Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 30 .. 32 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Pattern Clarc
Aperture Harmonics
292
|
Posted - 2011.11.15 01:21:00 -
[481] - Quote
The Naga is more or less fixed by this change imo - Good Range, Good DPS at Range, Classic Caldari.
Should be ported over to more rail boats with lows moved to the mids.. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |
Sevenfold Sins
Omega-Fleet Motivated and Determined
1
|
Posted - 2011.11.15 01:24:00 -
[482] - Quote
Gypsio III wrote:Sevenfold Sins wrote:Here is an extreamly effective fit for the Naga before this patch, it was effective in both lv3 and lv4 missions and would of been effective as a pvp boat:
Highs: 8 arbalest heavy missile launchers
Mediums: 3 Invulnerability Field II 1 Y-S8 Hydrocarbon Afterburners 2 Large F-S9 Regolith shield induction
Lows: 1 Co-Processor II 2 Ballistic control system II
Rigs: 3 Medium core defence field extender I Good God. Is there a way to stop carebears and other idiots from posting in this thread?
Ignore the fact that I am a pvp pilot, I was just interested in figuring out a way to make the ship useful in its previous form and I succeed. I tested on missions simply because I didnt feel like dealing with the idiots around the main combat sites and didnt happen to have a pilot to shoot at available. It also wouldnt be horrible in pvp
|
Miriiah
Republic Military School Minmatar Republic
9
|
Posted - 2011.11.15 01:29:00 -
[483] - Quote
Ghads Ghost wrote:Sevenfold Sins wrote:Here is an extreamly effective fit for the Naga before this patch, it was effective in both lv3 and lv4 missions and would of been effective as a pvp boat:
Highs: 8 arbalest heavy missile launchers
Mediums: 3 Invulnerability Field II 1 Y-S8 Hydrocarbon Afterburners 2 Large F-S9 Regolith shield induction
Lows: 1 Co-Processor II 2 Ballistic control system II
Rigs: 3 Medium core defence field extender I
Between its speed (isnt bad as a mission boat) and the fact that you can stagger the higher range launchers to constantly have missiles in space means that it had higher actual dps then the other caldari battlecruisers, 13k shield hp, 50% and up resists, and it fit nicely on the ship itself.
Mission Rating:
Lv4: The scarlet pirate (New mission for me, would rank around worlds collide level in difficulty against most mission fits) and should be able to handle most if not all combat lv4 missions
Lv3: Completed every lv3 thrown at the fit without blinking
All in all this ship can be extreamly effective when fitted correctly, it handles mission rats battlecruisers and lower faster then drones, doesnt have anywhere near as many range limitations as the pre-existing torp naga, could be effective in pvp with afew slight tweaks as the constant damage limits any sort of tank pulsing, and actually can have the tank to back it up.
So thanks CCP, you just turned a ship with great potential into one of the long line of useless caldari railgun platforms. AS a mission runner I wasnt to happy with the new ships... they seemed useless unless you wanted to do PVP which I didn't...now I see this fit and it seemed that a silk purse was made out of a sows ear...but now with launchers gone completly this is just a waste of materials ...sorry CCP this Nage is now a fail fit A drake does a better job
|
Gypsio III
Dirty Filthy Perverts
100
|
Posted - 2011.11.15 01:29:00 -
[484] - Quote
Sevenfold Sins wrote:
Ignore the fact that I am a pvp pilot, I was just interested in figuring out a way to make the ship useful in its previous form and I succeed. I tested on missions simply because I didnt feel like dealing with the idiots around the main combat sites and didnt happen to have a pilot to shoot at available. It also wouldnt be horrible in pvp
You suceeded in giving me eye cancer. That fit is an more expensive and vastly inferior Drake. |
Bomberlocks
CTRL-Q
47
|
Posted - 2011.11.15 01:34:00 -
[485] - Quote
Ytterbium: I would like to ask you if you have considered the practical effect of the Tier 3 BCs in game. Could you possibly clarify your thinking (if you did so) as to how these ships will affect the use of current Battlecruisers. From what I see, they should make a range of other ships obsolete in game: Long range BCs will be totally outclassed by these ships as will sniper HACs, and these ships, hunting in gangs, will make the idea of tackling them with smaller ships difficult, especially if they fit webs.
TL;DR the Tier3 BCs seem to be even more effective against smaller ships than they are against BS and Capitals.
Was that your intention? Could you clarify, please? |
Michael Harari
The Hatchery Team Liquid
1
|
Posted - 2011.11.15 02:12:00 -
[486] - Quote
Sevenfold Sins wrote:Here is an extreamly effective fit for the Naga before this patch, it was effective in both lv3 and lv4 missions and would of been effective as a pvp boat:
Highs: 8 arbalest heavy missile launchers
Mediums: 3 Invulnerability Field II 1 Y-S8 Hydrocarbon Afterburners 2 Large F-S9 Regolith shield induction
Lows: 1 Co-Processor II 2 Ballistic control system II
Rigs: 3 Medium core defence field extender I
So basically, you want to spend more than a drake, while getting less a drake?
|
Foofad
Yulai Guard 1st Fleet Yulai Federation
9
|
Posted - 2011.11.15 03:18:00 -
[487] - Quote
I'm digging the changes to the Naga. I just wish for a tiny bit more DPS (or tracking) to make me actually genuinely want to fight at railgun ranges as opposed to just jumping into a Hurricane like everyone else. |
Debir Achen
EVE University Ivy League
1
|
Posted - 2011.11.15 03:19:00 -
[488] - Quote
Maksim Cammeren wrote:Stealing someone else's dps graph. Currently on SiSi, T3 BC's and a muninn, fitted to hit at 110km, drone dps not included: http://mitglied.multimania.de/roemern/EVE/Ti3BC110km2.gifblue - tornado // red - oracle // green - talos // yellow - naga // (purple - muninn) (I don't have the targets size/transverse that was used, but I can look it up if someone really cares). From the displayed formulas: target size = 200 target transversal = 200
The Munin has trouble competing because it achieves near-perfect tracking from 40km, while the BCs never quite reach that point before they are into falloff (the Talos and oracle get close). The munin will maintain its damage values against smaller, faster targets a lot better than the BCs will.
(comment: graph uses the "traditional" colours, but only the Talos matches the race)
Are those numbers at "All V", "All 0", or somewhere in between? What sort of fitting? |
Phantomania
Alien Ship Builders Caedite Eos
6
|
Posted - 2011.11.15 03:35:00 -
[489] - Quote
I think we'remissing the point here!
In my case, like alot of other Missile focused Pilots, I am losing out on a NEW TOY from CCP!
Just like when all those PvP pilots whine when CCP decide to give us an Industrial ship for Christmas.
All the old missile boats have been spun and fitted to death, whats more boring than a Drake!
I wonder how many would have complained if CCP had announce the Tier3 BCs would all be "Heavy Stealtth Bombers" and JUST had Torps on all of them???
The Naga could have been fixed to have missiles, Torps or Cruise!
Its just the Hybrid Pilots who love CCPs idea as they have a choice of 2 new ships!
|
MeBiatch
Republic University Minmatar Republic
107
|
Posted - 2011.11.15 04:03:00 -
[490] - Quote
Pattern Clarc wrote:The Naga is more or less fixed by this change imo - Good Range, Good DPS at Range, Classic Caldari.
Should be ported over to more rail boats with lows moved to the mids..
i dunno i would have rather seen a rate of fire bonus over a damage bonus...
but yeah i am happy with the general direction... |
|
Caius Sivaris
Dark Nexxus S I L E N T.
19
|
Posted - 2011.11.15 04:24:00 -
[491] - Quote
QuantumTunnel wrote:no missiles on naga? guess what you'll never see naga fleets. Most caldari are useless ratting whores and do not have hyrbid turrets skills let alone t2 large hybrids. Naga isn't worth it now.
Naga with torps would have been a great anti-BS sniper fleet setup.
FYP. Can't do anything for you if if you don't train your own race weapon systems.
Sevenfold Sins wrote:Here is an extreamly effective fit for the Naga before this patch, it was effective in both lv3 and lv4 missions and would of been effective as a pvp boat:
Highs: 8 arbalest heavy missile launchers
You know a Drake was better on all counts than that brain tumor induced fit right? |
Foofad
Yulai Guard 1st Fleet Yulai Federation
9
|
Posted - 2011.11.15 04:29:00 -
[492] - Quote
MeBiatch wrote:Pattern Clarc wrote:The Naga is more or less fixed by this change imo - Good Range, Good DPS at Range, Classic Caldari.
Should be ported over to more rail boats with lows moved to the mids.. i dunno i would have rather seen a rate of fire bonus over a damage bonus... but yeah i am happy with the general direction...
Idk, higher ROF means more cap drain, and I prefer to hold onto as much cap as possible. |
Takon Orlani
Excrutiating Dirge
2
|
Posted - 2011.11.15 04:35:00 -
[493] - Quote
Ghads Ghost wrote:Shiroi Okami wrote:The new naga is much, much better than the split bonus bullshit it had before. Torps are highly limited in their usefulness, whereas now we have a shield tanked gunboat which can wreck people with blasters and do awesome damage at mid to long range with rails. All of you mission running drake pilots who wanted the naga simply because it would make it easier than your drake to run l4s, GTFO. The tier 3s were designed as pvp ships and they should stay that way. LOL I havent flown a Drake in a year I fly a Rattlesnake for Level 4's the Naga seemed to be a fun alternative with Sevenfolds fitting guess we will never know... FOr those that like PVP have fun... just isnt what I come to Eve to do............ But why waste a ship just for PVP? Eve fitters are an inventive crew they will ALWAYS find to use a ship for what it isnt intended to do... looks like in this case another sue was found... until this nerf from CCP You pure pve people have something wrong with your heads, and you think everything should cater to you. Well this time its the violent people who get some love. Deal with it. B)
Ps if i catch anyone pve in a new bc I will swiftly put an end to it. B)
|
Shiroi Okami
Genos Occidere HYDRA RELOADED
14
|
Posted - 2011.11.15 04:40:00 -
[494] - Quote
Ghads Ghost wrote:Shiroi Okami wrote:The new naga is much, much better than the split bonus bullshit it had before. Torps are highly limited in their usefulness, whereas now we have a shield tanked gunboat which can wreck people with blasters and do awesome damage at mid to long range with rails. All of you mission running drake pilots who wanted the naga simply because it would make it easier than your drake to run l4s, GTFO. The tier 3s were designed as pvp ships and they should stay that way. LOL I havent flown a Drake in a year I fly a Rattlesnake for Level 4's the Naga seemed to be a fun alternative with Sevenfolds fitting guess we will never know... FOr those that like PVP have fun... just isnt what I come to Eve to do............ But why waste a ship just for PVP? Eve fitters are an inventive crew they will ALWAYS find to use a ship for what it isnt intended to do... looks like in this case another sue was found... until this nerf from CCP
Similarly, why waste a ship by designing it for PVE? And yet there is a class, they're called marauders. In addition to that the last few new ships CCP have brought out have all been PVE, including the noctis, primae, and zephyr. It's about damn time PVP got some love when it is all too often ignored because the carebears have the larger (And whinier) voice on the eve-o forums My Latest Video: Freestyle II |
cyka776
8
|
Posted - 2011.11.15 05:08:00 -
[495] - Quote
new naga is too scary
please return it to uselessness |
Saikron
NME1
0
|
Posted - 2011.11.15 05:09:00 -
[496] - Quote
CCP Ytterbium wrote:TALOSFor instance, let us give you a quick insight of the indirect problems we have to face regarding blaster balancing:
- Do we want to nerf Barrage and Scorch? If yes, by how? Wouldn't that kill their usefulness as a whole? If no, can we add even more falloff to blasters, knowing it may be over-inflating the balance of power again?
- Don't we need to have a look at shield extenders/armor plates as well? If we nerf them, are we confident with possible changes to passive tanking? Can't we make active tanking more useful on PvP setups, so that passive tanking is less used for blaster platforms and more on Amarr platforms, designed to be more static than Gallente? Doesn't that require looking into NOS/Neuts as well? How about Cap boosters? Overheating?
- Can we make Gallente ships faster than Minmatar knowing they also use railguns? Wouldn't that be defeating the original design goals for Minmatar ships?
This is just unbelievable to me. You'll never find out the answer to any of these questions standing around wondering. The game is already imbalanced as is; who cares if Gallente is flavor of the expansion? Your balancing cycle has exacerbated the problem by leaving the balance of power as is for years on end. Variety is the spice of life; we're all tired of looking at the same meta game.
|
Aglais
Deep Core Mining Inc. Caldari State
4
|
Posted - 2011.11.15 05:17:00 -
[497] - Quote
Phantomania wrote:I think we'remissing the point here! In my case, like alot of other Missile focused Pilots, I am losing out on a NEW TOY from CCP! Just like when all those PvP pilots whine when CCP decide to give us an Industrial ship for Christmas. All the old missile boats have been spun and fitted to death, whats more boring than a Drake! I wonder how many would have complained if CCP had announce the Tier3 BCs would all be "Heavy Stealtth Bombers" and JUST had Torps on all of them??? The Naga could have been fixed to have missiles, Torps or Cruise! Its just the Hybrid Pilots who love CCPs idea as they have a choice of 2 new ships!
I'm sorry, but you're a bad. YOU are missing the point that Caldari use missiles AND hybrids.
Minmatar have to train two defensive systems. Don't whine about having to train for two offensive systems (hybrids and missiles). You'll notice that not all Caldari ships are pure missile boats. Yes, Caldari actually do have a good deal of pure missile boats. But the fact that they have hybrid gunships as well should tell you, Caldari is NOT pure missiles. So if you're Caldari, and flying purely missile boats, well... Broaden your horizons, you have loads more ships you could be using in new and different situations than just using your missile ships to chip away at NPCs. Naga is a hurtmobile. Get yourself some battleship hybrid turrets if you want, join in on the face removing. |
Gazmin VanBurin
Go Petition Blizzard
23
|
Posted - 2011.11.15 05:22:00 -
[498] - Quote
Im not exactly mad over the Nagas loss of missles, but I do wish a better option could have been implmented, I will say tho that great work at making the Talos seam even crappyer in comparison CCP, not only is the Naga still crap, it now the same flavor as the Talos. |
Iam Widdershins
Project Nemesis Moar Tears
233
|
Posted - 2011.11.15 05:28:00 -
[499] - Quote
Sevenfold Sins wrote:Here is an extreamly effective fit for the Naga before this patch, it was effective in both lv3 and lv4 missions and would of been effective as a pvp boat:
Highs: 8 arbalest heavy missile launchers
Mediums: 3 Invulnerability Field II 1 Y-S8 Hydrocarbon Afterburners 2 Large F-S9 Regolith shield induction
Lows: 1 Co-Processor II 2 Ballistic control system II
Rigs: 3 Medium core defence field extender I
Between its speed (isnt bad as a mission boat) and the fact that you can stagger the higher range launchers to constantly have missiles in space means that it had higher actual dps then the other caldari battlecruisers, 13k shield hp, 50% and up resists, and it fit nicely on the ship itself.
Mission Rating:
Lv4: The scarlet pirate (New mission for me, would rank around worlds collide level in difficulty against most mission fits) and should be able to handle most if not all combat lv4 missions
Lv3: Completed every lv3 thrown at the fit without blinking
All in all this ship can be extreamly effective when fitted correctly, it handles mission rats battlecruisers and lower faster then drones, doesnt have anywhere near as many range limitations as the pre-existing torp naga, could be effective in pvp with afew slight tweaks as the constant damage limits any sort of tank pulsing, and actually can have the tank to back it up.
So thanks CCP, you just turned a ship with great potential into one of the long line of useless caldari railgun platforms. I really think that it is important that the Naga be able to use hybrids, CCP, I really do, but let me lay this out.
This man here showed some incredible ingenuity, and really made something interesting out of a missile naga: a ship that can speed tank level 4s. Given its wide selection of damage type, its kinetic damage disadvantage compared to the Drake is nullified and it becomes an excellent stepping stone for newer Caldari pilots such as himself, even allowing a segue into torpedoes or rails and blasters in the future.
The removal of the launcher hardpoints represents a great loss to the Naga's usability and usefulness to me, and I fear that the added damage bonus to hybrid turrets will almost completely supplant the already-forsaken Rokh.
The main (read: only) complaint with the Naga's DPS application that I have heard, aside from people who just hate Torpedoes (which are great) is that the missiles are just too damn slow. It needs to be increased by at least a factor of 2, with its flight time decreased to match the original range, or it is borderline unusable while moving at the speeds it does. Consider adding this as a role bonus. |
Shiroi Okami
Genos Occidere HYDRA RELOADED
15
|
Posted - 2011.11.15 05:40:00 -
[500] - Quote
Haha, almost Widdershins, almost. 9/10 My Latest Video: Freestyle II |
|
Iam Widdershins
Project Nemesis Moar Tears
233
|
Posted - 2011.11.15 05:42:00 -
[501] - Quote
Maksim Cammeren wrote:Stealing someone else's dps graph. Currently on SiSi, T3 BC's and a muninn, fitted to hit at 110km, drone dps not included: http://mitglied.multimania.de/roemern/EVE/Ti3BC110km2.gifblue - tornado // red - oracle // green - talos // yellow - naga // (purple - muninn) (I don't have the targets size/transverse that was used, but I can look it up if someone really cares). That graph for the oracle looks completely wrong. I don't have the faintest clue how you can get an Oracle to do less than 500 DPS, unless you completely gimped the entire fit just to shoot at an arbitrarily chosen 110km optimal range.
Shiroi Okami wrote:Haha, almost Widdershins, almost. 9/10 I'm not bloody trolling, mate. This is my serious face. |
Shiroi Okami
Genos Occidere HYDRA RELOADED
15
|
Posted - 2011.11.15 06:01:00 -
[502] - Quote
Iam Widdershins wrote:Maksim Cammeren wrote:Stealing someone else's dps graph. Currently on SiSi, T3 BC's and a muninn, fitted to hit at 110km, drone dps not included: http://mitglied.multimania.de/roemern/EVE/Ti3BC110km2.gifblue - tornado // red - oracle // green - talos // yellow - naga // (purple - muninn) (I don't have the targets size/transverse that was used, but I can look it up if someone really cares). That graph for the oracle looks completely wrong. I don't have the faintest clue how you can get an Oracle to do less than 500 DPS, unless you completely gimped the entire fit just to shoot at an arbitrarily chosen 110km optimal range. Shiroi Okami wrote:Haha, almost Widdershins, almost. 9/10 I'm not bloody trolling, mate. This is my serious face.
But, dat moustachio
My Latest Video: Freestyle II |
m0cking bird
Republic Military School Minmatar Republic
12
|
Posted - 2011.11.15 06:21:00 -
[503] - Quote
What up naga's!? Ship looks p cool! P sure Caldari ships will get alot out of this up and coming expansion tbh. Which will be great! Oracle is a kinda scary. Guess I'll be seeing fleets of those golden b@st@rds alpha-ing and nano-ing about.
-proxyyyy |
Sam Bowein
Sense Amid Madness
17
|
Posted - 2011.11.15 07:08:00 -
[504] - Quote
The strange thing is that, with the new bonuses, the Naga will probably be a better blaster boat than the Talos: more range, more speed, more agility (if you consider the Talos will be armor tanked).
And while Caldari are supposed to use railguns, here too the Talos is better than the Naga for this: the problem of railguns is poor tracking, not lack of rangeGǪ
It is really strange that each ship seems to fix the defects of the weapon system it is not supposed to use |
Durie
Red Federation RvB - RED Federation
3
|
Posted - 2011.11.15 07:21:00 -
[505] - Quote
Sort of disappointed that there wont be a missile based tier3 BC. Especially considering both of the hybrid ships are obsoleted by the Tornado.
What would have been wrong with upping the torpedo numbers a bit? |
Maksim Cammeren
The Tuskers
3
|
Posted - 2011.11.15 07:24:00 -
[506] - Quote
Iam Widdershins wrote:Maksim Cammeren wrote:Stealing someone else's dps graph. Currently on SiSi, T3 BC's and a muninn, fitted to hit at 110km, drone dps not included: http://mitglied.multimania.de/roemern/EVE/Ti3BC110km2.gifblue - tornado // red - oracle // green - talos // yellow - naga // (purple - muninn) (I don't have the targets size/transverse that was used, but I can look it up if someone really cares). That graph for the oracle looks completely wrong. I don't have the faintest clue how you can get an Oracle to do less than 500 DPS, unless you completely gimped the entire fit just to shoot at an arbitrarily chosen 110km optimal range.
That is correct, the fits were designed to hit at ~110km. The point was to show that the Naga is better at those ranges.
Edit: While having a dual-weapon system Naga would be cool, the point is to counter people who say that it will be useless. |
SMT008
Les chevaliers de l'ordre Goonswarm Federation
209
|
Posted - 2011.11.15 08:25:00 -
[507] - Quote
A torpedo spewing monster would have been fun (With explosion velocity bonus and torps' speed bonus), but the current Naga is a solid PVP ship. Like I said, I have literally catastrophic hybrid skills, and I still managed to do almost as much damage as a Tornado (For which I have all V). |
Burning Bob
Unchained Potential
0
|
Posted - 2011.11.15 08:37:00 -
[508] - Quote
This Naga balance ruined the whole new battlecruiser thing for me. If I wanted another stupid hybrid boat I would fly the Talos. |
Black Punisher
Dark Voodoo Industries Ultima Rati0
0
|
Posted - 2011.11.15 08:55:00 -
[509] - Quote
Please return the 10% bonus for the Tornado, it was its feature. Why do you compare it with Talos? it has about 30% dps more then Tornado. And now the Tornado has low dps and low faloff. Plus the Talos has drones now, and the Tornado reduced faloff And the Oracle has about 1k dps at 20km and 700+ at 50km, and its normal? and the Tornado with its 10% faloff is not? Strange logics. Nerf then Oracle too and the optima; bonus on Naga.
And btw, with the new Naga, what is the purpose of Talos? Maybe the Torpedo\Hybrid Naga was better? |
Kmelx
Applied Creations The Fendahlian Collective
2
|
Posted - 2011.11.15 08:57:00 -
[510] - Quote
Kind of disappointed to lose the torps as well, I'd have loved to have seen a truly effective torp boat as many others have noted we already have a hybrid tier 3 BC, for the purpose of balance we should have a missile tier 3 as well |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 30 .. 32 :: one page |
First page | Previous page | Next page | Last page |