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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Kailee Athonille
Mystic Knights Eternal Pretorian Alliance
0
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Posted - 2012.02.10 17:46:00 -
[571] - Quote
I for one, had no issues installing the patch. I really love the environment add-ons and the game.
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Debir Achen
EVE University Ivy League
3
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Posted - 2012.02.10 22:23:00 -
[572] - Quote
CCP Arrow wrote:We are working on a Unified Inventory system for Crucible 1.5 where all items, ships and other inventories are grouped together into one window. This will remove the need to add Ships and Items to the Neocom when docked and introduce a new Unified Inventory option that will work like other regular icons in the Neocom. Please do not do this. Ships are different. I like it that ships are treated differently in the hangar, and wish other views would do the same thing. If anything, I wish that the inventory was more fragmented (eg blueprints, ammo, modules, other), not less.
Also, this module and missile renaming is a bad idea. Adding keywords to identify types - scourge kinetic heavy missiles, 1MN catalyzed cold gas arcjet thrusters (or even arcjet microwarpdrive) - would have been great. But instead we've got a homogenising change that actually takes away information:
(1) before, it used to be very easy to tell which missiles I wanted: Scourge was medium, wrath was large, they were obviously different missiles. Now, I regularly find myself trying to load Trauma into my drake, only to discover that it's actually a Trauma cruise missile, not a trauma heavy missile.
The microwarpdrives and afterburners are even worse. Rather than the meta items having distinctive names, they are now all much the same, except with a "Limited", "Upgraded" or "Experimental" prefix. I challenge anyone to put those names in the correct meta order just from their English meanings.
(2) This may be counter-intuitive, but once one is familiar, it's easier to deal with unique names rather than lists of qualifiers. This is what "branding" is; associating things with names. In "Scourge (kinetic heavy missile)", the keyword is "Scourge" - you can drop the qualifier. In "Trauma kinetic heavy missile", you're now interested in "kinetic heavy", because Trauma is no longer a distinctive term, even though its the most prominent.
TL;DR: go back to the old names, except:
(1) add a keyword to each name (such as '1MN' or 'kinetic'). (2) add a S/M/L size marker to the propulsion mod icons, just as for guns. |
Kename Fin
Wormhole Engineers Greater Realms
0
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Posted - 2012.02.12 10:45:00 -
[573] - Quote
Feedback
Most things are great and I am happy about the improvements in general.
- Good job on being able to save bookmarks to the corp folders. That was another wonderful catch.
- I can live with the neocom. It is not very intuitive or really all that customisable, but it does not keep me from logging in or shooting things.
- I do not particularly like the renaming of modules/ammo, but does not keep me from logging in or shooting things.
- Time Dilation does not seem to be a negative thing, in and of itself. I reserve judgement for the fall-over affects it might have/be having elsewhere.
- Patch installed without issue or hiccup.
But there is Sadness as well:
- My clients cannot seem to stay connected. The level of connection fault tolerance had degraded to nearly nothing. If I connect from the high-speed, low latency connection at work, it will last several hours, but from the 1Mbps connection at home it just times out. Realising full well that nothing else quite emulates the connection that EVE makes, other programs [and EVE prior to the point updates] do not seem to have nearly the trouble that EVE does now.
This DOES make it hard to log in and shoot things. It makes me sad.
- The last Dev response was on page 20. And that was CCP Punkturis [rightly] defending herself and others from an unwarranted personal tirade and attack.
But where are the rest of the devs? I always hesitate to post after page 2 or 3 as it seems Devs stop reading [and definitely stop responding] after that point.
My feedback. |
PJRiddick
CherryHill
4
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Posted - 2012.02.12 17:58:00 -
[574] - Quote
I need to jump in here and make a complaint too, for i too have had serious connection trouble sscence the deployment of this addition to EVEONLINE. I have not been able to do any missions with out being disconnected so i just stick to mining for the time being. CCP,...It gets real frustrating to see that such a beautiful game such as EVE is plagued with problems such as disconnects, crashes and such. You all have gone to great lenghts to make sure that this game is visually appealing but Im thinking that you have over looked one thing that makes any game a nessasety to the player,......STABILITY.
Ive got two accounts, and i mine with both of them most of the time, well atleast lately i have been only because of the stability issue. Im good with all the changes you have done in game, and scence im GALLENTE,...the Hybird upgrades are fantastic,...that is if i could use them with out disconnecting.
My game time is coming up soon, so ive decided to let my account laps till you all get this issue fixed, for im NOT going to pay for a flakie game.
Ive been in EVE for about 4 years now, CCP, ive always seen you guys take complaints like this to heart and you all have fixed these issues. I will say that this time, the issue is bad, real bad. Ive tested al l my connected machines connection to the net. Ive monitored the thru put and im not seeing anything odd except for when the connectin drops from your end,...its not on my end,..its on your end.
Ill leave this issue here,.....all yours now CCP
Good Luck,..when you all get it fixed,..Ill come back. Till then,...Ill go to WoT till this is all fixed
Clatu Verada Nicto Fly safe and eat your vegatables PJRiddick -=+>xXx<+=- |
Gahr Vaaushu
silly fruitcake
1
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Posted - 2012.02.13 13:18:00 -
[575] - Quote
When dragging items from your ship cargo bay you can drop them on the "items" icon in the neocom to have them placed in the station cargo hold. But when the neocom is set to automatically minimise itself it does not auto-expand when the cursor is hovering at the edge of the screen when there are items "in" the cursor. Instead I have to unwillingly let go of my selected items and open the items panel, then I can redo the same item selection, and then drag them over the items panel and finally close it again.
Please let the cursor autoexpand the neocom when in a dragging state. Would make me happy :) Why does the thrusters keep firing when you're not accelerating in space? |
Vrykolakasis
Trinity Operations Aurora Irae
21
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Posted - 2012.02.13 15:49:00 -
[576] - Quote
Simplification is good, over-simplification is not (ie unifying ships/items).
Also, running Win7 64-bit I had to remove and reinstall twice before getting the latest patch to work. It's the first time I've ever had any issues with an EVE patch. I'm unsure if the issue is even on your end, but if you've received enough similar complaints to warrant a check, I recommend it. |
BobTheExcavator
BSC LEGION Tactical Narcotics Team
3
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Posted - 2012.02.15 01:29:00 -
[577] - Quote
On the character sheet, when I minimize the portrait and miscellaneous info at the top, the entire thing shortens to just my name. I ask only that you include next to my name Clone grade information. Maybe make it red if I need to upgrade my clone? |
Angelo Cossa
Sebiestor Tribe Minmatar Republic
11
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Posted - 2012.03.11 17:39:00 -
[578] - Quote
Karbonadas wrote:after patch auto repeat is stuck in on or off position for guns and missiles
this issue is for about 5 ppl from our corp
I have the same problem |
Salpun
Paramount Commerce Tactical Invader Syndicate
221
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Posted - 2012.03.11 17:55:00 -
[579] - Quote
Angelo Cossa wrote:Karbonadas wrote:after patch auto repeat is stuck in on or off position for guns and missiles
this issue is for about 5 ppl from our corp I have the same problem Have you cleared your settings using the esc menu. That usually fixes issues like this. |
Angelo Cossa
Sebiestor Tribe Minmatar Republic
11
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Posted - 2012.03.12 12:33:00 -
[580] - Quote
Salpun wrote:Angelo Cossa wrote:Karbonadas wrote:after patch auto repeat is stuck in on or off position for guns and missiles
this issue is for about 5 ppl from our corp I have the same problem Have you cleared your settings using the esc menu. That usually fixes issues like this.
No, i will try this... what i did was group my weapons and the auto-repaeat worked... when i ungrouped, it stoped working again, then a deactivated it in all weapons and it begun to work again... so now i have all my guns with the auto-repeat option as DEACTIVATED, but they are actually activated, and i had no courage to change again, becouse fire manually is a pain... |
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