak? He was . . . part of the op? You don't know what the term "bug out" is. They should have done that, but they just sat there in shock, instead. Interdictor? You mean those flimsy little destroyer class ships that die to scout drones? Too bad the miners didn't have any . . . deployed. Yeah, you can see that those Titans were doing massive DPS. If only the miners had something to counter those pesky titans, they might have had a chance.
|

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2314
|
Posted - 2013.01.07 23:45:00 -
[362] - Quote
Mayhaw Morgan wrote:Ruby Porto wrote:If they're in MY SPACE, yes.
What do you think they contribute when they're in MY SPACE? Entitled, you say?
Entitled to the use of space that WE take and WE hold against all enemies? Sure. Seems about right.
What's you're point? Why do you feel entitled to the use of someone else's stuff. Stuff that they worked for and that they keep safe? This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Andski
GoonWaffe Goonswarm Federation
6275
|
Posted - 2013.01.07 23:55:00 -
[363] - Quote
Mayhaw Morgan wrote:Malcanis wrote:When the facilities in sov 0.0 are already so restricted . . . Build more.
Yeah no we can drop an upgraded Minmatar outpost in every system and you'd still have single hisec systems with more capacity than an entire region. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2316
|
Posted - 2013.01.08 00:05:00 -
[364] - Quote
Mayhaw Morgan wrote:Build more.
A single system in HS can have more industrial capacity than a Nullsec region could ever have. And it's all there for free.
Wait... you don't realize there's a hard limit of one Outpost per system, do you. How cute.
Quote:When is the last time you tried? I asked first. How do you propose to kill a bunch of ships that are cloaked in safe spots? Do you have any experience at all with the mechanics we're talking about?
Quote:NRDS is about NOT making assumptions, like that every neutral is hostile AND that everyone who acts friendly actually is. No one said to allow neutrals "free run" of space. Some of us are only suggesting not shooting first, asking questions second, but, rather, asking questions first, and shooting second. No one insisted anyone dock up. I, personally, only suggested that you shouldn't fly your CNR around like an idiot when someone you don't know is in system. When neutrals are in system, you just have to do things a little differently.
How do you propose to keep your ratting ship safe with a neutral in system?
What questions do you think would be effective in determining the actual intent of the neutral?
Quote:Show me where I suggested that. Not where YOU ASSUMED that was what I was saying. Where I actually said that. You seem to have a problem about making assumptions.
So what are you saying is the proper method of dealing with the flood of neutral traffic coming through your nonexistant NRDS paradise without stopping ratting or mining?
Quote:Worthwhile mining op? Like the one on that battle (I use the term loosely.) report? Why would he cloak? He was . . . part of the op? You don't know what the term "bug out" is. They should have done that, but they just sat there in shock, instead. Interdictor? You mean those flimsy little destroyer class ships that die to scout drones? Too bad the miners didn't have any . . . deployed. Yeah, you can see that those Titans were doing massive DPS. If only the miners had something to counter those pesky titans, they might have had a chance.
You're suggesting having every miner in a different belt (which, by the way, shows a distinct lack of familiarity with the hidden belt system), which would cause significant logistical headaches. Because a stealth bomber approaching a mining OP is suspicious. If you're continuing economic activity with neuts in system, as you suggest, the exact same thing is not only possible, but likely, as stealth bombers do not suffer from a locking delay after decloaking. You still don't know what the term "align time" is. Hint, it's longer than the time it takes for the Sabres to jump in and bubble up. You do know that the bubble remains up after they die, right? And no dictor pilot worth anything will die to that small number of drones. So, in the end, you're proposing that Alliances be NRDS so that they can keep fleets of Titans on standby to counter the Titan Drops that being NRDS invites. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Lord Zim
2267
|
Posted - 2013.01.08 00:10:00 -
[365] - Quote
Mayhaw Morgan wrote:Entitled, you say? Hm. So I've spent the last few years taking and defending the space I claim I own.
Gee, I must be an entitled son of a *****, completely unlike those hisec guys who take everything for granted and don't spend a lick of time defending, upgrading, maintaining or anything. Well, unless you call whining to daddy ccp every time someone bumps their barge for maintaining and upgrading, I guess.
Mayhaw Morgan wrote:Build more. Tell us more about how we can actually come close to competing with hisec, using today's game mechanics.
Mayhaw Morgan wrote:NRDS is about NOT making assumptions, like that every neutral is hostile AND that everyone who acts friendly actually is. If you setup a firewall, what do you do, set it up so it accepts and forwards everything and close off certain IPs as they prove themselves to be unfriendly, or do you set it up as strict as you can and just allow what needs to be allowed?
Mayhaw Morgan wrote:Show me where I suggested that. Not where YOU ASSUMED that was what I was saying. Where I actually said that. You seem to have a problem about making assumptions. Tell us how we can not stop all economic activity when literally any and all neuts travelling through space will be hostile. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Super spikinator
Deep Core Mining Inc. Caldari State
24
|
Posted - 2013.01.08 00:13:00 -
[366] - Quote
Mayhaw Morgan wrote:Malcanis wrote:When the facilities in sov 0.0 are already so restricted . . . Build more. [snip]
Yeah, nah. There is already near saturation in nullsec, in a way that brings any sort of profit. The problem is is that outposts are 1) inferior to hisec stations and 2) you can only have one per system. POS could fill the gap but POS doesn't solve the issue of lack of market AND POS is currently poorer at everything that an outpost can do anyway (exception: Capital and Super Capital production since they can only be done at a POS).
Neuts will only come to Nullsec, in meaningful and productive ways that would make NRDS a better philosophy if it has the same profit margins as Hisec. There is no sustainable profit in allowing people into your system who are not part of your organisation. If you could tax them then they wouldn't come anyway since they can make their profits and get their thrills tax free outside of any power blocs.
Finally, you know there is a ways of avoiding NBSI? You could actually talk to the peoples whose space you are encroaching on or, in a shocking twist, actually join their coalitions? |

Andski
GoonWaffe Goonswarm Federation
6276
|
Posted - 2013.01.08 00:14:00 -
[367] - Quote
I find it funny that he's saying we should build more infrastructure and provide access to infrastructure that we've spent years building to those who have not and will not do anything to actually deserve access to trillions of ISK and countless man hours worth of infrastructure. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2316
|
Posted - 2013.01.08 00:16:00 -
[368] - Quote
Andski wrote:I find it funny that he's saying we should build more infrastructure and provide access to infrastructure that we've spent years building to those who have not and will not do anything to actually deserve access to trillions of ISK and countless man hours worth of infrastructure.
Well dang, we must just be some entitled summaguns to not want to share. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Andski
GoonWaffe Goonswarm Federation
6277
|
Posted - 2013.01.08 00:21:00 -
[369] - Quote
And then, when they do gain access to that infrastructure, they'd simply cherrypick ores in grav sites and, under the protection of their gracious hosts, compress the ore in Rorquals and refine it in lowsec to dodge refining taxes. Then they'd cherrypick rats in anomalies until their gracious hosts stop being so gracious when they murder their ships. After that, they'll complain on the forums about how horrible the nullseccers are. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Nicolo da'Vicenza
Air The Unthinkables
2520
|
Posted - 2013.01.08 00:36:00 -
[370] - Quote
cva has spent like what, over a trillion ISK on building stations alone? sure got their money's worth I guess. |
|

Gizznitt Malikite
Agony Unleashed Agony Empire
1613
|
Posted - 2013.01.08 01:04:00 -
[371] - Quote
Ruby Porto wrote:When was the last time you successfully counter-dropped a BLOPs gang ganking a ratter?
Trust me, an organized group of pilots can obliterate a BLOPs drop....
I can also post success counter hotdrops too.... It requires planning and effort on your part... which I understand that most people don't want to bother with because there isn't a "guarentee" of a good outcome.
P.S. NRDS vs NBSI is irrelevant when we're Red to all of Nullsec!!!!!!
|

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2317
|
Posted - 2013.01.08 01:31:00 -
[372] - Quote
Gizznitt Malikite wrote:Ruby Porto wrote:When was the last time you successfully counter-dropped a BLOPs gang ganking a ratter? Trust me, an organized group of pilots can obliterate a BLOPs drop....I can also post success counter hotdrops too.... It requires planning and effort on your part... which I understand that most people don't want to bother with because there isn't a "guarentee" of a good outcome. P.S. NRDS vs NBSI is irrelevant when we're Red to all of Nullsec!!!!!!
I never knew Oracles, Ares', and Celestis' could get bridged through a BLOPs bridge.
Besides that, it seems that you're saying that every Ratter should have an organized counter-BLOPs fleet ready to go, the entire time they're ratting. Because I somehow doubt that Mega was just some random ratter who suddenly called for help on comms.
So, all together, that's not an example of "counter-dropping a BLOPs gang ganking a ratter" on any count. It's not a BLOPs gang, it's not a drop of any kind, and it's not a ratter that was being attacked, it was bait. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Mayhaw Morgan
State War Academy Caldari State
23
|
Posted - 2013.01.08 02:32:00 -
[373] - Quote
Ruby Porto wrote:Why do you feel entitled to the use of someone else's stuff. Stuff that they worked for and that they keep safe? You bully people out of space and **** on a tree in the middle of the system. I wouldn't call that "working for and keeping safe". What are you keeping safe? The rats? The asteroids?
Andski wrote:outpost=industry See what you did there?
Goons gonna Goon . . .
Ruby Porto wrote:Wait... you don't realize there's a hard limit of one Outpost per system, do you. I didn't actually know that. It doesn't actually matter. And, even if it did, take a look at a map of null and tell me how much potential there still is for increasing industrial capacity there.
Ruby Porto wrote:I asked first. How do you propose to kill a bunch of ships that are cloaked in safe spots? Do you have any experience at all with the mechanics we're talking about?
How do you propose to keep your ratting ship safe with a neutral in system?
What questions do you think would be effective in determining the actual intent of the neutral? I don't propose you kill a bunch of cloaked ships in safes. It's damn near impossible. It is quite possible, howerever, to kill one or two of them at the infiltration point, prevent them from killing any or at least ALL of your ships, and to hinder their exfiltration and maybe even scan it down and kill the offending blackops. (Unlikely, I admit.)
Which mechanics do you refer to? Safe spots? Covert ops capable ships (and, no, I'm not implying black ops are in that category)? Covert jump portals? Mining security? Combat scanning? Gravimetric sites? Yes. Yes. No. Yes. Yes. Yes, I am distinctly familiar with gravimetric sites. Some are quite large and you don't all mine clustered 10km around 1 asteroid.
I don't propose to keep ratting ships safe with a neutral in system. They're ratting ships. I, personally, write most ships off before I undock them (pod, too), but that doesn't mean they can't serve their purpose before they explode.
I think wondering what someone was doing (and finding out) and understanding why they are doing it is a good start to understanding whether someone has hostile intentions and understanding how to prevent them from fulfilling those hostile intentions.
Ruby Porto wrote:You still don't know what the term "align time" is. Hint, it's longer than the time it takes for the Sabres to jump in and bubble up. You do know that the bubble remains up after they die, right? And no dictor pilot worth anything will die to that small number of drones. So, in the end, you're proposing that Alliances be NRDS so that they can keep fleets of Titans on standby to counter the Titan Drops that being NRDS invites.
Are you still hung up on the concept of force dispersion? It basically means that you don't keep all your eggs in one basket. That way, when someone drops a bubble, there's only 1 or 2 of you in it instead of your whole, poorly defended fleet of expensive mining vessels. And, a couple of sets of drones (mediums might be too big) will pop an interdictor if he wants to stick around. They'll certainly give him something to think about and focus on besides blowing up your Hulk. If nothing else, they might buy you the precious extra seconds you need to clear the bubble, for the bubble to expire, for reinforcements to arrive, for . . . something to go right.
In the end, it is not the policies of the group occupying a space that determines whether things like Titan drops happen. It is whether or not such things go off successfully. Remember. You can walk into any bank and do business peacefully, not because they kill everyone coming through the door, but because of the principle the wise Thunderdick 7 so eloquently sums up in his bio. "you fuk on me i fuk on you motherfuka".
Disclaimer: I am not an associate of Thunderdick 7. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2320
|
Posted - 2013.01.08 03:18:00 -
[374] - Quote
Mayhaw Morgan wrote: You bully people out of space and **** on a tree in the middle of the system. I wouldn't call that "working for and keeping safe". What are you keeping safe? The rats? The asteroids?
Our friends who use the space?
Also, "bully" is such an odd word for "conquering space in areas specifically designed to be conquerable."
Quote: I didn't actually know that. It doesn't actually matter. And, even if it did, take a look at a map of null and tell me how much potential there still is for increasing industrial capacity there.
So your answer is to spend ~100k ISK/Slot/HR on POS slots in an attempt to compete with HS's 800 ISK/hr/slot (that's Jita 4-4's cost. Elsewhere is even cheaper). Not to mention the fact that you cannot efficiently build any T2 ships at a POS (all adv ship arrays have a >1 Mat multiplier).
'kay.
Max out those regions with Outposts and you still don't get as many slots as, say, Itamo's 550 Manufacturing Slots. And that's while ignoring the fact that each Outpost costs >50b to deploy and upgrade and that putting up a manufacturing outpost means you're not going to get any significant number of corp offices, or research slots, or even proper refining.
Quote: I don't propose you kill a bunch of cloaked ships in safes. It's damn near impossible. It is quite possible, howerever, to kill one or two of them at the infiltration point, prevent them from killing any or at least ALL of your ships, and to hinder their exfiltration and maybe even scan it down and kill the offending blackops. (Unlikely, I admit.)
So your suggestion is to use gatecamps to kill the neutral cloakie gang before they can attack your friends. Ladies and gentleman, we have a Winner!
By the way, the "infiltration" point is "the tackled ratter," and the "exfiltration" point is "a safespot where they're cloaked until the cyno's lit and the Blops is ready to jump."
Quote:I don't propose to keep ratting ships safe with a neutral in system. They're ratting ships. I, personally, write most ships off before I undock them (pod, too), but that doesn't mean they can't serve their purpose before they explode.
I think wondering what someone was doing (and finding out) and understanding why they are doing it is a good start to understanding whether someone has hostile intentions and understanding how to prevent them from fulfilling those hostile intentions.
So your plan for dealing with neutrals in system is to feed them ratter kills in the name of being NRDS. That seems like such a pleasant place for your friends to live in.
Quote:Are you still hung up on the concept of force dispersion? It basically means that you don't keep all your eggs in one basket. That way, when someone drops a bubble, there's only 1 or 2 of you in it instead of your whole, poorly defended fleet of expensive mining vessels. And, a couple of sets of drones (mediums might be too big) will pop an interdictor if he wants to stick around. They'll certainly give him something to think about and focus on besides blowing up your Hulk. If nothing else, they might buy you the precious extra seconds you need to clear the bubble, for the bubble to expire, for reinforcements to arrive, for . . . something to go right.
In the end, it is not the policies of the group occupying a space that determines whether things like Titan drops happen. It is whether or not such things go off successfully. Remember. You can walk into any bank and do business peacefully, not because they kill everyone coming through the door, but because of the principle the wise Thunderdick 7 so eloquently sums up in his bio. "you fuk on me i fuk on you motherfuka".
Disclaimer: I am not an associate of Thunderdick 7.
An Arazu has a longer point range than an Orca's tractor beam. The bubble will still be up, the Sabre will be webbing and killing your drones, and those pesky DPS ships will be killing you. The bubbles last 2 minutes, and have a 15km radius. A hulk is not going to escape before someone lands a proper tackle (probably that Arazu that came in to point your Orca sitting in the distance). You still don't seem to understand the concepts of "align time" or "tackle."
Being NBSI means that someone has to get an alt into a blue corp/alliance to surprise you with a Hotdrop. Being NRDS means that, since (per your instructions) you are not stopping all economic activity (mining/ratting) while neuts are in system, Joe-random-chucklefuck can surprise you with a hotdrop by spending 3 days on a neutral alt (~2 weeks for a bomber).
Ever notice that virtually every bank has bulletproof glass in front of the teller and an armed guard? Also that RL banks are not the same as internet spaceships (for instance, it is very difficult to "create an alt" in RL). This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Diablo Ex
Production N Destruction INC.
149
|
Posted - 2013.01.08 03:25:00 -
[375] - Quote
Oh just look at this threadnaught! Doesn't this clearly illustrate all that is wrong with NBSI sov? Why Nullsec is void of activity with the exception of bots and afk cloakers? Why Nullsec alliances shed tears on this forum over how unfair Highsec is and why won't people go to Null? Just look around.... the problem is the people who live there. In order for Civilization to progress, at one point or another folks need to start acting Civil.
Diablo Ex Machina - "I'm not here to fix your problem" |

Cameron Cahill
Dissonance Corp Unclaimed.
199
|
Posted - 2013.01.08 03:27:00 -
[376] - Quote
Diablo Ex wrote: Just look around.... the problem is the people who live there. In order for Civilization to progress, at one point or another folks need to start acting Civil.
Why don't you come make us bro?
|

Lord Zim
2267
|
Posted - 2013.01.08 03:41:00 -
[377] - Quote
Mayhaw Morgan wrote:You bully people out of space That's called "playing the conquerable nullsec game the way it's designed -- by conquering someone else's space". If you're such a sissy you must use loaded words like "bully", then sure.
Sissy.
Mayhaw Morgan wrote:I wouldn't call that "working for and keeping safe". What are you keeping safe? The rats? The asteroids? Everyone we've set blue.
Mayhaw Morgan wrote:I didn't actually know that. It doesn't actually matter. And, even if it did, take a look at a map of null and tell me how much potential there still is for increasing industrial capacity there. One system in hisec outperforms a full region.
Mayhaw Morgan wrote:I think wondering what someone was doing (and finding out) and understanding why they are doing it is a good start to understanding whether someone has hostile intentions and understanding how to prevent them from fulfilling those hostile intentions. If they're anything other than blue, and in my space, they're hostile, 95% of the time. I'm not going to bother spending time pow-wowing with joe random chucklefuck to see if they're hostile or just some idiot taking his first trip outside of hisec "just to look", no matter how blue in the face you get over it.
You want NRDS, you can go to CVA and do a circlejerk over how PR it is. I don't, and nor does the rest of the eve universe either.
Diablo Ex wrote:Oh just look at this threadnaught! Doesn't this clearly illustrate all that is wrong with NBSI sov? Why Nullsec is void of activity with the exception of bots and afk cloakers? Why Nullsec alliances shed tears on this forum over how unfair Highsec is and why won't people go to Null? Just look around.... the problem is the people who live there. In order for Civilization to progress, at one point or another folks need to start acting Civil. NBSI has nothing to do with it being void of activity, no matter how many times you or your kind repeat this fallacy. It isn't the fault of the people who live there, the complaints about nullsec being outcompeted by hisec isn't unfounded, and we are being civil -- to people who have bothered taking the first step of actually talking to us constructively enough to get blue standings prior to jumping in like a moron. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Air The Unthinkables
2529
|
Posted - 2013.01.08 03:43:00 -
[378] - Quote
Diablo Ex wrote: Why Nullsec is void of activity with the exception of bots and afk cloakers? Why Nullsec alliances shed tears on this forum over how unfair Highsec is and why won't people go to Null? Just look around.... the problem is the people who live there. In order for Civilization to progress, at one point or another folks need to start acting Civil.
1) Nullsec is the source for the heavy majority of PvP and activity in the game. 2) Only tear shedding I see here is coming from you. 3) Any argument that NRDS is valid got throughly owned by the first reply in this thread.
|

Skydell
Bad Girl Posse
489
|
Posted - 2013.01.08 04:03:00 -
[379] - Quote
The trouble with the whole NBSI vs NRDS is, you are both right and you are both wrong.
If Null was a place beyond high sec that fit in to a single defined box, you could make an argument for one or the other. It isn't like that in Null though.
Provi has some things going for it. It is close to High Sec, it has what the average HS player is looking for in Null. It has through the hard work of CVA and her various blues built a large network of outposts. It benefits from NRDS.
Deklein doesn't need that Outpost income. Deklein doesn't sit on the porch of High Sec, Deklein should never be NRDS. Deklein works as NBSI. It is a T2 powerhouse, making it a military gold mine. To be treated like an area 51 of EVE. Nobody is going to Dekelin to make a little easy ISK for som random pew pew. You can do that anywhere.
Both have their game value. With EVE it is also about supply and demand. The demand for NRDS space is there. The supply is not. I'm just not sure how someone like Goons could make for example, MO NRDS and Deklein NBSI. In ideal EVE that is how they would have it. |

Nicolo da'Vicenza
Air The Unthinkables
2532
|
Posted - 2013.01.08 04:04:00 -
[380] - Quote
Skydell wrote: Provi has some things going for it. It is close to High Sec, it has what the average HS player is looking for in Null. It has through the hard work of CVA and her various blues built a large network of outposts. It benefits from NRDS.
How?
|
|

Skydell
Bad Girl Posse
489
|
Posted - 2013.01.08 04:14:00 -
[381] - Quote
Nicolo da'Vicenza wrote:Skydell wrote: Provi has some things going for it. It is close to High Sec, it has what the average HS player is looking for in Null. It has through the hard work of CVA and her various blues built a large network of outposts. It benefits from NRDS.
How?
Neutral Docking fees in Provi are what makes ISK. Provi Holders use their outposts and the trust that took 10 years to gain to their benefit.
U'K tried to make Provi NRDS as well, toward the end of their stay in that area but they didn't have the cred or reputation for being NRDS and it really never took off. People see CVA as a true NRDS alliance. They don't see them as Mommy, someone who will hold their hand when hostiles come. They do know if they see a CVA ship on overview, they aren't going to be shot at just because. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2321
|
Posted - 2013.01.08 04:18:00 -
[382] - Quote
Skydell wrote:Provi has some things going for it. It is close to High Sec, it has what the average HS player is looking for in Null. It has through the hard work of CVA and her various blues built a large network of outposts. It benefits from NRDS.
ProviBlock exists as an NRDS entity only because Providence is not worth taking or even holding.
When the Sov Upgrade system was introduced and every system in Provi got sanctums, ProviBlock was swiftly and unceremoniously kicked from their space. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Skydell
Bad Girl Posse
489
|
Posted - 2013.01.08 04:26:00 -
[383] - Quote
RubyPorto wrote:Skydell wrote:Provi has some things going for it. It is close to High Sec, it has what the average HS player is looking for in Null. It has through the hard work of CVA and her various blues built a large network of outposts. It benefits from NRDS. ProviBlock exists as an NRDS entity only because Providence is not worth taking or even holding. When the Sov Upgrade system was introduced and every system in Provi got sanctums, ProviBlock was swiftly and unceremoniously kicked from their space.
I don't agree.
Nobody was running Sanctums in Provi after CVA was pushed out. The Sov Indes levels never got high enough for them to kick in. The people who took Sov from CVA and Co did so on a grudge and turned Provi in to a low level, pirate waste land where they could play king of the hill by sitting in their outposts all day, never undocking unless they had someone to shoot at. |

Nicolo da'Vicenza
Air The Unthinkables
2533
|
Posted - 2013.01.08 04:42:00 -
[384] - Quote
Skydell wrote:Nicolo da'Vicenza wrote:Skydell wrote: Provi has some things going for it. It is close to High Sec, it has what the average HS player is looking for in Null. It has through the hard work of CVA and her various blues built a large network of outposts. It benefits from NRDS.
How? Neutral Docking fees in Provi are what makes ISK. Provi Holders use their outposts and the trust that took 10 years to gain to their benefit. 10 years and 1 trillion+ isk for a 10k docking fee that is how CVA benefits from NRDS |

Skydell
Bad Girl Posse
489
|
Posted - 2013.01.08 04:48:00 -
[385] - Quote
Nicolo da'Vicenza wrote:Skydell wrote:Nicolo da'Vicenza wrote:Skydell wrote: Provi has some things going for it. It is close to High Sec, it has what the average HS player is looking for in Null. It has through the hard work of CVA and her various blues built a large network of outposts. It benefits from NRDS.
How? Neutral Docking fees in Provi are what makes ISK. Provi Holders use their outposts and the trust that took 10 years to gain to their benefit. 10 years and 1 trillion+ isk for a 10k docking fee that is how CVA benefits from NRDS
They took what most call 'sucky space' and they made something out of it. They aren't in EVE to be the God Alliance. They don't want to rule the universe. They are the Lords of Provi and they made Provi good, using the tools Provi had at its disposal. They were emergent. Too bad there werent more like them. Taking what EVE is, not trying to make it what they want it to be. |

Asuka Solo
Stark Fujikawa Stark Enterprises
2184
|
Posted - 2013.01.08 04:54:00 -
[386] - Quote
Nicolo da'Vicenza wrote:Sov holders govern based on the game mechanics and which policies are most effective under them.
The game mechanics make NRDS and in-house industry an unviable alliance platform, which is why all the old NRDS alliances (except CVA) are dead.
If this were not true, selection of the fittest would mean that NRDS alliances would be the rulers of 0.0.
Then null players should stop crying about no industry in null when their play styles kill it.
Eve is about Capital ships, WiS, Boobs, PI and Isk! |

Nicolo da'Vicenza
Air The Unthinkables
2534
|
Posted - 2013.01.08 04:55:00 -
[387] - Quote
Asuka Solo wrote:Nicolo da'Vicenza wrote:Sov holders govern based on the game mechanics and which policies are most effective under them.
The game mechanics make NRDS and in-house industry an unviable alliance platform, which is why all the old NRDS alliances (except CVA) are dead.
If this were not true, selection of the fittest would mean that NRDS alliances would be the rulers of 0.0. Then null players should stop crying about no industry in null when their play styles kill it. man this is a stupid post, hardcoded game mechanics aren't effected by alliance standings hth
readers, don't be like this guy |

Nicolo da'Vicenza
Air The Unthinkables
2534
|
Posted - 2013.01.08 04:56:00 -
[388] - Quote
Skydell wrote:Too bad there werent more like them There were more of them, the others just happened to live in space that NBSI alliances actually wanted and are now dead. |

James Amril-Kesh
RAZOR Alliance
3131
|
Posted - 2013.01.08 04:57:00 -
[389] - Quote
Asuka Solo wrote:Nicolo da'Vicenza wrote:Sov holders govern based on the game mechanics and which policies are most effective under them.
The game mechanics make NRDS and in-house industry an unviable alliance platform, which is why all the old NRDS alliances (except CVA) are dead.
If this were not true, selection of the fittest would mean that NRDS alliances would be the rulers of 0.0. Then null players should stop crying about no industry in null when their play styles kill it. How does that saying go? If your not willing to fight for something, you dont deserve to keep or have it in the first place. "I don't know anything about X, but I'll post my opinion anyway." Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Skydell
Bad Girl Posse
489
|
Posted - 2013.01.08 05:05:00 -
[390] - Quote
Nicolo da'Vicenza wrote:Skydell wrote:Too bad there werent more like them There were more of them, the others just happened to live in space that NBSI alliances actually wanted and are now dead.
Not true either.
Goons don't want the Drone regions. They just want someone to fight with. -A- never wanted Provi either. Burning it was something to pass the time. That is a balance issue that EVE has suffered from for 10 years and the nature of single battles dictating the fragile incomes available in most of Null being a war breaker. Another issue that has come up and has been discussed in to the ground. I doubt NBSI or NRDS will change those failings of EVE. It's mechanical and CCP have no solution. |
|

Nicolo da'Vicenza
Air The Unthinkables
2534
|
Posted - 2013.01.08 05:08:00 -
[391] - Quote
Skydell wrote:Nicolo da'Vicenza wrote:Skydell wrote:Too bad there werent more like them There were more of them, the others just happened to live in space that NBSI alliances actually wanted and are now dead. Not true either. Skydell must think F0undation is still in hiding or something lol what's untrue is claiming things like "too bad CVA was the only NRDS alliance out there, because NRDS isn't a completely unviable alliance platform" |

Skydell
Bad Girl Posse
489
|
Posted - 2013.01.08 05:17:00 -
[392] - Quote
Nicolo da'Vicenza wrote:Skydell wrote:Nicolo da'Vicenza wrote:Skydell wrote:Too bad there werent more like them There were more of them, the others just happened to live in space that NBSI alliances actually wanted and are now dead. Not true either. Skydell must think F0undation is still in hiding or something lol what's untrue is claiming things like "too bad CVA was the only NRDS alliance out there, because NRDS isn't a completely unviable alliance platform"
I think the real aspect of this is neither NBSI or NRDS. It's a matter of being too pig headed to give someone credit where it is due. CVA made Provi viable using NRDS and you seem unwilling to admit that. |

EI Digin
Dreddit Test Alliance Please Ignore
416
|
Posted - 2013.01.08 05:19:00 -
[393] - Quote
Your alliance model is not viable if you fold up and evacuate to lowsec after you lose one or two systems, or if you lose a few "serious" fleets. |

Nicolo da'Vicenza
Air The Unthinkables
2534
|
Posted - 2013.01.08 05:21:00 -
[394] - Quote
Skydell wrote: I think the real aspect of this is neither NBSI or NRDS. It's a matter of being too pig headed to give someone credit where it is due. CVA made Provi viable using NRDS and you seem unwilling to admit that.
that's like saying CVA eventually made it up a flight of stairs in a wheelchair therefore wheelchairs and legs are equally valid stairclimbing solutions. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2323
|
Posted - 2013.01.08 05:23:00 -
[395] - Quote
Skydell wrote:Nicolo da'Vicenza wrote:Skydell wrote:Too bad there werent more like them There were more of them, the others just happened to live in space that NBSI alliances actually wanted and are now dead. Not true either.
So, where are these other "NRDS alliances"?
ISS lived in Catch some years back. What happened to it? Got stomped right out of Catch and into oblivion.
There's a reason why the only NRDS space is literally the worst region in EVE. Nobody's making any effort at competing to own it.
While you may disagree on "why" -A- stomped CVA out of Provi, you can't deny that -A- was able to do it without major inconvenience or effort (apart from the game mechanically enforced dickpunching that is Dominion Sov), which shows that when someone does make an effort to compete for ownership of Provi, CVA loses... badly. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Skydell
Bad Girl Posse
489
|
Posted - 2013.01.08 05:35:00 -
[396] - Quote
EI Digin wrote:Your alliance model is not viable if you fold up and evacuate to lowsec after you lose one or two systems, or if you lose a few "serious" fleets.
That is tied to what I said about the fragile income of EVE and the means of war.
CVA lost the key battles. The battles that determined if they could confront another alliance and defeat them. If they lost once on neutral ground, they were going to lose in their own space as well and they would continue to lose until they stopped fighting back. So they chose to do what most alliances chose to do, both NRDS and NBSI alliances chose to do. Save their assets and evac. It's the problem with blob trumping everything. You are only as resilient as the numbers you have available and superior numbers will always beat you. |

Mocam
EVE University Ivy League
208
|
Posted - 2013.01.08 05:37:00 -
[397] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.
CCP just needs to give HUGE billboards for the gates into their systems that simply say "trespassers will be shot".
NBSI is a policy based upon that and there's nothing wrong with such a policy. |

EI Digin
Dreddit Test Alliance Please Ignore
416
|
Posted - 2013.01.08 06:46:00 -
[398] - Quote
Skydell wrote: CVA lost the key battles. The battles that determined if they could confront another alliance and defeat them. If they lost once on neutral ground, they were going to lose in their own space as well and they would continue to lose until they stopped fighting back. So they chose to do what most alliances chose to do, both NRDS and NBSI alliances chose to do. Save their assets and evac. It's the problem with blob trumping everything. You are only as resilient as the numbers you have available and superior numbers will always beat you.
You can kill blobs of people and stop invasions with less players, it's just not easily done. It's a tall task for an alliance that can barely sustain itself in peacetime, and cannot survive the isk or morale loss of a single fleet against larger numbers. If there was a real reason to hold Providence, CVA wouldn't give up so easily. And the packs of friendly neutrals who lived there and enjoyed their space would join them in fighting back any hostile invaders. |

Skydell
Bad Girl Posse
491
|
Posted - 2013.01.08 06:56:00 -
[399] - Quote
EI Digin wrote:Skydell wrote: CVA lost the key battles. The battles that determined if they could confront another alliance and defeat them. If they lost once on neutral ground, they were going to lose in their own space as well and they would continue to lose until they stopped fighting back. So they chose to do what most alliances chose to do, both NRDS and NBSI alliances chose to do. Save their assets and evac. It's the problem with blob trumping everything. You are only as resilient as the numbers you have available and superior numbers will always beat you.
You can kill blobs of people and stop invasions with less players, it's just not easily done. It's a tall task for an alliance that can barely sustain itself in peacetime, and cannot survive the isk or morale loss of a single fleet against larger numbers. If there was a real reason to hold Providence, CVA wouldn't give up so easily. And the packs of friendly neutrals who lived there and enjoyed their space would join them in fighting back any hostile invaders.
EVE history dictates otherwise. Alliances that lost the opening battles where they put their best on the line, always lose the war. |

Nicolo da'Vicenza
Air The Unthinkables
2534
|
Posted - 2013.01.08 06:58:00 -
[400] - Quote
example: red alliance being pushed into one station then dying |
|

EI Digin
Dreddit Test Alliance Please Ignore
416
|
Posted - 2013.01.08 07:06:00 -
[401] - Quote
Skydell wrote:EVE history dictates otherwise. Alliances that lost the opening battles where they put their best on the line, always lose the war. Remember when the NC, the biggest and baddest coalition in the game was pushing the DRF into Kalevala? That sure turned out well for them!
|

Skydell
Bad Girl Posse
491
|
Posted - 2013.01.08 07:07:00 -
[402] - Quote
Nicolo da'Vicenza wrote:example: red alliance being pushed into one station then dying
Better example: Doing a level 4 in a frigate. I can want to all I want, I can have 5000 frigates available to try. At the end of the day there will be 5000 frigate wrecks in a mission dead space because Gank beats tank and that mechanic is coded in to the game. It is an absolute. You can make it hurt a little more with PvP but the combat mechanics are the same. You won't effect change where change can't be effected. |

Skydell
Bad Girl Posse
491
|
Posted - 2013.01.08 07:10:00 -
[403] - Quote
EI Digin wrote:Skydell wrote:EVE history dictates otherwise. Alliances that lost the opening battles where they put their best on the line, always lose the war. Remember when the NC, the biggest and baddest coalition in the game was pushing the DRF into Kalevala? That sure turned out well for them!
You are cherry picking your argument based on situations that seldom play out.
|

Lord Zim
2267
|
Posted - 2013.01.08 07:36:00 -
[404] - Quote
Asuka Solo wrote:Nicolo da'Vicenza wrote:Sov holders govern based on the game mechanics and which policies are most effective under them.
The game mechanics make NRDS and in-house industry an unviable alliance platform, which is why all the old NRDS alliances (except CVA) are dead.
If this were not true, selection of the fittest would mean that NRDS alliances would be the rulers of 0.0. Then null players should stop crying about no industry in null when their play styles kill it. When he says "the game mechanics make NRDS and in-house industry an unviable alliance platform", unsurprisingly what he actually means is that the game mechanics are to blame, not people. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6867
|
Posted - 2013.01.08 07:39:00 -
[405] - Quote
Mayhaw Morgan wrote:Malcanis wrote:See this is where the long time hi-sec player mentality comes in to play . . . He's entitled . . . Quote:What do you think they contribute when they're in MY SPACE? Entitled, you say?
Yes, can you imagine the raw cheek of those nullseccers complaining that, after conquering an entire region and spending hundreds of billions of ISK on stations, they actually have the BALLS to complain that that ENTIRE REGION isn't as good as one hi-sec system in terms of number of manufacturing lines, research, refining?
Man that's super entitled of us. We think that spending thousands of man hours, hundreds of billions of ISK, more hundreds of billions on the stations themselves, living with the constant risk of losing the space, having to police our own space instead of having omnipotent NPCs do it for free... all of that should somehow entitle us to have as much manufacturing capability in an ENTIRE REGION as hi-sec gets for free, for no effort other than turning up and using it, in invulnerable stations that they can't be locked out of, in a single hi-sec system.
Tell the world how "entitled" we are, please do.
Well? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Jamyl Khanid
Imperial Academy Amarr Empire
38
|
Posted - 2013.01.08 07:45:00 -
[406] - Quote
Assume healthy game habits (if there is such a thing): 3 hrs a day
strong defense in EVE: 300 pilots with capital skills training. 8 play sessions in a day, 3 hrs long.
An Alliance that was determined to hold their space would need 2400 members from every time zone on the planet with a willingness and a desire to log in to EVE for 3 hrs a day like a duty shift. They would require the assets on hand to do that job and the back up asset to replace it.
Every variable you are missing in that ideal defense increases the chances you will get sacked by an enemy. This is why most people in EVE will only pretend to want to have Sov but when push comes to shove, they will not ever make it happen or be one of the people willing to see it happen.
This is also why, deep down we all know it was always being done by CCP. The true logistics for Sov to happen in EVE, for ship building to happen in EVE for stuff like Outposts to happen in EVE require planning, years in the making. Planning that only gives a 50% that it won't all blow up in your face. |

Malcanis
Vanishing Point. The Initiative.
6867
|
Posted - 2013.01.08 07:47:00 -
[407] - Quote
Asuka Solo wrote:Nicolo da'Vicenza wrote:Sov holders govern based on the game mechanics and which policies are most effective under them.
The game mechanics make NRDS and in-house industry an unviable alliance platform, which is why all the old NRDS alliances (except CVA) are dead.
If this were not true, selection of the fittest would mean that NRDS alliances would be the rulers of 0.0. Then null players should stop crying about no industry in null when their play styles kill it. How does that saying go? If your not willing to fight for something, you dont deserve to keep or have it in the first place.
How does a "playstyle" affect the number of outposts that can be deployed in a system, or the number of manufacturing lines those outposts can have, or the number of office slots?
I guess I am asking who do we have to stop shooting for player built outposts to stop being incredibly ****?
Thanks for your answer in advance,
yours in Christ
A poor sinner. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6867
|
Posted - 2013.01.08 08:18:00 -
[408] - Quote
Skydell wrote:EI Digin wrote:Skydell wrote:EVE history dictates otherwise. Alliances that lost the opening battles where they put their best on the line, always lose the war. Remember when the NC, the biggest and baddest coalition in the game was pushing the DRF into Kalevala? That sure turned out well for them! You are cherry picking your argument based on situations that seldom play out. Most invasions fail. BoB won all their initial battles... MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2328
|
Posted - 2013.01.08 08:52:00 -
[409] - Quote
Jamyl Khanid wrote:Assume healthy game habits (if there is such a thing): 3 hrs a day
strong defense in EVE: 300 pilots with capital skills training. 8 play sessions in a day, 3 hrs long.
An Alliance that was determined to hold their space would need 2400 members from every time zone on the planet with a willingness and a desire to log in to EVE for 3 hrs a day like a duty shift. They would require the assets on hand to do that job and the back up asset to replace it.
Nope. It needs 300 players and the ability to click on an interface that sets Sov timers to come out in that 3 hour window (which is, conveniently, the size of the window you can set when setting up Sov structures). This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

James Amril-Kesh
RAZOR Alliance
3134
|
Posted - 2013.01.08 08:56:00 -
[410] - Quote
Lord Zim wrote:Asuka Solo wrote:Nicolo da'Vicenza wrote:Sov holders govern based on the game mechanics and which policies are most effective under them.
The game mechanics make NRDS and in-house industry an unviable alliance platform, which is why all the old NRDS alliances (except CVA) are dead.
If this were not true, selection of the fittest would mean that NRDS alliances would be the rulers of 0.0. Then null players should stop crying about no industry in null when their play styles kill it. When he says "the game mechanics make NRDS and in-house industry an unviable alliance platform", unsurprisingly what he actually means is that the game mechanics are to blame, not people. What a novel concept. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
|

Andski
GoonWaffe Goonswarm Federation
6287
|
Posted - 2013.01.08 09:57:00 -
[411] - Quote
Deklein, a region with 33 dropped outposts and 3 conquerable stations, has 414 station manufacturing slots. This costs tens of billions of ISK in monthly sovereignty bills to keep.
Itamo, a system two jumps from Jita, has 550 manufacturing slots. You only pay for their use, and their cost is hardly relevant (240k ISK to use a slot for a full month, lmao) ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Andski
GoonWaffe Goonswarm Federation
6287
|
Posted - 2013.01.08 10:00:00 -
[412] - Quote
Mayhaw Morgan wrote:Andski wrote:outpost=industry See what you did there? Goons gonna Goon . . .
So you don't actually have any idea what you're talking about? Figured as much.
Please tell me more about how POSes are supposed to be the backbone of industry in 0.0 with the ~5 slots offered by individual assembly arrays, and the added cost of running a POS ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Andski
GoonWaffe Goonswarm Federation
6288
|
Posted - 2013.01.08 10:06:00 -
[413] - Quote
Oh and did I mention that there is no difference in the usage cost of a manufacturing slot in Jita and that of a manufacturing slot in the most deserted hisec island system? This is because unlike NPC station offices, whose fees are automatically set based on demand, manufacturing slot fees are totally static and the same in any NPC owned station. Isn't that wonderful? ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Malcanis
Vanishing Point. The Initiative.
6870
|
Posted - 2013.01.08 10:08:00 -
[414] - Quote
Andski wrote:Mayhaw Morgan wrote:Andski wrote:outpost=industry See what you did there? Goons gonna Goon . . . So you don't actually have any idea what you're talking about? Figured as much. Please tell me more about how POSes are supposed to be the backbone of industry in 0.0 with the ~5 slots offered by individual assembly arrays, and the added cost of running a POS
Don't forget the time overhead of setting the POS up, the ISk required to buy the POS and mods, and the constant need to keep it fueled whether you're using it or not.
Of course, all that pales in comparison with the incredible investment that hi-sec industrialists have to put in. It can take several minutes to scroll through all the available slots in Sobaseki, for instance. I guess we should be grateful we don't have to endure anything like that. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2268
|
Posted - 2013.01.08 10:08:00 -
[415] - Quote
Minutes? Fah, seconds even! Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6870
|
Posted - 2013.01.08 10:10:00 -
[416] - Quote
Andski wrote:Oh and did I mention that there is no difference in the usage cost of a manufacturing slot in Jita and that of a manufacturing slot in the most deserted hisec island system?
Andski, it occurs to me that we've been greedy, selfish and thoughtless. The four office slots we get in Amarr sov outposts... we don't deserve that many. They should be removed and donated to the nearest NPC station so that anyone can use them.
After all, what use is an office slot in a manufacturing plant anyway? We should put in a Gallente Outpost if we want office slots, as CCP intended. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6870
|
Posted - 2013.01.08 10:12:00 -
[417] - Quote
Lord Zim wrote:Minutes? Fah, seconds even!
Wheras people manufacturing in POS can see all their slots on a single screen, without scrolling at all.
Talk about living the easy life! MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Andski
GoonWaffe Goonswarm Federation
6288
|
Posted - 2013.01.08 10:12:00 -
[418] - Quote
Malcanis wrote:Of course, all that pales in comparison with the incredible investment that hi-sec industrialists have to put in. It can take several minutes to scroll through all the available slots in Sobaseki, for instance. I guess we should be grateful we don't have to endure anything like that.
Yeah, about two months ago I put 2700 T1 cruisers in build in Ansila, two jumps from Jita. I found 10 immediately available station slots for them and finding them was the worst nightmare ever. ~~~~~~o7 brave hisec industrial capsuleers~~~~~~ ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Andski
GoonWaffe Goonswarm Federation
6289
|
Posted - 2013.01.08 10:18:00 -
[419] - Quote
Oh and it cost over two million ISK to put that 12bn of cruisers into build. How hideously expensive. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Malcanis
Vanishing Point. The Initiative.
6871
|
Posted - 2013.01.08 10:19:00 -
[420] - Quote
Andski wrote:Malcanis wrote:Of course, all that pales in comparison with the incredible investment that hi-sec industrialists have to put in. It can take several minutes to scroll through all the available slots in Sobaseki, for instance. I guess we should be grateful we don't have to endure anything like that. Yeah, about two months ago I put 2700 T1 cruisers in build in Ansila, two jumps from Jita. I found 10 immediately available station slots for them and finding them was the worst nightmare ever. ~~~~~~o7 brave hisec industrial capsuleers~~~~~~
I'm guessing the station fees must have been hundreds of thousands of ISK at least? Maybe even a million?
That kind of incredible financial burden really puts the cost of deploying dozens of outposts, TCUs, ihubs and paying the sov fees for a whole region into perspective. I guess we should count our blessings. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
|

Lord Zim
2268
|
Posted - 2013.01.08 10:20:00 -
[421] - Quote
That's what, half a JF trip to deklein, one way? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6871
|
Posted - 2013.01.08 10:22:00 -
[422] - Quote
Andski wrote:Oh and it cost over two million ISK to put that 12bn of cruisers into build. How hideously expensive.
TWO million???   
Andski, you have opened my eyes to the tragic conditions in hi-sec! How the poor oppressed populace manage to scratch a living under such conditions amazes me.
This calls for a huge charity operation. I will be calling on all of 0.0 to shame CCP into relieving the burden from these noble, tragic victims.
Fellow 0.0ers, please donate today. For just 1 million ISK, you can enable a hi-sec industrialist to make 1300 cruisers. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Mayhaw Morgan
State War Academy Caldari State
23
|
Posted - 2013.01.08 10:26:00 -
[423] - Quote
Andski wrote:Please tell me more about how POSes are supposed to be the backbone of industr . . . I'm not doing the math for you, silly Goon. Doesn't Goonhorde have an accounting department? (I'm not an alt, BTW.)
Mocam wrote:NBSI is a policy based upon {"trespassers will be shot"} and there's nothing wrong with such a policy. I don't think anyone is really opposed to it on the grounds that it is wrong. One might even question whether one can DO something that is immorally wrong in a video game, or under the influence of drugs or alcohol, or to a non-sentient lifeform, or in Vegas.
I think the question is whether or not the NBSI policy is contributing to or hurting the success of organizations that have adopted it.
Malcanis wrote:Tell the world how "entitled" we are, please do. You certainly seem to think you're entitled to an industrial base and markets that are as good as high sec. You seem to think you are entitled to more people trafficking through your space despite trying to blow a good portion of them up for no good reason, based exclusively on a blanket suspicion. You seem to think you are entitled to your "own" space based on your capacity to muster force to shoot stationary objects. You seem to think you are entitled to the best resources in the game, since you so willingly take them from others even though you won't be able to utilize them effectively yourself.
I said you "bully" people out of space. Some of you seem to object to the term, but I would suggest you consult a dictionary.
You don't know how to use the space. It's that simple. NBSI is the policy you used to take the space, but taking space is not the same as having and using space. I can beat a mathematician up and take his calculator. That doesn't mean I can solve an equation. Similarly, you can muster a swarm of goons to take Delve or Providence or where ever. That doesn't mean you can make it into an empire. The last laugh is had by the people in high sec, who despite having access to mostly lower end resources (and, seriously, when is the last time a level 4 mission dropped a deadspace module or yielded LPs to buy a pirate battleship) have managed to create so much that your goons have to come slinking back to high sec every time they need another ship or more ISK to fund their "pew pew". If your NBSI policy works so well, you shouldn't need to come to high or low sec at all. In fact, it should be us who are bitching and moaning about not having belts full of zydrine and megacyte yielding ores and not having Hubs and Havens and Sanctums out the yin yang to run while we ***** and moan about the lack of noobs and miners to gank. If you think your NBSI policy has made null into a veritable utopia versus the horrid, tyrannical NRDS of high sec, enforced by the supposedly all-seeing, infallible, and invincible CONCORD, then stay the **** out of high sec.
See you in Jita! |

Malcanis
Vanishing Point. The Initiative.
6871
|
Posted - 2013.01.08 10:30:00 -
[424] - Quote
Mayhaw Morgan wrote:Andski wrote:Please tell me more about how POSes are supposed to be the backbone of industr . . . I'm not doing the math for you, silly Goon. Doesn't Goonhorde have an accounting department? (I'm not an alt, BTW.) Mocam wrote:NBSI is a policy based upon {"trespassers will be shot"} and there's nothing wrong with such a policy. I don't think anyone is really opposed to it on the grounds that it is wrong. One might even question whether one can DO something that is immorally wrong in a video game, or under the influence of drugs or alcohol, or to a non-sentient lifeform, or in Vegas. I think the question is whether or not the NBSI policy is contributing to or hurting the success of organizations that have adopted it. Malcanis wrote:Tell the world how "entitled" we are, please do. You certainly seem to think you're entitled to an industrial base and markets that are as good as high sec. You seem to think you are entitled to more people trafficking through your space despite trying to blow a good portion of them up for no good reason, based exclusively on a blanket suspicion. You seem to think you are entitled to your "own" space based on your capacity to muster force to shoot stationary objects. You seem to think you are entitled to the best resources in the game, since you so willingly take them from others even though you won't be able to utilize them effectively yourself. I said you " bully" people out of space. Some of you seem to object to the term, but I would suggest you consult a dictionary. You don't know how to use the space. It's that simple. NBSI is the policy you used to take the space, but taking space is not the same as having and using space. I can beat a mathematician up and take his calculator. That doesn't mean I can solve an equation. Similarly, you can muster a swarm of goons to take Delve or Providence or where ever. That doesn't mean you can make it into an empire. The last laugh is had by the people in high sec, who despite having access to mostly lower end resources (and, seriously, when is the last time a level 4 mission dropped a deadspace module or yielded LPs to buy a pirate battleship) have managed to create so much that your goons have to come slinking back to high sec every time they need another ship or more ISK to fund their "pew pew". If your NBSI policy works so well, you shouldn't need to come to high or low sec at all. In fact, it should be us who are bitching and moaning about not having belts full of zydrine and megacyte yielding ores and not having Hubs and Havens and Sanctums out the yin yang to run while we ***** and moan about the lack of noobs and miners to gank. If you think your NBSI policy has made null into a veritable utopia versus the horrid, tyrannical NRDS of high sec, enforced by the supposedly all-seeing, infallible, and invincible CONCORD, then stay the **** out of high sec. See you in Jita!
That was amazing. Simply amazing. Well, I think with this contribution, we finally have all the material we need. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Nicolo da'Vicenza
Air The Unthinkables
2535
|
Posted - 2013.01.08 10:31:00 -
[425] - Quote
^lol |

Malcanis
Vanishing Point. The Initiative.
6871
|
Posted - 2013.01.08 10:32:00 -
[426] - Quote
"LOL" is a much over-used internet meme, but I am actually laughing out loud in real life now, comrade Mayhaw.
Thank you for the gift of laughter! MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6871
|
Posted - 2013.01.08 10:39:00 -
[427] - Quote
Nicolo da'Vicenza wrote:lol skydell you're really going to have to take it to the next level if you're going to top that post
I for one am enthralled to see how he's going to manage it and stay within the forum rules. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2268
|
Posted - 2013.01.08 10:40:00 -
[428] - Quote
Mayhaw Morgan wrote:I'm not doing the math for you, silly Goon. Doesn't Goonhorde have an accounting department? (I'm not an alt, BTW.) Read: "I don't know what you're talking about oh god stop bothering me with demands for numbers!"
Mayhaw Morgan wrote:I think the question is whether or not the NBSI policy is contributing to or hurting the success of organizations that have adopted it. NBSI isn't hurting the organizations which have adopted it.
Mayhaw Morgan wrote:You certainly seem to think you're entitled to an industrial base and markets that are as good as high sec. It makes perfect sense that the part of the game which requires the most work, the most investment and carries the heaviest penalty for losing, is also the most desirable part of the game for all gameplay styles. It makes no sense that hisec, with next to no risk and absolutely no requirement on behalf of the individual players to setup, keep and maintain the infrastructure required to build anything, should surpass the other areas of the game to the extent trying to be a manufacturer in f.ex nullsec is a losing proposition.
And I repeat: http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog_t.jpg Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2268
|
Posted - 2013.01.08 10:40:00 -
[429] - Quote
Mayhaw Morgan wrote:You seem to think you are entitled to more people trafficking through your space despite trying to blow a good portion of them up for no good reason, based exclusively on a blanket suspicion. We don't care about joe random chucklefuck trafficking through our space, we want our people to use our space.
Mayhaw Morgan wrote:You seem to think you are entitled to your "own" space based on your capacity to muster force to shoot stationary objects. We are entitled to own the space we've taken. If we weren't, we wouldn't be able to hold it, because someone else would've taken it away from us.
Mayhaw Morgan wrote:You seem to think you are entitled to the best resources in the game, since you so willingly take them from others even though you won't be able to utilize them effectively yourself. If we weren't entitled to the best resources in the game, then someone else would've taken it away from us, wouldn't they?
Mayhaw Morgan wrote:I said you " bully" people out of space. Some of you seem to object to the term, but I would suggest you consult a dictionary. Next you'll say it's amoral. 
Mayhaw Morgan wrote:You don't know how to use the space. It's that simple. You've no idea what nullsec actually entails. None, zip, zilch, nada, nuh uh, nope, njet. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Mayhaw Morgan
State War Academy Caldari State
24
|
Posted - 2013.01.08 11:00:00 -
[430] - Quote
Lord Zim wrote:You've no idea what nullsec actually entails. None, zip, zilch, nada, nuh uh, nope, njet.
Of course I do. Why do you think I don't live there? |
|

Malcanis
Vanishing Point. The Initiative.
6871
|
Posted - 2013.01.08 11:38:00 -
[431] - Quote
Mayhaw Morgan wrote:Lord Zim wrote:You've no idea what nullsec actually entails. None, zip, zilch, nada, nuh uh, nope, njet. Of course I do. Why do you think I don't live there? 
I assume because to live in 0.0, you need to be liked by at least one other player. No wonder you're so angry at being excluded. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Andski
GoonWaffe Goonswarm Federation
6289
|
Posted - 2013.01.08 11:41:00 -
[432] - Quote
so it's obvious that you know nothing about POSes, industry, or nullsec at all
nobody can possibly suggest that there is a way to get enough manufacturing slots into a single POS to make it worthwhile over the ~240k isk/slot/month in an NPC station
fyi, it costs ~350M isk/month to run a POS, plus the work required to fuel it, and the risk of having the POS reinforced in minutes ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Andski
GoonWaffe Goonswarm Federation
6289
|
Posted - 2013.01.08 11:50:00 -
[433] - Quote
wait wait wait
did you just say "nullsec has hubs, havens and sanctums, there is therefore no problem with nullsec industry"
because wow ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Lord Zim
2270
|
Posted - 2013.01.08 11:54:00 -
[434] - Quote
Mayhaw Morgan wrote:Lord Zim wrote:You've no idea what nullsec actually entails. None, zip, zilch, nada, nuh uh, nope, njet. Of course I do. Why do you think I don't live there?  So you're a lonely sissy who can't hack it in nullsec, because that entails making friends. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6871
|
Posted - 2013.01.08 12:08:00 -
[435] - Quote
Andski wrote:wait wait wait
did you just say "nullsec has hubs, havens and sanctums, there is therefore no problem with nullsec industry"
because wow
Those limited-number, spawn-timered anomalies which can be found in 8 seconds with the onboard scanner are totally different from unlimited, instantly replenished missions which require scan probes for hostiles to find.
Of course. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Skydell
Bad Girl Posse
492
|
Posted - 2013.01.08 12:40:00 -
[436] - Quote
Andski wrote:so it's obvious that you know nothing about POSes, industry, or nullsec at all
nobody can possibly suggest that there is a way to get enough manufacturing slots into a single POS to make it worthwhile over the ~240k isk/slot/month in an NPC station
fyi, it costs ~350M isk/month to run a POS, plus the work required to fuel it, and the risk of having the POS reinforced in minutes
Go go Gadget forum warrior.
free PI and a couple of national ICE Ops, running a POS shouldn't cost you anything.
The trouble with you and all your pets is, you built an empire on the power of ISK, seen through the lense and dictated by the values of high sec. Your ISK backed empire depends on pubie scrubs like me to do your dirty work. Mine your Ice, Mine your low end minerals, build your trash modules, react your junk components. You don't want autonomy, you want the throne. Because at the end of the day you don't have the active members to do it all and keep you out of Jita.
You sound more and more like an RMTer every day. Ships and pods to fill them hold the power in EVE Null sec and you seem a little too obsessed with the ISK. To be fair, maybe you were taught Sov 101 by an RMTer but either way you stand to lose because as Madoff showed the world, all good scams come to an end. |

Tippia
Sunshine and Lollipops
12553
|
Posted - 2013.01.08 12:50:00 -
[437] - Quote
Skydell wrote:free PI and a couple of national ICE Ops, running a POS shouldn't cost you anything. ...because stuff you mine yourself is free. 
Quote:Because at the end of the day you don't have the active members to do it all and keep you out of Jita. Sure they do. Pretty much anyone able to get a foothold in null does. The problem is that the stuff you're talking about is horribly horribly inefficient to do outside of highsec to the point where it's better in every way to build there and then jump-freight it to the end-use site. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |

Lord Zim
2270
|
Posted - 2013.01.08 13:16:00 -
[438] - Quote
Skydell wrote:free PI and a couple of national ICE Ops, running a POS shouldn't cost you anything. Because of course, our time is free, and the concept of "opportunity costs" is invalid. 
Skydell wrote:The trouble with you and all your pets is, you built an empire on the power of ISK, seen through the lense and dictated by the values of high sec. Your ISK backed empire depends on pubie scrubs like me to do your dirty work. Mine your Ice, Mine your low end minerals, build your trash modules, react your junk components. You don't want autonomy, you want the throne. Because at the end of the day you don't have the active members to do it all and keep you out of Jita. So we've been saying "hey so we want CCP to change the game mechanics in null to allow us to be less dependent on hisec" for quite a while, and you somehow manage to intepret that as "you don't want autonomy".
Fascinating.
Skydell wrote:You sound more and more like an RMTer every day. Ships and pods to fill them hold the power in EVE Null sec and you seem a little too obsessed with the ISK. To be fair, maybe you were taught Sov 101 by an RMTer but either way you stand to lose because as Madoff showed the world, all good scams come to an end. Puff puff pass, dude. Your interpretation is ... psychedelic, share the good stuff. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Bad Girl Posse
492
|
Posted - 2013.01.08 13:18:00 -
[439] - Quote
Tippia wrote:Skydell wrote:free PI and a couple of national ICE Ops, running a POS shouldn't cost you anything. ...because stuff you mine yourself is free.  Quote:Because at the end of the day you don't have the active members to do it all and keep you out of Jita. Sure they do. Pretty much anyone able to get a foothold in null does. The problem is that the stuff you're talking about is horribly horribly inefficient to do outside of highsec to the point where it's better in every way to build there and then jump-freight it to the end-use site.
Setting aside the classic GD propaganda style quoting you just used, two things come to mind.
PI is passive, it doesn't work like mining. I can run 12 planets per account and avoid the dreaded level 5 skills to do it. Also you are doing the exact same thing he did. Seeing your success strictly from your wallet.
As for low and high being easier to manufacture in, the problem is what? Run it in Low and high that is in your beacon range and call it a win? Running Industrial out of stations eliminates all the cumbersome management, so? Do it that way! The trouble is again, you don't have the mining members base, willing to do it cheaper than high sec, willing to make the cumbersome more? Profitable! You guys see everything from a profit stand point. |

Lord Zim
2270
|
Posted - 2013.01.08 13:33:00 -
[440] - Quote
Skydell wrote:As for low and high being easier to manufacture in, the problem is what? Run it in Low and high that is in your beacon range and call it a win? Or we could get CCP to fix the game mechanics so nullsec is a preferrable place to go to for people who aren't complete sissies.
Skydell wrote:Running Industrial out of stations eliminates all the cumbersome management, so? It makes no sense for nullsec to be completely incapable of being built up to the point where we can handily compete with f.ex hisec, and as such poach back our industrial characters back into nullsec.
Skydell wrote:Do it that way! The trouble is again, you don't have the mining members base, willing to do it cheaper than high sec, willing to make the cumbersome more? Profitable! You guys see everything from a profit stand point. Why should they make it cheaper than hisec, when it's more risk, more work and higher cost? Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Andski
GoonWaffe Goonswarm Federation
6289
|
Posted - 2013.01.08 13:34:00 -
[441] - Quote
Skydell wrote:Go go Gadget forum warrior.
free PI and a couple of national ICE Ops, running a POS shouldn't cost you anything.
The trouble with you and all your pets is, you built an empire on the power of ISK, seen through the lense and dictated by the values of high sec. Your ISK backed empire depends on pubie scrubs like me to do your dirty work. Mine your Ice, Mine your low end minerals, build your trash modules, react your junk components. You don't want autonomy, you want the throne. Because at the end of the day you don't have the active members to do it all and keep you out of Jita.
You sound more and more like an RMTer every day. Ships and pods to fill them hold the power in EVE Null sec and you seem a little too obsessed with the ISK. To be fair, maybe you were taught Sov 101 by an RMTer but either way you stand to lose because as Madoff showed the world, all good scams come to an end.
ahahahahahaha
nationalized ice mining, good one ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Andski
GoonWaffe Goonswarm Federation
6289
|
Posted - 2013.01.08 13:34:00 -
[442] - Quote
also the whole "if you mine it yourself it's free" ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Andski
GoonWaffe Goonswarm Federation
6289
|
Posted - 2013.01.08 13:35:00 -
[443] - Quote
like I literally can't tell you what's wrong with your post without crossing the line into "trolling" ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Malphilos
State War Academy Caldari State
363
|
Posted - 2013.01.08 13:36:00 -
[444] - Quote
Lord Zim wrote:Or we could get CCP to fix the game mechanics so nullsec is a preferrable place to go to for people who aren't complete sissies.
It already is.
There are, as I understand it, calls to make it easier and thus more amenable to these "sissies". But isn't that the trend with all games nowadays?
Maybe it's true that folks just aren't as tough as they used to be.
|

Lord Zim
2270
|
Posted - 2013.01.08 13:37:00 -
[445] - Quote
Andski wrote:like I literally can't tell you what's wrong with your post without crossing the line into "trolling" I think it can be summarized pretty easily: Everything. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Andski
GoonWaffe Goonswarm Federation
6289
|
Posted - 2013.01.08 13:38:00 -
[446] - Quote
Malphilos wrote:Lord Zim wrote:Or we could get CCP to fix the game mechanics so nullsec is a preferrable place to go to for people who aren't complete sissies. It already is. There are, as I understand it, calls to make it easier and thus more amenable to these "sissies". But isn't that the trend with all games nowadays? Maybe it's true that folks just aren't as tough as they used to be.
yes, that's why CCP gave you hisec folks revamped exhumers, a simplified aggression system, simplified missions and an otherwise easy mode game ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Lord Zim
2270
|
Posted - 2013.01.08 13:39:00 -
[447] - Quote
Malphilos wrote:Lord Zim wrote:Or we could get CCP to fix the game mechanics so nullsec is a preferrable place to go to for people who aren't complete sissies. It already is. Oh really? Pray tell, how is it the game mechanics make nullsec the preferrable place to go for people who aren't complete sissies?
A short bulletpoint list of reasons will suffice. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Bad Girl Posse
492
|
Posted - 2013.01.08 13:41:00 -
[448] - Quote
Lord Zim wrote:Skydell wrote:As for low and high being easier to manufacture in, the problem is what? Run it in Low and high that is in your beacon range and call it a win? Or we could get CCP to fix the game mechanics so nullsec is a preferrable place to go to for people who aren't complete sissies. Skydell wrote:Running Industrial out of stations eliminates all the cumbersome management, so? It makes no sense for nullsec to be completely incapable of being built up to the point where we can handily compete with f.ex hisec, and as such poach back our industrial characters back into nullsec. Skydell wrote:Do it that way! The trouble is again, you don't have the mining members base, willing to do it cheaper than high sec, willing to make the cumbersome more? Profitable! You guys see everything from a profit stand point. Why should they make it cheaper than hisec, when it's more risk, more work and higher cost?
Don't talk so loose.
I'm at work or in bed, some guy hot drops my POS and shuts down 2 months of Industry. Me not wanting to do that makes me a sissy? What are you smoking?
You guys are restricted by your own driven goals. Make moar ISK. Though does protest too much. Go jump another load of large projectiles to Null because clearly it isn't worth it to do Industrial in your third world Dotlan empire. |

Lord Zim
2270
|
Posted - 2013.01.08 13:46:00 -
[449] - Quote
Skydell wrote:I'm at work or in bed, some guy hot drops my POS and shuts down 2 months of Industry. Me not wanting to do that makes me a sissy? What are you smoking? You do realize that you can't "hotdrop" a POS, unless you're an incompetent POS owner who doesn't stront his tower. There's a reinforcement stage where your alliance would help in defending it (unless, of course, you were bad at eve and didn't stront it to the alliance's strongest timezone.
Skydell wrote:You guys are restricted by your own driven goals. Make moar ISK. Though does protest too much. Go jump another load of large projectiles to Null because clearly it isn't worth it to do Industrial in your third world Dotlan empire. What we say: let us be more independent of hisec What skydell reads: we want to make more isk
Amazing.
Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Bad Girl Posse
492
|
Posted - 2013.01.08 13:52:00 -
[450] - Quote
Andski wrote:Malphilos wrote:Lord Zim wrote:Or we could get CCP to fix the game mechanics so nullsec is a preferrable place to go to for people who aren't complete sissies. It already is. There are, as I understand it, calls to make it easier and thus more amenable to these "sissies". But isn't that the trend with all games nowadays? Maybe it's true that folks just aren't as tough as they used to be. yes, that's why CCP gave you hisec folks revamped exhumers, a simplified aggression system, simplified missions and an otherwise easy mode game
Gave High Sec folks a revamped Exhumer?
I guess when you hit null the exhumer reverts to its old trashy stats.
Cry moar, ISK mongerer. |
|

Tippia
Sunshine and Lollipops
12554
|
Posted - 2013.01.08 14:01:00 -
[451] - Quote
Skydell wrote:Setting aside the classic GD propaganda style quoting you just used What? Quoting what you're responding to counts as "propaganda" now? Humour. 
Irrelevant. The products it creates are still not free.
Quote:Also you are doing the exact same thing he did. Seeing your success strictly from your wallet. Seeing as how I'm not looking at success at all, no. I'm looking at fundamental misunderstanding of economics and the horribly fallacious argument this generates.
Quote:As for low and high being easier to manufacture in, the problem is what? The problem is that it reduces the draw and usefulness of null for no good reason. It has nothing to do with member base and everything to do with mechanics: it cannot be done cheaper or be less cumbersome than in highsec -- the mechanics simply forbid it. Just because you keep miscalculating things doesn't mean that correcting you is to only look at profits. Quite the opposite: it means that not only are you overly focusing on profits; you're also doing it wrong! GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |

Skydell
Bad Girl Posse
492
|
Posted - 2013.01.08 14:06:00 -
[452] - Quote
Tippia wrote:Skydell wrote:Setting aside the classic GD propaganda style quoting you just used What? Quoting what you're responding to counts as "propaganda" now? Humour.  Irrelevant. The products it creates are still not free. Quote:Also you are doing the exact same thing he did. Seeing your success strictly from your wallet. Seeing as how I'm not looking at success at all, no. I'm looking at fundamental misunderstanding of economics and the horribly fallacious argument this generates. Quote:As for low and high being easier to manufacture in, the problem is what? The problem is that it reduces the draw and usefulness of null for no good reason. It has nothing to do with member base and everything to do with mechanics: it cannot be done cheaper or be less cumbersome than in highsec -- the mechanics simply forbid it. Just because you keep miscalculating things doesn't mean that correcting you is to only look at profits. Quite the opposite: it means that not only are you overly focusing on profits; you're also doing it wrong!
Quoting me is not Propaganda. Taking out of context, hacking out all valid points and attacking the vague points is propaganda, spin and usually aimed not at discussion but to discredit someone for no clear reason.
You and yours continue to play EVE from a very strict ISK accumulation point of view and you will always be restricted by that value. You don't want to invest the time in your space because it not ISK sensible to do so. If that Sov is to you is an ISK faucet, you got what you deserve. |

Lord Zim
2270
|
Posted - 2013.01.08 14:06:00 -
[453] - Quote
Skydell wrote:Andski wrote:Malphilos wrote:Lord Zim wrote:Or we could get CCP to fix the game mechanics so nullsec is a preferrable place to go to for people who aren't complete sissies. It already is. There are, as I understand it, calls to make it easier and thus more amenable to these "sissies". But isn't that the trend with all games nowadays? Maybe it's true that folks just aren't as tough as they used to be. yes, that's why CCP gave you hisec folks revamped exhumers, a simplified aggression system, simplified missions and an otherwise easy mode game Gave High Sec folks a revamped Exhumer? I guess when you hit null the exhumer reverts to its old trashy stats. Cry moar, ISK mongerer. Just how far down the troll hole are you going to dig yourself? Inquiring minds wants to know. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2270
|
Posted - 2013.01.08 14:10:00 -
[454] - Quote
Skydell wrote:You don't want to invest the time in your space because it not ISK sensible to do so. One system, located 2 jumps out of jita, can outperform a whole region in nullsec. It isn't feasible to refine and manufacture in the same station (well, it is possible, but 9 slots is a bit on the low side, when it's 18% of the equivalent station in hisec, and 1.64% of the equivalent system in hisec).
But please, do continue to harp on and on about how it's all about the isk. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6873
|
Posted - 2013.01.08 14:10:00 -
[455] - Quote
Malphilos wrote:Lord Zim wrote:Or we could get CCP to fix the game mechanics so nullsec is a preferrable place to go to for people who aren't complete sissies. It already is.
So if we straight out swapped the stats for hi-sec NPC stations and 0.0 sov stations, that would be A-OK with you?
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Tippia
Sunshine and Lollipops
12555
|
Posted - 2013.01.08 14:12:00 -
[456] - Quote
Skydell wrote:Quoting me is not Propaganda. Oh, I don't know...
Quote:Taking out of context, hacking out all valid points and attacking the vague points is propaganda Good thing that I'm not doing that then, and that I'm instead leaving out the irrelevant nonsense and keeping the (incorrect) points that you base your (equally incorrect) argument on.
Quote:You don't want to invest the time in your space because it not ISK sensible to do so. So you agree then: the current industry mechanisms for sov space are as fundamentally broken as missions would be of it cost you money to run them (and that's before we even get into the utterly idiotic design of having player-run space provide less player freedom than NPC-run space). Oh, and no, sov is not an ISK faucet. Quite the opposite, in fact. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |

Skydell
Bad Girl Posse
492
|
Posted - 2013.01.08 14:16:00 -
[457] - Quote
Lord Zim wrote:Skydell wrote:You don't want to invest the time in your space because it not ISK sensible to do so. One system, located 2 jumps out of jita, can outperform a whole region in nullsec. It isn't feasible to refine and manufacture in the same station (well, it is possible, but 9 slots is a bit on the low side, when it's 18% of the equivalent station in hisec, and 1.64% of the equivalent system in hisec). But please, do continue to harp on and on about how it's all about the isk.
Any time you guys feel it is too much of a burden to run your DotLan empire, feel free to pack it up and move to High Sec.
|

Lord Zim
2270
|
Posted - 2013.01.08 14:19:00 -
[458] - Quote
Skydell wrote:Any time you guys feel it is too much of a burden to run your DotLan empire, feel free to pack it up and move to High Sec. Nah, I think we'll just continue importing from hisec, and leave nullsec a complete wasteland outside of fleet fights. I'm sure CCP agrees that this, instead of having a bustling nullsec where non-sissies can thrive, is the optimal situation for eve as a whole. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Tippia
Sunshine and Lollipops
12556
|
Posted - 2013.01.08 14:19:00 -
[459] - Quote
Skydell wrote:Any time you guys feel it is too much of a burden to run your DotLan empire, feel free to pack it up and move to High Sec. So what you're saying is that you're ok with the vast majority of space being worthless? Would you care to one-up that? Perhaps claim that it's even good for the game that all those systems, and all the mechanics that go with them, are meaningless appendages that just sit there? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |

Malcanis
Vanishing Point. The Initiative.
6876
|
Posted - 2013.01.08 14:26:00 -
[460] - Quote
Tippia wrote:Skydell wrote:Quoting me is not Propaganda. Oh, I don't know... Quote:Taking out of context, hacking out all valid points and attacking the vague points is propaganda Good thing that I'm not doing that then, and that I'm instead leaving out the irrelevant nonsense and keeping the (incorrect) points that you base your (equally incorrect) argument on. Quote:You don't want to invest the time in your space because it not ISK sensible to do so. So you agree then: the current industry mechanisms for sov space are as fundamentally broken as missions would be of it cost you money to run them (and that's before we even get into the utterly idiotic design of having player-run space provide less player freedom than NPC-run space). Oh, and no, sov is not an ISK faucet. Quite the opposite, in fact. You still don't get it. You still focus on this poorly calculated notion you have of profits. It's about production capacity and capability, which is needed to have more ships to throw at the enemy, and which is so poorly developed that it is better in every single way to produce everything you can a jump or two away from Jita and then burn freighter fuel to get it to the end user, rather than to produce it locally. These ware as not made to profit from: they are made to be destroyed.
Interesting point. Let's imagine missions worked like anoms in 0.0
First you'd have to fight off all the other missioners that want access to the agent. Only the winning alliance gets to speak to the agent; everyone else gets nothing.
Then you'd have to pay about 2 billion ISK in structures, which require a freighter (they won't fit in JFs) to move into place for the agent to live in.
Then you'd have grind up the level of missions that the agent offered, starting from level 1.
Once you've got the agent up to level 4 missions, you have to keep grinding them, or the missions will start to degrade down, at a rate approximately 1 level per day.
The agent demands a hundred million ISK a week in kickbacks just to keep talking to you. If you miss a payment, he leaves and you have to entice him back and grind the mission level back up again from scratch.
At any time, a stronger group might turn up, destroy your structures, and claim the agent for themselves. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
|

Skydell
Bad Girl Posse
492
|
Posted - 2013.01.08 14:27:00 -
[461] - Quote
Tippia wrote:Skydell wrote:Any time you guys feel it is too much of a burden to run your DotLan empire, feel free to pack it up and move to High Sec. So what you're saying is that you're ok with the vast majority of space being worthless? Would you care to one-up that? Perhaps claim that it's even good for the game that all those systems, and all the mechanics that go with them, are meaningless appendages that just sit there?
would you care to go back and address any of the points I made that you and your little tribe parsed out?
Didn't think so. |

Malcanis
Vanishing Point. The Initiative.
6876
|
Posted - 2013.01.08 14:28:00 -
[462] - Quote
Skydell wrote:Lord Zim wrote:Skydell wrote:You don't want to invest the time in your space because it not ISK sensible to do so. One system, located 2 jumps out of jita, can outperform a whole region in nullsec. It isn't feasible to refine and manufacture in the same station (well, it is possible, but 9 slots is a bit on the low side, when it's 18% of the equivalent station in hisec, and 1.64% of the equivalent system in hisec). But please, do continue to harp on and on about how it's all about the isk. Any time you guys feel it is too much of a burden to run your DotLan empire, feel free to pack it up and move to High Sec.
That's funny, normally we hear a lot of complaints whem 0.0 visit hi-sec en masse.
Still, if that's what you really want, I'm sure we can arrange something.
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2270
|
Posted - 2013.01.08 14:30:00 -
[463] - Quote
Skydell wrote:would you care to go back and address any of the points I made that you and your little tribe parsed out? What, you had points? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2270
|
Posted - 2013.01.08 14:31:00 -
[464] - Quote
Malcanis wrote:That's funny, normally we hear a lot of complaints whem 0.0 visit hi-sec en masse.
Still, if that's what you really want, I'm sure we can arrange something. I'd prefer it if EVE Online: Trammel didn't arrive quite yet. Let's at least force CCP to fix nullsec industry first, shall we? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Tippia
Sunshine and Lollipops
12556
|
Posted - 2013.01.08 14:31:00 -
[465] - Quote
Skydell wrote:would you care to go back and address any of the points I made that you and your little tribe parsed out? That was the full quote, you know... You had no point, so one had to be divined from the nonsense you did post.
So I ask again: is that what you're saying -- that it's good for the game that large portions of it are made useless? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |

Skydell
Bad Girl Posse
492
|
Posted - 2013.01.08 14:39:00 -
[466] - Quote
Tippia wrote:Skydell wrote:would you care to go back and address any of the points I made that you and your little tribe parsed out? That was the full quote, you know... You had no point, so one had to be divined from the nonsensical one-liner you did post. So I ask again: is that what you're saying -- that it's good for the game that large portions of it are made useless?
There is something I have learned in my many years of EVE and that is that very few actually get the boon work. While we see a hand full of people here on GD pumping for a better Null, if CCP give them that better Null, most of their alliances will be out doing mindless pew pew while a very choice batch of people sit in stations rolling in untold trillions.
High Sec as the core and High sec as the equalizer eliminates the centralization of ISK in the manufacturing aspect of EVE.
This isn't about a better Null. This is about a better ISK pooling farm.
You know this, I know this, you know I know this so you go out of your wat to discredit me. I have come to the conclusion that CCP while they won't support me on the forums know that I am right too. Maybe they give me more credit than I deserve because I can tell you and them, I am growing tired of fighting this war on my own. I grow tired of the never ending assault on my play style or my ethic in EVE. |

Lord Zim
2270
|
Posted - 2013.01.08 14:47:00 -
[467] - Quote
Skydell wrote:while a very choice batch of people sit in stations rolling in untold trillions. Funny, we do that already, in hisec.
Skydell wrote:High Sec as the core and High sec as the equalizer eliminates the centralization of ISK in the manufacturing aspect of EVE. You're so naive, it's almost cute.
Skydell wrote:This isn't about a better Null. This is about a better ISK pooling farm. But then you smoke a fat doobie and come up with this.
Skydell wrote:You know this, I know this, you know I know this so you go out of your wat to discredit me. I have come to the conclusion that CCP while they won't support me on the forums know that I am right too. Maybe they give me more credit than I deserve because I can tell you and them, I am growing tired of fighting this war on my own. I grow tired of the never ending assault on my play style or my ethic in EVE. http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog_t.jpg Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Bad Girl Posse
492
|
Posted - 2013.01.08 14:59:00 -
[468] - Quote
Lord Zim wrote:Skydell wrote:while a very choice batch of people sit in stations rolling in untold trillions. Funny, we do that already, in hisec. Skydell wrote:High Sec as the core and High sec as the equalizer eliminates the centralization of ISK in the manufacturing aspect of EVE. You're so naive, it's almost cute. Skydell wrote:This isn't about a better Null. This is about a better ISK pooling farm. But then you smoke a fat doobie and come up with this. Skydell wrote:You know this, I know this, you know I know this so you go out of your wat to discredit me. I have come to the conclusion that CCP while they won't support me on the forums know that I am right too. Maybe they give me more credit than I deserve because I can tell you and them, I am growing tired of fighting this war on my own. I grow tired of the never ending assault on my play style or my ethic in EVE. http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog_t.jpg
You keep trying to convince me I don't matter. You keep trying to convince everyone that I am not to be given any credit. You try and try, so very hard. It's just a video game, right?
Unless you are a shill or an RMT client. |

Captain Tardbar
State Protectorate Caldari State
7
|
Posted - 2013.01.08 15:04:00 -
[469] - Quote
In class today, my math professor said "Null means empty" and I laughed and everyone in the class thought I was weird. |

Lord Zim
2270
|
Posted - 2013.01.08 15:08:00 -
[470] - Quote
Skydell wrote:Unless you are a shill or an RMT client. Here's an idea, if you suspect I'm an RMT client, petition me and see what happens. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Malphilos
State War Academy Caldari State
363
|
Posted - 2013.01.08 15:22:00 -
[471] - Quote
Lord Zim wrote:... instead of having a bustling nullsec where non-sissies can thrive...
I was under the impression that some non-sissies are thriving in null.
So, is null becoming too hard or are the thriving becoming too sissy? |

Skydell
Bad Girl Posse
492
|
Posted - 2013.01.08 15:25:00 -
[472] - Quote
Lord Zim wrote:Skydell wrote:Unless you are a shill or an RMT client. Here's an idea, if you suspect I'm an RMT client, petition me and see what happens.
Shill or an RMT client. Or trained by one to win EVE. You forgot, didn't read or parsed that one out a page ago.
|

Lord Zim
2270
|
Posted - 2013.01.08 15:27:00 -
[473] - Quote
Skydell wrote:Shill or an RMT client. Go ahead, petition me for RMT, see what happens.
Skydell wrote:Or trained by one to win EVE. I'm stilling logging in, so I haven't won eve yet. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2270
|
Posted - 2013.01.08 15:28:00 -
[474] - Quote
Malphilos wrote:I was under the impression that some non-sissies are thriving in null. PVPers are doing just fine, yes. I want our non-sissy industrialists to come back to nullsec, too.
Malphilos wrote:So, is null becoming too hard or are the thriving becoming too sissy? Neither. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Bad Girl Posse
493
|
Posted - 2013.01.08 15:45:00 -
[475] - Quote
Lord Zim wrote:Malphilos wrote:I was under the impression that some non-sissies are thriving in null. PVPers are doing just fine, yes. I want our non-sissy industrialists to come back to nullsec, too.
The ones who won't do it because it's easier to do it in high sec? Those non-sissies?
Stop trying to control everything Goonie. Start playing the game. |

Malcanis
Vanishing Point. The Initiative.
6877
|
Posted - 2013.01.08 15:47:00 -
[476] - Quote
Skydell wrote:Lord Zim wrote:Skydell wrote:Unless you are a shill or an RMT client. Here's an idea, if you suspect I'm an RMT client, petition me and see what happens. Shill or an RMT client. Or trained by one to win EVE. You forgot, didn't read or parsed that one out a page ago.
You seem to be under the mistaken impression that nullseccers don't have highly capabable industry, trade, invention, etc alts who make us a whole bunch of ISK tyvm.
Well we do.
All we're asking is for it to be viable for us to conduct those activities in 0.0, in the space we own and fought for and invested time and effort into. We'll be making pretty much the same amount of ISK. We'll be making pretty much the same stuff. We'll be making pretty much the same ISK, too. All we need is for the facilities in sov 0.0 to be capable of being brought to the same level as they are in hi-sec, plus maybe a small increment to account for that investment and the risk factor.
What's your problem with that? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Tippia
Sunshine and Lollipops
12559
|
Posted - 2013.01.08 15:51:00 -
[477] - Quote
Skydell wrote:While we see a hand full of people here on GD pumping for a better Null, if CCP give them that better Null, most of their alliances will be out doing mindless pew pew while a very choice batch of people sit in stations rolling in untold trillions. GǪand?
Quote:This isn't about a better Null. This is about a better ISK pooling farm. No, it's about null allowing full player freedom rather than being trumped by highsec as far as industry goes, to make it worth-while to actually set up an industrial core to feed the war machine.
So the question remains: are you really saying that it's good for the game that large portions of it are made useless? Because it sure looks like that's what you're saying. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |

Skydell
Bad Girl Posse
493
|
Posted - 2013.01.08 15:53:00 -
[478] - Quote
Malcanis wrote:Skydell wrote:Lord Zim wrote:Skydell wrote:Unless you are a shill or an RMT client. Here's an idea, if you suspect I'm an RMT client, petition me and see what happens. Shill or an RMT client. Or trained by one to win EVE. You forgot, didn't read or parsed that one out a page ago. You seem to be under the mistaken impression that nullseccers don't have highly capabable industry, trade, invention, etc alts who make us a whole bunch of ISK tyvm. Well we do. All we're asking is for it to be viable for us to conduct those activities in 0.0, in the space we own and fought for and invested time and effort into. We'll be making pretty much the same amount of ISK. We'll be making pretty much the same stuff. We'll be making pretty much the same ISK, too. All we need is for the facilities in sov 0.0 to be capable of being brought to the same level as they are in hi-sec, plus maybe a small increment to account for that investment and the risk factor. What's your problem with that?
I've said it already. It's too easy for you guys to regulate the player content now. What you ask for cements status Quo. It stagnates EVE and the only purpose it serves is to put EVE at risk of being an even bigger RMT haven. I can't compete with Null sec now. What you want simply fortifies your unbreakable position as the Over Lords of EVE. That isn't good for EVE. |

Shadowschild
Black Lance Fidelas Constans
21
|
Posted - 2013.01.08 15:54:00 -
[479] - Quote
Just to get back on topic, having actually lived under a NRDS policy (Foundation/Great wildlands). I can tell you that it is VERY tempting to shoot neutrals. However, NPC null is probably the only place that NRDS would actually work because of itGÇÖs proximity with high sec. Some of the benefits of a NRDS policy is allowing neutrals to trade at stations, providing much needed equipment & ships at reasonable prices.
Once you start getting deeper into player control sov, NBSI is the only way to go.
|

Malcanis
Vanishing Point. The Initiative.
6877
|
Posted - 2013.01.08 15:56:00 -
[480] - Quote
Skydell wrote:Malcanis wrote:Skydell wrote:Lord Zim wrote:Skydell wrote:Unless you are a shill or an RMT client. Here's an idea, if you suspect I'm an RMT client, petition me and see what happens. Shill or an RMT client. Or trained by one to win EVE. You forgot, didn't read or parsed that one out a page ago. You seem to be under the mistaken impression that nullseccers don't have highly capabable industry, trade, invention, etc alts who make us a whole bunch of ISK tyvm. Well we do. All we're asking is for it to be viable for us to conduct those activities in 0.0, in the space we own and fought for and invested time and effort into. We'll be making pretty much the same amount of ISK. We'll be making pretty much the same stuff. We'll be making pretty much the same ISK, too. All we need is for the facilities in sov 0.0 to be capable of being brought to the same level as they are in hi-sec, plus maybe a small increment to account for that investment and the risk factor. What's your problem with that? I've said it already. It's too easy for you guys to regulate the player content now. What you ask for cements status Quo. It stagnates EVE and the only purpose it serves is to put EVE at risk of being an even bigger RMT haven. I can't compete with Null sec now. What you want simply fortifies your unbreakable position as the Over Lords of EVE. That isn't good for EVE.
I'll say it again: our manufacturing, mission, invention, R&D, RP & trade alts already exist. They're safe in hi-sec where you can't touch them. They're making stuff and ISK for us right now.
Could you explain to me how you think they'd be less vulnerable in 0.0 than they already are in hi-sec? Because the whole reason we 0.0ers want to repatriate our economy is so that more people will be undocked and active in 0.0, and then we will have the opportunity to **** with each other more than we do now. And so will you! It's a party that you're invited to! MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
|

Skydell
Bad Girl Posse
493
|
Posted - 2013.01.08 16:02:00 -
[481] - Quote
Shadowschild wrote:Just to get back on topic, having actually lived under a NRDS policy (Foundation/Great wildlands). I can tell you that it is VERY tempting to shoot neutrals. However, NPC null is probably the only place that NRDS would actually work because of itGÇÖs proximity with high sec. Some of the benefits of a NRDS policy is allowing neutrals to trade at stations, providing much needed equipment & ships at reasonable prices.
Once you start getting deeper into player control sov, NBSI is the only way to go.
Drone regions without drone poo would benefit from NRDS as well. As you pointed out, you require a high dicipline to not shoot neuts though. Many Goons and other Null residents don't even have the dicipline to leave them alone in High Sec though. The reason it fails for most of them. |

Indigo Valence
1
|
Posted - 2013.01.08 16:04:00 -
[482] - Quote
Given this thread is about how SOV doctrine impacts your lack of industry, it stands to reason that those industrialists you categorize as both non-sissy and within your alliance must have already, or one of those two conditions has not been met. The alternative is that you've chosen to ally or incorporate those not up to the challenge of plying their trade under the conditions you provide in your sovereign space for whatever reason. Obviously, NBSI is excellent for taking and holding territory, but lacking in providing the required environment for the scale of industry you covet from other areas. Deliberately polarizing 'less economically efficient' into 'completely impossible' may also be a contributing factor, as even with trivial investigation it is quite obvious that a small number of committed industrial players could easily supercede your 'single system better than region' retterick. There would be an isk buy in, and maintenance required, and risk involved, but those are all tenets of the game - emergent content requires drivers, and you've already proven that targets not geared for frontline combat encourage 'emergent' gameplay. Those industrialists that enjoy it are no less valuable to your faction than experienced and committed PVP pilots, you've just been metagaming and triaging a self-inflicted wound in that respect for a long time. |

Malcanis
Vanishing Point. The Initiative.
6877
|
Posted - 2013.01.08 16:10:00 -
[483] - Quote
Indigo Valence wrote:Obviously, NBSI is excellent for taking and holding territory, but lacking in providing the required environment for the scale of industry you covet from other areas.
I beg your pardon, but it's not obvious at all. Plenty of arguments have been made by people who actually live in 0.0 to the effect that NRDS is the exact opposite of "providing the required environment".
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Skydell
Bad Girl Posse
493
|
Posted - 2013.01.08 16:12:00 -
[484] - Quote
Malcanis wrote:
I'll say it again: our manufacturing, mission, invention, R&D, RP & trade alts already exist. They're safe in hi-sec where you can't touch them. They're making stuff and ISK for us right now.
Could you explain to me how you think they'd be less vulnerable in 0.0 than they already are in hi-sec? Because the whole reason we 0.0ers want to repatriate our economy is so that more people will be undocked and active in 0.0, and then we will have the opportunity to **** with each other more than we do now. And so will you! It's a party that you're invited to!
You refuse to see the error in your thinking.
I know like most Vets know, being in a Null Alliance translates to being a foot soldier. You won't be allowed to be an Industrial mogul. You will be allowed to server them and make a bit of ISK ratting or something. Null alliances covet their Industrial contracts and keep them under the control of a very select few.
I know like most Vets know, all alliances in EVE come crashing down. When they do, that select group who control them walk away with untold fortunes and the foot soldiers head back to high sec wondering how they are no better off than they were when they started, Wondering why they were never allowed in the door.
Its a pyramid scam. It worked for 10 years. Let it go. |

Malcanis
Vanishing Point. The Initiative.
6877
|
Posted - 2013.01.08 16:14:00 -
[485] - Quote
Indigo Valence wrote:it is quite obvious that a small number of committed industrial players could easily supercede your 'single system better than region' retterick.
I assume you mean "rhetoric"?
Once again, this is far from obvious. Can you explain how, exactly, those "committed industrial players" could overcome the incredible hard-coded structural advantages that industrialists in hi-sec get?
Is it that you simply don't believe us when we illustrate the magnitude of the imbalance here? I assure that that the "one hi-sec system has more slots than an entire well-developed 0.0 region" line is nothing but the literal truth. You are invited to investigate the numbers for yourself. No need to rely on "rhetoric". Run the numbers yourself and prove it to your own satisfaction.
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6877
|
Posted - 2013.01.08 16:16:00 -
[486] - Quote
Skydell wrote:Malcanis wrote:
I'll say it again: our manufacturing, mission, invention, R&D, RP & trade alts already exist. They're safe in hi-sec where you can't touch them. They're making stuff and ISK for us right now.
Could you explain to me how you think they'd be less vulnerable in 0.0 than they already are in hi-sec? Because the whole reason we 0.0ers want to repatriate our economy is so that more people will be undocked and active in 0.0, and then we will have the opportunity to **** with each other more than we do now. And so will you! It's a party that you're invited to!
You refuse to see the error in your thinking. I know like most Vets know, being in a Null Alliance translates to being a foot soldier. You won't be allowed to be an Industrial mogul. You will be allowed to server them and make a bit of ISK ratting or something. Null alliances covet their Industrial contracts and keep them under the control of a very select few. I know like most Vets know, all alliances in EVE come crashing down. When they do, that select group who control them walk away with untold fortunes and the foot soldiers head back to high sec wondering how they are no better off than they were when they started, Wondering why they were never allowed in the door. Its a pyramid scam. It worked for 10 years. Let it go.
You're making some large assumptions about what I "know". I can speak for my own alliance with some certainty when I tell you that no such situation would apply to our members. Our alliance leadership would be nothing short of overwhelmed with joy to have the ships & mods we need produced locally, since it would remove a huge chunk of their logistics workload. They'd be more than happy to let the members make ISk this way. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2271
|
Posted - 2013.01.08 16:19:00 -
[487] - Quote
Skydell wrote:I know like most Vets know, being in a Null Alliance translates to being a foot soldier. You won't be allowed to be an Industrial mogul. You will be allowed to server them and make a bit of ISK ratting or something. Null alliances covet their Industrial contracts and keep them under the control of a very select few. No. You assume.
Skydell wrote:I know like most Vets know, all alliances in EVE come crashing down. When they do, that select group who control them walk away with untold fortunes and the foot soldiers head back to high sec wondering how they are no better off than they were when they started, Wondering why they were never allowed in the door. What does this have to do with us wanting nullsec's industrial capacity to be better than it is today?
Skydell wrote:Its a pyramid scam. It worked for 10 years. Let it go. What is? Your posting? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3196
|
Posted - 2013.01.08 16:23:00 -
[488] - Quote
Lord Zim wrote:Skydell wrote:I know like most Vets know, being in a Null Alliance translates to being a foot soldier. You won't be allowed to be an Industrial mogul. You will be allowed to server them and make a bit of ISK ratting or something. Null alliances covet their Industrial contracts and keep them under the control of a very select few. No. You assume. If anything the alliance contract fitted ships keep the price down because the "moduls" can get so many of them fitted and in the market before people like Boat get us welped.
Importers soon learn you can't sell for much more than that since there's a massive supply - all brought in from your friendly Jita to VFK jump freighter, of course. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Skydell
Bad Girl Posse
493
|
Posted - 2013.01.08 16:31:00 -
[489] - Quote
Alavaria Fera wrote:Lord Zim wrote:Skydell wrote:I know like most Vets know, being in a Null Alliance translates to being a foot soldier. You won't be allowed to be an Industrial mogul. You will be allowed to server them and make a bit of ISK ratting or something. Null alliances covet their Industrial contracts and keep them under the control of a very select few. No. You assume. If anything the alliance contract fitted ships keep the price down because the "moduls" can get so many of them fitted and in the market before people like Boat get us welped. Importers soon learn you can't sell for much more than that since there's a massive supply - all brought in from your friendly Jita to VFK jump freighter, of course.
I watch Jita Markets.
Null is NOT being supplied by Jita markets. Jita Markets are being supplied by Null.
If Null stopped feeding Jita it would turn in to a flee market. I don't think you are asking to control your own Alliance and their ability to fleet. I think you are asking to project your control on to High Sec and dictate what they will fly, how much it will cost and when they will get it by controlling Industry.
You want control of EVE. CCP won't give it to you. I see why. |

Lord Zim
2271
|
Posted - 2013.01.08 16:33:00 -
[490] - Quote
Skydell wrote:Null is NOT being supplied by Jita markets. Completely and utterly wrong. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3197
|
Posted - 2013.01.08 16:40:00 -
[491] - Quote
Lord Zim wrote:Skydell wrote:Null is NOT being supplied by Jita markets. Completely and utterly wrong. Ahaha, look at that. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Malcanis
Vanishing Point. The Initiative.
6879
|
Posted - 2013.01.08 16:43:00 -
[492] - Quote
Skydell wrote:Alavaria Fera wrote:Lord Zim wrote:Skydell wrote:I know like most Vets know, being in a Null Alliance translates to being a foot soldier. You won't be allowed to be an Industrial mogul. You will be allowed to server them and make a bit of ISK ratting or something. Null alliances covet their Industrial contracts and keep them under the control of a very select few. No. You assume. If anything the alliance contract fitted ships keep the price down because the "moduls" can get so many of them fitted and in the market before people like Boat get us welped. Importers soon learn you can't sell for much more than that since there's a massive supply - all brought in from your friendly Jita to VFK jump freighter, of course. I watch Jita Markets. Null is NOT being supplied by Jita markets. Jita Markets are being supplied by Null. If Null stopped feeding Jita it would turn in to a flee market. I don't think you are asking to control your own Alliance and their ability to fleet. I think you are asking to project your control on to High Sec and dictate what they will fly, how much it will cost and when they will get it by controlling Industry. You want control of EVE. CCP won't give it to you. I see why.
What the hell are you even talking about? How do you imagine what you describe working? Spell it out for me, because what you're saying bears no relationship to my experience. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Skydell
Bad Girl Posse
493
|
Posted - 2013.01.08 16:43:00 -
[493] - Quote
I'm not wrong, that's why you won't let it go.
You have an ulterior motive and it's as plain as the nose on your face. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3197
|
Posted - 2013.01.08 16:46:00 -
[494] - Quote
Malcanis wrote:Skydell wrote:I watch Jita Markets.
Null is NOT being supplied by Jita markets. Jita Markets are being supplied by Null.
If Null stopped feeding Jita it would turn in to a flee market. I don't think you are asking to control your own Alliance and their ability to fleet. I think you are asking to project your control on to High Sec and dictate what they will fly, how much it will cost and when they will get it by controlling Industry.
You want control of EVE. CCP won't give it to you. I see why. What the hell are you even talking about? How do you imagine what you describe working? Spell it out for me, because what you're saying bears no relationship to my experience. That's because it bears very little relationship to reality in the first place.
Also, lol flee market. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Skydell
Bad Girl Posse
493
|
Posted - 2013.01.08 16:52:00 -
[495] - Quote
Fact EVE is an MMO that have a lot of people in it.
Fact People never change
Fact When people become this adversarial they are hiding something.
Fact People always have a motive.
|

Lord Zim
2273
|
Posted - 2013.01.08 16:52:00 -
[496] - Quote
Skydell wrote:I'm not wrong, that's why you won't let it go. I assume you have some evidence of that, then, since I, personally, have probably imported 300-500 ships from Jita into VFK, along with the modules and ammo for them.
Skydell wrote:You have an ulterior motive and it's as plain as the nose on your face. Why yes, yes I do. The ulterior motive is to get CCP to improve industry in nullsec. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Ginger Barbarella
Caldari Provisions Caldari State
1085
|
Posted - 2013.01.08 16:53:00 -
[497] - Quote
25 pages in and you're still feeding each other. Never let it be said that EveO doesn't love it's trolls.  "Blow it all on Quafe and strippers." -á --- Sorlac |

Alavaria Fera
GoonWaffe Goonswarm Federation
3197
|
Posted - 2013.01.08 16:55:00 -
[498] - Quote
Lord Zim wrote:Skydell wrote:I'm not wrong, that's why you won't let it go. I assume you have some evidence of that, then, since I, personally, have probably imported 300-500 ships from Jita into VFK, along with the modules and ammo for them. Skydell wrote:You have an ulterior motive and it's as plain as the nose on your face. Why yes, yes I do. The ulterior motive is to get CCP to improve industry in nullsec. No way, nullsec is a harsh and cold wasteland were dogs and bears like us fight for no good reason. Highsec is where the ~tea and scones~ are. As well as all the dosh. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Skydell
Bad Girl Posse
493
|
Posted - 2013.01.08 16:56:00 -
[499] - Quote
Ginger Barbarella wrote:25 pages in and you're still feeding each other. Never let it be said that EveO doesn't love it's trolls. 
Yea, I have that EVE resolve. Or just pig headed stubborn nature that keeps me alive.
I make claims, they make claims. They demand I prove my claims but I haven't seen them do it yet. |

Skydell
Bad Girl Posse
493
|
Posted - 2013.01.08 17:02:00 -
[500] - Quote
Alavaria Fera wrote:Lord Zim wrote:Skydell wrote:I'm not wrong, that's why you won't let it go. I assume you have some evidence of that, then, since I, personally, have probably imported 300-500 ships from Jita into VFK, along with the modules and ammo for them. Skydell wrote:You have an ulterior motive and it's as plain as the nose on your face. Why yes, yes I do. The ulterior motive is to get CCP to improve industry in nullsec. No way, nullsec is a harsh and cold wasteland were dogs and bears like us fight for no good reason. Highsec is where the ~tea and scones~ are. As well as all the dosh.
Obviously. 9 dreads per station at a time is plenty. Build more Amarr Outposts  |
|

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:08:00 -
[501] - Quote
Skydell wrote:Fact EVE is an MMO that have a lot of people in it.
Fact People never change
Fact When people become this adversarial they are hiding something.
Fact People always have a motive.
So as I understand it, on the grounds we must be up to something, you 'know' that "our" plan is as follows
(1) Get sov 0.0 industry buffed up to the level where we can supply ourselves
(2) Unify economic policies across all of 0.0 and proceed enact an economic blockade of hi-sec, presumably of high-end minerals and moon-goo
(3) ....?
(4) Profit!
Do I have that right? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:10:00 -
[502] - Quote
On a side note Skydell, I must compliment you on rising absolutely magnificently to the challenge set by Mayhaw. I thought he had you in some trouble there, but you've shown us the difference between a talented amateur getting in a lucky hit, and a true world champion like yourself rising to and overcoming challenges.
o7 MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2273
|
Posted - 2013.01.08 17:11:00 -
[503] - Quote
Skydell wrote:9 dreads per station at a time is plenty. Build more Amarr Outposts  What about cap components? Subcaps? Modules? Ammo? T2 components? POS fuel? Drones? Fighters? Fighter bombers? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:14:00 -
[504] - Quote
Lord Zim wrote:Skydell wrote:9 dreads per station at a time is plenty. Build more Amarr Outposts  What about cap components? Subcaps? Modules? Ammo? T2 components? POS fuel? Drones? Fighters? Fighter bombers?
Shield boosters, ballistic controls, nanofibres, missile launchers, tracking computers, nagas, cyno frigates, cyno generators, shield extenders, rokhs, apocs, abaddons, taloss, oracles, noctises, iteron Vs, Badger IIs.... MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:17:00 -
[505] - Quote
TCUs, SBUs, ihubs... MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Skydell
Bad Girl Posse
495
|
Posted - 2013.01.08 17:19:00 -
[506] - Quote
Malcanis wrote:Lord Zim wrote:Skydell wrote:9 dreads per station at a time is plenty. Build more Amarr Outposts  What about cap components? Subcaps? Modules? Ammo? T2 components? POS fuel? Drones? Fighters? Fighter bombers? Shield boosters, ballistic controls, nanofibres, missile launchers, tracking computers, nagas, cyno frigates, cyno generators, shield extenders, rokhs, apocs, abaddons, taloss, oracles, noctises, iteron Vs, Badger IIs....
Small towers It's like CCP put Component assembly arrays, Ammunition assembly arrays Equipment assembly arrays
In the game just to confuse us.
It's like they gave you Sov fuel bonuses just to make things harder for you.
It's like you aren't telling us something.
|

Lord Zim
2273
|
Posted - 2013.01.08 17:20:00 -
[507] - Quote
station components, POS towers, POS mods Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:23:00 -
[508] - Quote
BTW Skydell, our alliance leader is online right now. I'm chasing this up with him
[17:22:36] Malcanis > Bliss, why do you want to control what hi-sec people fly?
Is there anything you would like me to ask him for you, Skydell? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:25:00 -
[509] - Quote
Lord Zim wrote:station components, POS towers, POS mods
Warp bubbles! Orcas, mining crystals, POS fuel blocks.... MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 17:28:00 -
[510] - Quote
Malcanis wrote:Indigo Valence wrote:it is quite obvious that a small number of committed industrial players could easily supercede your 'single system better than region' retterick. I assume you mean "rhetoric"? Once again, this is far from obvious. Can you explain how, exactly, those "committed industrial players" could overcome the incredible hard-coded structural advantages that industrialists in hi-sec get? Is it that you simply don't believe us when we illustrate the magnitude of the imbalance here? I assure that that the "one hi-sec system has more slots than an entire well-developed 0.0 region" line is nothing but the literal truth. You are invited to investigate the numbers for yourself. No need to rely on "rhetoric". Run the numbers yourself and prove it to your own satisfaction.
Once again the reply off somebody who talks like they are in the last, poorest alliance in game, with everything hammering them, barely breathing above the water's surface, shouting their last agony shriek before going down.
I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda.
But since I admired Malcanis 1.0 (the former independent thinker, the one with the smart Law written on the signature), I'll put a tiny grain of sand in the fat vag... table. This is not a direct reply to him but to everybody. I expect this reply will be completely travised, thrashed, flamed and sectioned but hey, for now I am still free to talk my mind so you'll have to bear with my ranting for a little more.
Hypothesis: CFC + others block are domitating EvE. Not just being prominent, they have a game in free fall into their hands, controlling null sec and hi sec key markets, null sec sov, when they want to "interdict" something in hi sec like ice or even Jita, they can. They are also collectively the wealthiest of all, control both the bottleneck moons and the less bottleneck ones.
This cannot be denied, it's just as evident as the fact that the sky looks blue-ish.
Hypothesis 2: The industry change is indeed a fair idea which I myself support. It's even more needed in WHs than null sec, but it's not like you consider anything or anyone else except yourselves (except for patting yourselves on the back or to spite them).
Thesis: with the current EvE economy and topography, you'll be even more entrenched and unmovable and impossibly wealthy. This of course is exceptionally well known by Aryth and the other leaders.
Why: having the burden to play all the stupid "null => hi sec => null sec again" chain you are effectively somewhat slowed down to your best efficient path.
I repeat, it's stupid and even unfair yet even with that slow down you have not only won the game, but also bent it like a glove dressed on your hands.
The "give farmers the farms" too is a very fair concept and some other games have done it. But - as requested and said several times by yours truly - those farms give the alliance their own bottom-up economy.
Now, a second other point Aryth and co. surely know: the more the numbers, the more the advantage at having a bottom-up economy. That is, a further, massive push forward, whole in collective alliance wealth and power.
Now, it's OK to give credit where credit is due: you indeed won EvE. And you are unmistakably working HARD to improve your collective performance, efficiency, offensive...
As I said several times in the past, you have got to the game over credits, have seen them all, and now you are back to the main menu. You can now play an "past game over" scenario (like Dragon Age) where you can just go around and do what you want, return to old places you want to see again, maybe finish some secondary quests... You once again have overdone it so much that you can't see you are already past the victory screens, but hey, you still keep paying subs so it's fine. You just don' see that basically you are arming yourselves against... who? You are closer and closer to be the last man standing.
Is it the best CCP goal to give you tools for further power increase? Despite the fact these tools would be actually fair?
Or would it be best if CCP first redid the sov mechanics so that there are again a lot of sov "actors" and THEN (or also together) gave the industry buffs needed to make null sec on par / better than hi sec?
Don't make my former MMO's guild mistake: we rolled everything until we had to play with naked alts just to face a challenge and even then, everybody else left. You are left victor... over a desolated desert.
(No, not for a second I illude myself you'll even parse what I have written). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:28:00 -
[511] - Quote
Skydell wrote:
It's like you aren't telling us something.
You mean the secret of how to manufacture stuff at a POS cheaper and more efficiently than at an NPC station?
Sorry buddy, that's a super secret secret.
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2273
|
Posted - 2013.01.08 17:29:00 -
[512] - Quote
Skydell wrote:Malcanis wrote:Lord Zim wrote:Skydell wrote:9 dreads per station at a time is plenty. Build more Amarr Outposts  What about cap components? Subcaps? Modules? Ammo? T2 components? POS fuel? Drones? Fighters? Fighter bombers? Shield boosters, ballistic controls, nanofibres, missile launchers, tracking computers, nagas, cyno frigates, cyno generators, shield extenders, rokhs, apocs, abaddons, taloss, oracles, noctises, iteron Vs, Badger IIs.... Small towers It's like CCP put Component assembly arrays, Ammunition assembly arrays Equipment assembly arrays In the game just to confuse us. It's like they gave you Sov fuel bonuses just to make things harder for you. It's like you aren't telling us something. Ah yes, POSes. So to fix nullsec's industrial capacity problems, we'll have to POS up every moon we can find, give everyone POS roles and let everyone steal from everyone. Great plan.
Or we could get CCP to fix the mechanical problems with nullsec and end up with a better game.
http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog_t.jpg Gee, I wonder... Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Bad Girl Posse
495
|
Posted - 2013.01.08 17:31:00 -
[513] - Quote
Malcanis wrote:BTW Skydell, our alliance leader is online right now. I'm chasing this up with him
[17:22:36] Malcanis > Bliss, why do you want to control what hi-sec people fly?
Is there anything you would like me to ask him for you, Skydell?
Why is it 90% of EVE content is too much trouble for your Alliance to be arsed with? Why is it you feel it is easier to game the system than play the game? Why is it Null Sec alliances before you hauled POS fuel in from high sec seeds with less complaining than you do now because your production doesn't compete with Jita? The place you pretend to hate so bad?
Why is you let your minions shitpost for 4 hrs on GD when they could be running an Industrial Ops in Null? |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:31:00 -
[514] - Quote
Vaerah Vahrokha wrote:Malcanis wrote:Indigo Valence wrote:it is quite obvious that a small number of committed industrial players could easily supercede your 'single system better than region' retterick. I assume you mean "rhetoric"? Once again, this is far from obvious. Can you explain how, exactly, those "committed industrial players" could overcome the incredible hard-coded structural advantages that industrialists in hi-sec get? Is it that you simply don't believe us when we illustrate the magnitude of the imbalance here? I assure that that the "one hi-sec system has more slots than an entire well-developed 0.0 region" line is nothing but the literal truth. You are invited to investigate the numbers for yourself. No need to rely on "rhetoric". Run the numbers yourself and prove it to your own satisfaction. Once again the reply off somebody who talks like they are in the last, poorest alliance in game, with everything hammering them, barely breathing above the water's surface, shouting their last agony shriek before going down.
http://evemaps.dotlan.net/alliance/The_Initiative.
Here you go buddy. I know you're good at industry and economics and such, so bust out your pocket calculator, and tell me how "rich" in industrial resources we are. Are we Nonni rich, or just Caldari Prime rich?
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:32:00 -
[515] - Quote
Skydell wrote:Malcanis wrote:BTW Skydell, our alliance leader is online right now. I'm chasing this up with him
[17:22:36] Malcanis > Bliss, why do you want to control what hi-sec people fly?
Is there anything you would like me to ask him for you, Skydell? Why is it 90% of EVE content is too much trouble for your Alliance to be arsed with? Why is it you feel it is easier to game the system than play the game? Why is it Null Sec alliances before you hauled POS fuel in from high sec seeds with less complaining than you do now because your production doesn't compete with Jita? The place you pretend to hate so bad? Why is you let your minions shitpost for 4 hrs on GD when they could be running an Industrial Ops in Null?
I'll pass those questions on. I'm interested to see where you're going with this line of investigation. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Andski
GoonWaffe Goonswarm Federation
6289
|
Posted - 2013.01.08 17:33:00 -
[516] - Quote
Vaerah Vahrokha wrote:I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda.
this thread doesn't stop giving, looool ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Skydell
Bad Girl Posse
495
|
Posted - 2013.01.08 17:35:00 -
[517] - Quote
Lord Zim wrote:Skydell wrote:Malcanis wrote:Lord Zim wrote:Skydell wrote:9 dreads per station at a time is plenty. Build more Amarr Outposts  What about cap components? Subcaps? Modules? Ammo? T2 components? POS fuel? Drones? Fighters? Fighter bombers? Shield boosters, ballistic controls, nanofibres, missile launchers, tracking computers, nagas, cyno frigates, cyno generators, shield extenders, rokhs, apocs, abaddons, taloss, oracles, noctises, iteron Vs, Badger IIs.... Small towers It's like CCP put Component assembly arrays, Ammunition assembly arrays Equipment assembly arrays In the game just to confuse us. It's like they gave you Sov fuel bonuses just to make things harder for you. It's like you aren't telling us something. Ah yes, POSes. So to fix nullsec's industrial capacity problems, we'll have to POS up every moon we can find, give everyone POS roles and let everyone steal from everyone. Great plan. Or we could get CCP to fix the mechanical problems with nullsec and end up with a better game. http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog_t.jpgGee, I wonder...
I was thinking just that. With risk comes reward, no? The reward of telling the Ice bots to sod off, the reward of knowing you have 4000 Home made Taloe, fully fitted sitting in your Outpost if someone shows up to contest you.
Not good enough though is it? You want the ISK pile.
Ulterior motives. Hmmm |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:37:00 -
[518] - Quote
Vaerah Vahrokha wrote:
But since I admired Malcanis 1.0 (the former independent thinker, the one with the smart Law written on the signature), I'll put a tiny grain of sand in the fat vag... table. .
So really? Really? This is what you're going to bring to the discussion: a long, poorly constructed "goonspiracy" post? Jesus V.V. that's heartbreaking.
You... you do realise that there's a pretty good chance that within the next few months I'll be involved in a blocwar with the CFC, right? That I owe them absolutely no political alleigence whatsoever? I just want to make sure that you know this. I can if I so choose say whatever I want about the CFC, goons, The Mittani, with zero comeback either from my own alliance or from the CFC?
Oh and by the way? I think we'll win that blocwar.
I really do. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:37:00 -
[519] - Quote
Andski wrote:Vaerah Vahrokha wrote:I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda. this thread doesn't stop giving, looool
He didn't mention the 0-1 professional VANIS forum warriors MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Andski
GoonWaffe Goonswarm Federation
6289
|
Posted - 2013.01.08 17:38:00 -
[520] - Quote
Skydell wrote:I was thinking just that. With risk comes reward, no? The reward of telling the Ice bots to sod off, the reward of knowing you have 4000 Home made Taloe, fully fitted sitting in your Outpost if someone shows up to contest you.
Not good enough though is it? You want the ISK pile.
Ulterior motives. Hmmm
lmao 4000 "home made taloe"
yes, we built 4000 Talos in the same region that had to have half of its manufacturing slots locked down to convert POS fuel stockpiles into fuel blocks
good one "awfull ioci" ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |
|

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:39:00 -
[521] - Quote
Skydell wrote:
I was thinking just that. With risk comes reward, no? The reward of telling the Ice bots to sod off, the reward of knowing you have 4000 Home made Taloe, fully fitted sitting in your Outpost if someone shows up to contest you.
Not good enough though is it? You want the ISK pile.
Ulterior motives. Hmmm
Once again, we can trivially JF those Taloses in.
PS Talos = loserboat. Nagas ftw. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Benny Ohu
Chaotic Tranquility Casoff
718
|
Posted - 2013.01.08 17:40:00 -
[522] - Quote
malcanis you were an independent thinker until you disagreed with vaerah
you used to be cool |

Lord Zim
2273
|
Posted - 2013.01.08 17:40:00 -
[523] - Quote
Skydell wrote:I was thinking just that. With risk comes reward, no? Which rewards are you talking about, when it's still not even remotely close to competing capacity-wise or price-wise with hisec, and that's before you start factoring in lossage due to theft.
Skydell wrote:The reward of telling the Ice bots to sod off How?
Skydell wrote:the reward of knowing you have 4000 Home made Taloe, fully fitted sitting in your Outpost if someone shows up to contest you. Except while you were making those 4000 "home made taloe (whatever that is)", 3750 of them got stolen because everyone has access to them.
Skydell wrote:Not good enough though is it? You want the ISK pile.
Ulterior motives. Hmmm I make just as much in hisec, for less effort and less risk. vOv Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:43:00 -
[524] - Quote
Benny Ohu wrote:malcanis you were an independent thinker until you disagreed with vaerah
you used to be cool
Only now at this late hour do I see the error of my ways MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 17:44:00 -
[525] - Quote
Andski wrote:Vaerah Vahrokha wrote:I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda. this thread doesn't stop giving, looool
Not surprised you did not make past the first lines. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lord Zim
2273
|
Posted - 2013.01.08 17:45:00 -
[526] - Quote
Malcanis wrote:He didn't mention the 0-1 professional VANIS forum warriors  Apparently you're not professional enough. :smith: Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 17:45:00 -
[527] - Quote
Lord Zim wrote:Skydell wrote:I was thinking just that. With risk comes reward, no? Which rewards are you talking about, when it's still not even remotely close to competing capacity-wise or price-wise with hisec, and that's before you start factoring in lossage due to theft.
Who do I send 27k ISK to? Sounds like some alliance direly needs all the possible help or they won't make it to tomorrow. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 17:46:00 -
[528] - Quote
Vaerah Vahrokha wrote:Andski wrote:Vaerah Vahrokha wrote:I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda. this thread doesn't stop giving, looool Not surprised you did not make past the first lines.
Tell us more about the great goon consipracy MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 17:47:00 -
[529] - Quote
Lord Zim wrote:Malcanis wrote:He didn't mention the 0-1 professional VANIS forum warriors  Apparently you're not professional enough. :smith:
He just got dragged into someone else's social engineering. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 17:48:00 -
[530] - Quote
Malcanis wrote:Vaerah Vahrokha wrote:Andski wrote:Vaerah Vahrokha wrote:I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda. this thread doesn't stop giving, looool Not surprised you did not make past the first lines. Tell us more about the great goon consipracy
I am surprised YOU did not make past the first lines. Those were bait for the others. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|

Lord Zim
2273
|
Posted - 2013.01.08 17:48:00 -
[531] - Quote
Vaerah Vahrokha wrote:Who do I send 27k ISK to? Sounds like some alliance direly needs all the possible help or they won't make it to tomorrow. Send them to CCP, maybe they can start focusing more consistently on features and *gasp* finish them, instead of halfassing them and hopping on to the next shiny as they have done the last 3+ years. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Andski
GoonWaffe Goonswarm Federation
6289
|
Posted - 2013.01.08 17:49:00 -
[532] - Quote
Vaerah Vahrokha wrote:Andski wrote:Vaerah Vahrokha wrote:I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda. this thread doesn't stop giving, looool Not surprised you did not make past the first lines.
I don't quite understand, can you make some charts to explain? ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 17:51:00 -
[533] - Quote
Lord Zim wrote:Vaerah Vahrokha wrote:Who do I send 27k ISK to? Sounds like some alliance direly needs all the possible help or they won't make it to tomorrow. Send them to CCP, maybe they can start focusing more consistently on features and *gasp* finish them, instead of halfassing them and hopping on to the next shiny as they have done the last 3+ years.
Actually the last 1 year has been fruitfully spent into fixing an ounce of what should have been fixed in the last 10 years, while reducing / removing long standing useful features and implementing alternate stuff like the oh-so-needed inventory 2.0, pizza targetting AND *flawless* crimewatch! Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lord Zim
2273
|
Posted - 2013.01.08 17:51:00 -
[534] - Quote
Vaerah Vahrokha wrote:Or would it be best if CCP first redid the sov mechanics so that there are again a lot of sov "actors" and THEN (or also together) gave the industry buffs needed to make null sec on par / better than hi sec? If I had to choose, I would say fix the sov system first, then industry, but honestly who cares, they're both needed. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 17:52:00 -
[535] - Quote
Andski wrote:Vaerah Vahrokha wrote:Andski wrote:Vaerah Vahrokha wrote:I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda. this thread doesn't stop giving, looool Not surprised you did not make past the first lines. I don't quite understand, can you make some charts to explain?
As long as you prove you got the beginner's basics, sure! Link me an example of exhaustion BUOB and I'll start. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 17:55:00 -
[536] - Quote
Lord Zim wrote:Vaerah Vahrokha wrote:Or would it be best if CCP first redid the sov mechanics so that there are again a lot of sov "actors" and THEN (or also together) gave the industry buffs needed to make null sec on par / better than hi sec? If I had to choose, I would say fix the sov system first, then industry, but honestly who cares, they're both needed.
See, it's so easy. My agreement to these changes - only if doing all of them and in that order - rises from the former 75% to 100%. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lord Zim
2273
|
Posted - 2013.01.08 17:55:00 -
[537] - Quote
Vaerah Vahrokha wrote:Lord Zim wrote:Vaerah Vahrokha wrote:Who do I send 27k ISK to? Sounds like some alliance direly needs all the possible help or they won't make it to tomorrow. Send them to CCP, maybe they can start focusing more consistently on features and *gasp* finish them, instead of halfassing them and hopping on to the next shiny as they have done the last 3+ years. Actually the last 1 year has been fruitfully spent into fixing an ounce of what should have been fixed in the last 10 years, while reducing / removing long standing useful features and implementing alternate stuff like the oh-so-needed inventory 2.0, pizza targetting AND *flawless*  crimewatch! Yes, they've fixed tons of minor issues, and done something to FW. PI still sucks ****, sov warfare still sucks ****, POSes still suck, WIS is DOA and dust'll be DOA etc etc etc etc.
If CCP hadn't spent a few hundred dev years on dust, and instead had focused on EVE, EVE would've been in a completely different place today. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Mayhaw Morgan
State War Academy Caldari State
24
|
Posted - 2013.01.08 18:18:00 -
[538] - Quote
Malcanis wrote:Plenty of arguments have been made by people who actually live in 0.0 Many of you don't even live in null. You're carebears, by your own admission. You do industry in high sec. You mission in high sec. You trade in high sec. You do a good portion of your logistics in high sec. Just because you're hiding behind an alt doesn't mean you're not benefiting from the very same CONCORD-enforced NRDS status you are at the same time decrying. If you were "real men", you'd go straddle your empire over some low sec systems that bordered your precious little wasteland and get the best of both worlds. Unfortunately, that would mean that many of the "speshul" mechanics (jump bridges and bubbles come to mind) that CCP put into null sec would be unavailable to you in those low sec systems, and you'd have to play semi-competently in order to succeed there, which is probably why you would rather just lobby CCP to "fix" the game so you can win at it.
Malcanis wrote:Can you explain how, exactly, those "committed industrial players" could overcome the incredible hard-coded structural advantages that industrialists in hi-sec get? High sec industrialists are limited by the supply of raw materials. With the drone loot nerf and meta 0 drops nerf, null security industrialists have a decided advantage over their high security space counterparts, and you know that. Your mission, at this point, is to further diminish their ability so that only players like you, who already have a logistical supply chain from null, can flourish. CCP headed you off, though, with the Venture, so that now there are alternative sources of higher end minerals. Next you'll be calling for that to be nerfed.
Lord Zim wrote:If CCP hadn't spent a few hundred dev years on dust, and instead had focused on EVE, EVE would've been in a completely different place today. How have YOU made EVE Online better in that time? |

Nicolo da'Vicenza
Air The Unthinkables
2537
|
Posted - 2013.01.08 18:42:00 -
[539] - Quote
Vaerah Vahrokha wrote:
I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda.
last I checked this was my thread, care to explain how my 800 man alliance with 4 blues is ruining the game? |

Malcanis
Vanishing Point. The Initiative.
6880
|
Posted - 2013.01.08 18:43:00 -
[540] - Quote
Mayhaw Morgan wrote:Malcanis wrote:Plenty of arguments have been made by people who actually live in 0.0 Many of you don't even live in null. You're carebears, by your own admission. You do industry in high sec. You mission in high sec. You trade in high sec. You do a good portion of your logistics in high sec. Just because you're hiding behind an alt doesn't mean you're not benefiting from the very same CONCORD-enforced NRDS status you are at the same time decrying...
Quite so. Don't you think we should be able to stop doing that.
I'll say it one more time in case you missed it the other times:
There
Aren't
Enough
Production
Slots
In
0.0
For
Us
To
Build
What
We
Need.
There just aren't enough. They're not there. It's not possible to have enough. Something needs to change.
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
|

Skydell
Bad Girl Posse
495
|
Posted - 2013.01.08 18:44:00 -
[541] - Quote
NRDS Gimme all the marbles, let me control the wheels of progress because EVERYBODY IS OUT TO STEALED MAH PIXEL EMPIRE!!!
And I'm the paranoid one... |

EI Digin
Dreddit Test Alliance Please Ignore
418
|
Posted - 2013.01.08 18:50:00 -
[542] - Quote
Skydell wrote:You know this, I know this, you know I know this so you go out of your wat to discredit me. You do a good job of doing that for us. People just like to pile onto a trainwreck.
Vaerah Vahrokha wrote:a whole bunch of crap Money is not the ultimate power in 0.0. Time and time again has shown that all great empires with masses of wealth have and will be stricken down.
You would know that if you ever lived in nullsec or have done any research on how nullsec empires operate. And you would know more conflict would break out if there were more income sources because it won't be just the grand coalitions that are viable. And above all, you would know that there is no possible way that nullsec can or would ever take a serious attempt to "control" highsec.
Mayhaw Morgan wrote:How have YOU made EVE Online better in that time? Brought tens of thousands of people into the game who would have not bothered unless we existed or because of stories and vast content that we create, provided a great amount of demand for things highsec produces to fight eachother in increasingly pointless wars, and sustained a barely-viable game mechanic in the hopes of it becoming fun one day. What have you done, increased the number in your wallet? Sure looks like it from the amount of game knowledge you display. |

Varius Xeral
Galactic Trade Syndicate
274
|
Posted - 2013.01.08 19:17:00 -
[543] - Quote
Confirming "ISK wins wars" is a top 5 clueless hisec forum warrior myth, maybe top 3. |

Skydell
Bad Girl Posse
495
|
Posted - 2013.01.08 19:20:00 -
[544] - Quote
Varius Xeral wrote:Confirming "ISK wins wars" is a top 5 clueless hisec forum warrior myth, maybe top 3.
I agree 100% and yet here the super rich alliances are allowing ISK to dictate their industrial Policy. Allowing Jita ISK sheets to say they shouldn't run industrial in Null because it isn't profitable. Even with their half trillion a month moon goo basket, the Mighty goons pinch pennies in Jita rather than just online 200 POS and make their own stuffs.
Stunning and amazing. |

Varius Xeral
Galactic Trade Syndicate
274
|
Posted - 2013.01.08 19:22:00 -
[545] - Quote
Skydell wrote:I agree 100% and yet here the super rich alliances are allowing ISK to dictate their industrial Policy. Allowing Jita ISK sheets to say they shouldn't run industrial in Null because it isn't profitable. Even with their half trillion a month moon goo basket, the Mighty goons pinch pennies in Jita rather than just online 200 POS and make their own stuffs.
Stunning and amazing.
You do know that you are literally mentally deficient, right?
|

Malcanis
Vanishing Point. The Initiative.
6881
|
Posted - 2013.01.08 19:26:00 -
[546] - Quote
Skydell wrote:Varius Xeral wrote:Confirming "ISK wins wars" is a top 5 clueless hisec forum warrior myth, maybe top 3. I agree 100% and yet here the super rich alliances are allowing ISK to dictate their industrial Policy. Allowing Jita ISK sheets to say they shouldn't run industrial in Null because it isn't profitable. Even with their half trillion a month moon goo basket, the Mighty goons pinch pennies in Jita rather than just online 200 POS and make their own stuffs. Stunning and amazing.
Why should goons waste money - and much more to the point, vast amounts of time and effort - producing things in POS? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Lord Zim
2273
|
Posted - 2013.01.08 19:27:00 -
[547] - Quote
Mayhaw Morgan wrote:Many of you don't even live in null. You're carebears, by your own admission. Nullsec players do more than just PVP?
Golly, shocking revelation.
Mayhaw Morgan wrote:You do industry in high sec. You mission in high sec. You trade in high sec. You do a good portion of your logistics in high sec. Because it makes sense in literally every way, yes.
Mayhaw Morgan wrote:Just because you're hiding behind an alt doesn't mean you're not benefiting from the very same CONCORD-enforced NRDS status you are at the same time decrying. Which NRDS status? You mean hisec, where it's not NRDS, but NVEDS?
Mayhaw Morgan wrote:High sec industrialists are limited by the supply of raw materials. With the drone loot nerf and meta 0 drops nerf, null security industrialists have a decided advantage over their high security space counterparts, and you know that. Which advantages do nullsec industrialists have over hisec industrialists? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2335
|
Posted - 2013.01.08 19:28:00 -
[548] - Quote
Skydell wrote:Varius Xeral wrote:Confirming "ISK wins wars" is a top 5 clueless hisec forum warrior myth, maybe top 3. I agree 100% and yet here the super rich alliances are allowing ISK to dictate their industrial Policy. Allowing Jita ISK sheets to say they shouldn't run industrial in Null because it isn't profitable. Even with their half trillion a month moon goo basket, the Mighty goons pinch pennies in Jita rather than just online 200 POS and make their own stuffs. Stunning and amazing.
It's not just that it's massively unprofitable compared to grabbing stuff from Jita and JFing it down. It's that it's impossible to match the industrial capacity of 1 System, 2 jumps out from Jita, with an entire Nullsec region full of Minmatar Outposts (at a cost of well over a Trillion Isk).
200 POSes at a cost of 100 Billion ISK per month (plus startup costs) to try to match 1 high sec system whose manufacturing capacity costs 500 million ISK per month. And that's ignoring the cockpunch that is POS manufacturing.
And that all ignores the fact that you still need to import the lowends (due to the hardcoded Ore ratios found in Industry sites). This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Malcanis
Vanishing Point. The Initiative.
6881
|
Posted - 2013.01.08 19:29:00 -
[549] - Quote
"If you really meant what you said about hi-sec being so much better for industry, you'd spend huge amounts of time and effort making things in 0.0 POS!" MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Skydell
Bad Girl Posse
495
|
Posted - 2013.01.08 19:31:00 -
[550] - Quote
Malcanis wrote:Skydell wrote:Varius Xeral wrote:Confirming "ISK wins wars" is a top 5 clueless hisec forum warrior myth, maybe top 3. I agree 100% and yet here the super rich alliances are allowing ISK to dictate their industrial Policy. Allowing Jita ISK sheets to say they shouldn't run industrial in Null because it isn't profitable. Even with their half trillion a month moon goo basket, the Mighty goons pinch pennies in Jita rather than just online 200 POS and make their own stuffs. Stunning and amazing. Why should goons waste money - and much more to the point, vast amounts of time and effort - producing things in POS?
I dunno, that's what the game gave you to manufacture with in Null? That's right, it isn't about defying the odds, its about crying on the forums untill they are in your favor.
I spent the last 6 hrs mining Jaspet, throwing rock at you guys. It isn't like I had anything else to do. What did you do?
|
|

Malcanis
Vanishing Point. The Initiative.
6881
|
Posted - 2013.01.08 19:34:00 -
[551] - Quote
Skydell wrote:Malcanis wrote:Skydell wrote:Varius Xeral wrote:Confirming "ISK wins wars" is a top 5 clueless hisec forum warrior myth, maybe top 3. I agree 100% and yet here the super rich alliances are allowing ISK to dictate their industrial Policy. Allowing Jita ISK sheets to say they shouldn't run industrial in Null because it isn't profitable. Even with their half trillion a month moon goo basket, the Mighty goons pinch pennies in Jita rather than just online 200 POS and make their own stuffs. Stunning and amazing. Why should goons waste money - and much more to the point, vast amounts of time and effort - producing things in POS? I dunno, that's what the game gave you to manufacture with in Null? That's right, it isn't about defying the odds, its about crying on the forums untill they are in your favor. I spent the last 6 hrs mining Jaspet, throwing rock at you guys. It isn't like I had anything else to do. What did you do?
made a few mill running hi-sec missions with an alt, talking to my corpies about the moobat in General Discussion who thinks we want to take over hi-sec, made & ate dinner, now sipping a nice glass of some 2010 Medoc. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1169
|
Posted - 2013.01.08 19:35:00 -
[552] - Quote
The real world operates under NBSI, why shouldn't EVE?
You really think that the geo-political boundaries of our world were defined because there was free movement?
Your citizenship determines you are BLUE to a nation or not.
We just live in a unique time in the world when diplomacy has advanced enough to be feasible to make it appear we operate under NRDS.
The truth is, EVE diplomacy hasn't advanced to that level because people don't want to do diplo.
Where I am. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2335
|
Posted - 2013.01.08 19:36:00 -
[553] - Quote
Skydell wrote:I dunno, that's what the game gave you to manufacture with in Null? That's right, it isn't about defying the odds, its about crying on the forums untill they are in your favor.
I spent the last 6 hrs mining Jaspet, throwing rock at you guys. It isn't like I had anything else to do. What did you do?
And we're saying that Nullsec industry is broken to the point of being unusable and that, given CCP's stated design goals, it needs to be fixed.
You're saying "you should waste >100 Billion ISK/month in fuel costs and thousands of man hours to make me happy while I sit alone mining in safety." Or something along those lines. It's pretty hard to follow your train-wreck of thought.
As for what I've done in the past 6 hours: Slept in, Woke up, Took a shower, and am getting ready to go to the gym. Oh, and updated market orders and ran my indy jobs for the day (in HS because there is literally no advantage, and tons of hard-coded disadvantages, to running industry anywhere outside of HS), earning much more than what 6 hours of mining Jaspet can. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |

Skydell
Bad Girl Posse
495
|
Posted - 2013.01.08 19:37:00 -
[554] - Quote
Malcanis wrote:Skydell wrote:Malcanis wrote:Skydell wrote:Varius Xeral wrote:Confirming "ISK wins wars" is a top 5 clueless hisec forum warrior myth, maybe top 3. I agree 100% and yet here the super rich alliances are allowing ISK to dictate their industrial Policy. Allowing Jita ISK sheets to say they shouldn't run industrial in Null because it isn't profitable. Even with their half trillion a month moon goo basket, the Mighty goons pinch pennies in Jita rather than just online 200 POS and make their own stuffs. Stunning and amazing. Why should goons waste money - and much more to the point, vast amounts of time and effort - producing things in POS? I dunno, that's what the game gave you to manufacture with in Null? That's right, it isn't about defying the odds, its about crying on the forums untill they are in your favor. I spent the last 6 hrs mining Jaspet, throwing rock at you guys. It isn't like I had anything else to do. What did you do? made a few mill running hi-sec missions with an alt, talking to my corpies about the moobat in General Discussion who thinks we want to take over hi-sec, made & ate dinner, now sipping a nice glass of some 2010 Medoc.
Avoided Null Sec. Gotcha.
|

Lord Zim
2275
|
Posted - 2013.01.08 19:39:00 -
[555] - Quote
Skydell wrote:I dunno, that's what the game gave you to manufacture with in Null? http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog_t.jpg
Skydell wrote:That's right, it isn't about defying the odds, its about crying on the forums untill they are in your favor. Hey, so I hear the worst way to get someone to make changes to a game is to tell them about it. The best way to get someone to make changes is to keep quiet about it, because then they can read my mind.
Skydell wrote:I spent the last 6 hrs mining Jaspet, throwing rock at you guys. It isn't like I had anything else to do. What did you do? I assassinated a gay and ******** heir so I wouldn't have to play him when my current character dies, created the title of king of ireland, and began my assault on scotland. And I got my wife to poop out 2 girls and another boy, so I have enough heirs to divide my duchies between when they come of age. Apparently I can only really hold 2 duchies when I'm king. :( Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Air The Unthinkables
2538
|
Posted - 2013.01.08 19:45:00 -
[556] - Quote
remember observers, we're supposed to spend trillions of ISK and centuries of manhours for no other purpose then for the pleasure of Skydell's jaspet mining company |

Lord Zim
2275
|
Posted - 2013.01.08 19:46:00 -
[557] - Quote
And all that so we can ... uh, take over hisec?
I'm confused. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Bad Girl Posse
496
|
Posted - 2013.01.08 19:51:00 -
[558] - Quote
Nicolo da'Vicenza wrote:remember observers, we're supposed to spend trillions of ISK, centuries of manhours and hobble ourselves against all rivals for no other purpose then for the pleasure of Skydell's company, a moral decision according to Skydell. with such a charming personality it really is a wonder why this hasn't happened and instead he has to mine roids in lowsec
See See Pee, I am in a High Sec pocket 40 jumps, from Jita, surrounded by nasty low sec pirates and there is no market.
Can you guys seed it for me so it is betterer for my game? It costs too much to get my fuel in and I need to do all my own mining and make my own ships. Sure, I could just clone out and play stock broker in Jita but I want to do it out where I am because it took a long time to get out there and take all my stuff and stuff.  |

Nicolo da'Vicenza
Air The Unthinkables
2538
|
Posted - 2013.01.08 20:00:00 -
[559] - Quote
Skydell wrote:Nicolo da'Vicenza wrote:remember observers, we're supposed to spend trillions of ISK, centuries of manhours and hobble ourselves against all rivals for no other purpose then for the pleasure of Skydell's company, a moral decision according to Skydell. with such a charming personality it really is a wonder why this hasn't happened and instead he has to mine roids in lowsec See See Pee, I am in a High Sec pocket 40 jumps, from Jita, surrounded by nasty low sec pirates and there is no market. Can you guys seed it for me so it is betterer for my game? It costs too much to get my fuel in and I need to do all my own mining and make my own ships. Sure, I could just clone out and play stock broker in Jita but I want to do it out where I am because it took a long time to get out there and take all my stuff and stuff.  Explain how current game mechanics ensure NBSI hegemony - Skydell cries that it needs to change. Explain game mechanics changes needed to give NRDS a chance- Skydell cries even harder about 0.0 alliances trying to 'rule hisec'. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2335
|
Posted - 2013.01.08 20:03:00 -
[560] - Quote
Skydell wrote:Nicolo da'Vicenza wrote:remember observers, we're supposed to spend trillions of ISK, centuries of manhours and hobble ourselves against all rivals for no other purpose then for the pleasure of Skydell's company, a moral decision according to Skydell. with such a charming personality it really is a wonder why this hasn't happened and instead he has to mine roids in lowsec See See Pee, I am in a High Sec pocket 40 jumps, from Jita, surrounded by nasty low sec pirates and there is no market. Can you guys seed it for me so it is betterer for my game? It costs too much to get my fuel in and I need to do all my own mining and make my own ships. Sure, I could just clone out and play stock broker in Jita but I want to do it out where I am because it took a long time to get out there and take all my stuff and stuff. 
Your HS pocket likely has more industrial capacity for free than most (if not all) Nullsec constellations get after pumping hundreds of billions of ISK into improving their industrial capacity. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
|

Gritz1
Ice Fire Warriors Late Night Alliance
147
|
Posted - 2013.01.08 20:07:00 -
[561] - Quote
It would be cool to have an outlying system be a market hub of sorts open to the public and patrolled by the alliance, but beyond that little day dream, NBSI is the only way. |

Lord Zim
2276
|
Posted - 2013.01.08 20:07:00 -
[562] - Quote
Skydell wrote:See See Pee, I am in a High Sec pocket 40 jumps, from Jita, surrounded by nasty low sec pirates and there is no market. So, the hisec pocket in solitude?
Skydell wrote:Can you guys seed it for me so it is betterer for my game? You have well over 1000 manufacturing slots at your disposal. vOv
Skydell wrote:It costs too much to get my fuel in For what? You have well over 1000 free manufacturing slots at your disposal, what do you need fuel for? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Bad Girl Posse
498
|
Posted - 2013.01.08 20:23:00 -
[563] - Quote
Lord Zim wrote:Skydell wrote:See See Pee, I am in a High Sec pocket 40 jumps, from Jita, surrounded by nasty low sec pirates and there is no market. So, the hisec pocket in solitude? Skydell wrote:Can you guys seed it for me so it is betterer for my game? You have well over 1000 manufacturing slots at your disposal. vOv Skydell wrote:It costs too much to get my fuel in For what? You have well over 1000 free manufacturing slots at your disposal, what do you need fuel for?
No, NBSI Nap train Null sec 
Only one station has slots and I have to share them with all these nasty, pubie neutrals 
It's manufacturing. There are no R&D slots.
See my dilemma? It's awful. Make Null more like High Sec. EVE will be betterer then. I want my own station too. And all noobs start there from now on If they don't like me I can kick them out and shoot them
|

Lord Zim
2276
|
Posted - 2013.01.08 20:27:00 -
[564] - Quote
Skydell wrote:I am in a High Sec pocket 40 jumps, from Jita
Skydell wrote:No, NBSI Nap train Null sec  I see. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Bad Girl Posse
498
|
Posted - 2013.01.08 21:00:00 -
[565] - Quote
I just went on the Test Server
Old Man Star in Essence to Deklein
In two jumps.
Do that in High sec.
Stop crying Zim, you look bad. This isn't about Null industrial, it's about you being bored because you ran everyone off. |

Lord Zim
2276
|
Posted - 2013.01.08 21:09:00 -
[566] - Quote
Skydell wrote:I just went on the Test Server
Old Man Star in Essence to Deklein
In two jumps.
Do that in High sec. Wormhole?
Skydell wrote:This isn't about Null industrial, Yes, it is.
Skydell wrote:it's about you being bored because you ran everyone off. No, it isn't. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Skydell
Bad Girl Posse
498
|
Posted - 2013.01.08 21:14:00 -
[567] - Quote
Lord Zim wrote:Skydell wrote:I just went on the Test Server
Old Man Star in Essence to Deklein
In two jumps.
Do that in High sec. Wormhole? Skydell wrote:This isn't about Null industrial, Yes, it is. Skydell wrote:it's about you being bored because you ran everyone off. No, it isn't.
No.
Archon, JD cal 5,
The POS method works. You guys refuse to let anyone in on the gig though. That's why you don't like the POS option. You can't run the show all by yourself. It's too much work. You need to hand it over to other members. You need to trust other members. You guys won't do that. You want to keep it all for yourself.
Sorry, you aren't getting anywhere here. It's too clear where the flaw is. It's your paranoid, greedy alliances. That won't take the tin foil hat off. That won't let someone else play with marbles. |

Mayhaw Morgan
State War Academy Caldari State
25
|
Posted - 2013.01.08 21:16:00 -
[568] - Quote
El Digin wrote:Brought tens of thousands of blah blah blah Wow, CCP should pay you. Did you do this all out of the kindness of your heart? Also, you should tell CCP that you are doing this, so they can stop spending all that money on marketing and game development. It's not necessary! You've got it covered.
Lord Zim wrote:Nullsec players do more than just PVP?
Which NRDS status? You mean hisec, where it's not NRDS, but NVEDS?
Which advantages do nullsec industrialists have over hisec industrialists? If they don't do those things in null, then they aren't null sec players.
Okay . . . what is NVEDS?
Null sec industrialists have access to a greater abundance of building materials. I thought we'd gone over this. Are you genuinely not getting that? Are you playing stupid? Or are you stupid? You can have a bajillion slots, but if you don't have the material to build the item, then that becomes the limiting factor. High sec has slots. Null sec has mats. You want null sec to have both and I suspect you'd like high sec to have neither.
Bloodpetal wrote:The real world operates under NBSI, why shouldn't EVE? Yes, go shoot a neutral at one of the borders to your country and let us know how that turns out. You realized the "SI" stood for "shoot it", right?
Ruby Porto wrote:And we're saying that Nullsec industry is broken to the point of being unusable And, yet, you manage to construct titans. Did it ever occur to you that a)having mostly people in your group who break stuff rather than build stuff means you'll have to get stuff to break from other groups? b)breaking a bunch of stuff (i.e. capitals, battleships, POSes, etc.) almost as fast as it is built makes it hard for the builders of stuff to keep up with the demand, no matter how much "industrial capacity" a region has? |

Lord Zim
2276
|
Posted - 2013.01.08 21:16:00 -
[569] - Quote
It's 3 jumps to VFK from old man star, not 2. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 21:17:00 -
[570] - Quote
EI Digin wrote:Vaerah Vahrokha wrote:a whole bunch of crap Money is not the ultimate power in 0.0. Time and time again has shown that all great empires with masses of wealth have and will be stricken down. You would know that if you ever lived in nullsec or have done any research on how nullsec empires operate. And you would know more conflict would break out if there were more income sources because it won't be just the grand coalitions that are viable. And above all, you would know that there is no possible way that nullsec can or would ever take a serious attempt to "control" highsec.
I still have some stuff in nullsec , you can even go find screenshots on these forums with some google.
But hey, what do I know, that putting potential for income in all the 0.0 systems would surely bring in more conflict. Because having all good in a similar way (because that's what happens if you buff places with similar infrastructures) makes people want to fight for similarly good other nearby sytems... 
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|

Skydell
Bad Girl Posse
498
|
Posted - 2013.01.08 21:21:00 -
[571] - Quote
Lord Zim wrote:Skydell wrote:No.
Archon, JD cal 5, It's 3 jumps to VFK from old man star, not 2.
I did it in 2. |

Lord Zim
2276
|
Posted - 2013.01.08 21:22:00 -
[572] - Quote
Vaerah Vahrokha wrote:But hey, what do I know, that putting potential for income in all the 0.0 systems would surely bring in more conflict. Because having all good in a similar way (because that's what happens if you buff places with similar infrastructures) makes people want to fight for similarly good other nearby sytems...  Let's compare today's situation (where systems aren't worth much to linemembers) with the situation where CCP have made nullsec systems better for industrialists. On one hand, mostly worthless systems. On the other hand, systems which are worth something to a lot more people, and which in turn is being used to finance the alliance.
Gee, I wonder what would be the better incentive for an alliance to consider taking space from another alliance.  Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
2276
|
Posted - 2013.01.08 21:25:00 -
[573] - Quote
Skydell wrote:Lord Zim wrote:Skydell wrote:No.
Archon, JD cal 5, It's 3 jumps to VFK from old man star, not 2. I did it in 2. Sigh, archon, not anshar. So, uh, that's a 23.5m trip one way for 4 BCs or 2 BSes transported. What does this help me if I want to be an industrialist in my own alliance's space? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 21:27:00 -
[574] - Quote
Lord Zim wrote:Gee, I wonder what would be the better incentive for an alliance to consider taking space from another alliance. 
I edited my above post for more precision. Anyway I don't believe that introducing "more riches" with an equal distribution is a great conflict driver. It's why in PvP games they don't give flags and "hills" to every player but make them the objective. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

EI Digin
Dreddit Test Alliance Please Ignore
419
|
Posted - 2013.01.08 21:28:00 -
[575] - Quote
Vaerah Vahrokha wrote:But hey, what do I know, that putting potential for income in all the 0.0 systems would surely bring in more conflict. Because having all good in a similar way (because that's what happens if you buff places with similar infrastructures) makes people want to fight for similarly good other nearby sytems...  (Edit: this is not to say industry should not be buffed, just that putting some generic "more income sources" is not a conflict driver, if anything it drives will to fight over the good stuff less intense).
If only there were some sort of system to make certain places more valuable than others. |

Lord Zim
2276
|
Posted - 2013.01.08 21:30:00 -
[576] - Quote
Vaerah Vahrokha wrote:Lord Zim wrote:Gee, I wonder what would be the better incentive for an alliance to consider taking space from another alliance.  I edited my above post for more precision. Anyway I don't believe that introducing "more riches" with an equal distribution is a great conflict driver. It's why in PvP games they don't give flags and "hills" to every player but make them the objective. Except if there's "more riches", there's "more people", where there's "more people" there's "more targets", and where there's "more targets", there's "more PVP".
Sure, it may not be the be all end all of conflict drivers on the sov scale, but it'll sure as hell provide more content for more people who might want to roam around in small gangs or solo, and don't feel like large fleet fights over structures are the eve endgame.
And, if the sov system was fixed so keeping control over large swathes of space was harder, there'd be more chance for smaller alliances to grab a tiny slice of the action as well, because the defending alliances end up having to contract because they just can't defend all the space they have. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Malcanis
Vanishing Point. The Initiative.
6882
|
Posted - 2013.01.08 21:35:00 -
[577] - Quote
Vaerah Vahrokha wrote:EI Digin wrote:Vaerah Vahrokha wrote:a whole bunch of crap Money is not the ultimate power in 0.0. Time and time again has shown that all great empires with masses of wealth have and will be stricken down. You would know that if you ever lived in nullsec or have done any research on how nullsec empires operate. And you would know more conflict would break out if there were more income sources because it won't be just the grand coalitions that are viable. And above all, you would know that there is no possible way that nullsec can or would ever take a serious attempt to "control" highsec. I still have some stuff in nullsec  , you can even go find screenshots on these forums with some google. But hey, what do I know, that putting potential for income in all the 0.0 systems would surely bring in more conflict. Because having all good in a similar way (because that's what happens if you buff places with similar infrastructures) makes people want to fight for similarly good other nearby sytems...  (Edit: this is not to say industry should not be buffed, just that putting some generic "more income sources" is not a conflict driver, if anything it drives will to fight over the good stuff less intense).
But having those exact same income sources in hi-sec is more a "conflict driver" than having them in 0.0? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 21:38:00 -
[578] - Quote
Lord Zim wrote:Vaerah Vahrokha wrote:Lord Zim wrote:Gee, I wonder what would be the better incentive for an alliance to consider taking space from another alliance.  I edited my above post for more precision. Anyway I don't believe that introducing "more riches" with an equal distribution is a great conflict driver. It's why in PvP games they don't give flags and "hills" to every player but make them the objective. Except if there's "more riches", there's "more people", where there's "more people" there's "more targets", and where there's "more targets", there's "more PVP". Sure, it may not be the be all end all of conflict drivers on the sov scale, but it'll sure as hell provide more content for more people who might want to roam around in small gangs or solo, and don't feel like large fleet fights over structures are the eve endgame. And, if the sov system was fixed so keeping control over large swathes of space was harder, there'd be more chance for smaller alliances to grab a tiny slice of the action as well, because the defending alliances end up having to contract because they just can't defend all the space they have.
Yes, the sov system would do a lot, in fact it's why I see it as a prerequisite or "root" for the subsequent revamps of the other sub-features like industry and even "treaties" etc.
I think the "farms" should be upgradeable, that would make them more appetible even if they start in equal terms. If they are static, instead, it's easy to enter in a state of "stuffed apathy", where people lose the drive to go out and conquer similar nearby systems. It'd take the leadership to push them, and this is less effective than having people eager to go out by themselves.
The "if there's more riches, there's more people => more targets" does not work so good in hi sec (where we have the living example), exactly because of the "stuffed" factor. Why fight, when space is so big and there's some stuff for everybody. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 21:40:00 -
[579] - Quote
Malcanis wrote: But having those exact same income sources in hi-sec is more a "conflict driver" than having them in 0.0?
Uh? I think I just posted the opposite. In fact imo they should also remove them off hi sec, if not remove hi sec completely. But that's for another thread.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Skydell
Bad Girl Posse
498
|
Posted - 2013.01.08 21:42:00 -
[580] - Quote
Factory Slots in the North
I'm willing to bet most of those are green |
|

Andski
GoonWaffe Goonswarm Federation
6290
|
Posted - 2013.01.08 21:47:00 -
[581] - Quote
Mayhaw Morgan wrote:If they don't do those things in null, then they aren't null sec players.
Okay . . . what is NVEDS?
Null sec industrialists have access to a greater abundance of building materials. I thought we'd gone over this. Are you genuinely not getting that? Are you playing stupid? Or are you stupid? You can have a bajillion slots, but if you don't have the material to build the item, then that becomes the limiting factor. High sec has slots. Null sec has mats. You want null sec to have both and I suspect you'd like high sec to have neither.
"hurr true nullseccers only PvP and do nothing else to distract them from teh pee vee pee" ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

EI Digin
Dreddit Test Alliance Please Ignore
419
|
Posted - 2013.01.08 21:47:00 -
[582] - Quote
Vaerah Vahrokha wrote: The "if there's more riches, there's more people => more targets" does not work so good in hi sec (where we have the living example), exactly because of the "stuffed" factor. Why fight, when space is so big and there's some stuff for everybody.
Why fight, when you can just drop to an NPC corp and be immune from wardecs, at no risk or cost to you? |

Andski
GoonWaffe Goonswarm Federation
6290
|
Posted - 2013.01.08 21:48:00 -
[583] - Quote
and why fight when CCP will ensure that any tactic that becomes popular for disrupting other players in hisec is nerfed into the ground? ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 21:49:00 -
[584] - Quote
EI Digin wrote:Vaerah Vahrokha wrote: The "if there's more riches, there's more people => more targets" does not work so good in hi sec (where we have the living example), exactly because of the "stuffed" factor. Why fight, when space is so big and there's some stuff for everybody.
Why fight, when you can just drop to an NPC corp and be immune from wardec, at no risk or cost to you?
You come tell this to someone who would like to have hi sec = 3 starting systems and the rest NPC null sec?  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Andski
GoonWaffe Goonswarm Federation
6290
|
Posted - 2013.01.08 21:50:00 -
[585] - Quote
see miner ganking, boomerang and can-flipping ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Andski
GoonWaffe Goonswarm Federation
6290
|
Posted - 2013.01.08 21:51:00 -
[586] - Quote
Vaerah Vahrokha wrote:You come tell this to someone who would like to have hi sec = 3 starting systems and the rest NPC null sec? 
CCP will never do this because they'll lose the ever-growing part of the playerbase which consists exclusively of bad players who do not want to play a multiplayer game in multiplayer ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Varius Xeral
Galactic Trade Syndicate
276
|
Posted - 2013.01.08 21:51:00 -
[587] - Quote
Vaerah Vahrokha wrote:The "if there's more riches, there's more people => more targets" does not work so good in hi sec (where we have the living example), exactly because of the "stuffed" factor. Why fight, when space is so big and there's some stuff for everybody.
What an absolutely moronic argument. There might be some other factors that explain the level of conflict in hisec...
Why even post if you're going to be so utterly obtuse and inane? Do you think this sways anyone but the already decided droolies?
...ridiculous
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Skydell
Bad Girl Posse
498
|
Posted - 2013.01.08 21:53:00 -
[588] - Quote
Andski wrote:Vaerah Vahrokha wrote:You come tell this to someone who would like to have hi sec = 3 starting systems and the rest NPC null sec?  CCP will never do this because they'll lose the ever-growing part of the playerbase which consists exclusively of bad players who do not want to play a multiplayer game in multiplayer
Says the Alliance that wants to play omnipotent over lord and won't share their toys with anyone who doesn't pay 10bux. |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 21:54:00 -
[589] - Quote
Andski wrote:Vaerah Vahrokha wrote:You come tell this to someone who would like to have hi sec = 3 starting systems and the rest NPC null sec?  CCP will never do this because they'll lose the ever-growing part of the playerbase which consists exclusively of bad players who do not want to play a multiplayer game in multiplayer
That's why I only play EvE as a trader and PvE and PvP elsewhere. EvE markets are almost good, EvE PvE... I can find better about every other MMO and PvP I don't like crap like timers, wardecs, counters, neutral XYZ, reinforcements... I am for straight: "go in with a 6-10 team, bash faces". Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 21:55:00 -
[590] - Quote
Varius Xeral wrote:Vaerah Vahrokha wrote:The "if there's more riches, there's more people => more targets" does not work so good in hi sec (where we have the living example), exactly because of the "stuffed" factor. Why fight, when space is so big and there's some stuff for everybody. What an absolutely moronic argument. There might be some other factors that explain the level of conflict in hisec... Why even post if you're going to be so utterly obtuse and inane? Do you think this sways anyone but the already decided droolies? ...ridiculous
Glad you took your time to analyze the situation and draw in depth conclusions! Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
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Lord Zim
2276
|
Posted - 2013.01.08 21:57:00 -
[591] - Quote
Vaerah Vahrokha wrote:I think the "farms" should be upgradeable, that would make them more appetible even if they start in equal terms. If they are static, instead, it's easy to enter in a state of "stuffed apathy", where people lose the drive to go out and conquer similar nearby systems. It'd take the leadership to push them, and this is less effective than having people eager to go out by themselves. What sort of drive do we have to conquer similar nearby systems today?
Vaerah Vahrokha wrote:The "if there's more riches, there's more people => more targets" does not work so good in hi sec (where we have the living example), exactly because of the "stuffed" factor. Why fight, when space is so big and there's some stuff for everybody. I've no idea why hisec is coming into play in this setting, since hisec has routinely been nerfed in the ground every time there's been any hint of any organized PVP in any way, shape or form. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Varius Xeral
Galactic Trade Syndicate
276
|
Posted - 2013.01.08 21:58:00 -
[592] - Quote
Sorry, people with drool on their chin are not worthy of essay responses to each garbled jumble of words they vomit forth.
Some idiocy is self-evident and requires no formal "refutation". |

Skydell
Bad Girl Posse
498
|
Posted - 2013.01.08 21:59:00 -
[593] - Quote
Lord Zim wrote:[quote=Vaerah Vahrokha]I think the "farms" should be upgradeable, that would make them more appetible even if they start in equal terms. If they are static, instead, it's easy to enter in a state of "stuffed apathy", where people lose the drive to go out and conquer similar nearby systems. It'd take the leadership to push them, and this is less effective than having people eager to go out by themselves. What sort of drive do we have to conquer similar nearby systems today?
You need a reason? When did that happen? |

Andski
GoonWaffe Goonswarm Federation
6290
|
Posted - 2013.01.08 21:59:00 -
[594] - Quote
Skydell wrote:Says the Alliance that wants to play omnipotent over lord and won't share their toys with anyone who doesn't pay 10bux.
Says the guy who paid 10bux and didn't get in anyway ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |

Vaerah Vahrokha
Vahrokh Consulting
3641
|
Posted - 2013.01.08 22:07:00 -
[595] - Quote
Lord Zim wrote:Vaerah Vahrokha wrote:I think the "farms" should be upgradeable, that would make them more appetible even if they start in equal terms. If they are static, instead, it's easy to enter in a state of "stuffed apathy", where people lose the drive to go out and conquer similar nearby systems. It'd take the leadership to push them, and this is less effective than having people eager to go out by themselves. What sort of drive do we have to conquer similar nearby systems today?
"Similar" => little drive. Sure, having similar good space is better than similar crap space but not exactly the holy grail, fight enticement speaking.
Lord Zim wrote:Vaerah Vahrokha wrote:The "if there's more riches, there's more people => more targets" does not work so good in hi sec (where we have the living example), exactly because of the "stuffed" factor. Why fight, when space is so big and there's some stuff for everybody. I've no idea why hisec is coming into play in this setting, since hisec has routinely been nerfed in the ground every time there's been any hint of any organized PVP in any way, shape or form.
I don't recall nerfs at the time of smaller entities in the past. The CCP problem is that you bring in so many people (I read something like you had made 15000 destroyers for burn Jita, when a fraction of them was enough to empty the place) that everything you do assumes epic proportions. Nothing wrong about this, but it's overkill.
Hi sec is the land of small "hobbysts". Solo (read: 2-3 accounts) gankers, 80-100 men PvP corps (20-30 online), 30 men mining corps. When you throw at hobbysts a full fledged and organized war fleet you just perma eradicate them.
Now, I know no game that lets this happen (and did not fail fast), even "real PvP games", because it's less than fun for the targets to be perma-farmed. I am not CCP so I can't reply you for them, but I can guess they want to nerf hi sec large scale PvP with the reason: "we gave you null sec for large scale PvP already". I won't say it's "good or bad", as I have to gain in both the scenarios. Actually I'd earn more with more hi sec PvP. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Skydell
Bad Girl Posse
498
|
Posted - 2013.01.08 22:08:00 -
[596] - Quote
Andski wrote:Skydell wrote:Says the Alliance that wants to play omnipotent over lord and won't share their toys with anyone who doesn't pay 10bux. Says the guy who paid 10bux and didn't get in anyway
Yep, flying in the face of everything you guys parrot about wanting an Industrial base in Null. Confirming everything I said about wanting to use it to pad your own wallets.
Why let me in on the action when you have 14 Alts to do it for you? Not all it's cracked up to be when you only have two hands. |
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
1912

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Posted - 2013.01.08 22:20:00 -
[597] - Quote
Temporarily locked for cleaning. Please pardon our dust. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
1913

|
Posted - 2013.01.08 22:36:00 -
[598] - Quote
Upon further review of this thread, I have decided to leave it locked. The thread is currently going around in circles and personal attacks, insults, and rumors abound. As such, there is no need to reopen it.
Thread closed. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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