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Author |
Thread Statistics | Show CCP posts - 14 post(s) |

Sahriah BloodStone
Hunter Killers. Forsaken Asylum
37
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Posted - 2014.09.25 18:36:00 -
[451] - Quote
Seems to me that the people trying to 'protect eve's core nature' are doing the opposite based on a unproven assumption that it will take over the game.
Perhaps instead of instantly disliking the idea you guys can find constructive ways to improve the idea to prevent the things you don't want happening from happening
I think its fairly obvious that people require a few things. 1. All assets are destroyable inside the ring including pods 2. Dojo's can be reinforced/destroyed along with everything inside 3. Dojo's drop loot when destroyed 4. Some kind of limit needs to be imposed to prevent everyone from only using dojos forever. Limit to 1v1's? Only playable X matches per week?
Dojo's would allow new people or care bears to practice pvp in an environment they feel is educational. Being ganked by 20 dudes can only educate you so much. This allows more people a controlled access to pvp and will increase the amount of people learning and engaging in pvp.
It should also be lore related. some kind of minmatar capsuleer game? Through lore you can implement restrictions that people are looking for.
You people need to start working WITH ccp instead of against them.
|

Django Askulf
F0RCED ENTRY F0RCED ENTRY.
62
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Posted - 2014.09.25 18:36:00 -
[452] - Quote
Stupid idea. |

Neutral Haulermeister
The Corporate Raiders Top Men.
2
|
Posted - 2014.09.25 18:36:00 -
[453] - Quote
This would be Great!
On Sisi, on TQ PvP should be as fair as all involved allow it to be, If I want to fight there are duels, yellow cans, everything that isn't high-sec, war-decs for a reason. Also if you make this people will abuse the **** out of it to not get scanned down. |

Arrendis
GoonWaffe Goonswarm Federation
159
|
Posted - 2014.09.25 18:36:00 -
[454] - Quote
baltec1 wrote: Fleet incaps guns, fleet is invulnerable to gun damage.
Ok, and how's that different from 'guys aren't shooting back' because they're inside the dojo?
baltec1 wrote: Its a 48 hour timer, the assets will be gone.
No confirmation on that - personally, I'd think when it gets RF'd, you shouldn't be able to extract any assets. It's non-functional at that point, and transferring things in and out is a function.
In addition, how does it get stocked? Do you do it from station, or do you have to take a hauler/carrier out to stock/unstock it? If you have to actually bring the stuff to it, and it's got an anchoring timer (so it can't be stocked immediately), then doesn't that make these things a potential target, and the hauler coming to put stuff into it even more of a target?
And if items can be removed from it during RF via hauler, then doesn't that just make an RF'd dojo cloaky dictor-bait, waiting for the owner to come and try to save his stuff? |

Johnathan Coffey
EVE Corporation 25112592124
15
|
Posted - 2014.09.25 18:37:00 -
[455] - Quote
baltec1 wrote:Johnathan Coffey wrote:baltec1 wrote:You still need that risk otherwise its just going to suck in all of the 1v1 frigate fights. I see your "It will hurt small scale PvP" and raise you a "It will SHIFT small scale PvP into controlled and fair environments". If the change would attract a lot of people, then *maybe* it is a change that people actually want. Which means I am correct in saying it will kill pvp outside of it. That isn't good for EVE. How can you not see the flaw in that conclusion? Firstly, not everyone is interested in "fair" pvp. Secondly, not everyone is interested in small-scale PvP. Thirdly, and a null-sec resident should know this, not all PvP is just about killing each other and e-honor. The only PvP "areas" that will suffer are those where players would much rather prefer to fight "arena style" but can't. First rule of EVE UI: right click EVERYTHING. |

baltec1
Bat Country Goonswarm Federation
13343
|
Posted - 2014.09.25 18:40:00 -
[456] - Quote
Sahriah BloodStone wrote:Seems to me that the people trying to 'protect eve's core nature' are doing the opposite based on a unproven assumption that it will take over the game.
Perhaps instead of instantly disliking the idea you guys can find constructive ways to improve the idea to prevent the things you don't want happening from happening
I think its fairly obvious that people require a few things. 1. All assets are destroyable inside the ring including pods 2. Dojo's can be reinforced/destroyed along with everything inside 3. Dojo's drop loot when destroyed 4. Some kind of limit needs to be imposed to prevent everyone from only using dojos forever. Limit to 1v1's? Only playable X matches per week?
Dojo's would allow new people or care bears to practice pvp in an environment they feel is educational. Being ganked by 20 dudes can only educate you so much. This allows more people a controlled access to pvp and will increase the amount of people learning and engaging in pvp.
It should also be lore related. some kind of minmatar capsuleer game? Through lore you can implement restrictions that people are looking for.
You people need to start working WITH ccp instead of against them.
We have, let the combatants be scannable so we can still backstab people. Even if they are hard to scan down it would remove the big issues with them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ranger 1
Ranger Corp
5895
|
Posted - 2014.09.25 18:41:00 -
[457] - Quote
Johnathan Coffey wrote:baltec1 wrote:You still need that risk otherwise its just going to suck in all of the 1v1 frigate fights. I see your "It will hurt small scale PvP" and raise you a "It will SHIFT small scale PvP into controlled and fair environments". If the change would attract a lot of people, then *maybe* it is a change that people actually want. No, it's a vaild concern. This absolutely MUST be handled in a way that does not negatively impact regular PVP. So if this is done a lot of thought must go into how it is implemented.
That being said, I can't help but think of this as to ability to kill someone when you normally would not be able to.
Essentially they dock at a station and do not really undock in the normal sense of the word. For all intents and purposes they are still docked... except they can still get blown up. Which, in many ways, has been the holy grail of PVP in EVE.  If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |

Baali Tekitsu
Pod Liberation Authority HYDRA RELOADED
641
|
Posted - 2014.09.25 18:41:00 -
[458] - Quote
Is there going to be honor points and pvp gear? If not 0/10 RATE LIKE SUBSCRIBE |

baltec1
Bat Country Goonswarm Federation
13343
|
Posted - 2014.09.25 18:43:00 -
[459] - Quote
Arrendis wrote:
No confirmation on that - personally, I'd think when it gets RF'd, you shouldn't be able to extract any assets. It's non-functional at that point, and transferring things in and out is a function.
In addition, how does it get stocked? Do you do it from station, or do you have to take a hauler/carrier out to stock/unstock it? If you have to actually bring the stuff to it, and it's got an anchoring timer (so it can't be stocked immediately), then doesn't that make these things a potential target, and the hauler coming to put stuff into it even more of a target?
And if items can be removed from it during RF via hauler, then doesn't that just make an RF'd dojo cloaky dictor-bait, waiting for the owner to come and try to save his stuff?
These are things that have yet to be announced. For now based upon the info we have the only sticking point is the instanced matches. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Arthur Aihaken
X A X
3823
|
Posted - 2014.09.25 18:43:00 -
[460] - Quote
baltec1 wrote:Which means I am correct in saying it will kill pvp outside of it. That isn't good for EVE. You mean PPPPPBvP, right? Player, player, player, player, player, booster vs. hapless Player - right? I am currently away, traveling through time and will be returning last week. |
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Arrendis
GoonWaffe Goonswarm Federation
160
|
Posted - 2014.09.25 18:45:00 -
[461] - Quote
baltec1 wrote: These are things that have yet to be announced. For now based upon the info we have the only sticking point is the instanced matches.
Right, but functionally, what we're looking at is no different (since the structure can be scanned down) from 'this is a new type of POS where individuals can only target other players inside the forcefield', no? |

Ranger 1
Ranger Corp
5895
|
Posted - 2014.09.25 18:46:00 -
[462] - Quote
Neutral Haulermeister wrote:This would be Great!
On Sisi, on TQ PvP should be as fair as all involved allow it to be, If I want to fight there are duels, yellow cans, everything that isn't high-sec, war-decs for a reason. Also if you make this people will abuse the **** out of it to not get scanned down. To not get scanned down for 5 minutes? LOL  Not really seeing the potential for abuse there my friend. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |

baltec1
Bat Country Goonswarm Federation
13343
|
Posted - 2014.09.25 18:46:00 -
[463] - Quote
Arthur Aihaken wrote:baltec1 wrote:Which means I am correct in saying it will kill pvp outside of it. That isn't good for EVE. You mean PPPPPBvP, right? Player, player, player, player, player, booster vs. hapless Player - right?
Or just a single rattle or SB geddon Join Bat Country today and defend the Glorious Socialist Dictatorship |

Alundil
Isogen 5
674
|
Posted - 2014.09.25 18:47:00 -
[464] - Quote
Working so no time to look at Dualkitty
Under the vague description of the proposed mechanic I get the impression that flying to the depot is not needed by the person who deploys it? Or the invited guest? That there is some in station stocking of items and match making? Is that correct?
***IF*** this makes it to TQ what reason would anyone have to deploy these anywhere else but in HS where there would be almost zero risk to assets?
48h Reinforce timer means ample time for assets to be evacuated. No bubbles means nothing actually stopping anyone from leaving with assets. Meaning no reason to bother shooting the arena deployable whatsoever.
Given most pilots in Eve will go to great lengths to minimize risk in any form I don't see this being used anywhere other than HS so that peoples assets are untouchable....and effectively unassailable while in space
Idgi
I'm right behind you |

Noriko Mai
1529
|
Posted - 2014.09.25 18:48:00 -
[465] - Quote
I tried it and I like it very much. This is a prototype and I see a lot of potential in that idea. All you leet people here whinning about the dead of 1v1 are just ridiculous. Flying for hours and searching for someone to kill with your off grid booster and cyno ready, is just pathetic and should not be the focus of PvP oriented gameplay design. Arenas are fine for people that want just fights. No drama, no ogb, no falcon, no blob, just figts. PvP in general - 1v1, fleet, blob, whatever - in my opinion should happen where player interests collide. This can be sov or fw or hunting explorers, haulers, or other juicy targets whereever you want. But it should focus on the friction that different interests generate.
So *thumbs up* from me. I hope the feature get's more dev time and focus to become a great arena implementation with betting, tournaments and competitions, maybe even leaderboards, crack and whores. -Æ-ï-¦-+-Ç-ï! -Æ-ï-¦-+-Ç-ï! -Ü-¦-+-¦-+-¦-¦-é-ï - -+-+-¦-+-Ç-ï! | -ô-¦-+-¦-+-¦-¦-+-¦ |

baltec1
Bat Country Goonswarm Federation
13343
|
Posted - 2014.09.25 18:48:00 -
[466] - Quote
Ranger 1 wrote:To not get scanned down for 5 minutes? LOL  Not really seeing the potential for abuse there my friend.
Marauder coming out of bastion that needs a safe spot before it docks. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Migui X'hyrrn
Dreddit Test Alliance Please Ignore
108
|
Posted - 2014.09.25 18:48:00 -
[467] - Quote
This has to be a joke |

Ruric Thyase
Star Frontiers Test Alliance Please Ignore
53
|
Posted - 2014.09.25 18:49:00 -
[468] - Quote
Arrendis wrote:baltec1 wrote: These are things that have yet to be announced. For now based upon the info we have the only sticking point is the instanced matches.
Right, but functionally, what we're looking at is no different (since the structure can be scanned down) from 'this is a new type of POS where individuals can only target other players inside the forcefield', no?
Effectively, yes this is what this is and according to some people in this thread, it is a betrayal of non-existent core principals and non-existent LAWS and this will forever ruin PvP in EVE
Edit: Oh and I forget to add this so far is only available on a test server and it was made as a side project from a developer who is leaving the company |

Johnathan Coffey
EVE Corporation 25112592124
16
|
Posted - 2014.09.25 18:49:00 -
[469] - Quote
Ranger 1 wrote:To not get scanned down for 5 minutes? LOL  Not really seeing the potential for abuse there my friend. Please name one. (Other than the obvious booster alt, which I assume CCP smart enough to fix.) First rule of EVE UI: right click EVERYTHING. |

Johnathan Coffey
EVE Corporation 25112592124
16
|
Posted - 2014.09.25 18:50:00 -
[470] - Quote
baltec1 wrote:Ranger 1 wrote:To not get scanned down for 5 minutes? LOL  Not really seeing the potential for abuse there my friend. Marauder coming out of bastion that needs a safe spot before it docks. How would you get your marauder in there if all ships and fits have to come from the dojo and cannot leave the "arena"? First rule of EVE UI: right click EVERYTHING. |
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baltec1
Bat Country Goonswarm Federation
13343
|
Posted - 2014.09.25 18:50:00 -
[471] - Quote
Noriko Mai wrote:I tried it and I like it very much. This is a prototype and I see a lot of potential in that idea. All you leet people here whinning about the dead of 1v1 are just ridiculous. Flying for hours and searching for someone to kill with your off grid booster and cyno ready, is just pathetic and should not be the focus of PvP oriented gameplay design. Arenas are fine for people that want just fights. No drama, no ogb, no falcon, no blob, just figts. PvP in general - 1v1, fleet, blob, whatever - in my opinion should happen where player interests collide. This can be sov or fw or hunting explorers, haulers, or other juicy targets whereever you want. But it should focus on the friction that different interests generate.
So *thumbs up* from me. I hope the feature get's more dev time and focus to become a great arena implementation with betting, tournaments and competitions, maybe even leaderboards, crack and whores.
As I said, who wants to go hunt things and risk being blobbed when you can push button get fight. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
13343
|
Posted - 2014.09.25 18:51:00 -
[472] - Quote
Johnathan Coffey wrote:baltec1 wrote:Ranger 1 wrote:To not get scanned down for 5 minutes? LOL  Not really seeing the potential for abuse there my friend. Marauder coming out of bastion that needs a safe spot before it docks. How would you get your marauder in there if all ships and fits have to come from the dojo and cannot leave the "arena"?
Same way we get them into FW ded sites. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Regnag Leppod
Science and Trade Institute Caldari State
34
|
Posted - 2014.09.25 18:53:00 -
[473] - Quote
With so much of the sky falling in this thread, perhaps it is an idea that should be brought to Tranquility relatively soon. If *so* many people are going to flock to this new feature, that it kills PvP elsewhere, it's bound to be so popular that it increases subscriptions, PLEX purchases, and so on. If so many people are looking for something like a dojo, it simply means that Eve is ready for that change to happen, and CCP stands to profit. |

Johnathan Coffey
EVE Corporation 25112592124
16
|
Posted - 2014.09.25 18:54:00 -
[474] - Quote
baltec1 wrote:Johnathan Coffey wrote:baltec1 wrote:Ranger 1 wrote:To not get scanned down for 5 minutes? LOL  Not really seeing the potential for abuse there my friend. Marauder coming out of bastion that needs a safe spot before it docks. How would you get your marauder in there if all ships and fits have to come from the dojo and cannot leave the "arena"? Same way we get them into FW ded sites. What if the "arena" is not static and changes places every 5min? First rule of EVE UI: right click EVERYTHING. |

Seismic Stan
Freebooted Junkworks
509
|
Posted - 2014.09.25 18:54:00 -
[475] - Quote
Would making dojos only deployable in high security systems address concerns?
I mean roaming isn't a hi-sec thing anyway, PvP there is pretty much limited to wars and suicide ganks, both of which serve an explicit purpose which dojos wouldn't impact upon. Dojos would then just be a gateway experience to 'real' PvP in low, null & wormholes. EVE Online: The Text Adventure --- GameSkinny Correspondent --- Freebooted Blogger |

Ranger 1
Ranger Corp
5895
|
Posted - 2014.09.25 18:55:00 -
[476] - Quote
baltec1 wrote:Ranger 1 wrote:To not get scanned down for 5 minutes? LOL  Not really seeing the potential for abuse there my friend. Marauder coming out of bastion that needs a safe spot before it docks. Okay, you lost me on this one... I'm probably being dense.
Currently it's frigates only, it takes two people to enter that match (although you "could" start a match with an alt)... but if you're able to fly to the arena you aren't in Bastion Mode anyway.
You can't warp back to the same spot (or warp to a friend engaged in a match) without ending up at the station while the match is ongoing... and I'm not sure why a safespot in that spot would be any different that a safespot anywhere else? If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |

Bamboozlement
Caldari Provisions Caldari State
14
|
Posted - 2014.09.25 18:55:00 -
[477] - Quote
baltec1 wrote: As I said, who wants to go hunt things and risk being blobbed when you can push button get fight.
Who wants to have enemies and start wars when you can blue them and afk rat in your ishtar, eve confirmed for not being a sandbox it's over eve is finished.
|

Mangala Solaris
Red Federation RvB - RED Federation
1139
|
Posted - 2014.09.25 18:55:00 -
[478] - Quote
Alundil wrote:Working so no time to look at Dualkitty
Under the vague description of the proposed mechanic I get the impression that flying to the depot is not needed by the person who deploys it? Or the invited guest? That there is some in station stocking of items and match making? Is that correct?
***IF*** this makes it to TQ what reason would anyone have to deploy these anywhere else but in HS where there would be almost zero risk to assets?
48h Reinforce timer means ample time for assets to be evacuated. No bubbles means nothing actually stopping anyone from leaving with assets. Meaning no reason to bother shooting the arena deployable whatsoever.
Given most pilots in Eve will go to great lengths to minimize risk in any form I don't see this being used anywhere other than HS so that peoples assets are untouchable....and effectively unassailable while in space
Idgi
The owner has to deploy it in space. The owner has to go into space to stock it.
Matches can be arranged from anywhere in system it looks like, you do not necessily have to be docked. Am uncertain (not tested this aspect), if being in space in a ship already affects anything.
When a match starts, players are transported from station to the arena and magically placed in the ship they choose. Participants cannot warp in or out of the arenas, or even inside it. RvB Ganked: EVE's Number One Public Roam |

Johnathan Coffey
EVE Corporation 25112592124
16
|
Posted - 2014.09.25 18:55:00 -
[479] - Quote
baltec1 wrote:Noriko Mai wrote:I tried it and I like it very much. This is a prototype and I see a lot of potential in that idea. All you leet people here whinning about the dead of 1v1 are just ridiculous. Flying for hours and searching for someone to kill with your off grid booster and cyno ready, is just pathetic and should not be the focus of PvP oriented gameplay design. Arenas are fine for people that want just fights. No drama, no ogb, no falcon, no blob, just figts. PvP in general - 1v1, fleet, blob, whatever - in my opinion should happen where player interests collide. This can be sov or fw or hunting explorers, haulers, or other juicy targets whereever you want. But it should focus on the friction that different interests generate.
So *thumbs up* from me. I hope the feature get's more dev time and focus to become a great arena implementation with betting, tournaments and competitions, maybe even leaderboards, crack and whores. As I said, who wants to go hunt things and risk being blobbed when you can push button get fight. Apparently not you. Think about it. First rule of EVE UI: right click EVERYTHING. |

Johnathan Coffey
EVE Corporation 25112592124
16
|
Posted - 2014.09.25 18:57:00 -
[480] - Quote
Mangala Solaris wrote:Matches can be arranged from anywhere in system it looks like, you do not necessily have to be docked. Am uncertain (not tested this aspect), if being in space in a ship already affects anything.
This part would be... problematic. First rule of EVE UI: right click EVERYTHING. |
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