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Thread Statistics | Show CCP posts - 2 post(s) |

Tippia
Sunshine and Lollipops
15342
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Posted - 2013.07.01 16:34:00 -
[241] - Quote
S Byerley wrote:I'm not saying it's an obscure tactic, I'm saying frigates following freighters around to web them is weird from both a gameplay and roleplay perspective; imagine trying to explain that mechanic to a new player. I don't have to imagine. It's quite easy, and if they get the weird sly smirk, you know something has clicked GÇö they've finally grasped EVE.
Quote:Then you need to base your numbers on the freighter starting with ~85% shields and ~25% hull or at least acknowledge multiple attack runs; can't have it both ways. No. I can and will base my numbers just fine on what the gankers plan for: a single run that will be enough to kill a freighter in the 15 seconds allotted.
RAW23 wrote:You have offered two counters: 1) Don't undock, and 2) Bring friends. GǪand make yourself less of a target. GǪand pick the road less travelled. GǪand tweak the stats to something they don't expect. GǪand learn the aggression mechanics (because these things don't take 60 minutes GÇö in fact, this is where the OP went wrong most spectacularly).
It's not like it's a completely unreasonable and horrible suggestion to bring friends GÇö that's what the gankers do, and that's why they can do what they do. In fact, I'd go so far as to say that this is why they should win such an outcome (even such a massively bungled one as this).
Infinity Ziona wrote:******** argument though. Its a freighter its supposed to be stuffed with goodies. Says who? It's a freighter GÇö it's supposed to transport bulk goods. Bulk goods have a tendency to be rather cheap and not worth ganking over. If you want to move goodies around, there are far better options available. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

baltec1
Bat Country
7088
|
Posted - 2013.07.01 16:35:00 -
[242] - Quote
Ace Uoweme wrote:
If webbers were designed to pull. They're designed to hold a target still.
Thus, a very messy mechanic.
Same job, they help manoeuvre the ship. |

S Byerley
The Manhattan Engineer District
58
|
Posted - 2013.07.01 16:35:00 -
[243] - Quote
Khanh'rhh wrote:Since I am being lenient, in reference to: S Byerley wrote:I can tell you from personal experience/literature that it's not hard to pull out 95%+ accuracy in similar applications I will ask you to cite one example of a computer program achieving 95% confidence in assessing intent from datamining. Key to this will be it's ability to distinguish between identical sets of data which one is the offending article. Remember: to not be able to do this is to fail the condition that you can't change the rules to suit your analysis technique. Feel free to link to any pay-walled journal article if necessary; I have access to near all of them.
Confidence and accuracy are two very different things. I've admittedly been oversimplifying because you can typically tweak the TP/(FP+TP) rate as high as you want at the expense of the FNR. Really, you want to look at TPR vs. FPR vs. TNR vs. FNR.
In any case, credit card fraud is always the default example in data mining (and quite applicable) so here's a quick google result: http://news.byu.edu/archive12-sep-frauddetection.aspx
Khanh'rhh wrote:Time and effort are also metrics by which CCP judge balance. You're forgetting the largest parts of the investment.
They don't really skew the results in your favor. The whole point of bumping is to minimize logistics cost. Regardless, you're looking at an easy 250m/hr/person after expenses which is quite high by hisec standards and pretty much unheard of by piracy standards. |

baltec1
Bat Country
7088
|
Posted - 2013.07.01 16:36:00 -
[244] - Quote
RAW23 wrote:
Even as a bulk hauler carrying trit its cargo value is going to greatly exceed the cost of ganking it. Hell, even an empty freighter looks good on a killboard for the loss of a couple of hundred mil in destroyers.
You will not be ganked for a load of trit. |

RAW23
189
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Posted - 2013.07.01 16:37:00 -
[245] - Quote
Tippia wrote: GǪand pick the road less travelled. GǪand tweak the stats to something they don't expect. GǪand learn the aggression mechanics (because these things don't take 60 minutes GÇö in fact, this is where the OP went wrong most spectacularly).
None of which can actually stop you being killed if you are picked for destruction and your attackers are competent. You said it yourself - if the attack is done properly the freighter is dead. The counters you offer are suggestions as to how not to be picked as a target, not counter-tactics that can be applied when you are picked. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Ace Uoweme
Republic Military School Minmatar Republic
337
|
Posted - 2013.07.01 16:37:00 -
[246] - Quote
baltec1 wrote:Ace Uoweme wrote:
If webbers were designed to pull. They're designed to hold a target still.
Thus, a very messy mechanic.
Same job, they help manoeuvre the ship.
That's not the design though. Holding isn't pulling. Tractor beams pull. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

RAW23
189
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Posted - 2013.07.01 16:38:00 -
[247] - Quote
baltec1 wrote:RAW23 wrote:
Even as a bulk hauler carrying trit its cargo value is going to greatly exceed the cost of ganking it. Hell, even an empty freighter looks good on a killboard for the loss of a couple of hundred mil in destroyers.
You will not be ganked for a load of trit.
You promise? There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

S Byerley
The Manhattan Engineer District
58
|
Posted - 2013.07.01 16:40:00 -
[248] - Quote
Tippia wrote:I don't have to imagine. It's quite easy, and if they get the weird sly smirk, you know something has clicked GÇö they've finally grasped EVE.
Matter of taste I suppose.
Tippia wrote:No. I can and will base my numbers just fine on what the gankers plan for: a single run that will be enough to kill a freighter in the 15 seconds allotted.
Gankers plan for easy targets; freighters in 0.5 make for easier targets - thus 19s. Seriously, pick one or the other, not hard. |

baltec1
Bat Country
7088
|
Posted - 2013.07.01 16:41:00 -
[249] - Quote
Ace Uoweme wrote:
That's not the design though. Holding isn't pulling. Tractor beams pull.
They make the ship get into warp faster by making it have a lower top speed. Its working exactly as designed, that's why you scram targets before webbing them. |

baltec1
Bat Country
7088
|
Posted - 2013.07.01 16:42:00 -
[250] - Quote
RAW23 wrote:baltec1 wrote:
You will not be ganked for a load of trit.
You promise?
We have only done it once in the past year and that was an accident. |
|

MailDeadDrop
Rage and Terror Against ALL Authorities
198
|
Posted - 2013.07.01 16:45:00 -
[251] - Quote
baltec1 wrote:Infinity Ziona wrote:Tippia wrote:Not really, no. It's one of the best-known (and most effective) counters you have as a freighter pilot. Having to pay 15 bucks extra per month to follow your freighter around meta-gaming it into warp faster is not a counter. Its a dumb fix to bad game design. So don't stuff the thing full of goodies then. Its the most simple answer and works every time. Your plan ("don't stuff the thing full of goodies") doesn't appear to have worked for Saesra Virpio: http://eve-kill.net/?a=kill_detail&kll_id=18499970
MDD |

RAW23
191
|
Posted - 2013.07.01 16:51:00 -
[252] - Quote
baltec1 wrote:RAW23 wrote:baltec1 wrote:
You will not be ganked for a load of trit.
You promise? We have only done it once in the past year and that was an accident.
But looking at the killboards, you have taken down five bulk haulers in the last 24 hours carrying no more than 2bil of goods each and two of them were carrying less than a bil. The lowest was only carrying 480mil or so worth of goods. So it sounds like this notion that you will be safe so long as you don't haul high value cargoes is ... how shall I put this ... not true? There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

RAW23
191
|
Posted - 2013.07.01 16:54:00 -
[253] - Quote
MailDeadDrop wrote:baltec1 wrote:Infinity Ziona wrote:Tippia wrote:Not really, no. It's one of the best-known (and most effective) counters you have as a freighter pilot. Having to pay 15 bucks extra per month to follow your freighter around meta-gaming it into warp faster is not a counter. Its a dumb fix to bad game design. So don't stuff the thing full of goodies then. Its the most simple answer and works every time. Your plan ("don't stuff the thing full of goodies") doesn't appear to have worked for Saesra Virpio: http://eve-kill.net/?a=kill_detail&kll_id=18499970MDD
That one is a jump-freighter, though, so worth killing for other reasons. However, the bulk of their kills do seem to be doing exactly the kind of low-value bulk hauling Baltec mentioned. This is a mid-range one: http://eve-kill.net/?a=kill_detail&kll_id=18511541. 1.4bil in modules, presumably for reprocessing. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Kaarous Aldurald
ROC Academy The ROC
358
|
Posted - 2013.07.01 16:57:00 -
[254] - Quote
Quote:GǪand make yourself less of a target. GǪand pick the road less travelled. GǪand tweak the stats to something they don't expect. GǪand learn the aggression mechanics (because these things don't take 60 minutes GÇö in fact, this is where the OP went wrong most spectacularly).
Oh, but Tippia! Those aren't fair!
...
Because they require effort! :P
Don't you know that no effort put in by one person should always trump effort and planning by multiple people?
/sarcasm Not posting on my main, and loving it.-á Because free speech.-á |

RAW23
191
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Posted - 2013.07.01 17:00:00 -
[255] - Quote
Kaarous Aldurald wrote:Quote:GǪand make yourself less of a target. GǪand pick the road less travelled. GǪand tweak the stats to something they don't expect. GǪand learn the aggression mechanics (because these things don't take 60 minutes GÇö in fact, this is where the OP went wrong most spectacularly).
Oh, but Tippia! Those aren't fair! ... Because they require effort! :P Don't you know that no effort put in by one person should always trump effort and planning by multiple people? /sarcasm
The issue is not that they require effort but that they do not actually provide any sort of counter once you are under attack. 'Go a different route and hope no one attacks you' is not a counter-tactic that you can use if someone attacks you. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

S Byerley
The Manhattan Engineer District
59
|
Posted - 2013.07.01 17:01:00 -
[256] - Quote
This one is my favorite low-value so far: http://eve.battleclinic.com/killboard/killmail.php?id=19989747 |

MailDeadDrop
Rage and Terror Against ALL Authorities
198
|
Posted - 2013.07.01 17:01:00 -
[257] - Quote
RAW23 wrote:That one is a jump-freighter, though, so worth killing for other reasons. That isn't what he said, though. Blowing up an essentially empty jump freighter completely disputes his claim.
No, the cargo value was mostly the Helium isotopes.
MDD
|

S Byerley
The Manhattan Engineer District
65
|
Posted - 2013.07.01 17:45:00 -
[258] - Quote
Closest I could find was kernite; too lazy to search properly 
http://eve.battleclinic.com/killboard/killmail.php?id=18057395 |

baltec1
Bat Country
7101
|
Posted - 2013.07.01 17:52:00 -
[259] - Quote
RAW23 wrote:baltec1 wrote:RAW23 wrote:baltec1 wrote:
You will not be ganked for a load of trit.
You promise? We have only done it once in the past year and that was an accident. But looking at the killboards, you have taken down five bulk haulers in the last 24 hours carrying no more than 2bil of goods each and two of them were carrying less than a bil. The lowest was only carrying 480mil or so worth of goods. So it sounds like this notion that you will be safe so long as you don't haul high value cargoes is ... how shall I put this ... not true?
We are at war. |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
49
|
Posted - 2013.07.01 20:13:00 -
[260] - Quote
Infinity Ziona wrote:Tippia wrote:Not really, no. It's one of the best-known (and most effective) counters you have as a freighter pilot. Having to pay 15 bucks extra per month to follow your freighter around meta-gaming it into warp faster is not a counter. Its a dumb fix to bad game design.
do you feel the same way about jump drives? |
|

Murk Paradox
Red Tsunami The Cursed Few
412
|
Posted - 2013.07.01 20:24:00 -
[261] - Quote
Before I go through the replies to see if it's been said...
How the hell, if you have been bumped for an hour, did you not just logoff? "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

James Amril-Kesh
4S Corporation RAZOR Alliance
5635
|
Posted - 2013.07.01 20:42:00 -
[262] - Quote
S Byerley wrote:Now you're just being silly; computers are quite smart, especially when analyzing something already broken down into 1's and 0's. Your inability to come up with a naive solution doesn't indicate much of anything. Uh no, they aren't. Computers can compute, and they can do it really well. They can't come up with solutions of their own to the more broad-reaching types of problems that humans face. They can't, for example, determine intent or what would constitute harassment. -áMy (mostly boring) Youtube channel. |

Murk Paradox
Red Tsunami The Cursed Few
413
|
Posted - 2013.07.01 20:50:00 -
[263] - Quote
ShahFluffers wrote:Ace Uoweme wrote:ShahFluffers wrote: You do know that language is not set in stone and that words are often redefined over time depending in their usage. The fact that we are even discussing what an "exploit" actually is and can't agree is literally proof of that.
Yeah, all those Dream Paragon supporters said the same. Dream Paragon still got a 10 day suspension and lost the world first -- and they deserved it. When professional gamers cheat, it's b-a-d. They know better. http://eu.battle.net/wow/en/forum/topic/1549389227?page=1Worst thing about that exploit was the excuses made, like if they didn't do it... the others would. If folks got to exploit to play or have fun..."Houston, we have a problem..." In that case, the DEVs of WoW considered it an exploit and acted accordingly. Again... as everyone has been saying... it's what the company deems an exploit that defines an exploit. It is both black and white and yet grey at the same time. Tomorrow CCP could declare bumping an exploit and it shall be so. Because they get to decide what is and isn't one.
Not to use your post specifically, but to find a place to chime in...
I think the argument here is illfounded. The term exploit is really easy. Using something for other than it's intended use.
Nothing changes that. Not CCP, not you, not me, not anyone.
Punishing someone for it... now THAT's different.
You don't choose what's an exploit. You choose what's a working as intended mechanic, and what's an exploited mechanic.
Bumping is a mechanic.
How the bumper bumps the bumpee determines if it is working as intended, or exploited.
CCP judges that on a case by case basis.
What you guys need to do, is ask CCP if they designed the mechanic of bumping to allow for someone to be bumper for an hour.
If no, that bumper exploited a mechanic.
If yes, that mechanic is working as intended.
Speeding is still breaking the law, regardless of whether the police punish you for it or not. Your car can still exceed the speed limit. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
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Ilkahn
DisturbedGamers. The Explicit Alliance
38
|
Posted - 2013.07.01 20:55:00 -
[264] - Quote
RedFrogFreight.
Look them up. |

E-2C Hawkeye
State War Academy Caldari State
228
|
Posted - 2013.07.01 20:56:00 -
[265] - Quote
Murk Paradox wrote:ShahFluffers wrote:Ace Uoweme wrote:ShahFluffers wrote: You do know that language is not set in stone and that words are often redefined over time depending in their usage. The fact that we are even discussing what an "exploit" actually is and can't agree is literally proof of that.
Yeah, all those Dream Paragon supporters said the same. Dream Paragon still got a 10 day suspension and lost the world first -- and they deserved it. When professional gamers cheat, it's b-a-d. They know better. http://eu.battle.net/wow/en/forum/topic/1549389227?page=1Worst thing about that exploit was the excuses made, like if they didn't do it... the others would. If folks got to exploit to play or have fun..."Houston, we have a problem..." In that case, the DEVs of WoW considered it an exploit and acted accordingly. Again... as everyone has been saying... it's what the company deems an exploit that defines an exploit. It is both black and white and yet grey at the same time. Tomorrow CCP could declare bumping an exploit and it shall be so. Because they get to decide what is and isn't one. Not to use your post specifically, but to find a place to chime in... I think the argument here is illfounded. The term exploit is really easy. Using something for other than it's intended use. Nothing changes that. Not CCP, not you, not me, not anyone. Punishing someone for it... now THAT's different. You don't choose what's an exploit. You choose what's a working as intended mechanic, and what's an exploited mechanic. Bumping is a mechanic. How the bumper bumps the bumpee determines if it is working as intended, or exploited. CCP judges that on a case by case basis. What you guys need to do, is ask CCP if they designed the mechanic of bumping to allow for someone to be bumper for an hour. If no, that bumper exploited a mechanic. If yes, that mechanic is working as intended. Speeding is still breaking the law, regardless of whether the police punish you for it or not. Your car can still exceed the speed limit. Yea I have to agree....bumping someone for an hour is not working as intended. |

Murk Paradox
Red Tsunami The Cursed Few
413
|
Posted - 2013.07.01 20:57:00 -
[266] - Quote
Tippia wrote:Diomedes Calypso wrote:I'm also unclear.. if he does nothing, when he eventually gets attacked concord will kill the attackers even if the attackers kill him first .. right?
Does the bumping just give more time to bring in more firepower from other systems to make sure the job gets done? The bumping serves two purposes. The most important one is that it creates a controlled environment where the gankers can delay and monitor the CONCORD response. You shoot the target once as he exits gate cloak to give him a PvP timer, which ensures that the ship will stay in space for another 15 minutes, no matter what, so logging off no longer saves the victim. This is obviously a criminal act so CONCORD shows up and kills the flagging alt. To counter this, you take advantage of the 15 minute timer to use a neutral alt (or two) to bump the victim at last 150km away from where CONCORD is sitting. The bumping both ensures that the victim can't just warp off willy-nilly, and that the victim is out of reach from immediate CONCORD response. Being this far away causes the CONCORD mechanics to consider the target (and, more importantly, the awaiting gankers) GÇ£out of rangeGÇ¥ for the purpose of responding to their actions, which in turn yields the same effect as delaying CONCORD by spawning them somewhere else in the system. When responding to a crime that's this far away, the CONCORD ships first have to despawn from the first crime scene before they can show up at a new one, which delays the response by half a dozen seconds or so. You sacrifice the loss of a newbship with civvy guns for being able to execute the gank with maybe 20GÇô50% fewer actual attack ships. You can also keep a close eye on CONCORD while doing all of this, which means you have more control over the timers. The second benefit is that the gank now happens maybe 200km off the gate, rather than 15km away from it. As a result, loot thieves will not get as much of a chance to get to the goods, and white knights stand less of a chance counter-killing the looting ships (which will go suspect in the process). If it's a freighter gank, you're likely to need a freighter to loot the wreck, and you definitely want to keep those away from the normal traffic lanes when they go blinky.
Funny part, is if he is being bumped AWAY, why not find a new align point? I mean an hour... that's so long to try a myriad of things. Machs cant move THAT fast.
End of the day, you know not to undock with what you can't afford to lose, and whether it's an hour bump or a 5second gank... it's lost.
Now, as to the fact of trying to logoff and not being able to, and the amount of TIME it took.... I would say it is harassment.
But then, I'm not a DEV who decides. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
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Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
322
|
Posted - 2013.07.01 20:58:00 -
[267] - Quote
E-2C Hawkeye wrote: Yea I have to agree....bumping someone for an hour is not working as intended.
How so? If I smash something repeatedly with a big enough hammer, it's going to keep moving, no matter how long I swing at it. Well, until it runs into something that I don't have the force to move, like a brick wall, or a tree. |

Elizabeth Aideron
GoonWaffe Goonswarm Federation
49
|
Posted - 2013.07.01 20:58:00 -
[268] - Quote
Ilkahn wrote:RedFrogFreight.
Look them up.
what about them? |

Murk Paradox
Red Tsunami The Cursed Few
413
|
Posted - 2013.07.01 21:03:00 -
[269] - Quote
Tippia wrote:Ace Uoweme wrote:No it wasn't. That's player made. GǪwhich is how the devs designed the game. They designed bumping. The players took that tool and started hammering away at the nails with it, as intended. Since no unwanted effects or exploits arose, it was all working as intended and as designed. Quote:It's a tactic left in the game for interest, but not specifically designed by devs themselves, just like with ship names. They create it, and players find the exploits and use it. GǪexcept that they're not exploits, and that they're not GÇ£left in the gameGÇ¥ but part of a concept built around providing a toolset rather than a ruleset. That's the root of your problem: you are stuck in a design frame of mined based around rules. EVE is not that kind of game. Quote:But it's still a exploit. Nope. So sayeth the devs, and they are the only ones who can say whether it is one or not. And their answer is GÇ£notGÇ¥ GÇö explicitly GÇ£notGÇ¥, so not even implicitly by leaving it unmentioned or unregulated. You can keep repeating your quaint lie to yourself as often as you like, but it doesn't change this simple fact. You are of course free to reject this reality and substitute your own, but that road only really leads to disappointment and medication. Quote:The red meat isn't me, it's you trained to attack anything that threatens your comfort zone. If by my GÇ£comfort zoneGÇ¥ you mean reality, then yes GÇö I do indeed attack people who spout counter-factual nonsense. That means that until you start accepting reality for what it is, you are very much my target. All you have to do to avoid it is to accept facts as they are and not make up your own.
That's entirely too "god made apples to be bongs" for me lol.
I don't think the DEVs designed bumping with the effect of using it as a non aggression attack to a freighter.
Because they allow for emergent gameplay, they allowed the mechanic to remain. Otherwise, aggression timers on non aggressing entities wouldn't exist. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
413
|
Posted - 2013.07.01 21:16:00 -
[270] - Quote
Kaarous Aldurald wrote:Quote:Oh, I expected actual instances where the ruling was completely in the bumper's favor. That's usually what someone means when they say precedent. Well, seeing as you must not have the capabilities to look this up yourself... http://www.minerbumping.com/Just over a year of precisely that. The precedent was established by the New Order, in a GM response that cannot be discussed on the forums, but is given in great detail as to the specifics.
Poor example to use. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
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