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Author |
Thread Statistics | Show CCP posts - 39 post(s) |
Radius Prime
Tax Evading Ass.
30
|
Posted - 2013.02.08 16:02:00 -
[511] - Quote
Debir Achen wrote:*
* Carriers
It always struck me as odd that the only training difference between a carrier and a super-carrier was Racial Carrier III vs I. With the new changes, there seems to be no skill requirement difference between a carrier and a super-carrier.
And while the jump drive requirements might be perfectly sensible in low- and null-sec, they aren't relevant for WH carriers. There are carriers that spend their entire life in WH space, and never use their jump drive. Others use their jump drive to get to WH space, and thereafter do not. As such, the high jump drive skill reqs seem somewhat arbitrary, especially when compared to the proposed dreadnaught pre-reqs.
(Similar question arises with dreads: is a dread without siege a sensible dread? If it is, then the pre-req is somewhat arbitrary. Less of a problem in this case, since siege mode is useful for any dread, while it's entirely possible for a carrier to fully function as a carrier without using the jump drive)
I feel you m8. Unfortunately, this is what happens when the large majority of newly hired middleman developers are hired from big null alliances. They have little notion or some simply don't care about how certain decisions affect players from different areas in the game. For them EVE-meta = Nullsec. It's worth noting as well that questions coming from certain groups within the player community get answered faster and more frequently. In the end I think null-players in generals tend to be more hardcore players so it's logical for them to get and deserve more attention/opportunities and that we will all benefit from the changes initiated by them long term.
Fly safe o/ Reopen the EVE gate so we can invade Serenity. Goons can go first. |
Myopic Thyne
Shattered Paradigm
6
|
Posted - 2013.02.08 16:04:00 -
[512] - Quote
I miss spoke, I was thinking about links on command ships and wrote links, I did indeed mean the passive skills, I actually like the idea of needing wing command for command ships, that's pretty good. |
Sakari Orisi
Shattered Paradigm
187
|
Posted - 2013.02.08 16:06:00 -
[513] - Quote
Drosal Inkunen wrote:Sakari Orisi wrote:Myopic Thyne wrote:Adding my voice to:
Command Ship requirements make no sense. (Links for 'off-race' and generally neveruse situations.)
Carrier requirements make no sense. (Tactical Logistics Reconfiguration and Fighters make more sense then Jump requirements)
Recons requirements make no sense. (Cloaking skill for non-cloaky ships is absurd. How about making carriers require freighter skills.. oh wait THAT would make more sense since they do haul stuff around a lot.) I think this is spot on. I don't think the passive boost skills should be needed to fly all command ships. Ditto for Carriers and Cloaking on recons. I appreciate training time should be kept roughly the same as now, but a better set of skills should be searched for. Perhaps ... Command Ships: Wing command ? Recons: No idea there Carriers: As above poster mentioned: Tactical Logistics Reconfiguration and/or fighters. Dreads: the dread requiremetns should mirror the carrier ones. Keep them in line imo. Hey, someone notices it is the passive boosts, not the gang link skills! Anyway, the passive boosts were probably chosen because they would be the skills needed to train for gang links. I am not sure of training times for wing command, but I personally would rather have the boosters all have the passive boosts than not have them. Sure 10% shields won't help too much on an armor ship, but I'd rather have the 10% shields than nothing. I will pass on commenting on the carrier changes as that isn't an area I'm familiar with. I think cloaking for recons is a tricky one. I believe they mentioned the reasoning is that half the recons really shouldn't be used without a cov-ops cloak and they couldn't really find a skill that worked better. Force Recons almost seem like they should be a different ship type entirely, don't you think? An entirely different skill actually sounds like a better idea here .. Might be worth pondering about ? I mean .. it's now or never pretty much. The evefit project Pyfa thread Phobos thread |
Radius Prime
Tax Evading Ass.
30
|
Posted - 2013.02.08 16:27:00 -
[514] - Quote
Eagleye13 wrote:I Am NOT A FAN of this Re-Mapping... For me It Seems CCP is Making it EASIER for NEW players and HARDER for older players... for me being an older player it is un-fair and ultimatly could drive me away from the game...Take for example the Requirements for the Command Ship... Why do i need all these extra WARFARE skills when i only need maybe 2 out of 3... It should be left to the pilot to customize his skill sheet with those so their is diversity when fighting others...This to me seems like you are balancing everything to the point where only Lock.Click. And Shoot Comes into effect...meaning everyone is equal and has the same effect against each other...Leave that to US thats what MADE Eve FUN...Knowing that we had the advantage because we spent the time to get their....by doing these changes it makes it easier for newer players to come up from nothing and take on us older players.......Remember who dominated the game of eve....The players, mainly OLDER Players(Game Time). In my view here CCP is duming eve down so that it so call balances the ships when in reality they are making it easier for the NEWER players to inflict more damage and accumulate isk at a faster rate that what we had the chance to do when we first started.....If this is the Case maybe everyone who has been playing for over 5 years should be given an ISK Gift from CCP so that we can have a fair inflated advantage!!!!!
You did get and still have an umlimited isk credit card for CCP. T2 bpo's anyone? Some great unique/limited ships that are priceless now and only you rotting oaks have? How about the whole of nullsec that you could settle for free cause no-one else was there at the time, basically providing unlimited wealth for the people owning sov.
Oldskool players have always had and still have an unfair advantage over anyone that joined the last 5 years. Please give younger players a chance and a reason to exist or you will find yourself alone one day.
Reopen the EVE gate so we can invade Serenity. Goons can go first. |
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CCP Fozzie
C C P C C P Alliance
3916
|
Posted - 2013.02.08 16:31:00 -
[515] - Quote
Onyx Nyx wrote:I am concerned, and I have heard murmurings, that CCP will not reimburse the current battleship 5 requirement to fly capital ships. I have two characters whose sole purpose is to fly carriers and dreads and once these changes go through, my two characters and everyone else that has characters for dedicated capital roles is going have 1,984,000 SP of wasted training time.
Needless to say, if these changes go through without reimbursement, it is a ****-move and huge loss of goodwill on CCP's part.
If we ever delete the Battleship skills from the game we'll reimburse the skillpoints.
We're not taking a single thing away from you with this change. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Roime
Shiva Furnace
1940
|
Posted - 2013.02.08 16:38:00 -
[516] - Quote
Does "Summer" refer to like May-ish or more like July-ish?
/fishing for a general approximation of release schedule, things got suddenly quite tight because of the cap change :o
-á- All I really wanted was to build a castle among the stars - |
Beckie DeLey
Living From Scraps
303
|
Posted - 2013.02.08 16:42:00 -
[517] - Quote
Freighdee Katt wrote:CCP Fozzie wrote:Clone costs in their current form are not something we as a design department are happy with. Beyond that we can't make commitments on the issue at this time. Clone insurance maybe? Keep the reasonably high cost, but make it run for a fixed term like 90 or 180 days, and you're covered no matter how many times you get podded during that period. This way you still have an ISK sink for the 200m SP club, but nobody is discouraged from flying around in teeny weeny easy to pop ships. Just make sure you don't ignore those warning mails you get when it's about to run out --- there would probably need to be a warning in big red letters that pops up and warns you if YOU'RE ABOUT TO UNDOCK WITHOUT CLONE INSURANCE ARE YOU SURE YOU WANT TO DO THIS???!
This is brilliant. CCP, get to it. So... i started an industry blog at www.derbk.com/eve There i am preparing a guide to all things related to manufacturing. Check it out!
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Onyx Nyx
Euphoria Released Verge of Collapse
203
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Posted - 2013.02.08 16:43:00 -
[518] - Quote
CCP Fozzie wrote:Onyx Nyx wrote:I am concerned, and I have heard murmurings, that CCP will not reimburse the current battleship 5 requirement to fly capital ships. I have two characters whose sole purpose is to fly carriers and dreads and once these changes go through, my two characters and everyone else that has characters for dedicated capital roles is going have 1,984,000 SP of wasted training time.
Needless to say, if these changes go through without reimbursement, it is a ****-move and huge loss of goodwill on CCP's part. If we ever delete the Battleship skills from the game we'll reimburse the skillpoints. We're not taking a single thing away from you with this change.
Not really what I asked, but I suppose that is the best answer I'll get. I kill kittens, and puppies and bunnies. I maim toddlers and teens and then more. |
stoicfaux
2314
|
Posted - 2013.02.08 16:43:00 -
[519] - Quote
CCP Fozzie wrote:Onyx Nyx wrote:I am concerned, and I have heard murmurings, that CCP will not reimburse the current battleship 5 requirement to fly capital ships. I have two characters whose sole purpose is to fly carriers and dreads and once these changes go through, my two characters and everyone else that has characters for dedicated capital roles is going have 1,984,000 SP of wasted training time.
Needless to say, if these changes go through without reimbursement, it is a ****-move and huge loss of goodwill on CCP's part. If we ever delete the Battleship skills from the game we'll reimburse the skillpoints. We're not taking a single thing away from you with this change. Well, nothing except for the rage tears. However, the butt-hurt should be considered as just compensation.
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Radius Prime
Tax Evading Ass.
30
|
Posted - 2013.02.08 16:44:00 -
[520] - Quote
Unkind Omen wrote:The only nasty and really confusing thing in this skill split idea is the fact that racial battlecruiser and destroyer skills would get same ranks as their common counterparts have now. Do you think that command ships alone are that good so people would surely spend 1.5 mil SP for each one of them? I think that they are not that awesome. Most people train commands as a good bonus for having at least two of racial cruisers 5. And even now it would cost only an additional 1.2mil SP to cross-train commands through cruiser skills even if you would ignore the fact that the cruiser 5 skill is a must have skill for any experienced pvp pilot anyway as it provides access to SC, Logistics, Recons, HICs and HACs as weapons of destruction.
I think that you should consider lowering a rank of racial battlecruisers skill at least to rank 5( which cruisers have) or may be even lowering both cruisers and BC skills to rank 4. Personally I already have BC and destroyers V but I still cant forget that damn month I spent training BC V. How do you imagine new players to spend 4 months to get the same result?
Nobody ever said you were obligated to train all races. It is a personal choice. Instead of having to train all cruisers to V to fly command ships you will now train all bcs instead. Not having to train racial cruiser V and battlecruisers V for CS makes perfect sense to me. For me there is the added benefit that I preferred BCS over cruisers anyway :). Reopen the EVE gate so we can invade Serenity. Goons can go first. |
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James Amril-Kesh
4S Corporation RAZOR Alliance
3752
|
Posted - 2013.02.08 16:45:00 -
[521] - Quote
Onyx Nyx wrote:CCP Fozzie wrote:Onyx Nyx wrote:I am concerned, and I have heard murmurings, that CCP will not reimburse the current battleship 5 requirement to fly capital ships. I have two characters whose sole purpose is to fly carriers and dreads and once these changes go through, my two characters and everyone else that has characters for dedicated capital roles is going have 1,984,000 SP of wasted training time.
Needless to say, if these changes go through without reimbursement, it is a ****-move and huge loss of goodwill on CCP's part. If we ever delete the Battleship skills from the game we'll reimburse the skillpoints. We're not taking a single thing away from you with this change. Not really what I asked, but I suppose that is the best answer I'll get. That actually is exactly what you asked. You just didn't get the answer you wanted. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
Irregessa
Obfuscation and Reflections
68
|
Posted - 2013.02.08 16:50:00 -
[522] - Quote
Roime wrote:Does "Summer" refer to like May-ish or more like July-ish?
/fishing for a general approximation of release schedule, things got suddenly quite tight because of the cap change :o
Revelations II June 19, 2007 Empyrean Age June 10, 2008
Apocrypha was released earlier than Summer intentionally
Tyrannis May 28, 2010 Incarna June 21, 2011 Inferno May 22, 2012
Give you an idea?
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Roime
Shiva Furnace
1941
|
Posted - 2013.02.08 16:53:00 -
[523] - Quote
Thanks, it does :)
-á- All I really wanted was to build a castle among the stars - |
Inkarr Hashur
Sine Nobilitatis
175
|
Posted - 2013.02.08 17:19:00 -
[524] - Quote
CCP Ytterbium wrote:Alrigh folks, good news. We'll change the way training works so that you can still train the skills you have after change, even if you don't meet the prerequisite anymore. Ex: You have Amarr Freighter 1 after the change but not Advanced Spaceship Command 5. You can still fly the Providence and you will now still be able to train Amarr Freighter past 1 as long as you have the skill injected.Hope that's clear - trying my very best
Any thoughts on how likely it will be that implementing this kind of change with introduce some big bugs? |
James Amril-Kesh
4S Corporation RAZOR Alliance
3756
|
Posted - 2013.02.08 17:22:00 -
[525] - Quote
Inkarr Hashur wrote:CCP Ytterbium wrote:Alrigh folks, good news. We'll change the way training works so that you can still train the skills you have after change, even if you don't meet the prerequisite anymore. Ex: You have Amarr Freighter 1 after the change but not Advanced Spaceship Command 5. You can still fly the Providence and you will now still be able to train Amarr Freighter past 1 as long as you have the skill injected.Hope that's clear - trying my very best Any thoughts on how likely it will be that implementing this kind of change with introduce some big bugs? That's like asking somebody to give you the likelihood that your computer is going to crash sometime in the next week. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
Radius Prime
Tax Evading Ass.
30
|
Posted - 2013.02.08 17:22:00 -
[526] - Quote
Bubbleboylol wrote:I know most of you have been here longer then me, but do these changes not worry you at all? I have played almost every MMO out there and this is the only one that me and my friends have stuck with through the years. Eve is slowly shifting to accommodate a different player base then there core players. I say that because if you look at the shift in popular games as World of Warcraft or age of conan both i have played for a long time, they made it so easy to do anything that it's not worth the wait or time to even play anymore. They have pushed out there core players be cause it got overrun by the ( i want it now players ) and are now trying to make and keep them happy, that play get everything they want and then get bored and move on. i see this happening to EVE slowly and it is sad because working and building anticipation to own and or use a ship and know that anyone else has to put in same time or more time and effort to get the same or better. The whole reason the market is as successful as it is in EVE is due to the fact that it takes months to skill train a ship. Don't forget why there is all these ( stupid repeditive tedious ) little things you have to do is what keeps you ahead of other players and sets each player apart from each other and creates competition between others as most people get lazy, so if the game caters to that then people will get bored because the game will then be to easy and they will ask for ( more ) (new) etc and so on and never be happy. The point is no one will ever be happy so you have to decide when it is just pure laziness or if it really is a problem. ( most the time though it is just laziness ) I am not saying all the changes are bad but some are just way to easy... Mix it up add new skills etc do not take them away from any ship if anything add more. The realism of space and the depth of the skills that go into EVE is what is so intriguing to anyone that starts or is still playing EVE, Do you see pilots flying in real life 747 jets without first learning everything about most every plane including prop planes and small jets before they can even touch a 747? That is my point. I understand it is a game but how many space games offer the realism that EVE offers>?? We like the game hard to play as that is what keeps you and I coming back. If i want an easy game ill go download an app on the ipod or play COD etc. We have many options to play easy games. The people whining about how long it takes is just the type that ( want it now ) and have no patience. I know i would not keep playing if i could just get everything as easy as in WOW or other games the like. As that is why i do not play them anymore and why they have to keep screwing up other games so much because they did not know that they pushed there main player base out.
Good day fellow pilots! Be heard don't let them cater to the LAziessss!
+10 on that. As an oldskool gamer I've lost 90% of the titles I used to love this way. Eve is the last one I still play and would be hurt if they would kill it. Last passion I lost this way was Diablo 3 this year. D2 was a fantastic game which took a lot of time to learn and an enormous grind to find what you want. Blizzard just killed it. When I played 3, I had been pumped up and waiting for 6 years. It felt like playing supermario back on the nintendo 8 bit. One directional and simple as ****. I was going to play it together with my 14 year old. He plays COD a lot and I had been telling him how much it sucked for being so simple. After diablo 3 came out I felt so embarrassed about it's quality and simplicity that I didn't even bother introducing him to it.
btw. Next title to be ruined is the maxis classic SimCity. Even before release I can see from the gameplay videos that SimCity5 is an oversimplified disaster. It doesn't even include taxsystem and spreadsheets/graphs anymore :(.
Please CCP , you have a great community , tolerant , educated , adults averaging 30 , do not ruin this game , do not turn it into a 10 year olds play thing.
Reopen the EVE gate so we can invade Serenity. Goons can go first. |
Irregessa
Obfuscation and Reflections
69
|
Posted - 2013.02.08 17:23:00 -
[527] - Quote
Inkarr Hashur wrote:CCP Ytterbium wrote:Alrigh folks, good news. We'll change the way training works so that you can still train the skills you have after change, even if you don't meet the prerequisite anymore. Ex: You have Amarr Freighter 1 after the change but not Advanced Spaceship Command 5. You can still fly the Providence and you will now still be able to train Amarr Freighter past 1 as long as you have the skill injected.Hope that's clear - trying my very best Any thoughts on how likely it will be that implementing this kind of change with introduce some big bugs?
That is why SiSi exists. I hope they make this change there well before it sees the light of day on TQ. |
Inkarr Hashur
Sine Nobilitatis
175
|
Posted - 2013.02.08 17:31:00 -
[528] - Quote
Radius Prime wrote:Bubbleboylol wrote:I know most of you have been here longer then me, but do these changes not worry you at all? I have played almost every MMO out there and this is the only one that me and my friends have stuck with through the years. Eve is slowly shifting to accommodate a different player base then there core players. I say that because if you look at the shift in popular games as World of Warcraft or age of conan both i have played for a long time, they made it so easy to do anything that it's not worth the wait or time to even play anymore. They have pushed out there core players be cause it got overrun by the ( i want it now players ) and are now trying to make and keep them happy, that play get everything they want and then get bored and move on. i see this happening to EVE slowly and it is sad because working and building anticipation to own and or use a ship and know that anyone else has to put in same time or more time and effort to get the same or better. The whole reason the market is as successful as it is in EVE is due to the fact that it takes months to skill train a ship. Don't forget why there is all these ( stupid repeditive tedious ) little things you have to do is what keeps you ahead of other players and sets each player apart from each other and creates competition between others as most people get lazy, so if the game caters to that then people will get bored because the game will then be to easy and they will ask for ( more ) (new) etc and so on and never be happy. The point is no one will ever be happy so you have to decide when it is just pure laziness or if it really is a problem. ( most the time though it is just laziness ) I am not saying all the changes are bad but some are just way to easy... Mix it up add new skills etc do not take them away from any ship if anything add more. The realism of space and the depth of the skills that go into EVE is what is so intriguing to anyone that starts or is still playing EVE, Do you see pilots flying in real life 747 jets without first learning everything about most every plane including prop planes and small jets before they can even touch a 747? That is my point. I understand it is a game but how many space games offer the realism that EVE offers>?? We like the game hard to play as that is what keeps you and I coming back. If i want an easy game ill go download an app on the ipod or play COD etc. We have many options to play easy games. The people whining about how long it takes is just the type that ( want it now ) and have no patience. I know i would not keep playing if i could just get everything as easy as in WOW or other games the like. As that is why i do not play them anymore and why they have to keep screwing up other games so much because they did not know that they pushed there main player base out.
Good day fellow pilots! Be heard don't let them cater to the LAziessss! +10 on that. As an oldskool gamer I've lost 90% of the titles I used to love this way. Eve is the last one I still play and would be hurt if they would kill it. Last passion I lost this way was Diablo 3 this year. D2 was a fantastic game which took a lot of time to learn and an enormous grind to find what you want. Blizzard just killed it. When I played 3, I had been pumped up and waiting for 6 years. It felt like playing supermario back on the nintendo 8 bit. One directional and simple as ****. I was going to play it together with my 14 year old. He plays COD a lot and I had been telling him how much it sucked for being so simple. After diablo 3 came out I felt so embarrassed about it's quality and simplicity that I didn't even bother introducing him to it. btw. Next title to be ruined is the maxis classic SimCity. Even before release I can see from the gameplay videos that SimCity5 is an oversimplified disaster. It doesn't even include taxsystem and spreadsheets/graphs anymore :(. Please CCP , you have a great community , tolerant , educated , adults averaging 30 , do not ruin this game , do not turn it into a 10 year olds play thing.
I don't see why letting players rush into more expensive ships sooner seems so horrible to you bittervets, it gives you tastier and squishier targets to blow up and more people to sell expensive toys to. Sounds like whining about a nonissue to me. |
Marlona Sky
D00M. Northern Coalition.
3076
|
Posted - 2013.02.08 17:36:00 -
[529] - Quote
CCP Fozzie wrote:Clone costs in their current form are not something we as a design department are happy with. Beyond that we can't make commitments on the issue at this time.
Please for the love of god just remove clone upgrade costs. I wrote an article about how bad they are. Ignore the insurance change part as I was just using it as an example of where to move the ISK sink to (bad example I know), but just focus on the rest.
CLONE UPGRADE BILLS: A PAINFUL THROWBACK
Did you read it?
Remove local, structure mails and revamp the directional scanner! |
knobber Jobbler
218
|
Posted - 2013.02.08 17:37:00 -
[530] - Quote
James Amril-Kesh wrote:Onyx Nyx wrote:CCP Fozzie wrote:Onyx Nyx wrote:I am concerned, and I have heard murmurings, that CCP will not reimburse the current battleship 5 requirement to fly capital ships. I have two characters whose sole purpose is to fly carriers and dreads and once these changes go through, my two characters and everyone else that has characters for dedicated capital roles is going have 1,984,000 SP of wasted training time.
Needless to say, if these changes go through without reimbursement, it is a ****-move and huge loss of goodwill on CCP's part. If we ever delete the Battleship skills from the game we'll reimburse the skillpoints. We're not taking a single thing away from you with this change. Not really what I asked, but I suppose that is the best answer I'll get. That actually is exactly what you asked. You just didn't get the answer you wanted.
I wish CCP would answer it with a yes. Reimburse people who have BS - V. Many people only have it because its a prerequisite for capitals. If they're changing the prerequisite they need to reimburse those with more than the prerequisite, especially in this case.
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Karl Hobb
Stellar Ore Refinery and Crematorium
1024
|
Posted - 2013.02.08 17:40:00 -
[531] - Quote
CCP Ytterbium wrote:We'll change the way training works so that you can still train the skills you have after change, even if you don't meet the prerequisite anymore. That's excellent to hear. One thing I have a question about is the "if you can fly it now you can fly it after" mantra. What if I can't fly it now, but have the skill?
Based on current requirements, if I train up Command Ships right now my skills will allow me to fly two races' worth of Field Command Ships (2 of the 8 available). After the expansion I'll be able to fly all Command Ships from all races (8 of 8) because the requirements change dramatically. Is that correct? If you're not already part of a bloc, this is the best guy for CSM8. |
stoicfaux
2314
|
Posted - 2013.02.08 18:11:00 -
[532] - Quote
knobber Jobbler wrote: I wish CCP would answer it with a yes. Reimburse people who have BS - V. Many people only have it because its a prerequisite for capitals. If they're changing the prerequisite they need to reimburse those with more than the prerequisite, especially in this case.
Geez Louise. You aren't losing anything with the prereq changes.
Asking for reimbursement for BS V makes as much sense as graduating from a university, working in your field for a decade and then asking for a tuition refund for a few credit hours when your university changes the prereqs to one of the courses you took.
edit: removed quote spam |
Freighdee Katt
Center for Advanced Studies Gallente Federation
139
|
Posted - 2013.02.08 18:12:00 -
[533] - Quote
Karl Hobb wrote:Based on current requirements, if I train up Command Ships right now my skills will allow me to fly two races' worth of Field Command Ships (2 of the 8 available). After the expansion I'll be able to fly all Command Ships from all races (8 of 8) because the requirements change dramatically. Is that correct? You would have to post what skills you have now in order to find out if this is correct or not, but . . . maybe. If you have the Command Ships skill injected, and you have Battlecruiser V, AND you have all Cruiser skills to III, then after the change you would have all racial BC skills at V, and you would still have the Command Ships skill injected (so you can continue to train it to whatever level you want, regardless of whether you meet the new pre-reqs required to inject it or not). In that case you could sit in any of the Command Ship hulls regardless of race, because you would have the required skills of Racial BC V + Command Ships I for each of them. |
Inkarr Hashur
Sine Nobilitatis
176
|
Posted - 2013.02.08 18:22:00 -
[534] - Quote
stoicfaux wrote:knobber Jobbler wrote: I wish CCP would answer it with a yes. Reimburse people who have BS - V. Many people only have it because its a prerequisite for capitals. If they're changing the prerequisite they need to reimburse those with more than the prerequisite, especially in this case.
Geez Louise. You aren't losing anything with the prereq changes. Asking for reimbursement for BS V makes as much sense as graduating from a university, working in your field for a decade and then asking for a tuition refund for a few credit hours when your university changes the prereqs to one of the courses you took. edit: removed quote spam This is one of the best responses I've ever seen to one of the more annoying flavors of whining I've seen in this game.
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Inkarr Hashur
Sine Nobilitatis
176
|
Posted - 2013.02.08 18:24:00 -
[535] - Quote
Karl Hobb wrote:CCP Ytterbium wrote:We'll change the way training works so that you can still train the skills you have after change, even if you don't meet the prerequisite anymore. That's excellent to hear. One thing I have a question about is the "if you can fly it now you can fly it after" mantra. What if I can't fly it now, but have the skill? Based on current requirements, if I train up Command Ships right now my skills will allow me to fly two races' worth of Field Command Ships (2 of the 8 available). After the expansion I'll be able to fly all Command Ships from all races (8 of 8) because the requirements change dramatically. Is that correct?
You need the racial BC skills to V as well, and I''m pretty sure you've got that lined up by now, right? CCP won't remove skills you've injected, so you should be ready to sit in the 8 Command Ships once the change goes live. |
Karl Hobb
Stellar Ore Refinery and Crematorium
1024
|
Posted - 2013.02.08 18:26:00 -
[536] - Quote
Freighdee Katt wrote:You would have to post what skills you have now in order to find out if this is correct or not, but . . . maybe. I understand your mistrust in my ability to read prerequisites; this is EVE, after all.
If I trained Command Ships now (I'd need to bring Leadership to V and Warfare Links to IV), I could then sit in an Absolution (Amarr Cruiser V, HAC IV, Battlecruiser V) or an Astarte (Gallente Cruiser V, HAC IV, Battlecruiser V). Since I do not have the Logistics skill, I could not fly the other two Amarr and Gallente Command Ships.
After the expansion, the requirements on Commands Ships drop to {racial} Battlecruiser V and Command Ships I. This means that I can sit in every Command Ship, since Minmatar Cruiser IV, Caldari Cruiser IV, and a lack of Logistics skills are no longer holding me back. Furthermore, since I would have injected and trained Command Ships before the change, I would not have to train the various {type} Warfare skills.
Sounds like quite a deal to me.
Inkarr Hashur wrote:CCP won't remove skills you've injected, so you should be ready to sit in the 8 Command Ships once the change goes live. That's exactly what I suspect, it just sounds a little too good to be true. If you're not already part of a bloc, this is the best guy for CSM8. |
Inkarr Hashur
Sine Nobilitatis
176
|
Posted - 2013.02.08 18:33:00 -
[537] - Quote
Karl Hobb wrote:Freighdee Katt wrote:You would have to post what skills you have now in order to find out if this is correct or not, but . . . maybe. I understand your mistrust in my ability to read prerequisites; this is EVE, after all. If I trained Command Ships now (I'd need to bring Leadership to V and Warfare Links to IV), I could then sit in an Absolution (Amarr Cruiser V, HAC IV, Battlecruiser V) or an Astarte (Gallente Cruiser V, HAC IV, Battlecruiser V). Since I do not have the Logistics skill, I could not fly the other two Amarr and Gallente Command Ships. After the expansion, the requirements on Commands Ships drop to {racial} Battlecruiser V and Command Ships I. This means that I can sit in every Command Ship, since Minmatar Cruiser IV, Caldari Cruiser IV, and a lack of Logistics skills are no longer holding me back. Furthermore, since I would have injected and trained Command Ships before the change, I would not have to train the various {type} Warfare skills. Sounds like quite a deal to me. Inkarr Hashur wrote:CCP won't remove skills you've injected, so you should be ready to sit in the 8 Command Ships once the change goes live. That's exactly what I suspect, it just sounds a little too good to be true.
You also missed how they're adding 4 prereqs for the command ships skill, which you get to skip. That's the nice thing about being a low or mid-SP pilot right now, you get to pick and choose which prereqs you want to use to get into all these skills that are being changed this summer. Command Ships isn't unique in this respect, the entire expansion may seem to good to be true, but its all true. |
Sinzor Aumer
Atlas Research Group Aerodyne Collective
96
|
Posted - 2013.02.08 18:35:00 -
[538] - Quote
/tinfoil on CCP is helping Test and Goons to bring even more meat-shield to dogpile everything - now in battleships. |
Darkdood
Estrale Frontiers Project Wildfire
23
|
Posted - 2013.02.08 18:35:00 -
[539] - Quote
Command ships concern me a little with the way you implemented them. I have a suggestion for a better way to do it???
Primary Skill Amarr BC V
Secondary Skill Command Ships I -- Warfare Link Spec IV -- 4 x Basic Warfare skills to lvl IV
Tertiary Skill Armored Warfare Spec IV (obviously different depending on race)
Hmm. I didn't do the exact math but I'm sure that shortens the training time too much which I assume is unacceptable to CCP.
Not sure what to say, but forcing everyone to train the four basic warfare skills to V seems a little excessive. |
Inkarr Hashur
Sine Nobilitatis
177
|
Posted - 2013.02.08 18:38:00 -
[540] - Quote
Darkdood wrote:Command ships concern me a little with the way you implemented them. I have a suggestion for a better way to do it???
Primary Skill Amarr BC V
Secondary Skill Command Ships I -- Warfare Link Spec IV -- 4 x Basic Warfare skills to lvl IV
Tertiary Skill Armored Warfare Spec IV (obviously different depending on race)
Hmm. I didn't do the exact math but I'm sure that shortens the training time too much which I assume is unacceptable to CCP.
Not sure what to say, but forcing everyone to train the four basic warfare skills to V seems a little excessive.
Your suggestion honestly makes more logical sense while also preventing people like me from grabbing up 8 T2 ships at the same time through a little short-cut. So honestly, its really what CCP should be doing rather than the current suggested implementation. |
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