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Anaalys Fluuterby
Caldari
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Posted - 2007.05.30 00:25:00 -
[271]
/signed
Nerfing cloaks is a serious hit to LowSec exploration. <-----------> Factional Warfare:
The LowSec wars which never happened. |

Rachel Vend
Gallente Zend Insurance
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Posted - 2007.05.30 01:23:00 -
[272]
Edited by: Rachel Vend on 30/05/2007 01:55:51 Edited by: Rachel Vend on 30/05/2007 01:22:17
Originally by: Cadela Fria
Originally by: CCP Fendahl I posted the following in the Game Development forum a while ago, but will repost it here in case you don't frequent that forum:
Unfortunately it seems that the cloaking changes won't make it in for the next patch. The code changes have already been made, but got rolled back today because the system didn't work out as intended. However, we still plan to address cloaks in a patch in the near future (without nerfing covert ops of course).
...z0mG ? HURRAAAAAY!
However, I still think cloaks should be left alone altogether, SO! *keeps counting*
Also CCP Please, please confirm for the record:
Regular cloaks: Affected Covert ops cloaks: Unaffected
Right?
I think he said it quite clear.
Maybe this is what your looking for.
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MonwrathDisortium
Incarnation of Evil
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Posted - 2007.05.30 04:36:00 -
[273]
/signed
I am a recon pilot who actually flies his recon. I honestly dont feel that this nerf will effect me one way or the other, however I dont like the idea much. CCP should focus their efforts on lag reduction and leave gameplay alone until they fix what we already have. If we cant have a 20 v 20 fight that runs smoothly then who really cares about what gets nerfed and what gets boosted? The last medium sized fight I was in looked like stop action ffs.
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Minnie Haha
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Posted - 2007.05.30 05:38:00 -
[274]
/signed
well . beause i like signing things
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Cipher7
Sebiestor tribe
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Posted - 2007.05.30 07:21:00 -
[275]
You press F1 and nobody can find you forever? Oh yeah that's balanced.
This thread is proof that some players only care about themselves, they don't care about game balance.
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Caullus
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Posted - 2007.05.30 07:45:00 -
[276]
This "nerf" has advantages and dis-advantages, but the biggest perhaps most overlooked dis-advantage is that, for many, this would make ratting in 0.0 too dangerous for every-day flying and would cause many to lose their main source of income. Blockade runners would be powerless long term.
If you feel this "nerf" is necessary than there are certain things you can do to force off afk cloakers and still preserve the usefulness of the cloak.
1) Make scanning for cloaked ships give modified scan deviations in order to give the cloaker a chance to escape.
2) Make the scanning of cloaked ships require special probes with short ranges maybe 20,000 KM or something akin to that.
3) Make cloaked scanning an "active scan", much like a ping that would alert the cloaked ship that someone is looking for him and if he does nothing he will be found and eliminated.
Any of the above changes would screw over the AFK cloaker, but would not affect the normal use of the cloak as a way to run and hide from an enemy ship.
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SiJira
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Posted - 2007.05.30 07:49:00 -
[277]
Originally by: CCP Fendahl I posted the following in the Game Development forum a while ago, but will repost it here in case you don't frequent that forum:
Unfortunately it seems that the cloaking changes won't make it in for the next patch. The code changes have already been made, but got rolled back today because the system didn't work out as intended. However, we still plan to address cloaks in a patch in the near future (without nerfing covert ops of course).
if this isnt just a silly wordplay based on a future change that is "not nerfing cloaks" (depending on who you ask) then
<3 ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Master OlavPancrazio
Einherjar Rising
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Posted - 2007.05.30 08:55:00 -
[278]
Someone want to explain to me how this will allow you to catch cloakers?
The cloaker can be moving while you warp to his position. It's relatively easy to get more than 2k away from the warp in spot to stay cloaked.
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Ozstar
Naughty 40
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Posted - 2007.05.30 09:01:00 -
[279]
I agree with the nerf, normal cloaks SHOULD be detectable on scanner, covert ops however SHOULDNT.
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CharlieMurphy
Amarr Viziam
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Posted - 2007.05.30 09:53:00 -
[280]
/signed
ccp just leave the cloaks alone
if you have a ratter that ss and cloaks everytime somebody enters the system there is a simple solution train up an alt fit his ship with a cloak and go afk in that system that wont kill him but it will prevent him from ratting
somebody cloaked in your system preventing you from ratting? bring some friends and then you will be able to rat again
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Lubomir Penev
Gallente Dark Nexxus Free Trade Zone.
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Posted - 2007.05.30 10:39:00 -
[281]
/not signed
As long as cloaks make scan deviation bigger, and the better the cloak the bigger the scan deviation.
Will make anyone actually at the keyboard safe and frankly I won't shed a tear on AFK cloakers.
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Mephysto

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Posted - 2007.05.30 10:47:00 -
[282]
No idea if its been mentioned elsewhere on this thread, but the current situation with cloaks and probes is:
Cloaked ships can NOT be probed.
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Helplessandlost
Minmatar Convergent Firmus Ixion
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Posted - 2007.05.30 11:02:00 -
[283]
Say yes to probing cloakers!
"Don't take life too seriously, nobody gets out alive!"
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ishkabibble
Gallente Black Avatar Firmus Ixion
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Posted - 2007.05.30 11:22:00 -
[284]
Originally by: Helplessandlost Say yes to probing cloakers!
/signed
Well, not all cloakers, just any ship that isnt meant to be cloaked using anything BUT covert ops cloaker II :)
You can't fix "Stupid" - Comedian Ron White |

Guma
Victims of Confusion Cruel Intentions
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Posted - 2007.05.30 12:15:00 -
[285]
There is nothing wrong with the cloak. This module is not overpowered. In my opinion it would be an mistake to nerf modules that work well.
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Tanria
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Posted - 2007.05.30 12:18:00 -
[286]
/signed
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CJ deadly
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Posted - 2007.05.30 12:18:00 -
[287]
lol, the nerf is good, it gives pilots/alliances with cloaked afker's/griefers in their systems a small chance of finding them.
Stop all the whining and grow up.
yarrrrrr
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microant
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Posted - 2007.05.30 12:26:00 -
[288]
signed Cloaks are undetectable and should stay that way. stop nerfing stuff already

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Cmd Criton
Caldari Zooner Corp G.U.A.R.D.
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Posted - 2007.05.30 12:37:00 -
[289]
/signed
Cloacking is supposed to fullfill its purpose. Cloacking according to a dictionary states the follwoing:
CloakŠing n. 1. The act of covering with a cloak; the act of concealing anything. To take heed of their dissemblings and cloakings. - Strype.
Are they gonna rename the term or what, seeing it does not fullfill its descrition anymore ******************************
Great minds think alike |

John Quicksilver
Caldari The Caldari Confederation
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Posted - 2007.05.30 12:47:00 -
[290]
/signed
down with the cloak nerf!
if they have to nerf them then why not make it chance based?
with the basic cloak theres a 1 in 10 chance of catching it with the t2 cloak a 1 in 40 chance then no chance with the other ones.
stealth bombers should be invincible to cloak scans ___________________________ Your signature image exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie |

Drizit
Amarr
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Posted - 2007.05.30 12:48:00 -
[291]
Well, time to sell my cloaking devices before the prices get down to practically nothing.
Why not just remove cloaks from the game entirely? WTF were CCP thinking when they added them to the game?
It's becoming standard practice now: Add something to the game to enhance gameplay then nerf it into uselessness.
--
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Vegeta
Minmatar Omniscient Order
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Posted - 2007.05.30 16:04:00 -
[292]
Edited by: Vegeta on 30/05/2007 16:04:07 This will force super-capital pilots to place POSes wherever we go. Cloaking is our dock button. I enjoy being able to go AFK or disappear to answer mails or simply chat in corp/alliance. I feel that I will be constantly hunted if my cloak stops working.
Signed
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Cadela Fria
Amarr The League of Legitimate Nigerian Businessmen
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Posted - 2007.05.30 16:08:00 -
[293]
Edited by: Cadela Fria on 30/05/2007 16:14:06 112 signatures now! \o/ And yes I read you Mephysto, but we dont want it to happen at all, EVER! 
Knowledge is a priviledge, not a right
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Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.05.30 16:15:00 -
[294]
Originally by: Mephysto No idea if its been mentioned elsewhere on this thread, but the current situation with cloaks and probes is:
Cloaked ships can NOT be probed.
I found it funny that this comment, by a dev no less, had zero effect on the petition signing. Almost makes my ...writing sense tickle...oh...oh...here it comes...
*ding ding*
Wrangler: Hello, welcome to CCP. How may i help you? Player: I wish to whine! Wrangler: Ah very well, go right ahead dear sir. Player: I insist that you desist of nerfing the cloak! Wrangler: The cloak isn't nerfed. Player: Well...you're gonna. Wrangler: No we won't. Player: Oh you're not kidding me! Wrangler: No no, honest, we're not. *whistle* Player: Aha! Wrangler: Hmm? Player: You whistled! Wrangler: I never. Player: You most certainly did! You're going to nerf the cloak! Wrangler: Look here, i have no intention of cloaking the nerf! Player: Th...what? Wrangler: I have no intention, nor any desire to cloak the nerf. Player: Cloa...cloak the nerf?! Wrangler: What? Player: You said cloak the nerf! Wrangler: Most certainly didn't. Player: You did! Wrangler: Pogwash. Player: Look here! Are you or are you not going to nerf the cloak? Wrangler: That is correct. Player: Which one? Wrangler: The...third? Player: Just answer yes or no, are you going to nerf the cloak?! Wrangler: No. Player: Ok. Good. Wrangler: Anything else sir? Player: What's that? Wrangler: What? This? Oh nothing. Player: Come on, i saw it, what is that?! Wrangler: Oh this!...a nerfbat. Player: .... Wrangler: It's not for what you think.
I'm ana ddict...please don't ban me 
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Galack Fyar
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Posted - 2007.05.30 16:38:00 -
[295]
Will the "nerf" make stealth bombers able to be found too, or just ships that are initially not designed to be special cloaking ships?
If it makes stealth bombers able to be found too then i disagree with it. But if Recons / Cov ops / Bombers are still able to cloak as always, then i don't think this "nerf" is a problem at all.
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Silpher
Omen Incorporated Storm Armada
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Posted - 2007.05.30 17:44:00 -
[296]
/SIGNED
This destroys the effectiveness of stealth bombers. If you're sitting at a gate cloaked waiting for targets to come through, and some unknown comes in from a different direction, the only sure fire way to avoid detection is to uncloak, warp around, recloak, repeat. It completely gives you away. I don't know about you, but my stealth bomber doesn't move very fast while cloaked. THIS IS OBSURD! Nerfing the cloak is the worst thing you can do.
And in response to people calling us not in favor whiners, you're the whiners, otherwise this wouldn't have happened in the first place. This is *NOT* a good way to combat AFK cloakers. You should throw in the AFK kick-clock instead. This is unnecissary and takes away any advantage a cloaker had in keeping himself safe. ---
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Silpher
Omen Incorporated Storm Armada
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Posted - 2007.05.30 17:50:00 -
[297]
Edited by: Silpher on 30/05/2007 17:54:01 Edited by: Silpher on 30/05/2007 17:53:12
Originally by: Mephysto No idea if its been mentioned elsewhere on this thread, but the current situation with cloaks and probes is:
Cloaked ships can NOT be probed.
Is this contradicting patch notes? What's the deal? ---
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Ahz
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Posted - 2007.05.30 17:54:00 -
[298]
Originally by: Cadela Fria

I agree. Don't nerf cloaks. I think probes should recieve a boost so that they can find cloaked ships!
No to nerfs! Yes to boosts!

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Trak Cranker
Feral Tendency Ratel Alliance
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Posted - 2007.05.30 20:07:00 -
[299]
Edited by: Trak Cranker on 30/05/2007 20:06:47 Most of what this "nerf" will do, if it turns out somewhat as expected, is make life a tad more dangerous for afk cloakers. Afk cloakers gain extremely much for no effort. That should quite evidently not be a possibility. Risk vs reward. I have been on both ends of the afk cloak threat and I find the current state to be completely unbalanced.
For the active cloaker the risk will be close to neglible. I simply fail to see what task we won't be able to perform after this change, that we were meant to perform before. All those claiming the training for cloaks will be wasted must be running some "interesting" cloak ops atm. Will the task now carry a smidgen of risk? Yes. As it should. This is Eve. Asking that cloaked ships should be/remain totally undetectable is even more adverse to the general idea of Eve than asking for PVP free systems in empire space.
Debating the meaning of the words covert and cloaking is asinine at best, and have no bearing on whether the change should be made. (But just for the interested: Link1 - Link2)
I would like for all or some of the signers to specifically line out, what operations will be hurt to any significant extent, and why any such operation deserves to be carried out under the near unbreakable shroud its done under now. Preferably with reference to how it improves the overall gameplay of Eve to let it remain so, in contrast to how the situation will be after the change.
Until then, this reeks of lazyness.
(oh, and telling people complaining about afk cloakers that they should just bait them out -  )
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Silpher
Omen Incorporated Storm Armada
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Posted - 2007.05.30 20:31:00 -
[300]
Originally by: Trak Cranker Edited by: Trak Cranker on 30/05/2007 20:06:47 Most of what this "nerf" will do, if it turns out somewhat as expected, is make life a tad more dangerous for afk cloakers. Afk cloakers gain extremely much for no effort. That should quite evidently not be a possibility. Risk vs reward. I have been on both ends of the afk cloak threat and I find the current state to be completely unbalanced.
For the active cloaker the risk will be close to neglible. I simply fail to see what task we won't be able to perform after this change, that we were meant to perform before. All those claiming the training for cloaks will be wasted must be running some "interesting" cloak ops atm. Will the task now carry a smidgen of risk? Yes. As it should. This is Eve. Asking that cloaked ships should be/remain totally undetectable is even more adverse to the general idea of Eve than asking for PVP free systems in empire space.
Debating the meaning of the words covert and cloaking is asinine at best, and have no bearing on whether the change should be made. (But just for the interested: Link1 - Link2)
I would like for all or some of the signers to specifically line out, what operations will be hurt to any significant extent, and why any such operation deserves to be carried out under the near unbreakable shroud its done under now. Preferably with reference to how it improves the overall gameplay of Eve to let it remain so, in contrast to how the situation will be after the change.
Until then, this reeks of lazyness.
(oh, and telling people complaining about afk cloakers that they should just bait them out -  )
As I stated above, Stealth Bombers lose their only defense. The only way to avoid being warped in on in a bomber is to uncloak and move, completely throwing the bomber out in the open. It can no longer maintain any camp that it was intended for. The 30 second cloaking penalty means you're going to have to warp out of range or completely off the grid in order to get safe. It doesn't move fast enough cloaked to stay in motion to not be affected by the probes. What's the point of having a Stealth Bomber if waiting for a target cloaked becomes useless? I'm not talking AFK, I'm talking camp. Am I wrong? ---
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