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Author |
Thread Statistics | Show CCP posts - 47 post(s) |

Aliedora
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Posted - 2009.01.26 13:54:00 -
[31]
Will there be local in wormhole systems? That is, once I jump in, will I be able to see the players that are already there and chat with them?
Also, I too am interested in what would happen if the entrance wormhole collapses and you don't have any probes left. Surely, CCP would not maroon players in wormholes for all eternity a la Davy Jones' Locker :D |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2009.01.26 13:55:00 -
[32]
Quote: There will be two new probe types, exploration and combat. Exploration probes will not be able to locate ships and drones but will have extremely low fitting requirements, making them ideal for people who wish to hunt down wormholes and other celestial anomalies. The combat probe launcher is able to detect ships and drones but has a higher fitting requirement, making this the tool of choice for those wishing to hunt down other pilots. We are still in the process of balancing these probes and launchers and yes, we are looking into the options of how to deal with the existing probes, probe blueprints and launchers.
AHA! I *knew* CCP would find a way to nerf piracy!   
Mark my words, whatever probing scheme they come up with for the new system, it won't be as effective as what we're currently using to kill mission runners (i.e. racial quest probes). |

XxKatharsisxX
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Posted - 2009.01.26 13:56:00 -
[33]
Hmmm what about beeing a pirate?
can i see what kind of security the exiting systems will be??
imagine u be there for same days ur cargo packed with valuable stuff and end up beeing shot by concord cause the damn exit leads into highsec?
so i would suggest these exits to lead into lowsec or at least give info on where u might land i hope this has been considered id be deeply griefed if not :P
Kath |

gpfault
Haunted House
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Posted - 2009.01.26 13:57:00 -
[34]
Originally by: XxKatharsisxX Hmmm what about beeing a pirate?
can i see what kind of security the exiting systems will be??
imagine u be there for same days ur cargo packed with valuable stuff and end up beeing shot by concord cause the damn exit leads into highsec?
so i would suggest these exits to lead into lowsec or at least give info on where u might land i hope this has been considered id be deeply griefed if not :P
Kath
Go through in your pod first? |

Mr John22ta
Underworld Protection Agency The Crimson Federation
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Posted - 2009.01.26 13:57:00 -
[35]
OMG, this sounds epic, however I am wondering about the following -
How common will worm holes be? Are we going to have 5000 people hunting for the same wormhole, and only one r two finding it/getting through? I sense chaos ahead! 
Is it really possible to get stuck out there? I think it's awesome if you could potentialy get stuck somewhere off map if you don't go well enough equiped, however imaging the wines that these forums will see.
This looks like epic win CCP, please don't screw it up!
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Andrue
Amarr
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Posted - 2009.01.26 14:02:00 -
[36]
Originally by: Aliedora Will there be local in wormhole systems? That is, once I jump in, will I be able to see the players that are already there and chat with them?
Also, I too am interested in what would happen if the entrance wormhole collapses and you don't have any probes left. Surely, CCP would not maroon players in wormholes for all eternity a la Davy Jones' Locker :D
Presumably you clone jump the old fashioned way  |

ardik
GoonFleet GoonSwarm
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Posted - 2009.01.26 14:03:00 -
[37]
As if mission deadspaces werent hard e-fuicking-nough to probe out and kill people in, now you want to add WHOLE SYSTEMS THAT YOU CANT PHYSICALLY EVEN GET INTO, to ensure MAX-PVE. what the ****? seriously, if you jsut want to move this game towards even more solo-pve then just tell me so i can unsubscribe right away. |

Exlegion
Caldari New Light
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Posted - 2009.01.26 14:04:00 -
[38]
Just two words:
Thank you. |

maarud
Sharks With Frickin' Laser Beams
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Posted - 2009.01.26 14:09:00 -
[39]
Will a system have multiple worm holes in and out.
IE: I'm camping a worm hole thinking its the only one into a system, mean while, another one has opened up and ships have come through there. Maarud. 
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Von Druid
Black Omega Security Pandemic Legion
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Posted - 2009.01.26 14:09:00 -
[40]
Originally by: CCP Prism X They're all treated as nullsec. Even the ones you enter from empire. There was a big discussion on this during the initial sprint but the team was quite adamant on the whole 'exploration' feeling vanishing if CONCORD was going to enforce any of it's rules out there.
I wonder if that means that the new NPCs won't have any bounties. As far as I know, the bounties are from CONCORD.
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ardik
GoonFleet GoonSwarm
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Posted - 2009.01.26 14:09:00 -
[41]
oh and more content based around the BRILLIANT probing system* that we all know and love!
*worst ****ing feature in eve by far, who the **** came up with the idea of clicking scan every 5 minutes and thought that would be fun and exciting? seriously, give me just 1 ****ing reply in this thread that states they enjoy probing. just 1.
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gpfault
Haunted House
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Posted - 2009.01.26 14:09:00 -
[42]
Edited by: gpfault on 26/01/2009 14:11:41
Originally by: ardik As if mission deadspaces werent hard e-fuicking-nough to probe out and kill people in, now you want to add WHOLE SYSTEMS THAT YOU CANT PHYSICALLY EVEN GET INTO, to ensure MAX-PVE. what the ****? seriously, if you jsut want to move this game towards even more solo-pve then just tell me so i can unsubscribe right away.
Sure they'll be able to mine and gank rats in peace, but if their exit wormhole to 'safe' space collapses, they may end up in having to carry a metric crapton of expensive loot right through your back yard 
@The devs, can you get wormholes inside wormhole systems to other wormhole systems? Could be fun.
EDIT: Can you keep the current probing system as the 'combat' probes? Not being able to probe mission runners, etc will suck greatly :\
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Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2009.01.26 14:10:00 -
[43]
Thanks for this blog, as an explorer I have been wanting this sort of thing for ages. Few questions though:
Originally by: CCP Prism X
Yes. Highsec -> Wormhole space will generally not be as lucrative as nullsec -> Wormhole space.
Does this imply that wormhole space accessed through highsec can only be accessed through highsec wormholes? That the exits from the highsec accessed from wormhole space would only lead to empire space as well?
Let me just walk through a scenario here, let's say I through an ungodly lucky stroke find an untapped dysprosium moon in wormhole space. I use an orca or something to throw up a POS.
From there I move a few alts to the POS, and use them to leave the system through the wormholes that come and go to ascertain where the new entrances are to move the material out and move fuel in. Then I'd jump them back to the home system.
Would this be possible? Non-exploitive? I'm not sure how else it could work to find a system where you set up a POS in again without getting exceedingly lucky, there being 1000+ wormhole systems and all.
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.01.26 14:13:00 -
[44]
Originally by: CCP Wrangler One important point needs to be made: Wormhole space will not be able to be claimed as sovereign space. This is partly due to current implementation restrictions regarding how we added 46% more solar systems to EVE but mainly because we wanted to design an area of space which, while risky to travel through, is open to all players all the time
I hope all the systems are .0 in terms of mechanics? Also how often will a player be faced with people entering the same system as they are in? I really hope you guys don't turn it into a riskless carebear heaven :s.
I hope pismx will go into this in detail in his upcoming blog;
Quote: Greyscale will be publishing a dev blog of his own where he will go into more detail about the game mechanics surrounding wormholes
--- -The only real drug problem is scoring real good drugs |

ardik
GoonFleet GoonSwarm
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Posted - 2009.01.26 14:13:00 -
[45]
Originally by: gpfault
Originally by: ardik As if mission deadspaces werent hard e-fuicking-nough to probe out and kill people in, now you want to add WHOLE SYSTEMS THAT YOU CANT PHYSICALLY EVEN GET INTO, to ensure MAX-PVE. what the ****? seriously, if you jsut want to move this game towards even more solo-pve then just tell me so i can unsubscribe right away.
Sure they'll be able to mine and gank rats in peace, but if their exit wormhole to 'safe' space collapses, they may end up in having to carry a metric crapton of expensive loot right through your back yard 
what the ****? you actually think logistics can be intercepted if both parties are equally competent? wow, just wow. no, for fights to occur you need 2 opposing groups of people, at the point of the valuable resource, at the same time and with no choice of just waiting the other guys out and going second.
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CCP Whisper

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Posted - 2009.01.26 14:14:00 -
[46]
Originally by: ardik oh and more content based around the BRILLIANT probing system* that we all know and love!
*worst ****ing feature in eve by far, who the **** came up with the idea of clicking scan every 5 minutes and thought that would be fun and exciting? seriously, give me just 1 ****ing reply in this thread that states they enjoy probing. just 1.
Uhm...did you miss the part where I mentioned we're revamping the scanning system? It's the bullet-pointed list about half-way down. 
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CCP Whisper

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Posted - 2009.01.26 14:17:00 -
[47]
Originally by: gpfault Edited by: gpfault on 26/01/2009 14:11:41
Originally by: ardik As if mission deadspaces werent hard e-fuicking-nough to probe out and kill people in, now you want to add WHOLE SYSTEMS THAT YOU CANT PHYSICALLY EVEN GET INTO, to ensure MAX-PVE. what the ****? seriously, if you jsut want to move this game towards even more solo-pve then just tell me so i can unsubscribe right away.
Sure they'll be able to mine and gank rats in peace, but if their exit wormhole to 'safe' space collapses, they may end up in having to carry a metric crapton of expensive loot right through your back yard 
@The devs, can you get wormholes inside wormhole systems to other wormhole systems? Could be fun.
EDIT: Can you keep the current probing system as the 'combat' probes? Not being able to probe mission runners, etc will suck greatly :\
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Hamoroid Hangcock
Caldari State War Academy
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Posted - 2009.01.26 14:18:00 -
[48]
Edited by: Hamoroid Hang**** on 26/01/2009 14:20:07 There will be two new probe types, exploration and combat. Exploration probes will not be able to locate ships and drones but will have extremely low fitting requirements, making them ideal for people who wish to hunt down wormholes and other celestial anomalies. The combat probe launcher is able to detect ships and drones but has a higher fitting requirement, making this the tool of choice for those wishing to hunt down other pilots. We are still in the process of balancing these probes and launchers and yes, we are looking into the options of how to deal with the existing probes, probe blueprints and launchers. ------------------------------------------------------------------------------------------------------------------------------------- Hmmm...i belong to that group that loves probing sites and ships with the same launcher,am i screwed over again? 2 probers in every gang? Btw that blog looks good but that part on top makes me worried  
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ardik
GoonFleet GoonSwarm
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Posted - 2009.01.26 14:19:00 -
[49]
Originally by: Shevar I really hope you guys don't turn it into a riskless carebear heaven :s.
the only potential upside with wormholes is that they MAY leave local out, but im guessing there will be a ****ing local channel even in these TOTALLY UNEXPLORED wormholes since ccp seems to be catering to the bored-with-wow crowd.
anyway, judging by the post then there will be so many ****ing wormholes that chances of finding someone in one will be somewhere around 0.
and really, you guys think 0.0 is too crowded? really? around 80% of all 0.0 systems are completely empty most of the time. go in-game right now, go to map, click people in space last 30mins and you can see entire regions with maybe a combined 20 people in them. |

maarud
Sharks With Frickin' Laser Beams
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Posted - 2009.01.26 14:21:00 -
[50]
Originally by: Hamoroid Hang**** Edited by: Hamoroid Hang**** on 26/01/2009 14:20:07 There will be two new probe types, exploration and combat. Exploration probes will not be able to locate ships and drones but will have extremely low fitting requirements, making them ideal for people who wish to hunt down wormholes and other celestial anomalies. The combat probe launcher is able to detect ships and drones but has a higher fitting requirement, making this the tool of choice for those wishing to hunt down other pilots. We are still in the process of balancing these probes and launchers and yes, we are looking into the options of how to deal with the existing probes, probe blueprints and launchers. ------------------------------------------------------------------------------------------------------------------------------------- Hmmm...i belong to that group that loves probing sites and ships with the same launcher,am i screwed over again? 2 probers in every gang? Btw that blog looks good but that part on top makes me worried  
2 Probe launchers to one ship? |
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CCP Prism X
Gallente C C P CCP

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Posted - 2009.01.26 14:21:00 -
[51]
Originally by: Gamer4liff
Does this imply that wormhole space accessed through highsec can only be accessed through highsec wormholes? That the exits from the highsec accessed from wormhole space would only lead to empire space as well?
No. You could possibly apply that as a general rule of thumb but that is in no means absolute.
Originally by: Gamer4liff
Let me just walk through a scenario here, let's say I through an ungodly lucky stroke find an untapped dysprosium moon in wormhole space. I use an orca or something to throw up a POS.
Could happen.
Originally by: Gamer4liff
From there I move a few alts to the POS, and use them to leave the system through the wormholes that come and go to ascertain where the new entrances are to move the material out and move fuel in. Then I'd jump them back to the home system.
Could happen.
Originally by: Gamer4liff
Would this be possible? Non-exploitive? I'm not sure how else it could work to find a system where you set up a POS in again without getting exceedingly lucky, there being 1000+ wormhole systems and all.
As far as I can see you're using intended mechanics and working on keeping the POS online and lucrative. I wouldn't expect it to work in all cases though. I could very easily see you finding a wormhole that leads further into wormhole space. You need more fuel for the POS.. so will you look further into space? At some point you might find yourself stuck, with a collapsed wormhole behind you and no way to empire or to your POS.  The trick would be to never loose your frame of reference to the POS, and if that happens.. you might as well just set a new one up. 
I'll do you a solid and point Greyscale this way.  |
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ardik
GoonFleet GoonSwarm
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Posted - 2009.01.26 14:21:00 -
[52]
Originally by: CCP Whisper
Originally by: ardik oh and more content based around the BRILLIANT probing system* that we all know and love!
*worst ****ing feature in eve by far, who the **** came up with the idea of clicking scan every 5 minutes and thought that would be fun and exciting? seriously, give me just 1 ****ing reply in this thread that states they enjoy probing. just 1.
Uhm...did you miss the part where I mentioned we're revamping the scanning system? It's the bullet-pointed list about half-way down. 
I think you missed the part where a revamp just wont cut it for that ****ing tumor of a game mechanic, cut that **** out and you might live.   
(ANALOGIES) |

XxKatharsisxX
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Posted - 2009.01.26 14:23:00 -
[53]
why is always the guy shouting loudest and did not even read blop properly always answered first...
will it help if i shout and say lots of F**** to get my question answered?? Kath |

Daygore Aracnus
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Posted - 2009.01.26 14:24:00 -
[54]
this should prove "interesting" Ok so let be check I've got this right:
- worm holes apper randomly across space with at least one end in a random "wormhole system"
- worm holes collapse after X mass.
- worm holes will be only findable with probs. (both in and out of wormhole space)
- wormhole systems will have a "death rating" from (im saying 0-1 for my questions with 1 being easy)
my questions:
- do the different ratings link to each other randomly or do you just more around the same level?
- will this mean that in theory you could get from jita to deep in 0.0 if the worm holes randomly landed correctly
- what is 1 wormhole space like? 0.0 belt rats/or lvl 2 mission type things?
- what is 0.0 wormhole space like? (roaming NPC motherships)
- is there any concept of distance with wormhole systems ie can you go into one wormhole system and then go though another worm hole in the same system and end up on the other side of normal space?
- will there only be self-destruct/getting rescued by friends if you are floating around in your pod
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Not Atthegate
Caldari State War Academy
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Posted - 2009.01.26 14:24:00 -
[55]
Originally by: maarud
Originally by: Hamoroid Hang**** Edited by: Hamoroid Hang**** on 26/01/2009 14:20:07 There will be two new probe types, exploration and combat. Exploration probes will not be able to locate ships and drones but will have extremely low fitting requirements, making them ideal for people who wish to hunt down wormholes and other celestial anomalies. The combat probe launcher is able to detect ships and drones but has a higher fitting requirement, making this the tool of choice for those wishing to hunt down other pilots. We are still in the process of balancing these probes and launchers and yes, we are looking into the options of how to deal with the existing probes, probe blueprints and launchers. ------------------------------------------------------------------------------------------------------------------------------------- Hmmm...i belong to that group that loves probing sites and ships with the same launcher,am i screwed over again? 2 probers in every gang? Btw that blog looks good but that part on top makes me worried   I hope so,one for making isk and one for sending others into the clonevat 
2 Probe launchers to one ship?
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Marmios
Elite Aeronautic Developer Syndicate Kraftwerk.
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Posted - 2009.01.26 14:25:00 -
[56]
Originally by: CCP Prism X
Originally by: Gamer4liff
Let me just walk through a scenario here, let's say I through an ungodly lucky stroke find an untapped dysprosium moon in wormhole space. I use an orca or something to throw up a POS.
Could happen.
How do u kill such a POS or refuel it if no Cyno is allowed or wormhole collapses? I mean u cant get in an entire BS fleet to kill a hostile tower. How do u get rid of POSes then?
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Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2009.01.26 14:26:00 -
[57]
Edited by: Gamer4liff on 26/01/2009 14:29:38
Originally by: CCP Prism X words
Given the profitability of dysprosium moons I dare say if it was even remotely possible to keep it up and online I'd give it my best shot, hehe. Thanks for the answers!
EDIT: Still wondering about this one though. Will you be able to use ship scanners to find exit wormholes, if you have no probes?
Originally by: Pattern Clarc question
Do you need probes to find the exit wormhole?
I can imagine a group of people, leaving one behind without probes to be infinitely stuck in that worm hole space with no hope of return.
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Captain Politics
JotunHeim Hird X13 Alliance
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Posted - 2009.01.26 14:32:00 -
[58]
How much mass before collaps, can I bring in a Mothership ?
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MotherMoon
Huang Yinglong
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Posted - 2009.01.26 14:34:00 -
[59]
Originally by: ardik oh and more content based around the BRILLIANT probing system* that we all know and love!
*worst ****ing feature in eve by far, who the **** came up with the idea of clicking scan every 5 minutes and thought that would be fun and exciting? seriously, give me just 1 ****ing reply in this thread that states they enjoy probing. just 1.
did you even read the blog?
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Wrayeth
Sharks With Frickin' Laser Beams
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Posted - 2009.01.26 14:36:00 -
[60]
You stated you cannot cyno into wormhole space. Can you cyno out of it? -Wrayeth n00b Extraordinaire "Look, pa! I just contributed absolutely nothing to this thread!" |
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