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Thread Statistics | Show CCP posts - 14 post(s) |

Two step
Aperture Harmonics No Holes Barred
4766
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Posted - 2014.09.25 19:52:00 -
[541] - Quote
Arguing over the exact mechanics in a prototype is kind of pointless. If people have specific concerns (such as being able to run links within them, getting out of a camped station, etc), bring those up and those can be addressed if and when this gets real design work.
The arguing about if this would reduce PvP has gotten rather dumb. First of all, the reason people wouldn't be dojoing all day is because fights in the dojo don't matter in the wider eve world. They can't get you sov, they can't gain you money even.
I also find the worrying about these becoming too popular to be hilarious, frankly. The only way they would be too popular is if they are more fun than whatever else people are doing in game. That is not a problem with dojos, that is a problem with the rest of the stuff to do in game. CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
566
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Posted - 2014.09.25 19:54:00 -
[542] - Quote
baltec1 wrote:
Because EVE is still EVE and I will continue to fight to keep EVE from turning into a clone of all of those other failed MMOS.
And I will continue to support efforts to make EVE a more enjoyable experience for players, and I will continue to support efforts to remove unpleasantness from the game. |

Funless Saisima
Strange Energy The Bastion
56
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Posted - 2014.09.25 20:06:00 -
[543] - Quote
Instead of Brain in a Box we get EVE Arena. Great. |

Johnathan Coffey
EVE Corporation 25112592124
17
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Posted - 2014.09.25 20:08:00 -
[544] - Quote
Two step wrote:Arguing over the exact mechanics in a prototype is kind of pointless. If people have specific concerns (such as being able to run links within them, getting out of a camped station, etc), bring those up and those can be addressed if and when this gets real design work.
The arguing about if this would reduce PvP has gotten rather dumb. First of all, the reason people wouldn't be dojoing all day is because fights in the dojo don't matter in the wider eve world. They can't get you sov, they can't gain you money even.
I also find the worrying about these becoming too popular to be hilarious, frankly. The only way they would be too popular is if they are more fun than whatever else people are doing in game. That is not a problem with dojos, that is a problem with the rest of the stuff to do in game. *drops mic and leaves* First rule of EVE UI: right click EVERYTHING. |

Ranger 1
Ranger Corp
5896
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Posted - 2014.09.25 20:09:00 -
[545] - Quote
baltec1 wrote:Ranger 1 wrote:Yeah, unless something is broken you can only take frigates into the match/arena.
I'm more concerned as to whether a booster in system affects frigates in the arena... hopefully not.
Veritas said in his OP that he hadn't set up anything special for Concord... meaning that you'll likely have Concord interrupt your duel if you attempt one in high sec currently. I would expect boosters to work given that CCP have yet to solve off grid boosting. Me too, although perhaps the fact that your ship would be in a somewhat special "state" while in that arena might allow them to be coded to be unaffected by boosters. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |

Vincintius Agrippa
F L O O D
61
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Posted - 2014.09.25 20:20:00 -
[546] - Quote
CCP Veritas wrote:Greetings Spaceship Fighting Enthusiasts, Have you ever wanted a little pewpew but didnGÇÖt have the time to find a fight, or even fit a ship? Well, have I got the extremely rough prototype for you to try out on Duality! Introducing: Dojos! As immortalized in the coolest video ever, IGÇÖve done a lot of programming for EVE tournaments over the past couple years, so when I found myself with a couple months of spare time, we thought itGÇÖd be a good idea for me to take a stab at seeing what kind of experience I could craft around that style of gameplay while staying true to the sandbox of EVE. There are four strong guiding principles that I applied while doing this:
- Fights need to be un-screw-with-able. We strongly feel that if whatGÇÖs supposed to be a GÇ£fairGÇ¥ match given a set of predetermined rules is thrown off course by outside influence, it invalidates the whole premise.
- Outside of the actual matches, there should be ways to screw with the dojo itself
- We should cater as much as possible to the participant that wants a quick, easy PvP fix.
- Players should run the whole thing, with the game providing no economic value to participants nor organizers
I did of course implement boundary violations at the customary 125km. My priorities are clear. LetGÇÖs have some fun killing each other repeatedly, ~CCP Veritas
Better Title: BEYOND THUNDERDOME!!!!!!!! F$%k duality, hello tranq. Should be spread across linked systems. Matches take place at planets, stations, and the sn. A good place for 1v1's , 1v2--3's...., 20v20+ fleet fights. Cruiser fights, frig fights, CAPITOL FIGHTS! Give us a interface that lets us bet on these matches. Honestly think cap fights would be epic. Imagine 1v1 carrier brawls :) slugging it out with long range fighters. Only YOU can prevent internet bullying! |

420420
School of Applied Knowledge Caldari State
1
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Posted - 2014.09.25 20:27:00 -
[547] - Quote
Vincintius Agrippa wrote:CCP Veritas wrote:Greetings Spaceship Fighting Enthusiasts, Have you ever wanted a little pewpew but didnGÇÖt have the time to find a fight, or even fit a ship? Well, have I got the extremely rough prototype for you to try out on Duality! Introducing: Dojos! As immortalized in the coolest video ever, IGÇÖve done a lot of programming for EVE tournaments over the past couple years, so when I found myself with a couple months of spare time, we thought itGÇÖd be a good idea for me to take a stab at seeing what kind of experience I could craft around that style of gameplay while staying true to the sandbox of EVE. There are four strong guiding principles that I applied while doing this:
- Fights need to be un-screw-with-able. We strongly feel that if whatGÇÖs supposed to be a GÇ£fairGÇ¥ match given a set of predetermined rules is thrown off course by outside influence, it invalidates the whole premise.
- Outside of the actual matches, there should be ways to screw with the dojo itself
- We should cater as much as possible to the participant that wants a quick, easy PvP fix.
- Players should run the whole thing, with the game providing no economic value to participants nor organizers
I did of course implement boundary violations at the customary 125km. My priorities are clear. LetGÇÖs have some fun killing each other repeatedly, ~CCP Veritas Better Title: BEYOND THUNDERDOME!!!!!!!! F$%k duality, hello tranq. Should be spread across linked systems. Matches take place at planets, stations, and the sn. A good place for 1v1's , 1v2--3's...., 20v20+ fleet fights. Cruiser fights, frig fights, CAPITOL FIGHTS! Give us a interface that lets us bet on these matches. Honestly think cap fights would be epic. Imagine 1v1 carrier brawls :) slugging it out with long range fighters.
Not happening, only goonies can have fun in eve it's the rules.
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LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
567
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Posted - 2014.09.25 20:28:00 -
[548] - Quote
Vincintius Agrippa wrote:Imagine 1v1 carrier brawls :) slugging it out with long range fighters.
Carrier cannot break the tank of another carrier im afraid :(
But yes, in another world they maybe could rebalance capitals completely so that a carrier would be a viable offensive capital option... |

Sarkelias Anophius
Strange Energy The Bastion
37
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Posted - 2014.09.25 20:31:00 -
[549] - Quote
this literally rapes the fundamental principles of why I play this game
if this becomes a thing and continues to receive this kind of insipid adulation... I don't know
could we at least attempt to fix the core mechanics of the game (you know, the ones that make it not a stupid ******* WoW clone, again, which I'm pretty sure we're all playing this to avoid in the first place) instead of adding niggling features that have literally no place in a sandbox game and by their very nature cheapen and dull the fine edge of elitism and frustration that make this game what it is? |

Alundil
Isogen 5
674
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Posted - 2014.09.25 20:40:00 -
[550] - Quote
Mangala Solaris wrote:Alundil wrote:Working so no time to look at Dualkitty
Under the vague description of the proposed mechanic I get the impression that flying to the depot is not needed by the person who deploys it? Or the invited guest? That there is some in station stocking of items and match making? Is that correct?
***IF*** this makes it to TQ what reason would anyone have to deploy these anywhere else but in HS where there would be almost zero risk to assets?
48h Reinforce timer means ample time for assets to be evacuated. No bubbles means nothing actually stopping anyone from leaving with assets. Meaning no reason to bother shooting the arena deployable whatsoever.
Given most pilots in Eve will go to great lengths to minimize risk in any form I don't see this being used anywhere other than HS so that peoples assets are untouchable....and effectively unassailable while in space
Idgi The owner has to deploy it in space. The owner has to go into space to stock it. Matches can be arranged from anywhere in system it looks like, you do not necessily have to be docked. Am uncertain (not tested this aspect), if being in space in a ship already affects anything. When a match starts, players are transported from station to the arena and magically placed in the ship they choose. Participants cannot warp in or out of the arenas, or even inside it. Thank you for the response
So then no risk, ever, to the assets stored in the dojo (based on 48h reinforce timer) or the participating pilots and ships when deployed in HS space. Because of instanced arena and teleportation to said arena of pilots and ships in conjunction with the ease of evacuation of assets sans bubbles.
Not good.
I'm right behind you |
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Vol Arm'OOO
Imperial Academy Amarr Empire
295
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Posted - 2014.09.25 20:52:00 -
[551] - Quote
I could get behind deployable arenas only under the condition that the arena was destroyable. In otherwords, the way I would work it is that some corporation or other deploys an arena where they can set up tournaments etc. . .; that the arena is deployable in a manner akin to a pos and that it is destroyable in the same manner. This way if people want to setup tournaments they can do so, provided they can defend the arena, and the arena itself becomes part of the meta game of eve, allowing folk to disrupt the tournament/arena if they so desire. I don't play, I just fourm warrior. |

LUfax
Native Freshfood Minmatar Republic
2
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Posted - 2014.09.25 20:58:00 -
[552] - Quote
Dont like this...
Eve is a dangerous place, that is why I like it, If I can go pew pew without risking anything it will loose an important aspect of the game. |

Estella Osoka
Perkone Caldari State
475
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Posted - 2014.09.25 20:58:00 -
[553] - Quote
If this becomes a "thing", then you are gonna see hisec carebears wanting the option to shoot corpmates removed. End to awoxing and safaris. |

X4m
Battletech Technology LowSechnaya Sholupen
39
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Posted - 2014.09.25 21:08:00 -
[554] - Quote
bye bye free pvp eve. bye bye pirates, bye bye solo pvp, bye nullsecs, bye bye pvp, bye bye eve.
go to cosmic WOW arenas
HATE YOU !!!!!!!!!!!!!!!
and....can I destroy this structure? |

Sturm Gewehr
Genos Occidere HYDRA RELOADED
16
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Posted - 2014.09.25 21:14:00 -
[555] - Quote
First step to making Eve a competitive PVP game outside of tournaments. The important part is to, from the start, prevent abuse and exploitation. A lot of this is in the hands of the players as well as the devs. Lets support CCP as best we can with this.
The 1v1 is a good start but I think this could easily get expanded into larger teams.
What I like about having players stocking their own dojo is you can really customize the kind of fighting in your dojo. It would also be nice if there could be some sort of in game support so that players can stream their dojos and organize the contestants so that player run tournaments are possible. I think that giving individual players the tools to change how their dojo works such as: make brackets, allow it to be best of multiple matches or single/double elimination, 1v1 or team fights, module/ship/implant restrictions, changing point value for ships (huge gripe a lot of players have for AT is the point value for certain ships/ship classes), arena size, etc. Brackets don't really need to be implemented within the dojo but owners should be able to select who fights who.
Would be nice if like a pos the dojo owner could select pilots who can help run their dojo, similar to pos roles. Allow certain players to operate the cameras and stream your dojo, allow certain players to stock your dojo, certain players to referee or move the specific participants of each match.
This level of customization will cater to a much broader audience, certain dojo organizers would be able to 'compete' for their dojo's popularity and prestige. More popular/prestigious dojos could charge larger and larger amounts for entrance to their tournaments, etc. Also if launched like this it would require much less attention/maintenance from CCP moving forward. All that would be needed is bug fixes, balancing is done by players.
Adding more toys in the sandbox is good for the health of the game. Variety is the spice of life.
I still would like a global MMR arena system eventually with rewards such as skins, medals, etc. for placing high in each "season" but I will take what I can get with dojos for now, even if I don't think I will be that interested in the 1v1 format (rock paper scissor fest). |

Alvatore DiMarco
Capricious Endeavours Ltd
2726
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Posted - 2014.09.25 21:20:00 -
[556] - Quote
The rage and tears in this thread. I must invest in more buckets. |

Zappity
SUPREME MATHEMATICS A Band Apart.
1344
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Posted - 2014.09.25 21:24:00 -
[557] - Quote
I don't understand this. On TQ where would the ships and modules come from? Would they have to be bought and then stocked into the whatsit? Surely they wouldn't be spawned. Do the participants then pay for them? Zappity's Adventures for a taste of lowsec. |

Domino Vyse
Black Rebel Rifter Club The Devil's Tattoo
21
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Posted - 2014.09.25 21:37:00 -
[558] - Quote
Do what you like on these random servers that nobody gives a **** about.
But keep this ******* **** idea off of ******* TQ. |

Jon Joringer
Zero-K
141
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Posted - 2014.09.25 21:50:00 -
[559] - Quote
This is very exciting news. Duels are really fun, but they can be tampered with to no end. It would be nice to have a legitimate 'tournament' like setting in addition to all other avenues of pewpew that currently exist.
I only barely skimmed this thread, as I can see it becoming a threadnaught by day's end, and I see a whole lot of anger directed towards this idea. I just can't, for the life of me, figure out why an option that would let two willing participants fight each other, mostly free of being ****** over by others, would bother some so much. I mean, does it bother the general playerbase that tournaments exist and can't be ****** with? What's really the difference? It's not like everyone everywhere is suddenly going to stop shooting at other spaceships outside of the 'dojo' the moment this gets (if it gets) released. |

Bamboozlement
Caldari Provisions Caldari State
21
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Posted - 2014.09.25 21:53:00 -
[560] - Quote
X4m wrote:bye bye free pvp eve. bye bye pirates, bye bye solo pvp, bye nullsecs, bye bye pvp, bye bye eve.
go to cosmic WOW arenas
HATE YOU !!!!!!!!!!!!!!!
and....can I destroy this structure?
Friendly reminder that people were saying the same when CCP introduced duels, obviously pvp and eve died after that.
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Tyr Dolorem
SniggWaffe WAFFLES.
2
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Posted - 2014.09.25 21:58:00 -
[561] - Quote
Wow really? I thought I was playing EVE not WoW. |

onefineday
Sniggerdly Pandemic Legion
11
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Posted - 2014.09.25 22:00:00 -
[562] - Quote
This is like the worst idea i so from ccp in years, introducing this you removing key element from eve search for content hunts, its like playing wow or something you want pvp so you go to arena get your kills and you go spin a ship or something please stop |

PineappIe King
SniggWaffe WAFFLES.
1
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Posted - 2014.09.25 22:01:00 -
[563] - Quote
Can CCP please stop making changes to EVE Online? You are doing a horrible job and ruining this game!!!!!
If i wanted to play world of warcraft arenas I wouldnt play this eve online. WHY ARE YOU DOING THIS TO US???
STTTTOOOPPPPPPPPPPPPPPP
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3884
|
Posted - 2014.09.25 22:05:00 -
[564] - Quote
Zappity wrote:I don't understand this. On TQ where would the ships and modules come from? Would they have to be bought and then stocked into the whatsit? Surely they wouldn't be spawned. Do the participants then pay for them?
Bought/Manufactured then stocked into it.
No paying yet. But this is a rough prototype. Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |

handige harrie
Hedion University Amarr Empire
263
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Posted - 2014.09.25 22:07:00 -
[565] - Quote
Depending on how you have to insert ships into the unit and how big of the Deadspace pocket is, this can be exploited so bad it's not even funny. Safespots for Supercaps that can't be probed down here we come. Baddest poster ever |

Bamboozlement
Caldari Provisions Caldari State
21
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Posted - 2014.09.25 22:10:00 -
[566] - Quote
This change is not for blobbers, it's for people looking for 1v1s and to help the growth of a competitive pvp scene for eve (see the AT, NEO, etc).
HTFU
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Shank Ronuken
SniggWaffe WAFFLES.
2
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Posted - 2014.09.25 22:11:00 -
[567] - Quote
CCP Prism X wrote:There's something inherently novel about submitting prototype code on a design that's quite clearly going to be controversial, and then go post about it here to create a bit of forum drama, on your second last day at CCP. Scorched Earth all the way!
Man I'm going to miss you and your Cowboy ways.
#Rekt |

Lychara Mikakka
WithoutTax.
4
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Posted - 2014.09.25 22:30:00 -
[568] - Quote
Randolph Sykes wrote:You're messing with the entire ~sandbox~ thing. Don't implement this on TQ, please. This is beyond dangerous for the game.
Indeed. I can't even imagine EVE making such horrible thing. But I don't dislike it at all... Let me explain something.
EVE is a sandbox. You can do whatever you want in the game. Most of "fun" made by players and consumed by players. This is what I love in EVE and this is why I'm playing EVE. If you want 1v1 arena - go ahead and MAKE IT!! Become the central leader of all psyhopaths! Create a corp or even alliance with fabulous name like "Gladiator Arena" or "Fight club", pick a system, recrute some guards to controll the process, organize a tournament, make rules, take bets, connect Twitch.tv and stream the fights, et cetera... It's not easy, but it is possible. Game resources allows you to do so. That is something I would like to see. Maybe I'd be part of the team, maybe i'd make bets or even attack it in the middle of a duel for lulz. This is fun. And this Dojo feature is just ruining the game concept. "Duel" system is enough. You can stop now.
Pardon my bad english. I rarely post, especially on english forum, but this time i just cant stay silent. If I didnt post I will feel guilty.
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Bamboozlement
Caldari Provisions Caldari State
24
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Posted - 2014.09.25 22:42:00 -
[569] - Quote
Lychara Mikakka wrote:Randolph Sykes wrote:You're messing with the entire ~sandbox~ thing. Don't implement this on TQ, please. This is beyond dangerous for the game. Indeed. I can't even imagine EVE making such horrible thing. But I don't dislike it at all... Let me explain something. EVE is a sandbox. You can do whatever you want in the game. Most of "fun" made by players and consumed by players. This is what I love in EVE and this is why I'm playing EVE. If you want 1v1 arena - go ahead and MAKE IT!! Become the central leader of all psyhopaths! Create a corp or even alliance with fabulous name like "Gladiator Arena" or "Fight club", pick a system, recrute some guards to controll the process, organize a tournament, make rules, take bets, connect Twitch.tv and stream the fights, et cetera... It's not easy, but it is possible. Game resources allows you to do so. That is something I would like to see. Maybe I'd be part of the team, maybe i'd make bets or even attack it in the middle of a duel for lulz. This is fun. And this Dojo feature is just ruining the game concept. "Duel" system is enough. You can stop now. Pardon my bad english. I rarely post, especially on english forum, but this time i just cant stay silent. If I didnt post Iwillfeelguilty.
Eve is a sandbox, your way to play is not the only way to play.
If people are looking for fair 1v1s or train for the AT/NEO tournaments they should be able to do it, dojos won't remove player interactions and the "solo pvp" community will grow.
Eve shouldn't pander only to YOUR gameplay, AT is really popular and eve combat is fun I don't see why I have to roams for hours looking for fight just because you don't like consensual pvp.
This picture is a quick compendium of terrible posts (often made by nullsec grunts) that people made when CCP introduced duels : http://i.imgur.com/5v1zptC.jpg
You can see that eve didn't die, pvp didn't die either and it's still a sandbox.  |

Andy Koraka
Blackwater USA Inc. Pandemic Legion
39
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Posted - 2014.09.25 22:48:00 -
[570] - Quote
I would actually LOVE to see a live version of this show up on TQ where pilots get in their favorite ship and que up to fight solo or with friends in arena style PvP, preferably with a wide variety of brackets based on hull types and/or points, solo frig, 5v5 Cruisers, ect. and when your ship dies in the arena it's gone forever, thus staying true to EvE.
The system also shouldn't "create" ISK, but it would be best IMO if players paid a modest entry fee when they que up. That way the promise of prize money, some portion of the entry fees (90%) would draw player interest making it popular. Picture also concepts like " high stakes" dueling brackets where where each player sets down 50, or 100m to fight a frigate duel, winner take all. This too is "True to EvE" since the house (the NPCs 'organizing' the arena) gets a cut, while the players RISK their ships and ISK or the potential REWARD of their opponent's loot/entry fee |
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