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Thread Statistics | Show CCP posts - 3 post(s) |

Hellspawn01
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Posted - 2006.06.29 19:52:00 -
[331]
Edited by: Hellspawn01 on 29/06/2006 19:53:35 When are faction ships coming? Like pirate or Navy BSs.
Ship lovers click here |

Hebus Zanheros
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Posted - 2006.06.30 13:12:00 -
[332]
Edited by: Hebus Zanheros on 30/06/2006 13:13:00 you can search it by the search mod, and put in your favorits.
you have every module in the database. Also module that doesn't in game.
Have I respond at your answer ? (it is possible that I hadn't understood)
;) -----------------------------------------------
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Hellspawn01
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Posted - 2006.06.30 14:46:00 -
[333]
Found it under "Unreferenced".
Ship lovers click here |

Rahzelk
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Posted - 2006.06.30 22:43:00 -
[334]
Edited by: Rahzelk on 30/06/2006 22:44:36
BUGS (read this as bugreport that are now fixed) ------------------------------------------------------- * Drone Sharpshooting should increase drone optimal range * Looks like the damage bonus for torp skill is not applied to the advanced torps in quickfit (477 * 1.25 = 596.25). * The Backup array and ECCM do not seem to work. * ECCM Radar mods - does not stack, but they should * The Breacher is supposed to receive +10% explosive missile damage and +5% EM/thermal/kinetic missile damage per level in Minmatar Frigate. However, it looks like the values have been swapped : explosive missiles/rockets receive only a +5% bonus, while the other three types see a +10% increase. * Some of the 'Named' Resistance Plates are showing the wrong damage type they are resistant to. * The bonus to missile launcher CPU needs from the KTA100/1000 implants is missing in Quickfit. * There is no "decrease launcher rof" but 2 x "increase missiles flight time". * Additionaly if I select the 2nd "increase missiles flight time" in the list and set to 5(%) the launcher ROF is *increased*? * seems that Ishtar get only 5% bonus to drone damage etc per Gallante cruiser level. From Ishtar description: 10% bonus to drone hitpoints and damage per skill level * Target painter 1 requires target painting 1 and electronics 3. * The sig radius of whatever target I choose remains unaffected by target painters * calculation for warp distance may be a bit buggy. It shows my Crow has a distance of 58.6 AU, but I just made a 72 AU warp with about 1/4 cap to spare. * As it stands, quickfit shows my max warpdistance on a kestrel to be 30.7AU since I have Warp Drive Operation 3. The actual in game warp distance is closer to the 62-63AU range. * I tried with Modulated Deep Core Miner 2 (and could fit it on a Mining barge), Modulated Strip Miner 2, Modulated Deep Core Strip Miner 2. When I try to fit any mining crystal to these modules i get a message the charge type is not compatible with the selected module. * I think the Gila missile damage is wrong. At least i get double damage bonus (10% DMG/caldari cruiser lvl) if i load scourge heavy, and no dmg bonus if i load other heavy missile. (arby heavy, and 2*T2 BCU). * Stealth bombers get an explosion radius bonus of 0.167 that is not taken into account by Quickfit, thus making damage computation on anything smaller than a cruiser wrong. * "successful" only have one 'l', not two * Smartbombs aren't included in DPS calcs. o/ * when I fit a cargo expander to an industrial the log shows that my industrial skill bonus & Navigation skill bonus are being applied to the negative speed attribute of the cargo expander. For example: Navigation (lvl 4) -> Alpha Hull Mod Expanded Cargo.speedBonus : -10.0 m/sec => -12.0 m/sec * cant't fit Codebreaker I into the ship * CM target painting drones also have no effect on the stats tab. * The SM1 seems to use the correct bonus from skills + barge but the MSM2 do not. * Frequency Modulation and Long distance jamming are applied to all EW modules not only ECM.
PATCH UPDATE -> See EVE ONLINE patch notes, almost all impacts should have been included. Details in the QFit readme file 
Do not look where you fell, but where you slipped. |

Rahzelk
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Posted - 2006.06.30 22:43:00 -
[335]
QuickFit 0.99z RC3 (28.06.2006)
WHAT'S NEW IN 0.99z RC3 -----------------------
- Most known bugs are podkilled :P See Below...
- XML Export is now possible.
- Updated to last patch data.
- (Chinese translation maybe works => :O I need feedback on this...)
==> Please, if you translate the "lang.properties" in another langage, send it to me so I can release it on QuickFit official website. Thanx in advance !
Have fun , and do not download QFit from another site than the two links given in the first post ! 

Do not look where you fell, but where you slipped. |

Draycar Hazaran
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Posted - 2006.07.01 00:33:00 -
[336]
You f'ing rock Rahz!
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Sigos
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Posted - 2006.07.01 17:41:00 -
[337]
Fitting on stealth bombers doesn't seem to be working right. I know that I can fit 3 cruise launchers with a MAPC (and probably without now that I raised my skills more), but even with a MAPC, I can only fit 2 cruise launchers because of powergrid constraints. I updated my xml a couple minutes ago, and even set the relevant skills manually.
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Hellspawn01
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Posted - 2006.07.02 13:58:00 -
[338]
You could add a calculation to the "stats" tab when calculating damage with guns to show wreckings which you can calculate. You find some usefull infos about it here.
Ship lovers click here |

synK
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Posted - 2006.07.06 16:35:00 -
[339]
is there going to be an update for the Caldari Assault ship : Hawk? because the setup has changed, now has 4 missiles slots and 1 turret, not 2 or so of each? need to test what the DPS is 4 my hawk hehe 'the armageddon looks like a condom Filld with Water..'
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goleane
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Posted - 2006.07.09 18:54:00 -
[340]
sorry the elegance-corp.net(quickfit download page) is down for a few days. i ll post when it 'll be back.
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MrCue
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Posted - 2006.07.10 15:02:00 -
[341]
Edited by: MrCue on 10/07/2006 15:02:50 The XML exports from quick fit can be uploaded to http://eve.battleclinic.com/eve_online/ship_loadout.php?race=-3 for quick sharing and discussion.
Enjoy.
Killmail Database |

Kulmid
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Posted - 2006.07.10 21:05:00 -
[342]
forgot to ajust the sig radius of the AFs
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Nox Solaris
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Posted - 2006.07.14 20:53:00 -
[343]
Originally by: Rahzelk
QuickFit is a ship fitter for the game Eve-Online. It is written in Java and is then multi-platform for every systems that can run Java (linux, Mac...). It uses JRE 1.5 but I'll try to keep a JRE 1.4 version.
Links to these associated applets or codecs or whatever they are would help those of us who don't have them.
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Traxman
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Posted - 2006.07.16 06:52:00 -
[344]
Is it possible to add ships in your database text file ?
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Rahzelk
Elegance
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Posted - 2006.07.17 09:52:00 -
[345]
Database updated to resolve many CPU/Grid problems on turrets, as well as the typhoon bonus, the missing precision light misiles, AS signature radius ..etc..
Only data bugfixes 
Have Fun !

Do not look where you fell, but where you slipped. |

arjun
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Posted - 2006.07.23 10:41:00 -
[346]
no officer modules? why not?
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Tiuwaz
Minmatar
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Posted - 2006.07.27 15:49:00 -
[347]
I got a request, could you update Quickfit withe new tier3 BS and their stats?
Click Here
I know the stats still might(hopefully) change, but it would be nice to be able to play around with fittings and such, so we can give the devs a better feedback what they should change before it goes live.
Originally by: Oveur This is not the conspiracy you are looking for.
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evilchair
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Posted - 2006.07.28 03:55:00 -
[348]
any word on t3 bs' being there stats are hyah http://dl.eve-files.com/media/0607/tier3_bs.jpg
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Rob Stell
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Posted - 2006.07.30 13:48:00 -
[349]
Originally by: Rahzelk Database updated to resolve many CPU/Grid problems on turrets, as well as the typhoon bonus, the missing precision light misiles, AS signature radius ..etc..
Only data bugfixes 
The damage bonus of Wolf (minnie AF) is still incorrect.
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Ashurian
Princeps Corp
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Posted - 2006.07.31 06:58:00 -
[350]
Thanks a lot for the 1.14 java QF version Rahzelk.
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CB Apollo
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Posted - 2006.07.31 16:00:00 -
[351]
The vengence bonus seems to be incorrect, its 5% damage per level not 10%. If only :( CCP nerfed it before release.
Please resize your signature, oh and I love you - Jacques
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Mitten
Caldari Mission Whores
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Posted - 2006.08.03 20:39:00 -
[352]
Are there plans to include the effects of a pirate set implants on modules / ships.
Ie: Crystal implants effects on shield boosters.
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Slimy
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Posted - 2006.08.09 19:43:00 -
[353]
Edited by: Slimy on 09/08/2006 19:45:28 nm
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Still Hart
Aurora Empire
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Posted - 2006.08.09 20:12:00 -
[354]
I didn't take the time to read the whole thread so excuse me if this has been brought up already. It seems the Sensor Damp drones don't calculate properly. The more drones I add, the more the target range INCREASES, which is obviously wrong. I'd love to see this resolved as I'm very much trying to decide which EW drones best suit my play style and as we all know, testing in-game is slow and annoying. 
Thanks much, SH _____________________
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Tizi
Center for Advanced Studies
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Posted - 2006.08.11 21:17:00 -
[355]
Tractor beams are showing Graviton Physics 1 as being required. This requirement was changed to Science IV a few patches back.
Tractor beam
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Helectiva
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Posted - 2006.08.14 10:11:00 -
[356]
Hello, seem to be having a problem
I have downloaded the current JRE (1.5.0_96), Quickfit (Windows version), and extracted the Quickfit files, but still cannot manage to get Quickfit to open at all.
This error log appears after I have tried to start the program: ----------------------------------------------------------- Exception in thread "AWT-EventQueue-0" java.lang.NoClassDefFoundError at org.hsqldb.Database.reopen(Unknown Source) at org.hsqldb.Database.open(Unknown Source) at org.hsqldb.DatabaseManager.getDatabase(Unknown Source) at org.hsqldb.DatabaseManager.newSession(Unknown Source) at org.hsqldb.jdbc.jdbcConnection.<init>(Unknown Source) at org.hsqldb.jdbcDriver.getConnection(Unknown Source) at org.hsqldb.jdbcDriver.connect(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at eleg.tools.data.ConnexionODBC.<init>(ConnexionODBC.java:35) at eleg.tools.app.QuickFit.createAndShowGUI(QuickFit.java:413) at eleg.tools.app.QuickFit.access$0(QuickFit.java:397) at eleg.tools.app.QuickFit$1.run(QuickFit.java:386) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) -----------------------------------------------------------
Are there any steps I need to take or have missed?
I can't wait to start using this program! Any sort of help would be appreciated.
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Jaddor
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Posted - 2006.08.14 19:43:00 -
[357]
Just a great program, even though it just informed me that my next ship type upgrade (t2 gun blasterthron) isn't going to be as great a dps upgrade as I was hoping.
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cyborg hq
GANKERZ
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Posted - 2006.08.15 09:48:00 -
[358]
good programme keep it up
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DiNoer
DFCK Inc. Chimaera Pact
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Posted - 2006.08.17 22:07:00 -
[359]
Awsome lil prg! However:
Am I like the stupidest user on this planet???
Java platform standard edition Version 1.5.0 (build 1.5.0_08-b03) *check*
QuickFit v1.0a *check*
Char xml loaded *check*
Pre. req. missile skills *check*
Any launcher/missile yilds a negative damage???
Quote:
Shield One Shot Damage (EM+TH+KI+EX) : -1.0 + 0.0 + 0.0 + 0.0 = -1.0
WTF??+?
La prospTritT de l'Gme libre La prospTritT de la fTdTration
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Rahzelk
Elegance
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Posted - 2006.08.24 22:43:00 -
[360]
Edited by: Rahzelk on 24/08/2006 22:43:39 Gathering all sort of bug for the next Release. Keep reporting bugs, they are all written on a notepad and investigate.
BTW, if some programmer have a serious mod suggestion, I'm willing to open the source code ... Contact me for more details...
Do not look where you fell, but where you slipped. |
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