Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 23 :: one page |
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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
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![CCP Phantom CCP Phantom](https://images.evetech.net/characters/91272585/portrait?size=64)
CCP Phantom
C C P C C P Alliance
6476
![](/images/icon_dev.gif)
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Posted - 2016.02.09 12:21:04 -
[1] - Quote
With the February release (deployed on February 9), we have also introduced a new default camera.
The previous camera was based on quite old code and was due for a rewrite. Now we have a system where multiple, special purposed cameras can happily live side by side to give you the best view possible of New Eden!
Read all (and watch the video) about the new camera in CCP Optimal's latest blog Unboxing the new Camera in EVE Online.
CCP Phantom - Senior Community Developer - Volunteer Manager
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![Conjaq Conjaq](https://images.evetech.net/characters/1751187280/portrait?size=64)
Conjaq
The Dark Space Initiative Scary Wormhole People
16
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Posted - 2016.02.09 12:29:29 -
[2] - Quote
I like the idea, and i welcome a new camera. but.....
* The scroll speed when zooming in and out, is uncontrollable * The camera movement orbit function feels sluggish....
And worst of all * I get nausea using it.. Rendering it completely impossible to use.
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![Commander Nina Hanomaa Commander Nina Hanomaa](https://images.evetech.net/characters/93137198/portrait?size=64)
Commander Nina Hanomaa
Chapter Six Chapters.
14
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Posted - 2016.02.09 12:30:35 -
[3] - Quote
Hello,
With the new camera, I am not able too "look around" when holding right mouse button like I was used to. From the Dev Blog I couldn't tell if this is a feature or a bug. Nevertheless is bothering me way more than it should. ![Roll](https://forums-archive.eveonline.com/Images/Emoticons/ccp_roll.png) |
![Mister Ripley Mister Ripley](https://images.evetech.net/characters/1509612314/portrait?size=64)
Mister Ripley
Ministry of War Amarr Empire
148
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Posted - 2016.02.09 12:38:53 -
[4] - Quote
lol. Half of the features in the video don't work on TQ ![Big smile](https://forums-archive.eveonline.com/Images/Emoticons/ccp_smile-big.png) ![Big smile](https://forums-archive.eveonline.com/Images/Emoticons/ccp_smile-big.png) |
![BayneNothos BayneNothos](https://images.evetech.net/characters/1131795789/portrait?size=64)
BayneNothos
United Electro-Magnetic Federation Business Alliance of Manufacturers and Miners
155
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Posted - 2016.02.09 12:42:30 -
[5] - Quote
Few things on the Orbit Camera. Tested on an Astero, if it changes anything.
- If I full zoom in then track on another object I end up with my ship offscreen. This causes snaps or weird lerps with the camera depending on if I go to rotate or track another object. Also vomit inducing.
- The track key is no longer a toggle.
- The UI name for the track is [no label: UI/Commands/CmdToggleCameraTracking]
- When I set the shortcut for track to a button on my mouse it doesn't do a quick snap to the target like a button does but instead does a marquee.
- I turned off Ship Speed Offset real quick as it doesn't seem to play well with tracking and warping around. Lots of whipping around and max zooming.
- I can't track objects I click in space but aren't on overview.
- Max zoom out seems a lot closer in than before.
- Camera doesn't like looking directly down or up. It twists and moves around a lot.
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![Ralph King-Griffin Ralph King-Griffin](https://images.evetech.net/characters/92902496/portrait?size=64)
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
14053
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Posted - 2016.02.09 12:55:19 -
[6] - Quote
i cant track ships once they enter warp. im turning this off and it will remain off until i can.
thanks but a cinematic feel isn't worth losing functionality.
just to recap on recant features,
new map , great, i use it extensively.
new probes and dscan windows , great i use them extensively.
im not pissing and moaning because i dont like change , im doing it (and have been for months) because this feature removes functions i actively use every time i undock.
Better the Devil you know.
=]|[=
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![Maria Kishunuba Maria Kishunuba](https://images.evetech.net/characters/96178070/portrait?size=64)
Maria Kishunuba
Science and Trade Institute Caldari State
0
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Posted - 2016.02.09 13:07:53 -
[7] - Quote
Quote:for whatever reason you feel it necessary revert, please us the forums to let us know why Other than the stuff raised above, it's super hard to control the zoom distance using the mouse wheel compared to the old camera.
With the old camera and a locked scroll-wheel, you can very accurately choose the amount of zoom you want, with the new camera, the zoom keep running even when I stop scrolling. This loss of control is huge, since the amount of zoom ultimately decide where you're ship is flying when double clicking in space.
In general, the new camera seem to make it harder to orient yourself in space in regards to flying your ship. (It's a nice trailer-like effect, such a shame it's a video game and not a cinematic we're playing ;) ) |
![Malaika Zuri Malaika Zuri](https://images.evetech.net/characters/95534881/portrait?size=64)
Malaika Zuri
Star Frontiers Brotherhood of Spacers
1
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Posted - 2016.02.09 13:28:27 -
[8] - Quote
The Zoom direction is not consistent. If inverted it's back to normal in space, but not for PI or the System Map. |
![Tikktokk Tokkzikk Tikktokk Tokkzikk](https://images.evetech.net/characters/90361251/portrait?size=64)
Tikktokk Tokkzikk
Wilderness
297
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Posted - 2016.02.09 13:49:19 -
[9] - Quote
I'm very happy with how the new camera controls turned out from when I first tested it on SISI. All the problems I was worried about have been solved with the settings.
I'm sad to see the tracking camera go, though. I never realized how useful it is until it was gone.
One issue I've had using the new camera today is tactical overlay being disabled whenever I jump through a gate. Hopefully this is an oversight. |
![Adam Paterson Adam Paterson](https://images.evetech.net/characters/91335009/portrait?size=64)
Adam Paterson
Knights of the Posing Meat FETID
0
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Posted - 2016.02.09 14:03:28 -
[10] - Quote
The tracking camera is a must keep in my opinion, it makes it nearly impossible to hunt some one on d scan or follow a ships movements without it. And it is a shame the feture to create your own custom tracking position is not considered. Unfortunately I will be opting out due to this. |
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![Airi Cho Airi Cho](https://images.evetech.net/characters/438353064/portrait?size=64)
Airi Cho
Dark-Rising Decayed Orbit
120
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Posted - 2016.02.09 14:30:31 -
[11] - Quote
the old tracking camera allowed me to pick things on the overview and track those including celestials. which made d-scan very effective to find targets. now you need to right click on something and say "track". and that option is even missing from the celestials.
I would welcome the return of the old behavior for that.
also o7 tikk |
![Longdrinks Longdrinks](https://images.evetech.net/characters/195872744/portrait?size=64)
Longdrinks
Leather Club Paisti Syndicate
225
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Posted - 2016.02.09 15:11:58 -
[12] - Quote
http://i.imgur.com/0tuEGtz.png
no permanent tracking camer is a no go for me vOv |
![aria Yatolila aria Yatolila](https://images.evetech.net/characters/92266074/portrait?size=64)
aria Yatolila
SnaiLs aNd FroGs
51
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Posted - 2016.02.09 15:20:08 -
[13] - Quote
Tracking command dont work with ship in space and in my overview, also not permanent tracking i can enable/disable with "C" is a regression in my point of view as its far less effective for D-scan.
Lady Yatolila, retainer of her Lady Kadesh and Khanid Royal House
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![Valuv Valuv](https://images.evetech.net/characters/439321111/portrait?size=64)
Valuv
Pandemic Horde Inc. Pandemic Horde
0
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Posted - 2016.02.09 15:33:04 -
[14] - Quote
Needs a FOV setting rather than a hidden shortcut, and it needs to remember the FOV so that we won't have to reset it everytime. |
![Haskuldr Haskuldr](https://images.evetech.net/characters/299294781/portrait?size=64)
Haskuldr
Out of Focus Odin's Call
4
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Posted - 2016.02.09 15:42:57 -
[15] - Quote
Reverted. I like my tracking option |
![Rivr Luzade Rivr Luzade](https://images.evetech.net/characters/90507074/portrait?size=64)
Rivr Luzade
Kenshin. DARKNESS.
2288
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Posted - 2016.02.09 15:54:28 -
[16] - Quote
Fancy that you like your camera, but please refrain from activating menu options that players, like me, have deactivated. I am not interested in that camera as it is inferior to the old camera.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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![Ruk Nardieu Ruk Nardieu](https://images.evetech.net/characters/95043024/portrait?size=64)
Ruk Nardieu
Junknown
0
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Posted - 2016.02.09 16:12:15 -
[17] - Quote
I don't mind the new camera but I reverted back right away once I noticed the change in tracking. The old camera has a way better tracking camera (automaticly, just need to click something on your overview, instead of holding 'C' ), which: - Still shows your ship while tracking something - Is far easier to dscan |
![ddred ddred](https://images.evetech.net/characters/359776475/portrait?size=64)
ddred
Empire Assault Corp Dead Terrorists
11
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Posted - 2016.02.09 16:47:01 -
[18] - Quote
I'm not sure if there's an option, but I can't find it. But is there anyway to disable the mouse smoothing for the new camera? The new camera feels a lot more cinematic, but I do wish I had the functionality of the new camera controls with the quick responsiveness of the old one. Whenever I rotate the camera with the new controls, it feels super slow. |
![2D34DLY4U 2D34DLY4U](https://images.evetech.net/characters/91828291/portrait?size=64)
2D34DLY4U
BACKUPLEGION
23
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Posted - 2016.02.09 16:59:45 -
[19] - Quote
Dear CCP,
PLEASE DO NOT REMOVE AUTO TRACKING CAMERA AS IT IS EXTREMELY USEFUL
- When manually flying it allows you to quickly point towards or against a target and get your bearings realtive other things - When d scanning you can quickly two click dscan stuff - click target -> camera tracks auto -> press dscan - When flying logi in fleet you need to know where hostiles are and where friendlies are, tracking camera works wonders for this
IN SHORT: NEW CAMERA IS AWESOME, GREAT U ARE WORKING ON WHATEVER HILMAR DID 16 YEARS AGO, DO WHATEVER YOU WANT BUT KEEP AUTO TRACKING CAMERA AS IT WAS GOOD FOR YOUR GAME
- Click to tracking is AWUFUL - Menu trackig is AWUFUL - Auto tracking is AWESOME
Sorry CAPS but this is RALLY RELEVANT.
Hope that was clear.
Thank you! :) |
![Raphendyr Nardieu Raphendyr Nardieu](https://images.evetech.net/characters/93358289/portrait?size=64)
Raphendyr Nardieu
Unpublished Chapter Suddenly Content
63
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Posted - 2016.02.09 17:33:01 -
[20] - Quote
Conjaq wrote:I like the idea, and i welcome a new camera. but.....
* The scroll speed when zooming in and out, is uncontrollable * The camera movement orbit function feels sluggish....
I'm pretty sure the camre speed effects the zoom speed. I'm currently going with x1.6 speed and it feels quite ok. This also removes most of the "sluggish". |
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![Raphendyr Nardieu Raphendyr Nardieu](https://images.evetech.net/characters/93358289/portrait?size=64)
Raphendyr Nardieu
Unpublished Chapter Suddenly Content
63
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Posted - 2016.02.09 17:35:51 -
[21] - Quote
I need to iterate the tracking camera using C for some time in combat, as the new implementation might be nice there.
Though as wormholer I often have eyes on the holes (ask any CCP worker who plays in wormhles to demostrate it). In this case first thing I do when someone comes to overview (e.g. by coming trought the wormhole) is, right click -> pilot -> show info. In old state this also triggered select to that ship and thus while looking who he was I can see where he warps to. |
![Officer Pressly Officer Pressly](https://images.evetech.net/characters/93719625/portrait?size=64)
Officer Pressly
Deep Core Mining Inc. Caldari State
4
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Posted - 2016.02.09 17:55:37 -
[22] - Quote
Removing the tracking camera, as it functions on the old camera, is a step in the wrong direction. I Hope for everyones sake that this doesnt gets removed. |
![Raphendyr Nardieu Raphendyr Nardieu](https://images.evetech.net/characters/93358289/portrait?size=64)
Raphendyr Nardieu
Unpublished Chapter Suddenly Content
63
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Posted - 2016.02.09 18:01:12 -
[23] - Quote
Raphendyr Nardieu wrote:Conjaq wrote:I like the idea, and i welcome a new camera. but.....
* The scroll speed when zooming in and out, is uncontrollable * The camera movement orbit function feels sluggish....
I'm pretty sure the camre speed effects the zoom speed. I'm currently going with x1.6 speed and it feels quite ok. This also removes most of the "sluggish".
Need to revert this statement as zooming speed was raised while kiiping the rotation speed the same. Thus 1.6x is too fast for zooming while being nice for turning the camera. Would it be possible to get 2 sliders, one for rotate and for zoom? |
![Lulu Lunette Lulu Lunette](https://images.evetech.net/characters/95510136/portrait?size=64)
Lulu Lunette
Savage Moon Society
283
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Posted - 2016.02.09 18:01:36 -
[24] - Quote
Hey, not to be mean but you did test this tracking thing before you released it right? I would like this beta feature selectable at the very least.
Thank you
@lunettelulu7
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![Dominous Nolen Dominous Nolen](https://images.evetech.net/characters/91601848/portrait?size=64)
Dominous Nolen
Powder and Ball Alchemist Industries
97
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Posted - 2016.02.09 18:05:42 -
[25] - Quote
+1 for restoration of the tracking camera. Essential for every combat.
I'll try the camera when I'm home, but so far the feedback on here/Reddit isn't encouraging.
This is EVE, Not Hello Kitty: Island Adventure
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Powder and Ball Alchemists Union - "Turning Lead into Gold since 2008"
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![Aaron J Brewster Aaron J Brewster](https://images.evetech.net/characters/92039210/portrait?size=64)
Aaron J Brewster
Concordiat Spaceship Samurai
40
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Posted - 2016.02.09 18:20:03 -
[26] - Quote
CCPlease,
Please restore the set parent and set interest function. Also, allow for me to right click on an item and select it too. Removing the Set Interest and moving it to 'Track' in the selected item (Which doesn't work well at all) but leaving the Set Parent on right click menu is a totally trivial change.
Thanks friends
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![Leonardo Adami Leonardo Adami](https://images.evetech.net/characters/95204743/portrait?size=64)
Leonardo Adami
Science and Trade Institute Caldari State
117
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Posted - 2016.02.09 18:31:06 -
[27] - Quote
Most of the features are really sluggish for me and do not enhancey gameplay. So I'm not a fan, but most importantly and I cannot street this enough. Please please add the tracking feature back, being able to hit "C" and click on what I need to while my camera turns in that direction is amazing. |
![Elenna Ailatan Elenna Ailatan](https://images.evetech.net/characters/93978702/portrait?size=64)
Elenna Ailatan
Muse Tech
1
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Posted - 2016.02.09 18:35:42 -
[28] - Quote
Please give us back a tracking camera with the same functionality as the old one, until then I don't want to use then new camera, as it makes my gameplay experience much less enjoyable. Adding nice features is good, but please don't remove working features just to add the new stuff. |
![Dominous Nolen Dominous Nolen](https://images.evetech.net/characters/91601848/portrait?size=64)
Dominous Nolen
Powder and Ball Alchemist Industries
97
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Posted - 2016.02.09 18:35:52 -
[29] - Quote
Leonardo Adami wrote: that direction is amazing.
IMO required... Just my two isk.
This is EVE, Not Hello Kitty: Island Adventure
===================================
Powder and Ball Alchemists Union - "Turning Lead into Gold since 2008"
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![Ralph King-Griffin Ralph King-Griffin](https://images.evetech.net/characters/92902496/portrait?size=64)
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
14063
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Posted - 2016.02.09 18:52:12 -
[30] - Quote
Dominous Nolen wrote:Leonardo Adami wrote: that direction is amazing. IMO required... Just my two isk. hes saying he liked the old one
Better the Devil you know.
=]|[=
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