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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
Mata Hotaki
DayZero
2
|
Posted - 2013.04.20 21:36:00 -
[2071] - Quote
Roime wrote:
lolautos
Do you even pvp?
I do, and typically have two Domis in my hangar.
One is usually fit with neutrons. The other has a full rack of assorted neuts. Both very cookie-cutter.
After the nerf, the benefits of lolautos will likely outweigh the benefits of lolneutrons. Especially since the Domi will be less maneuverable. |
Jonas Sukarala
Deep Core Mining Inc. Caldari State
97
|
Posted - 2013.04.20 21:44:00 -
[2072] - Quote
smoking gun81 wrote:Jonas Sukarala wrote:ExAstra wrote:Jonas Sukarala wrote:ExAstra wrote: The Hyperion has no reason to be plated. You fit it with a helltank and go on a rampage.
Edit: Sidenote, I don't see how the first iteration of Megathron "worked" if the same issue you're complaining about plagued it. ie Plates making it slow and hard to use blasters with any effectiveness. It worked because it (maybe) had a neut? Nope. Because it was faster? Also nope... Because it had higher DPS? Wait, nope...
you need to listen better here i was talking about the megathron first iteration on this forum i.e. about a week ago. "Listen better"? This is a forum. We read here. All you said was "the first iteration worked" which I (apparently) misinterpreted to mean the original design. "Proposal" would have been a much better choice of vocabulary. So how do you think the first balance proposal was better? Because it was "more likely to be shield tanked"? Yes a shield tanked mega with a utility high allows it to serve its attack role properly although i still think it needs more speed and agility but at least with nanos you can get somewhere but a dual plated/trimarked version is just a slow brick with pitiful range. that most things can outrange and outmaneuver. Getting really old really fast this shield tank mega thing you and others got a fetish for... I'm more happy with the current proposal than the previous one less chance of a shield tank, Although I still want 8 turrets on one but I can deal with just flying a vindicator all the time to get it. as soon as I get home I will have more of an insight to what further changes I think the mega should have once tested.
Well lets put this another, how is the mega is an attack battleship when the Hype is faster after you've fitted plates? If you plated both ships the Hyperion would have more buffer so its better as a plated combat ship... so whats the point in a plated mega?.... At least a shield mega offers you something different ... lots of speed a tanky Talos if you will.. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |
Omnathious Deninard
The Scope Gallente Federation
912
|
Posted - 2013.04.20 22:34:00 -
[2073] - Quote
Mata Hotaki wrote:Roime wrote:
lolautos
Do you even pvp?
I do, and typically have two Domis in my hangar. One is usually fit with neutrons. The other has a full rack of assorted neuts. Both very cookie-cutter. After the nerf, the benefits of lolautos will likely outweigh the benefits of lolneutrons. Especially since the Domi will be less maneuverable. Why would you use a Dominix for that? The Armageddon is better for that. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
smoking gun81
The Scope Gallente Federation
15
|
Posted - 2013.04.21 02:11:00 -
[2074] - Quote
Jonas Sukarala wrote: Well lets put this another, how is the mega is an attack battleship when the Hype is faster after you've fitted plates? If you plated both ships the Hyperion would have more buffer so its better as a plated combat ship... so whats the point in a plated mega?.... At least a shield mega offers you something different ... lots of speed a tanky Talos if you will..
Not true ( as I've just got home and tested on duality ) let me share some of my preliminary findings regarding the new gallente line up.
The criteria:
1600 T2 plates x 2 3 x Trimarks 1 x T2 100 MN MWD Overloaded MWD
The Results:
Dominix = 1132 M/s Hyperion = 1195 M/s Megathron = 1281 M/s
Don't get me wrong it could be a bit faster to catch others, But even with a similar fit ( nothing that reduces speed or agility ) the mega would still out run the hyperion 1539 M/s vs 1435 M/s.
On another note I find the mega ( only one I've been playing with fittings for so far ) is lacking in CPU a bit despite the + 20 but then again I've always found it quite low on CPU even before the new proposal.
CCP could we get a better bump in CPU for the mega say to something like 630 ( quite an increase I know ) but we have mods like the reactive armor hardener, micro dump drive and target spectrum breaker ( two of which are modules restricted to BS hulls ) that all use more than the +20 CPU you have given the mega.
Note: I'm missing acceleration control 5 so figures are not the max they should be ( thanks duality mirror ). |
Hitako Hirutoshi
Les Anarchistes
0
|
Posted - 2013.04.21 05:05:00 -
[2075] - Quote
Must admits, those changes to gallente are totally disgusting... saying hte hyperion dish less damage with guns(6 * 1.5 = 9 and 8 * 1.25 = 10). I hate ROF bonus to the megatrhon but with one less low slot it means less dps in the end and will cost more capacitor, remember gallente isnt capless minmatar/caldari.
Screw dominix changes, worst changes of all time. with the bonus gone why bother with the hybrid the gallente trains for, they should either go autocannons... + you lock the ship to a pure drone purpose. Screw those changes. I'll be rage quitting the game I guess. |
Hoinus
Duty Free Exchange
5
|
Posted - 2013.04.21 08:12:00 -
[2076] - Quote
Bouh Revetoile wrote:Mata Hotaki wrote:If there is no weapon bonus, fit projectiles. There is a reason why people came up with this rule. This rule is silly (and AC do not have more tracking than blasters, actually, neutron blasters have 20% more tracking than 800mm AC). People fit AC when they don't care about their weapon, or don't want to use cap for them. If you want to hurt your ennemy, blasters are better : electron blaster do more damage than 800mm AC up to 5km. If you want to hit far, pulse laser are better : Dual heavy pulse do more damage than 800mm AC at 7km, and Dual Heavy Beam do more damage than 800mm AC at 14km. Yes, I'm using the worse weapons possible to compare to 800mm AC. What these weapons don't have is capless use and versatility. But if you use AC for another reason than capless use or versatility, that's either because you don't care about the guns performances of your ship, or you don't know what you are doing. Also, 800mm AC use the most PG of all the weapons I compared it to, but a little less CPU (4Tf less than the most cpu intensive of them). There is no reason to use AC now if you didn't used them before, appart from the psychological barrier of the old bonus. In this regard, the Dominix earn a LOT of versatility.
Nice, nerf it to **** so you can use anything on it and it still won't matter. So it can be versatally ******. |
Kane Fenris
NWP
6
|
Posted - 2013.04.21 13:43:00 -
[2077] - Quote
Hi,
i read alot in minmatar and galente bs balance threads and i mybe came up with a soloution for the balance problem for the megatron and tempest BS.
why dont give all the attack BS ships a role bonuslike : (values discussable) 25% reduction of armor plate mass penalty 25% reduction of shield equipment sig radius penalty
of cours things would have to be rebalanced a bit but it would fix the problem that short ranged fast ships would be fast enough amor tanked while not beeing ridiciolus fast shield tanked. similar logic for tempest at shields cause sinature and speed is a big point of debate.
so attack bs sould bee fast and skiny while armor or shield tanked wo creating any OP not intended fits.
|
Jonas Sukarala
Deep Core Mining Inc. Caldari State
99
|
Posted - 2013.04.21 13:49:00 -
[2078] - Quote
Kane Fenris wrote:Hi,
i read alot in minmatar and galente bs balance threads and i mybe came up with a soloution for the balance problem for the megatron and tempest BS.
why dont give all the attack BS ships a role bonuslike : (values discussable) 25% reduction of armor plate mass penalty 25% reduction of shield equipment sig radius penalty
of cours things would have to be rebalanced a bit but it would fix the problem that short ranged fast ships would be fast enough amor tanked while not beeing ridiciolus fast shield tanked. similar logic for tempest at shields cause sinature and speed is a big point of debate.
so attack bs sould bee fast and skiny while armor or shield tanked wo creating any OP not intended fits.
interesting ofc those can be built into the ship itself in terms of mass and sig radius but that is only half of the issue. -cap issues with using mwd on battleships .. along with lasers and blasters/ active tank -CCP doesn't seem to get how high the mass on battleships are and how that affects the role of attack. -mega really ought to be shield fit and leave the navy version as the armour ship plates and blasters don't go together. -Tempest is too bland a ship with no real emphasis and poor slot layout. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |
Drunken Bum
125
|
Posted - 2013.04.21 14:36:00 -
[2079] - Quote
Omnathious Deninard wrote:Mata Hotaki wrote:Roime wrote:
lolautos
Do you even pvp?
I do, and typically have two Domis in my hangar. One is usually fit with neutrons. The other has a full rack of assorted neuts. Both very cookie-cutter. After the nerf, the benefits of lolautos will likely outweigh the benefits of lolneutrons. Especially since the Domi will be less maneuverable. Why would you use a Dominix for that? The Armageddon is better for that. i c wut u did there Spare some change?-á |
Jerick Ludhowe
Federal Defense Union Gallente Federation
426
|
Posted - 2013.04.21 15:35:00 -
[2080] - Quote
Jonas Sukarala wrote:
interesting ofc those can be built into the ship itself in terms of mass and sig radius but that is only half of the issue. -cap issues with using mwd on battleships .. along with lasers and blasters/ active tank -CCP doesn't seem to get how high the mass on battleships are and how that affects the role of attack. -mega really ought to be shield fit and leave the navy version as the armour ship plates and blasters don't go together. -Tempest is too bland a ship with no real emphasis and poor slot layout.
In all honesty, All the current proposal of the mega needs is another 25m3 bandwidth. It currently does more dps than it does on live (extra low) as well as being slightly more mobile. The fact that a much larger portion of it's damage comes from guns rather than heavy drones means that it's going to be doing even more dps in actual engagements due to overheat opportunity and an increased % of the dmg being instant rather than revolving around travel time. As I've stated, much of the wines in regards to the live version of the mega and current proposal are fruitless.
As for the tempest... This one gets a bit more tricky. I think it should be a small amount faster and swap a low for another mid as well as receive an increased drone bandwidth.
|
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ExAstra
Echoes of Silence Kraken.
14
|
Posted - 2013.04.21 17:16:00 -
[2081] - Quote
Jonas Sukarala wrote:
-cap issues with using mwd on battleships .. along with lasers and blasters/ active tank
-CCP doesn't seem to get how high the mass on battleships are and how that affects the role of attack. -mega really ought to be shield fit and leave the navy version as the armour ship plates and blasters don't go together.
-Tempest is too bland a ship with no real emphasis and poor slot layout.
No. It. Doesn't.
If they won't take away the LAR bonus to the Hyperion they're not giving you a 6/7/6 Megathron for shield tanking. Get over it. Save the drones! |
Jizzmaster Mckenzie
Az'Suran Nation
14
|
Posted - 2013.04.21 17:23:00 -
[2082] - Quote
Hoinus wrote:Bouh Revetoile wrote:Mata Hotaki wrote:If there is no weapon bonus, fit projectiles. There is a reason why people came up with this rule. This rule is silly (and AC do not have more tracking than blasters, actually, neutron blasters have 20% more tracking than 800mm AC). **snip** In this regard, the Dominix earn a LOT of versatility. Nice, nerf it to **** so you can use anything on it and it still won't matter. So it can be versatally ******.
Hoinus wins this thread.
|
Sergeant Acht Scultz
School of Applied Knowledge Caldari State
724
|
Posted - 2013.04.21 19:29:00 -
[2083] - Quote
ExAstra wrote:Jonas Sukarala wrote:
-cap issues with using mwd on battleships .. along with lasers and blasters/ active tank
-CCP doesn't seem to get how high the mass on battleships are and how that affects the role of attack. -mega really ought to be shield fit and leave the navy version as the armour ship plates and blasters don't go together.
-Tempest is too bland a ship with no real emphasis and poor slot layout.
No. It. Doesn't. If they won't take away the LAR bonus to the Hyperion they're not giving you a 6/7/6 Megathron for shield tanking. Get over it.
You haven't noticed the first version proposed for Megathron? -it was nothing but a poor copy of the Baltec1 lol shield fleet Megathron and no, no one asks for a 6/7/6 Megathron or maybe just to mock a bit dev's vision/understanding of Gallente philosophy or gameplay. If something this new version of Mega and all battleships in general from my point of view have a very poor dps and should get a huge dps kick for at least 100% of what they have -well maybe not arty, those are already fotom enough with their wrecking shot at 20K alpha.
If you haven't figured out yet Gallente pilots ask for ages to be able to use their ships with the intended armor modules without IRL masochist requirement, then you'll never get it. If we fit our ships with shield modules maybe there's a reason for it but you seem unable to realize which one. *removed inappropriate ASCII art signature* - CCP Eterne |
ExAstra
Echoes of Silence Kraken.
17
|
Posted - 2013.04.21 19:35:00 -
[2084] - Quote
Sergeant Acht Scultz wrote:ExAstra wrote:Jonas Sukarala wrote:
-cap issues with using mwd on battleships .. along with lasers and blasters/ active tank
-CCP doesn't seem to get how high the mass on battleships are and how that affects the role of attack. -mega really ought to be shield fit and leave the navy version as the armour ship plates and blasters don't go together.
-Tempest is too bland a ship with no real emphasis and poor slot layout.
No. It. Doesn't. If they won't take away the LAR bonus to the Hyperion they're not giving you a 6/7/6 Megathron for shield tanking. Get over it. You haven't noticed the first version proposed for Megathron? -it was nothing but a poor copy of the Baltec1 lol shield fleet Megathron and no, no one asks for a 6/7/6 Megathron or maybe just to mock a bit dev's vision/understanding of Gallente philosophy or gameplay. If something this new version of Mega and all battleships in general from my point of view have a very poor dps and should get a huge dps kick for at least 100% of what they have -well maybe not arty, those are already fotom enough with their wrecking shot at 20K alpha. If you haven't figured out yet Gallente pilots ask for ages to be able to use their ships with the intended armor modules without IRL masochist requirement, then you'll never get it. If we fit our ships with shield modules maybe there's a reason for it but you seem unable to realize which one. In other words, "Because armor is broken and Amarr get better range and don't care as much about speed you should make Gallente ships shield tanked because I like it better"?
All I'm hearing is whining and a desire to completely alter a design to conform to flavor-of-the-month rather than fix the problems the ships actually have.
And 5 mid slots does not a shield tanked battleship make. Save the drones! |
Sergeant Acht Scultz
School of Applied Knowledge Caldari State
724
|
Posted - 2013.04.21 19:42:00 -
[2085] - Quote
Entity wrote:How will this affect the Megathron Federate Issue?
8 high = 8 turrets
6 mid slots
8 lows
150 m3 drone bay 125 bdwt
Gallente Hybrid bonus: 7.5% ROF and tracking per Gallente Battleship level Gallente Drone bonus: can deploy a supplemental light scout/logistic drone per level of advanced Gallente battleship skill Serpentis bonus: 20% range and strength of stasis webfiers and warp jamming systems
Don't thank me CCP, just send me a couple 10 copy BPC's to show your respect for my knowledge of Gallente philosophy and how they should operate. *removed inappropriate ASCII art signature* - CCP Eterne |
Broxus Maximas
Shadow State SpaceMonkey's Alliance
6
|
Posted - 2013.04.21 21:39:00 -
[2086] - Quote
3 things I want from this patch or CCP Rise to change from the proposed rules
1) Hyperion- Please change the armor repair bonus. No one likes or wants it change it to something useful maybe a speed bonus or web range bonus.
2) Mega- Give it back its full drone bay. Since it lost its high this will help give it some versatility. (personally I prefer 5 mids and all 5 drones)
3) Domi, WTF huge nerf. Who is actually wanting a DRONE sniper ship that you can't move with. Terrible. Please also change the graphics for this ship maybe 1% like it and others refuse to fly it because its so silly looking.
That is all........... |
Broxus Maximas
Shadow State SpaceMonkey's Alliance
6
|
Posted - 2013.04.21 21:40:00 -
[2087] - Quote
Sergeant Acht Scultz wrote:Entity wrote:How will this affect the Megathron Federate Issue? 8 high = 8 turrets 6 mid slots 8 lows 150 m3 drone bay 125 bdwt Gallente Hybrid bonus: 7.5% ROF and tracking per Gallente Battleship level Gallente Drone bonus: can deploy a supplemental light scout/logistic drone per level of advanced Gallente battleship skill Serpentis bonus: 20% range and strength of stasis webfiers and warp jamming systems Don't thank me CCP, just send me a couple 10 copy BPC's to show your respect for my knowledge of Gallente philosophy and how they should operate.
That would be the perfect ship.. |
Jonas Sukarala
Deep Core Mining Inc. Caldari State
101
|
Posted - 2013.04.21 21:54:00 -
[2088] - Quote
smoking gun81 wrote:Jonas Sukarala wrote: Well lets put this another, how is the mega is an attack battleship when the Hype is faster after you've fitted plates? If you plated both ships the Hyperion would have more buffer so its better as a plated combat ship... so whats the point in a plated mega?.... At least a shield mega offers you something different ... lots of speed a tanky Talos if you will..
Not true ( as I've just got home and tested on duality ) let me share some of my preliminary findings regarding the new gallente line up. The criteria: 1600 T2 plates x 2 3 x Trimarks 1 x T2 100 MN MWD Overloaded MWD The Results: Dominix = 1132 M/s Hyperion = 1195 M/s Megathron = 1281 M/s Don't get me wrong it could be a bit faster to catch others, But even with a similar fit ( nothing that reduces speed or agility ) the mega would still out run the hyperion 1539 M/s vs 1435 M/s. On another note I find the mega ( only one I've been playing with fittings for so far ) is lacking in CPU a bit despite the + 20 but then again I've always found it quite low on CPU even before the new proposal. CCP could we get a better bump in CPU for the mega say to something like 630 ( quite an increase I know ) but we have mods like the reactive armor hardener, micro jump drive and target spectrum breaker ( two of which are modules restricted to BS hulls ) that all use more than the +20 CPU you have given the mega. Note: I'm missing acceleration control 5 so figures are not the max they should be ( thanks duality mirror ).
shakes head..... i can read speed/mass stats in an OP ... i was referring to Hype being optimally fit i.e. armour reps/rep rigs as no speed penalty and mega then plated/trimarked. As you're not going to plate a Hyperion as you wouldn't plate a mega if you could shield tank it properly with 5 or 6 mids. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |
Gabriel Karade
Noir. Noir. Mercenary Group
88
|
Posted - 2013.04.21 22:18:00 -
[2089] - Quote
Seriously, stop talking about shield tanking the Megathron - no way, never, not a snowball in hells chance.
The new layouts work nicely, you can infact make a nice fleet boat of the Hyperion (by virtue of it's base HPs) by doing just as you would with the Maelstrom - ignore the self rep bonus completely, in this case, plate it.
Gallente MkII: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1227770 War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293 |
Naomi Anthar
No Tax So Relax.
56
|
Posted - 2013.04.21 22:22:00 -
[2090] - Quote
Are you insane with this hyperion ? Mid + Low = 12 ... have you lost your mind completly ? I call it will be seriously overpowered. Mark my words. Especially that you nerfed Rokh and Abaddon at same time.
For drone boat its ok but for turret T_T. |
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smoking gun81
The Scope Gallente Federation
15
|
Posted - 2013.04.21 23:22:00 -
[2091] - Quote
Jonas Sukarala wrote: shakes head..... i can read speed/mass stats in an OP ... i was referring to Hype being optimally fit i.e. armour reps/rep rigs as no speed penalty and mega then plated/trimarked. As you're not going to plate a Hyperion as you wouldn't plate a mega if you could shield tank it properly with 5 or 6 mids.
Listen ( or to be more precise read ) I'm really sorry you are never going to get your mythical 7 8 4 mega, but the hype and domi both offer you 5 mids go buy one of them and shield tank them ( or like I have told you or another that has a semi for shield tanking a mega go get a rokh ). I'm so glad you can read ( congratulations to whatever country's education system you have to thank for that ) but i'm guna bash your education system for reasoning skills ( more armor than shields and more lows than mids = armor ) get over it or provide a better argument than speed.
Personally I think you're better of terminating your character or trying your luck at getting an SP reimbursement.
ExAstra wrote:And 5 mid slots does not a shield tanked battleship make. so true but after prop mod, point and injector its more like 2 right All they want to do is stick dual XL ASB's on there and call it good but not to threat they would still die on the reload
Broxus Maximas wrote: 3) Domi, WTF huge nerf. Who is actually wanting a DRONE sniper ship that you can't move with. Terrible. Please also change the graphics for this ship maybe 1% like it and others refuse to fly it because its so silly looking.
getting a locator to find you ( and others that are making this claim ) so I can bait you into engaging and drop a blap dread on you just so I can giggle at the fact you don't want to move for fear of loosing what 10 mill odd in drones totally ridiculous, and just if you think high sec will save you arty will have a nice field day with the perfectly still target you present to it. |
Temai
Zero Zero Production
0
|
Posted - 2013.04.22 00:35:00 -
[2092] - Quote
so far i dont like what i see....
looks like im gona have to say bye bye to my Hyperion... i relly like that ship to...
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Crazy KSK
Tsunami Cartel Gank for Profit
37
|
Posted - 2013.04.22 00:47:00 -
[2093] - Quote
so testing things out on duality brought me to the conclusion that the domi has no place anymore since sentries are just as rarely used as the hospital fit the neut role has been stolen by the geddon entirely (I hate this ship so much) without the damage bonus it can't do crazy gank fits anymore the geddon is just as good solo if not better since it has more highs
Quote CCP Fozzie: ... The days of balance and forget are over.
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Catherine Laartii
Providence Guard Templis Dragonaors
9
|
Posted - 2013.04.22 03:14:00 -
[2094] - Quote
CCP Rise wrote: Hyperion:
Gallente Battleship Skill Bonuses: +10% Large Hybrid Turret damage +7.5% Armor Repair amount
Dominix:
Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)
This is shameful, inconsistant, and easily fixable, which further compounds my bewilderment in CCP'S choice of bonuses. Here's how to fix these lopsided gallente bonuses to make it as streamlined as the new Megathron (which is going to be astonishingly awesome)
1. Switch the Armor Repair bonus from the Hyperion to the Dominix. This will turn the Domi into a battleship-sized, potato-shaped Myrmidon, whose bonuses fit in perfectly with its 7 low slots. This also solves the problem with appropriating bonuses to its variants.
2. Meanwhile, the Hyperion will have the absent repair bonus replaced with a firing rate bonus. This balances the Hyperion's issue of choosing between maximizing its dps and tank. The concept of an "attack" battleship is flawed in the sense that battleships by themselves can never be mobile attack vessels in any sense. The solution to that, obviously is to increase damage projection and availability. This is evidenced in the Megathron's new heavy role. Why not make the Hyperion more of an "Attack" battleship than the Megathron and Dominix, since it tends to work well shield tanked anyway? The megathron will be usable for armor fleets in any situation, while the harder-hitting hyperion can be used either for sniping or heavy damage dealing while moderately shield or armor tanked.
3. Since tiercide will be adjusting the manufacturing costs of each of these ships accordingly, true "balancing" will come about when ALL the ships are useful in their particular niches they fill well. With their current bonuses and manufacturing being adjusted as they stand now, the hyperion will drop BELOW the dominix in price because of demand, and the Megathron will rise above where the hyperion is, if the bar is set around or between the current hyperion and megathron manufacturing costs.
4. Consistency: This thread does not have it. The amarrian ship line is now a shining example of consistency for training lines. The ship line for the gallente should be as follows: Vexor>Myrmidon>Dominix = tanky, multipurpose drone boats usable for PVE or PVP Thorax>Brutix>Megathron = high dps, pvp-centric blasterboats with limited fitting flexibility but massive combat potential Thorax>Talos>Hyperion = Priemier damage dealers; strictly offensively-oriented vessels with unparalleled damage, good fitting flexibility, excellent pvp flexibility.
The end result would look like this:
Hyperion:
Gallente Battleship Skill Bonuses: +5% Large Hybrid Turret damage +5% Large Hybrid Turret Firing Rate
(keeps 8/5/6 slot loadout, slightly more HP adjusted to shields)
Dominix:
Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +7.5% Armor Repair amount
(Potato Myrm will be immensely effective. Power creep does not apply as severely to this as others because it will be on-par tank wise with the abby and maelstrom. Caldari hybrid boats can be fixed by increasing rail range, which will smooth out difficulties with hybrid crossover. I will be talking about that in the Caldari ships thread, because what has NOT been done to the poor, poor rokh is awful. No damage still.)
Anyway, just an idea. Critiques welcome, because I honestly want to find another idea that's better than this AND whatever CCP wants for the domi and hyperion. |
Jerick Ludhowe
Federal Defense Union Gallente Federation
426
|
Posted - 2013.04.22 03:49:00 -
[2095] - Quote
Temai wrote:so far i dont like what i see....
looks like im gona have to say bye bye to my Hyperion... i relly like that ship to...
? This post makes no sense unless it's a troll....
Hyperion is better in pretty much every imaginable way than it was before... dual rep tank with ions and dual heavy cap injectors now fits... Dps overall is higher due to extra low and and the extra 25m3 of bandwidth... If anything the Hyperion is a bit too strong atm.
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Barrogh Habalu
Imperial Shipment Amarr Empire
441
|
Posted - 2013.04.22 05:03:00 -
[2096] - Quote
I think I have some thoughts on the matter, but the idea probably won't fly...
I wonder if new Domi bonus can be used to make a fit with omnidirectional tracking links that would allow it to consistently hit frigs with medium drones?
If the answer is "yes" at least theoretically, then it's probably worth considering to add speed bonus for drones, which should be more significant for larger drones. At very least it can make traditional light drones to be useful against some specific fits. The reason I'm thinking about such things is because new Domi is so drone-centric, that it shouldn't be exclusively about sentries.
That said, mobile drones still could use better AI/controls so that they could shoot from non-standard ranges (when they have their range inreased), slow down to prevent out-tracking themselves etc.
On a side note, this thread represents greatly all the issues that tend to arise when attempts to fix applications before basics are made. |
Shpenat
Pafos Technologies
36
|
Posted - 2013.04.22 07:08:00 -
[2097] - Quote
Catherine Laartii wrote:CCP Rise wrote: Hyperion:
Gallente Battleship Skill Bonuses: +10% Large Hybrid Turret damage +7.5% Armor Repair amount
Dominix:
Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)
This is shameful, inconsistant, and easily fixable, which further compounds my bewilderment in CCP'S choice of bonuses. Here's how to fix these lopsided gallente bonuses to make it as streamlined as the new Megathron (which is going to be astonishingly awesome) 1. Switch the Armor Repair bonus from the Hyperion to the Dominix. This will turn the Domi into a battleship-sized, potato-shaped Myrmidon, whose bonuses fit in perfectly with its 7 low slots. This also solves the problem with appropriating bonuses to its variants. 2. Meanwhile, the Hyperion will have the absent repair bonus replaced with a firing rate bonus. This balances the Hyperion's issue of choosing between maximizing its dps and tank. The concept of an "attack" battleship is flawed in the sense that battleships by themselves can never be mobile attack vessels in any sense. The solution to that, obviously is to increase damage projection and availability. This is evidenced in the Megathron's new heavy role. Why not make the Hyperion more of an "Attack" battleship than the Megathron and Dominix, since it tends to work well shield tanked anyway? The megathron will be usable for armor fleets in any situation, while the harder-hitting hyperion can be used either for sniping or heavy damage dealing while moderately shield or armor tanked. 3. Since tiercide will be adjusting the manufacturing costs of each of these ships accordingly, true "balancing" will come about when ALL the ships are useful in their particular niches they fill well. With their current bonuses and manufacturing being adjusted as they stand now, the hyperion will drop BELOW the dominix in price because of demand, and the Megathron will rise above where the hyperion is, if the bar is set around or between the current hyperion and megathron manufacturing costs. 4. Consistency: This thread does not have it. The amarrian ship line is now a shining example of consistency for training lines. The ship line for the gallente should be as follows: Vexor>Myrmidon>Dominix = tanky, multipurpose drone boats usable for PVE or PVP Thorax>Brutix>Megathron = high dps, pvp-centric blasterboats with limited fitting flexibility but massive combat potential Thorax>Talos>Hyperion = Priemier damage dealers; strictly offensively-oriented vessels with unparalleled damage, good fitting flexibility, excellent pvp flexibility. The end result would look like this: Hyperion:Gallente Battleship Skill Bonuses: +5% Large Hybrid Turret damage +5% Large Hybrid Turret Firing Rate (keeps 8/5/6 slot loadout, slightly more HP adjusted to shields) Dominix:Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +7.5% Armor Repair amount (Potato Myrm will be immensely effective. Power creep does not apply as severely to this as others because it will be on-par tank wise with the abby and maelstrom. Caldari hybrid boats can be fixed by increasing rail range, which will smooth out difficulties with hybrid crossover. I will be talking about that in the Caldari ships thread, because what has NOT been done to the poor, poor rokh is awful. No damage still.) Anyway, just an idea. Critiques welcome, because I honestly want to find another idea that's better than this AND whatever CCP wants for the domi and hyperion.
Did you really consider those bonuses for hyperion? Or is it just you want some insanely overpowered ship?
Hyperion with those bonuses and 8turrets has 13.3 effective turrets. For comparison vindicator has 11 effective turrets. SO you will be looking at T1 battleship doing over 2500 DPS. I call that seriously overpowered.
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Pablo Nerdfighter
Center for Advanced Studies Gallente Federation
1
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Posted - 2013.04.22 07:16:00 -
[2098] - Quote
CCP Rise wrote:
We believe this is a very exciting direction for the Dominix, and hope you will too!
I also want to mention here that while the drone system overall needs looking at, we here on the balance team have some short term ideas for helping the usability of sentry drones GÇô no timeframe on them as of yet, but its something we have in mind.
Translation: We are gonna punch you in the face, real hard; and we find this exciting. We hope you will too.
PS: You will probably pass out and may not get up or walk again for about a year or so, six months if you're lucky. But rest assured, eventually you will be up and running again. Well maybe. <3 |
Yami Badasaz
OBC The Kadeshi
0
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Posted - 2013.04.22 07:42:00 -
[2099] - Quote
Gabriel Karade wrote:Seriously, stop talking about shield tanking the Megathron - no way, never, not a snowball in hells chance.
The new layouts work nicely, you can infact make a nice fleet boat of the Hyperion (by virtue of it's base HPs) by doing just as you would with the Maelstrom - ignore the self rep bonus completely, in this case, plate it.
This.
Just because a ship has a bonus doesn't mean you HAVE TO use it.
Also i hate how everyone and their mother has this annoying desire to shield tank every ship in the game. Really stop that. |
Camper101
Mind Games. Suddenly Spaceships.
464
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Posted - 2013.04.22 08:08:00 -
[2100] - Quote
Shpenat wrote:Catherine Laartii wrote:CCP Rise wrote: Hyperion:
Gallente Battleship Skill Bonuses: +10% Large Hybrid Turret damage +7.5% Armor Repair amount
Dominix:
Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)
This is shameful, inconsistant, and easily fixable, which further compounds my bewilderment in CCP'S choice of bonuses. Here's how to fix these lopsided gallente bonuses to make it as streamlined as the new Megathron (which is going to be astonishingly awesome) 1. Switch the Armor Repair bonus from the Hyperion to the Dominix. This will turn the Domi into a battleship-sized, potato-shaped Myrmidon, whose bonuses fit in perfectly with its 7 low slots. This also solves the problem with appropriating bonuses to its variants. 2. Meanwhile, the Hyperion will have the absent repair bonus replaced with a firing rate bonus. This balances the Hyperion's issue of choosing between maximizing its dps and tank. The concept of an "attack" battleship is flawed in the sense that battleships by themselves can never be mobile attack vessels in any sense. The solution to that, obviously is to increase damage projection and availability. This is evidenced in the Megathron's new heavy role. Why not make the Hyperion more of an "Attack" battleship than the Megathron and Dominix, since it tends to work well shield tanked anyway? The megathron will be usable for armor fleets in any situation, while the harder-hitting hyperion can be used either for sniping or heavy damage dealing while moderately shield or armor tanked. 3. Since tiercide will be adjusting the manufacturing costs of each of these ships accordingly, true "balancing" will come about when ALL the ships are useful in their particular niches they fill well. With their current bonuses and manufacturing being adjusted as they stand now, the hyperion will drop BELOW the dominix in price because of demand, and the Megathron will rise above where the hyperion is, if the bar is set around or between the current hyperion and megathron manufacturing costs. 4. Consistency: This thread does not have it. The amarrian ship line is now a shining example of consistency for training lines. The ship line for the gallente should be as follows: Vexor>Myrmidon>Dominix = tanky, multipurpose drone boats usable for PVE or PVP Thorax>Brutix>Megathron = high dps, pvp-centric blasterboats with limited fitting flexibility but massive combat potential Thorax>Talos>Hyperion = Priemier damage dealers; strictly offensively-oriented vessels with unparalleled damage, good fitting flexibility, excellent pvp flexibility. The end result would look like this: Hyperion:Gallente Battleship Skill Bonuses: +5% Large Hybrid Turret damage +5% Large Hybrid Turret Firing Rate (keeps 8/5/6 slot loadout, slightly more HP adjusted to shields) Dominix:Gallente Battleship Skill Bonuses: +10% Drone Damage and Drone hitpoints +7.5% Armor Repair amount (Potato Myrm will be immensely effective. Power creep does not apply as severely to this as others because it will be on-par tank wise with the abby and maelstrom. Caldari hybrid boats can be fixed by increasing rail range, which will smooth out difficulties with hybrid crossover. I will be talking about that in the Caldari ships thread, because what has NOT been done to the poor, poor rokh is awful. No damage still.) Anyway, just an idea. Critiques welcome, because I honestly want to find another idea that's better than this AND whatever CCP wants for the domi and hyperion. Did you really consider those bonuses for hyperion? Or is it just you want some insanely overpowered ship? Hyperion with those bonuses and 8turrets has 13.3 effective turrets. For comparison vindicator has 11 effective turrets. SO you will be looking at T1 battleship doing over 2500 DPS. I call that seriously overpowered.
I would welcome the new Battleship overlord! *bows down*
NO seriously, that would be even more broken than the current concept :D 2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.
My name is Hans. The "L" stands for danger. |
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