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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

sYnc Vir
Wolfsbrigade Lost Obsession
270
|
Posted - 2012.08.02 21:39:00 -
[31] - Quote
Maxpie wrote:All part of the plan to get people into null
Nothing they do will get me into that sh!t hole. Other than a roam, but live there, lol no. |

Kunming
CyberShield Inc ROMANIAN-LEGION
66
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Posted - 2012.08.02 21:39:00 -
[32] - Quote
Its all good, this will encourage more ppl trying their luck in low sec.
There is nothing dramatic about it, sec stat will have slightly more meaning and gate camps in low will have to choose worthy targets wisely instead of fire at will. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
159
|
Posted - 2012.08.02 21:43:00 -
[33] - Quote
from what I've seen most lowsec gates aren't camped, and most of the ones that are camped you can go 2 more jumps to avoid most of the time.
also with no details on how it works can't really say much. if warping off resets the damage timer then you can just use nearby offgrid (maybe even on grid) safe spots and then there is nearly no change. also if the guns still cycle, well does damage reset when they cycle or does it just keep going up as they fire?
and this whole 2 state flagging system is starting to sound a bit dangerous as well. starting to sound like ccp is trying to protect the pigs from themselves after all...
seems to me like we really need a very detailed blog from CCP Greyscale |

Brewlar Kuvakei
Adeptio Gloriae
109
|
Posted - 2012.08.02 21:43:00 -
[34] - Quote
Kuehnelt wrote:Brewlar Kuvakei wrote:So all pirate chars are now no longer able to fly frigates with out getting insta popped by sentry guns? Sounds like low sec just got a lot more empty. CSM Minutes wrote:Sentry guns will also start with smaller amounts of damage, and ramp up with time. Ideal tuning will be to where triage carriers will die at around 4 1/2 minutes. This way, if you want to use triage carriers in lowsec on gates you can, but you must commit to the cycle for a length of time before starting your reps, if you want to deactivate triage before the sentry guns kill you and jump out. CCP Greyscale also points out that another goal is to make it so that the first couple of hits won't kill an interceptor immediately, enabling a quick tackle, and then a warp out.
Cool that means low sec is going to be amazing it now means a 20 man frig gang can camp out at gates insta locking cloakies with a good chance of a frig getting a burn to for a de-cloak. If frigs can tank and spread low sec gate agro lo sec jsut got a lot more pirate friendly and better.
Kugutsumen - My signature insures that my post is always read by an ISD or Dev, does yours? |

Lin-Young Borovskova
Science and Trade Institute Caldari State
594
|
Posted - 2012.08.02 21:51:00 -
[35] - Quote
Chainsaw Plankton wrote:and this whole 2 state flagging system is starting to sound a bit dangerous as well. starting to sound like ccp is trying to protect the pigs from themselves after all...
The only brainless pigs being protected from themselves are those not having adapted consequences for their choices. You pick a gun you shoot, then what you want cops to get out of the car and clap you give you medals and also a coffee?
 brb |

Liang Nuren
Heretic Army Heretic Nation
1722
|
Posted - 2012.08.02 21:52:00 -
[36] - Quote
Syphon Lodian wrote:Don't fight at gates. Problem solved.
Also don't play docking games.
Your killboard will survive. It'll be okay.
How many fights would you say happen on a gate in 0.0 or in high sec? Why would you think that low sec should be different?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Russell Casey
Gypsy Nation
180
|
Posted - 2012.08.02 21:52:00 -
[37] - Quote
Brewlar Kuvakei wrote: Cool that means low sec is going to be amazing it now means a 20 man frig gang can camp out at gates insta locking cloakies with a good chance of a frig getting a burn to for a de-cloak. If frigs can tank and spread low sec gate agro lo sec jsut got a lot more pirate friendly and better.
Definitely would be happy to see this. It also means that alpha-destroyer gangs would be viable in lowsec too. |

Cameron Cahill
Paranoid.
86
|
Posted - 2012.08.02 21:55:00 -
[38] - Quote
Isalone wrote:Quote:CCP Greyscale moves on to explain his work on sentry guns. Sentry guns will now shoot anyone with a criminal flag, suspect or otherwise. Sentry guns will also start with smaller amounts of damage, and ramp up with time. Ideal tuning will be to where triage carriers will die at around 4 1/2 minutes. This way, if you want to use triage carriers in lowsec on gates you can, but you must commit to the cycle for a length of time before starting your reps, if you want to deactivate triage before the sentry guns kill you and jump out. CCP Greyscale also points out that another goal is to make it so that the first couple of hits won't kill an interceptor immediately, enabling a quick tackle, and then a warp out. I've lived in lowsec for quite a while now and gotta tell you - this is probably gonna cause as much "whine 'n' unsub" threads as nex store/greed is good did. For those who don't go to low often - most of fleet/gang fights in low take place at gates. If gateguns are gonna pop carriers 4.5mins into the fight, cruiser/bc fleets going gcc on a gate aren't gonna happen at all. When was the last time you have seen a carrier at a gate? I don't think I've ever seen one. Gatecamps - those aren't the problem, people who won't learn/adapt are. You can easily get through all of them, just do a little research. discuss, lol
I hope CCP don't do this. 90% of fights happen at gates or stations. This will kill lowsec since it will be impossible to fight at gates or stations. |

Cyprus Black
Perkone Caldari State
289
|
Posted - 2012.08.02 21:56:00 -
[39] - Quote
This is designed to get more people into lowsec and this makes you angry? Weren't you lowsec pirates crying about how it's empty and nobody goes there anymore? And now you don't want people there?
Make up your mind. Hijinks of a highsec pirate http://cyprusblack.blogspot.com/ |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
159
|
Posted - 2012.08.02 21:56:00 -
[40] - Quote
Kunming wrote:Its all good, this will encourage more ppl trying their luck in low sec.
There is nothing dramatic about it, sec stat will have slightly more meaning and gate camps in low will have to choose worthy targets wisely instead of fire at will.
I disagree, most of lowsec is already empty, and if you are afraid of getting caught at a gate... well lets just say getting caught in a random bit of space likely with npcs shooting you is way worse. |
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Liang Nuren
Heretic Army Heretic Nation
1722
|
Posted - 2012.08.02 22:00:00 -
[41] - Quote
Fal Dara wrote: babies. get off the gates and go look around.
When two fleets are roaming, the most likely engagement place is on a gate.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Lin-Young Borovskova
Science and Trade Institute Caldari State
594
|
Posted - 2012.08.02 22:02:00 -
[42] - Quote
Cyprus Black wrote:This is designed to get more people into lowsec and this makes you angry? Weren't you lowsec pirates crying about how it's empty and nobody goes there anymore? And now you don't want people there?
Make up your mind.
Now they need to train probing skills and change tactics, this means :effort: but in the end I'm sure they'll be happy with those changes. brb |

Liang Nuren
Heretic Army Heretic Nation
1722
|
Posted - 2012.08.02 22:04:00 -
[43] - Quote
Lin-Young Borovskova wrote:Cyprus Black wrote:This is designed to get more people into lowsec and this makes you angry? Weren't you lowsec pirates crying about how it's empty and nobody goes there anymore? And now you don't want people there?
Make up your mind. Now they need to train probing skills and change tactics, this means :effort:  but in the end I'm sure they'll be happy with those changes.
Confirming I have terrible probing skills: http://eveboard.com/pilot/Liang_Nuren
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Lin-Young Borovskova
Science and Trade Institute Caldari State
595
|
Posted - 2012.08.02 22:08:00 -
[44] - Quote
Liang Nuren wrote:Lin-Young Borovskova wrote:Cyprus Black wrote:This is designed to get more people into lowsec and this makes you angry? Weren't you lowsec pirates crying about how it's empty and nobody goes there anymore? And now you don't want people there?
Make up your mind. Now they need to train probing skills and change tactics, this means :effort:  but in the end I'm sure they'll be happy with those changes. Confirming I have terrible probing skills: http://eveboard.com/pilot/Liang_Nuren-Liang
So, you're happy with those changes, admit it !! -more peeps coming to low is more peeps to shoot at, just different tactics, this is cool and refreshing for the game. brb |

Myz Toyou
Bite Me inc Elysian Empire
145
|
Posted - 2012.08.02 22:10:00 -
[45] - Quote
I can see the reasoning behind that move ( if it comes ) by CCP, they want more HS bears going into low sec and make it more accessable for the risk adverse. Maybe that even happens but most likely it will not because with Dramiels being able to tank the sentries to make a tackle even CovOps gonna have a hard time to pass a camp not to mention Blokaderunners. What LS lacks is something that would force people to go there, like a unic item/mineral/whatever that is crucial for a lot of other industry stuff to build.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
159
|
Posted - 2012.08.02 22:11:00 -
[46] - Quote
Lin-Young Borovskova wrote:So, you're happy with those changes, admit it !! -more peeps coming to low is more peeps to shoot at, just different tactics, this is cool and refreshing for the game.
except more people won't be coming to lowsec |

arcca jeth
Dark Alliance Dark Empire Alliance
120
|
Posted - 2012.08.02 22:14:00 -
[47] - Quote
this thread again confirms that gankers, griefers and pirates are equally as whiny as the people they tell to HTFU and Learn 2 Play when something changes that they don't agree with.
really this should have been done a long time ago, it's low sec, not null sec. you shouldn't be able to agro on the gates for very long in low sec without taking substantial sentry damage, that's what the rest of the system is for.
otherwise, remove the sentrys and have everyone either high sec or null sec with nothing in between. because there really is no threat from sentry's. +1 CCP! You guys sure do have momentum! |

Syphon Lodian
Fabled Enterprises
48
|
Posted - 2012.08.02 22:15:00 -
[48] - Quote
Why do some people just want to turn this game into something a monkey could do.
Some people just have no imagination and do everything they can to destroy. It's the same thing as "spawn camping" or "rez point camping" in other games. It's stupid, it excludes the rest of the entire game that your fighting was designed for, and you end up discouraging people from even playing.
"Y u no jump in to our gate camp?!"
"CCP, change all the things so people hav to go into our gate camps"
|

Lin-Young Borovskova
Science and Trade Institute Caldari State
595
|
Posted - 2012.08.02 22:20:00 -
[49] - Quote
Chainsaw Plankton wrote:Lin-Young Borovskova wrote:So, you're happy with those changes, admit it !! -more peeps coming to low is more peeps to shoot at, just different tactics, this is cool and refreshing for the game. except more people won't be coming to lowsec
I can bet on the other way around.
brb |

Arkturus McFadden
Sonoran Shadow Black Mesa Complex
169
|
Posted - 2012.08.02 22:22:00 -
[50] - Quote
I personally think this will benefit low security space quite a bit.
No more smartbombing gatecamps but at the same time.. the welcoming return of belt pirates.
True piracy lied in the asteroid belts and safespots, not on a stargate. |
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Kingston Black
Hostile. PURPLE HELMETED WARRIORS
35
|
Posted - 2012.08.02 22:22:00 -
[51] - Quote
ohh well it was nice being a pirate while it lasted guess ill go live in npc 0.0 for a bit then unsub for a time as usual. Gate guns that cycle up until everything on the gate is dead? LOL so all fights have to end within a few minutes no epic RnK escalated fights lasting 1+ hrs with triage and dread support? YAWN way to make the game boring its not like you can catch people in eve that are not jumping a gate/undocking when you have LOCAL (unless they are a moron)
remove local and we'll talk else this change will just make lowsec a more awful version of highsec
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Liang Nuren
Heretic Army Heretic Nation
1722
|
Posted - 2012.08.02 22:24:00 -
[52] - Quote
Lin-Young Borovskova wrote: So, you're happy with those changes, admit it !! -more peeps coming to low is more peeps to shoot at, just different tactics, this is cool and refreshing for the game.
The only thing I see is that only PVP activity available in low sec will be ganking mission runners because roaming is going to be virtually impossible.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1722
|
Posted - 2012.08.02 22:25:00 -
[53] - Quote
Arkturus McFadden wrote:True piracy lied in the asteroid belts and safespots, not on a stargate.
True roams lie in fights on the gate, not in the asteroid belt.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Psychotic Monk
The Skunkworks The Marmite Collective
351
|
Posted - 2012.08.02 22:30:00 -
[54] - Quote
Nah. They'll see you come into local and hit a dock, POS, or a series of rotating safespots, same as in nullsec. If this gets implemented, I see only the extremely dumb getting killed in lowsec. |

Russell Casey
Gypsy Nation
180
|
Posted - 2012.08.02 22:30:00 -
[55] - Quote
Myz Toyou wrote:I can see the reasoning behind that move ( if it comes ) by CCP, they want more HS bears going into low sec and make it more accessable for the risk adverse. Maybe that even happens but most likely it will not because with Dramiels being able to tank the sentries to make a tackle even CovOps gonna have a hard time to pass a camp not to mention Blokaderunners. What LS lacks is something that would force people to go there, like a unic item/mineral/whatever that is crucial for a lot of other industry stuff to build.
You can scan-res-boost a ship to insta-lock a pod easily, and a cloakie can still be decloaked by burning within 2km of him. The issue isn't being able to frig tackle or even catching cloakies. It's long-term camps becoming impossible and putting whoever aggresses first at even more of a disadvantage than currently.
|

Kryssare
AQUILA INC Verge of Collapse
1
|
Posted - 2012.08.02 22:37:00 -
[56] - Quote
This would be pretty sweet if maximum dps from sentries was capped at something lowish, maybe twice as much as current dps. or just not raising that uber fast. Killing a triage in less then one cycle is just to much imo. |

Large Collidable Object
morons.
1803
|
Posted - 2012.08.02 22:43:00 -
[57] - Quote
I don't like gatecamps, but I can't see how this is going to help new players trying to get into lowsec.
A frig was pretty safe when traveling through lowsec because ceptors wouldn't tackle you at a gate and unless it's some stupidly sensor boosted T3 with an offgrid booster, noone could tackle them if they messed up - now a single ceptor will be able to get an initial point, which is fairly easy to get on a frig-pilot with poor navigation skills. You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1723
|
Posted - 2012.08.02 22:47:00 -
[58] - Quote
Russell Casey wrote:So baiting people on gates/stations becomes baiting in belts/planets.
Let me know how that works in null sec and WH space sometime.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Arkturus McFadden
Sonoran Shadow Black Mesa Complex
169
|
Posted - 2012.08.02 22:50:00 -
[59] - Quote
Liang Nuren wrote:Arkturus McFadden wrote:True piracy lied in the asteroid belts and safespots, not on a stargate. True roams lie in fights on the gate, not in the asteroid belt. -Liang
I will always beg to differ on that, since my past experiences always led to escalation of fights above planets, stars, the belts, safespots, or cyno beacons. Almost never on gates.
As for the gameplay of roaming, it's rather simple.. use dscan or have a dedicated scanner in your fleet. You'll have your true roam fights if there is people in low security space and it won't be on a gate.
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Brewlar Kuvakei
Adeptio Gloriae
109
|
Posted - 2012.08.02 22:50:00 -
[60] - Quote
One thing that is well overdue is preventing docking at station after agroing. Station should deny docking for 15 mins after aggression. Would clear station games right up. Kugutsumen - My signature insures that my post is always read by an ISD or Dev, does yours? |
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