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Author |
Thread Statistics | Show CCP posts - 15 post(s) |

Dominous Nolen
Powder and Ball Alchemist Industries
99
|
Posted - 2016.02.10 00:44:20 -
[61] - Quote
Post gate Jump my camera is showing a fish eye view until I adjust the FOV manually with ship speed offset off.
http://i.imgur.com/DSklxGS.jpg
@dominosnolen
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Soltys
68
|
Posted - 2016.02.10 01:22:18 -
[62] - Quote
Guys, if you decide to rewrite something - then rewrite it in a way that all the functionality is available ?
- toggle-based tracking camera keeping your ship in focus is gone
This is crucial. How do you expect people to start using it, if you rip off one of the most useful features of the old camera ?
The "new" tracking is rather subpar compared to the old version. No permanent toggle (constantly need to press tracking shortcut), no custom positions, own ship taken off the center.
Quote:The GÇ£Look atGÇ¥ command is now also available for items far away, but instead of the camera travelling light years, we just rotate it in place so the object is centered at the screen, which is very handy for, say, directional scanning.
That's what tracking camera does in the old interface (and default 'C' does in new one). And far better at that - without losing focus of my ship, without juggling on-grid objects and without needing to press keys.
There're decade+ old features missing:
- proper FoV slider (and no, alt + zoom is not good, especially that the same shortcut can be used for probe scaling) - fix target alignment on the screen so it respects camera shift settings - proper fullscreen windowed mode - editboxes to type desired resolution in
Subjectively good things about new camera:
- exponential zoom - abilty to de-facto turn off rotation's inertia
Jita Flipping Inc.: Solmp / Kovl
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Manic Velocity
The Corp I Just Left
140
|
Posted - 2016.02.10 01:35:16 -
[63] - Quote
1. Please bring the tracking camera back.
2. Please bring the tracking camera back.
3. PLEASE bring the tracking camera back.
I really really want the old tracking camera back. This was a godsend when hunting/chasing people around systems, and it made dscan so much easier. Why exactly was it removed? Now I feel crippled. Tracking in the current implementation is practically useless in a tactical situation.
@manicvelocity
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Lfod Shi
Lfod's Ratting and Salvage
299
|
Posted - 2016.02.10 02:07:47 -
[64] - Quote
Thanks for providing an option to stop trying the new camera (Settings > General Settings > Try New Camera (bottom left)). My issues with the new camera are the same as most except for not tracking during warp. I'm one of those pilots who wants to make it difficult for you to see where I'm going. So, yay for that!
GÖ¬ They'll always be bloodclaws to me GÖ½
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Jeven HouseBenyo
Fifty Shades of Funkyness LLC
317
|
Posted - 2016.02.10 02:09:09 -
[65] - Quote
Quote from an aforementioned Dev Blog on this New Shiny Nausea Inducing Camera Thingy.
"It is now time to take the next step, which is to turn the new camera on by default on TQ. Since changes to fundamental parts of core gameplay systems can be delicate, weGÇÖve decided to keep the option of reverting to the old camera for about 1 month as of now. If, for whatever reason you feel it necessary revert, please us the forums to let us know why so that weGÇÖre able to squash any remaining issues before we pull the final plug on the old cameraGÇÖs dwindling life support."
My complaints, and others, cover a lot of the same territory. And as with the feedback given on the Sisi based thread for the overview icon changes you shoved into place in spite of said asked for feedback, you, CCP, are giving us, your paying customers, a month or so to let you "squash any remaining issues" before you force it by killing "Classic" camera settings.
You kill old camera. I don't add time to my accounts.
Gratz. You are about to run off someone that survived the initial Year of sheer vertical challenge, almost completed year Two. Guess since I and others in that time period don't count as your coveted "New Player Base Focus!" individuals, you'll be glad to know there will be space on TQ for some Wrath Babies to move in, buy SPs, then ragequit when their shiny ships they don't actually know how to fit or fly are blown out from under them.
Middle fingers in surround sound, and you are going to be minus four subscriptions before the summer months arrive.
CCCP, the One Hit Wonder game company.
>Jeven
So when is Paradox releasing a White Wolf IP based game again? HA!!!!!!!!
Minny boat flyer, unofficial squeaky wheel.
'Game Ethics and Morality Monitor' I remember promises.
Snark at 11-24/7/365.25. Overshare? Yup.
Yes it's my fault. And if you don't staap it I'll do it again. ;-P
No you can't has my stuffs OR my SPs.
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Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
630
|
Posted - 2016.02.10 02:12:57 -
[66] - Quote
When swapping ships in space the automatic MAX zoom in... NO NO NO NO NO NO NO!!! Leave the old zoom range, this isnt even cool or an improvement at all.
Other than that Im testing and trying and liking most of it, but this is NOT cool.
Imam: Have you heard anything I've said?
Richard B. Riddick: You said it's all circling the drain, the whole universe. Right?
Imam: That's right.
Richard B. Riddick: Had to end sometime.
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Midnight Hope
Pator Tech School Minmatar Republic
182
|
Posted - 2016.02.10 02:15:39 -
[67] - Quote
Bear Gilead wrote:The new tracking camera is bad. Having to hold 'C' while clinking on the overview is tedious. Hope we can get this fixed.
ARE YOU KIDDING ME??? You are supposed to hold the key???! WTF?!
I just pressed it once and thought the thing was broken... Oh FFS CCP WTF??! |

Morden Togenada
Perkone Caldari State
0
|
Posted - 2016.02.10 02:23:14 -
[68] - Quote
is there a way to get the dscan to work with the new camera like with the old camera? With the old camera I could just turn on the tracking camera, click on a object in space, fw site in the overview, etc. wait for the camera to point in the direction, and press scan. With the new camera I can't seem to consistently get a dscan of anything, even with things that are on grid. Is there any way to set it so that it always centres the camera so that it is aligned with the direction that the dscan will be performed? |

Alea
Pator Tech School Minmatar Republic
201
|
Posted - 2016.02.10 02:33:18 -
[69] - Quote
The camera code may be old but it works great, why do you guys at CCP always want to fix something that's not broke.?
I don't understand why you guys ask for player input at all, as per CCPs track record this bugged to hell feature will be implemented and we will be forced to use it like it or not, so just do it and get it over with already.
Fellow Eve players please take note: In case you haven't yet noticed HTFU is going to be replaced with P(ay)TFU, that is all..
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Sky Marshal
Core Industry. Circle-Of-Two
89
|
Posted - 2016.02.10 03:14:51 -
[70] - Quote
Well... i think that the new camera features are good for making movies but they aren't practical for standard gaming. I mean, we are not ALL movies makers, and so some of this features are just seriously annoying.
First, the "Smoother, yet faster zooming/orbiting" give a feeling of lag and sluggish gaming experience because of this sort of inertial effect. Sorry but there should be an option to disable it. It is possible to do it more-or-less by setting the camera speed at fast, but it would be better to just be able to remove this inertial effect.
"When looking at other ships, camera is allowed to drift slowly, making it very easy to set up super cool fly-by shots. Drifting can be temporarily disabled by holding down the left mouse button for a steady view when you need to take a closer look." I would appreciate an option to invert the disable status, because it will make me nauseous like the old tracking feature, and so disable temporarily isn't convenient.
Also, I request that the "Jump through stargate" (in the right-click menu of the next jump square/name in the "Route" section) return to the first position, making "Look at" and "Track" options BELOW him. I use this all the time to jump manually as it is faster than the stargate sub-section, but this options just break a long-acquired practice for no valid reason nor adding any value. |

Whambot
BOVRIL bOREers Mining CO-OP RAZOR Alliance
33
|
Posted - 2016.02.10 03:20:19 -
[71] - Quote
Biggest issue that has been brought up time and time again since SiSi. BRING BACK TRACKING CAMERA TOGGLE. It is ridiculous this hasn't been addressed or at least a valid reason why it was removed given. Warp tracking changes could still be made while keeping toggling functionality if warp tracking is truly considered "over powered" although I don't think it is.
This needs to be fixed if you truly expect people to use the new camera or just keep the old camera option available (BEST idea. Don't fix it if it ain't broken) |

Jon Dekker
Dekker Corporation
51
|
Posted - 2016.02.10 03:39:06 -
[72] - Quote
Can we have a chase camera that also rotates like the First Person mode does? The chase mode that I see here only keeps your ship in view, but still keeps a static rotation. |

Masao Kurata
Perkone Caldari State
343
|
Posted - 2016.02.10 03:39:55 -
[73] - Quote
The old camera is only staying for one month? You must be really keen to shut down the game servers. This needs much more iteration before it's even usable, let alone a replacement for the current camera. I can't even use it long enough to iterate all the problems because I can't do any of my normal activities while it's on. |

Chance Ravinne
WiNGSPAN Delivery Services The WINGSPAN Logo Alliance
655
|
Posted - 2016.02.10 04:28:38 -
[74] - Quote
+1 for making the tracking camera toggle on/off just like the old tracking camera +1 for having d-scan center on what you're tracking, not what is literally in the screen's center (when camera drift is on)
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
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Dominic Maricadie
Flame Out
0
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Posted - 2016.02.10 04:50:33 -
[75] - Quote
Lack of camera tracking toggle to track a moving object is a deal-breaker. I like the new camera in general (more so now that it has the feature toggles), but the half-baked tracking replacement is horrible.
This has significant gameplay and tactical effects. Please revert; we need the old toggle.
IMHO it is bad enough that it deserves in-game bug reports. |

Zappity
Black Aces I N F A M O U S
2665
|
Posted - 2016.02.10 04:59:22 -
[76] - Quote
Please give me the toggle back. My poor C key is getting all worn away for no good reason.
Also, the camera doesn't snap to anomalies when you click on them in space any more, regardless of whether you press C.
I quite like the changes apart from that. Different camera angles on undock are nice.
Zappity's Adventures for a taste of lowsec.
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TheLostPenguin
Surreal Departure
93
|
Posted - 2016.02.10 07:01:44 -
[77] - Quote
So we're 4 pages in, with a thread full of people posting about the same relatively small number of issues about a change. And nobody from CCP has considered any of them worth responding too. Zero communication, zero F's given. Why is it so hard to listen to what players want and actually give them that instead of being stubborn trolls with just about every single ui change made. We do not hate change, we hate forced change for no good reason. Give us new camera modes and effects, go crazy with it, just give us the option to also have things work EXACTLY the same as before, because that's what WORKS. Nobody was crying out for the camera to be 'fixed' yet apparently it's the most important thing to work on. Nobody cares that the code behind it was ancient because it was probably the only bit of code of similar vintage that did it's job. I guess since we're here yet again this is just going to be dumped live, legacy support removed with a brief mention in release notes talking about "overwhelming positive feedback about the new system" that someone at CCP imagined reading, and yet another piece of crap we have to either put up with or unsub last remaining account. Thanks CCP. |

BSTheo Aldent
Pandemic Horde Inc. Pandemic Horde
0
|
Posted - 2016.02.10 07:43:41 -
[78] - Quote
Please bring back the tracking camera. The other options might be nice but the tracking camera is critical.
It's really really annoying that's it not there anymore.
Thanks |

Jeremiah Frost
Brave Newbies Inc. Brave Collective
3
|
Posted - 2016.02.10 08:25:06 -
[79] - Quote
There is some sort of loud background noise/music that occurs when you select the tactical camera with tactical overlay. It will not turn off with the individual advanced audio settings and you must either disable the camera, turn off the music, or turn all of the UI sound level to 0 in order to make it go away.
I think it is making my brain bleed.
Can you please make it to where we can mute that background noise while leaving the other sounds on? For the love of Bob think of the children.
Thank you for continuously improving Eve. It is a great game.
Please don't make my brain bleed.
<3 |

Non Nie Sarvesh
Brave Newbies Inc. Brave Collective
2
|
Posted - 2016.02.10 08:43:03 -
[80] - Quote
Please bring back the tracking camera functionality, I am lost in space without it
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Jean-Luc
EVIL ONES Circle-Of-Two
0
|
Posted - 2016.02.10 09:34:38 -
[81] - Quote
There should be option to change/unbind keys used to manually change FOV,
That is very annoying, having to change camera views regularly because of having other things attached to CTRL and ALT which i am using on a basis.
In short, let us unbind/change keybinding on those new camera options. |

Miles Aweigh
European Crew. Northern Army
0
|
Posted - 2016.02.10 09:52:05 -
[82] - Quote
The tracking camera was one of the most useful changes to the UI you ever made. Now you FUBAR it. for the sake of useless eye-candy features. What next, walking in stations?
Option turned off until fixed.
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Obidiah Kane
Black Rebel Rifter Club The Devil's Tattoo
36
|
Posted - 2016.02.10 09:59:29 -
[83] - Quote
Been reading on other forums/ reddit this is the place the devs will listen...got to say for the record: I have really enjoyed my few plays with the new features with the beta camera, there is clever stuff going on there.
I like the way its added a few new perspectives; the cinematic and the RTS vibes in particular...can imagine the new carrier gameplay (if there are any carrier pilots left after FAXgate!) being a unique experience in Eve.
All that said, its useless. Can I repeat that in case you devs skipped it: Its useless. Please add a feature identical in function to the old tracking camera, to the new controls. Please.
One click track, so simply, so useful...it does in complete efficiency what all these new 'key + click + drag' combos try to do in a convoluted, messy and generally bad way. Simplicity and grace over complexity and nerd every time. Simplicity and grace.
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Judas II
Dark-Rising Decayed Orbit
34
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Posted - 2016.02.10 10:44:56 -
[84] - Quote
Hi CCP,
Like many others I too would like to raise my voice to call back tracking camera feature, this is a very important tool and I believe it should be kept in the game. Other than that, the new camera technology is amazing, keep up the awesome work!
Watch my videos at https://www.youtube.com/user/JudasIIEVEOnline
Visit my blog at https://www.judasii.blogspot.com
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Raphendyr Nardieu
Unpublished Chapter Suddenly Content
65
|
Posted - 2016.02.10 10:47:10 -
[85] - Quote
Few feedbacks. Some might be covered my post to previous thread.
Old camera has "zoom". Hold righ mouse to pan/change the view without actually orbiting (not directly so needed), but when you press additionally the left mouse button you can zoom. With this you can check your own or enemys killmarks or what types of guns/launchers he has. This feature is really important!
For the FPS camera. It would be amazing if you could pan the view or even track other ships. basically this would keep the altitude/crosshair in correct place so you know where the forward is in the view. Also if that croshair gets out of the view, some arrows would appear or something similar. Also fast way to look directly backwards would be cool (e.g. for burning away from a hole to place a bubble).
Extra feature to previous would be that you could e.g. pres the left mouse button down and the ship would start turning towards it based on the mouse offset from the crosshair. I think Elite: Dangerous might have mouse flight done this way. Would be nice addition to the manual piloting (ps. nice that the manual piloting is way more responsive than in the start. didn't notice when this changed though). |

Crystalline Entity
Outdated Host Productions Darwinism.
31
|
Posted - 2016.02.10 11:11:01 -
[86] - Quote
Posting to say please keep the old camera or re-write the "code" to make the new one exactly like the old (if this is really about fixing old code)
The slidey thing is so weird. In pvp you sometimes need lightning fast reactions (sometimes) and slipping and sliding around the screen will be a hinderance to this.
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Ashlar Vellum
PIE Inc. Praetoria Imperialis Excubitoris
231
|
Posted - 2016.02.10 11:18:03 -
[87] - Quote
Neat stuff, but please bring the tracking camera back. |

ISD Fractal
ISD Community Communications Liaisons
972
|
Posted - 2016.02.10 12:34:32 -
[88] - Quote
I have had some unusual issues with my y and x axes getting inverted swapping between the old and new camera and in general just playing around with the new buttons. I could find the option for the y axis invert but not the x, which was strange. Eventually the problem fixed itself after pressing on a bunch of buttons.
I like how fast c + clicking snaps on something but it would be great if the option to click on something to center it without pressing c was present.
I've also lost sight of my ship a couple times... I think the look function looks over the "shoulder" of the ship and sometimes I haven't been able to re-center on my ship. I probably need to play around with it some more.
I did the first person view on my ship coming up to dock at a station, it was very cool!
ISD Fractal
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
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arcyaxiom
Arcy Venture Corp
4
|
Posted - 2016.02.10 12:55:35 -
[89] - Quote
I really want the right click free camera movement, I used that a lot.
You said this new beta camera will add nice features for those making videos but then take away the ability to freely move the camera like that? Makes zero sense.
Also the look at and track feature is far too slow for anything other than aesthetic use, in a combat situation these seconds where it's wasting time showing a nice pan and zoom in count.
Other than that I like it, for aesthetic purposes it's all nice and the tactical camera is a nice idea, just don't remove functionality from the old camera in your move to make the new camera please. Give with one hand take with the other .. |

Charles Surge
PIE Inc. Praetoria Imperialis Excubitoris
21
|
Posted - 2016.02.10 13:01:00 -
[90] - Quote
Repeating my comment from 3 months ago:
"New camera is nausea-inducing, unusable, and unacceptable.
Having the orbit camera not centered on ship is simply ridiculous. Ships shoot each other in this game."
Again, the new camera is simply unacceptable. Consider this the strongest possible rejection of the new camera. If this nonsense continues, I will have to read the forum rules and see how much vulgarity I can say. |
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