| Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 52 :: one page |
| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Caldari Citizen 20120308
State War Academy Caldari State
20
|
Posted - 2013.06.21 23:21:00 -
[61] - Quote
Are you high on something? Making over 60 million an hour wtf .... If lucky flying solo and with a standard bs you're looking at most 20-30 an hour at best. Now if you ahve plenty of alts along with your t2/faction battleship then yes maybe your character is making more than 60m an hour.
Crawl back into your cave while i drink a few more beers. |

Tippia
Sunshine and Lollipops
15092
|
Posted - 2013.06.21 23:44:00 -
[62] - Quote
Caldari Citizen 20120308 wrote:Are you high on something? Making over 60 million an hour wtf .... If lucky flying solo and with a standard bs you're looking at most GǪ70GÇô100M, if you're efficient (and using obsolete ships); 45M if you're pedantic about picking up every last valuable.
But those are old numbers. You get more faster these days. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Hicksimus
Hyperion Corporation
182
|
Posted - 2013.06.22 00:01:00 -
[63] - Quote
Nullsec ratting: 150m per hour before escalations (biggest drop I got was 1bil but I only do crappy sites) with the added predictability of doing the same site over and over against the same damage types.
Nerf everything! Do you have it? |

Josef Djugashvilis
Acme Mining Corporation
1279
|
Posted - 2013.06.22 00:02:00 -
[64] - Quote
If CCP were to nerf everything some one has issues with, there would be no Eve Online. This is not a signature. |

Avon
Deep Core Mining Inc. Caldari State
169
|
Posted - 2013.06.22 00:49:00 -
[65] - Quote
I'm not saying that things couldn't do with a tweak ... but this occurs to me:
If you ramp up the payout of lower level missions, the people who already run level 4 missions could probably make more money switching down to lvl3 missions because they could blitz them in their superpimp mission mobiles.
What higher level missions need are rewards that other players would pay for rather than oodles of ISK being injected - but that would take very complicated loot tables in order to ensure those items don't become too common (otherwise no-one wants to pony up much for them).
Bah - I can see why CCP can't be bothered with it - I can't. |

Amarra Mandalin
Red Federation RvB - RED Federation
669
|
Posted - 2013.06.22 00:55:00 -
[66] - Quote
I've personally never understood many nerf high-sec threads, so I'm not being smart-mouthed when I ask:
What is the benefit to the rest of EVE if you lower LV 4 mission payouts?
While it would be nice to see more people in low sec, if not null, will these people even progress there and if they do won't they just become a nullbear that strains resources making null less attractive?
Or do we simply want these players to quit the game because it is even more grindy?
The "mining problem " has essentially been resolved and continues to provide opportunities for other players to police. Why not take a more proactive approach to mission runners -- because it's not as easy to gank a Tengu or costs money to wardec someone?
I get that it's easy money. What I don't get (due in part to my lack of attention/time on the matter) is the benefit of making high sec an island for newbies.
What about restricting missions to .05-.07 systems and maybe interjecting certain mandatory missions (courier/scout that requires a frig perhaps) that involves low sec and if the player doesn't complete these every X mission the player receives a penalty of sorts that affects future payouts.
Something like this (or a variety of ) could pose a scalpel vs. sledgehammer solution to the evil known as high sec mission runners.
|

Tippia
Sunshine and Lollipops
15094
|
Posted - 2013.06.22 00:58:00 -
[67] - Quote
Amarra Mandalin wrote:What is the benefit to the rest of EVE if you lower LV 4 mission payouts? A better balanced economy and better balanced gameplay ecology. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Amarra Mandalin
Red Federation RvB - RED Federation
669
|
Posted - 2013.06.22 01:03:00 -
[68] - Quote
Tippia wrote:Amarra Mandalin wrote:What is the benefit to the rest of EVE if you lower LV 4 mission payouts? A better balanced economy and better balanced gameplay ecology.
I know you know a lot about this Tippia but that doesn't tell me a lot. That's more like a campaign slogan, no offense.
I get that is what people seem to be aiming for, but I don't see how this would come into effect, exactly, given some of the potential cons: More drain on null sec and fewer players for example.
What part am I missing? |

Skill Training Online
Royal Amarr Institute Amarr Empire
15
|
Posted - 2013.06.22 01:08:00 -
[69] - Quote
Amarra Mandalin wrote:Tippia wrote:Amarra Mandalin wrote:What is the benefit to the rest of EVE if you lower LV 4 mission payouts? A better balanced economy and better balanced gameplay ecology. I know you know a lot about this Tippia but that doesn't tell me a lot. That's more like a campaign slogan, no offense. I get that is what people seem to be aiming for, but I don't see how this would come into effect, exactly, given some of the potential cons: More drain on null sec and fewer players for example. What part am I missing?
CONDOR. FIT FOR A LEVEL ONE MISSION.
COSTS 5 MILLION ISK.
BACK IN MY CORPIE'S DAY THAT COST 400K.
inflation KILLS New Players.
Level 1 through 3 missions DO NOT PAY ENOUGH to pay ship replacement costs in PVE.
NEW PLAYERS ARE THE MOST LIKELY PEOPLE TO LOSE SHIPS IN MISSIONS.
and the LEAST EQUIPPED TO DO SO.
If I didn't spend a few hours a week begging in local, I would never be able to keep playing this game.
BEGGING IN LOCAL SHOULD NOT BE A CORE GAMEPLAY MECHANIC! |

Amarra Mandalin
Red Federation RvB - RED Federation
669
|
Posted - 2013.06.22 01:15:00 -
[70] - Quote
Skill Training Online wrote:[quote=Amarra Mandalin][quote=Tippia]
BEGGING IN LOCAL SHOULD NOT BE A CORE GAMEPLAY MECHANIC!
Do I dare take ship toasting serious? OK, space economists, is this true that LV 4 mission payouts are responsible for the bulk of EVE's inflation?
|

Tippia
Sunshine and Lollipops
15096
|
Posted - 2013.06.22 01:17:00 -
[71] - Quote
Amarra Mandalin wrote:I know you know a lot about this Tippia but that doesn't tell me a lot. That's more like a campaign slogan, no offense.
I get that is what people seem to be aiming for, but I don't see how this would come into effect, exactly, given some of the potential cons: More drain on null sec and fewer players for example.
What part am I missing? More drain on null sec is a good thing, and it's rather unlikely that people would quit the game GÇö they'd just move on to some other activity that satisfies their demand for income. That is also a good thing.
The problem with L4s has always been that it's ridiculously out-of-whack effort/reward ratio has had two very bad effects: one is that it spews massive amounts of ISK into the economy; the other is that it obsoletes or overshadows other gameplay. Much like highsec industry, it provides such an unreasonably high benchmark for earning that you'd be stupid not to take advantage of it, and it leaves no room for additions because to make them sensible and balanced, they have to be made a worse choice than missions. The first incarnation of the post-dominion nullsec anomalies illustrated this: finally, there was something that was unquestionably better to do than L4s in highsec, and they soon had to be scaled back because they were just breaking the game in terms of how much ISK they rained over everyone.
GǪand that's the entire trick: if L4s are made more sensible, it would open up for different (both new and existing) activities to take over that high-end segment, which allows for more granular approaches to income balancing. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

Amarra Mandalin
Red Federation RvB - RED Federation
669
|
Posted - 2013.06.22 01:25:00 -
[72] - Quote
Tippia wrote:Amarra Mandalin wrote:I know you know a lot about this Tippia but that doesn't tell me a lot. That's more like a campaign slogan, no offense.
I get that is what people seem to be aiming for, but I don't see how this would come into effect, exactly, given some of the potential cons: More drain on null sec and fewer players for example.
What part am I missing? More drain on null sec is a good thing, and it's rather unlikely that people would quit the game GÇö they'd just move on to some other activity that satisfies their demand for income. That is also a good thing. The problem with L4s has always been that it's ridiculously out-of-whack effort/reward ratio has had two very bad effects: one is that it spews massive amounts of ISK into the economy; the other is that it obsoletes or overshadows other gameplay. Much like highsec industry, it provides such an unreasonably high benchmark for earning that you'd be stupid not to take advantage of it, and it leaves no room for additions because to make them sensible and balanced, they have to be made a worse choice than missions. The first incarnation of the post-dominion nullsec anomalies illustrated this: finally, there was something that was unquestionably better to do than L4s in highsec, and they soon had to be scaled back because they were just breaking the game in terms of how much ISK they rained over everyone. GǪand that's the entire trick: if L4s are made more sensible, it would open up for different (both new and existing) activities to take over that high-end segment, which allows for more granular approaches to income balancing.
Thanks for explaining this. I don't know that it answers all my questions but it clarifies a good bit. So +1 I"m still not really sure how many people will move on to other things but if enough do that would be a good thing, I agree.
|

Avon
Deep Core Mining Inc. Caldari State
170
|
Posted - 2013.06.22 01:26:00 -
[73] - Quote
Tippia, the problem isn't that you can make lots of safe ISK - the problem is that there is no reason to pass it around. There need to be more things that you can only get in lo or null sec that people in high sec need.
Let the easy ISK flow to the players who are willing to take more risk. (like when if you wanted to be rich you mined rare mins in 0.0 because the industrialists in high sec needed it and were willing to pay well, because they had lots of ISK).
There is nothing wrong with earning tons of ISK in relative safety, per se, the problem is that it doesn't flow.
Oh ... and more ISK sinks |

Amarra Mandalin
Red Federation RvB - RED Federation
669
|
Posted - 2013.06.22 01:51:00 -
[74] - Quote
Avon wrote:Tippia, the problem isn't that you can make lots of safe ISK - the problem is that there is no reason to pass it around. There need to be more things that you can only get in lo or null sec that people in high sec need.
I agree with this. There are many safe ways to make money and even though I'm a PvPer I am sitting on billions from character sales. I did the market/PvE a bit when I had more time. I don't lose a lot of bling (even in lo and null when I was there) and it's too easy to run to Jita for what I want, even as dangerous as Jita is.
PLEX sales in low sec? |

Knights Armament
Yale Socialite Club
28
|
Posted - 2013.06.22 06:06:00 -
[75] - Quote
If I carebear in level 4's and make 300 million isk for the day, I am going to fit a rokh or something and get it blown up in pvp anyway out of boredom.
I don't see the argument really. More isk = more willingness to pvp, less isk = less pvp.
If I can't afford to pvp, it isn't going to entice me to pvp. When the DUST is settled, everything will change.
EVERYTHING |

baltec1
Bat Country
6971
|
Posted - 2013.06.22 06:33:00 -
[76] - Quote
Skill Training Online wrote:
CONDOR. FIT FOR A LEVEL ONE MISSION.
COSTS 5 MILLION ISK.
I put together a punisher for 600k. |

Kult Altol
Confederation Navy Research Epsilon Fleet
468
|
Posted - 2013.06.22 06:38:00 -
[77] - Quote
I mission all the time, can someone show me how to make 60 mil/hour.
I fly a t2 fit paladin with some faction mods too. So yeah, the whole 60 mil an hour, is such BS.
Probably 20 mil an hour. Maybe 10 mil from bounties, 3 mil from reward, and some LP and Loot.
But certainly not 60 mil an hour An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
|

Knights Armament
Yale Socialite Club
28
|
Posted - 2013.06.22 06:41:00 -
[78] - Quote
Kult Altol wrote:I mission all the time, can someone show me how to make 60 mil/hour.
I fly a t2 fit paladin with some faction mods too. So yeah, the whole 60 mil an hour, is such BS.
Probably 20 mil an hour. Maybe 10 mil from bounties, 3 mil from reward, and some LP and Loot.
But certainly not 60 mil an hour
Listen G thug home skillet, we don't appreciate your facts When the DUST is settled, everything will change.
EVERYTHING |

Kult Altol
Confederation Navy Research Epsilon Fleet
468
|
Posted - 2013.06.22 06:50:00 -
[79] - Quote
Knights Armament wrote:Kult Altol wrote:I mission all the time, can someone show me how to make 60 mil/hour.
I fly a t2 fit paladin with some faction mods too. So yeah, the whole 60 mil an hour, is such BS.
Probably 20 mil an hour. Maybe 10 mil from bounties, 3 mil from reward, and some LP and Loot.
But certainly not 60 mil an hour Listen G thug home skillet, we don't appreciate your facts
Yo Dawg, I aint frontin,
But all these chumps be stuntin,
60 mil an hour is wack,
but, I got my carebear hommies back. An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
|

baltec1
Bat Country
6971
|
Posted - 2013.06.22 06:59:00 -
[80] - Quote
Kult Altol wrote:I mission all the time, can someone show me how to make 60 mil/hour.
I fly a t2 fit paladin with some faction mods too. So yeah, the whole 60 mil an hour, is such BS.
Probably 20 mil an hour. Maybe 10 mil from bounties, 3 mil from reward, and some LP and Loot.
But certainly not 60 mil an hour
Its not BS. You don't run them very efficiently. |

Riot Girl
Thundercats The Initiative.
1161
|
Posted - 2013.06.22 07:07:00 -
[81] - Quote
Skill Training Online wrote:inflation KILLS New Players. I think it hurts the veterans more than it hurts the new players. Oh god. |

Vaju Enki
Secular Wisdom
845
|
Posted - 2013.06.22 07:10:00 -
[82] - Quote
Remove L4 and Incursions from highsec.
Problem solved. The Tears Must Flow |

Pr1ncess Alia
Perkone Caldari State
354
|
Posted - 2013.06.22 07:14:00 -
[83] - Quote
baltec1 wrote:Kult Altol wrote:I mission all the time, can someone show me how to make 60 mil/hour.
I fly a t2 fit paladin with some faction mods too. So yeah, the whole 60 mil an hour, is such BS.
Probably 20 mil an hour. Maybe 10 mil from bounties, 3 mil from reward, and some LP and Loot.
But certainly not 60 mil an hour Its not BS. You don't run them very efficiently.
No "normal" mission runner using one character makes anything CLOSE to 60 mil an hour. Period.
It's such a common lie it's been a running joke for years ffs.
"lol I make 300mil an hour doing missions, and I'm asleep half the time. u must b dum"
|

baltec1
Bat Country
6971
|
Posted - 2013.06.22 07:21:00 -
[84] - Quote
Pr1ncess Alia wrote:
No "normal" mission runner using one character makes anything CLOSE to 60 mil an hour. Period.
It's such a common lie it's been a running joke for years ffs.
"lol I make 300mil an hour doing missions, and I'm asleep half the time. u must b dum"
Read this
When you take into account that he is low balling on the loot and that both loot and salvage values have gone up due to inflation over the last 3 years and the latest buff to the CNR and cruise missiles its rather easy to see that 60 mil is well within reach. |

Aura of Ice
Garoun Investment Bank Gallente Federation
14
|
Posted - 2013.06.22 07:33:00 -
[85] - Quote
baltec1 wrote:Pr1ncess Alia wrote:
No "normal" mission runner using one character makes anything CLOSE to 60 mil an hour. Period.
It's such a common lie it's been a running joke for years ffs.
"lol I make 300mil an hour doing missions, and I'm asleep half the time. u must b dum"
Read thisWhen you take into account that he is low balling on the loot and that both loot and salvage values have gone up due to inflation over the last 3 years and the latest buff to the CNR and cruise missiles its rather easy to see that 60 mil is well within reach.
That guy you linked literally said he was trying to do the most efficient L4 mission running possible... I'm not sure why you're bringing him up in response to someone who just said "normal" in quotes to make it really clear... That link does not post to a "normal" mission runner. I mean, his first bullet point literally says:
"High-skilled, close to perfect character in well-fitted gank Torp Golem"
20 million isk wallet ticks for L4 missions being "normal" is a pretty astounding claim... Unless you think a "High-skilled, close to perfect character in well-fitted gank Torp Golem" is the "norm"...
Yeesh... |

baltec1
Bat Country
6971
|
Posted - 2013.06.22 07:37:00 -
[86] - Quote
Aura of Ice wrote:
That guy you linked literally said he was trying to do the most efficient L4 mission running possible... I'm not sure why you're bringing him up in response to someone who just said "normal" in quotes to make it really clear... That link does not post to a "normal" mission runner. I mean, his first bullet point literally says:
"High-skilled, close to perfect character in well-fitted gank Torp Golem"
20 million isk wallet ticks for L4 missions being "normal" is a pretty astounding claim... Unless you think a "High-skilled, close to perfect character in well-fitted gank Torp Golem" is the "norm"...
Yeesh...
this game is just over a decade old. Do you honestly think most of the 500k accounts in this game are scrubs?
At the very least there are tens of thousands of people with near perfect skills for whatever their chosen top end mission ship is. It would be moronic to think that this kind of mission runner is rare. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3724
|
Posted - 2013.06.22 07:39:00 -
[87] - Quote
baltec1 wrote:Aura of Ice wrote: That guy you linked literally said he was trying to do the most efficient L4 mission running possible... I'm not sure why you're bringing him up in response to someone who just said "normal" in quotes to make it really clear... That link does not post to a "normal" mission runner. I mean, his first bullet point literally says:
"High-skilled, close to perfect character in well-fitted gank Torp Golem"
20 million isk wallet ticks for L4 missions being "normal" is a pretty astounding claim... Unless you think a "High-skilled, close to perfect character in well-fitted gank Torp Golem" is the "norm"...
Yeesh...
this game is just over a decade old. Do you honestly think most of the 500k accounts in this game are scrubs? At the very least there are tens of thousands of people with near perfect skills for whatever their chosen top end mission ship is. It would be moronic to think that this kind of mission runner is rare. How else can we see officer fitted ravens being ganked There are no goons. The goons' 0.0 dream is over.
TEST Defence, Please Ignore |

Malcanis
Vanishing Point. The Initiative.
10271
|
Posted - 2013.06.22 08:11:00 -
[88] - Quote
BORRIS DEMONTFORD wrote:Malcanis wrote:The pay is fine; the risks are far too low. I don't think the risk can be adjusted without removing them from hi-sec due to the nature of missions tbh.
Then we change the nature of missions
1 Kings 12:11
|

Kult Altol
Confederation Navy Research Epsilon Fleet
469
|
Posted - 2013.06.22 08:30:00 -
[89] - Quote
baltec1 wrote:Aura of Ice wrote:
That guy you linked literally said he was trying to do the most efficient L4 mission running possible... I'm not sure why you're bringing him up in response to someone who just said "normal" in quotes to make it really clear... That link does not post to a "normal" mission runner. I mean, his first bullet point literally says:
"High-skilled, close to perfect character in well-fitted gank Torp Golem"
20 million isk wallet ticks for L4 missions being "normal" is a pretty astounding claim... Unless you think a "High-skilled, close to perfect character in well-fitted gank Torp Golem" is the "norm"...
Yeesh...
this game is just over a decade old. Do you honestly think most of the 500k accounts in this game are scrubs? At the very least there are tens of thousands of people with near perfect skills for whatever their chosen top end mission ship is. It would be moronic to think that this kind of mission runner is rare.
Yeah I'm not an elite super hard core player like you, so yeah I might not run them efficiently. but neither does the other 90% of mission runners. Most mission runners I personally know dont make insane amounts of isk. I think you are suffering from the ivory tower syndrome.
An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
|

baltec1
Bat Country
6971
|
Posted - 2013.06.22 08:52:00 -
[90] - Quote
Kult Altol wrote:
Yeah I'm not an elite super hard core player like you, so yeah I might not run them efficiently. but neither does the other 90% of mission runners. Most mission runners I personally know dont make insane amounts of isk. I think you are suffering from the ivory tower syndrome.
I also don't do it. I am 2 months into making a lvl 4 mission runner but it can already do 20 mil an hour with a badly skilled raven.
This kind of mission runner is far from rare, which is why people set up mission corps in high sec to farm these people via tax. You can fund supers just by taxing them at 5%. A large number of people out in 0.0 have high sec alts to do just this because it works out as better more reliable income than out in 0.0. |
| |
|
| Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 52 :: one page |
| First page | Previous page | Next page | Last page |