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Thread Statistics | Show CCP posts - 3 post(s) |

Malcanis
Vanishing Point. The Initiative.
10271
|
Posted - 2013.06.22 09:04:00 -
[91] - Quote
baltec1 wrote: A large number of people out in 0.0 have high sec alts to do just this because it works out as better more reliable income than out in 0.0.
Including me!
It's not that the income is so very awesome, it's just that it's so low attention, so it's easily multi-tasked.
1 Kings 12:11
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Kult Altol
Confederation Navy Research Epsilon Fleet
471
|
Posted - 2013.06.22 09:42:00 -
[92] - Quote
baltec1 wrote:Kult Altol wrote:
Yeah I'm not an elite super hard core player like you, so yeah I might not run them efficiently. but neither does the other 90% of mission runners. Most mission runners I personally know dont make insane amounts of isk. I think you are suffering from the ivory tower syndrome.
I also don't do it. I am 2 months into making a lvl 4 mission runner but it can already do 20 mil an hour with a badly skilled raven. This kind of mission runner is far from rare, which is why people set up mission corps in high sec to farm these people via tax. You can fund supers just by taxing them at 5%. A large number of people out in 0.0 have high sec alts to do just this because it works out as better more reliable income than out in 0.0.
Frap it, I'd like to see this badly skilled raven make 20 mil an hour. The point is most people don't make tons of isk on missions. Show me these 60 mil/hour mission runners. I see more mission runners scrapping by. Anyone can claim to make lots of isk, but where is the proof.
An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
|

Josef Djugashvilis
Acme Mining Corporation
1280
|
Posted - 2013.06.22 09:43:00 -
[93] - Quote
If you feel that the income from level 4 missions is to high, just refuse to do them.
Problem solved. This is not a signature. |

Maoye Simalia
Ecstasy Of Gold Corp
0
|
Posted - 2013.06.22 10:03:00 -
[94] - Quote
Skill Training Online wrote:Do Level 4 missions pay too much compared to 1 through 3? Do level 1 to 3 missions pay too little compared to level 4 mission? |

widgetman
Widgetland
0
|
Posted - 2013.06.22 10:24:00 -
[95] - Quote
If it is about making isk then Level 4 missions are no where near the best option.
Level 4 missions solo easy mode require medium sp and standings etc, about 40-60 mill ph not even concentrating, chatting etc.....not worrying to much etc.
Riskier way, but not too risky if you know how with a 1-2 day alt, Faction warfare stuff ...40-90 mill sp PH.
Now a really easy way to make isk, null sec relic sites..........average from 26 hours , 480 mill ph. low sp required no combat skills.
People will moan about high sec and no risk etc, however i have a few friends doing these Relic sites in 0 space with no hostiles, safe as Poo, raking in isk.:)
|

Eli Kzanti
Remanaquie Federation
0
|
Posted - 2013.06.22 10:30:00 -
[96] - Quote
Skill Training Online wrote:Level 3 mission... 8 million per hour. Laughed IRL at this. If thats all you're making in level 3s, you suck. A lot.
As such, if you tried to do level 4s you'd probably be one of those folks who'd make more doing 3s... if you could do them properly.
Now compare the skills/time required to do level 4s without being asploded to the same for level 3s. There's quite a hefty difference there, and thats why the level 4s make more isk.
Silly stealth nerf thread. |

DannyMoe
Air Initiative Mercenaries
3
|
Posted - 2013.06.22 11:29:00 -
[97] - Quote
I've done lvl4 missions on and off now for over 4 years. It's not the payouts/rewards that is the issue really. It's the difficulty.
With the exceptions of Enemies Abound 5 and possibly Dread Pirate Scarlet the missions are under powered and way too linear.
Also just open up Mission Guides and you can plan in advance how to tank it and what to shoot it with. You know where and when everything will spawn.
What we need is to throw in some surprises, make them less linear. The only thing the missioner should be able to know is what the objective is. Work the rest out when you land.
Best part of running missions was salvaging the loot at the end. At least you got a surprise or two if you ever found anything worthwhile ;)
It might even tempt be back into hi-sec if I had to actually be more tactical in a mission. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
874
|
Posted - 2013.06.22 11:49:00 -
[98] - Quote
Miilla wrote:Missions should be dynamic, never static, that will reduce farming and make it more interesting and varied.
I should be able to do the same mission outcome, but with a different challenge each time.
Payouts on all missions should also scale (up and down) depending on grid activity and fleet activity, kind of like inursions.
Farming is ... by definintion, boring, if I wanted to farm, I would play a farming simulator or something.
Then don't farm, nobody forces you to do missions and most important no one forces you to farm theme endlessly.
Then just because it's worth TIpia, the difference between a lvl3 and a lvl4 is that you can perfectly run all lvl3's on a rails Brutix but for lvl4's except a couple ones you simply can't, and I can get started also on the difference in between a character full elite core certs and another just old of a couple months, no on will spend time running lvl3's for the sake of doing it, you want a BS and run lvl4's, point blank.
So yes there's a significant difference in between lvl3 and 4, how much? Depends on how important or difficult you find them or from your single opinion which is not obviously CCP or someone else playing the game same opinion because we're all different and unless I'm not aware, there's no rule telling how much you should have as payout on mission but you have for sure dozens and hundreds of trolls and paws ruining the game with very poor minded ideas like the one about missions and finish to ruin huge parts of the game for a lot of people.
Do you even realize that you play a game where you can perfectly play it without undock your char a single time or train a single SP on top of requirements for trading contracts?
Do you realize the gaming area of the game with the lowest risk levet of all unless the guy is an idiot, the highest payout of all with little to no effort, little interaction with other players, pathetic drawbacks or fees/taxes easily avoided: the market
Before messing again poorly and badly as it has been done after drone nerf poo, it's better to understand what are you trying to achieve with your bad idea or what problem are you trying to solve if there's any because you seem to be very few to find it's a problem right? ATM the single dudes I can think about who are sure Missions payout is a problem is random null sec alts with it's fake propaganda, trolls with claims and numbers got out of the hole who never sees the sun (like OP) and many low/null fake lordmasters who don't want their guys to log high sec characters to run missions instead of slaving for them so they can buy a new titan pilot and ship with their grunt taxes.
Do you really want to waste time arguing with something deserving to be nerf to the ground? -go talk about market/trading Stop with missions, you guys already wasted them far too much and CCP as per usual made it even worst than you guys could expect but welp, it's no like if we were used to see real fixes but rather "new features".
Let me repeat my question: what problem are you trying to solve if there's a problem in the first place? *removed inappropriate ASCII art signature* - CCP Eterne |

La Nariz
GoonWaffe Goonswarm Federation
945
|
Posted - 2013.06.22 12:05:00 -
[99] - Quote
Skill Training Online wrote:Level 1 mission... 2 million per hour.
Level 2 mission... 4 million per hour.
Level 3 mission... 8 million per hour.
Level 4 Mission... 60 million per hour
I am shocked and disturbed by this imbalance clearly level 4 highsec missions should pay 10 million isk per hour. No wonder lowsec is depopulated with horrible imbalances like this. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Malcanis
Vanishing Point. The Initiative.
10272
|
Posted - 2013.06.22 12:07:00 -
[100] - Quote
Pr1ncess Alia wrote:baltec1 wrote:Kult Altol wrote:I mission all the time, can someone show me how to make 60 mil/hour.
I fly a t2 fit paladin with some faction mods too. So yeah, the whole 60 mil an hour, is such BS.
Probably 20 mil an hour. Maybe 10 mil from bounties, 3 mil from reward, and some LP and Loot.
But certainly not 60 mil an hour Its not BS. You don't run them very efficiently. No "normal" mission runner using one character makes anything CLOSE to 60 mil an hour. Period. It's such a common lie it's been a running joke for years ffs. "lol I make 300mil an hour doing missions, and I'm asleep half the time. u must b dum"
You know those "LP" things you keep hearing people talk about...?
1 Kings 12:11
|

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
874
|
Posted - 2013.06.22 12:11:00 -
[101] - Quote
Malcanis wrote:baltec1 wrote: A large number of people out in 0.0 have high sec alts to do just this because it works out as better more reliable income than out in 0.0. Including me! It's not that the income is so very awesome, it's just that it's so low attention, so it's easily multi-tasked.
I can read posts in dedicated threads and talk in game with guys running exploration sites in null, cherrypicking/payout for running those is the way to go to make up to 500M hour. So who's doing it wrong or who comes here with fake claims?
Not complaining, I don't have max skills for those so yep I don't get all the shinies and don't cherrypick just because I can, I run the site and clean it, still far away from what I should get accordingly to the attention level I'm required or those 500M mark.
Accordingly to all you guys claims in general, running missions is an afk activity or requiring no attention an unskilled character can do, that pays far too much yadaya... So my question is, how much do you think I deserve with middle/high exploration skills running sites in null with the risk involved?
If you guys want to solve null sec problems and specifically the fact of guys loggin in high sec chars instead of null ones, don't put fake arguments on missions and maybe ask yourselves if it's only the risk the real problem or are you guys avoiding the truth right in front of you: - they're maybe tired of you, the current war, they need a step back? - have enough of your loud mouth? -are not there to do only what you want them to, when you want them to, with what you want them to?
I guess those complaining about high sec missions being specifically nullbears are completely unable to answer these questions, thus this kind of pathetic thread will continue to pop with same rabble moaning and pitching as per usual, nothing new or interesting. *removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
874
|
Posted - 2013.06.22 12:17:00 -
[102] - Quote
Alavaria Fera wrote:How else can we see officer fitted ravens being ganked
Null sec ratters, Blops ops make some nice kills on those, enough to say there are as much null sec gimpy carebears than in high sec, null sec making it more interesting with high grade slave and crystal set worth already for 3 to 5billion the pod.
Simple answer: if you know where to search you find those anywhere and in places you might as well not expect them at all.
*removed inappropriate ASCII art signature* - CCP Eterne |

baltec1
Bat Country
6971
|
Posted - 2013.06.22 12:32:00 -
[103] - Quote
Kult Altol wrote:
Frap it, I'd like to see this badly skilled raven make 20 mil an hour. The point is most people don't make tons of isk on missions. Show me these 60 mil/hour mission runners. I see more mission runners scrapping by. Anyone can claim to make lots of isk, but where is the proof.
I did.
He even listed what you earn on every mission. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
874
|
Posted - 2013.06.22 12:34:00 -
[104] - Quote
Unsuccessful At Everything wrote:Whats a mission?
Actually haven't done for a while because running unrated complexes and exploring pays more, far more and still not doing this more than half an hour or 1h at best because I don't like it that much, rather shoot player ships in small gangs roaming all over the place. *removed inappropriate ASCII art signature* - CCP Eterne |

baltec1
Bat Country
6971
|
Posted - 2013.06.22 12:34:00 -
[105] - Quote
Sergeant Acht Scultz wrote:Alavaria Fera wrote:How else can we see officer fitted ravens being ganked Null sec ratters, Blops ops make some nice kills on those, enough to say there are as much null sec gimpy carebears than in high sec, null sec making it more interesting with high grade slave and crystal set worth already for 3 to 5billion the pod. Simple answer: if you know where to search you find those anywhere and in places you might as well not expect them at all.
Which give us further evidence that high sec bears are not "just scraping by" but are infact, earning enough isk to splash out on some very expensive toys. |

Khadann
Deep Core Mining Inc. Caldari State
45
|
Posted - 2013.06.22 18:55:00 -
[106] - Quote
Nolak Ataru wrote:If you're only pulling 60m an hour.... you're doing it wrong.
I must be playing a different game, cause for me i make 40M max per hour doing level4 mission. Do you salvage as well? |

Miilla
Hulkageddon Orphanage
509
|
Posted - 2013.06.22 19:18:00 -
[107] - Quote
Jake Warbird wrote:This thread again. Well, good thing CCP doesn't take you seriously.
CCP hasn't taken Eve seriously until Incarna blew up in their faces. |

Vaerah Vahrokha
Vahrokh Consulting
4194
|
Posted - 2013.06.22 19:25:00 -
[108] - Quote
Tippia wrote:30M/h is trivial to attain and is even considered a very poor return for L4sGǪ and at that level, it's still twice as much as what one might expect from that kind of progression, so the main point remains.
Had to double check it was not Ruby Porto posting something like this, but alas...
Three keywords in PvE:
1) Learning 2) Progression 2) Farm status
1) Players start the game and learn how to do missions. The more they repeat the same content, the more they learn how to do it efficiently and to gear up accordingly. Level 1 - 3 are done for a relatively short amount of time, without picking the greatest ships or fittings, without knowing triggers etc. well (yet) and there are no warp scramblers etc.
Put a PvE veteran to do say a L3: he'll certainly NOT play like a 1 month old player nor will pick the same ammo or gear.
2) As players get experienced and richer, they may also pick better stuff to do the same content more efficiently.
A guy who is doing his first L4 might do it with meta 4 guns, easy to break shield, low resists ship... He's not going to make the billions a day.
Enter the veteran with marauder, officer fit and whatever... and we get to 3)
3) Players don't sit doing L1 - L3 for longer than strictly needed, these missions don't get farmed. L4's are the "last stop" (for hi sec at least) and thus players keep repeating them for months. What happens is easy to see:
- The player learns every subtle trick, even per each mission. - His gear and SP improve. The same Angel Extravaganza that gave headaches and took 2 hours, after a while takes 25 minutes in a faction+ gank setup. - Basically it's like the other MMOs: once on farm status and with great gear, the non scaling content becomes stale and on heavy farm status. It's easy to see the ISK x hour double or triple.
You can't punish players for farming stale content made so many years ago, if anything they should get new challenges (the epic arcs were a start but of course those venues are now discontinued.
Now, try doing L3s in the officer fit marauder and see if you still make 8M per hour. No, eh? Nerf L3 then? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Erok Careynah
Brave Newbies Inc. Brave Collective
4
|
Posted - 2013.06.22 22:09:00 -
[109] - Quote
I think missions in general need to be redone, but I wouldn't want CCP to waste development time on them unless they overhauled the system entirely.
My biggest complaint is with level 2 missions, actually - a player who is less than a month old will think it's easy to do them but in reality some of those missions are really hard for a Destroyer if you have less than 300,000 skillpoints. The reward isn't very good either.
I remember when I first attempted The Blockade (level 2) in a Coercer, I was so frustrated that I almost quit the game. It just wasn't fun and there was no counterplay - I simply didn't have the DPS to break the tank of the Cruisers in that mission, and the only choice I had was to wait a few weeks until I had better SP and the rewards weren't worth waiting for. This is the struggle that new players face.
Now I'm flying a Hurricane with over 2.5million SP invested in Gunnery and I make about 15 million an hour (sometimes even 20 mill) just by blitzing them. They're easy once you have the DPS. With 300+ DPS on an artillery Hurricane you can pop most ships in 1 or 2 shots, don't bother looting or salvaging them because it's just not worth it. Just move to the next mission.
I haven't tried level 4's yet, because I only have about 480DPS and I don't think I could do them effectively. But the difference between level 2 rewards and level 3 rewards are pretty dramatic - you can make about 100 million a day doing level 3's if you're organized and dedicated.
Eve in general needs to do a better job of educating players about the game mechanics; it can be very difficult trying to do these missions when you're new, and quite frankly if you nerfed these missions I think alot of people would quit. |

Brujo Loco
Brujeria Teologica
946
|
Posted - 2013.06.22 23:13:00 -
[110] - Quote
I feel back in 2007 ... What-¦s next? People complaining of Local , AFk Cloakers, Null Plexes Farming by Bots ... oh wait ... Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
878
|
Posted - 2013.06.23 00:23:00 -
[111] - Quote
baltec1 wrote:Sergeant Acht Scultz wrote:Alavaria Fera wrote:How else can we see officer fitted ravens being ganked Null sec ratters, Blops ops make some nice kills on those, enough to say there are as much null sec gimpy carebears than in high sec, null sec making it more interesting with high grade slave and crystal set worth already for 3 to 5billion the pod. Simple answer: if you know where to search you find those anywhere and in places you might as well not expect them at all. Which give us further evidence that high sec bears are not "just scraping by" but are infact, earning enough isk to splash out on some very expensive toys.
At all, you choose to conclude that only because it supports your thinking, efforts and claims about high sec.
Tell us more about the requirements for buying/playing with plex and also how much those players have to explain themselves to faceless random dudes what they do with.
Then if they win enough to splash in whatever they like, with in their gaming time or game efforts what's your problem with? -jelly?? Not jelly?? -move on.
Seriously... *removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
878
|
Posted - 2013.06.23 00:35:00 -
[112] - Quote
Khadann wrote:Nolak Ataru wrote:If you're only pulling 60m an hour.... you're doing it wrong. I must be playing a different game, cause for me i make 40M max per hour doing level4 mission. Do you salvage as well?
The only thing that needs to be really nerf to the ground in this game is multiboxing with tier programs then come on forums claim they make 100M/ hour in high sec running lvl4 missions or whatever amount doing whatever crap in game they do.
Eve is probably the MMO having the highest number of characters multibox playing in different areas of the game considering the total number of active players per 24H
What a nice joke "multiboxed space ship alts online" 
*removed inappropriate ASCII art signature* - CCP Eterne |

Skill Training Online
Royal Amarr Institute Amarr Empire
21
|
Posted - 2013.06.23 01:20:00 -
[113] - Quote
Sergeant Acht Scultz wrote:Khadann wrote:Nolak Ataru wrote:If you're only pulling 60m an hour.... you're doing it wrong. I must be playing a different game, cause for me i make 40M max per hour doing level4 mission. Do you salvage as well? The only thing that needs to be really nerf to the ground in this game is multiboxing with tier programs then come on forums claim they make 100M/ hour in high sec running lvl4 missions or whatever amount doing whatever crap in game they do. Eve is probably the MMO having the highest number of characters multibox playing in different areas of the game considering the total number of active players per 24H What a nice joke "multiboxed space ship alts online" 
Not averybodyh uses many accounts, I only use wan. |

Frostys Virpio
Lame Corp Name
498
|
Posted - 2013.06.23 01:23:00 -
[114] - Quote
baltec1 wrote:Sergeant Acht Scultz wrote:Alavaria Fera wrote:How else can we see officer fitted ravens being ganked Null sec ratters, Blops ops make some nice kills on those, enough to say there are as much null sec gimpy carebears than in high sec, null sec making it more interesting with high grade slave and crystal set worth already for 3 to 5billion the pod. Simple answer: if you know where to search you find those anywhere and in places you might as well not expect them at all. Which give us further evidence that high sec bears are not "just scraping by" but are infact, earning enough isk to splash out on some very expensive toys.
No. All it prove is that the stuff is available in Jita. It's definately not high sec mission runner's fault if all that low/null sec loot ends up in high sec. Anyone can buy a few plex for real money and trasform them into a faction fit pwnmobile.
The income retardation come from min amxer pushing the enveloppe in a min maxer game. It you just prevent blitzing in missions by lets say forcing everyone to kill all enemy in every single pockets before they can turn in the mission, you would slow down the income by a good margin since every single high isk.hours mission runner keep always saying the money is in LP and to stop clearing the pockets and blitz all the time.
FFS the reason of why it goes so high is written all over the boards. THE MONEY IS IN LP REWARDS. This mean you have to deal with the LP. The LP store even eliminate ISK from the game to counter some inflation so maybe we can kill 2 birds with one stone by tweaking stuff there too? |

Skill Training Online
Royal Amarr Institute Amarr Empire
21
|
Posted - 2013.06.23 01:26:00 -
[115] - Quote
Frostys Virpio wrote:baltec1 wrote:Sergeant Acht Scultz wrote:Alavaria Fera wrote:How else can we see officer fitted ravens being ganked Null sec ratters, Blops ops make some nice kills on those, enough to say there are as much null sec gimpy carebears than in high sec, null sec making it more interesting with high grade slave and crystal set worth already for 3 to 5billion the pod. Simple answer: if you know where to search you find those anywhere and in places you might as well not expect them at all. Which give us further evidence that high sec bears are not "just scraping by" but are infact, earning enough isk to splash out on some very expensive toys. No. All it prove is that the stuff is available in Jita. It's definately not high sec mission runner's fault if all that low/null sec loot ends up in high sec. Anyone can buy a few plex for real money and trasform them into a faction fit pwnmobile. The income retardation come from min amxer pushing the enveloppe in a min maxer game. It you just prevent blitzing in missions by lets say forcing everyone to kill all enemy in every single pockets before they can turn in the mission, you would slow down the income by a good margin since every single high isk.hours mission runner keep always saying the money is in LP and to stop clearing the pockets and blitz all the time. FFS the reason of why it goes so high is written all over the boards. THE MONEY IS IN LP REWARDS. This mean you have to deal with the LP. The LP store even eliminate ISK from the game to counter some inflation so maybe we can kill 2 birds with one stone by tweaking stuff there too?
I am not interested in pushing the envelopee but just make deccent money off level 1 to 3 missions...
SPREAD THE WEALTH PPL.
BUFF LEVEL ONE THRU THREE MISSIONS! |

Spurty
900
|
Posted - 2013.06.23 01:48:00 -
[116] - Quote
Terrible thread every time it's brought up
To think this thread serves any purpose we have to :
- ignore all other sources of income (just to mention one out of tens of methods, character sales will get you insane isk) - skip over the insane isk generation of level 5s (lollerskates graph) - believe the numbers are flat and every pilot can do this - not think that the alt accounts used actually divide this figure by the number of characters employed - skip over the disastrous negative standings you run up with the other factions - really have our panties in a twist about others creating a below average income for a lot of time actually logged into the game (you know, many passive incomes pay out better and you don't need to for grind hours)
And so, op looks like a complete tool and so will every poster that wants things nerfed that are already so low we wonder what the point is.
Only question I have is about blitzing. Thought CCP fixed that already? Did they just acknowledge it as not actually fix it? --- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
725
|
Posted - 2013.06.23 02:41:00 -
[117] - Quote
Skill Training Online wrote:Level 1 mission... 2 million per hour.
Level 2 mission... 4 million per hour.
Level 3 mission... 8 million per hour.
Level 4 Mission... 60 million per hour
I believe the next in the pattern should have been 16 million per hour... not 60 million. The error is not with the mission rewards themselves but with the inflated bounties available in these missions.
16/60 8/30 4/15
round it up to say 5/15...
1/3
Bounty rewards need to be reduced by appropximately 66% or consequently adopt a new compensation ladder for level 1 - 3 missions.
Level 1 Mission... 7 million per hour.
Level 2 Mission... 15 million per hour.
Level 3 Mission... 30 million per hour.
Level 4 Mission... 60 million per hour.
Either a 66% decrease in one tier of missions or 350% increase in the level 1 through 3 missions.
Consider that it costs 5m isk to fit up a proper condor for level 1 missions, if you happen to lose the one from the tutorial, it would take you 2.5 hours of mission grinding to replace that condor. With the new system you could have it replaced in the better part of an hour.
As things are right now I make 15 times a level 1 income just begging in local averaging about 30m/hour.
This is an area that could really use some focus from the development team, the new player experience is dreadful immediately following the tutorial missions and the first epic arc for Sisters of EVE. 2008 wants it's thread back.
Yes, you should be ashamed.
Interdict Hi-Sec - it's the only way to be sure... |

Rain6636
Team Evil
604
|
Posted - 2013.06.24 04:17:00 -
[118] - Quote
I have a screenshot somewhere... ah, here it is. made this in an hour of level 4s. even caught a suspect! Free Thanatos Raffle-Lottery? ...Thing? |

Frostys Virpio
Lame Corp Name
504
|
Posted - 2013.06.24 05:39:00 -
[119] - Quote
Rain6636 wrote:I have a screenshot somewhere... ah, here it is. made this in an hour of level 4s. even caught a suspect!
Let me call BS on this since there are no mission that could of given you 2 stats implants in a single hour. There are also no proof of how long it took to get all of that. It could of taken you 7 years and it would look exactly the same in your orca hangar. |

Kara Books
Deal with IT.
656
|
Posted - 2013.06.24 05:53:00 -
[120] - Quote
Skill Training Online wrote:Level 1 mission... 2 million per hour.
Level 2 mission... 4 million per hour.
Level 3 mission... 8 million per hour.
Level 4 Mission... 60 million per hour
I believe the next in the pattern should have been 16 million per hour... not 60 million. The error is not with the mission rewards themselves but with the inflated bounties available in these missions.
16/60 8/30 4/15
round it up to say 5/15...
1/3
Bounty rewards need to be reduced by appropximately 66% or consequently adopt a new compensation ladder for level 1 - 3 missions.
Level 1 Mission... 7 million per hour.
Level 2 Mission... 15 million per hour.
Level 3 Mission... 30 million per hour.
Level 4 Mission... 60 million per hour.
Either a 66% decrease in one tier of missions or 350% increase in the level 1 through 3 missions.
Consider that it costs 5m isk to fit up a proper condor for level 1 missions, if you happen to lose the one from the tutorial, it would take you 2.5 hours of mission grinding to replace that condor. With the new system you could have it replaced in the better part of an hour.
As things are right now I make 15 times a level 1 income just begging in local averaging about 30m/hour.
This is an area that could really use some focus from the development team, the new player experience is dreadful immediately following the tutorial missions and the first epic arc for Sisters of EVE.
I LOVE LAMP Am I doing this right? |
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