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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Lord Zim
2246
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Posted - 2013.01.04 14:10:00 -
[61] - Quote
Signal11th wrote:Scatim Helicon wrote:Its friday, so must be a 'Goons suck because they shoot everybody' day, tomorrow will be the 'Goons suck because they blue everybody' day. How about "Goons just suck" that way we cover everyday? Now, now, while we may be fat, we're not so desperate for burgers that we literally suck them down. We do chew them a bit first. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2274
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Posted - 2013.01.04 14:12:00 -
[62] - Quote
Katran Luftschreck wrote:Nullbears always whine how they want more players to come there, but at the end of the day all they really want is more serfs to make their e-peens feel bigger and more baby seals to club. So trying to get them to make any kind of positive change to nullsec is never going to happen. They are incapable of thinking in that way. They only understand negative change, hence it's all just a "nerf hisec" mantra for them.
^^^ Has never heard of the concepts of "power creep" or "zero-sum game" This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
Lord Zim
2246
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Posted - 2013.01.04 14:15:00 -
[63] - Quote
RubyPorto wrote:Katran Luftschreck wrote:Nullbears always whine how they want more players to come there, but at the end of the day all they really want is more serfs to make their e-peens feel bigger and more baby seals to club. So trying to get them to make any kind of positive change to nullsec is never going to happen. They are incapable of thinking in that way. They only understand negative change, hence it's all just a "nerf hisec" mantra for them. ^^^ Has never heard of the concepts of "power creep" or "zero-sum game" See, the way to design and evolve games is to always increase everything, never decrease anything. Decreasing is negative, increasing is positive.
Except for when talking about increasing isk sinks or taxes, then it's bad. It's very bad, and everyone will unsubscribe! Cyno's lit, bridge is up, but one pilot won't be jumping home. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2274
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Posted - 2013.01.04 14:15:00 -
[64] - Quote
Lord Zim wrote:Signal11th wrote:Scatim Helicon wrote:Its friday, so must be a 'Goons suck because they shoot everybody' day, tomorrow will be the 'Goons suck because they blue everybody' day. How about "Goons just suck" that way we cover everyday? Now, now, while we may be fat, we're not so desperate for burgers that we literally suck them down. We do chew them a bit first.
Now that I just can't believe. I'm gonna need video proof of this "chewing" you claim Goons engage in. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
Lord Zim
2246
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Posted - 2013.01.04 14:17:00 -
[65] - Quote
RubyPorto wrote:Now that I just can't believe. I'm gonna need video proof of this "chewing" you claim Goons engage in. https://www.youtube.com/watch?v=ie-2DrRHV4Q Cyno's lit, bridge is up, but one pilot won't be jumping home. |
Grimpak
Midnight Elites Echelon Rising
683
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Posted - 2013.01.04 14:18:00 -
[66] - Quote
ITT: op doesn't understand why humans group together. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |
Malcanis
Vanishing Point. The Initiative.
6841
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Posted - 2013.01.04 14:22:00 -
[67] - Quote
Scatim Helicon wrote:Its friday, so must be a 'Goons suck because they shoot everybody' day, tomorrow will be the 'Goons suck because they blue everybody' day.
Implying that bluing people precludes shooting them MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Jenn aSide
STK Scientific Initiative Mercenaries
1103
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Posted - 2013.01.04 14:22:00 -
[68] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.
This is really more of the same "oh, if people would be nice to me i'm be in null sec" crap. If you need people to be nice to you for you to enjoy game content in a pvp-centric sandbox, pvp-centric sandboxes aren't for you.
Anyone who wants (and deserves) to be in null sec (or low, or wormholes) will FIGHT their way in and fight to stay in regardless of what anyone else wants. I for one don't care that some people choose to stay in high sec, they don't have the "intestinal fortitude" to survive and thrive in unprotected space.
There is nothing wrong with that, EVE is a game and you should play it how you like within the rules of the game (while recognizing that EVERY other player has the same right), what is wrong is expecting the entire rest of the universe to compensate for what is really a personal failing on your part.
I "live" everyday in space where CONCORD won't come help me if I get attacked (and i've got the ratting ship loss mails to prove it, I lost a Vindicator to a gank squad 2 weeks ago, THAT hurt lol) and like everyone else in null (or low, or WHs) I survive just fine, if you can't that's your problem.
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Lechert
Orion's Fist Test Alliance Please Ignore
0
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Posted - 2013.01.04 14:29:00 -
[69] - Quote
Diablo Ex wrote:There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.
nah. |
Inxentas Ultramar
Ultramar Independent Contracting
256
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Posted - 2013.01.04 14:36:00 -
[70] - Quote
So NRDS doesn't work and NBSI is boring, is that the general consensus then? |
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Lord Zim
2246
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Posted - 2013.01.04 14:41:00 -
[71] - Quote
NRDS doesn't scale and NBSI is an excuse for some people to not move into nullsec. They could easily move into NPC nullsec if they wanted, and start practicing NRDS all they want, or they can move to CVA space and play with likeminded people. They'll quickly end up basically treating NRDS as NBSI just because it makes life so much easier.
But noooooooo. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2274
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Posted - 2013.01.04 14:45:00 -
[72] - Quote
Well plaid.
This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
Yusef Yeasef Yosef
Imperial Academy Amarr Empire
144
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Posted - 2013.01.04 15:03:00 -
[73] - Quote
Super spikinator wrote:Yusef Yeasef Yosef wrote:Cameron Cahill wrote:NRDS does not work because nothing prevents me from rolling a 5 day cyno hero and blaping you while you rat there, like awoxing but with no effort. No one would live there due to the lack of protection while doing pve.
Also why should you or anyone else enjoy the benefit of our space when you did nothing to take it and do nothing to help defend it. Easy way to make NRDS the way to go would be to allow the Sov holder collect a 10-20% tax on all bounties claimed in the areas controlled by them regardless of who killed the rat. The more Neuts they have rattin in their space, the more income they get. Why would I then go to nullsec when I could make a 1 man shell company and farm low sec and get 100% of my rat bounty for myself?
100% of rat bounty in low sec < 80% rat bounty in null sec
Of course it would have to be worth it.
The point being, making it in the financial intrest for the sov holding organization to allow nuets to roam their space; you know, bring null sec out of the "dark ages", .
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Lord Zim
2246
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Posted - 2013.01.04 15:10:00 -
[74] - Quote
Yusef Yeasef Yosef wrote:The point being, making it in the financial intrest for the sov holding organization to allow nuets to roam their space How?
Yusef Yeasef Yosef wrote:you know, bring null sec out of the "dark ages", . We've spent considerable amounts of time and energy to take that space. Why should we just let neuts, which would predominantly consist of hostile people hellbent on making our ships blow up, "roam around"? How would that even remotely "bring nullsec out of the 'dark ages'"? What are these "dark ages"? Cyno's lit, bridge is up, but one pilot won't be jumping home. |
Grimpak
Midnight Elites Echelon Rising
683
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Posted - 2013.01.04 15:11:00 -
[75] - Quote
Inxentas Ultramar wrote:So NRDS doesn't work and NBSI is boring, is that the general consensus then? well, tbh people should've just gone FEATD. **** Everybody And Their Dog. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2276
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Posted - 2013.01.04 15:14:00 -
[76] - Quote
Lord Zim wrote:Yusef Yeasef Yosef wrote:The point being, making it in the financial intrest for the sov holding organization to allow nuets to roam their space How? Yusef Yeasef Yosef wrote:you know, bring null sec out of the "dark ages", . We've spent considerable amounts of time and energy to take that space. Why should we just let neuts, which would predominantly consist of hostile people hellbent on making our ships blow up, "roam around"? How would that even remotely "bring nullsec out of the 'dark ages'"? What are these "dark ages"?
I believe they're the "dark ages" of him not being able to rat in peace anywhere he wants without having to make friends. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
Malcanis
Vanishing Point. The Initiative.
6843
|
Posted - 2013.01.04 15:28:00 -
[77] - Quote
Inxentas Ultramar wrote:So NRDS doesn't work and NBSI is boring, is that the general consensus then?
Nope, I'm just fine with NBSI. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Malcanis
Vanishing Point. The Initiative.
6843
|
Posted - 2013.01.04 15:29:00 -
[78] - Quote
Lord Zim wrote:Yusef Yeasef Yosef wrote:The point being, making it in the financial intrest for the sov holding organization to allow nuets to roam their space How? Yusef Yeasef Yosef wrote:you know, bring null sec out of the "dark ages", . We've spent considerable amounts of time and energy to take that space. Why should we just let neuts, which would predominantly consist of hostile people hellbent on making our ships blow up, "roam around"? How would that even remotely "bring nullsec out of the 'dark ages'"? What are these "dark ages"?
Presumably he lives in a 21st century country that doesn't require people to "set standings" with their equivalent of the INS before entering the country to work.
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Lord Zim
2247
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Posted - 2013.01.04 15:29:00 -
[79] - Quote
No Butte Shun It Cyno's lit, bridge is up, but one pilot won't be jumping home. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2278
|
Posted - 2013.01.04 15:37:00 -
[80] - Quote
Malcanis wrote:Presumably he lives in a 21st century country that doesn't require people to "set standings" with their equivalent of the INS before entering the country to work.
I know of a couple countries like that. From what I understand they're not particularly pleasant places to live.
Kind of like Providence. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
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Jorma Morkkis
State War Academy Caldari State
368
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Posted - 2013.01.04 16:07:00 -
[81] - Quote
Is there a difference between "Not Blue Shoot It" and "Not Red Do Shoot"? |
Yusef Yeasef Yosef
Imperial Academy Amarr Empire
145
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Posted - 2013.01.04 16:35:00 -
[82] - Quote
Jorma Morkkis wrote:Is there a difference between "Not Blue Shoot It" and "Not Red Do Shoot"?
There used to be... |
Ahjurraliassa
T.N.T ORE Industry The Irukandji
0
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Posted - 2013.01.04 16:43:00 -
[83] - Quote
NRDS is nice in theory, but its flaws in practice appear to be covered in this thread.
So on a slight tangent. Has anyone experimented with a foreigners quarter like setup? Basically a system or two that is NRDS and accessible from elswewhere, but if you wander out you get shot? The most obvious issue being that even on a limited basis the flaws of NRDS would be manifest and you would have to just go back to NBSI. |
Ranger 1
Ranger Corp
3254
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Posted - 2013.01.04 16:43:00 -
[84] - Quote
Actually NRDS (or some variation on it) could work but it would require some basic game mechanic changes/additions. I can see a very sensible argument being made to consider such changes when Sov is revamped.
NRDS is very, very difficult to keep track of with current game mechanics (limited standings available) and there is little in place to make it possilble, let along profitable, to follow this path. I believe it would be a worthwhile expenditure of Dev time as it would allow new political systems to flourish in EvE that emulate the way countries that allow some freedom of trade and tourism operate.
Some game mechanics changes that would make NRDS possible would include.
The ability to have a contract that allows an individual/corp/alliance to automatically have their standings updated to match another organization (for example, a Sov holding Alliance).
If you have Sov you would gain the ability to levy a small fee for using the gates in your space dependant on the travellers standings to the Sov holding Alliance. Failure to pay does not preclude using the gate, but it automatically changes your standings to the Sov holding alliance (and anyone else that voluntarily agree's (contracts) to have their standings mirror the space holder.
Greatly expand the industrial/administrative capability of POS's and particularly Outposts. More offices, efficient and more production lines and research capabilites.
The ability to have a contract that allows you to tax others (outside your corp) that are operating within your Sov. Operating within that space without said contract automatically changes your standings to the Sov holder (and affiliated parties).
When combined with the already existing ability to restrict or charge a fee for docking and use of various Outpost services, and the ability to make channels for the sharing of intel, as well as EvE voice for mixed fleet use, NRDS "might" become a viable alternative to NRDS... potentially earning the Sov holder a nice passive income.
To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Toku Jiang
Jiang Laboratories and Discovery
91
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Posted - 2013.01.04 16:49:00 -
[85] - Quote
As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent. |
Yusef Yeasef Yosef
Imperial Academy Amarr Empire
145
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Posted - 2013.01.04 16:49:00 -
[86] - Quote
Ahjurraliassa wrote:NRDS is nice in theory, but its flaws in practice appear to be covered in this thread.
So on a slight tangent. Has anyone experimented with a foreigners quarter like setup? Basically a system or two that is NRDS and accessible from elswewhere, but if you wander out you get shot? The most obvious issue being that even on a limited basis the flaws of NRDS would be manifest and you would have to just go back to NBSI.
Treaties was a game design that was going to allow for this.
IE: You are blue in some systems, but show up red if you enter systems you are not supposed to be in, such as the sov holders fleet yards systems.
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Yusef Yeasef Yosef
Imperial Academy Amarr Empire
145
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Posted - 2013.01.04 16:50:00 -
[87] - Quote
Toku Jiang wrote:As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent.
That doesn't exactly translate to countries, otherwise there would be a lot of dead "illegal aliens" in some countries. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2280
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Posted - 2013.01.04 16:55:00 -
[88] - Quote
Yusef Yeasef Yosef wrote:Toku Jiang wrote:As in real life if someone you don't know comes to your house and tries to use your garage you shoot them in the face regardless of their intent. That doesn't exactly translate to countries, otherwise there would be a lot of dead "illegal aliens" in some countries.
Sounds like you haven't read up about how Mexico treats illegal aliens who cross in from their southern border. Or how China treats illegal aliens crossing in from North Korea. Or [insert African country] treats illegal aliens crossing in from [insert neighboring African country]. Not every country in the world is nice enough to just deport people who enter illegally.
In EVE, because of the way cloning works, the worst that you can do to someone "illegally" entering your "country" is to "deport" them. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
Jenn aSide
STK Scientific Initiative Mercenaries
1104
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Posted - 2013.01.04 17:01:00 -
[89] - Quote
Yusef Yeasef Yosef wrote:Ahjurraliassa wrote:NRDS is nice in theory, but its flaws in practice appear to be covered in this thread.
So on a slight tangent. Has anyone experimented with a foreigners quarter like setup? Basically a system or two that is NRDS and accessible from elswewhere, but if you wander out you get shot? The most obvious issue being that even on a limited basis the flaws of NRDS would be manifest and you would have to just go back to NBSI. Treaties was a game design that was going to allow for this. IE: You are blue in some systems, but show up red if you enter systems you are not supposed to be in, such as the sov holders fleet yards systems.
What the hell happened to treaties anyways?
I was so looking forward to breaking as many treaties as my alliance could sign :) . |
Mortimer Civeri
Aliastra Gallente Federation
351
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Posted - 2013.01.04 17:02:00 -
[90] - Quote
Ahjurraliassa wrote:NRDS is nice in theory, but its flaws in practice appear to be covered in this thread.
So on a slight tangent. Has anyone experimented with a foreigners quarter like setup? Basically a system or two that is NRDS and accessible from elswewhere, but if you wander out you get shot? The most obvious issue being that even on a limited basis the flaws of NRDS would be manifest and you would have to just go back to NBSI. So your solution is to form a Ghetto/Mellah? "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
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