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Author |
Thread Statistics | Show CCP posts - 47 post(s) |

Zothike
Deep Core Mining Inc.
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Posted - 2009.01.26 16:42:00 -
[151]
Question : Does system can be accessible twice with a different wormhole, in short if i'm stuck with my ship in a pocket of space only accessible threw wormhole if i'm patient/******ed enought to wait x days/weeks/months , do i have a chance to see my pocket of space available again by a brand new "enter in" wormhole
-(linked with above question)if i'm stuck and i decide to go home in pod by self destruction, if i eject from my ship how long it will float in space before being removed ? 1 month timer like actual secure cans ? |

Xennith
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2009.01.26 16:42:00 -
[152]
Originally by: Makko Gray
Will we see some more robust ships coming better able to cope with the dual roles of scanning and combat in these new and potential harsh enviroments?
i think tech 3 should handle this. |

Kendala Ciistu
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Posted - 2009.01.26 16:42:00 -
[153]
Will wormhole systems contain ice belts? |

Pattern Clarc
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Posted - 2009.01.26 16:46:00 -
[154]
Originally by: maarud
Originally by: Pattern Clarc Don't **** up this new space with crappy sov mechanics and anchorable structures please.
Doesn't sound like there is going to be sov, but sounds like you can put towers up.
I was refering to the ghetto sov post |

Hoshi
Eviction.
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Posted - 2009.01.26 16:46:00 -
[155]
Originally by: Adam C
oh and im guessin' jovians :D
Night be but if you have been following the NPC AI thread you will find that the most important new thing about these ships is that they will be tough as and behave like player ships. The optimal setup to kill them is supposed to be a standard pvp setup not pve. |

gpfault
Haunted House
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Posted - 2009.01.26 16:48:00 -
[156]
Originally by: Random Neg
Originally by: gpfault
Originally by: Random Neg I question the choice of using an Orca in such a situation, it's not built to survive combat as is, but it is a good base design for a Deep Space Ship meant to weather the unknowns. To me, taking a Orca into a wormhole system is like taking it into Low Sec or Null Sec space.
T2 orca anyone?
Or T3?
Maybe, but with T3 being limited to cruiser sized ships T3 indy ships (assuming they exist) probably can't match the orca in terms of cargo bay, etc. |

Rivqua
Caldari Omega Wing R.E.P.O.
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Posted - 2009.01.26 16:49:00 -
[157]
Originally by: Kessiaan I have refined my idea further, based on this devblog. I don't expect this to actually be possible, but, I'd still like to know how something like this would be prevented (or if I should start recruiting people for my hairbrained scheme)
Wormhole Space, Ghetto Sov.
1) Your corp locates a suitable wormhole system. A suitable wormhole system has, at a minimum, an ice belt and some method of getting minerals, as well as a wormhole that can admit your Rorqual in step 2.
2) You load up a Rorqual with the following:
* 6 clones of people with strong mining and combat skills, as well as one good manufacturer * Some macks / hulks / haulers * A good selection of T1 BPOs ** A large tower ** A corp hanger ** A ship maint. array ** A refining array ** A large ship assembly array ** A medium ship assembly array ** A small ship assembly array ** An ammunition assembly array ** A drone assembly array ** An equipment assembly array
By my calculations all those POS parts use up 84,750m3 of space, which leaves a little over 50K for fuel and equipment.
3) You take your Rorqual into the system (as CCP has already said caps can use wormholes). Bring in additional supplies via industrial ships (whose pilots are NOT cloned on the Rorqual) until the wormhole collapses.
4) Set up your POS
5) Clone jump your pilots in
6) Start mining fuel, minerals, and building up your fleet. Your explorer pilot looks for wormholes going back to Empire while this is going on.
7) When your explorer finds a suitable wormhole, bring out more of your forces. And some POS guns. Continue doing this until you're moved out completely.
8) You now own a wormhole system. Feel free to gank any exploring noobs mercilessly :P. Use medical clones and your Rorqual's clone bay to get pods in and out of Empire easily. Move T3 materials and surplus minerals when suitable wormholes to empire are available.
To continue the idea. CCP has said that cyno won't work new eden <> wild space, likely by simply putting the new systems outside proper lightyear range, but cyno will work wild space <> wild space. So:
Continuing from above:
*Bring in more Rorquals or Carriers, and Orcas. *Continue Exploring, as you find new systems, deploy PoS. *Check that every system you take over, is whiting correct LY range from your other systems. *Build a systems network, map it, let a corp on the alliance have one system, control multiple systems. *Keep a supply network, let the corps keep a eye out for suitable connections to empire, for resupply, trade goods, etc. *Build a vast shadow empire :)
*totally awesome*
/Riv |

BlackHorizon
Dark Knights of Deneb Against ALL Authorities
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Posted - 2009.01.26 16:50:00 -
[158]
Edited by: BlackHorizon on 26/01/2009 16:50:24 It would be interesting (and good, imho) if killmails were eliminated completely from wormhole systems.
How would Concord know what's happening over there anyway? Ditto for sov mechanics -- no Concord.  |

Legolyl
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Posted - 2009.01.26 16:52:00 -
[159]
Edited by: Legolyl on 26/01/2009 16:53:20 Edited by: Legolyl on 26/01/2009 16:52:51 I got an idea for the thing with the existing probes or at least for the BPOs. Insert an "upgrade blueprint" into the game. It works like this: Old probeBPO + upgradeBPO -> new probeBPO. So it works like a fusion. Concerning the material an timelvl you may inhert it by 75%.
But at the moment i got no idea what to do with the existing probes... Mhh, maybe fusion the existing probes with one electronic part?
Regards, Legolyl |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.01.26 16:55:00 -
[160]
interesting reworking on the probes, had a feeling using exploration probes for finding mission runners would get spooned at some point.
I want more!!!!!!!
Dammit, why can't it be March!  |
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MotherMoon
Huang Yinglong
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Posted - 2009.01.26 16:57:00 -
[161]
Originally by: Rakshasa Taisab You're telling us an advanced space-faring race cannot use the stars and spacey stuff of the surroundings to figure out; Have I been here before?
Please consider adding some kind of unique ID for systems displayed _in client_, and not some out-of-client hack. I don't care about maps, I just want to know if i've been in a system before.
AND how will this work with the new backgrounds? where will these stellers backgrounds be? |

Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2009.01.26 16:57:00 -
[162]
Originally by: BlackHorizon Edited by: BlackHorizon on 26/01/2009 16:50:24 It would be interesting (and good, imho) if killmails were eliminated completely from wormhole systems.
How would Concord know what's happening over there anyway? Ditto for sov mechanics -- no Concord. 
There is still the quantum mechanics communication thingie, distance does not matter. So concord gets the same reports in Wormspace as in New Eden. |

teji
Ars ex Discordia GoonSwarm
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Posted - 2009.01.26 17:02:00 -
[163]
Is quality of wormhole based on truesec or just 0.0 vs lowsec vs empire? If so does pirate sov get counted? |

Hoshi
Eviction.
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Posted - 2009.01.26 17:03:00 -
[164]
What about bookmarks? If I create one in a system will it still be there and usable if I get back. If that works you could use bookmarks to index the systems to check if you have been there before etc. |

Jenna Malone
Caldari W-hat LLC
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Posted - 2009.01.26 17:03:00 -
[165]
Will the NPC stuff be combat only, or are there means of getting stuff by doing trading, missions or exploration, too? |

Pueblo Station
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Posted - 2009.01.26 17:03:00 -
[166]
While i'm liking the wormhole idea and the exploration, the randomness of wormholes is making it sound like tech 3 ships will cost hundreds of millions of isk for a good while and no one will want to fly them for fear of losing their investment. I hope i'm wrong, I was hoping T3 would be more accessable. Here's hoping you won't need millions of SP into science skills just to build the stuff. |

Rex Lashar
Amarr
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Posted - 2009.01.26 17:05:00 -
[167]
Still didn't answer - How is local affected in these new systems under the new map and scanner changes? How is it affected everywhere else?
And it was mentioned getting into these systems by any means other than wormhole is a sploit. But yet you might get lucky and send a mothership through. So is it a sploit to use clone vat bays of rorqual and motherships?
PS: I'm pretty sure capitals shouldn't be allowed here, except *maybe* Orca. |

Digital Anarchist
THE INTERNET.
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Posted - 2009.01.26 17:08:00 -
[168]
So in short:
1. No sov 2. No cynos 2. No system name or starmap
Will there be bookmarks? That's the only way I would see as a means to reference the new systems.
Also, will regions of exploration space be momentarily separated from normal space, or would there always be a route open? |

Ordais
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Posted - 2009.01.26 17:08:00 -
[169]
hm, not sure about this.
so you can find the wormwhole with a scanning-ship, but because this ships cant do jack you have to change the ship and go in with another ship, probably BS-size if you want to accomplish anything (new NPC-AI mentioned and what a surprise it will be if you expect the old npcs we are used to). Then you are there but you cant probe back.
ALT-land anyone? i see alts will become mandatory if you want to explore. one combat ship, one scanning ship. ok for me, but it doesnt sound like good game-design. |

Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.01.26 17:10:00 -
[170]
Originally by: Des Jardin
Why does this make me think of "You are lost in a maze of twisty little passages, all alike."
This.
Awesome.  |
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Terianna Eri
Amarr Scrutari
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Posted - 2009.01.26 17:11:00 -
[171]
this is friggin awesome  |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.01.26 17:11:00 -
[172]
Originally by: BlackHorizon Edited by: BlackHorizon on 26/01/2009 16:50:24 It would be interesting (and good, imho) if killmails were eliminated completely from wormhole systems.
How would Concord know what's happening over there anyway? Ditto for sov mechanics -- no Concord. 
now why would that be good? |

MotherMoon
Huang Yinglong
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Posted - 2009.01.26 17:12:00 -
[173]
Originally by: Ordais hm, not sure about this.
so you can find the wormwhole with a scanning-ship, but because this ships cant do jack you have to change the ship and go in with another ship, probably BS-size if you want to accomplish anything (new NPC-AI mentioned and what a surprise it will be if you expect the old npcs we are used to). Then you are there but you cant probe back.
ALT-land anyone? i see alts will become mandatory if you want to explore. one combat ship, one scanning ship. ok for me, but it doesnt sound like good game-design.
why would you need a scanner ship?
I'll just slap one on my hurricane, tada. |

Diana Plex
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Posted - 2009.01.26 17:13:00 -
[174]
Originally by: Chribba Edited by: Chribba on 26/01/2009 12:43:12 And off we go!! woot woot!
and edit/Diamond Veldspar! HERE I COME! 
Does this mean that the Veldnaught will be heading into a wormhole?
Oh and does that also mean we are going to get a Empire legal version of the Orca fit to fly exploration teams? (yes I have seen the crews who already use an orca for exploration, a ship not fitted exclusivly for exploration would be better though)
|

TimGascoigne
The Graduates Morsus Mihi
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Posted - 2009.01.26 17:14:00 -
[175]
CEO: Tim why haven't you been active this last week, we don't need apathetic characters like you now give me one reason why shouldn't remove you from the corp!
TimGascouigne: It's not my fault its just a wormhole collapsed behind me and I found myself in unchartered space in inhabited by a mysterious civilisation which was at war with the........ ( the story continues)
but seriously will these wormholes look like a wardrobe leading to a land where its permanently winter? |

Alora Venoda
GalTech Whiskey Creek Alliance
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Posted - 2009.01.26 17:17:00 -
[176]
Originally by: Ordais hm, not sure about this.
so you can find the wormwhole with a scanning-ship, but because this ships cant do jack you have to change the ship and go in with another ship, probably BS-size if you want to accomplish anything (new NPC-AI mentioned and what a surprise it will be if you expect the old npcs we are used to). Then you are there but you cant probe back.
ALT-land anyone? i see alts will become mandatory if you want to explore. one combat ship, one scanning ship. ok for me, but it doesnt sound like good game-design.
the new probing system sounds like you will be able to fit them onto your battleship. using a specialized probe ship was never mandatory btw... just took 5x as long with 10% success chance. i sure hope the new mechanics will make using probes on non-specialized ships more viable.
on a different note, given the difficulty of setting up a POS tower in wormhole space, it would be cool if a new kind of portable moon-mining system were developed... maybe some new ship that goes into a siege-mode and collects moon minerals for the duration. this would allow these new systems to more easily alleviate the currently insane moon mineral market. |

Diana Plex
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Posted - 2009.01.26 17:20:00 -
[177]
Originally by: CCP Whisper
Originally by: ardik oh and more content based around the BRILLIANT probing system* that we all know and love!
*worst ****ing feature in eve by far, who the **** came up with the idea of clicking scan every 5 minutes and thought that would be fun and exciting? seriously, give me just 1 ****ing reply in this thread that states they enjoy probing. just 1.
Uhm...did you miss the part where I mentioned we're revamping the scanning system? It's the bullet-pointed list about half-way down. 
Well to be honest? while we do trust you guys to come up with solutions to the problem we also trust you to come up with the problems in the first place. After all who came up with the problem childs known as the probeing system, BPO lotterys and so on? |

Rex Lashar
Amarr
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Posted - 2009.01.26 17:20:00 -
[178]
Originally by: Rex Lashar Still didn't answer - How is local affected in these new systems under the new map and scanner changes? How is it affected everywhere else?
And it was mentioned getting into these systems by any means other than wormhole is a sploit. But yet you might get lucky and send a mothership through. So is it a sploit to use clone vat bays of rorqual and motherships?
PS: I'm pretty sure capitals shouldn't be allowed here, except *maybe* Orca.
Oh god somebody please answer this ;_; |

Malcanis
R.E.C.O.N.
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Posted - 2009.01.26 17:23:00 -
[179]
Originally by: CCP Wrangler New places to go, new things to see, new people to kill, more loot to be had, but only if you're skilled and lucky. It's all about expanding the frontier of EVE and gaining more riches than ever before in Whisper's new blog: Sic Itur Ad Astra - Building a New Bridge to the Stars!
Awesome. Just awesome.
A huge step in the right direction.
Thank you. |

Mikal Drey
Minmatar Priory Of The Lemon Atlas Alliance
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Posted - 2009.01.26 17:27:00 -
[180]
hey hey
This is why i went to Fanfest :)
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