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Thread Statistics | Show CCP posts - 11 post(s) |

afkalt
Republic Military School Minmatar Republic
230
|
Posted - 2014.08.01 14:27:00 -
[781] - Quote
They've been rebalanced since and are good battleships at some roles - but not all.
I don't think anyone has said domis were overpowered since their last nerf.
It is perfectly possible to tweak the Ishtar so sentries are unattractive or incur fitting compromises without buggering every sentry user out there. To not do that and just gut sentries is to make sentries into 2014s heavy missile nerf.
It's not possible to have a HAC with identical sentry capability to a battleship balanced without destroying the battleship in the process.
Hell man, dominix is T1 and insurable, if they could remotely compete with ishtars, they would be used to win the isk war.
[[Edit: What I want to avoid is utterly destroying sentries as a platform for everything but the ishtar, which would then get nerfed anyway - which is what I mean when I say I want to avoid another round of "hml" nerfs. Because that's what happened there. CCP gutted HML because of drake, people warned that was a mistake yet it went in anyway. End result? Drakes then renerfed later, all other HML ships cease to undock/refit to RLML.]] |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1490
|
Posted - 2014.08.01 14:42:00 -
[782] - Quote
afkalt wrote:They've been rebalanced since and are good battleships at some roles - but not all.
I don't think anyone has said domis were overpowered since their last nerf.
It is perfectly possible to tweak the Ishtar so sentries are unattractive or incur fitting compromises without buggering every sentry user out there. To not do that and just gut sentries is to make sentries into 2014s heavy missile nerf.
It's not possible to have a HAC with identical sentry capability to a battleship balanced without destroying the battleship in the process.
Hell man, dominix is T1 and insurable, if they could remotely compete with ishtars, they would be used to win the isk war.
[[Edit: What I want to avoid is utterly destroying sentries as a platform for everything but the ishtar, which would then get nerfed anyway - which is what I mean when I say I want to avoid another round of "hml" nerfs. Because that's what happened there. CCP gutted HML because of drake, people warned that was a mistake yet it went in anyway. End result? Drakes then renerfed later, all other HML ships cease to undock/refit to RLML.]]
They are basically the only bttleships used. The dominix is the best fleet battleship unless you want to make an alpha fleet, the best close range battleship, the best POS bash battleship, the best RR gang battleship. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

afkalt
Republic Military School Minmatar Republic
230
|
Posted - 2014.08.01 14:47:00 -
[783] - Quote
And the point is, if you nerf sentries to reign ishtars in, you break everything else.
This is not quite necessary (yet). There are other ways to handle the ishtar and keep the changes limited to that for a small pass.
Like I say, initially I'd like to see them forced into reasonably tough (it's a HAC, after all so you should be skilled to fit it well) fitting compromises to stop it being able to do everything in a single fit and reassess from there.
Don't get me wrong, long term it probably all needs looking at but in there here and now the istar needs sorting and then we want to see how the meta settles from there. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
739
|
Posted - 2014.08.01 14:50:00 -
[784] - Quote
afkalt wrote:And the point is, if you nerf sentries to reign ishtars in, you break everything else.
This is not quite necessary (yet). There are other ways to handle the ishtar and keep the changes limited to that for a small pass.
Like I say, initially I'd like to see them forced into reasonably tough (it's a HAC, after all so you should be skilled to fit it well) fitting compromises to stop it being able to do everything in a single fit and reassess from there.
Don't get me wrong, long term it probably all needs looking at but in there here and now the istar needs sorting and then we want to see how the meta settles from there.
only the dominix has a bonus specifically for sentry drones. if all these other drone ships are completely reliant on sentry drones, then that should be changed as well, because it's dumb. |

afkalt
Republic Military School Minmatar Republic
230
|
Posted - 2014.08.01 14:56:00 -
[785] - Quote
I'm thinking of boats with 100-125m3 and drone bonuses (plus the rattlesnake) - there are a few.
If you nerf sentries so the super bonused hulls are balanced, everything else that used is smoked as a number of hulls can and do use sentries without super bonuses. VNI, Geddon for example.
As I say I am not adverse a sentry rip up, but in the interim, something needs to be done about the Ishtar and my preference would be to fix that now in isolation rather than fix that now and take other hulls down with it as collateral damage. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1491
|
Posted - 2014.08.01 15:08:00 -
[786] - Quote
afkalt wrote:I'm thinking of boats with 100-125m3 and drone bonuses (plus the rattlesnake) - there are a few.
If you nerf sentries so the super bonused hulls are balanced, everything else that used is smoked as a number of hulls can and do use sentries without super bonuses. VNI, Geddon for example.
As I say I am not adverse a sentry rip up, but in the interim, something needs to be done about the Ishtar and my preference would be to fix that now in isolation rather than fix that now and take other hulls down with it as collateral damage. For example as I mentioned the drone control range bonus could be chopped forcing DLA fitting - which are CPU intensive and modify it's CPU so suddenly it has to think about its fitting options.
Let me REPEAT ... ALL THE SHIPS that rely on 5 sentries are overpowered right now. Because Sentries were not created for a game where there are drone damage mods. They track as short range guns but reach range of long range guns, they now do MORE dps than long rang guns...
Just pay attention on how far a geddon can project damage without usign ANY of his high slots!!!! And how much damage it is, all that while tracking well enough to kill AB cruisers at tackle range. Now see how much damage a tmepest can do at that same range, using 6 of his slots, massive fittings that make impossible to fit a good tank, and massively inferior tracking!!! You can replace the tempest for almost any battleship (Except the APOC that is the god sniper of mount olympus) "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
265
|
Posted - 2014.08.01 15:11:00 -
[787] - Quote
Kagura Nikon wrote: all that while tracking well enough to kill AB cruisers at tackle range. try and kill an ABing armor cruiser that is orbiting your sentries at 5k and let me know how that works out. BLFOX is currently recruiting |

Barton Breau
University of Caille Gallente Federation
60
|
Posted - 2014.08.01 15:16:00 -
[788] - Quote
Kagura Nikon wrote: Just pay attention on how far a geddon can project damage without usign ANY of his high slots!!!!
60km, is this a trick question ?
|

Frostys Virpio
The Mjolnir Bloc The Bloc
1172
|
Posted - 2014.08.01 15:18:00 -
[789] - Quote
Barton Breau wrote:Kagura Nikon wrote: Just pay attention on how far a geddon can project damage without usign ANY of his high slots!!!!
60km, is this a trick question ?
Well it's still about 60km more than any BS if left without any high... |

afkalt
Republic Military School Minmatar Republic
230
|
Posted - 2014.08.01 15:19:00 -
[790] - Quote
So why are more expensive Ishtars FOTM? Because they're flat out miles above everything else.
So, rather than debate in circles, how do you propose to fix all the 125m3 boats and STILL contain the ishtar? Because as I see it the first order of business is to get that thing off the steroids and down to the level of the rest, then assess the rest later on.
If you dont address the ishtar one of two things happen - the rest are nerfed to worthlessness and the ishtar is competitive. Or you nerf the others to competitive and the ishtar still smokes everything else.
It's a small patch, really, we're not going to change the world in this go around so the ishtar is definitely the right place to start. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1492
|
Posted - 2014.08.01 15:22:00 -
[791] - Quote
afkalt wrote:So why are more expensive Ishtars FOTM? Because they're flat out miles above everything else.
So, rather than debate in circles, how do you propose to fix all the 125m3 boats and STILL contain the ishtar? Because as I see it the first order of business is to get that thing off the steroids and down to the level of the rest, then assess the rest later on.
If you dont address the ishtar one of two things happen - the rest are nerfed to worthlessness and the ishtar is competitive. Or you nerf the others to competitive and the ishtar still smokes everything else.
It's a small patch, really, we're not going to change the world in this go around so the ishtar is definitely the right place to start.
because of mobility. But that is an issue of balance between battleship and hac class. Sentry boats are the most powerful whithin the class, regardless of the class.
Let me repeat. EVERY SHIP TH AT USES SENTRIES NEEDS to be nerfed. So its good that everyone usign sentries woudl be nerfed. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1492
|
Posted - 2014.08.01 15:23:00 -
[792] - Quote
Frostys Virpio wrote:Barton Breau wrote:Kagura Nikon wrote: Just pay attention on how far a geddon can project damage without usign ANY of his high slots!!!!
60km, is this a trick question ? Well it's still about 60km more than any BS if left without any high...
Exaclty.... they can dish 60 km range about same DPS than long range guns can dish on ships without range bonus. All taht without usign a SINGLE high slots or fitting. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

afkalt
Republic Military School Minmatar Republic
230
|
Posted - 2014.08.01 15:23:00 -
[793] - Quote
And like I keep saying if you dont fix the ishtar NOW, any sentry rebalance is doomed to failure on some level.
So how to we kick the ishtar down to domi power levels? |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1492
|
Posted - 2014.08.01 15:25:00 -
[794] - Quote
Thanatos Marathon wrote:Kagura Nikon wrote: all that while tracking well enough to kill AB cruisers at tackle range. try and kill an ABing armor cruiser that is orbiting your sentries at 5k and let me know how that works out.
yes you should not be able to kill it at 5 km. But you should not be able to kill it at 20 as well!!
Show me a large long rage gun that can track an AB cruiser at 20 km...
No.. be outtracked at 5 km is NOT enough!!! At that range even Pulse lasers and 800MM ac will be outracked!!!
You just supported my point that sentries track TOO MUCH for their range potential. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Barton Breau
University of Caille Gallente Federation
60
|
Posted - 2014.08.01 15:25:00 -
[795] - Quote
Frostys Virpio wrote:Barton Breau wrote:Kagura Nikon wrote: Just pay attention on how far a geddon can project damage without usign ANY of his high slots!!!!
60km, is this a trick question ? Well it's still about 60km more than any BS if left without any high...
Please tell me how fitting guns disables your drone bay. |

afkalt
Republic Military School Minmatar Republic
230
|
Posted - 2014.08.01 15:29:00 -
[796] - Quote
Kagura Nikon wrote:Thanatos Marathon wrote:Kagura Nikon wrote: all that while tracking well enough to kill AB cruisers at tackle range. try and kill an ABing armor cruiser that is orbiting your sentries at 5k and let me know how that works out. yes you should not be able to kill it at 5 km. But you should not be able to kill it at 20 as well!! Show me a large long rage gun that can track an AB cruiser at 20 km... No.. be outtracked at 5 km is NOT enough!!! At that range even Pulse lasers and 800MM ac will be outracked!!! You just supported my point that sentries track TOO MUCH for their range potential.
I'm pretty sure 800's track better than gardes. 0.04 (at no skills) vs 0.04 (with no skills to improve it). Bonused hulls might change that. There may be rounder errors here, phone app. |

Sara Tosa
School of Applied Knowledge Caldari State
61
|
Posted - 2014.08.01 15:29:00 -
[797] - Quote
Kagura Nikon wrote:
They are basically the only bttleships used. The dominix is the best fleet battleship unless you want to make an alpha fleet, the best close range battleship, the best POS bash battleship, the best RR gang battleship.
mmm, no, most other bs can have better tank, dps, speed than a domi. its just that bs are in a bad shape overall and domis are the one that synergize better with most recent meta. but only because they are the LEAST bad for current meta, not because they are so good. btw the common speak is about "1000+ megathron", not about "1000+ potatoes".... |

Barton Breau
University of Caille Gallente Federation
60
|
Posted - 2014.08.01 15:38:00 -
[798] - Quote
afkalt wrote:And like I keep saying if you dont fix the ishtar NOW, any sentry rebalance is doomed to failure on some level.
So how to we kick the ishtar down to domi power levels?
You mean short of making it slower and increase its sig to battleship levels ? |

afkalt
Republic Military School Minmatar Republic
230
|
Posted - 2014.08.01 15:42:00 -
[799] - Quote
Barton Breau wrote:afkalt wrote:And like I keep saying if you dont fix the ishtar NOW, any sentry rebalance is doomed to failure on some level.
So how to we kick the ishtar down to domi power levels? You mean short of making it slower and increase its sig to battleship levels ?
Whatever works, but if people want a global sentry nerf, then the outlier (ishtar) needs fixing first.
A few ways to fix it have been posted. Doesnt really matter which, I don't suppose. |

Barton Breau
University of Caille Gallente Federation
60
|
Posted - 2014.08.01 15:44:00 -
[800] - Quote
Kagura Nikon wrote:Frostys Virpio wrote:Barton Breau wrote:Kagura Nikon wrote: Just pay attention on how far a geddon can project damage without usign ANY of his high slots!!!!
60km, is this a trick question ? Well it's still about 60km more than any BS if left without any high... Exaclty.... they can dish 60 km range about same DPS than long range guns can dish on ships without range bonus. All taht without usign a SINGLE high slots or fitting.
Its actually less, if you take implants and overheating into account. Geddon 748 dps@30+12, Megathron 959dps@36+30 .
If you want to split hairs, that is. |

Pheusia
Vanishing Point. The Initiative.
146
|
Posted - 2014.08.01 15:46:00 -
[801] - Quote
afkalt wrote:Kagura Nikon wrote:Thanatos Marathon wrote:Kagura Nikon wrote: all that while tracking well enough to kill AB cruisers at tackle range. try and kill an ABing armor cruiser that is orbiting your sentries at 5k and let me know how that works out. yes you should not be able to kill it at 5 km. But you should not be able to kill it at 20 as well!! Show me a large long rage gun that can track an AB cruiser at 20 km... No.. be outtracked at 5 km is NOT enough!!! At that range even Pulse lasers and 800MM ac will be outracked!!! You just supported my point that sentries track TOO MUCH for their range potential. I'm pretty sure 800's track better than gardes. 0.04 (at no skills) vs 0.04 (with no skills to improve it). Bonused hulls might change that. There may be rounder errors here, phone app.
1) Gardes way outrange 800MM ACs
2) Sentries are long-range weapons. You should be comparing them to beams, rails and arty. |

afkalt
Republic Military School Minmatar Republic
230
|
Posted - 2014.08.01 15:52:00 -
[802] - Quote
30kms is hardly "long range".
Point is the "short range" sentries cant match tracking on guns of that size.
Irrespective, it's off on a tangent - how do we fix the ishtar? Without buggering loads of other stuff at the same time. |

Skia Aumer
Atlas Research Group
84
|
Posted - 2014.08.01 15:53:00 -
[803] - Quote
You people argue on the wrong question. Sentries are OP, and it's by design. Also, by design they have enormous drawbacks, which dont work though. Now would you please stop spamming those innumerable comparisons. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
739
|
Posted - 2014.08.01 16:39:00 -
[804] - Quote
I guess all my high quality posting has made rise abandon this thread. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1494
|
Posted - 2014.08.01 16:59:00 -
[805] - Quote
afkalt wrote:30kms is hardly "long range".
Point is the "short range" sentries cant match tracking on guns of that size.
Irrespective, it's off on a tangent - how do we fix the ishtar? Without buggering loads of other stuff at the same time.
hardly long range? That is about the range of a 1200mm... "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1494
|
Posted - 2014.08.01 17:01:00 -
[806] - Quote
Skia Aumer wrote:You people argue on the wrong question. Sentries are OP, and it's by design. Also, by design they have enormous drawbacks, which dont work though. Now would you please stop spamming those innumerable comparisons.
That is the whole point why I say that they should have their track HALVED, so that they at least do nto have that advantage over the turrets. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Micky Nox
Angry Mustellid Overload Everything
21
|
Posted - 2014.08.01 17:07:00 -
[807] - Quote
[quote=CCP Rise] Ishtar: Bonus to drone tracking and optimal range from 7.5% per level -> 5% per level Max Velocity from 195 -> 185
Quote:
[quote] PS - how would you feel about an 8/4/7 Tempest?
Really think that large autoz need some range buff, because megathron with null will do more damage and have better range/tracking comparing to tempest.
Also would love to see Hail L ammo buffed a bit, so arty setups will have slightly better DPS when they switch to close range ammo. Just EFT arty fleet tempest and compare it to navy geddon with scorch/conflag).
P.S. please leave that mid slot for people who prefer nano tempest.
|

Barton Breau
University of Caille Gallente Federation
60
|
Posted - 2014.08.01 17:30:00 -
[808] - Quote
Kagura Nikon wrote:afkalt wrote:30kms is hardly "long range".
Point is the "short range" sentries cant match tracking on guns of that size.
Irrespective, it's off on a tangent - how do we fix the ishtar? Without buggering loads of other stuff at the same time. hardly long range? That is about the range of a 1200mm...
Or a megapulse with better tracking. |

Cyrek Ohaya
Perkone Caldari State
16
|
Posted - 2014.08.01 17:52:00 -
[809] - Quote
One thing questionable is why the Ishtar relishes with so much agility than the rest of the Heavy HACs, you have the ishtar sitting at a 5.3s align time with max skills while the other sit at 6.4s. That is almost a full nanofibers worth of agility given free, and more significantly agile than the Vexor, a more deserving nerf would be to increase their mass so it has the time to align about 5.9. |

Stitch Kaneland
Tribal Liberation Force Minmatar Republic
24
|
Posted - 2014.08.01 17:59:00 -
[810] - Quote
With tempest, i say no to the suggested slot change. Will make active tank fits even harder to use due loss for second cap booster. If anything id be interested in more mids, less lows. Make it more shield orientated, leave TFI armor with 5 mids. Also like mentioned already, consider tracking bonus in place of damage. Could make an interesting artillery platform or nanopest with acs.
I really dont give a **** about ishtards.. my vaga will kill the nano kiters pretty easily. A nerf is needed yes.. but how bout we focus on muninn and eagle.
Minmatar need a good artillery platform that is actually usable. Other than gank nados. The only artillery platform ive had luck with is loki. but id like something that doesnt penalize me when it dies. Arty is actually decent counter to ishtar. I fought some in my arty loki and did really well. We just need a ship that isnt a steaming pile of turds like the muninn.
As an example, fitting 720s and a mwd to the muninn uses at least 3/4 of the PG. So.. you cant even fit arty to an arty boat in any practical situation unless you go full ****** with rigs/rcu. Then with 650s the dps is so poor there really isnt a reason to use them.
Buff PG on muninn, add a mid, up its speed (again), and that is a step in the right direction at the munimum. id like to see it slower than vaga, but only by 200-300m/s, as a speedy arty platform could be fun. Though i suspect that could be OP.
Another option is to give the muninn 2 more mids, leave the bonuses as is. Since it doesnt get a tank bonus (shield boost or resist bonus). Drop 2 lows, keep utility high. That would give minny a 5 mid slot hac with t2 resists that benefit shield tanking. It would be like a shield sac.
Or
Make it a missile boat.. kinda iffy on that though. If you went that route, make it like a mini claymore. Double rof bonus? shield resist bonus and maybe velocity bonus to keep it long range.
To all the people moaning about sacs.. all the ones ive fought have had decent tanks and are a pain to kill. So not sure why u want more lows. If you get 6 lows in your t2 resist amarr hac, i want 5 mids on my vaga. |
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