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Thread Statistics | Show CCP posts - 3 post(s) |

Lin-Young Borovskova
Science and Trade Institute Caldari State
947
|
Posted - 2012.11.18 21:31:00 -
[1231] - Quote
Lord Zim wrote:Soma Khan wrote:Alavaria Fera wrote:Soma Khan wrote:the only thing obvious is that ccp decided that shineyes like incarna and an ingame rmt store will help with the bottom line and we know how well that turned out
now ccp is trying to reach their former glory with updating the spaceship shinyes and balancing, not that theres anything wrong with that
but anything that is risky and requires a lot of work like 0.0 sov game revamp or delayed local is again abandoned for some future when they run out of shineys to update Nerfing local will solve it, the morons well-playing-of-EVE people in nullsec said so. "What we're trying to do right now is develop a long-term roadmap, and the reason we're talking to players a lot is that we want to be sure you're all on board with what we're planning. The reason I'm not worried about local in this context is that it's a no-brainer that we need to do something, and "doing something about local" is assumed to have the support of the community provided it's something good. What we're more concerned about right now is what our next step should be after that, because we don't want "change local" to be the only thing about intel on our long-term plan." - CCP Greyscale, August 22, 2011you should read that whole thread, it's pretty educational What I see is CCP Greyscale talking about "we must do something to intel gathering" and "local is probably going to be the first thing we deal with", and very little actual information. I also saw the thread focus mostly on what to do for PVP, and very little information on what those who actually live there should do.
He also said increasing exponentially low sec gate guns would/was something interesting to implement and then a couple weeks latter and after a shif ton of forum tears from graveyard campers he stated it was just a thought and would never be implemented.
Again, I have nothing against removing local safety in some dudes eyes for locals safety, when I rather think about it as hunter and in this particular case I see no reason why they should keep their safe depletable gates and why to get wh dewlers juicy POS/ships/stuff I can't just cyno in a large fleet of supers/dreads/titans or whatever. Once they discovered those wh's and set a pos there, concord should just put regular gates in and connect those systems with all new Eden at random regions/faction systems.
I'd then be happy to take more lessons about pvp, d-scan and probing from these wh demi gods. brb |

Lord Zim
2029
|
Posted - 2012.11.18 21:37:00 -
[1232] - Quote
Lin-Young Borovskova wrote:He also said increasing exponentially low sec gate guns would/was something interesting to implement and then a couple weeks latter and after a shif ton of forum tears from graveyard campers he stated it was just a thought and would never be implemented. Ah yes, I'd forgotten that bit. Kill a fully tanked out carrier in 4 minutes, wasn't it?
I wouldn't mind it if CCP actually made some sort of hologram style CQ war room skit, where you could see both friendly and hostile towers and ships, as long as the system was upgraded to yield this information, but I do not condone making the act of living there a lot more work for no extra gain just to achieve this. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Mirima Thurander
The 8th Tribe Seraphim Dragoons.
405
|
Posted - 2012.11.18 21:37:00 -
[1233] - Quote
Lord Zim wrote:Like I said earlier, he talks a lot about "gathering intel", i.e. when fighting a war, he says absolutely nothing about living there. Mirima Thurander wrote:I given the most fair working of a nurf to local that's out there that's NOT a multi month development process. If u can't be bothered to read the first post in this thread don't bother posting. Oh, I read it just fine, but no matter how many times you harp on about it, it does absolutely nothing for people who want to live there, which means it's a bad solution. Come back when you've thought of something to make it actually work for people who live there, as opposed to just run after a fleet. Clearly u fail to understand I don't care if YOU would live in null I know there's other people that WILL. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |

Lord Zim
2029
|
Posted - 2012.11.18 21:40:00 -
[1234] - Quote
Mirima Thurander wrote:Clearly u fail to understand I don't care if YOU would live in null I know there's other people that WILL. Why would they go to nullsec to live, when it'd be more dangerous and with less rewards than just going to WHs proper? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Mirima Thurander
The 8th Tribe Seraphim Dragoons.
405
|
Posted - 2012.11.18 21:50:00 -
[1235] - Quote
Andski wrote:Mirima Thurander wrote:I'm not here to tell CCP to fix there isk fountain problems, I'm here to get local fixed now go away or make a thread of your own to talk about how crappy the isk in null is compared to high sec.
Seeing as all you care about is your ISK/Hr. why do you feel entitled to risk-free, easy-mode cloaky PvP? I haven't even gotten cloaky trained and I fly assault frigs so try harder? A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |

Andski
GoonWaffe Goonswarm Federation
5555
|
Posted - 2012.11.18 21:51:00 -
[1236] - Quote
Mirima Thurander wrote:Andski wrote:Mirima Thurander wrote:I'm not here to tell CCP to fix there isk fountain problems, I'm here to get local fixed now go away or make a thread of your own to talk about how crappy the isk in null is compared to high sec.
Seeing as all you care about is your ISK/Hr. why do you feel entitled to risk-free, easy-mode cloaky PvP? I haven't even gotten cloaky trained and I fly assault frigs so try harder?
so you're the only person who plays this game? ~*a-áproud belligerent undesirable*~
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. |

Mirima Thurander
The 8th Tribe Seraphim Dragoons.
405
|
Posted - 2012.11.18 21:53:00 -
[1237] - Quote
Lord Zim wrote:Lin-Young Borovskova wrote:He also said increasing exponentially low sec gate guns would/was something interesting to implement and then a couple weeks latter and after a shif ton of forum tears from graveyard campers he stated it was just a thought and would never be implemented. Ah yes, I'd forgotten that bit. Kill a fully tanked out carrier in 4 minutes, wasn't it? I wouldn't mind it if CCP actually made some sort of hologram style CQ war room skit, where you could see both friendly and hostile towers and ships, as long as the system was upgraded to yield this information, but I do not condone making the act of living there a lot more work for no extra gain just to achieve this. Wait that would leave your people in space blind to gankers... in less u want that on top of the local u have now..... A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |

Lord Zim
2030
|
Posted - 2012.11.18 21:54:00 -
[1238] - Quote
Mirima Thurander wrote:Lord Zim wrote:Lin-Young Borovskova wrote:He also said increasing exponentially low sec gate guns would/was something interesting to implement and then a couple weeks latter and after a shif ton of forum tears from graveyard campers he stated it was just a thought and would never be implemented. Ah yes, I'd forgotten that bit. Kill a fully tanked out carrier in 4 minutes, wasn't it? I wouldn't mind it if CCP actually made some sort of hologram style CQ war room skit, where you could see both friendly and hostile towers and ships, as long as the system was upgraded to yield this information, but I do not condone making the act of living there a lot more work for no extra gain just to achieve this. Wait that would leave your people in space blind to gankers... in less u want that on top of the local u have now..... You might want to spend a few more seconds reading my post, you seem to have missed a few pieces of information there. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Mirima Thurander
The 8th Tribe Seraphim Dragoons.
405
|
Posted - 2012.11.18 21:59:00 -
[1239] - Quote
Andski wrote:Mirima Thurander wrote:Andski wrote:Mirima Thurander wrote:I'm not here to tell CCP to fix there isk fountain problems, I'm here to get local fixed now go away or make a thread of your own to talk about how crappy the isk in null is compared to high sec.
Seeing as all you care about is your ISK/Hr. why do you feel entitled to risk-free, easy-mode cloaky PvP? I haven't even gotten cloaky trained and I fly assault frigs so try harder? so you're the only person who plays this game?
How would this effect your or yours? Having to have a few fleets flying around to respond to Intel spikes would be to much for you.
Have you read the first post? All it takes is a bit of team work and your all most as safe as u are now. And don't tell me goons of all people can't defend there space from a 3 man PvP fleet. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |

Mirima Thurander
The 8th Tribe Seraphim Dragoons.
405
|
Posted - 2012.11.18 22:02:00 -
[1240] - Quote
Lord Zim wrote:Mirima Thurander wrote:Lord Zim wrote:Lin-Young Borovskova wrote:He also said increasing exponentially low sec gate guns would/was something interesting to implement and then a couple weeks latter and after a shif ton of forum tears from graveyard campers he stated it was just a thought and would never be implemented. Ah yes, I'd forgotten that bit. Kill a fully tanked out carrier in 4 minutes, wasn't it? I wouldn't mind it if CCP actually made some sort of hologram style CQ war room skit, where you could see both friendly and hostile towers and ships, as long as the system was upgraded to yield this information, but I do not condone making the act of living there a lot more work for no extra gain just to achieve this. Wait that would leave your people in space blind to gankers... in less u want that on top of the local u have now..... You might want to spend a few more seconds reading my post, you seem to have missed a few pieces of information there. So u make a suggestion that would require so.some to sit in station all day staring at a map to keep your ratters safe.
Then turn around and shoot your own idea down because to much effort.
U have no clue what u want do you? A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1779
|
Posted - 2012.11.18 22:08:00 -
[1241] - Quote
Andski wrote:Mirima Thurander wrote:Andski wrote:Mirima Thurander wrote:I'm not here to tell CCP to fix there isk fountain problems, I'm here to get local fixed now go away or make a thread of your own to talk about how crappy the isk in null is compared to high sec.
Seeing as all you care about is your ISK/Hr. why do you feel entitled to risk-free, easy-mode cloaky PvP? I haven't even gotten cloaky trained and I fly assault frigs so try harder? so you're the only person who plays this game? I'm sure they secretly have an alt, who doesn't love alts. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Lord Zim
2030
|
Posted - 2012.11.18 22:08:00 -
[1242] - Quote
Mirima Thurander wrote:How would this effect your or yours? Having to have a few fleets flying around to respond to Intel spikes would be to much for you. We could do that, or we could just do what we're doing today, log in to our hisec alts instead, and expend less effort. vOv
Mirima Thurander wrote:Have you read the first post? All it takes is a bit of team work and your all most as safe as u are now. And don't tell me goons of all people can't defend there space from a 3 man PvP fleet. Yes, I have, and there's nothing in there for people who want to live somewhere. What does this counter tell you about the system? Nothing. All it tells you is that there are x people there. How do you know it's safe to undock a mackinaw and start mining?
PS: in case you haven't noticed, since you're still harping on about how CCP should add a counter: they've had one for a long time.
Mirima Thurander wrote:So u make a suggestion that would require so.some to sit in station all day staring at a map to keep your ratters safe.
Then turn around and shoot your own idea down because to much effort.
U have no clue what u want do you? Nope, that's not what I said. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
159
|
Posted - 2012.11.18 22:14:00 -
[1243] - Quote
Lord Zim wrote:Mirima Thurander wrote:Lord Zim wrote:Lin-Young Borovskova wrote:He also said increasing exponentially low sec gate guns would/was something interesting to implement and then a couple weeks latter and after a shif ton of forum tears from graveyard campers he stated it was just a thought and would never be implemented. Ah yes, I'd forgotten that bit. Kill a fully tanked out carrier in 4 minutes, wasn't it? I wouldn't mind it if CCP actually made some sort of hologram style CQ war room skit, where you could see both friendly and hostile towers and ships, as long as the system was upgraded to yield this information, but I do not condone making the act of living there a lot more work for no extra gain just to achieve this. Wait that would leave your people in space blind to gankers... in less u want that on top of the local u have now..... You might want to spend a few more seconds reading my post, you seem to have missed a few pieces of information there.
Don't bother. These no-local tpypes are basically unimaginative sociopaths, and I don't mean that in any sort of insulting way.
To them, nullsec exists only as a shooting gallery that they can take daytrips to.
It will ruin most non-fleet activity in nullsec, and they don't care. It will ruin what little industrial activity their is, and they don't care. It will further decrease the population of average players in nullsec, and they don't care. It will make most empire building (infrastructure and upgrades) pointless, and they don't care.
All they care about is ganking soft targets with as little possible time or effort involved.
And when the inevitable happens, they will probably move on to removing local from lowsec, along with gate guns and sec status hits. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1779
|
Posted - 2012.11.18 22:16:00 -
[1244] - Quote
Shepard Wong Ogeko wrote:Don't bother. These no-local tpypes are basically unimaginative sociopaths, and I don't mean that in any sort of insulting way.
To them, nullsec exists only as a shooting gallery that they can take daytrips to.
It will ruin most non-fleet activity in nullsec, and they don't care. It will ruin what little industrial activity their is, and they don't care. It will further decrease the population of average players in nullsec, and they don't care. It will make most empire building (infrastructure and upgrades) pointless, and they don't care.
All they care about is ganking soft targets with as little possible time or effort involved.
And when the inevitable happens, they will probably move on to removing local from lowsec, along with gate guns and sec status hits. Yeah. Ganking "soft targets" who are somehow in nullsec but too moronic to understand that CCP has decreed you will be making isk and all non-capitals in highsec.
(Which you should be doing). Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Herzog Wolfhammer
Sigma Special Tactics Group
1886
|
Posted - 2012.11.19 03:50:00 -
[1245] - Quote
Lord Zim wrote:It's not "the world's ending", it's us telling you exactly what'll happen. It won't be a dramatic change, since null is already pretty depopulated as it is, but the fact of the matter is, WH style local will depopulate null even further, and it will have a detrimental effect on anything other than space jousting over stationary objects with timers.
So gates are not stationary objects?
The requirement of gates should go too, letting all ships dial in a warp from system to system. I remember a time when people in low and null would have loved these ideas, before they became the establishment, and a huge part of the problem.
Nullsec is depopulated because of your gate camps and your local. I've been there. If the people out there now have to hunt for their food because local was gone (and gates) and that makes them quit, then good riddance. Let them go back to WoW and back to ganking noobs in the starter zones.
|

Herzog Wolfhammer
Sigma Special Tactics Group
1886
|
Posted - 2012.11.19 03:51:00 -
[1246] - Quote
Shepard Wong Ogeko wrote:Lord Zim wrote:Mirima Thurander wrote:Lord Zim wrote:Lin-Young Borovskova wrote:He also said increasing exponentially low sec gate guns would/was something interesting to implement and then a couple weeks latter and after a shif ton of forum tears from graveyard campers he stated it was just a thought and would never be implemented. Ah yes, I'd forgotten that bit. Kill a fully tanked out carrier in 4 minutes, wasn't it? I wouldn't mind it if CCP actually made some sort of hologram style CQ war room skit, where you could see both friendly and hostile towers and ships, as long as the system was upgraded to yield this information, but I do not condone making the act of living there a lot more work for no extra gain just to achieve this. Wait that would leave your people in space blind to gankers... in less u want that on top of the local u have now..... You might want to spend a few more seconds reading my post, you seem to have missed a few pieces of information there. Don't bother. These no-local tpypes are basically unimaginative sociopaths, and I don't mean that in any sort of insulting way. To them, nullsec exists only as a shooting gallery that they can take daytrips to. It will ruin most non-fleet activity in nullsec, and they don't care. It will ruin what little industrial activity their is, and they don't care. It will further decrease the population of average players in nullsec, and they don't care. It will make most empire building (infrastructure and upgrades) pointless, and they don't care. All they care about is ganking soft targets with as little possible time or effort involved. And when the inevitable happens, they will probably move on to removing local from lowsec, along with gate guns and sec status hits.
And if you had a Jita, we would burn it too.
|

James Amril-Kesh
RAZOR Alliance
1299
|
Posted - 2012.11.19 03:54:00 -
[1247] - Quote
Herzog Wolfhammer wrote:Nullsec is depopulated because of your gate camps and your local. lol no |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
161
|
Posted - 2012.11.19 04:02:00 -
[1248] - Quote
Herzog Wolfhammer wrote:
And if you had a Jita, we would burn it too.
We do. It is called "VFK" and it is the biggest trade hub in nullsec. You are free to come burn it.
But since you guys can't even gank ratters or catch industrials on the gates, I'm not going to hold my breath on some highsec pubbie raid on our capitol. |

Herzog Wolfhammer
Sigma Special Tactics Group
1886
|
Posted - 2012.11.19 04:12:00 -
[1249] - Quote
Shepard Wong Ogeko wrote:Herzog Wolfhammer wrote:
And if you had a Jita, we would burn it too.
We do. It is called "VFK" and it is the biggest trade hub in nullsec. You are free to come burn it. But since you guys can't even gank ratters or catch industrials on the gates, I'm not going to hold my breath on some highsec pubbie raid on our capitol.
High sec Concorde is your Local in 0.0. You can't shut Jita down with Concorde (thank's for the salvage though), the so-called "pubbies" (would you make them wear a symbol on their sleeve?) won't get to VFK with the power of local. |

James Amril-Kesh
RAZOR Alliance
1299
|
Posted - 2012.11.19 04:17:00 -
[1250] - Quote
Herzog Wolfhammer wrote:High sec Concorde is your Local in 0.0. You can't shut Jita down with Concorde (thank's for the salvage though), the so-called "pubbies" (would you make them wear a symbol on their sleeve?) won't get to VFK with the power of local. Local has absolutely no power against a group coming to take Goonswarm's or anybody else's sovereignty or tech moons. The fact that you think that is absurd. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
161
|
Posted - 2012.11.19 04:19:00 -
[1251] - Quote
Herzog Wolfhammer wrote:Shepard Wong Ogeko wrote:Herzog Wolfhammer wrote:
And if you had a Jita, we would burn it too.
We do. It is called "VFK" and it is the biggest trade hub in nullsec. You are free to come burn it. But since you guys can't even gank ratters or catch industrials on the gates, I'm not going to hold my breath on some highsec pubbie raid on our capitol. High sec Concorde is your Local in 0.0. You can't shut Jita down with Concorde (thank's for the salvage though), the so-called "pubbies" (would you make them wear a symbol on their sleeve?) won't get to VFK with the power of local.
Plenty of others have made it to VFK, bubbled our stuff and shot us up. You don't because you are no good at this game. We moved into Tributes, blew up thousands of ships. Then we moved into Vale and shot up thousands more before the defenders broke.
But never mind that. Tell us more about how you don;t know anything.
edit;
And the mark will be on your forehead, not your sleeve. That way I can look at your avatar and know your opinion isn't worth much. |

Nylith Empyreal
Federal Navy Academy Gallente Federation
154
|
Posted - 2012.11.19 04:26:00 -
[1252] - Quote
I would prefer it as infrastructure personally. I.e. civilizations set up your own trade hubs / police etc. and have information options such as local etc or a constant location of something i nyour space. hell make it so the enemy fleets can't use it. Though one would say this would make conquering space too hard, perhaps this would open up potential sabotage or something, I dunno, my two cents. This shouldn't be as cold cut as removing local entirely without a balance of something else. You all need to stop thinking in extremes. "Oh, you can't help that," said the troll: "we're all mad here. I'm mad. You're mad." "How do you know I'm mad?" -ásaid the forumwarrior. "You must be," said the troll, "or you wouldn't have come here." |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
21
|
Posted - 2012.11.19 04:50:00 -
[1253] - Quote
Herzog Wolfhammer wrote:The requirement of gates should go too, letting all ships dial in a warp from system to system. I remember a time when people in low and null would have loved these ideas, Old timey low/null people must've been dumb as ****.
Quote:Nullsec is depopulated because of your gate camps Because no has ever gotten past or avoided a gate camp. |

SmilingVagrant
GoonWaffe Goonswarm Federation
882
|
Posted - 2012.11.19 05:29:00 -
[1254] - Quote
Herzog Wolfhammer wrote: High sec Concorde is your Local in 0.0. You can't shut Jita down with Concorde (thank's for the salvage though), the so-called "pubbies" (would you make them wear a symbol on their sleeve?) won't get to VFK with the power of local.
Ahahahaha yeah we never see roaming gangs sitting on our undock at all, because the pubbies are so effortlessly blocked by our gatecamps and local chat.
Lets take a look at my intel channel for a second...
Name edited out > vigilant, ferox, rupture, thorax, myrmidon all on e-o gate in m-o now
Name edited out > Efterpi jumping E-OGL4 raptor
Name edited out > Dan Radermaker+21 in H-PA29* Sonnensystem
Somehow all of these pubbies managed to crash our impenetrable gatecamps emboldened by the power of local all in a 30 minute period.
Meanwhile I just wandered with a small cloaking gang into IRC space past their impenetrable gatecamp which is empowered by the strength of unstoppable local and killed some of their players traveling down their jump bridge highway.
Snot Shot of COAD fame regularly wanders into our space at will, right through the EC- and Taisy gatecamps, and Snot Shot isn't even good at this game.
Hey guys it turns out when all you do is ***** about how hard it is to kill things in null from the safety of "Never been to nullsec" it's hard to get kills out there :( :( :(
I know I've been saying this a lot; but have you tried not being bad at this game? |

Mirima Thurander
The 8th Tribe Seraphim Dragoons.
405
|
Posted - 2012.11.19 06:30:00 -
[1255] - Quote
SmilingVagrant wrote:Herzog Wolfhammer wrote: High sec Concorde is your Local in 0.0. You can't shut Jita down with Concorde (thank's for the salvage though), the so-called "pubbies" (would you make them wear a symbol on their sleeve?) won't get to VFK with the power of local.
Ahahahaha yeah we never see roaming gangs sitting on our undock at all, because the pubbies are so effortlessly blocked by our gatecamps and local chat. Lets take a look at my intel channel for a second... Name edited out > vigilant, ferox, rupture, thorax, myrmidon all on e-o gate in m-o now Name edited out > Efterpi jumping E-OGL4 raptor Name edited out > Dan Radermaker+21 in H-PA29* Sonnensystem Somehow all of these pubbies managed to crash our impenetrable gatecamps emboldened by the power of local all in a 30 minute period. Meanwhile I just wandered with a small cloaking gang into IRC space past their impenetrable gatecamp which is empowered by the strength of unstoppable local and killed some of their players traveling down their jump bridge highway. Snot Shot of COAD fame regularly wanders into our space at will, right through the EC- and Taisy gatecamps, and Snot Shot isn't even good at this game. Hey guys it turns out when all you do is ***** about how hard it is to kill things in null from the safety of "Never been to nullsec" it's hard to get kills out there :( :( :( I know I've been saying this a lot; but have you tried not being bad at this game?
Hay look I bet they only reason you new the solo and small gang was even there was because of some ratter docked/posed up telling you what they seen in LOCAL. So thx for pointing out so clearly what I have spent a month saying. Local allows u free Intel with NO effort at all. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |

KrakizBad
Eve Defence Force Fatal Ascension
1104
|
Posted - 2012.11.19 06:38:00 -
[1256] - Quote
Tell us more about seeing ship types from local. www.minerbumping.com - because your tears are delicious |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
161
|
Posted - 2012.11.19 06:39:00 -
[1257] - Quote
Mirima Thurander wrote: So thx for pointing out so clearly what I have spent a month saying. Local allows u free Intel with NO effort at all.
Well, they had to put some effort into passing the intel along in the intel channels. |

Mirima Thurander
The 8th Tribe Seraphim Dragoons.
405
|
Posted - 2012.11.19 06:45:00 -
[1258] - Quote
KrakizBad wrote:Tell us more about seeing ship types from local. Why complain about having to use scouts if locals removed and u all ready use them
Logic is broken here make up your minds.
I mean clearly with out local u can NEVER find fights that's what's been said for 40 pages. now your telling me u need to all ready use scouts to inform on fleets in your space.
So tell me why do u need local? Is it to protect u from being jumped unexpected by a gang of reds?
Small side note to the 3 corps that war dec'ed this dead corp have fun this is a training alt. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |

Andski
GoonWaffe Goonswarm Federation
5560
|
Posted - 2012.11.19 06:52:00 -
[1259] - Quote
"man local is the only reason I can't get any kills on those damned nullbears, it certainly can't be the fact that I'm goddamn awful at PvP, hell no I'm da best" ~*a-áproud belligerent undesirable*~
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. |

KrakizBad
Eve Defence Force Fatal Ascension
1104
|
Posted - 2012.11.19 06:53:00 -
[1260] - Quote
Who's complaining? But no one needs scouts in empty systems. www.minerbumping.com - because your tears are delicious |
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