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Author |
Thread Statistics | Show CCP posts - 20 post(s) |

Adriel Malakai
Shoulda Checked Local Break-A-Wish Foundation
312
|
Posted - 2013.04.08 19:56:00 -
[271] - Quote
Saul Hyperion wrote:I hate it. Need fitting (and cap, especially with this new RoF bonus) for other things 
Does fine on cap, except under heavy neuting pressure. As far as fitting goes, you're trading 6k EHP (T2 plates) and 4km on your point to gain a heavy neut. Amazingly good trade, in my opinion. |

Grideris
Fleet Coordination Commission Fleet Coordination Coalition
606
|
Posted - 2013.04.08 20:04:00 -
[272] - Quote
Adriel Malakai wrote:Saul Hyperion wrote:I hate it. Need fitting (and cap, especially with this new RoF bonus) for other things  Does fine on cap, except under heavy neuting pressure. As far as fitting goes, you're trading 6k EHP (T2 plates) and 4km on your point to gain a heavy neut. Amazingly good trade, in my opinion.
I run more or less the same thing, except with T2 plates and a medium booster. Do you find the extra cap injection ability is actually useful? My fit gets about 16k more armour HP from the look of things.
Back to the topic at hand: don't touch my utility high on the Mega. http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
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Havegun Willtravel
Mobile Alcohol Processing Units
71
|
Posted - 2013.04.08 20:05:00 -
[273] - Quote
Meathron - There was nothing wrong with it that a bit of pg and a hp buff wouln't fix. It didn't fit in very well with null fleets but at least it was usefull in low and for pve.
Now I don't know. +1 mid makes it a big talos with a maybe not so crappy shield tank. -1 low definitely seems to gimp it for any kinda of armor applications.
On a dual 1600 plate, mag stab + resists fit with neutrons, Maybe, you can drop the mag stab for a resist now and still deal equivalent damage while still tanking. Maybe. The drone bay nerf though ? On the race with undeniably THE worst optimal & falloff. I can perhaps choke down the 100 bandwidth , but 150 drone bay would keep it from coming back up like dead sheep head. |

Ashina Sito
Center for Advanced Studies Gallente Federation
55
|
Posted - 2013.04.08 20:06:00 -
[274] - Quote
CCP Rise wrote:Welcome to the Tech 1 Battleship rebalance, fasten your seatbelts!
Dominix:
With the Dominix we've abandoned the split weapon bonus (hybrids and drones) and moved it to a fully dedicated drone ship by adding a drone optimal and tracking bonus. We hope that this new bonus will provide a very strong Gallente fleet option in the Dominix, via sentry drones. It will of course also be stronger at short range using heavy drones. As a combat battleship, its received increased hitpoints across the board, increased mass (it got its mass lowered during the hybrid buff), increased cap pool, and increased sig.
We believe this is a very exciting direction for the Dominix, and hope you will too!
Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)
Slot layout: 6H, 5M, 7L; 6 turrets , 0 launchers Fittings: 9000 PWG, 600 CPU Defense (shields / armor / hull) : 7200(+1731) / 8000(+1789) / 8500(+1859) Capacitor (amount / recharge rate / cap per second) : 6000(+1000) / 1087s / 5.51 Mobility (max velocity / agility / mass / align time): 109 / .1254 / 100250000(+3150000) / 16.88s Drones (bandwidth / bay): 125 / 375 Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km / 90 / 7 Sensor strength: 22 Magnetometric Sensor Strength Signature radius: 465(+45)
/me cries
Well, looks like the Navy Vexor is not gonna change if your going this way with the Domi.
I always flew a Neut Domi so never used it's gun potential, that said removing the damage bonus for hybrids kinda sucks. Once again, just like the Navy Vexor, the key to the Domi was flexibility and the skill bonus change removes that flexibility and pigeon holes it into one role.
CCP Rise wrote:I also want to mention here that while the drone system overall needs looking at, we here on the balance team have some short term ideas for helping the usability of sentry drones GÇô no timeframe on them as of yet, but its something we have in mind.
Bad play. If drones need a revamp (and they do) then why not hold of the skill changes for the ship until that is done? I get to lose my Hybrid damage bonus (bye bye 1300 DPS gank Domi) and I get a bonus to Sentries which is insufficient to compensate for the loss. "Sometime" in the future drones will get looked at yet meanwhile I am stuck with a knowingly under-performing ship. \0/
Vexor = AWSOME!! Navy Vexor = Blegh Domi = Potato shaped Blegh |

Rysis Vyvorant
Engineering Evolutions Limited S2N Citizens
7
|
Posted - 2013.04.08 20:09:00 -
[275] - Quote
Cambarus wrote:Here's to the dominix; what was once an astounding ship is now mostly shite.
Seriously, if you want to turn the domi into a pure drone boat, the first step is to give it a way to do damage befitting a battleship with drones. The 800ish DPS tops that you're going to get out of it with gardes is terrible, and if you're not going to use it as a gun/drone hybrid then you'll be better off with the geddon.
Maybe replace the damage bonus with a + drone control bonus? 10 Non-damage bonused drones would give it a reasonable amount of damage (+33% over 5 with a damage bonus, or just a hair over 1k DPS with a full set of gardes + 4 DDAs) while making it FEEL like more of a drone boat, rather than the proposed change that makes it feel like a drone/hybrid mix that just got a damage bonus removed.
EDIT: I also look forward to what happens when you rebalance the ishtar, because the new domi bonuses really are better suited for it.
Good post about the Domi. |

Zaffzaff
Posthuman Society 10110001100111101000
3
|
Posted - 2013.04.08 20:14:00 -
[276] - Quote
....
You take away a mid on the hype, and tell us to active armor tank it.
Then you remove a lo and 5 heavies from the mega, chaning the rof bonus so the dps -barely- levels out, all the while gimping it ability to tank or stack dps.
And even still, you remove the utility the domi was famous for, leavig us with a brick with a weapons system that was shoddy to begin with...and make it worse?
First the myrm/brutix and now this?
Serious question to any ccp dev that's itt: WHY do you HATE the Gallente so god damn much? |

Nievisis
Ixion Defence Systems Test Alliance Please Ignore
0
|
Posted - 2013.04.08 20:19:00 -
[277] - Quote
Hyperion - Attack Battleship
Gallente Battleship Skill Bonuses: +5% Large Hybrid Turret damage +5 Large Hybrid falloff range
8 turrets, 5 meds, 6 lows, 100/100 drones
"one of the most lethal and versatile gunboats ever to take to the dark skies." The Hype has never lived up to...the hype. It was envisioned as a DPS machine but instead that role is held by the tracking-enhanced Mega. Encourage the use of blasters via a falloff bonus and bring the stats inline with the other Attack BS making it faster, less tanky, and more ganky: the way a blasterboat should be.
The Combat Battleships should provide the backbone of any fleet, for Gallente this means Drones, Hybrids, and Armor. Spidertanking Mega/Domi fleets provide either sniper (railgun/sentry) or brawler (blaster/ogre) options equally well. Optionally these can be refit for large fleets or all out gank and still compete against racial-alternatives. The Mega represents the 2/3rd Guns, 1/3rd Drones split while the Domi provides the inverse.
Megathron - Combat Gunship
Gallente Battleship Skill Bonuses: +5% Large Hybrid Turret rate of fire +7.5% Large Hybrid Turret tracking speed
8 highs(7 turrets), 4 meds, 7 lows, 125/125 drones
Providing a variety of options via the utility high the mega can function equally well in an armor-railgun gang or a blaster-fit spidertanking gatecamp. The dual-damage bonus ensures that the lack of an 8th gun won't hinder its performance. Bring the stats inline with the other high-end combat battleships (abaddon, rokh, mael) to ensure it is not numerically inferior due to tiers.
Galentte - Combat Droneboat
Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +4% Armor Resist Bonus
6 highs(5 turrets), 5 meds, 7 lows 125/375 drones
Providing bonused Sentries supplemented by Hybrids the domi can dish solid dps while assisting with RR. Alternately, fit up a standard neut domi and cap-nap your way to victory. The domi's key strength has always been its flexibility which should be maintained even while unifying the damage bonuses. Because of this I suggest swapping to a resist bonus which further encourages the droneboat mantra of "tank hard and let the drones eat em." As you mention earlier, resist bonuses are highly sought after for fleets, adding one encourage the dominix's inclusion in armor-bs doctrines and may freshen up the meta.
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Adriel Malakai
Shoulda Checked Local Break-A-Wish Foundation
312
|
Posted - 2013.04.08 20:24:00 -
[278] - Quote
Grideris wrote:Adriel Malakai wrote:Saul Hyperion wrote:I hate it. Need fitting (and cap, especially with this new RoF bonus) for other things  Does fine on cap, except under heavy neuting pressure. As far as fitting goes, you're trading 6k EHP (T2 plates) and 4km on your point to gain a heavy neut. Amazingly good trade, in my opinion. I run more or less the same thing, except with T2 plates and a medium booster. Do you find the extra cap injection ability is actually useful? My fit gets about 16k more armour HP from the look of things. Back to the topic at hand: don't touch my utility high on the Mega.
Depends on the situation. If there are any neuts on the field, the extra cap injection is invaluable. |

Martin0
Federal Defense Union Gallente Federation
93
|
Posted - 2013.04.08 20:29:00 -
[279] - Quote
What i think.
Frigates changes: awesome Cruiser changes: Awesome Bc changes: Why both bc have a "solo" bonus and warfare link bonus? Why the brutix can't fit ions and use its utility? Why would anone fly a myrmidon over a propecy?
Battleship changes: Hyperion: cool, the amarr bs got 33 km neuts and i have still the "solo" bonus with a cap booster LESS. If Armor repairers did use 25% less cap maybe Megathron: Won't have the ehp o be used in a fleet, won't have the range to be used in fleet. Dominix: Why would anyone fly it over the armageddon?
21 days eve-online free trial here https://secure.eveonline.com/trial/?invc=396dca45-adb9-487c-913d-fa94643491bf&action=buddy |

William Darkk
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.04.08 20:35:00 -
[280] - Quote
So now that there's no Gallente ship more useful for anything than another race, can I have the skillpoints I put into Gallente BS V back so I can grab Amarr BS V?
I mean christ, compare the Dominix to the Armageddon and ask which one you'd bring with you on a roam.
Ditto for the Hyperion and the Abaddon.
If I'd known in 2007 that the Amarr were the neut+drones race I'd have rolled Amarr and never looked back. |
|

Grendell
Technologies Unlimited Superior Eve Engineering
580
|
Posted - 2013.04.08 20:35:00 -
[281] - Quote
Liang Nuren wrote:Grendell wrote: Well let me put it another way. While statistics are all fun and dandy, they can't be used to paint an accurate picture of the situation. You can sue statistics to help, but they can't be the end all fact to push an issue in any given direction. To get a clear picture of the situation you have to follow what people are using as the norm.
You may not have the luxury as a developer to enjoy as much pvp experience as some of us players do. I personally have the luxury to be apart of a few alliances and have been for years. There has never been a single doctrine or fleet setup in any of them that included the Megathron for years. In just about every situation there is a better choice. The guys that usually fly it are the ones who can't fly the main choice, or because they just want to be in a ship they find pretty.
You asked what role we wanted for the Megathron? We want our old badass, in your face, punch swinging, beer guzzling, woman harassing, FREEDOM yelling, Pimpthron back. We don't want to be the retarde.d cousin that was brought along out of pitty.
I'm pretty sure that CCP Rise is Kil2. Feel free to go watch his PVP experience on his old Youtube channel. I may not agree with him, but do try to give him (and the rest of the CCP team) a break from the "You don't play your own game" stuff. :) -Liang
I'm not saying all the devs don't have time to dedicate to a lot of pvp. I'm saying I doubt many do. From my personal experiences with the many friends that became devs (6 in total), their play time was reduced to pathetic levels, thus taking them out of the players reality of the game. Out of the 6, not one had enough pvp playtime to actually stay in touch with the status of real pvp. Being overly reliant off statistics instead of actual player experience was the issue.
|

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
228
|
Posted - 2013.04.08 20:37:00 -
[282] - Quote
Sad to see the mega changes, seems to have gone from a fun ship to fly to a very middle of the road ship. Don't think the changes will make the hyperion that useful either. Domi I'm on the fence some interesting changes but seems the geddon will now own gal at their own drone game...
Infact the more I see of these "closing the gap" changes like TE and mega, etc. the more its making me lose interest in the game. |

Raven Solaris
The Legion of Spoon Curatores Veritatis Alliance
7
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Posted - 2013.04.08 20:40:00 -
[283] - Quote
On another note, correct me if I'm wrong but wasn't the idea with regards to Gallente vs. Amarr droneboats that Amarr = More bay and Gallente = More bandwidth?
Dragoon: 75m3, 25 bandwidth. Algos: 60m3, 35 bandwidth
Arbitrator: 150m3, 50 bandwidth Vexor: 125m3, 75 bandwidth
Prophecy: 225m3, 75 bandwidth Myrmidon: 200m3, 100 bandwidth
Armageddon: 375m3, 125 bandwidth Dominix: 375m3, 125 bandwidth
What happened? |

Havegun Willtravel
Mobile Alcohol Processing Units
72
|
Posted - 2013.04.08 20:40:00 -
[284] - Quote
Domi - The least horribad of the proposed changes but still pretty crappy.
Why da faq did the stupid Geddon get that epic super win buff and not the Domi .
It'll be better with sentries. Umm who gives a crap ? You'll be able to sentry snipe ( maybe ). Umm ya, like a Nado or Naga .
Algos - Vex Navy -> Domi. Drone MWD buff or gtfo.
Buffing the Dominix to be better with sentries doesn't mean it wont suck with Ogre's or Zerks. Nerfing the entire top rack to buff just 1 drone is BS. Either buff the whole drone bay or try harder. Cause atm this sucks rocks.
The only micro redeeming thing about any of this is that there is Noooo way in hell the Geddon goes to TQ the way it is. If it does why would anyone bother to fly a domi ?
Kill it, eat it, bury it. DO NOT DIG IT UP AND EAT IT AGAIN. |

Liang Nuren
Heretic Army Atrocitas
3285
|
Posted - 2013.04.08 20:40:00 -
[285] - Quote
William Darkk wrote:So now that there's no Gallente ship more useful for anything than another race, can I have the skillpoints I put into Gallente BS V back so I can grab Amarr BS V?
I mean christ, compare the Dominix to the Armageddon and ask which one you'd bring with you on a roam.
Ditto for the Hyperion and the Abaddon.
If I'd known in 2007 that the Amarr were the neut+drones race I'd have rolled Amarr and never looked back.
The Navy Domi is still there, and it's hard to argue with the Vindicator and Bhaalorn. Besides, there's a ton of rage and I'm sure that CCP will come to the table ready to play ball tomorrow. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Psihius
S-DNK U.C.F. Alliance
30
|
Posted - 2013.04.08 20:42:00 -
[286] - Quote
I'm having mixed feeling about Dominix. As people said - it really lacks a bonus for Drone Control Range. Also, I think either the drone damage bonus is a little weak, or Sentry drones need a small buff in damage. Building a serious drone damage boat leaves you now place or/and fitting resources for guns. While you can build a powerfull boat with almost no tank, you can't build a BS level DPS pure drone boat. |

Veng3ance
Enlightened Industries Test Alliance Please Ignore
11
|
Posted - 2013.04.08 20:43:00 -
[287] - Quote
Love the changes overall.
My hope is you keep the Navy Dominix bonuses the same so people who enjoy the versatility of the Dominix today can still use the Navy domi for those purposes. |

Ra1ne
Republic Military School Minmatar Republic
2
|
Posted - 2013.04.08 20:48:00 -
[288] - Quote
CCP Rise wrote: Hyperion:
The Hyperion in a tight spot. We can acknowledge that for the moment active armor tanking is struggling to find a place. We know that many of you would be happier to have the Hyperion lose this bonus and pick up something more practical in today's Eve. However, we're committed to helping armor find its place, and so, to keep continuity with the rest of the Gallente line-up, the Hyp will keep its current bonuses.
It will be gaining a low slot (giving up a mid), hopefully making its purpose as a pure brawler more realistic.
Gallente Battleship Skill Bonuses: +5% Large Hybrid Turret damage +7.5% Armor Repair amount
Slot layout: 8H, 4M(-1), 7L(+1); 8 turrets , 0 launchers(-1)
you want to help armor tanking yet you remove a mid slot. Dual rep tank and single cap injector is a recipe for fail and with blasters you want that web so you will need to make a decision to risk cap stability or go with a scram and no web.
not a fan of this change at all.
|

Tuxedo Catfish
GoonWaffe Goonswarm Federation
10
|
Posted - 2013.04.08 20:50:00 -
[289] - Quote
William Darkk wrote:So now that there's no Gallente ship more useful for anything than another race, can I have the skillpoints I put into Gallente BS V back so I can grab Amarr BS V?
I mean christ, compare the Dominix to the Armageddon and ask which one you'd bring with you on a roam.
Ditto for the Hyperion and the Abaddon.
If I'd known in 2007 that the Amarr were the neut+drones race I'd have rolled Amarr and never looked back.
Seriously. Every Amarr ship is now a quantifiably superior version of its Gallente counterpart; the Armageddon is what the Dominix ought to be, the Apocalypse gets a double bonus (range + tracking) that might have made the Megathron viable, and of course the Hyperion is still completely overshadowed by anything with a passive resist bonus.
I am cautiously interested in the Megathron changes taken by themselves, out of context, but I can't imagine flying it over a pulse Apoc (if armor fit) or a Talos (if shield fit.) |

Perihelion Olenard
Federal Navy Academy Gallente Federation
147
|
Posted - 2013.04.08 21:04:00 -
[290] - Quote
Catlos JeminJees wrote:the Hyperion is like a starving 3rd world kid and you gave it some shoes instead of food.. for shame That reminds me of some Christians who made a visit to a third world country. Instead of giving them what they need, they gave them bibles. I wear my sunglasses at night. |
|

krickettt
Eviscerate.
14
|
Posted - 2013.04.08 21:05:00 -
[291] - Quote
Have you considered doing a 7/5/7 layout with the Megathron? Maybe increase it's damage bonus to account for a lost turret.
Do something similar along the lines with the Hyperion. |

Krynn Fennir
BSC LEGION Tactical Narcotics Team
0
|
Posted - 2013.04.08 21:05:00 -
[292] - Quote
The proposed changes to Gallente battleships are terrible in almost every way.
The only change the Megathron needed is more speed/acceleration so it could get it's DPS on target sooner.
The Dominix ship bonus change is horrible. In it's current state it can send good DPS while using neuts or remote reps, or it is capable of excellent DPS as a blaster platform. Also, the only thing the new bonus will do is make it viable as a sniper with a large buffer with the ability to tackle and kill (with small/med drones) anything that gets close.
The Hyperion... well it's been broken, may not be fixable.
I realize you guys are working hard to give all ships a purpose and place within EVE, but changes like list leave me wondering if you even play the game. Leave the Domi alone, give the Mega more speed, and do what you like with the Hyperion... pretty sure it will still be simply a station game/bait "role". |

Mariner6
Agony Unleashed Agony Empire
132
|
Posted - 2013.04.08 21:08:00 -
[293] - Quote
Nievisis wrote: [b]Galentte - Combat Droneboat
Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +4% Armor Resist Bonus
6 highs(5 turrets), 5 meds, 7 lows 125/375 drones
Providing bonused Sentries supplemented by Hybrids the domi can dish solid dps while assisting with RR. Alternately, fit up a standard neut domi and cap-nap your way to victory. The domi's key strength has always been its flexibility which should be maintained even while unifying the damage bonuses. Because of this I suggest swapping to a resist bonus which further encourages the droneboat mantra of "tank hard and let the drones eat em." As you mention earlier, resist bonuses are highly sought after for fleets, adding one encourage the dominix's inclusion in armor-bs doctrines and may freshen up the meta.
You know, this idea is actually pretty good. Obviously CCP didn't even blink an eye giving the APOC a Gallente bonus (tracking) so why not return the favor? I mean really giving the APOC best range with scorch & tracking....crazy. Giving the Domi the resist bonus would make it a interesting choice and a better fit for the whole RR Domi thing and better for fleets.
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X Gallentius
Justified Chaos
1228
|
Posted - 2013.04.08 21:11:00 -
[294] - Quote
w.r.t loss of Dominix turret damage bonus... kind of glad to see wasted bonus go away. How many people actually used 6 large blasters on the Domi? Most of the fits I've seen are neuts, drone link augmentors, remote reps, or even heavy neutron blasters so that it could be active rep fit. Otherwise, it was four electron blaster Cannon II's and two neuts. Only the last fit will be affected, and not that much.
|

Marlona Sky
D00M. Northern Coalition.
3333
|
Posted - 2013.04.08 21:11:00 -
[295] - Quote
What about the idea of giving the Dominix a +1 to drones launched instead of the optimal range and tracking bonus. Then remove a couple turret slots and add more drone bay?
Remove local, structure mails and revamp the directional scanner! |

Olaf4862
Dragoon Industries Limited
6
|
Posted - 2013.04.08 21:12:00 -
[296] - Quote
So you still ignored the fact that the Dominix's one real issue is the complete lack of powergrid compared to the other 2 ships.
How do having like 6000 less power then the other 2 make any sense. |

X Gallentius
Justified Chaos
1228
|
Posted - 2013.04.08 21:12:00 -
[297] - Quote
Mariner6 wrote:You know, this idea is actually pretty good. Armor resist bonus is for Amarr. Non-starter. |

Deerin
Murientor Tribe Defiant Legacy
80
|
Posted - 2013.04.08 21:14:00 -
[298] - Quote
Hyperion:
I suggest: 6 turrets %12.5 per level damage bonus (9.75 effective turrets instead of 10, less cap/ammo consumption) Have the armor rep bonus work for remote armor reps too.
This way it can have its role as spider BS for smaller gangs. Even if no spider, two utility highs would add very nice value to the ship. Mael could use the same treatment too by the way.
Also since the armor tanking 1.5 patch, the reps on Hyperion are requiring more PG. I know LAR PG costs were reduced, but with 3 rigs to get max performance out of reps, the PG need increase becomes a heavy burden on hype's already low grid. Could use a decent PG boost.
Mega:
Mega was already struggling with CPU and it has a new medslot. The +25 CPU is not enough. Should be slighly higher. New layout will make some interresting fits possible.....I'm excited about this one.
Domi:
Haters gonna hate, but I like the new bonus. 600 dps to 200km is possible. The tracking bonus will also help to gardes. It is great
|

Capn Jack
Talocan Vanguard Talocan United
1
|
Posted - 2013.04.08 21:17:00 -
[299] - Quote
Bye bye Dominix, you went from awesome to decent with the old NOS changes, you went from decent to underpar with the NPC Rat AI changes, but now... you're just crap!
And seriously... same drone bay as Amarr what drunken stupor made you come up with this? |

Baldyface Akiga
School of Applied Knowledge Caldari State
0
|
Posted - 2013.04.08 21:17:00 -
[300] - Quote
X Gallentius wrote:Mariner6 wrote:You know, this idea is actually pretty good. Armor resist bonus is for Amarr. Non-starter. Yeah and drones are a Gallente thing... |
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