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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Sola Atruin
Mutant Space Kittens
4
|
Posted - 2016.02.11 20:39:07 -
[211] - Quote
Quote:Hello again,
Just a quick update from us. We have released the following fixes and tweaks at todayGÇÖs downtime:
GÇóFixed an issue where players could get stuck in the space scene when docked, after using first person mode. GÇóFixed turrets not being visible on other ships. GÇóFixed an issue that could cause a strange "fishbowl" FOV after jumping. GÇóAnomalies and bookmarks can now be tracked. GÇóTracking of ships that are warping away is now maintained until the tracked ship leaves the grid (yay!). However, ships that have already initiated a warp command still cannot be tracked by other players; we will fix this ASAP.
Thank Bob, a glimpse of hope!
Tried these changes today, better, but still not as good as the old cam. As said before, a toggle for tracking would be another step in the right direction. Pressing d all the time is just annoying. And the reintroduction of a custom tracking position would be nice as well.
Right now, I would still prefer the old cam as a option staying in game instead of the new one. Wasn't a problem with probe scanner, d-scan and map, why would it be a problem now?
Best regards,
Sola Atruin
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Dantesi Cadelanne
Ubiquitous Hurt The WeHurt Initiative
2
|
Posted - 2016.02.11 20:48:47 -
[212] - Quote
Of the many points in this thread, the tracking camera is most critical.
Please for the love of what ever gods you pray to, implement the traditional tracking in the new iteration.
Secondly, in tactical mode, give us the option to unlock the camera with an additional key combo. With the way the detachment works currently, it is way too clunky and nonfunctional in the way most situations would call for it.
Lastly, implement the traditional tracking camera.
You fixed what wasn't broken. This has some promise, and amazing promise at that. But it is still A LONG WAY from being usable. Take it back to the drawing board, let us keep our legacy camera until you listen to your player base.
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helana Tsero
Science and Trade Institute Caldari State
332
|
Posted - 2016.02.11 21:55:21 -
[213] - Quote
Khan Wrenth wrote: This is EvE, "Everyone Verses Everyone", not "Everyone Verses the Developers". When it gets to that point, I'm out. I pay a monthly subscription fee to fight NPCs and players, not to fight the interface. The Devs still haven't fixed the interface from the color palette nerf, and combined with a camera nerf, it might be enough to make me leave the game..
Have to agree here. The last UI few updates have all been about removing player choice and adding more and more ui onto the interface.
- new more intruisive icons.. - additional buttons for new cameras - additions to the selected item window - neut, scram, transfer effects now in centre + overview window - additions to the radial menu - soon to be coming additions notifications when people warp off grid and ships are destroyed.
CCP SOON WE SEE NO SPACE or SHIPS ONLY UI !
(dont really know why the art guys bother.. everything is hidden by icons anyway..)
but yet your market your game showing no UI !! .... oh the irony.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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Max Deveron
Deveron Shipyards and Technology
254
|
Posted - 2016.02.11 22:04:48 -
[214] - Quote
I did not even try the new camera for more than 10 seconds before looking for a way to turn IT the F U C K off!!!!
So i dont know about the majority of problems others have experienced so far, nor have i had the unpleasant sea sickness from playing a video game which im sure i would get.
Why are you breaking S H I T CCP? Why do you insist on trying to force us to use CRAP that does not work? Or requires more work to implement in use....
PvP, even the relative action of avoiding it requires F U C K I N G simplicity...not gimmicked S H I T.
Really WTF is wrong with you......I dont want the new camera, it is more trouble than its worth....
And the Dev answer earlier about certain things being intended....Holy Christ...you need to quit being a dev and play the game for a minimum of 6 months straight from your home before your allowe dto make another descision.
In fact removal of the "old" Camera should get some A S S H O L E fired!! |
Daemun Khanid
Apollo Defence Industries
350
|
Posted - 2016.02.11 23:11:01 -
[215] - Quote
I thought I was irate and angry about these camera changes. Some of you guys/girls make me feel like a zen monk.
Keep it up though, I'm all for anything that gets the point across and the more ppl that are genuinely upset about this camera the more likely CCP will take notice and put a little more thought into this before making it mandatory.
Daemun of Khanid
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Ash Rand
Exan Industries
0
|
Posted - 2016.02.11 23:25:25 -
[216] - Quote
Tippia wrote:Manic Velocity wrote:According to the devblog, by this time next month you won't have a choice between the two. It will no longer be "the new camera", it will just be "the camera". Holy ****. I didn't even see that. CCP, listen very carefully now: You CANNOT remove the option for the old, working camera without having fully and completely recreated every last aspect of it in your new system. All of it. No exception. No Gǣkind of the same, butGǪGǥ, and definitely no Gǣit's better now becauseGǪGǥ. It must have every singe option and functionality that the old camera has: the direct and precise movement; the simple look-at and tracking functionality; the ability to track warps; the ability to simply rclick-unhook the camera from its current direction and then have it immediately snap back; always focusing on your ship etc etc etc. All the things people have been telling you for ages now. If you remove it, there are no two ways about it and no delicate way of saying it: you are stupid. You are incompetent. You are not actually listening to the wave of feedback you're getting, and any attempt at claiming otherwise is a lie. Stop it. Step back, swallow your pride, stop blubbering, and give your customers the one thing they're asking for: a properly working camera. Remember what happens every time you have an GǣawesomeGǥ idea that doesn't work in practice, and realise that this is one of those moments. Again. Jesus ******* christ. Why does this keep happening?! How are you so incapable of learning such a ridiculously simple lesson?! WTF is wrong with you?
+1 |
Jeven HouseBenyo
Fifty Shades of Funkyness LLC
335
|
Posted - 2016.02.11 23:27:43 -
[217] - Quote
Max Deveron wrote:I did not even try the new camera for more than 10 seconds before looking for a way to turn IT the F U C K off!!!!
So i dont know about the majority of problems others have experienced so far, nor have i had the unpleasant sea sickness from playing a video game which im sure i would get.
Why are you breaking S H I T CCP? Why do you insist on trying to force us to use CRAP that does not work? Or requires more work to implement in use....
PvP, even the relative action of avoiding it requires F U C K I N G simplicity...not gimmicked S H I T.
Really WTF is wrong with you......I dont want the new camera, it is more trouble than its worth....
And the Dev answer earlier about certain things being intended....Holy Christ...you need to quit being a dev and play the game for a minimum of 6 months straight from your home before your allowe dto make another descision.
In fact removal of the "old" Camera should get some A S S H O L E fired!!
What 'he' said. +1
(sorry, do not know RL gender, faking it from pilot pic!)
>Jeven's Task Mistress
Minny boat flyer, unofficial squeaky wheel.
'Game Ethics and Morality Monitor' I remember promises.
Snark at 11-24/7/365.25. Overshare? Yup.
Yes it's my fault. And if you don't staap it I'll do it again. ;-P
No you can't has my stuffs OR my SPs.
|
Mutiny Within
Republic Military School Minmatar Republic
2
|
Posted - 2016.02.11 23:30:34 -
[218] - Quote
Iain Cariaba wrote:I usually don't post in feedback threads. I've learned over the years that CCP is generally going to do whatever they want regardless of what feedback they get.
For the new camera, however, I am forced to make an exception.
I am unable to provide any feedback for features, or lack thereof, because the new camera system makes the game physically unplayable to me. I was able to play using the new camera for less than 10 minutes before I had to turn the new camera off, exit the game, and go lay down while the nausea subsided.
I'm not against the new cameras, all I'm asking is that CCP reconsider the removal of the old camera. After a decade of playing, I don't want to have to add EvE to the list of games I'm unable to play because the camera makes me physically ill.
This times a million. Please for the love of New Eden, DO not remove the option to have the "classic" camera. More options are good, and the code is unbroken, so no new work involved in simply letting it be. |
Jeven HouseBenyo
Fifty Shades of Funkyness LLC
335
|
Posted - 2016.02.11 23:43:04 -
[219] - Quote
helana Tsero wrote:Khan Wrenth wrote: This is EvE, "Everyone Verses Everyone", not "Everyone Verses the Developers". When it gets to that point, I'm out. I pay a monthly subscription fee to fight NPCs and players, not to fight the interface. The Devs still haven't fixed the interface from the color palette nerf, and combined with a camera nerf, it might be enough to make me leave the game.. Have to agree here. The last UI few updates have all been about removing player choice and adding more and more ui onto the interface. - new more intruisive icons.. - additional buttons for new cameras - additions to the selected item window - neut, scram, transfer effects now in centre + overview window - additions to the radial menu - soon to be coming additions notifications when people warp off grid and ships are destroyed. CCP SOON WE SEE NO SPACE or SHIPS ONLY UI ! (dont really know why the art guys bother.. everything is hidden by icons anyway..) but yet your market your game showing no UI !! .... oh the irony.
Back during Icongate, CCP Devs finally asked why some use the 90% setting, as their programming to smoosh and stretch was (by their own admission) seriously lacking.
Many that use 90% and responded stated that it was for more space on the screen. Space for what? SPACE. Outer space, where all the nifty graphics are doing their little pixel dances. Why need more space? 'Cuz the different segments of the UI are Nomming All The Space.
I get the running joke, Spreadsheets in Space. Should it be changed to, UI Challenge Online? Find what your ship looks like undocked behind all the buttons, rotaries, overviews, tabbed windows, and clickys for all those new camera options?
I didn't come to Eve Online to play Where's My Skiff on the monitor. And I didn't start this with a yearning for motion sickness. Please, for the care of your own employment when subscription numbers start to tumble if you follow through on all statements in the New Camera Blog, Leave the 'Legacy/Classic' Camera as a Working Option. Do not remove it.
>Jeven
Minny boat flyer, unofficial squeaky wheel.
'Game Ethics and Morality Monitor' I remember promises.
Snark at 11-24/7/365.25. Overshare? Yup.
Yes it's my fault. And if you don't staap it I'll do it again. ;-P
No you can't has my stuffs OR my SPs.
|
Caroline Grace
Retrostellar Boulevard
685
|
Posted - 2016.02.12 00:05:32 -
[220] - Quote
CCP Turtlepower wrote:Hello again,
Just a quick update from us. We have released the following fixes and tweaks at todayGÇÖs downtime:
GÇóFixed an issue where players could get stuck in the space scene when docked, after using first person mode. GÇóFixed turrets not being visible on other ships. GÇóFixed an issue that could cause a strange "fishbowl" FOV after jumping. GÇóAnomalies and bookmarks can now be tracked. GÇóTracking of ships that are warping away is now maintained until the tracked ship leaves the grid (yay!). However, ships that have already initiated a warp command still cannot be tracked by other players; we will fix this ASAP.
Fly dangerously, CCP Turtlepower // Team Psycho Sisters Hey Turtlebutt, thank you for all the updates!
I think it would be also awesome if
GÇóThe tracking camera would work like in the old camera (pressing C then the camera tracks automatically after a click) GÇóPOV being saved between jumps if it was changed by the player GÇóAdding a POV bar into the settings for permanent POV change GÇóAdding ability to look around in standard orbit camera mode by holding right button and dragging your mouse
I'm Caroline Grace, and this is my favorite spaceship in the Citadel.
|
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Catherda
Universal Industries Inc.
3
|
Posted - 2016.02.12 00:12:16 -
[221] - Quote
Caroline Grace wrote:
Hey Turtlebutt
That really made me laugh - nice one
Not sure if CCP Turtlepower would agree though... |
SoulLess Zealot
IceBox Inc.
39
|
Posted - 2016.02.12 01:20:09 -
[222] - Quote
CCP Turtlepower wrote:Hello again,
Just a quick update from us. We have released the following fixes and tweaks at todayGÇÖs downtime:
GÇóFixed an issue where players could get stuck in the space scene when docked, after using first person mode. GÇóFixed turrets not being visible on other ships. GÇóFixed an issue that could cause a strange "fishbowl" FOV after jumping. GÇóAnomalies and bookmarks can now be tracked. GÇóTracking of ships that are warping away is now maintained until the tracked ship leaves the grid (yay!). However, ships that have already initiated a warp command still cannot be tracked by other players; we will fix this ASAP.
Fly dangerously, CCP Turtlepower // Team Psycho Sisters
this is good but i think a larger issue is not being able to toggle it on or off . i have tried to do so under the navigation shortcut tab with the toggle point camera to selected item key bind ; either this dose something else or is not working.
to be fare i do see the cinematic value of this new camera it will make the game look more vibrant and alive. and when you weigh this with you tube videos or twitch streams it will make the game more appealing. i applaud the progressive strategies being taken to keep eve alive and to grow the subbed member base, im on board. I love this game. however i dont like this brow beating you do you your subscription base to get forced play testing to push your agendas. That is not cool. i pay 3 times over btw to play this game. you need to do the correct research of what players would like to see and pay for. You need to make sure its right. my job is to be happy and pay you money , lets get our roles strait |
Khan Wrenth
Ore Oppression Prevention and Salvation
427
|
Posted - 2016.02.12 02:03:05 -
[223] - Quote
Daemun Khanid wrote:You do understand that what I was agreeing with was that most ppl don't realize that CCP plan on removing the old camera completely right? So... I'm not sure what it is you disagree with. Its pretty apparent we, along with most everyone else in this thread, agree that the new cam basically sucks.
Sorry, while writing that post I forgot the snarky comment I originally wanted to put in there.
You said "Lots of angry subscribers", I had intended to say something like, "I disagree...there will be a lot of angry people unsubscribing".
So yeah, we are in agreement, I was just going to take the outcome one step further.
Let's discuss overhauling the way we get intel in EvE.
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Suitonia
Dreddit Test Alliance Please Ignore
679
|
Posted - 2016.02.12 02:35:37 -
[224] - Quote
Is it possible to not have the tactical overlay appear every jump even if you disable it while using the Tactical Camera? When jumping in the Orbit Camera while having the World Map open it goes a bit wonky.
Contributer to Eve is Easy:
https://www.youtube.com/user/eveiseasy/videos
Solo PvP is possible with a 20 day old character! :)
https://www.youtube.com/watch?v=BvOB4KXYk-o
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Dantesi Cadelanne
Ubiquitous Hurt The WeHurt Initiative
5
|
Posted - 2016.02.12 03:54:59 -
[225] - Quote
Dantesi Cadelanne wrote:Of the many points in this thread, the tracking camera is most critical.
Please for the love of what ever gods you pray to, implement the traditional tracking in the new iteration.
Secondly, in tactical mode, give us the option to unlock the camera with an additional key combo. With the way the detachment works currently, it is way too clunky and nonfunctional in the way most situations would call for it.
Lastly, implement the traditional tracking camera.
You fixed what wasn't broken. This has some promise, and amazing promise at that. But it is still A LONG WAY from being usable. Take it back to the drawing board, let us keep our legacy camera until you listen to your player base.
I am going to quote myself on this one, and also leave this here. this is a snapshot of the poll I ran on twitter so far. http://imgur.com/xUd2UJb (this is the link for the poll it self: https://twitter.com/EVE_Dantesi/status/697896708810735617)
While this is a relatively small sample size of the EVE community on whole, I am happy to put the ISK on the line that had this been properly rolled out and publicized to the community, the issues that we are seeing on live TQ right now would have been entirely avoided. Good intention; poor execution.
As many times as this has been said in this thread so far, it can not be said enough, we need the exact same functionality that our camera systems have currently before proceeding with anything new, and in absolutely no circumstance is "just like the old one" an acceptable answer. Everyone posting in this thread has undocked their ships at least once, and there is an expectation that needs to be met and then surpassed when you are adjusting fundamental game mechanics such as this.
I am (hopefully) confident that Team Psycho Sisters will reflect upon all of our input and give us what we need in our cameras, and then give us what we want for our cinematography secondly. (Please don't let us down )
Links to current poll related to the Dev blog: Unboxing the new Camera in EVE Online
http://imgur.com/xUd2UJb (Initial Poll Data)
https://twitter.com/EVE_Dantesi/status/697896708810735617 Poll Link
02/11/2016
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Jajuka Cirim
23
|
Posted - 2016.02.12 03:57:44 -
[226] - Quote
Mostly I'm frustrated by how the new camera alters the context menu. A majority of the SISI bugs seem to have been solved. I realise you just copied the "Advanced Camera" settings but really, I don't need any fancy follow tracking. I like my contextual commands where they were, please. At the top of the list. |
Alea
Pator Tech School Minmatar Republic
208
|
Posted - 2016.02.12 04:28:49 -
[227] - Quote
Tippia wrote:Manic Velocity wrote:According to the devblog, by this time next month you won't have a choice between the two. It will no longer be "the new camera", it will just be "the camera". Holy ****. I didn't even see that. CCP, listen very carefully now: You CANNOT remove the option for the old, working camera without having fully and completely recreated every last aspect of it in your new system. All of it. No exception. No Gǣkind of the same, butGǪGǥ, and definitely no Gǣit's better now becauseGǪGǥ. It must have every singe option and functionality that the old camera has: the direct and precise movement; the simple look-at and tracking functionality; the ability to track warps; the ability to simply rclick-unhook the camera from its current direction and then have it immediately snap back; always focusing on your ship etc etc etc. All the things people have been telling you for ages now. If you remove it, there are no two ways about it and no delicate way of saying it: you are stupid. You are incompetent. You are not actually listening to the wave of feedback you're getting, and any attempt at claiming otherwise is a lie. Stop it. Step back, swallow your pride, stop blubbering, and give your customers the one thing they're asking for: a properly working camera. Remember what happens every time you have an GǣawesomeGǥ idea that doesn't work in practice, and realise that this is one of those moments. Again. Jesus ******* christ. Why does this keep happening?! How are you so incapable of learning such a ridiculously simple lesson?! WTF is wrong with you?
What she said..!!
But it will be implemented working or not as usual.
Fellow Eve players please take note: In case you haven't yet noticed HTFU is going to be replaced with P(ay)TFU, that is all..
|
Sonic Mulder
Rifterlings Zero.Four Ops
0
|
Posted - 2016.02.12 04:38:09 -
[228] - Quote
As a experienced null scout and AT pilot, the need to hold a given hotkey and tie up my mouse to effectively use the D-scan during combat situations this is completely unacceptable. I need my mouse for manual piloting 90% of the time.
I absolutely need to have the tracking camera to have a toggle function similar if not identical to the way it is now, instead of the new method of hold C and click. |
Drake III
Blame The Bunny The Dark Nation
8
|
Posted - 2016.02.12 06:37:48 -
[229] - Quote
New camera feels "clunky"? Not sure if that the word but the orbit option just feels really weird and seems like that it is on a strange pivot point compared to the old. From switching back and forth between the two the new one definitely does not sit right.
Also warping no matter what angle it was at was off putting in some way. It seems like the camera was leading the ship and it is pivoting along the front?
Overall camera kind of sickening glad we can turn it off for now. (At first thought I couldn't figured CCP just changed it and said have fun. So at least that is something) |
Bemo
Bemo Express
0
|
Posted - 2016.02.12 07:40:44 -
[230] - Quote
No no no ....just no. Do not remove the old one. Its getting old with all the changes that you get feedback that people do not want and you force it anyways. Who will you force things on when there is no one left? |
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Anal Jack
The Scope Gallente Federation
0
|
Posted - 2016.02.12 12:49:42 -
[231] - Quote
I find this game not worth playing without an auto-focus feature. It adds nothing to make me hit the "C" key every time and only makes combat less fun.
I fear if this feature isn't implemented into the new camera I wont enjoy playing any longer. |
Lion Drome
Der Wehrmacht
2
|
Posted - 2016.02.12 14:12:50 -
[232] - Quote
I like what you guys are trying to do with the new camera but it just feels so unpolished and sluggish that for now I'd preferrably stay with the old camera. Its not about even the old vs new thing. The newer one simply doesn't work, is less practical to use and simply feels like trying to make an already working thing better with mixed success. As comparison
Galaxy S2: Works great, bit of an old relic but it basically does everything you want and has been refined to good as it gets without a major overhaul. Solid 8/10 with no complaints
Galaxy S4: Technically much improved over the older model and probably does some neat stuff but they feel a bit more like gimmicks and I'd honestly rather just use the older one since it worked fine and the new one doesn't really seem to add anything essential I was missing in the old one. |
Mostlyharmlesss
GoonWaffe Goonswarm Federation
224
|
Posted - 2016.02.12 14:51:49 -
[233] - Quote
For some reason, when using the new camera, my EVE client increases my GPU load by 10% per client. Also the new camera feels sluggish.
Follow me on Twitter for the latest regarding GoonSwarm Federation and our recruitment drives!
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Skoomer
Bergmann Foundation Bergmann Federation
31
|
Posted - 2016.02.12 15:15:03 -
[234] - Quote
If the new camera is going to be permanent can you at least add the option to right click in space and look around and then zoom around with both mouse buttons pressed? Only this gave me the possibility to make some action videos in Eve. Camera shake and such. Cant be done with ne new camera as it is if I aint wrong. |
Ojima Mardukis
Adhocracy Incorporated Adhocracy
0
|
Posted - 2016.02.12 15:15:26 -
[235] - Quote
The new camera had issues with clicking on things in the overview and tracking to them for me. If you are at a poco and attempting to narrow down what moons have POS's using a 5% dscan this is an issue. It also was not as responsive as the old system. Minor motion sickness issues like others have reported from it also. |
Nynaeve Aylet
Pandemic Horde Inc. Pandemic Horde
0
|
Posted - 2016.02.12 15:33:20 -
[236] - Quote
Please don't change the camera as is, it's awful.
When I first started googling information on EVE something that came up often was the "submarine physics". With the way the new camere feels, it enforces exactly that submarineish feeling, which is the opposite of what it's supposed to be.
The new funtions also have a number of bugs such as tracking not working properly, the camera changing focus randomly and most importantly, not being able to 5-¦ scan quickly enough because the camera "snap" is so sluggish. |
Manic Velocity
The Corp I Just Left
150
|
Posted - 2016.02.12 15:34:49 -
[237] - Quote
I posted this suggestion in a previous thread, and I'll re-post here for the sake of visibility:
Why not just leave both cameras in? Since the new camera is clearly geared towards video makers (which I absolutely appreciate) and giving EVE a more cinematic feel, call it the "Cinematic Camera" with a toggle to enable/disable in the game settings window. Leave the old camera as the default and call it "Classic Camera".
This will literally appease everyone in this thread.
The cinematic camera makes EVE look good. Nobody is denying that. But it makes EVE difficult to play by, not just adding things most people won't use, but by removing things that the vast majority of people do use.
Let the two exist side-by-side and you'll instantly quell a lot of the unrest in this thread.
@manicvelocity
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Willam Crane
Pandemic Horde Inc. Pandemic Horde
0
|
Posted - 2016.02.12 15:36:33 -
[238] - Quote
Things that I dont like about the new camera.
- The zooming is horrible: The old camera was intuitive, the new one has weird skips in how quickly it zooms.
- Moving the camera around is a hassle. The new camera will keep on going after you moved it even after you released the mouse. It doesnt feel intuitive at all and instead just feels like you're playing drunk.
- Weird sound. The Tactical and First Person cameras give strange background noice which is really annoying. Would love to have an option to disable it.
I tried the new camera for an hour but got horribly frustrated by it and just resorted to using the old one. |
Ddolik
Trojan Legion Goonswarm Federation
44
|
Posted - 2016.02.12 15:40:55 -
[239] - Quote
keep the old camera option avaible please, let the players choose the camera rype (old/new) |
Ama Atavuli
Rolled Out Shadow Cartel
85
|
Posted - 2016.02.12 15:47:24 -
[240] - Quote
The old camera is far far better than the new one. The new one is sluggish and only good for people making videos. At the very least give us the option of making the new camera act exactly like the old one if we want. A lot of people are going to be pretty unenthusiastic with relearning how the new camera works. |
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