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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
131
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Posted - 2013.12.04 02:28:00 -
[331] - Quote
Rep bonus needs to be removed. |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
107
|
Posted - 2013.12.04 02:29:00 -
[332] - Quote
This ship doesn't need an RR bonus- give it +15 strength to analyzers (to make an exploration BS worth something) and a cloaked speed bonus, even without the Cov ops. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
107
|
Posted - 2013.12.04 02:30:00 -
[333] - Quote
also, it should have a 7H 5M 7L or 7H 6M 7L or 7H 5M 8L layout. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Onictus
Silver Snake Enterprise Fatal Ascension
624
|
Posted - 2013.12.04 02:33:00 -
[334] - Quote
Uriel Paradisi Anteovnuecci wrote:also, it should have a 7H 5M 7L or 7H 6M 7L or 7H 5M 8L layout.
The 7/6//6 could be cool, but the bonues need to be untangled.
Is it a repper, a tanker or a damage dealer.
The scanning bonus needs to go, who the helll is going to probe...welll anything...with a battleship. |
Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
131
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Posted - 2013.12.04 02:33:00 -
[335] - Quote
Either 7H 5M 7H, or 6H 6M 7L, no 8 low and no adding more then there is already to the slots. |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
107
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Posted - 2013.12.04 02:35:00 -
[336] - Quote
so a better list-
Suggestions:
-Replace RR Bonus with 500% cloaked velocity bonus or MJD Bonus.
-Give +15 strength to analyzers, to make an exploration BS viable.
-Change slot layout to 7H 6M 7L "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Onictus
Silver Snake Enterprise Fatal Ascension
624
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Posted - 2013.12.04 02:36:00 -
[337] - Quote
Uriel Paradisi Anteovnuecci wrote:so a better list-
Suggestions:
-Replace RR Bonus with 500% cloaked velocity bonus or MJD Bonus.
-Give +15 strength to analyzers, to make an exploration BS viable.
-Change slot layout to 7H 6M 7L or 7H 5M 8L
So tell me, what situation is a battleship the idea scanner?
Ever. |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
107
|
Posted - 2013.12.04 02:37:00 -
[338] - Quote
Onictus wrote:Uriel Paradisi Anteovnuecci wrote:so a better list-
Suggestions:
-Replace RR Bonus with 500% cloaked velocity bonus or MJD Bonus.
-Give +15 strength to analyzers, to make an exploration BS viable.
-Change slot layout to 7H 6M 7L or 7H 5M 8L
So tell me, what situation is a battleship the idea scanner? Ever. The ship is SoE, and it's more of a connection with the other two- the ship will be a weird new mix for sure, so I'm just giving my input on how it could be made useful, while still staying in line with the theme of the other two. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
131
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Posted - 2013.12.04 02:39:00 -
[339] - Quote
Quote:so a better list-
Suggestions:
-Replace RR Bonus with 500% cloaked velocity bonus or MJD Bonus.
-Give +15 strength to analyzers, to make an exploration BS viable.
-Change slot layout to 7H 6M 7L or 7H 5M 8L
Already has been said |
Saeger1737
Pod Repo
349
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Posted - 2013.12.04 02:45:00 -
[340] - Quote
Sounds more like a Dev troll post |
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Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
107
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Posted - 2013.12.04 02:51:00 -
[341] - Quote
Saeger1737 wrote:Sounds more like a Dev just kidding post, the ship looks like a joke, the same could be said about the bonuses. http://clip2net.com/clip/m82791/1385771183-clip-252kb.jpg
Personally, I love the ship- it's very unique and I'd love to fly it.
But to each their own, I suppose "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
James Amril-Kesh
4S Corporation Goonswarm Federation
6622
|
Posted - 2013.12.04 02:52:00 -
[342] - Quote
Uriel Paradisi Anteovnuecci wrote:Saeger1737 wrote:Sounds more like a Dev just kidding post, the ship looks like a joke, the same could be said about the bonuses. http://clip2net.com/clip/m82791/1385771183-clip-252kb.jpgPersonally, I love the ship- it's very unique and I'd love to fly it. But to each their won, I suppose I'd certainly love to have this ship in my hangar. But with these bonuses and stats that's about all it's useful for. Latest video - Pandemic Legion titan and supers killed |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
107
|
Posted - 2013.12.04 02:53:00 -
[343] - Quote
James Amril-Kesh wrote:Uriel Paradisi Anteovnuecci wrote:Saeger1737 wrote:Sounds more like a Dev just kidding post, the ship looks like a joke, the same could be said about the bonuses. http://clip2net.com/clip/m82791/1385771183-clip-252kb.jpgPersonally, I love the ship- it's very unique and I'd love to fly it. But to each their won, I suppose I'd certainly love to have this ship in my hangar. But with these bonuses and stats that's about all it's useful for. For now, yeah- that's why we're here, though- to try to get them to fix it "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Rena Senn
Resurrection Ventures Un.Bound
85
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Posted - 2013.12.04 02:56:00 -
[344] - Quote
Ghost sites aside, how is this thing supposed to chase down the spewing cans in traditional exploration sites? |
Onictus
Silver Snake Enterprise Fatal Ascension
624
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Posted - 2013.12.04 02:58:00 -
[345] - Quote
Rena Senn wrote:Ghost sites aside, how is this thing supposed to chase down the spewing cans in traditional exploration sites?
It can scan for your gang and shoot them to victory.....at 2AU/s
|
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
107
|
Posted - 2013.12.04 02:58:00 -
[346] - Quote
Rena Senn wrote:Ghost sites aside, how is this thing supposed to chase down the spewing cans in traditional exploration sites? Get up close to the can and use the analyzer, the same as others, I suppose. And honestly, it'll keep more of the cans within tractor range with it's bigger hull, so it may be better than a lot of people think it will. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
107
|
Posted - 2013.12.04 03:02:00 -
[347] - Quote
that's also a reason I suggested a +15 strength, to make it a little more reasonable to use it. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Job Valador
Super Moose Defence Force Mortem Sigil
400
|
Posted - 2013.12.04 03:04:00 -
[348] - Quote
James Amril-Kesh wrote:Amarr Battleship Bonuses: 4% armor resistances per level 10% bonus to large energy turret optimal range per level
Gallente Battleship Bonus: 10% drone damage and hitpoints per level 10% drone MWD speed and tracking per level
Role bonuses: +5 active drones allowed Multiplies cloaked velocity by 625%
Slot layout: 7H, 5M, 7L, 5 turrets, 0 launchers Drones (bandwidth / bay): 100 / 600 Also increase the base velocity somewhat.
Would be my suggestion.
The ship would be able to field 10 medium drones or 10 light drones. Trying to field sentries or heavies wouldn't be advised as the ship only has 100 bandwidth, so you could only field 4 of these. With 3 DDA 2s hobgoblins do 500 DPS, and hammerheads do 800.
Best suggestion so far imo "The stone exhibited a profound lack of movement." |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
107
|
Posted - 2013.12.04 03:08:00 -
[349] - Quote
Job Valador wrote:James Amril-Kesh wrote:Amarr Battleship Bonuses: 4% armor resistances per level 10% bonus to large energy turret optimal range per level
Gallente Battleship Bonus: 10% drone damage and hitpoints per level 10% drone MWD speed and tracking per level
Role bonuses: +5 active drones allowed Multiplies cloaked velocity by 625%
Slot layout: 7H, 5M, 7L, 5 turrets, 0 launchers Drones (bandwidth / bay): 100 / 600 Also increase the base velocity somewhat.
Would be my suggestion.
The ship would be able to field 10 medium drones or 10 light drones. Trying to field sentries or heavies wouldn't be advised as the ship only has 100 bandwidth, so you could only field 4 of these. With 3 DDA 2s hobgoblins do 500 DPS, and hammerheads do 800. Best suggestion so far imo Why? A drone BS should be able to field 5 sentries. It's a good idea, but it'd feel very strange. Also, no pirate ship gets 2 bonuses from it's faction skills.
But the cloaked speed is a must- replacing the RR bonus with that would work great.
But IMO it should also get a +15 analyzer strength bonus.
I like the slot layout, though. But the ship should keep all of the role bonuses except for the RR, which should be replaced by cloak speed boost. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Cahvus
Sanctuary of Shadows Axiomatic Dominion
32
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Posted - 2013.12.04 03:09:00 -
[350] - Quote
I really think CCP should at least TRY giving this battleship a covert ops cloak. I challenge CCP to put it on SiSi for two weeks with the ability to use a cov ops cloak and then solicit the community for feedback. CCP has always said it wouldn't work yet the community has never had a chance to try it in a closed environment to see for ourselves. Come on Rise, what harm could it do to put it on SiSi for a week or two like this? |
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BeanBagKing
Aperture Harmonics No Holes Barred
255
|
Posted - 2013.12.04 03:11:00 -
[351] - Quote
Uriel Paradisi Anteovnuecci wrote: Also, no pirate ship gets 2 bonuses from it's faction skills.
I keep seeing this get tossed around, and my counter would be "No pirate battleship costs 2+bil"
Now, if they lowered the price? *shrug* but I still think all of it needs to go back to the drawing board. |
James Amril-Kesh
4S Corporation Goonswarm Federation
6623
|
Posted - 2013.12.04 03:13:00 -
[352] - Quote
Rena Senn wrote:Ghost sites aside, how is this thing supposed to chase down the spewing cans in traditional exploration sites? These are absolutely terrible for ghost sites though, since it'll be so slow going between cans that at most you'll be able to do two if you hurry. Latest video - Pandemic Legion titan and supers killed |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
108
|
Posted - 2013.12.04 03:16:00 -
[353] - Quote
BeanBagKing wrote:Uriel Paradisi Anteovnuecci wrote: Also, no pirate ship gets 2 bonuses from it's faction skills.
I keep seeing this get tossed around, and my counter would be "No pirate battleship costs 2+bil" Now, if they lowered the price? *shrug* but I still think all of it needs to go back to the drawing board. Regardless, no ship hull gets four separate bonuses from two skills. That would be ridiculous. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
BeanBagKing
Aperture Harmonics No Holes Barred
255
|
Posted - 2013.12.04 03:17:00 -
[354] - Quote
Uriel Paradisi Anteovnuecci wrote:BeanBagKing wrote:Uriel Paradisi Anteovnuecci wrote: Also, no pirate ship gets 2 bonuses from it's faction skills.
I keep seeing this get tossed around, and my counter would be "No pirate battleship costs 2+bil" Now, if they lowered the price? *shrug* but I still think all of it needs to go back to the drawing board. Regardless, no ship hull gets four separate bonuses from two skills. That would be ridiculous. So is a 2bil price tag for a subcap hull |
Rain6637
Team Evil
6347
|
Posted - 2013.12.04 03:17:00 -
[355] - Quote
Uriel Paradisi Anteovnuecci wrote:James Amril-Kesh wrote:Uriel Paradisi Anteovnuecci wrote:Saeger1737 wrote:Sounds more like a Dev just kidding post, the ship looks like a joke, the same could be said about the bonuses. http://clip2net.com/clip/m82791/1385771183-clip-252kb.jpgPersonally, I love the ship- it's very unique and I'd love to fly it. But to each their won, I suppose I'd certainly love to have this ship in my hangar. But with these bonuses and stats that's about all it's useful for. For now, yeah- that's why we're here, though- to try to get them to fix it which end is the front? Rainfleet on Twitch |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
108
|
Posted - 2013.12.04 03:22:00 -
[356] - Quote
BeanBagKing wrote:Uriel Paradisi Anteovnuecci wrote:BeanBagKing wrote:Uriel Paradisi Anteovnuecci wrote: Also, no pirate ship gets 2 bonuses from it's faction skills.
I keep seeing this get tossed around, and my counter would be "No pirate battleship costs 2+bil" Now, if they lowered the price? *shrug* but I still think all of it needs to go back to the drawing board. Regardless, no ship hull gets four separate bonuses from two skills. That would be ridiculous. So is a 2bil price tag for a subcap hull For the time being, at least- that's going to be an issue, so I imagine something may be done- but if not, I won't care- I've been running missions for SoE for a long while now. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Job Valador
Super Moose Defence Force Mortem Sigil
400
|
Posted - 2013.12.04 03:22:00 -
[357] - Quote
Uriel Paradisi Anteovnuecci wrote:Job Valador wrote:James Amril-Kesh wrote:Amarr Battleship Bonuses: 4% armor resistances per level 10% bonus to large energy turret optimal range per level
Gallente Battleship Bonus: 10% drone damage and hitpoints per level 10% drone MWD speed and tracking per level
Role bonuses: +5 active drones allowed Multiplies cloaked velocity by 625%
Slot layout: 7H, 5M, 7L, 5 turrets, 0 launchers Drones (bandwidth / bay): 100 / 600 Also increase the base velocity somewhat.
Would be my suggestion.
The ship would be able to field 10 medium drones or 10 light drones. Trying to field sentries or heavies wouldn't be advised as the ship only has 100 bandwidth, so you could only field 4 of these. With 3 DDA 2s hobgoblins do 500 DPS, and hammerheads do 800. Best suggestion so far imo Why? A drone BS should be able to field 5 sentries. It's a good idea, but it'd feel very strange. Also, no pirate ship gets 2 bonuses from it's faction skills. But the cloaked speed is a must- replacing the RR bonus with that would work great. But IMO it should also get a +15 analyzer strength bonus. I like the slot layout, though. But the ship should keep all of the role bonuses except for the RR, which should be replaced by cloak speed boost.
Because another sentry boat is boring.
"The stone exhibited a profound lack of movement." |
Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
108
|
Posted - 2013.12.04 03:23:00 -
[358] - Quote
Rain6637 wrote: which end is the front?
The end that looks like it's pulling the rest of the ship along I hated it initially, but I've begun to absolutely love it, after looking at it more and more- it's a very unique ship that I can't wait to see in my hangar. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
Moridin Mandarb
The Executives Executive Outcomes
7
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Posted - 2013.12.04 03:24:00 -
[359] - Quote
Most of the suggestions I have seen on here look to make the ship more powerful, some to the point of absurdity. Here is my suggestion :
Gallente bonus : Armor Remote rep amount and range, 50% per level Amarr bonus : Cap transfer amount and range, 50% per level
(For comparison, a Guardian is 150%, and has a usage reduction to boot)
The scan and virus strength bonuses should be dropped - scanning and hacking is done by combat ships. This ship should be about support, not being able to solo things
I would give it the ability to jump through BLOPS bridges, but not create a bridge. This would fit it along the lines of the other SoE ships, but not make it better than standard BLOPS.
No cloak bonuses or anything like that, as that would make it shine above current BLOPS.
Keep the rest the same, including the large drone bay. The drone bay makes it a little helpful for damage, and much more in a support role, but not better than other drone boats.
In this configuration, it would be useful in both PVP and PVE, but not overshadow other ships.
In PvP, it would be useful because of it's large tank, being able to soak up more damage than a Guardian. However, it doesn't surplant the Guardian due to the lower rep amount. It can be bridged into far away systems, to help with Black Ops ships, but it cannot cloak and hide (without taking a major penalty to it's repping power).
In PvE, it is useful to be able to reach far away systems quickly, in order to support other ships doing DED complexes or missions, and in that role it helps a lot, similar to the PvP benefits I mentioned before. However, it doesn't compare to other ships for raw DPS or tank.
I feel this meets to requirements of fitting it into the exploration role, while not sacrificing other ships to to accomplish it.
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Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
108
|
Posted - 2013.12.04 03:27:00 -
[360] - Quote
Moridin Mandarb wrote:Most of the suggestions I have seen on here look to make the ship more powerful, some to the point of absurdity. Here is my suggestion :
Gallente bonus : Armor Remote rep amount and range, 50% per level Amarr bonus : Cap transfer amount and range, 50% per level
(For comparison, a Guardian is 150%, and has a usage reduction to boot)
The scan and virus strength bonuses should be dropped - scanning and hacking is done by combat ships. This ship should be about support, not being able to solo things
I would give it the ability to jump through BLOPS bridges, but not create a bridge. This would fit it along the lines of the other SoE ships, but not make it better than standard BLOPS.
No cloak bonuses or anything like that, as that would make it shine above current BLOPS.
Keep the rest the same, including the large drone bay. The drone bay makes it a little helpful for damage, and much more in a support role, but not better than other drone boats.
In this configuration, it would be useful in both PVP and PVE, but not overshadow other ships.
In PvP, it would be useful because of it's large tank, being able to soak up more damage than a Guardian. However, it doesn't surplant the Guardian due to the lower rep amount. It can be bridged into far away systems, to help with Black Ops ships, but it cannot cloak and hide (without taking a major penalty to it's repping power).
In PvE, it is useful to be able to reach far away systems quickly, in order to support other ships doing DED complexes or missions, and in that role it helps a lot, similar to the PvP benefits I mentioned before. However, it doesn't compare to other ships for raw DPS or tank.
I feel this meets to requirements of fitting it into the exploration role, while not sacrificing other ships to to accomplish it.
This is a drone-centered ship. Not a logistics BS. Also, the ship would become less useful than many others if used solo using your suggestions. It's an interesting idea, but it is totally unsuited for the Nestor. "A City made of Wood is built in the forest; A City made of Stone is built in the mountains; But a City made of Dreams....is built in heaven."
-Jovian Proverb-á |
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