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761. Best standard missiles? - in EVE New Citizens Q&A [original thread]
For pvp, I'd tend towards kinetics and explosives because the number of people who shield tank is low, and thermal damage tends to be the most tanked by default. Also, I think some Caldari ships may still get a kinetic missile damage bonus. Calda...
- by Lienzo - at 2006.07.21 21:56:00
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762. What do YOU do? - in EVE New Citizens Q&A [original thread]
Fermenting new business ideas. Waiting for my big break, or the rep and capital to pull them off. Assault Missile Launcher Improvement
- by Lienzo - at 2006.07.21 13:39:00
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763. Increase standing by trade - in Player Features and Ideas Discussion [original thread]
Not quite yet. You'd think the local governments would appreciate the increase in system or planetary revenue though. Assault Missile Launcher Improvement
- by Lienzo - at 2006.07.21 02:50:00
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764. Delayed Kill Feed Suggestion - in Player Features and Ideas Discussion [original thread]
Individuals don't much matter. Corps are what matters. And above corps, broad networks. Kill rankings only matter if you are part of the lower tier grind economy. If you are part of the service industry, high activity is a good thing, and a high...
- by Lienzo - at 2006.07.21 02:42:00
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765. Simple solution to "griefing wardecs" - newbie protection - in Player Features and Ideas Discussion [original thread]
Odds are there is a corp out there that is willing to accept an application from a corp to gain some part-time protection for a very very modest fee. If there isn't, it's surprising. Surely there must be one corp out there that is approachable, ...
- by Lienzo - at 2006.07.21 02:15:00
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766. Increase standing by trade - in Player Features and Ideas Discussion [original thread]
Come now Mr. Marcellus, surely you don't support a simplistic good/bad security system enough to warrant more means of interacting with it, or tying development to it? Faction standing gains and losses are sufficient from npcing and trading. Se...
- by Lienzo - at 2006.07.21 01:57:00
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767. The Cost of war - in Player Features and Ideas Discussion [original thread]
People who are over fond of "legit" wars must never have been in very many. When you're in a "legit" war, or in 0.0 with hostiles.. everyone mostly sits around until they can A)get a surprise gank, B)Feel they have enough disposable isk to risk s...
- by Lienzo - at 2006.07.21 01:53:00
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768. Globalize the EVE market - in Player Features and Ideas Discussion [original thread]
- by Lienzo - at 2006.07.21 01:17:00
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769. Forced PVP - in Player Features and Ideas Discussion [original thread]
Being a member of EVE really comes with two requirements: 1)Try to tell a good story. 2)Try to earn a buck, and spend just enough of it to make another. -- Try not to take what happens as too personal, or your character as inviolable by virtue...
- by Lienzo - at 2006.07.21 01:11:00
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770. Strategy Guide 1 - Battleship vs Battleship - in Ships and Modules [original thread]
I would like to see any good vampdomi active shield tank setups before the ECM nerf rolls around. I predict lots of boost amplifiers, but what will be done with the lows? additional passive boosts? pg grid upgrades? cpu enhancers and wcs? I gue...
- by Lienzo - at 2006.07.20 22:55:00
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771. Why do Industrail ships have so much CPU...? - in Ships and Modules [original thread]
I'm gonna side with Ripper on why it was kept more recently, and with the oldbies for why it was kept orginally. I'm going to go with alcoholism for why it made it betwen the stages. And then I'm going to request more utility slots for indies to...
- by Lienzo - at 2006.07.20 20:14:00
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772. Newb question re: Scanner - in EVE New Citizens Q&A [original thread]
Don't know any guides offhand. Basically it has a ~14ish AU scan limit. Hit nines or ones repeatedly and it will set to max scan range. Warp to a planet, or near a planet, and 360 will go 360 in all directions, including up and down. 90 degree...
- by Lienzo - at 2006.07.20 02:10:00
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773. Ways to make money (a noob's perspective) - in EVE New Citizens Q&A [original thread]
What you do for a living out of game always has the potential to affect what you do for a living in game, and not just the hours you have available either. Assault Missile Launcher Improvement
- by Lienzo - at 2006.07.20 01:29:00
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774. Hey devs... this is how a real live STOCK MARKET would work in EvE - in Player Features and Ideas Discussion [original thread]
I dislike the idea of an isk printing machine. Players invest the "value" in such things as isk, therefore, all stock trading should come from players with all the risk that entails. There is no need for protections. It wouldn't be a trust marke...
- by Lienzo - at 2006.07.20 00:35:00
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775. Death and Taxes - in Player Features and Ideas Discussion [original thread]
This is primarilly a thread about market taxes. Much as I have always cringed at the thought of taxation on asset transmissions, I suppose it is helpful for keeping good records. It's innevitable anyhow, so it's best to spend one's days thinking o...
- by Lienzo - at 2006.07.20 00:29:00
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776. The Cost of war - in Player Features and Ideas Discussion [original thread]
This is not intended to be hostile, just sober reflection. Several points: 1)If They are targetting you because you have money: Lose a lot of Ravens lately? They are targetting them for the faction mods. -Plow your money into more ships, and mo...
- by Lienzo - at 2006.07.19 22:07:00
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777. No subject - in Player Features and Ideas Discussion [original thread]
It's unlikely that I will ever allow any of my characters to go over 23M sp unless they are all at 23M sp. That could take a long time.. like until other players have 100m sp chars. They all have a fixed development plan. They are all useful. Al...
- by Lienzo - at 2006.07.19 21:54:00
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778. Hey devs... this is how a real live STOCK MARKET would work in EvE - in Player Features and Ideas Discussion [original thread]
I prefer a player led revolution. One of the big missing features of the stocks today is the inability to force their liquidation. Yes, it can be used to scam, which is what the Trust market concerns. However, there has to be a mechanism to boot...
- by Lienzo - at 2006.07.19 21:48:00
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779. Should Ferox Change when Tier2 hits? - in Ships and Modules [original thread]
Both Ferox and Moa need something complementary to their job as snipe assists. Locktime bonuses would be better than shield resist bonuses. Another turret on the Ferox would help with volley damage. I dislike minmatar and caldari horning in on Am...
- by Lienzo - at 2006.07.19 18:48:00
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780. Shield Booster - Drains my capacitor - in EVE New Citizens Q&A [original thread]
If you're just hunting something simple and consistent like NPCs, you need to modify your shield booster usage, especially if you use a larger booster. What you want to aim for is keeping your shields in the 33-66%, or more or less in the middle....
- by Lienzo - at 2006.07.19 17:49:00
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