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Thread Statistics | Show CCP posts - 5 post(s) |

Olivor
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Posted - 2009.11.14 02:37:00 -
[1141]
Maybe I'm a 'lil out the loop but since the all V test weekend where MS could kill a Titan 1v1 surely this just makes that particular problem worse?
While introducing all this whining about other problems.
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Minigin
Shut Up And Play WE FORM VOLTRON
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Posted - 2009.11.14 02:58:00 -
[1142]
it has become apparent to me that ccp nozh indeed has a nose! . MINIGIN! The original colour poster - now surrounding you in limegreen.
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Kaeser
Caldari DEATHFUNK Atlas Alliance
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Posted - 2009.11.14 03:07:00 -
[1143]
WTB: Dev with half a clue. Please apply at CCP.
Seriously why has it got to a point three weeks out from your proposed major revision of various mechanics and ships and CCP still seems to have no idea of what it's actually going to implement and how ? And the scariest part is they don't seem to understand the flow on effect of what they're proposing.
CCP, please, if you haven't thought through the repercussions of what you're looking at implementing then hold off and don't implement them until you've have a chance to do so.
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Serena Ku
Gallente
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Posted - 2009.11.14 03:14:00 -
[1144]
Originally by: fairimear Some people have claimed my criticism of this is due to owning a supercarrier.
I would just like to state that i do not own a supercapital of ANY kind at this time.
SO STFU
GTFO of our thread you nub
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HeliosGal
Caldari
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Posted - 2009.11.14 03:15:00 -
[1145]
supercarriers are over rated Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

Seneram
Caldari B'haxed Productions The Dominium
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Posted - 2009.11.14 03:20:00 -
[1146]
Originally by: Kleg Nighthawk Edited by: Kleg Nighthawk on 13/11/2009 16:00:43
Originally by: Larkness stuff
The fact that you have the ability to use in game mechanics to get the isk to play via PLEX is re reason that CCP dont listen to you, you might think EVE is just a game but to CCP it's a business, you are literaly just a number, or six of them in your case. they will do what ever they can/need to do to get more new players in that will need to pay with real money. If every body played with PLEX licences there would be no game.
Lol yer forgetting that to buy a PLEX with isk someone have to pay IRL cash for that so if EVERYONE bought PLEXes with isk then there wouldnt be any PLEX being sold HAHA failcake you might wanna read up befor talking. ------------------------------------------------- PewPew |

Needa3
Minmatar BURN EDEN
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Posted - 2009.11.14 04:20:00 -
[1147]
nice adjustments CCP? do you really think all of us are stupid?
docking blob EW immunegames with ships you nerfed to oblivioun.
get your head out of your arses and start knowing the game.
moms dont need to dock moms need their hp sorted but they all need to get sorted by their carrier counterparts, carriers = armour rep, so is the mom . So not like you've done it so far moms are super caps not supercarriers, don't start playing wordgames with us. You really think we are fools? 20 drones = the least you can do. i prefer 30 tbh
6 bil build cost huh? you guys are getting laid by the blob alliances that want to play the "you-cant-take-dwon-my-rr-msgang" game.
SOV changes my arse, each alliance will put a blob rr-ing ms on the gate and nothing will be abe to take it down.
damm, wish ccp was my company, think i would fire half the dev team on the first day they messed up my playerbase like that and the other half would get fired when they tried giving something back like you are doing now.
don't tell me you had to study to get this dumb?
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Little Cat
A1ONE Inc. RED.OverLord
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Posted - 2009.11.14 04:51:00 -
[1148]
I lost the end of their thoughts on the DCU Dock MS-very bad idea, the crowd at undock = lag, no fun, no beautiful game
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McFly
C0LDFIRE
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Posted - 2009.11.14 04:53:00 -
[1149]
here's a question....
- besides the terribad changes CCP is now proposing....
Can we build moms in OP/Stations now since they will be dockable or do we still have to risk all the components in a POS?
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Spurty
Caldari Rionnag Alba Against ALL Authorities
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Posted - 2009.11.14 05:43:00 -
[1150]
Edited by: Spurty on 14/11/2009 05:44:56
Originally by: sdchew
PS: If this goes thru, I want an option to reprocess my Mom.
All you have to do is dock it and ... oh wait .. oh no nevermind you can one day!
CCP need to just remove that silly 'can not use smart bombs withing 5km of the station' nonsense and everyone will be happy again.
Originally by: Machine Delta When making a point, anyone taking it should consider the source.
pretty deep coming from you |
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Lilith Velkor
Minmatar Beyond Divinity Inc Beyond Virginity
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Posted - 2009.11.14 05:53:00 -
[1151]
Hmm, they will be able to dock?
Correct me if I got the numbers all wrong as I'm no expert at docking games and dont own a MS to actually check the stats, but...
- around 30mill EHP?
- 30 second dock timer? Or is it 60?
-> 500k / 1mill dps to pop a MS playing the dock game? Thats like, 400-800 well-fit battleships, or 100-200 dreads?
Do the nodes even handle dumping that many ships into the system at once?
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Ecco Storm
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Posted - 2009.11.14 06:11:00 -
[1152]
Edited by: Ecco Storm on 14/11/2009 06:11:52 Anyone suggest a station\outpost upgrade where you could have limited docking slots for super carriers? Might at least slow down proliferation if you can only dock a handful of them at any given station.
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HeliosGal
Caldari
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Posted - 2009.11.14 06:26:00 -
[1153]
Originally by: Lilith Velkor Hmm, they will be able to dock?
Correct me if I got the numbers all wrong as I'm no expert at docking games and dont own a MS to actually check the stats, but...
- around 30mill EHP?
- 30 second dock timer? Or is it 60?
-> 500k / 1mill dps to pop a MS playing the dock game? Thats like, 400-800 well-fit battleships, or 100-200 dreads?
Do the nodes even handle dumping that many ships into the system at once?
good points all round ccp are merely making them battle absorbers now plus their anti capital ? sub role. Lots of changes time weill tell Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

Diamaht Nevain
Gallente Avatar Union
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Posted - 2009.11.14 06:37:00 -
[1154]
Originally by: Spurty Edited by: Spurty on 14/11/2009 05:44:56
Originally by: sdchew
PS: If this goes thru, I want an option to reprocess my Mom.
All you have to do is dock it and ... oh wait .. oh no nevermind you can one day!
CCP need to just remove that silly 'can not use smart bombs withing 5km of the station' nonsense and everyone will be happy again.
Well I guess that's the real question here. Now that they've revised the numbers, is it the new stats that everyone has trouble with or the station games? If it's the station games then that should be the adjustment right?
I kind of like the increased timers for larger ships idea. If it can die like a normal carrier (just takes longer) then problem solved.
And no, the smartbomb rule should stay. We're talking about carriers not industrials... =============================== Two words: Internet Spaceships |

Arramis
Minmatar ROMANIA Renegades Legiunea ROmana
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Posted - 2009.11.14 06:42:00 -
[1155]
As I said earlier MS and Titans, needed something done, becouse when you read eula there is not specified about..if you wanna fly an expensive ship ..you have to pay an aditional 15 euros/mounth/ every ****ing expensive ship you fly, it was an ETHIC problem. So the best option was to make a pos module...and thank god finnaly it`s done. BUT now the guys that are saying that is DUMB to make MS dock or Titans ... it`s becouse you forget or ignore the ****ING CONSEQUENCES ... that are ****ING WELL ARGUMENTED in the THIS ****ING THREAD. CCP START FFS TO PLAY EVE ... from 100.000 SP .. and train your ASS up until FLYING a TITAN (or understand what a proffesion is or understand how`s to deal with split weapon sistem .. see naglfar problem ...that was ****ING solved ... and many more) and in the mean time FIRE the DEV TEAM. BUT LOOK! HOW COOL ARE THE STARS! THIS PATCH IS THE WORST PATCH until now. I don`t think you ever had so much complains from the players that give you feedback in your ****ing entire existance, that should raise an question mark! I`m a ****ing upset semi-old eve player, that pays for ****ing 4 accounts. ------------------------------------------ Manelele`s expresia clara a prostiei si inculturii romanesti. |

Jazuz Krist
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Posted - 2009.11.14 07:03:00 -
[1156]
maybe you should buy your wife a gift every now and then and get laid instead, you would worry far less about super carriers to spew that kind of crap.
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Letifer Deus
Total Mayhem. Cry Havoc.
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Posted - 2009.11.14 07:16:00 -
[1157]
Edited by: Letifer Deus on 14/11/2009 07:25:57
Originally by: Diamaht Nevain
Well I guess that's the real question here. Now that they've revised the numbers, is it the new stats that everyone has trouble with or the station games?
It's that the buff was almost universally praised (as close to it as any major change to a class can be expected). Then Nozh came in 3 weeks before release, made enormous, unanounced changes. Waits 2 days to say they are not, in fact, a bug. Proceeds to spew vague crap that makes it clear he has no clue how the actual game plays and with no real reasoning behind the changes except that when the next dev blog comes out we'll all see "the big picture". Then, after pages and pages of angry, angry people he goes "osh*t!", and tries to make things better by increasing explosion velocity (something no one really complained about), doesn't change explosion radius (something everyone pointed out was at horrid levels), puts drones up to 15 from 10 (but lowers f/b damage) and then allows SCs to dock, something every sane person that has provided feedback up to that point had already stated was a bad idea.
I think more than just him making changes people saw as negative to their overall quality, or their ability to dock, it was how it was handled that really caused the rage to brew. Nozh came in last minute and said "no, no, this thing everyone seems to think will work out great is actually wrong, THIS (terribly thought out) idea that I have is right, so I am changing it, last minute, unannounced and I'll get around to explaining it next week sometime." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Valator Uel
Caldari X-pell vae Victis .
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Posted - 2009.11.14 07:17:00 -
[1158]
Just occured to me, we need to find a new name for the SUPERcarrier, since it's not super anymore.
Quote: Aya > Hostile tcf gang coming to h-pa Deva Blackfire > ships? Ralarina > Yes, in ships
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fibergunner
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Posted - 2009.11.14 07:32:00 -
[1159]
I think Being able to dock is a great idea. I have played for almost 6 years and I would NEVER fly a ship I can not dock. Noone should EVER be forced to have more than one account to play the game. NOone should ever be forced to be stuck in any ship ever. Thats it complain, whine and cry. After playing this long I should beable to dock ANY ship I want. I care not about the emoraging nooblets who do not fly caps, can not afford caps nor have any idea what a large cap engagement looks like. CCP, thank you for making this game a pleasure to play. My two brothers and I have enjoyed it. Thanks for all the great fun. Looks like Super Carriers are going to join the blob just as they should. I am very excited over all these changes. Thanks again CCP .. Cheers.
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Anile8er
Solstice Systems Development Concourse Distant Drums
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Posted - 2009.11.14 07:40:00 -
[1160]
Originally by: Lilith Velkor Edited by: Lilith Velkor on 14/11/2009 06:02:06 Hmm, they will be able to dock?
Correct me if I got the numbers all wrong as I'm no expert at docking games and dont own a MS to actually check the stats, but...
- around 30mill EHP?
- 30 second dock timer? Or is it 60?
-> 500k / 1mill dps to pop a MS playing the dock game? Thats like, 400-800 well-fit battleships, or 100-200 dreads?
Do the nodes even handle dumping that many ships into the system at once? And if they do, isnt that kind of a lot of effort to deal with possibly a single player ****ing around?
Dont..... you have that many people and the best thing you could think to do is go **** around with a S/C on a station?
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Rexthor Hammerfists
Rage of Inferno Zenith Affinity
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Posted - 2009.11.14 07:44:00 -
[1161]
Im still curious as to why Nozh feels theres a need for a cut-down supercarrier all of a sudden? -
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Anile8er
Solstice Systems Development Concourse Distant Drums
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Posted - 2009.11.14 07:49:00 -
[1162]
Grand ideas for all the people crying about docking games....
1. Carriers do this already in low sec.... and 0.0 2. Not every gang in the game is going to have a supercarrier waiting in the station... and most likely the average 5-10 vs 5-10 man gang fight would get completely dominated if even the current Motherships on TQ jumped in on it....
3. Everyone seems to have this misconception that if a supercarrier hits the station then its only right that it dies....
4. Drop your aggro, cut your losses, type GF in local and realize you got out did this time around.....
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Aequitas Veritas
Total Mayhem. Cry Havoc.
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Posted - 2009.11.14 07:50:00 -
[1163]
Originally by: Karlemgne
Originally by: fairimear
Originally by: Lord Power stuff
stuff
This game, motherships, and the future of both do not just belong to those who already own/pilot these ships.
I agree that there is a need for a total rebalance of the ships, we should allow them to dock, and take away their exclusive status.
You want a big epeen to wave around, go build a Titan. Whatever you do stop talking like you, and only you, have the right to proclaim what "we" want because you already pilot one of these ships.
Its past time to nerf the ships, and bring them in line with other capitals. Though I agree with what others are saying. 30 minute dock and undock counters would be a good start.
-Karlemgne
So what gives you the right to tell him to stop talking when you clearly only want a cheap supership that you can afford without regards for balance? Older players wants a good ship to work for, if they must make something to please the crowd they can make a new shipclass with what they are suggesting now and then take away ew immunity for it. "The greatest obstacle to discovery is not ignorance - it is the illusion of knowledge." - Daniel J. Boorstin
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Aequitas Veritas
Total Mayhem. Cry Havoc.
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Posted - 2009.11.14 07:55:00 -
[1164]
Originally by: Vire Amarr
Now we have
Titan rocks and can kill nearly everything
Hardly, dps of one dread and a 10 min timer on the doomsday...? yeah thats going to keep them on the field... "The greatest obstacle to discovery is not ignorance - it is the illusion of knowledge." - Daniel J. Boorstin
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Anile8er
Solstice Systems Development Concourse Distant Drums
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Posted - 2009.11.14 07:56:00 -
[1165]
Edited by: Anile8er on 14/11/2009 07:57:12
Originally by: Rexthor Hammerfists Im still curious as to why Nozh feels theres a need for a cut-down supercarrier all of a sudden?
2 weeks ago on SISI one of our MS pilots "melted" a dual rep 6 slot tank Thanatos in under 45 seconds.... he had fighter bombers lvl 4 and 20 bombers out.
People crying about undocking games with these ships would probably be the same people crying in 2 months when they lost 3 aggressed carriers on a station in under a minute to a 3-4 supercarrier hotdrop..... if no change to their damage was made.
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Rewt ed
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Posted - 2009.11.14 07:58:00 -
[1166]
this attempt at appeasement after the community rage breaks mechanics.
After breaking mechanics and upsetting the community, threats of bans and deletions of posts then saying community doesn't make decisions is just one huge slap in the face. Community makes the decision either to play or not. To disregard us completely is foolish.
Eve's player base isn't children. We can realize when we're being cheated. Having bad publicity such as "Devs changed the game and made me lose all my stuff" and "I made a post that the dev's didn't like so they deleted / banned me" will effect how new player perceive CCP.
Saying we're giving you isk, and you can now dock is great. But ultimately I'd rather preserve the integrity of in game mechanics over some bells in whistles which will have to be fixed shortly after.
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Nessa Aldeen
Caldari THE FINAL STAND The Final Stand.
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Posted - 2009.11.14 08:00:00 -
[1167]
Originally by: sg3s Edited by: sg3s on 13/11/2009 22:31:52
Originally by: CCP Nozh Hey,
We've made some further changes to super carriers after taking your feedback into consideration. It's quite understandable that the changes made were a disappointment to many of you, but I wanted to remind you that Singularity is a test server and all changes, even these are subject to change.
Compact Citadel Torpedo Changes:
- Explosion Velocity: 60
- Damage: 3200
Super Carrier Changes:
- Can deploy 2 additional Fighter or Drone per level
- Can dock at stations
Furthermore we're looking into solutions to reimburse current mothership pilots for the drop in construction cost.
That's all for now.
-Nozh
I agree with Nozh.. let it dock.It's ability to carry ships rigged and a nice maint. bay is useful if it can dock. Those aldy who have MS can get their prices back so what's the whine?
Lessen the tank so that MS doesnt have that 30m EHP, its cheaper anyway, and make it more a dmg dealer. MS shouldnt be exclusive to just 0.0 thats just bull****. And people shouldnt compare it to a Titan, the skills are different. The skills for an MS is not that intensive.
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Rexthor Hammerfists
Rage of Inferno Zenith Affinity
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Posted - 2009.11.14 08:06:00 -
[1168]
Edited by: Rexthor Hammerfists on 14/11/2009 08:07:35
Originally by: Anile8er Edited by: Anile8er on 14/11/2009 07:57:12
Originally by: Rexthor Hammerfists Im still curious as to why Nozh feels theres a need for a cut-down supercarrier all of a sudden?
2 weeks ago on SISI one of our MS pilots "melted" a dual rep 6 slot tank Thanatos in under 45 seconds.... he had fighter bombers lvl 4 and 20 bombers out.
People crying about undocking games with these ships would probably be the same people crying in 2 months when they lost 3 aggressed carriers on a station in under a minute to a 3-4 supercarrier hotdrop..... if no change to their damage was made.
Not arguing that the dps was too high or not - but nozh changes are butterflies on wheels if he felt it to be an issue. Theres plenty things he couldve done, like lowering the orbiting range to 3.5km and hp to that of a fighter plus a higher signature radius, making them very vulnearable to smartbombs and supportships as example - instead of making supercarriers am entirely new (worse) class 2 weeks before dominion hits.
And that is just if he really felt the dps was an issue, i personaly dont but am biased ;) -
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padshiiangel
REUNI0N Against ALL Authorities
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Posted - 2009.11.14 08:23:00 -
[1169]
Edited by: padshiiangel on 14/11/2009 08:23:26 CCP do not be ***** do not make the game worse, or as WOW where if the lost ship can go back and get a new one.
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SamtheDog
EVIL ALTS Talon Alliance
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Posted - 2009.11.14 08:24:00 -
[1170]
Edited by: SamtheDog on 14/11/2009 08:25:15 I'd like to take a different perspective on these changes and why the player base is so increadibly angry over these changes. I own two motherships, so I can say that these changes have affected me, and for the following reasons.
CCP has changed. The days of a smaller group of people working on a project that everyone seems to have loved and enjoyed playing has ballooned into a bureaucracy of people who's skills may not be relevant to the enjoyment of gameplay. This in particular relates to Nozh's actions and his perspective attitude towards the player base. I'll give you an example. I've played this game for nearly 6 years. I have a large number of accounts and in real life I'm actually an English Professor (I am a laywer by training since I went to Law School). Many corpmates are people who hold professions that require a higher than average IQ. In many cases, these people are good at looking at problems and solving 'puzzles' that are sent their way. This is a human factor that can be very hard to predict beyond the intended gameplay mechanics that EVE was first developed on. We play the game, but EVE has morphed into something much better than it was originally planeed, since the player base took it that way.
Now I don't know Nozh on a personal level. For all I know, he may be a genuinely nice guy. As I tell my students "Don't hate people, hate the actions they do." is something that I try to think about before turning into a fit of rage that results in long postings of just venting. We as players understand how the game is played and how small changes can affect gameplay. The changes to the SC's and Titans allowed players who own them to believe they had a real chance of surviving a real engagement. The human character allows us to anticipate these battles, and since EVE is primarlity a game of anticipation with moments of increadible intensity and satisfaction, the changes have essentially created a real sense of feeling cheated with a bait-n-switch by an employee of CCP.
IMHO, Nozh does not play EVE. Fair enough, but it becomes also apparent that people who spend a fair amount of time tweaking to only have these changes changed very soon before a major patch without any regard for the human factor in gameplayer is disturbing far beyond what we read here. Yes people became angry, then posts were deleted, threatened with being banned and then summarily dismissed. This is being done to a player base that are not children mind you, but mostly working professional adults. It's insulting and increadibly arrogant to simply dismiss concerns we have towards changes that would alter the gameplay of EVE that we know will result because we have seen similar circumstances before. But Nozh dismissive attitude is widly inappropriate. I could not even buy that much bad publicity if I wanted to. When newer players are curious about EVE, what will they read? Postings of forum postings being deleted, complaints about Dev's ignoring users and players losing months of hardwork and being told 'too bad'. Would that help you as a new player make the decision to want to sign up? I find that the negative publicity surrounding this can permeate other sites, boards, forums and newer players will be put off by many comments. That is something that was most likely not considered, and quite frankly disturbing when these changes were made. We've seen these actions before in other MMO's, and the results were disasterous (ie: SWG).
The 'reverse' changes by Nozh is more an appeasement than anything else and does not actually fix the problem but creates a whole new dimension of gameplay. I understand that CCP must be very careful on how they approach this. Comments can be held on the net forever and they don't go away. Careful consideration must be taken before changes are made and the population must be consulted. Changes should be small but significant, not dramatic. Allowing SC's to dock changes EVE completely in "Never underestimate greed or stupidity...you can always see it emerge in the end" |
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