Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 20 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 13 post(s) |

Eve Nielsen
Solaris Holding The Ancients.
0
|
Posted - 2012.01.24 15:22:00 -
[61] - Quote
New Corp Bookmarks vanish after 5 minuttes. |

Siigari Kitawa
Push Industries Push Interstellar Network
93
|
Posted - 2012.01.24 15:24:00 -
[62] - Quote
The click to select sound is missing, again.
And also, resizing the Neocom brings some rather nasty aliasing. I resized it to closer its original size and it looks blocky and aliased.
Further I am upset/distressed that the items/ship hangar icons are right next to the undock button. That's gonna be a lot of fun. I remember reading something about implementation, but please code the UI to do what you want it to do, not have it only work the way it wants to and work around it. You code it.
Also please allow us to add visual separator lines to the Neocom buttons. It looks weird. OH AND don't highlight the windows that we have open. It makes the entire Neocom look really awful/confusing (do I have mail? Oh, no, the evemail window is just OPEN.) Just .. bleh. I don't really even know where you were going with this new Neocom. The old one LOOKED fine, just add similar functionality that you want here to the old one and I'll be good to go.
Oh right, the date. Now I can't figure out what day it is by glancing at the clock at the bottom of the screen. CCP, please re-add that, it was a very welcome feature a long time ago. Need stuff moved? Push Industries will handle it. Servicing highsec and lowsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Robert Caldera
Caldera Trading and Investment
109
|
Posted - 2012.01.24 15:24:00 -
[63] - Quote
Nova, Trauma, what the f*ck is this sh*t CCP???
Give me my Juggernaut and Terror back, I dont want trauma others, I want TERORR And KILL THEM FFS!
Please stop noobifying Eve, who doesnt know what missiles he should use he is simply noob and has l2p!!
STOP NUBYFYING EVE!
Same names for all kinds or sizes of missiles and munition is simply plain CR*P! |

Zleon Leigh
74
|
Posted - 2012.01.24 15:25:00 -
[64] - Quote
Yawn..
Another layer of complexity to confuse new players with.
Neocom -> Browser Bookmarks : totally laughable. You didn't test it with more than a handful of links did you?
Incarna - Newest business example of mismanaged capital.
CCP - Continuing to gank independent PI producers every day |

Celina LeBeau
University of Caille Gallente Federation
0
|
Posted - 2012.01.24 15:26:00 -
[65] - Quote
Set the Neocom to autohide then you won't see it blink all the time. |

Bloodpetal
Mimidae Risk Solutions
365
|
Posted - 2012.01.24 15:27:00 -
[66] - Quote
Seriously, TRAUMA is an EFFECT.
Trauma missiles, are TRAUMATIZED MISSILES. Not "Trauma Inducing MIssiles".
You seriously need to change the name of that.
On top of it all, the ability to search for the missiles you want requires you to type more than ever before, and filter even harder than before.
Trauma Search
And that's not even the WHOLE LIST on a 1080 screen.
Why???
TO every other dev out there, good job.
Mimidae Risk Solutions Recruiting |

Lord Haur
Grim Determination Nulli Secunda
2
|
Posted - 2012.01.24 15:28:00 -
[67] - Quote
Also, why does my Neocom need to behave like the Windows 7 taskbar? It worked perfectly fine before the patch. |

Chan'aar
State War Academy Caldari State
3
|
Posted - 2012.01.24 15:29:00 -
[68] - Quote
I quite like the new NEOCOM, at the moment I have it set back to mimic the old one but no doubt I'll fine tune that now that i can.
What I don't like are the OMG HOW BIG cartoon like changes to the agent listing in stations, it just grates when you switch from guests to agents and back.
Also as some one mentioned earlier muscle memory takes over once you have been using an agent for a while and you just move the mouse to "there" and right click, now I have to pay attention and in some stations scroll everytime I want to chat to him.
At least give us the option of the old size windows, isn't that how a "customisable" UI works, giving people options ? |
|

CCP Arrow
C C P C C P Alliance
13

|
Posted - 2012.01.24 15:30:00 -
[69] - Quote
We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and introduce a new Unified Inventory option that will work like other regular icons in the Neocom.
We are also redesigning all UI Icons, making them more readable. Hopefully that will eliminate the need for text description that is always visible to simplify and save space (you still get it in tooltip). CCP Arrow-á-á|-á-áUI Designer -á|-á @CCP_Arrow |
|

Kata Amentis
Re-Awakened Technologies Inc
19
|
Posted - 2012.01.24 15:31:00 -
[70] - Quote
CCP Arrow wrote:The reason for those options being locked at the bottom is to not confuse users when they pop in and out of the Icon list of the Neocom whenever the user docks and undocks, changing the order and positions of icons each time. But since users are not making the connection of those options being specific 'docked' options, we might need to find a different solution, but having them a part of regular Neocom options that are available globally could be a problem as well. Thanks for the feedback, we are listening 
Put them on the station services panel? it's a whole panel that only exists when docked...
Nice Big Button for the undock... |
|

Hakaru Ishiwara
Republic Military School Minmatar Republic
70
|
Posted - 2012.01.24 15:31:00 -
[71] - Quote
**** those newly blinking Neocom icons. Visually annoying and turned off the feature immediately.
Hierarchical menus FML. I'm flattening them as much as possible ASAP.
+1 for the customization options. Very nice.
Client(s) updated w/o issue, so far.
284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |

Matthias Azaharel
The Order of the Oar P R I M E
4
|
Posted - 2012.01.24 15:32:00 -
[72] - Quote
Aha, here's one that's subtle but seems so boneheaded when you notice it:
The clock in the bottom left corner was removed. Not moved, just removed. I mean, I know telling time in space is hard, but surely capsuleers who wield the power to enslave entire planets could afford a Timex or something?
How will I know when our frigate fleet is going to blow itself up on our enemy's guns now? |

Salpun
Paramount Commerce Tactical Invader Syndicate
180
|
Posted - 2012.01.24 15:35:00 -
[73] - Quote
Matthias Azaharel wrote:Aha, here's one that's subtle but seems so boneheaded when you notice it:
The clock in the bottom left corner was removed. Not moved, just removed. I mean, I know telling time in space is hard, but surely capsuleers who wield the power to enslave entire planets could afford a Timex or something?
How will I know when our frigate fleet is going to blow itself up on our enemy's guns now? System specs and window settings? Change it to full and back and see if it resets teh location. Its still there for me. |

Lord Haur
Grim Determination Nulli Secunda
2
|
Posted - 2012.01.24 15:35:00 -
[74] - Quote
Matthias Azaharel wrote:Aha, here's one that's subtle but seems so boneheaded when you notice it:
The clock in the bottom left corner was removed. Not moved, just removed. I mean, I know telling time in space is hard, but surely capsuleers who wield the power to enslave entire planets could afford a Timex or something?
How will I know when our frigate fleet is going to blow itself up on our enemy's guns now? It's still there, but missing the date, which is going to make the current headache with ops planned for the 0000-0400 time even more confusing for USTZ players now they don't have the quick and easy reference to the current UTC date. |

Florestan Bronstein
United Highsec Front The 99 Percent
397
|
Posted - 2012.01.24 15:41:00 -
[75] - Quote
no way to adjust transparency of the new neocom sidebar? (it seems to be a gradient between the window color/transparency and transparency that i can't influence)
would be nice to have the option of removing the skill training queue from the sidebar |

Salpun
Paramount Commerce Tactical Invader Syndicate
180
|
Posted - 2012.01.24 15:43:00 -
[76] - Quote
Lord Haur wrote:Matthias Azaharel wrote:Aha, here's one that's subtle but seems so boneheaded when you notice it:
The clock in the bottom left corner was removed. Not moved, just removed. I mean, I know telling time in space is hard, but surely capsuleers who wield the power to enslave entire planets could afford a Timex or something?
How will I know when our frigate fleet is going to blow itself up on our enemy's guns now? It's still there, but missing the date, which is going to make the current headache with ops planned for the 0000-0400 time even more confusing for USTZ players now they don't have the quick and easy reference to the current UTC date. Should be easy to add that option back. |

Lord Haur
Grim Determination Nulli Secunda
3
|
Posted - 2012.01.24 15:43:00 -
[77] - Quote
Would be nice if the current skill timer showed the full skill queue status up to 1D instead of just the current skill. I have to keep checking that I did actually extend my skill queue. |

Zed Spyker
Imperial Guardians The Aurora Shadow
0
|
Posted - 2012.01.24 15:44:00 -
[78] - Quote
Overall, I like the new neocom. However the first 3 things I tried to change were apparently the only things I couldn't change, which is strange. So, please give us the option to remove the "chat" box as it has no need to be there and is the only one we can't remove for some reason. Also, please give us the ability to move the "items" and "ships" boxes. If we could get the Date put back under the time that would be great as well. |

TheSmokingHertog
Black Hole INC
14
|
Posted - 2012.01.24 15:45:00 -
[79] - Quote
Suggestion for Neocom - Make it possible to put a locations folder on the Neocom
|

Captain Vayl
Kazari Corp
0
|
Posted - 2012.01.24 15:46:00 -
[80] - Quote
CCP Arrow wrote:We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and introduce a new Unified Inventory option that will work like other regular icons in the Neocom.
We are also redesigning all UI Icons, making them more readable. Hopefully that will eliminate the need for text description that is always visible to simplify and save space (you still get it in tooltip).
Most of this update isn't an update, nor is it a fix. It just simply wasn't needed and is worse with.
The new missile naming is awful. My tiny netbook hates having to scroll though so much and it feels like you've killed off a lot of flavour here. We like fluff CCP and having so many different names for missiles is much cooler, it fits the whole corporate theme of EVE. Why would you give multiple different products the same name? It doesn't make sense from a fluff perspective.
If it isn't broken. Why fix it? This rampant simplification only serves to **** everyone off. Stop consistently ruining your own game CCP, think 2007 and you'll be back on a better track. |
|

Ravcharas
GREY COUNCIL Nulli Secunda
71
|
Posted - 2012.01.24 15:46:00 -
[81] - Quote
ARGH the temp icons that pop up in the neocom when I show info on something or check the calendar is so goddamn annoying.
Whenever something moves or blinks or changes it distracts away from whatever I was doing. Please don't do it needlessly. It is incredibly frustrating. |

Zleon Leigh
74
|
Posted - 2012.01.24 15:47:00 -
[82] - Quote
omg... hovering over the wallet icon doesn't give you summary totals. PUT IT BACK!! Incarna - Newest business example of mismanaged capital.
CCP - Continuing to gank independent PI producers every day |

Care Less
LazyBoyz Band of Recreational Flyers STR8NGE BREW
0
|
Posted - 2012.01.24 15:49:00 -
[83] - Quote
As per every other comment, chat icon blinking sucks. Ship/items placement is recipe for disaster.
Please can we get an option to show/unshow the [i] icons on the neo for all windows we open. It's just duplication. The window is open, we know its there. Ability to turn off minimise to neo and to turn off the rancid resource sucking pointless animation for it. Ability to import/export neo settings for multiple toons. Ability to have different static notification as per previous neocom. These current notifcations arent bright enough and the animation is unneccessary.
Rest of the patch looks good so far.
|
|

CCP Punkturis
C C P C C P Alliance
1176

|
Posted - 2012.01.24 15:50:00 -
[84] - Quote
Zleon Leigh wrote:omg... hovering over the wallet icon doesn't give you summary totals. PUT IT BACK!!
it's broken if you have the wallet open, works if the wallet is closed
will be fixed soon! CCP Punkturis | EVE UI Developer |
|

JasonXXL
Spiritus Draconis
9
|
Posted - 2012.01.24 15:50:00 -
[85] - Quote
Great deployment except for one little thing:
The SHIFT button will now toggle overload on modules when clicked in the hud. However, I use the SHIFT button as my ptt-key. When I'm Fc'ing I want to be able to ptt and click my modules at the same time. Unfortunately there is no option that I can discover that makes one able to reset it or even better, reassign it to another key. Please give us the option or show me to be the noob that I am by explaining how I can change this.
Jason |
|

CCP Arrow
C C P C C P Alliance
13

|
Posted - 2012.01.24 15:52:00 -
[86] - Quote
If you click on the time at the bottom of the Neocom, you open the Calendar, which has the full current date listed, for example: January 24 2012. The problem in the Neocom is that it can't show it that detailed without taking too much space, and in different parts of the world, people have different opinions on how it should be written when compact: 24/01/2012 vs. 01/24/2012. We decided to take it out to save space since you can see it in the Calendar, written in a way that works globally for everyone. CCP Arrow-á-á|-á-áUI Designer -á|-á @CCP_Arrow |
|

Robert Caldera
Caldera Trading and Investment
109
|
Posted - 2012.01.24 15:53:00 -
[87] - Quote
and GIVE US OLD NAMES BACK!!
Nova and Trauma from rocket to citadel torpedoes suck g*y balls!!!
|

Zleon Leigh
74
|
Posted - 2012.01.24 15:54:00 -
[88] - Quote
CCP Punkturis wrote:Zleon Leigh wrote:omg... hovering over the wallet icon doesn't give you summary totals. PUT IT BACK!! it's broken if you have the wallet open, works if the wallet is closed will be fixed soon!
So if I minimize to bar it doesn't work. If I minimize with "-" it doesn't work. It only works if I "x"
Incarna - Newest business example of mismanaged capital.
CCP - Continuing to gank independent PI producers every day |

Salpun
Paramount Commerce Tactical Invader Syndicate
180
|
Posted - 2012.01.24 15:56:00 -
[89] - Quote
CCP Arrow wrote:If you click on the time at the bottom of the Neocom, you open the Calendar, which has the full current date listed, for example: January 24 2012. The problem in the Neocom is that it can't show it that detailed without taking too much space, and in different parts of the world, people have different opinions on how it should be written when compact: 24/01/2012 vs. 01/24/2012. We decided to take it out to save space since you can see it in the Calendar, written in a way that works globally for everyone. Tool tip include the date then maybe with a format that can be changed. |

Logan Revelore
EC Riders
0
|
Posted - 2012.01.24 15:56:00 -
[90] - Quote
Another point I'd suggest.
Make it so notification blinks on the sidebar icons become mere highlights instead of active animations... Less distracting that way, but still noticable. |
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 20 :: one page |
First page | Previous page | Next page | Last page |