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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Killian Cormac
Cormac Distribution
4
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Posted - 2015.03.09 18:21:36 -
[451] - Quote
Promiscuous Female wrote:you just bring interceptors to contest the capture node pimples too
Interceptors will be able to do nothing to prevent organized defenders from capturing their own nodes. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
602
|
Posted - 2015.03.09 18:21:59 -
[452] - Quote
MASSADEATH wrote:EvilweaselFinance wrote:like seriously that deklein is, by far, the most inhabited and used region is an objective easily proven fact like that the sky is blue
trying to argue anything else just makes you look like an idiot even to npc posters supporting trollceptors should be no problem defending that space then with it being so occupied then..so problem solved for you.. we can argue against a hilariously overpowered game feature while simultaneously being in the best position in the game to resist it |
John McCreedy
Eve Defence Force The Kadeshi
171
|
Posted - 2015.03.09 18:23:04 -
[453] - Quote
Gizznitt Malikite wrote:You only have to defend the structure that is being attacked... A lone interceptor can only RF on structure at a time... A group of interceptors would simply require a similar group of defenders to respond. The main difference is that you can no longer wait hours for a more ideal formup and then attack with your full force, you have to act more quickly.
No you don't. You have to defend the entire lot because it takes two minutes to cycle the module which, if uninterrupted, presumably puts the structure in to reinforced mode (the blog is a bit unclear on this, it could use some clarification). So for example, let's say 3L3N has a Jump Bridge (I genuinely can't remember whether it does or not), it would be considered a strategically important system. Doubly so if it had an R64 or more there.
The nearest station we can put a Jump Clone in is five jumps away. However, we have no idea how many are in local. Could be one ship, could be one hundred ships. You race over and if it's one ship, you can attempt to engage but the Interceptor is fit for speed so can easily keep out of your tackle or ECM or engagement range. You can go in a sniper but its sig radius and transversal are so high you haven't a hope in hell's chance of tracking it. All he has to do is keep this up for two minutes and your sov is now vulnerable.
But the thing is, do you seriously think those out to cause mischief are going to stop at one system? It's easy for the majority of alliances to form up 51 Ceptors and attack 51 systems simultaneously which is why you need to guard them.
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EvilweaselFinance
BUTTECORP INC Goonswarm Federation
636
|
Posted - 2015.03.09 18:23:28 -
[454] - Quote
MASSADEATH wrote: by occupied do you mean eyes in every system to warn the ratters that a gang is coming? so they can dock up? since almost every system now has a station in it?
yes, it's so occupied that we alert each other when you try to show up, then we dock up the easy prey and you flee before the actual fighting ships can show up
or you don't and then you get ground into a fine paste while we laugh at you
basically it's not deklein is unused, it's that we're much better at the game than you are |
Iski Zuki DaSen
Icarus Academy
9
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Posted - 2015.03.09 18:23:44 -
[455] - Quote
E-Link can be fitted in :
Ceptors frigates destroyers = NO Cruisers = Maybe Battlecruisers = YES YES HELL YES ( brings a reason for peeps to actually use them once again ) Batleships =yes Carriers= maybe Supers= NO NO NO HELL NO |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
602
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Posted - 2015.03.09 18:23:45 -
[456] - Quote
Killian Cormac wrote:Promiscuous Female wrote:you just bring interceptors to contest the capture node pimples too Interceptors will be able to do nothing to prevent organized defenders from capturing their own nodes. except generate so many more timers that the pure chaff makes targeting the actual point of defense impossible
i'm fine with this chaff occurring due to a force of skilled but theoretically interdictable (read: not bubbles necessarily) folks coming around to **** up sov space
i think interceptors being able to do it is grossly overpowered |
MASSADEATH
MASS A DEATH Mordus Angels
66
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Posted - 2015.03.09 18:25:28 -
[457] - Quote
Promiscuous Female wrote:MASSADEATH wrote: Deklin is a barren wasteland of empty useless space..where you could literally search for hours looking for targets outside of the main staging systems of the CFC and goons...and Deklin is the poster child for exactly what is wrong with the current SOV mechanics.
yeah sometimes you have to wait up to thirty minutes for a terrible membercorp to use the ya0 beacon
perhaps you should have PvP guards on your beacons? Or weigh the risks on using them.
perhaps you will have to have "SOV guards" on duty in your systems?
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Leisha Miranen
The Alabaster Albatross Eternal Pretorian Alliance
2
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Posted - 2015.03.09 18:26:09 -
[458] - Quote
Iski Zuki DaSen wrote:E-Link can be fitted in :
Ceptors frigates destroyers = NO Cruisers = Maybe Battlecruisers = YES YES HELL YES ( brings a reason for peeps to actually use them once again ) Batleships =yes Carriers= maybe Supers= NO NO NO HELL NO
This plz |
Amyclas Amatin
SUNDERING Goonswarm Federation
645
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Posted - 2015.03.09 18:26:34 -
[459] - Quote
EvilweaselFinance wrote:MASSADEATH wrote: by occupied do you mean eyes in every system to warn the ratters that a gang is coming? so they can dock up? since almost every system now has a station in it?
yes, it's so occupied that we alert each other when you try to show up, then we dock up the easy prey and you flee before the actual fighting ships can show up or you don't and then you get ground into a fine paste while we laugh at you basically it's not deklein is unused, it's that we're much better at the game than you are
Can't be so. Gevlon told them they were the chosen ones.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
602
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Posted - 2015.03.09 18:27:05 -
[460] - Quote
MASSADEATH wrote:Promiscuous Female wrote:MASSADEATH wrote: Deklin is a barren wasteland of empty useless space..where you could literally search for hours looking for targets outside of the main staging systems of the CFC and goons...and Deklin is the poster child for exactly what is wrong with the current SOV mechanics.
yeah sometimes you have to wait up to thirty minutes for a terrible membercorp to use the ya0 beacon perhaps you should have PvP guards on your beacons? Or weigh the risks on using them. perhaps you will have to have "SOV guards" on duty in your systems? holy nonsequitor batman
i am talking about deklein density here, not your objectively wrong pvp opinions |
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SoulLess Zealot
IceBox Inc. Lasers Are Magic
2
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Posted - 2015.03.09 18:28:49 -
[461] - Quote
Amyclas Amatin wrote:Will Entosis links do anything to ship velocity?
If they don't, even if you don't allow frigates to fit them, we will troll in orthruses or 10mn AB tactical destroyers.
Again another farce as much as troll cepters. .. First off you can be countered with the exact same thing... This goes for any percived doomsday fit . Secondly whats the lock range on a tact destroyer? Ever hear of sentry drones or rapid light missles or medium railguns; point is i hear alot of whinning, and not much to support the case except "it will make my life harder and show people im not as good as i say i am" . Not that im directing my comment soley at the author of the quote just the oppinion of. |
MASSADEATH
MASS A DEATH Mordus Angels
66
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Posted - 2015.03.09 18:28:51 -
[462] - Quote
Promiscuous Female wrote:SilentAsTheGrave wrote:EvilweaselFinance wrote:MASSADEATH wrote: see we are a Guerrilla force... we strike and move....strike and move... we dont bash our heads into your 30,000 man alliance head on.... why would we?
"we don't do pvp, because we always lose" Just because they enjoy the game differently than your F1 monkeys doesn't mean they are doing it wrong. enjoying being camped into 5zxx by 15 chimeras long enough for them to jump clone back to empire is probably the weirdest fetish I have ever encountered in this crazy internet
when you "hell camp" us...we just move...or take out another fleet and just leave you to sit and watch an empty station... here come the threats of "hell camp" number? 10 now maybe more? how many titans was it last time 12? camping us?
perhaps if you took the same amount of effort to "hell camp" your OWN systems..you would have already divised a plan to defend your SOV :)
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Ranger 1
Ranger Corp Vae. Victis.
6166
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Posted - 2015.03.09 18:29:03 -
[463] - Quote
I'll quit yanking your chain now, because yes, you make it easy.
However you posted this...
Quote:because if we can reduce the headache for us and make the system actually livable for people who are not us we achieve what we in the biz like to call "objective benefit"
we can occasionally get what we want without it necessarily coming at the expense of everyone else, weird as it is to see written
I will be the first to state that on a very LARGE number of occasions Goons have spoken out against certain mechanics and proposed changes even with those changes might have benefited them (or at least hurt them less extensively than others) if they felt those changes would harm the game overall.
And on those many, frequent, occasions I applaud you... often adding my personal support when you were being dismissed by most as merely trolling or seeking to feather your own nest.
I'll also state that I'm not fond of how frequently cepters will be used to troll sov if left as things are now. I much prefer it require at least a little more commitment (not much though). Ceptor hunting is just an irritating way to spend time.
However, the plus side of easily being able to take sov from someone if they can't put up at least a token resistance (one ship per contested unit) is huge... in fact, it is necessary. Finding the correct balance point is the tricky part.
However, if you continue to pose your arguments as :
We want good fights. Using ceptors doesn't generate good fights. Using ceptors against us won't work. If we take YOUR sov we'll use ceptors, because otherwise there would be a good fight...
Then you'll continue to look silly and self serving.
Other entities, large and small, are well able to defend sov assets from mass ceptor sperges... assuming they haven't bitten off more sov than they can hold. You have zero advantage in that department.
I'm quite sure you can cover more territory than most anyone else, and you well deserve that... but don't try to convince folks that your ceptor spam will be a threat to anyone other than those that bite off more sov than they can cover.
Your main threat to other peoples sov is your main combat fleet, as it should be. Ceptor spam is relatively meaningless for anyone but other large entities that over reach themselves.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents.
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Terra Chrall
Royal Amarr Institute Amarr Empire
13
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Posted - 2015.03.09 18:29:26 -
[464] - Quote
Arkon Olacar wrote:Jessy Andersteen wrote:About the trollceptor. It's stupid. Ok, u can't kill the "trollceptor" but...
Remember: targeting range of the interceptor. Put a single Maulus, hyena,keres, rapier, huggin, razzu or a griffin on the field...
Bye bye trollceptor.
Trollceptor is a troll. Don't feed the troll. Awesome. Hero owns 98 systems in Catch, and 38 stations. We now need 136 mauluses to spend 4 hours a night sitting on an ihub/station. Except of course if these trollceptors have any kind of weapons, it can kill the maulus, so we partner them with a RLML caracal to prevent that from happening. There, we've kept one of the most densely populated regions in the game save from trollceptors, and it only costs us 1088 man hours per night! These types of statements are so blown out of realistic proportions that they have little merit except in an extreme case.
If I had 98 systems and 38 stations I would have about 10 interceptors spread around my area during my prime time, that could respond to attacks and determine if they were real. That is 40 man hours for an alliance with thousands of players. The initial cycle time is just how long it takes to start a capture. If you are active in the systems you occupy you will have 30-40 minutes to respond before you a loss. Plenty of time to get your own scout or ceptor there to pause the capture.
If you argue that an enemy could bring in 200 ships to attack multiple systems, then you are talking about an invasion of 200 ships. Yes you will need to rally greater numbers and secure your space. That is what responding to a coordinated attack is about. Only difference from before is it was all blobbed into one system and now it can be spread all over. New tactics will be needed to new threats. FCs might be assigning 2-3 man teams to 1,2,3 systems as an anti-skirmish tactic. It will require more work on individual pilots and less F1 pressing.
The result will be skilled numbers can beat larger unskilled numbers. Dominance over ones sov will spread beyond being able to defend a couple of systems at a time with vast numbers. Those numbers will need to be able to defend multiple systems simultaneously. The advantage to the defenders, is having 30 minutes to respond allows small gang style of clearing out a system and moving to the next when you are dealing with 1-2 attackers in a system. The advantage to the attacker is choosing what systems to target.
Yes you will need to have enough numbers to counter an attack, but that is not new. I can imagine an anti-skirmish crew of 5-6 ships (designed to catch and destroy fast ships) moving through sov space quickly enough that they could destroy 10 solo attackers in 5 different systems before losing sov. Add in a couple solo stall ships that ran ahead and jammed, or link paused the attacker and the small gangs can be very powerful against this OMG trollceptor fleets ruined my life concept.
Yes having to have several anti-skirmish gangs will create new doctrines in the short term. But once trollceptor fleets are a waste of time and money all the new tactics involving fleets come into play. |
Amyclas Amatin
SUNDERING Goonswarm Federation
645
|
Posted - 2015.03.09 18:29:53 -
[465] - Quote
Promiscuous Female wrote:MASSADEATH wrote:Promiscuous Female wrote:MASSADEATH wrote: Deklin is a barren wasteland of empty useless space..where you could literally search for hours looking for targets outside of the main staging systems of the CFC and goons...and Deklin is the poster child for exactly what is wrong with the current SOV mechanics.
yeah sometimes you have to wait up to thirty minutes for a terrible membercorp to use the ya0 beacon perhaps you should have PvP guards on your beacons? Or weigh the risks on using them. perhaps you will have to have "SOV guards" on duty in your systems? holy nonsequitor batman i am talking about deklein density here, not your objectively wrong pvp opinions
They are pretty Guerrilla snowflakes that just want to role-play.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
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PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2633
|
Posted - 2015.03.09 18:30:27 -
[466] - Quote
Promiscuous Female wrote:PotatoOverdose wrote:Promiscuous Female wrote:PotatoOverdose wrote:Look, even if you don't believe the rail boats (and the better arty and beam boats) can make intys squish at 100+ (and they do), the Cerberus can be fit to hit past 140km with RLML.I trust everyone here knows what RLML does to an inty? nothing as it effortlessly burns outside of that range due to dscan, warp deceleration, and crappy lock time on the smallest signature ship in the game If it burns out of range, the entosis link deactivates, you win. Cerberus with 137km RLML Range (I lied it isn't 140, my bad lol): https://o.smium.org/new/5916218721826766848#modules,search Getting an inty to even lock past 137km is no small feat, but even THAT doesnt matter. Also, any decent rail boat (eagle, tengu, naga) will apply dps effectively well past that. The zomg-trollceptor crowd needs to stop being bad. uh you start moving the interceptor out of range if a caracal waddles onto grid, you don't just sit there and take it on the chin caracal RLML misl takes 12 seconds to hit the target, at which point the interceptor has burned an additional 60km on the caracal missiles don't hit if the target moves out of their effective range while the missiles are in flight the point of the trollceptor isn't to effortlessly cap any objective, it's to cause an immense, logarithmically increasing amount of work for defenders while shouldering zero risk it's mostly the risk part that is the issue, generating logarithmically increasing amounts of work is much less defensible considering the stated aims of the sov revamp to break up existing holdings the only rebuttal I have seen from the pro-trollceptor crowd is little (wrong) vignettes about how easy it is to stop one ship from capturing one objective, when the problem is that it can hit any objective it wants without risk Holy **** you're bad. I could link you a ship that owns interceptors up to 150km, and you'll still moan like a stuck pig.
And you know what? I'm gonna do just that. Behold the mighty eagle:
Eagle: http://imgur.com/KYZDvc5 Eagle vs. MWD Stiletto: http://imgur.com/v537Sv8 185 DPS at 120km 60 DPS at 150km. Uses thorium if you're wondering (don't be bad by using spike).
If, by some miracle, the inty locks at 150km, it's fit is so bad that those 60dps will massacre it.
Please. Stop. Being. Bad. |
MASSADEATH
MASS A DEATH Mordus Angels
66
|
Posted - 2015.03.09 18:33:06 -
[467] - Quote
Promiscuous Female wrote:MASSADEATH wrote:EvilweaselFinance wrote:like seriously that deklein is, by far, the most inhabited and used region is an objective easily proven fact like that the sky is blue
trying to argue anything else just makes you look like an idiot even to npc posters supporting trollceptors should be no problem defending that space then with it being so occupied then..so problem solved for you.. we can argue against a hilariously overpowered game feature while simultaneously being in the best position in the game to resist it
OHHH so your really trying to HELP out smaller alliances..... ahhhhh now it makes sense
Thank you very much for helping EVE....and our small alliance.
We could barely go wrong by doing the exact opposite of whatever goons/CFC or any of the other large alliances want. When you hear them cry... you know you are doing the right thing. |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
636
|
Posted - 2015.03.09 18:34:49 -
[468] - Quote
MASSADEATH wrote: Thank you very much for helping EVE....and our small alliance.
when we talk about alliances we generally mean alliances able to hold sov, not vanity alliances that can't hold sov that got kicked out of the cfc for being utterly worthless |
Arrendis
GoonWaffe Goonswarm Federation
313
|
Posted - 2015.03.09 18:35:20 -
[469] - Quote
SoulLess Zealot wrote: Secondly whats the lock range on a tact destroyer?
Svipul can get out to 177km lock range in speed mode. In sniper, double it. |
Carniflex
StarHunt Mordus Angels
316
|
Posted - 2015.03.09 18:35:45 -
[470] - Quote
Andrea Keuvo wrote:Carniflex wrote:Andrea Keuvo wrote:You have two huge issues you need to address for sure before this stuff goes live:
1. If some linked nano 7km/s ship can operate this module people will abuse it.
2. If blobbing with 200 jamming frigs can prevent a non-blob entity from activating their Entosis links the blobbing entities will abuse it.
After you figure these things out can you think about how you will rebalance anomalies in nullsec to make it actually worth living there and to make systems below -.5 truesec actually able to support enough pilots for an occupancy based sov system to be viable?
If one side brings 200 ships to fight a smaller number of opposing ships he should have some advantage. There is ways around 200 jamming/damping ships. Snipers, for example as ECM range is limited. I'm not opposed to a larger force having some advantage. What I'm opposed to is infecting sov war with *Snip* Please refrain from using profanity. ISD Ezwal. an ECM frig blob. The only thing worse than grinding millions of structure HP is spending an entire fight permajammed.
Use FoF missiles in that case? Or drones on aggressive? fit ECCM? Combat probe and drop on them with smart-bombs? If you know there is 200 (or whatever the exact number is" "troll ECM ships" on grid fit to counter them? Bring Triage carriers as drone triggers? Set drones on "guard" on your wingman instead of assist?
Although if a entity can bring a blob that cover the sun I can think of more scary things to field than few hundred ECM frigates.
One of the goals of the presented change also is to force multiple smaller engagements instead of one do or die event forcing to bring the blob.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK!
GOT the bastard.
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Ranamar
Valkyries of Night Of Sound Mind
86
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Posted - 2015.03.09 18:35:54 -
[471] - Quote
This thread has mostly devolved into noise, so let me add to it!
I think the things we really need to know are:
- What happens when a ship using an entosis link loses lock on the entosis target? Does the module keep cycling?
- You can't cancel the module early, right? You shouldn't be able to cancel it early.
My gut feeling is that having fittings of somewhere between a small nos and a cyno will block out most of the really degenerate fits, but I haven't checked that at all carefully. |
Corey Lean
GoonWaffe Goonswarm Federation
74
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Posted - 2015.03.09 18:36:10 -
[472] - Quote
MASSADEATH wrote:when you "hell camp" us...we just move... You dont have the luxury of moving. If you ever moved away from CFC lands your leader Gevlon Goblin would pull your funding.
So if fact, we are not locked in the north with you, you are locked in here with us
Nobody has any illusions about the defense of Deklein, it would be trivial no matter what systems they implement but that doesnt mean a ****** system shouldnt be called out. A year from now half the map would be unclaimed because no one wants to invest in areas that can be conquered by cowards in stinky petes.
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Killian Cormac
Cormac Distribution
4
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Posted - 2015.03.09 18:36:35 -
[473] - Quote
Promiscuous Female wrote:Killian Cormac wrote:
Interceptors will be able to do nothing to prevent organized defenders from capturing their own nodes.
except generate so many more timers that the pure chaff makes targeting the actual point of defense impossible
Command nodes won't generate additional timers, they are either captured or not. Organized defenders will be able to retain sov with trivial ease against a wave of attacking interceptors, since they will be able to capture nodes and the attackers will have to stay out of sensor-damped lock range or die. |
baltec1
Bat Country Goonswarm Federation
15433
|
Posted - 2015.03.09 18:38:05 -
[474] - Quote
SoulLess Zealot wrote:Amyclas Amatin wrote:Will Entosis links do anything to ship velocity?
If they don't, even if you don't allow frigates to fit them, we will troll in orthruses or 10mn AB tactical destroyers. Again another farce as much as troll cepters. .. First off you can be countered with the exact same thing... This goes for any percived doomsday fit . Secondly whats the lock range on a tact destroyer? Ever hear of sentry drones or rapid light missles or medium railguns; point is i hear alot of whinning, and not much to support the case except "it will make my life harder and show people im not as good as i say i am" . Not that im directing my comment soley at the author of the quote just the oppinion of.
These counters only work if said intercepter/frig/destroyer sits still. The second you land these ships will burn away from you and out of your range often before you can even lock them. most of them will be off grid before you even land.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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SoulLess Zealot
IceBox Inc. Lasers Are Magic
2
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Posted - 2015.03.09 18:38:20 -
[475] - Quote
Arrendis wrote:SoulLess Zealot wrote: Secondly whats the lock range on a tact destroyer? Svipul can get out to 177km lock range in speed mode. In sniper, double it.
Ok so this fit cant actually stop anyone from countering there entosis mod.. So wheres the problem undock an i ibis with one loaded and walla |
Carniflex
StarHunt Mordus Angels
316
|
Posted - 2015.03.09 18:39:00 -
[476] - Quote
Ann Markson wrote:While the Trolleceptor thing itself is a useless rage it adresses another issue. Currently the majority of Sov Null systems is worth ****. Alliances hold entire regions to have access to 10% of their systems in which people actually can rat at isk/h rates significantly above highsec levels.
People are mad because noone wants to life or be in the -0.1 or -0.2 systems because it adds a lot of effort while not giving access to anything worth much more in terms of income abilitiy. So People hold large chunks of sov to use a very few parts of it now rage because the parts they dont use would be reinforced constantly, but are effectively not worth using at all, thus have no place in occupancy based Sov.
If CCP wants occupancy based Sov to work the truesecs either need a rework, or the anomaly system does in a way that makes the majority of Sov systems worth holding, not the minority of them.
One could argue that it doesnt has any place here, but with Sov being a very complex topic we need to adress each part of it simultaneously.
Simple, if the particular system is not worth holding it for the current holder, he does not use it or live in it he should just let it go. Let some poor newbie entity try to set up in there and RF it daily just for lols.
Sov has in the past been battle of will, before the supercap blobs turned dials to 11. And it seems it will be so again.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK!
GOT the bastard.
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
602
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Posted - 2015.03.09 18:40:11 -
[477] - Quote
Ranger 1 wrote:However, if you continue to pose your arguments as :
We want good fights.
this is where you've lost the thread
at no point is goonswarm federation interested in good fights
defense of our empire comes first, subjugation of those who would even think of attacking our empire comes second, subjugation of everyone else comes third
fights occasionally occur in the process of completing these two objectives but are completely tangential to our desires and goals |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
602
|
Posted - 2015.03.09 18:41:30 -
[478] - Quote
PotatoOverdose wrote:Promiscuous Female wrote:PotatoOverdose wrote:Promiscuous Female wrote:PotatoOverdose wrote:Look, even if you don't believe the rail boats (and the better arty and beam boats) can make intys squish at 100+ (and they do), the Cerberus can be fit to hit past 140km with RLML.I trust everyone here knows what RLML does to an inty? nothing as it effortlessly burns outside of that range due to dscan, warp deceleration, and crappy lock time on the smallest signature ship in the game If it burns out of range, the entosis link deactivates, you win. Cerberus with 137km RLML Range (I lied it isn't 140, my bad lol): https://o.smium.org/new/5916218721826766848#modules,search Getting an inty to even lock past 137km is no small feat, but even THAT doesnt matter. Also, any decent rail boat (eagle, tengu, naga) will apply dps effectively well past that. The zomg-trollceptor crowd needs to stop being bad. uh you start moving the interceptor out of range if a caracal waddles onto grid, you don't just sit there and take it on the chin caracal RLML misl takes 12 seconds to hit the target, at which point the interceptor has burned an additional 60km on the caracal missiles don't hit if the target moves out of their effective range while the missiles are in flight the point of the trollceptor isn't to effortlessly cap any objective, it's to cause an immense, logarithmically increasing amount of work for defenders while shouldering zero risk it's mostly the risk part that is the issue, generating logarithmically increasing amounts of work is much less defensible considering the stated aims of the sov revamp to break up existing holdings the only rebuttal I have seen from the pro-trollceptor crowd is little (wrong) vignettes about how easy it is to stop one ship from capturing one objective, when the problem is that it can hit any objective it wants without risk Holy **** you're bad. I could link you a ship that owns interceptors up to 150km, and you'll still moan like a stuck pig. And you know what? I'm gonna do just that. Behold the mighty eagle: Eagle: http://imgur.com/KYZDvc5 Eagle vs. MWD Stiletto: http://imgur.com/v537Sv8 185 DPS at 120km 60 DPS at 150km. Uses thorium if you're wondering (don't be bad by using spike). If, by some miracle, the inty locks at 150km, it's fit is so bad that those 60dps will massacre it. Please. Stop. Being. Bad. ah yes the interceptor that is polite enough to sit inside the eagle's optimal long enough to arrive from 14AU away, decelerate from warp, lock, and fire on it |
MASSADEATH
MASS A DEATH Mordus Angels
67
|
Posted - 2015.03.09 18:41:35 -
[479] - Quote
EvilweaselFinance wrote:MASSADEATH wrote: Thank you very much for helping EVE....and our small alliance.
when we talk about alliances we generally mean alliances able to hold sov, not vanity alliances that can't hold sov that got kicked out of the cfc for being utterly worthless
ohh you mean hold SOV under the current blob mechanics
too bad we are now talking about the new upcoming mechanics...
perhaps you will be NPC trash as well.... that would be funny indeed :)
MOA was kicked long ago.... I think all the PvErs are now with you guys :) the current group has nothing to do with the old one :)
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Eli Apol
Pro Synergy
336
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Posted - 2015.03.09 18:41:50 -
[480] - Quote
Well who coulda guessed this thread was gonna turn into a CFC blob screaming 'trollceptors' ad nauseam and sticking their fingers in their ears? |
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