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Author |
Thread Statistics | Show CCP posts - 25 post(s) |

Allison A'vani
North Eastern Swat Pandemic Legion
16
|
Posted - 2013.04.08 19:31:00 -
[211] - Quote
Furthermore, I again bring you to the point that nutes are completely useless in actually large fleet fights as 90% of fleet BS fittings have a cap injector anyway due to them being cap unstable by nature (using your MWD, the rokh using high cap usage ammo etc.). If we knew we were going up against heavy nute platforms we would just fit passive resists mods and laugh as you have 1/2 our fleet's dps and are wasting your nutes uselessly. So I AGAIN state that nutes are EXTREMELY circumstantial and completely changing a ship from it's well established role into an extremely nitch role ALREADY filled by ANOTHER BS hull (see the bhaalgorn) is stupid and asking for that ship to fall into obscurity.
Additionally, those of you supporting this change show nothing but subjective reasons why you support it like "isn't that nice, ", "*insert generic Amarr RP message here*," or the always wonderful and we tried it and it failed, sentry BS fleet concepts which do not work due to their: #1 reliance on drones that can be whipped out by bombs or smart bombs, #2 lack of more than 2 or 3 flights of said drones due to drone bay sizes, and #3 the insane immobility of the sentry battleship due to you needing to huddle around your drones. |

Athena Maldoran
Special Nymphs On A Mission
1837
|
Posted - 2013.04.08 19:31:00 -
[212] - Quote
What are you doing to the armageddon? LOL |

SkyMeetFire
The Rising Stars Initiative Mercenaries
16
|
Posted - 2013.04.08 19:33:00 -
[213] - Quote
Pelea Ming wrote:SkyMeetFire wrote:I like the new Geddon; its exactly what I was hoping for except I sorta hoped for a 15% per level range rather than only 10%. I don't really agree that it is encroaching on the Bhaalgorn - The Bhaal still is the most powerful neuter in the game with 12.25 effective neuts (7 * 1.75). The Geddon just gives us another option, and gives the Amarr line some ability to dictate range in the BS level (because it sure as hell couldn't do it with speed before). Add into it that we now get a fully capable drone boat as well, and finally the Amarr BS line catches up with the other races in versatility.
I like the Apoc change, other than I'm a tad worried about its cap now. Hopefully you'll look into a slight reduction in laser cap use, a buff to the Controlled Bursts Skill, and/or perhaps a slightly larger buff to recharge on the Apoc. The overall reduction is laser cap use will also help the Baddon, which also struggles with its cap massively.
The Baddon change is a little disappointing, but I understand completely its necessity within the current meta. In application, I don't think it will be as drastic as people make it out to be. You also missed that they are slightly nerfing the cap recharge time on the Apoc, making it REALLY hurt cap wise.
I think you misread it Pelea. From the op:
Quote:Capacitor (amount / recharge rate / recharge per second) : 6700(-800) / 1002s(-152s) / 6.69 (+.19)
They are BUFFing the recharge rate, not nerfing it. I question if it is enough, however, without any reduction to laser cap usage. |

SkyMeetFire
The Rising Stars Initiative Mercenaries
16
|
Posted - 2013.04.08 19:35:00 -
[214] - Quote
Novacrow wrote:SkyMeetFire wrote: I like the Apoc change, other than I'm a tad worried about its cap now. Hopefully you'll look into a slight reduction in laser cap use, a buff to the Controlled Bursts Skill, and/or perhaps a slightly larger buff to recharge on the Apoc. The overall reduction is laser cap use will also help the Baddon, which also struggles with its cap massively.
The Baddon change is a little disappointing, but I understand completely its necessity within the current meta. In application, I don't think it will be as drastic as people make it out to be.
An easy way to address the cap issues in one change is to just change the cap use of large energy turrets.
I agree that is easy, but I also believe CCP has stated they don't really want lasers viable on other ships. If that's still the case, then they'll have to do more than one change. Obviously, I'd love a cap use reduction on large lasers 
|

Nikuno
Atomic Heroes The G0dfathers
121
|
Posted - 2013.04.08 19:38:00 -
[215] - Quote
I'd still say the capacitors for both the laser ships is on the weak side. Cap is a real problem for the abbaddon and I expect the Apoc to suffer as badly.
The neut bonus to the Geddon is too much. This is an ewar bonus which is way too powerful for a non-faction battleship which should be packing a bit more dps not being able to cripple anything and everything that floats within neut range (all those changes you've made to BC, cruisers, destroyers and frigs will be pointless with these on the field). Utter madness if you follow this through.
|

Callduron
192
|
Posted - 2013.04.08 19:40:00 -
[216] - Quote
Loving the changes. Amarr BS were so samey before, 3 big bananas all with 5% laser damage + 1.
Now we can sit like bricks in our Abaddons or race around murdering things while whining to the guardians for cap in a genuine attack Apoc or just warp in on top of them with our Blastergeddons, turning all their hardeners off while we melt their faces.
Thanks CCP Rise! |

Pelea Ming
Prostitutes Are Always Wlling
60
|
Posted - 2013.04.08 19:40:00 -
[217] - Quote
SkyMeetFire wrote:Pelea Ming wrote:SkyMeetFire wrote:I like the new Geddon; its exactly what I was hoping for except I sorta hoped for a 15% per level range rather than only 10%. I don't really agree that it is encroaching on the Bhaalgorn - The Bhaal still is the most powerful neuter in the game with 12.25 effective neuts (7 * 1.75). The Geddon just gives us another option, and gives the Amarr line some ability to dictate range in the BS level (because it sure as hell couldn't do it with speed before). Add into it that we now get a fully capable drone boat as well, and finally the Amarr BS line catches up with the other races in versatility.
I like the Apoc change, other than I'm a tad worried about its cap now. Hopefully you'll look into a slight reduction in laser cap use, a buff to the Controlled Bursts Skill, and/or perhaps a slightly larger buff to recharge on the Apoc. The overall reduction is laser cap use will also help the Baddon, which also struggles with its cap massively.
The Baddon change is a little disappointing, but I understand completely its necessity within the current meta. In application, I don't think it will be as drastic as people make it out to be. You also missed that they are slightly nerfing the cap recharge time on the Apoc, making it REALLY hurt cap wise. I think you misread it Pelea. From the op: Quote:Capacitor (amount / recharge rate / recharge per second) : 6700(-800) / 1002s(-152s) / 6.69 (+.19) They are BUFFing the recharge rate, not nerfing it. I question if it is enough, however, without any reduction to laser cap usage. Thank you for point that out, your right, I did misread it, and after having seen my mistake, I have to comment that 1/5th of a second better cap recharge is, quite literally, laughable. Even after you apply the appropriate skills, this does not equal out to enough of a difference to be noticeable compared to the loss of the cap drain boost the hull currently has. |

WalStyle
Forging Industries Silent Infinity
1
|
Posted - 2013.04.08 19:42:00 -
[218] - Quote
First time comment. Possibly worst change ever to all three ships, devs, what are you doing? You are ruining the game. |

Novacrow
Crown Venture Conglomerate Severasse Militarized Mining Union
4
|
Posted - 2013.04.08 19:42:00 -
[219] - Quote
Nikuno wrote:I'd still say the capacitors for both the laser ships is on the weak side. Cap is a real problem for the abbaddon and I expect the Apoc to suffer as badly.
The neut bonus to the Geddon is too much. This is an ewar bonus which is way too powerful for a non-faction battleship which should be packing a bit more dps not being able to cripple anything and everything that floats within neut range (all those changes you've made to BC, cruisers, destroyers and frigs will be pointless with these on the field). Utter madness if you follow this through.
Why not an ewar bship? The caldari have one, and they are the paradigm of shield tankers. Amarr are the paradigm of armor tankers. It makes sense... |

5mok1ng gun
Science and Trade Institute Caldari State
0
|
Posted - 2013.04.08 19:44:00 -
[220] - Quote
Athena Maldoran wrote:What are you doing to the armageddon? LOL
I don't think they know tbh.
Its almost like they are plucking bonuses out of a hat and saying " that fits because its pirate counterpart has a similar bonus " Just like they are atacking the Abaddon " it tanks to well take 1% per lever away and that will fix it " instead of just reducing the armor HP.
Its like someone else stated in the thread 4% per level is not a real bonus. ( 5%, 7.5%, 10% and so on are real bonuses ). |
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Zimmy Zeta
Red Federation RvB - RED Federation
14674
|
Posted - 2013.04.08 19:46:00 -
[221] - Quote
WalStyle wrote:First time comment. ......
Lies!
This is your second comment.
This was your first.
Just think of how bad an average post by me is, and then realize half of them are even worse |

Pelea Ming
Prostitutes Are Always Wlling
61
|
Posted - 2013.04.08 19:48:00 -
[222] - Quote
Novacrow wrote:Nikuno wrote:I'd still say the capacitors for both the laser ships is on the weak side. Cap is a real problem for the abbaddon and I expect the Apoc to suffer as badly.
The neut bonus to the Geddon is too much. This is an ewar bonus which is way too powerful for a non-faction battleship which should be packing a bit more dps not being able to cripple anything and everything that floats within neut range (all those changes you've made to BC, cruisers, destroyers and frigs will be pointless with these on the field). Utter madness if you follow this through.
Why not an ewar bship? The caldari have one, and they are the paradigm of shield tankers. Amarr are the paradigm of armor tankers. It makes sense... I both agree and disagree. Not to having an ewar BS of the Amarr line, but that giving one bonuses to both cap drain and TD on a T1 hull. We don't do this historically, we save that for T2 hulls. Here's hoping that they do give us a T2 version that both nuets and TDs :) |

Mole Guy
Xoth Inc Unclaimed.
53
|
Posted - 2013.04.08 19:49:00 -
[223] - Quote
Ager Agemo wrote:OMG why the Armageddon its losing 2 slots!? the idea is sound and ******* nice, like a sort of cheap bhaalgorn but 2 ******* slots!? it needs that low slot.
if you take 2 slots from it, you wont have enough low slots for the drone modules and tank, since the medium slots will be dedicated to capacitor warfare, it could be an AWESOME pvp ship, but it needs that low slot.
it gains alot of armor in the process. check the stats. plus, when using nos, you wont need any cap boosters, u can go rep, burner and all sorts of fun things and just nos the rats or yer enemy. use the cap to power things.. =) |

Ranger 1
Ranger Corp
3908
|
Posted - 2013.04.08 19:52:00 -
[224] - Quote
Quote:I'm not the one going around arguing my points over everyone elses points of view because I don't agree I put across my point and i'm happy to leave it at that saves shitting up the thread with crap that you are spouting.
How about you leave the thread alone for a bit and let others post what they want to without your bull. Just pointing out the facts my friend.
You are the one attempting to take this to a more personal (and condescending) level... which doesn't seem to be working out for you very well.
As for voicing my opinion "over everyone elses point of view" I think if you look closely you will see the geddon changes in particular are overwhelmingly popular.
I understand where you are coming from, my first BS was a gank Armageddon. I waited quite a while for it to come out, and it was a magnificent brawler... but it was overshadowed by the Abaddon when it finally came out. That glaring hole in the ongoing theme of Amarr neut/nos and missile use (and to a degree drone use) in the BS line still remained.
I could have lived with either the Abaddon or the Apoc filling this role instead, but I can see the rational behind this choice. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Alice Katsuko
Terra Incognita Unclaimed.
216
|
Posted - 2013.04.08 19:54:00 -
[225] - Quote
The buffs to the Armageddon may be too good, as they effectively make the Dominix obsolete even in its role as a specialized drone boat. The Armageddon will have more high slots for weapons, bonuses to neuts for utility, more low slots for tank and damage, and overall will just be superior to the Dominix in all applications aside from pure PvE or as a cheap Slowcat. |

Novacrow
Crown Venture Conglomerate Severasse Militarized Mining Union
4
|
Posted - 2013.04.08 19:55:00 -
[226] - Quote
Pelea Ming wrote:Novacrow wrote:Nikuno wrote:I'd still say the capacitors for both the laser ships is on the weak side. Cap is a real problem for the abbaddon and I expect the Apoc to suffer as badly.
The neut bonus to the Geddon is too much. This is an ewar bonus which is way too powerful for a non-faction battleship which should be packing a bit more dps not being able to cripple anything and everything that floats within neut range (all those changes you've made to BC, cruisers, destroyers and frigs will be pointless with these on the field). Utter madness if you follow this through.
Why not an ewar bship? The caldari have one, and they are the paradigm of shield tankers. Amarr are the paradigm of armor tankers. It makes sense... I both agree and disagree. Not to having an ewar BS of the Amarr line, but that giving one bonuses to both cap drain and TD on a T1 hull. We don't do this historically, we save that for T2 hulls. Here's hoping that they do give us a T2 version that both nuets and TDs :)
What? Nothing in the proposed changes said anything about a TD bonus. |

Ranger 1
Ranger Corp
3908
|
Posted - 2013.04.08 19:56:00 -
[227] - Quote
5mok1ng gun wrote:Athena Maldoran wrote:What are you doing to the armageddon? LOL I don't think they know tbh. Its almost like they are plucking bonuses out of a hat and saying " that fits because its pirate counterpart has a similar bonus " Just like they are atacking the Abaddon " it tanks to well take 1% per lever away and that will fix it " instead of just reducing the armor HP. Its like someone else stated in the thread 4% per level is not a real bonus. ( 5%, 7.5%, 10% and so on are real bonuses ). Resist bonuses are inherently better than active tanking bonuses, especially when heavy logistics use enters the equation. This is obviously just one more step in bringing a bit more balance between the two.
It wasn't all that long ago that 7.5% "wasn't a real bonus" either, until CCP introduced it to bring more granularity to the bonus system. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Zimmy Zeta
Red Federation RvB - RED Federation
14680
|
Posted - 2013.04.08 19:59:00 -
[228] - Quote
On a slightly related note, I find it curious how you made the Dragoon the prototype for future Amarr ship lines. You do realize that the Dragoon is by far the least popular destroyer? Just think of how bad an average post by me is, and then realize half of them are even worse |

Pelea Ming
Prostitutes Are Always Wlling
63
|
Posted - 2013.04.08 20:02:00 -
[229] - Quote
Alice Katsuko wrote:The buffs to the Armageddon may be too good, as they effectively make the Dominix obsolete even in its role as a specialized drone boat. The Armageddon will have more high slots for weapons, bonuses to neuts for utility, more low slots for tank and damage, and overall will just be superior to the Dominix in all applications aside from pure PvE or as a cheap Slowcat. Thank you, I've been waiting for someone to provide some logic for or against the resist nerf that was worth taking into consideration, and this does it.
Basically, as much as CCP is a fan of blop fleets, the resistance bonus really won't make a difference either way... if it gets primaried, it will die.
As for small fleet warfare, however, this proves the point that perhaps CCP should rethink their view that it's too OP at 5%. Perhaps, CCP Rise, you could provide us with some evidence to back this view up, so we can take that into consideration? |

Ranger 1
Ranger Corp
3908
|
Posted - 2013.04.08 20:02:00 -
[230] - Quote
Zimmy Zeta wrote:On a slightly related note, I find it curious how you made the Dragoon the prototype for future Amarr ship lines. You do realize that the Dragoon is by far the least popular destroyer? Good point, but I think the fragility of Destroyers enters into that equation. Neuts (and drones also) take a while to be effective, and destroyers need to depend on quick damage application or kite at considerable range... otherwise they don't live long enough to be truly effective.
The Bhaal is very popular because it has the endurance to make the most of it's bonuses. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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Pelea Ming
Prostitutes Are Always Wlling
63
|
Posted - 2013.04.08 20:03:00 -
[231] - Quote
Novacrow wrote:Pelea Ming wrote:Novacrow wrote:Nikuno wrote:I'd still say the capacitors for both the laser ships is on the weak side. Cap is a real problem for the abbaddon and I expect the Apoc to suffer as badly.
The neut bonus to the Geddon is too much. This is an ewar bonus which is way too powerful for a non-faction battleship which should be packing a bit more dps not being able to cripple anything and everything that floats within neut range (all those changes you've made to BC, cruisers, destroyers and frigs will be pointless with these on the field). Utter madness if you follow this through.
Why not an ewar bship? The caldari have one, and they are the paradigm of shield tankers. Amarr are the paradigm of armor tankers. It makes sense... I both agree and disagree. Not to having an ewar BS of the Amarr line, but that giving one bonuses to both cap drain and TD on a T1 hull. We don't do this historically, we save that for T2 hulls. Here's hoping that they do give us a T2 version that both nuets and TDs :) What? Nothing in the proposed changes said anything about a TD bonus. Correct, this was in response to someone proposing that they be added to the ship. |

Pelea Ming
Prostitutes Are Always Wlling
63
|
Posted - 2013.04.08 20:04:00 -
[232] - Quote
Ranger 1 wrote:Zimmy Zeta wrote:On a slightly related note, I find it curious how you made the Dragoon the prototype for future Amarr ship lines. You do realize that the Dragoon is by far the least popular destroyer? Good point, but I think the fragility of Destroyers enters into that equation. Neuts (and drones also) take a while to be effective, and destroyers need to depend on quick damage application or kite at considerable range... otherwise they don't live long enough to be truly effective. The Bhaal is very popular because it has the endurance to make the most of it's bonuses. Very good point, and exactly why only a few Dessies see heavy use over the majority of them. |

Ranger 1
Ranger Corp
3908
|
Posted - 2013.04.08 20:05:00 -
[233] - Quote
Pelea Ming wrote:Alice Katsuko wrote:The buffs to the Armageddon may be too good, as they effectively make the Dominix obsolete even in its role as a specialized drone boat. The Armageddon will have more high slots for weapons, bonuses to neuts for utility, more low slots for tank and damage, and overall will just be superior to the Dominix in all applications aside from pure PvE or as a cheap Slowcat. Thank you, I've been waiting for someone to provide some logic for or against the resist nerf that was worth taking into consideration, and this does it. Basically, as much as CCP is a fan of blop fleets, the resistance bonus really won't make a difference either way... if it gets primaried, it will die. As for small fleet warfare, however, this proves the point that perhaps CCP should rethink their view that it's too OP at 5%. Perhaps, CCP Rise, you could provide us with some evidence to back this view up, so we can take that into consideration? While the 1% reduction in resist bonus is one more small step towards making active tanking more competitive, I don't think they are ever going to achieve a happy place with this until they allow active tanking bonuses to apply to remote reps as well. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Pelea Ming
Prostitutes Are Always Wlling
64
|
Posted - 2013.04.08 20:11:00 -
[234] - Quote
Ranger 1 wrote:Pelea Ming wrote:Alice Katsuko wrote:The buffs to the Armageddon may be too good, as they effectively make the Dominix obsolete even in its role as a specialized drone boat. The Armageddon will have more high slots for weapons, bonuses to neuts for utility, more low slots for tank and damage, and overall will just be superior to the Dominix in all applications aside from pure PvE or as a cheap Slowcat. Thank you, I've been waiting for someone to provide some logic for or against the resist nerf that was worth taking into consideration, and this does it. Basically, as much as CCP is a fan of blop fleets, the resistance bonus really won't make a difference either way... if it gets primaried, it will die. As for small fleet warfare, however, this proves the point that perhaps CCP should rethink their view that it's too OP at 5%. Perhaps, CCP Rise, you could provide us with some evidence to back this view up, so we can take that into consideration? While the 1% reduction in resist bonus is one more small step towards making active tanking more competitive, I don't think they are ever going to achieve a happy place with this until they allow active tanking bonuses to apply (at least partially) to remote reps as well. Or they could just go and make both local and remote armor reps apply at the beginning of the cycle like they do for shield. That would save them all sorts of heart ache about balancing them alone. |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1960
|
Posted - 2013.04.08 20:16:00 -
[235] - Quote
If the changes to geddon carries over to the faction version... RIP the only proper Amarr PVE Battleship. "I'd rather have other players-áget shot by other players than not interacting with others" -CCP Soundwave |

Throktar
24th Imperial Crusade Amarr Empire
7
|
Posted - 2013.04.08 20:17:00 -
[236] - Quote
Abaddon : I can live with the changes. I would still prefer an over all HP buff to all BS hulls, but that is another issue.
Apocalypse : I really do like the changes as far as the hull bonuses. I am concerned about the reduced HP, but with the speed and agility buff I guess it can even out. My huge issue lies with the fitting requirements. It really needs more PG and CPU...a lot more PG.
Now on to the big one...
Armageddon : Why oh why did you give it neut bonuses. I understand if you want to give Amarr pilots the option of flying a non capacitor dependent drone boat, but why the terrible second hull bonus? We have the curse and Bal, and you can always just shove the hull full of neuts anyway.
I think you need to remove that bonus completely and remove all the turret slots. Turn the Geddon into a missile/done hull. Give it a bonus to Cruise and Torp damage or some other missile buff. It can still have its utility slots for neuting if you want.
CCP could use this hull for role playing and story building. "The Empress has decreed that from this day forth a new bond of strength and friendship between the Amarr and the Caldari has been formed. The glorious and God blessed form of the Armageddon will now use missiles to bring forth its retribution. We can use these holy weapons to project great damage at any range, and choose the type of destructive power to reign upon the enemies of our great nations. By purchasing these weapons we will help to rebuild the economy of our great ally in these troubled times and ensure peace amongst the stars once more. God Bless the Amarr and God Bless the Caldari!" |

Pelea Ming
Prostitutes Are Always Wlling
65
|
Posted - 2013.04.08 20:18:00 -
[237] - Quote
Sarah Schneider wrote:If the changes to geddon carries over to the faction version... RIP the only proper Amarr PVE Battleship. Your kidding me, right? If you know what your doing, the 'Baddon makes a great PVE ship. Even if your low skilled, use some LP to get some cap implants. |

Pelea Ming
Prostitutes Are Always Wlling
65
|
Posted - 2013.04.08 20:22:00 -
[238] - Quote
Throktar wrote:Armageddon : Why oh why did you give it nuet bonuses. I understand if you want to give Amarr pilots the option of flying a non capacitor dependent drone boat, but why the terrible second hull bonus?
I think you need to remove that bonus completely and remove all the turret slots. Turn the Geddon into a missile/done hull. Give it a bonus to Cruise and Torp damage or some other missile buff. It can still have its utility slots for neuting if you want.
CCP could use this hull for role playing and story building. "The Empress has decreed that from this day forth a new bond of strength and friendship between the Amarr and the Caldari has been formed. The glorious and God blessed form of the Armageddon will now use missiles to bring forth its retribution. We can use these holy weapons to project great damage at any range, and choose the type of destructive power to reign upon the enemies of our great nations. By purchasing these weapons we will help to rebuild the economy of our great ally in these troubled times and ensure peace amongst the stars once more. God Bless the Amarr and God Bless the Caldari!" Ignoring your lack of insight into the new ways this hull can be used (that bonus for instance isn't just to nuets, but to nos as well, so if your looking at using it for pve, it can now much more easily dual rep), your story idea is screwy when it's much simpler to call it a Khanid innovation (as all current Amarr missile boats are Khanid). |

Deimos Barret
Rainbow Dash Goes Red Rainbow Dash Friends
5
|
Posted - 2013.04.08 20:23:00 -
[239] - Quote
Ravcharas wrote:Call it a combat hull all you want, by the way. That's an ewar bonus. Having some differences across the races was pretty cool. Well, as it stands, the Scorpion is the only BS class hull in the game with an ewar bonus. Time for someone else.
Rest of teh changes are blegh, though. |

Zimmy Zeta
Red Federation RvB - RED Federation
14682
|
Posted - 2013.04.08 20:26:00 -
[240] - Quote
Sarah Schneider wrote:If the changes to geddon carries over to the faction version... RIP the only proper Amarr PVE Battleship.
And I always thought the main function of the Navy Geddon was to have a robust, scary looking yet affordable ship for docking games in highsec wars...
Just think of how bad an average post by me is, and then realize half of them are even worse |
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